diff options
author | Dave Parks <davep@lindenlab.com> | 2024-08-28 14:49:13 -0500 |
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committer | GitHub <noreply@github.com> | 2024-08-28 14:49:13 -0500 |
commit | f8d48f6a29f312724b826806fdc2f9b5ed85fd13 (patch) | |
tree | 1b38bff09f95b4e7769ecb56dc8cb3a2094f9bf0 /indra/llrender/llgl.cpp | |
parent | 6a4d7b2de622503e00ff58de6a2fc7742ff4df21 (diff) |
#2432 Restore default nametag behavior. (#2444)
After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r-- | indra/llrender/llgl.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 7959b3bb57..c14efe8ab4 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -2742,7 +2742,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G : mPrevDepthEnabled(sDepthEnabled), mPrevDepthFunc(sDepthFunc), mPrevWriteEnabled(sWriteEnabled) { stop_glerror(); - + LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; checkState(); if (!depth_enabled) @@ -2775,6 +2775,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G LLGLDepthTest::~LLGLDepthTest() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; checkState(); if (sDepthEnabled != mPrevDepthEnabled ) { |