diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llrender/llfontgl.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/llrender/llfontgl.cpp')
-rw-r--r-- | indra/llrender/llfontgl.cpp | 2640 |
1 files changed, 1320 insertions, 1320 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index f8edfe56d9..25706c77eb 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -1,1320 +1,1320 @@ -/**
- * @file llfontgl.cpp
- * @brief Wrapper around FreeType
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llfontgl.h"
-
-// Linden library includes
-#include "llfasttimer.h"
-#include "llfontfreetype.h"
-#include "llfontbitmapcache.h"
-#include "llfontregistry.h"
-#include "llgl.h"
-#include "llimagegl.h"
-#include "llrender.h"
-#include "llstl.h"
-#include "v4color.h"
-#include "lltexture.h"
-#include "lldir.h"
-#include "llstring.h"
-
-// Third party library includes
-#include <boost/tokenizer.hpp>
-
-#if LL_WINDOWS
-#include <Shlobj.h>
-#include <Knownfolders.h>
-#include <Objbase.h>
-#endif // LL_WINDOWS
-
-const S32 BOLD_OFFSET = 1;
-
-// static class members
-F32 LLFontGL::sVertDPI = 96.f;
-F32 LLFontGL::sHorizDPI = 96.f;
-F32 LLFontGL::sScaleX = 1.f;
-F32 LLFontGL::sScaleY = 1.f;
-bool LLFontGL::sDisplayFont = true ;
-std::string LLFontGL::sAppDir;
-
-LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f);
-LLFontRegistry* LLFontGL::sFontRegistry = NULL;
-
-LLCoordGL LLFontGL::sCurOrigin;
-F32 LLFontGL::sCurDepth;
-std::vector<std::pair<LLCoordGL, F32> > LLFontGL::sOriginStack;
-
-const F32 PAD_UVY = 0.5f; // half of vertical padding between glyphs in the glyph texture
-const F32 DROP_SHADOW_SOFT_STRENGTH = 0.3f;
-
-LLFontGL::LLFontGL()
-{
-}
-
-LLFontGL::~LLFontGL()
-{
-}
-
-void LLFontGL::reset()
-{
- mFontFreetype->reset(sVertDPI, sHorizDPI);
-}
-
-void LLFontGL::destroyGL()
-{
- mFontFreetype->destroyGL();
-}
-
-bool LLFontGL::loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n)
-{
- if(mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL))
- {
- mFontFreetype = new LLFontFreetype;
- }
-
- return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, is_fallback, face_n);
-}
-
-S32 LLFontGL::getNumFaces(const std::string& filename)
-{
- if (mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL))
- {
- mFontFreetype = new LLFontFreetype;
- }
-
- return mFontFreetype->getNumFaces(filename);
-}
-
-S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const
-{
- LLRectf rect_float(rect.mLeft, rect.mTop, rect.mRight, rect.mBottom);
- return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses, use_color);
-}
-
-S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const
-{
- F32 x = rect.mLeft;
- F32 y = 0.f;
-
- switch(valign)
- {
- case TOP:
- y = rect.mTop;
- break;
- case VCENTER:
- y = rect.getCenterY();
- break;
- case BASELINE:
- case BOTTOM:
- y = rect.mBottom;
- break;
- default:
- y = rect.mBottom;
- break;
- }
- return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses, use_color);
-}
-
-
-S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style,
- ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, bool use_ellipses, bool use_color) const
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
-
- if(!sDisplayFont) //do not display texts
- {
- return wstr.length() ;
- }
-
- if (wstr.empty())
- {
- return 0;
- }
-
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
-
- S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX);
-
- // determine which style flags need to be added programmatically by stripping off the
- // style bits that are drawn by the underlying Freetype font
- U8 style_to_add = (style | mFontDescriptor.getStyle()) & ~mFontFreetype->getStyle();
-
- F32 drop_shadow_strength = 0.f;
- if (shadow != NO_SHADOW)
- {
- F32 luminance;
- color.calcHSL(NULL, NULL, &luminance);
- drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f);
- if (luminance < 0.35f)
- {
- shadow = NO_SHADOW;
- }
- }
-
- gGL.pushUIMatrix();
-
- gGL.loadUIIdentity();
-
- LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY));
-
- // Depth translation, so that floating text appears 'in-world'
- // and is correctly occluded.
- gGL.translatef(0.f,0.f,sCurDepth);
-
- S32 chars_drawn = 0;
- S32 i;
- S32 length;
-
- if (-1 == max_chars)
- {
- max_chars = length = (S32)wstr.length() - begin_offset;
- }
- else
- {
- length = llmin((S32)wstr.length() - begin_offset, max_chars );
- }
-
- F32 cur_x, cur_y, cur_render_x, cur_render_y;
-
- // Not guaranteed to be set correctly
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- cur_x = ((F32)x * sScaleX) + origin.mV[VX];
- cur_y = ((F32)y * sScaleY) + origin.mV[VY];
-
- // Offset y by vertical alignment.
- // use unscaled font metrics here
- switch (valign)
- {
- case TOP:
- cur_y -= llceil(mFontFreetype->getAscenderHeight());
- break;
- case BOTTOM:
- cur_y += llceil(mFontFreetype->getDescenderHeight());
- break;
- case VCENTER:
- cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f);
- break;
- case BASELINE:
- // Baseline, do nothing.
