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author | Oz Linden <oz@lindenlab.com> | 2011-01-24 11:44:43 -0500 |
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committer | Oz Linden <oz@lindenlab.com> | 2011-01-24 11:44:43 -0500 |
commit | f57aa3e83f1b4286b1d6b5cc8bca20fb924cb002 (patch) | |
tree | 12dae11397876ce10d75eeabe5b1656ea18cd6ac /indra/llrender/llglheaders.h | |
parent | b429ff8ec3e1aebc60ff7f4d3376cfc8b9f2e669 (diff) | |
parent | f9b9c7a5816cf0b9627a4a50e73a663667937145 (diff) |
merge changes for i18n fixes
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H |