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author | Wolfpup Lowenhar <wolfpup67@earthlink.net> | 2010-10-27 09:04:27 -0400 |
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committer | Wolfpup Lowenhar <wolfpup67@earthlink.net> | 2010-10-27 09:04:27 -0400 |
commit | ce34ba1b89a105e5f2f4902b2aebb486d16711e9 (patch) | |
tree | 373b68976de2a260506615c6a1aa5380ffe15b22 /indra/llrender/llglheaders.h | |
parent | 8bef9cc8137dc58b818c60dd1173959fcab40bd8 (diff) | |
parent | 8947724baa6d595844daeee2f18c865d1886acc5 (diff) |
Merge from viewer-development
Diffstat (limited to 'indra/llrender/llglheaders.h')
-rw-r--r-- | indra/llrender/llglheaders.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index 5a34b46d0c..576969b81a 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -829,5 +829,15 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif // LL_MESA / LL_WINDOWS / LL_DARWIN +// Even when GL_ARB_depth_clamp is available in the driver, the (correct) +// headers, and therefore GL_DEPTH_CLAMP might not be defined. +// In that case GL_DEPTH_CLAMP_NV should be defined, but why not just +// use the known numeric. +// +// To avoid #ifdef's in the code. Just define this here. +#ifndef GL_DEPTH_CLAMP +// Probably (still) called GL_DEPTH_CLAMP_NV. +#define GL_DEPTH_CLAMP 0x864F +#endif #endif // LL_LLGLHEADERS_H |