- break;
- default:
- break;
- }
-
- switch (halign)
- {
- case LEFT:
- break;
- case RIGHT:
- cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX));
- break;
- case HCENTER:
- cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2;
- break;
- default:
- break;
- }
-
- cur_render_y = cur_y;
- cur_render_x = cur_x;
-
- F32 start_x = (F32)ll_round(cur_x);
-
- const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache();
-
- F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth();
- F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight();
-
- const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL;
-
- bool draw_ellipses = false;
- if (use_ellipses)
- {
- // check for too long of a string
- S32 string_width = ll_round(getWidthF32(wstr.c_str(), begin_offset, max_chars) * sScaleX);
- if (string_width > scaled_max_pixels)
- {
- // use four dots for ellipsis width to generate padding
- const LLWString dots(utf8str_to_wstring(std::string("....")));
- scaled_max_pixels = llmax(0, scaled_max_pixels - ll_round(getWidthF32(dots.c_str())));
- draw_ellipses = true;
- }
- }
-
- const LLFontGlyphInfo* next_glyph = NULL;
-
- const S32 GLYPH_BATCH_SIZE = 30;
- LLVector3 vertices[GLYPH_BATCH_SIZE * 4];
- LLVector2 uvs[GLYPH_BATCH_SIZE * 4];
- LLColor4U colors[GLYPH_BATCH_SIZE * 4];
-
- LLColor4U text_color(color);
- // Preserve the transparency to render fading emojis in fading text (e.g.
- // for the chat console)... HB
- LLColor4U emoji_color(255, 255, 255, text_color.mV[VW]);
-
- std::pair<EFontGlyphType, S32> bitmap_entry = std::make_pair(EFontGlyphType::Grayscale, -1);
- S32 glyph_count = 0;
- for (i = begin_offset; i < begin_offset + length; i++)
- {
- llwchar wch = wstr[i];
-
- const LLFontGlyphInfo* fgi = next_glyph;
- next_glyph = NULL;
- if(!fgi)
- {
- fgi = mFontFreetype->getGlyphInfo(wch, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
- }
- if (!fgi)
- {
- LL_ERRS() << "Missing Glyph Info" << LL_ENDL;
- break;
- }
- // Per-glyph bitmap texture.
- std::pair<EFontGlyphType, S32> next_bitmap_entry = fgi->mBitmapEntry;
- if (next_bitmap_entry != bitmap_entry)
- {
- // Actually draw the queued glyphs before switching their texture;
- // otherwise the queued glyphs will be taken from wrong textures.
- if (glyph_count > 0)
- {
- gGL.begin(LLRender::QUADS);
- {
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
- }
- gGL.end();
- glyph_count = 0;
- }
-
- bitmap_entry = next_bitmap_entry;
- LLImageGL* font_image = font_bitmap_cache->getImageGL(bitmap_entry.first, bitmap_entry.second);
- gGL.getTexUnit(0)->bind(font_image);
- }
-
- if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth))
- {
- // Not enough room for this character.
- break;
- }
-
- // Draw the text at the appropriate location
- //Specify vertices and texture coordinates
- LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width,
- (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height,
- (fgi->mXBitmapOffset + fgi->mWidth) * inv_width,
- (fgi->mYBitmapOffset - PAD_UVY) * inv_height);
- // snap glyph origin to whole screen pixel
- LLRectf screen_rect((F32)ll_round(cur_render_x + (F32)fgi->mXBearing),
- (F32)ll_round(cur_render_y + (F32)fgi->mYBearing),
- (F32)ll_round(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth,
- (F32)ll_round(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight);
-
- if (glyph_count >= GLYPH_BATCH_SIZE)
- {
- gGL.begin(LLRender::QUADS);
- {
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
- }
- gGL.end();
-
- glyph_count = 0;
- }
-
- const LLColor4U& col =
- bitmap_entry.first == EFontGlyphType::Grayscale ? text_color
- : emoji_color;
- drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect,
- col, style_to_add, shadow, drop_shadow_strength);
-
- chars_drawn++;
- cur_x += fgi->mXAdvance;
- cur_y += fgi->mYAdvance;
-
- llwchar next_char = wstr[i+1];
- if (next_char && (next_char < LAST_CHARACTER))
- {
- // Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(next_char, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color);
- cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
- }
-
- // Round after kerning.
- // Must do this to cur_x, not just to cur_render_x, otherwise you
- // will squish sub-pixel kerned characters too close together.
- // For example, "CCCCC" looks bad.
- cur_x = (F32)ll_round(cur_x);
- //cur_y = (F32)ll_round(cur_y);
-
- cur_render_x = cur_x;
- cur_render_y = cur_y;
- }
-
- gGL.begin(LLRender::QUADS);
- {
- gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4);
- }
- gGL.end();
-
-
- if (right_x)
- {
- *right_x = (cur_x - origin.mV[VX]) / sScaleX;
- }
-
- //FIXME: add underline as glyph?
