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authorDave Parks <davep@lindenlab.com>2011-04-19 16:35:37 -0500
committerDave Parks <davep@lindenlab.com>2011-04-19 16:35:37 -0500
commit5cf5e4bb888e67dc1dd79eaec491b242a7f3a903 (patch)
tree7b43bff3ea4e1309c6ae4b9bd1fd8ada251f7a52 /indra/llrender/llgl.cpp
parent25566075980d45c30ee25603d94454e081119210 (diff)
parent3b5d6eed12d928e5a7a0bc3a8d827f676b25d060 (diff)
merge
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r--indra/llrender/llgl.cpp86
1 files changed, 60 insertions, 26 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index b508705759..99a1e5c826 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -57,9 +57,12 @@
BOOL gDebugSession = FALSE;
BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
-BOOL gNoRender = FALSE;
+BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
+static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
+static const std::string HEADLESS_RENDERER_STRING("Headless");
+static const std::string HEADLESS_VERSION_STRING("1.0");
std::ofstream gFailLog;
@@ -551,9 +554,19 @@ void LLGLManager::setToDebugGPU()
void LLGLManager::getGLInfo(LLSD& info)
{
- info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
- info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
- info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ if (gHeadlessClient)
+ {
+ info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING;
+ info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING;
+ info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING;
+ return;
+ }
+ else
+ {
+ info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
+ info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
+ info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ }
#if !LL_MESA_HEADLESS
std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts);
@@ -569,14 +582,22 @@ void LLGLManager::getGLInfo(LLSD& info)
std::string LLGLManager::getGLInfoString()
{
std::string info_str;
- std::string all_exts, line;
- info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
- info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
- info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ if (gHeadlessClient)
+ {
+ info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n");
+ info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n");
+ }
+ else
+ {
+ info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
+ info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ }
#if !LL_MESA_HEADLESS
- all_exts = (const char *)gGLHExts.mSysExts;
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n");
#endif
@@ -586,15 +607,21 @@ std::string LLGLManager::getGLInfoString()
void LLGLManager::printGLInfoString()
{
- std::string info_str;
- std::string all_exts, line;
-
- LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ if (gHeadlessClient)
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ }
#if !LL_MESA_HEADLESS
- all_exts = std::string(gGLHExts.mSysExts);
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL;
#endif
@@ -603,7 +630,14 @@ void LLGLManager::printGLInfoString()
std::string LLGLManager::getRawGLString()
{
std::string gl_string;
- gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ if (gHeadlessClient)
+ {
+ gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING;
+ }
+ else
+ {
+ gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ }
return gl_string;
}
@@ -627,42 +661,42 @@ void LLGLManager::initExtensions()
mHasMultitexture = TRUE;
# else
mHasMultitexture = FALSE;
-# endif
+# endif // GL_ARB_multitexture
# ifdef GL_ARB_texture_env_combine
mHasARBEnvCombine = TRUE;
# else
mHasARBEnvCombine = FALSE;
-# endif
+# endif // GL_ARB_texture_env_combine
# ifdef GL_ARB_texture_compression
mHasCompressedTextures = TRUE;
# else
mHasCompressedTextures = FALSE;
-# endif
+# endif // GL_ARB_texture_compression
# ifdef GL_ARB_vertex_buffer_object
mHasVertexBufferObject = TRUE;
# else
mHasVertexBufferObject = FALSE;
-# endif
+# endif // GL_ARB_vertex_buffer_object
# ifdef GL_EXT_framebuffer_object
mHasFramebufferObject = TRUE;
# else
mHasFramebufferObject = FALSE;
-# endif
+# endif // GL_EXT_framebuffer_object
# ifdef GL_ARB_draw_buffers
mHasDrawBuffers = TRUE;
#else
mHasDrawBuffers = FALSE;
-# endif
+# endif // GL_ARB_draw_buffers
# if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
mHasDepthClamp = TRUE;
#else
mHasDepthClamp = FALSE;
-#endif
+#endif // defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
# if GL_EXT_blend_func_separate
mHasBlendFuncSeparate = TRUE;
#else
mHasBlendFuncSeparate = FALSE;
-# endif
+# endif // GL_EXT_blend_func_separate
mHasMipMapGeneration = FALSE;
mHasSeparateSpecularColor = FALSE;
mHasAnisotropic = FALSE;
@@ -1162,7 +1196,7 @@ void assert_glerror()
}
}
- if (!gNoRender && gDebugGL)
+ if (gDebugGL)
{
do_assert_glerror();
}