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authorMerov Linden <merov@lindenlab.com>2010-10-26 10:59:37 -0700
committerMerov Linden <merov@lindenlab.com>2010-10-26 10:59:37 -0700
commitebce1a4ea8dedcef25c82fa5d877d780b12a3a8f (patch)
tree60af20175edacbcbea2b8c75d2ca4baba9d36012 /indra/llrender/llglheaders.h
parenta40a2a7a465f6e03ca495c301dfbf7bfa376be30 (diff)
parent235980dfe3f5683c7871285888001740c1c5d66f (diff)
STORM-416 : merge with viewer-development
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r--indra/llrender/llglheaders.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 5a34b46d0c..576969b81a 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
#endif // LL_MESA / LL_WINDOWS / LL_DARWIN
+// Even when GL_ARB_depth_clamp is available in the driver, the (correct)
+// headers, and therefore GL_DEPTH_CLAMP might not be defined.
+// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just
+// use the known numeric.
+//
+// To avoid #ifdef's in the code. Just define this here.
+#ifndef GL_DEPTH_CLAMP
+// Probably (still) called GL_DEPTH_CLAMP_NV.
+#define GL_DEPTH_CLAMP 0x864F
+#endif
#endif // LL_LLGLHEADERS_H