- if (style_to_add & UNDERLINE)
- {
- F32 descender = (F32)llfloor(mFontFreetype->getDescenderHeight());
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin(LLRender::LINES);
- gGL.vertex2f(start_x, cur_y - descender);
- gGL.vertex2f(cur_x, cur_y - descender);
- gGL.end();
- }
-
- if (draw_ellipses)
- {
-
- // recursively render ellipses at end of string
- // we've already reserved enough room
- gGL.pushUIMatrix();
- renderUTF8(std::string("..."),
- 0,
- (cur_x - origin.mV[VX]) / sScaleX, (F32)y,
- color,
- LEFT, valign,
- style_to_add,
- shadow,
- S32_MAX, max_pixels,
- right_x,
- false,
- use_color);
- gGL.popUIMatrix();
- }
-
- gGL.popUIMatrix();
-
- return chars_drawn;
-}
-
-S32 LLFontGL::render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const
-{
- return render(text, begin_offset, x, y, color, LEFT, BASELINE, NORMAL, NO_SHADOW);
-}
-
-S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, bool use_ellipses, bool use_color) const
-{
- return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
-}
-
-S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const
-{
- return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW);
-}
-
-S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow) const
-{
- return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow);
-}
-
-// font metrics - override for LLFontFreetype that returns units of virtual pixels
-F32 LLFontGL::getAscenderHeight() const
-{
- return mFontFreetype->getAscenderHeight() / sScaleY;
-}
-
-F32 LLFontGL::getDescenderHeight() const
-{
- return mFontFreetype->getDescenderHeight() / sScaleY;
-}
-
-S32 LLFontGL::getLineHeight() const
-{
- return llceil(mFontFreetype->getAscenderHeight() / sScaleY) + llceil(mFontFreetype->getDescenderHeight() / sScaleY);
-}
-
-S32 LLFontGL::getWidth(const std::string& utf8text) const
-{
- LLWString wtext = utf8str_to_wstring(utf8text);
- return getWidth(wtext.c_str(), 0, S32_MAX);
-}
-
-S32 LLFontGL::getWidth(const llwchar* wchars) const
-{
- return getWidth(wchars, 0, S32_MAX);
-}
-
-S32 LLFontGL::getWidth(const std::string& utf8text, S32 begin_offset, S32 max_chars) const
-{
- LLWString wtext = utf8str_to_wstring(utf8text);
- return getWidth(wtext.c_str(), begin_offset, max_chars);
-}
-
-S32 LLFontGL::getWidth(const llwchar* wchars, S32 begin_offset, S32 max_chars) const
-{
- F32 width = getWidthF32(wchars, begin_offset, max_chars);
- return ll_round(width);
-}
-
-F32 LLFontGL::getWidthF32(const std::string& utf8text) const
-{
- LLWString wtext = utf8str_to_wstring(utf8text);
- return getWidthF32(wtext.c_str(), 0, S32_MAX);
-}
-
-F32 LLFontGL::getWidthF32(const llwchar* wchars) const
-{
- return getWidthF32(wchars, 0, S32_MAX);
-}
-
-F32 LLFontGL::getWidthF32(const std::string& utf8text, S32 begin_offset, S32 max_chars) const
-{
- LLWString wtext = utf8str_to_wstring(utf8text);
- return getWidthF32(wtext.c_str(), begin_offset, max_chars);
-}
-
-F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars, bool no_padding) const
-{
- const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL;
-
- F32 cur_x = 0;
- const S32 max_index = begin_offset + max_chars;
-
- const LLFontGlyphInfo* next_glyph = NULL;
-
- F32 width_padding = 0.f;
- for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++)
- {
- llwchar wch = wchars[i];
-
- const LLFontGlyphInfo* fgi = next_glyph;
- next_glyph = NULL;
- if(!fgi)
- {
- fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
- }
-
- F32 advance = mFontFreetype->getXAdvance(fgi);
-
- if (!no_padding)
- {
- // for the last character we want to measure the greater of its width and xadvance values
- // so keep track of the difference between these values for the each character we measure
- // so we can fix things up at the end
- width_padding = llmax(0.f, // always use positive padding amount
- width_padding - advance, // previous padding left over after advance of current character
- (F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character
- }
-
- cur_x += advance;
- llwchar next_char = wchars[i+1];
-
- if (((i + 1) < begin_offset + max_chars)
- && next_char
- && (next_char < LAST_CHARACTER))
- {
- // Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(next_char, EFontGlyphType::Unspecified);
- cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
- }
- // Round after kerning.
- cur_x = (F32)ll_round(cur_x);
- }
-
- if (!no_padding)
- {
- // add in extra pixels for last character's width past its xadvance
- cur_x += width_padding;
- }
-
- return cur_x / sScaleX;
-}
-
-void LLFontGL::generateASCIIglyphs()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
- for (U32 i = 32; (i < 127); i++)
- {
- mFontFreetype->getGlyphInfo(i, EFontGlyphType::Grayscale);
- }
-}
-
-// Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels
-S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars, EWordWrapStyle end_on_word_boundary) const
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
- if (!wchars || !wchars[0] || max_chars == 0)
- {
- return 0;
- }
-
- llassert(max_pixels >= 0.f);
- llassert(max_chars >= 0);
-
- bool clip = false;
- F32 cur_x = 0;
-
- S32 start_of_last_word = 0;
- bool in_word = false;
-
- // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point
- F32 scaled_max_pixels = max_pixels * sScaleX;
- F32 width_padding = 0.f;
-
- LLFontGlyphInfo* next_glyph = NULL;
-
- S32 i;
- for (i=0; (i < max_chars); i++)
- {
- llwchar wch = wchars[i];
-
- if(wch == 0)
- {
- // Null terminator. We're done.
