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authorOz Linden <oz@lindenlab.com>2011-05-17 18:47:51 -0400
committerOz Linden <oz@lindenlab.com>2011-05-17 18:47:51 -0400
commitcb936d097fd40c743895cb35fce6b292c66e5210 (patch)
treec554c33c7576aa567ca2b32ad06ee9af83977059 /indra/llrender/llgl.h
parent32313dd3c6396324ea8f13285a69c01f38fe1cfc (diff)
parentbd37b14e9217935b9d70faf04c835c9d4aeda9c7 (diff)
pull back fix for STORM-1260 from beta branch
Diffstat (limited to 'indra/llrender/llgl.h')
-rw-r--r--indra/llrender/llgl.h73
1 files changed, 70 insertions, 3 deletions
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 51b0a1e45f..3d002fd8c4 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -77,11 +77,12 @@ public:
// Extensions used by everyone
BOOL mHasMultitexture;
+ BOOL mHasATIMemInfo;
+ BOOL mHasNVXMemInfo;
S32 mNumTextureUnits;
BOOL mHasMipMapGeneration;
BOOL mHasCompressedTextures;
BOOL mHasFramebufferObject;
- BOOL mHasFramebufferMultisample;
BOOL mHasBlendFuncSeparate;
// ARB Extensions
@@ -91,6 +92,7 @@ public:
BOOL mHasVertexShader;
BOOL mHasFragmentShader;
BOOL mHasOcclusionQuery;
+ BOOL mHasOcclusionQuery2;
BOOL mHasPointParameters;
BOOL mHasDrawBuffers;
BOOL mHasDepthClamp;
@@ -300,12 +302,14 @@ class LLGLUserClipPlane
{
public:
- LLGLUserClipPlane(const LLPlane& plane, const glh::matrix4f& modelview, const glh::matrix4f& projection);
+ LLGLUserClipPlane(const LLPlane& plane, const glh::matrix4f& modelview, const glh::matrix4f& projection, bool apply = true);
~LLGLUserClipPlane();
void setPlane(F32 a, F32 b, F32 c, F32 d);
private:
+ bool mApply;
+
glh::matrix4f mProjection;
glh::matrix4f mModelview;
};
@@ -321,7 +325,7 @@ private:
class LLGLSquashToFarClip
{
public:
- LLGLSquashToFarClip(glh::matrix4f projection);
+ LLGLSquashToFarClip(glh::matrix4f projection, U32 layer = 0);
~LLGLSquashToFarClip();
};
@@ -419,4 +423,67 @@ extern BOOL gClothRipple;
extern BOOL gHeadlessClient;
extern BOOL gGLActive;
+// Deal with changing glext.h definitions for newer SDK versions, specifically
+// with MAC OSX 10.5 -> 10.6
+
+
+#ifndef GL_DEPTH_ATTACHMENT
+#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
+#endif
+
+#ifndef GL_STENCIL_ATTACHMENT
+#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
+#endif
+
+#ifndef GL_FRAMEBUFFER
+#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
+#define GL_DRAW_FRAMEBUFFER GL_DRAW_FRAMEBUFFER_EXT
+#define GL_READ_FRAMEBUFFER GL_READ_FRAMEBUFFER_EXT
+#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
+#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
+#define glGenFramebuffers glGenFramebuffersEXT
+#define glBindFramebuffer glBindFramebufferEXT
+#define glCheckFramebufferStatus glCheckFramebufferStatusEXT
+#define glBlitFramebuffer glBlitFramebufferEXT
+#define glDeleteFramebuffers glDeleteFramebuffersEXT
+#define glFramebufferRenderbuffer glFramebufferRenderbufferEXT
+#define glFramebufferTexture2D glFramebufferTexture2DEXT
+#endif
+
+#ifndef GL_RENDERBUFFER
+#define GL_RENDERBUFFER GL_RENDERBUFFER_EXT
+#define glGenRenderbuffers glGenRenderbuffersEXT
+#define glBindRenderbuffer glBindRenderbufferEXT
+#define glRenderbufferStorage glRenderbufferStorageEXT
+#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT
+#define glDeleteRenderbuffers glDeleteRenderbuffersEXT
+#endif
+
+#ifndef GL_COLOR_ATTACHMENT
+#define GL_COLOR_ATTACHMENT GL_COLOR_ATTACHMENT_EXT
+#endif
+
+#ifndef GL_COLOR_ATTACHMENT0
+#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
+#endif
+
+#ifndef GL_COLOR_ATTACHMENT1
+#define GL_COLOR_ATTACHMENT1 GL_COLOR_ATTACHMENT1_EXT
+#endif
+
+#ifndef GL_COLOR_ATTACHMENT2
+#define GL_COLOR_ATTACHMENT2 GL_COLOR_ATTACHMENT2_EXT
+#endif
+
+#ifndef GL_COLOR_ATTACHMENT3
+#define GL_COLOR_ATTACHMENT3 GL_COLOR_ATTACHMENT3_EXT
+#endif
+
+
+#ifndef GL_DEPTH24_STENCIL8
+#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
+#endif
+
#endif // LL_LLGL_H