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authorBrad Linden <brad@lindenlab.com>2024-06-10 16:22:12 -0700
committerBrad Linden <brad@lindenlab.com>2024-06-10 16:22:12 -0700
commit7c42711ca3a4e67b95473aa5129dce5ff19bea15 (patch)
tree593c0bedf07bffc79ec4640b157839edf61260f5 /indra/llrender/llgl.cpp
parente0e6e7fd747121442370fc811c84aa34ed612f64 (diff)
parent9f6b8484dfb7dfa981d8a8ac3693d3f68e32bc12 (diff)
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into project/gltf_development
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r--indra/llrender/llgl.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 0586c34e50..7959b3bb57 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1173,7 +1173,7 @@ bool LLGLManager::initGL()
// This is called here because it depends on the setting of mIsGF2or4MX, and sets up mHasMultitexture.
initExtensions();
- S32 old_vram = mVRAM;
+ U32 old_vram = mVRAM;
mVRAM = 0;
#if LL_WINDOWS
@@ -1215,7 +1215,7 @@ bool LLGLManager::initGL()
// Function will check all GPUs WMI knows of and will pick up the one with most
// memory. We need to check all GPUs because system can switch active GPU to
// weaker one, to preserve power when not under load.
- S32 mem = LLDXHardware::getMBVideoMemoryViaWMI();
+ U32 mem = LLDXHardware::getMBVideoMemoryViaWMI();
if (mem != 0)
{
mVRAM = mem;
@@ -1240,7 +1240,7 @@ bool LLGLManager::initGL()
glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples);
glGetIntegerv(GL_MAX_UNIFORM_BLOCK_SIZE, &mMaxUniformBlockSize);
- // sanity clamp max uniform block size to 64k just in case
+ // sanity clamp max uniform block size to 64k just in case
// there's some implementation that reports a crazy value
mMaxUniformBlockSize = llmin(mMaxUniformBlockSize, 65536);
@@ -1350,7 +1350,7 @@ void LLGLManager::asLLSD(LLSD& info)
info["gpu_version"] = mDriverVersionVendorString;
info["opengl_version"] = mGLVersionString;
- info["vram"] = mVRAM;
+ info["vram"] = LLSD::Integer(mVRAM);
// OpenGL limits
info["max_samples"] = mMaxSamples;