- break;
- }
-
- if (in_word)
- {
- if (iswspace(wch))
- {
- if(wch !=(0x00A0))
- {
- in_word = false;
- }
- }
- if (iswindividual(wch))
- {
- if (iswpunct(wchars[i+1]))
- {
- in_word=true;
- }
- else
- {
- in_word=false;
- start_of_last_word = i;
- }
- }
- }
- else
- {
- start_of_last_word = i;
- if (!iswspace(wch)||!iswindividual(wch))
- {
- in_word = true;
- }
- }
-
- LLFontGlyphInfo* fgi = next_glyph;
- next_glyph = NULL;
- if(!fgi)
- {
- fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
-
- if (NULL == fgi)
- {
- return 0;
- }
- }
-
- // account for glyphs that run beyond the starting point for the next glyphs
- width_padding = llmax( 0.f, // always use positive padding amount
- width_padding - fgi->mXAdvance, // previous padding left over after advance of current character
- (F32)(fgi->mWidth + fgi->mXBearing) - fgi->mXAdvance); // difference between width of this character and advance to next character
-
- cur_x += fgi->mXAdvance;
-
- // clip if current character runs past scaled_max_pixels (using width_padding)
- if (scaled_max_pixels < cur_x + width_padding)
- {
- clip = true;
- break;
- }
-
- if (((i+1) < max_chars) && wchars[i+1])
- {
- // Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1], EFontGlyphType::Unspecified);
- cur_x += mFontFreetype->getXKerning(fgi, next_glyph);
- }
-
- // Round after kerning.
- cur_x = (F32)ll_round(cur_x);
- }
-
- if( clip )
- {
- switch (end_on_word_boundary)
- {
- case ONLY_WORD_BOUNDARIES:
- i = start_of_last_word;
- break;
- case WORD_BOUNDARY_IF_POSSIBLE:
- if (start_of_last_word != 0)
- {
- i = start_of_last_word;
- }
- break;
- default:
- case ANYWHERE:
- // do nothing
- break;
- }
- }
- return i;
-}
-
-S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos, S32 max_chars) const
-{
- if (!wchars || !wchars[0] || max_chars == 0)
- {
- return 0;
- }
-
- F32 total_width = 0.0;
- S32 drawable_chars = 0;
-
- F32 scaled_max_pixels = max_pixels * sScaleX;
-
- S32 start = llmin(start_pos, text_len - 1);
- for (S32 i = start; i >= 0; i--)
- {
- llwchar wch = wchars[i];
-
- const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
-
- // last character uses character width, since the whole character needs to be visible
- // other characters just use advance
- F32 width = (i == start)
- ? (F32)(fgi->mWidth + fgi->mXBearing) // use actual width for last character
- : fgi->mXAdvance; // use advance for all other characters
-
- if( scaled_max_pixels < (total_width + width) )
- {
- break;
- }
-
- total_width += width;
- drawable_chars++;
-
- if( max_chars >= 0 && drawable_chars >= max_chars )
- {
- break;
- }
-
- if ( i > 0 )
- {
- // kerning
- total_width += mFontFreetype->getXKerning(wchars[i-1], wch);
- }
-
- // Round after kerning.
- total_width = (F32)ll_round(total_width);
- }
-
- if (drawable_chars == 0)
- {
- return start_pos; // just draw last character
- }
- else
- {
- // if only 1 character is drawable, we want to return start_pos as the first character to draw
- // if 2 are drawable, return start_pos and character before start_pos, etc.
- return start_pos + 1 - drawable_chars;
- }
-
-}
-
-S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, bool round) const
-{
- if (!wchars || !wchars[0] || max_chars == 0)
- {
- return 0;
- }
-
- F32 cur_x = 0;
-
- target_x *= sScaleX;
-
- // max_chars is S32_MAX by default, so make sure we don't get overflow
- const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars - 1);
-
- F32 scaled_max_pixels = max_pixels * sScaleX;
-
- const LLFontGlyphInfo* next_glyph = NULL;
-
- S32 pos;
- for (pos = begin_offset; pos < max_index; pos++)
- {
- llwchar wch = wchars[pos];
- if (!wch)
- {
- break; // done
- }
-
- const LLFontGlyphInfo* glyph = next_glyph;
- next_glyph = NULL;
- if(!glyph)
- {
- glyph = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified);
- }
-
- F32 char_width = mFontFreetype->getXAdvance(glyph);
-
- if (round)
- {
- // Note: if the mouse is on the left half of the character, the pick is to the character's left
- // If it's on the right half, the pick is to the right.
