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authorRunitaiLinden <davep@lindenlab.com>2023-01-19 09:13:45 -0600
committerGitHub <noreply@github.com>2023-01-19 09:13:45 -0600
commit7bd9d21e19b923096ba2b5ea3cbc8be3e13d7aa0 (patch)
treee96b35f6ae7a1377334e467fc324ec17ac6e49c3 /indra/llrender/llgl.h
parent1ff3b1ffa54db0f7aaca543e2565e1ac3087d1e0 (diff)
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
Diffstat (limited to 'indra/llrender/llgl.h')
-rw-r--r--indra/llrender/llgl.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index e3c07604aa..eb0650d998 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -231,9 +231,12 @@ public:
static void resetTextureStates();
static void dumpStates();
- static void checkStates(const std::string& msg = "");
- static void checkTextureChannels(const std::string& msg = "");
-
+
+ // make sure GL blend function, GL states, and GL color mask match
+ // what we expect
+ // writeAlpha - whether or not writing to alpha channel is expected
+ static void checkStates(GLboolean writeAlpha = GL_TRUE);
+
protected:
static boost::unordered_map<LLGLenum, LLGLboolean> sStateMap;