diff options
author | Dave Parks <davep@lindenlab.com> | 2021-10-26 14:07:00 +0000 |
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committer | Dave Parks <davep@lindenlab.com> | 2021-10-26 14:07:00 +0000 |
commit | 4e8cd9437bed90b3468b1bf12f545de16faefb67 (patch) | |
tree | 97456f016e716ad0c9ebd9011299952c12cdeb5f /indra/llrender/llgl.cpp | |
parent | 081ae57831b40d46acfe8f70e727ab804597ae58 (diff) |
SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display).
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r-- | indra/llrender/llgl.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index a269549c49..b66521132c 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -2117,6 +2117,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) LLGLState::LLGLState(LLGLenum state, S32 enabled) : mState(state), mWasEnabled(FALSE), mIsEnabled(FALSE) { + LL_PROFILE_ZONE_SCOPED; if (LLGLSLShader::sNoFixedFunction) { //always ignore state that's deprecated post GL 3.0 switch (state) @@ -2175,6 +2176,7 @@ void LLGLState::setEnabled(S32 enabled) LLGLState::~LLGLState() { + LL_PROFILE_ZONE_SCOPED; stop_glerror(); if (mState) { |