- if (target_x < cur_x + char_width*0.5f)
- {
- break;
- }
- }
- else if (target_x < cur_x + char_width)
- {
- break;
- }
-
- if (scaled_max_pixels < cur_x + char_width)
- {
- break;
- }
-
- cur_x += char_width;
-
- if (((pos + 1) < max_index)
- && (wchars[(pos + 1)]))
- {
- // Kern this puppy.
- next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1], EFontGlyphType::Unspecified);
- cur_x += mFontFreetype->getXKerning(glyph, next_glyph);
- }
-
-
- // Round after kerning.
- cur_x = (F32)ll_round(cur_x);
- }
-
- return llmin(max_chars, pos - begin_offset);
-}
-
-const LLFontDescriptor& LLFontGL::getFontDesc() const
-{
- return mFontDescriptor;
-}
-
-// static
-void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures)
-{
- sVertDPI = (F32)llfloor(screen_dpi * y_scale);
- sHorizDPI = (F32)llfloor(screen_dpi * x_scale);
- sScaleX = x_scale;
- sScaleY = y_scale;
- sAppDir = app_dir;
-
- // Font registry init
- if (!sFontRegistry)
- {
- sFontRegistry = new LLFontRegistry(create_gl_textures);
- sFontRegistry->parseFontInfo("fonts.xml");
- }
- else
- {
- sFontRegistry->reset();
- }
-
- LLFontGL::loadDefaultFonts();
-}
-
-void LLFontGL::dumpTextures()
-{
- if (mFontFreetype.notNull())
- {
- mFontFreetype->dumpFontBitmaps();
- }
-}
-
-// static
-void LLFontGL::dumpFonts()
-{
- sFontRegistry->dump();
-}
-
-// static
-void LLFontGL::dumpFontTextures()
-{
- sFontRegistry->dumpTextures();
-}
-
-// Force standard fonts to get generated up front.
-// This is primarily for error detection purposes.
-// Don't do this during initClass because it can be slow and we want to get
-// the viewer window on screen first. JC
-// static
-bool LLFontGL::loadDefaultFonts()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
- bool succ = true;
- succ &= (NULL != getFontSansSerifSmall());
- succ &= (NULL != getFontSansSerif());
- succ &= (NULL != getFontSansSerifBig());
- succ &= (NULL != getFontSansSerifHuge());
- succ &= (NULL != getFontSansSerifBold());
- succ &= (NULL != getFontMonospace());
- return succ;
-}
-
-void LLFontGL::loadCommonFonts()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_UI
- getFont(LLFontDescriptor("SansSerif", "Small", BOLD));
- getFont(LLFontDescriptor("SansSerif", "Large", BOLD));
- getFont(LLFontDescriptor("SansSerif", "Huge", BOLD));
- getFont(LLFontDescriptor("Monospace", "Medium", 0));
-}
-
-// static
-void LLFontGL::destroyDefaultFonts()
-{
- // Remove the actual fonts.
- delete sFontRegistry;
- sFontRegistry = NULL;
-}
-
-//static
-void LLFontGL::destroyAllGL()
-{
- if (sFontRegistry)
- {
- sFontRegistry->destroyGL();
- }
-}
-
-// static
-U8 LLFontGL::getStyleFromString(const std::string &style)
-{
- S32 ret = 0;
- if (style.find("BOLD") != style.npos)
- {
- ret |= BOLD;
- }
- if (style.find("ITALIC") != style.npos)
- {
- ret |= ITALIC;
- }
- if (style.find("UNDERLINE") != style.npos)
- {
- ret |= UNDERLINE;
- }
- return ret;
-}
-
-// static
-std::string LLFontGL::getStringFromStyle(U8 style)
-{
- std::string style_string;
- if (style == NORMAL)
- {
- style_string += "|NORMAL";
- }
- if (style & BOLD)
- {
- style_string += "|BOLD";
- }
- if (style & ITALIC)
- {
- style_string += "|ITALIC";
- }
- if (style & UNDERLINE)
- {
- style_string += "|UNDERLINE";
- }
- return style_string;
-}
-
-// static
-std::string LLFontGL::nameFromFont(const LLFontGL* fontp)
-{
- return fontp->mFontDescriptor.getName();
-}
-
-
-// static
-std::string LLFontGL::sizeFromFont(const LLFontGL* fontp)
-{
- return fontp->mFontDescriptor.getSize();
-}
-
-// static
-std::string LLFontGL::nameFromHAlign(LLFontGL::HAlign align)
-{
- if (align == LEFT) return std::string("left");
- else if (align == RIGHT) return std::string("right");
- else if (align == HCENTER) return std::string("center");
- else return std::string();
-}
-
-// static
-LLFontGL::HAlign LLFontGL::hAlignFromName(const std::string& name)
-{
- LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT;
- if (name == "left")
- {
- gl_hfont_align = LLFontGL::LEFT;
- }
- else if (name == "right")
- {
- gl_hfont_align = LLFontGL::RIGHT;
- }
- else if (name == "center")
- {
- gl_hfont_align = LLFontGL::HCENTER;
- }
- //else leave left
- return gl_hfont_align;
-}
-
-// static
-std::string LLFontGL::nameFromVAlign(LLFontGL::VAlign align)
-{
- if (align == TOP) return std::string("top");
- else if (align == VCENTER) return std::string("center");
- else if (align == BASELINE) return std::string("baseline");
- else if (align == BOTTOM) return std::string("bottom");
- else return std::string();
-}
-
-// static
-LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name)
-{
- LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE;
- if (name == "top")
- {
- gl_vfont_align = LLFontGL::TOP;
- }
- else if (name == "center")
- {
- gl_vfont_align = LLFontGL::VCENTER;
- }
- else if (name == "baseline")
- {
- gl_vfont_align = LLFontGL::BASELINE;
- }
- else if (name == "bottom")
- {
- gl_vfont_align = LLFontGL::BOTTOM;
- }
- //else leave baseline
- return gl_vfont_align;
-}
-
