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author | nat-goodspeed <nat@lindenlab.com> | 2024-09-05 15:40:12 -0400 |
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committer | GitHub <noreply@github.com> | 2024-09-05 15:40:12 -0400 |
commit | 04568da18d2261f3f7b851cf5341b766c9648204 (patch) | |
tree | 83d5db1c173636bb77ebb33e860fac77ab5d79e8 /indra/llrender/llgl.cpp | |
parent | 18d81e20f0b0044c16615953d7b69d7fb34d3449 (diff) | |
parent | ff2d79906ccef217194d5d9ec9d7025db03592a8 (diff) |
Merge pull request #2513 from secondlife/lua-merge-dev
Merge develop branch into Lua project branch.
Diffstat (limited to 'indra/llrender/llgl.cpp')
-rw-r--r-- | indra/llrender/llgl.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 7959b3bb57..0db1e27b01 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1038,6 +1038,7 @@ void LLGLManager::initWGL() GLH_EXT_NAME(wglGetGPUIDsAMD) = (PFNWGLGETGPUIDSAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUIDsAMD"); GLH_EXT_NAME(wglGetGPUInfoAMD) = (PFNWGLGETGPUINFOAMDPROC)GLH_EXT_GET_PROC_ADDRESS("wglGetGPUInfoAMD"); } + mHasNVXGpuMemoryInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts); if (ExtensionExists("WGL_EXT_swap_control", gGLHExts.mSysExts)) { @@ -1205,6 +1206,17 @@ bool LLGLManager::initGL() LL_WARNS("RenderInit") << "VRAM Detected (AMDAssociations):" << mVRAM << LL_ENDL; } } + else if (mHasNVXGpuMemoryInfo) + { + GLint mem_kb = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &mem_kb); + mVRAM = mem_kb / 1024; + + if (mVRAM != 0) + { + LL_WARNS("RenderInit") << "VRAM Detected (NVXGpuMemoryInfo):" << mVRAM << LL_ENDL; + } + } #endif #if LL_WINDOWS @@ -2742,7 +2754,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G : mPrevDepthEnabled(sDepthEnabled), mPrevDepthFunc(sDepthFunc), mPrevWriteEnabled(sWriteEnabled) { stop_glerror(); - + LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; checkState(); if (!depth_enabled) @@ -2775,6 +2787,7 @@ LLGLDepthTest::LLGLDepthTest(GLboolean depth_enabled, GLboolean write_enabled, G LLGLDepthTest::~LLGLDepthTest() { + LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE; checkState(); if (sDepthEnabled != mPrevDepthEnabled ) { |