-//static
-LLFontGL* LLFontGL::getFontEmojiSmall()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Small", 0));
- return fontp;;
-}
-
-//static
-LLFontGL* LLFontGL::getFontEmojiMedium()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Medium", 0));
- return fontp;;
-}
-
-//static
-LLFontGL* LLFontGL::getFontEmojiLarge()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Large", 0));
- return fontp;;
-}
-
-//static
-LLFontGL* LLFontGL::getFontEmojiHuge()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Huge", 0));
- return fontp;;
-}
-
-//static
-LLFontGL* LLFontGL::getFontMonospace()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("Monospace","Monospace",0));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifSmall()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",0));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifSmallBold()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",BOLD));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifSmallItalic()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",ITALIC));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerif()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",0));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifBig()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Large",0));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifHuge()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Huge",0));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFontSansSerifBold()
-{
- static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",BOLD));
- return fontp;
-}
-
-//static
-LLFontGL* LLFontGL::getFont(const LLFontDescriptor& desc)
-{
- return sFontRegistry->getFont(desc);
-}
-
-//static
-LLFontGL* LLFontGL::getFontByName(const std::string& name)
-{
- // check for most common fonts first
- if (name == "SANSSERIF")
- {
- return getFontSansSerif();
- }
- else if (name == "SANSSERIF_SMALL")
- {
- return getFontSansSerifSmall();
- }
- else if (name == "SANSSERIF_BIG")
- {
- return getFontSansSerifBig();
- }
- else if (name == "SMALL" || name == "OCRA")
- {
- // *BUG: Should this be "MONOSPACE"? Do we use "OCRA" anymore?
- // Does "SMALL" mean "SERIF"?
- return getFontMonospace();
- }
- else
- {
- return NULL;
- }
-}
-
-//static
-LLFontGL* LLFontGL::getFontDefault()
-{
- return getFontSansSerif(); // Fallback to sans serif as default font
-}
-
-
-// static
-std::string LLFontGL::getFontPathSystem()
-{
-#if LL_DARWIN
- // HACK for macOS
- return "/System/Library/Fonts/";
-
-#elif LL_WINDOWS
- auto system_root = LLStringUtil::getenv("SystemRoot");
- if (! system_root.empty())
- {
- std::string fontpath(gDirUtilp->add(system_root, "fonts") + gDirUtilp->getDirDelimiter());
- LL_INFOS() << "from SystemRoot: " << fontpath << LL_ENDL;
- return fontpath;
- }
-
- wchar_t *pwstr = NULL;
- HRESULT okay = SHGetKnownFolderPath(FOLDERID_Fonts, 0, NULL, &pwstr);
- if (SUCCEEDED(okay) && pwstr)
- {
- std::string fontpath(ll_convert_wide_to_string(pwstr));
- // SHGetKnownFolderPath() contract requires us to free pwstr
- CoTaskMemFree(pwstr);
- LL_INFOS() << "from SHGetKnownFolderPath(): " << fontpath << LL_ENDL;
- return fontpath;
- }
-#endif
-
- LL_WARNS() << "Could not determine system fonts path" << LL_ENDL;
- return {};
-}
-
-
-// static
-std::string LLFontGL::getFontPathLocal()
-{
- std::string local_path;
-
- // Backup files if we can't load from system fonts directory.
- // We could store this in an end-user writable directory to allow
- // end users to switch fonts.
- if (LLFontGL::sAppDir.length())
- {
- // use specified application dir to look for fonts
- local_path = LLFontGL::sAppDir + "/fonts/";
- }
- else
- {
- // assume working directory is executable directory
- local_path = "./fonts/";
- }
- return local_path;
-}
-
-LLFontGL::LLFontGL(const LLFontGL &source)
-{
- LL_ERRS() << "Not implemented!" << LL_ENDL;
-}
-
-LLFontGL &LLFontGL::operator=(const LLFontGL &source)
-{
- LL_ERRS() << "Not implemented" << LL_ENDL;
- return *this;
-}
-
-void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const
-{
- S32 index = 0;
-
- vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mTop, 0.f);
- uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
- colors_out[index] = color;
- index++;
-
- vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 0.f);
- uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
- colors_out[index] = color;
- index++;
-
- vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 0.f);
- uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
- colors_out[index] = color;
- index++;
-
- vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 0.f);
- uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
- colors_out[index] = color;
-}
-
-void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const
-{
- F32 slant_offset;
- slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f);
-
- //FIXME: bold and drop shadow are mutually exclusive only for convenience
- //Allow both when we need them.
- if (style & BOLD)
- {
- for (S32 pass = 0; pass < 2; pass++)
- {
- LLRectf screen_rect_offset = screen_rect;
-
- screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f);
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, color, slant_offset);
- glyph_count++;
- }
- }
- else if (shadow == DROP_SHADOW_SOFT)
- {
- LLColor4U shadow_color = LLFontGL::sShadowColor;
- shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH);
- for (S32 pass = 0; pass < 5; pass++)
- {
- LLRectf screen_rect_offset = screen_rect;
-
- switch(pass)
- {
- case 0:
- screen_rect_offset.translate(-1.f, -1.f);
- break;
- case 1:
- screen_rect_offset.translate(1.f, -1.f);
- break;
- case 2:
- screen_rect_offset.translate(1.f, 1.f);
- break;
- case 3:
- screen_rect_offset.translate(-1.f, 1.f);
- break;
- case 4:
- screen_rect_offset.translate(0, -2.f);
- break;
- }
-
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, shadow_color, slant_offset);
- glyph_count++;
- }
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
- glyph_count++;
- }
- else if (shadow == DROP_SHADOW)
- {
- LLColor4U shadow_color = LLFontGL::sShadowColor;
- shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength);
- LLRectf screen_rect_shadow = screen_rect;
- screen_rect_shadow.translate(1.f, -1.f);
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_shadow, uv_rect, shadow_color, slant_offset);
- glyph_count++;
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
- glyph_count++;
- }
- else // normal rendering
- {
- renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset);
- glyph_count++;
- }
-}
+/** + * @file llfontgl.cpp + * @brief Wrapper around FreeType + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llfontgl.h" + +// Linden library includes +#include "llfasttimer.h" +#include "llfontfreetype.h" +#include "llfontbitmapcache.h" +#include "llfontregistry.h" +#include "llgl.h" +#include "llimagegl.h" +#include "llrender.h" +#include "llstl.h" +#include "v4color.h" +#include "lltexture.h" +#include "lldir.h" +#include "llstring.h" + +// Third party library includes +#include <boost/tokenizer.hpp> + +#if LL_WINDOWS +#include <Shlobj.h> +#include <Knownfolders.h> +#include <Objbase.h> +#endif // LL_WINDOWS + +const S32 BOLD_OFFSET = 1; + +// static class members +F32 LLFontGL::sVertDPI = 96.f; +F32 LLFontGL::sHorizDPI = 96.f; +F32 LLFontGL::sScaleX = 1.f; +F32 LLFontGL::sScaleY = 1.f; +bool LLFontGL::sDisplayFont = true ; +std::string LLFontGL::sAppDir; + +LLColor4 LLFontGL::sShadowColor(0.f, 0.f, 0.f, 1.f); +LLFontRegistry* LLFontGL::sFontRegistry = NULL; + +LLCoordGL LLFontGL::sCurOrigin; +F32 LLFontGL::sCurDepth; +std::vector<std::pair<LLCoordGL, F32> > LLFontGL::sOriginStack; + +const F32 PAD_UVY = 0.5f; // half of vertical padding between glyphs in the glyph texture +const F32 DROP_SHADOW_SOFT_STRENGTH = 0.3f; + +LLFontGL::LLFontGL() +{ +} + +LLFontGL::~LLFontGL() +{ +} + +void LLFontGL::reset() +{ + mFontFreetype->reset(sVertDPI, sHorizDPI); +} + +void LLFontGL::destroyGL() +{ + mFontFreetype->destroyGL(); +} + +bool LLFontGL::loadFace(const std::string& filename, F32 point_size, const F32 vert_dpi, const F32 horz_dpi, bool is_fallback, S32 face_n) +{ + if(mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL)) + { + mFontFreetype = new LLFontFreetype; + } + + return mFontFreetype->loadFace(filename, point_size, vert_dpi, horz_dpi, is_fallback, face_n); +} + +S32 LLFontGL::getNumFaces(const std::string& filename) +{ + if (mFontFreetype == reinterpret_cast<LLFontFreetype*>(NULL)) + { + mFontFreetype = new LLFontFreetype; + } + + return mFontFreetype->getNumFaces(filename); +} + +S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRect& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, + ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const +{ + LLRectf rect_float(rect.mLeft, rect.mTop, rect.mRight, rect.mBottom); + return render(wstr, begin_offset, rect_float, color, halign, valign, style, shadow, max_chars, right_x, use_ellipses, use_color); +} + +S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, const LLRectf& rect, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, + ShadowType shadow, S32 max_chars, F32* right_x, bool use_ellipses, bool use_color) const +{ + F32 x = rect.mLeft; + F32 y = 0.f; + + switch(valign) + { + case TOP: + y = rect.mTop; + break; + case VCENTER: + y = rect.getCenterY(); + break; + case BASELINE: + case BOTTOM: + y = rect.mBottom; + break; + default: + y = rect.mBottom; + break; + } + return render(wstr, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, rect.getWidth(), right_x, use_ellipses, use_color); +} + + +S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, + ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, bool use_ellipses, bool use_color) const +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; + + if(!sDisplayFont) //do not display texts + { + return wstr.length() ; + } + + if (wstr.empty()) + { + return 0; + } + + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + + S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX); + + // determine which style flags need to be added programmatically by stripping off the + // style bits that are drawn by the underlying Freetype font + U8 style_to_add = (style | mFontDescriptor.getStyle()) & ~mFontFreetype->getStyle(); + + F32 drop_shadow_strength = 0.f; + if (shadow != NO_SHADOW) + { + F32 luminance; + color.calcHSL(NULL, NULL, &luminance); + drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f); + if (luminance < 0.35f) + { + shadow = NO_SHADOW; + } + } + + gGL.pushUIMatrix(); + + gGL.loadUIIdentity(); + + LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY)); + + // Depth translation, so that floating text appears 'in-world' + // and is correctly occluded. + gGL.translatef(0.f,0.f,sCurDepth); + + S32 chars_drawn = 0; + S32 i; + S32 length; + + if (-1 == max_chars) + { + max_chars = length = (S32)wstr.length() - begin_offset; + } + else + { + length = llmin((S32)wstr.length() - begin_offset, max_chars ); + } + + F32 cur_x, cur_y, cur_render_x, cur_render_y; + + // Not guaranteed to be set correctly + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + cur_x = ((F32)x * sScaleX) + origin.mV[VX]; + cur_y = ((F32)y * sScaleY) + origin.mV[VY]; + + // Offset y by vertical alignment. + // use unscaled font metrics here + switch (valign) + { + case TOP: + cur_y -= llceil(mFontFreetype->getAscenderHeight()); + break; + case BOTTOM: + cur_y += llceil(mFontFreetype->getDescenderHeight()); + break; + case VCENTER: + cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f); + break; + case BASELINE: + // Baseline, do nothing. + break; + default: + break; + } + + switch (halign) + { + case LEFT: + break; + case RIGHT: + cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)); + break; + case HCENTER: + cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2; + break; + default: + break; + } + + cur_render_y = cur_y; + cur_render_x = cur_x; + + F32 start_x = (F32)ll_round(cur_x); + + const LLFontBitmapCache* font_bitmap_cache = mFontFreetype->getFontBitmapCache(); + + F32 inv_width = 1.f / font_bitmap_cache->getBitmapWidth(); + F32 inv_height = 1.f / font_bitmap_cache->getBitmapHeight(); + + const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; + + bool draw_ellipses = false; + if (use_ellipses) + { + // check for too long of a string + S32 string_width = ll_round(getWidthF32(wstr.c_str(), begin_offset, max_chars) * sScaleX); + if (string_width > scaled_max_pixels) + { + // use four dots for ellipsis width to generate padding + const LLWString dots(utf8str_to_wstring(std::string("...."))); + scaled_max_pixels = llmax(0, scaled_max_pixels - ll_round(getWidthF32(dots.c_str()))); + draw_ellipses = true; + } + } + + const LLFontGlyphInfo* next_glyph = NULL; + + const S32 GLYPH_BATCH_SIZE = 30; + LLVector3 vertices[GLYPH_BATCH_SIZE * 4]; + LLVector2 uvs[GLYPH_BATCH_SIZE * 4]; + LLColor4U colors[GLYPH_BATCH_SIZE * 4]; + + LLColor4U text_color(color); + // Preserve the transparency to render fading emojis in fading text (e.g. + // for the chat console)... HB + LLColor4U emoji_color(255, 255, 255, text_color.mV[VW]); + + std::pair<EFontGlyphType, S32> bitmap_entry = std::make_pair(EFontGlyphType::Grayscale, -1); + S32 glyph_count = 0; + for (i = begin_offset; i < begin_offset + length; i++) + { + llwchar wch = wstr[i]; + + const LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color); + } + if (!fgi) + { + LL_ERRS() << "Missing Glyph Info" << LL_ENDL; + break; + } + // Per-glyph bitmap texture. + std::pair<EFontGlyphType, S32> next_bitmap_entry = fgi->mBitmapEntry; + if (next_bitmap_entry != bitmap_entry) + { + // Actually draw the queued glyphs before switching their texture; + // otherwise the queued glyphs will be taken from wrong textures. + if (glyph_count > 0) + { + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); + } + gGL.end(); + glyph_count = 0; + } + + bitmap_entry = next_bitmap_entry; + LLImageGL* font_image = font_bitmap_cache->getImageGL(bitmap_entry.first, bitmap_entry.second); + gGL.getTexUnit(0)->bind(font_image); + } + + if ((start_x + scaled_max_pixels) < (cur_x + fgi->mXBearing + fgi->mWidth)) + { + // Not enough room for this character. + break; + } + + // Draw the text at the appropriate location + //Specify vertices and texture coordinates + LLRectf uv_rect((fgi->mXBitmapOffset) * inv_width, + (fgi->mYBitmapOffset + fgi->mHeight + PAD_UVY) * inv_height, + (fgi->mXBitmapOffset + fgi->mWidth) * inv_width, + (fgi->mYBitmapOffset - PAD_UVY) * inv_height); + // snap glyph origin to whole screen pixel + LLRectf screen_rect((F32)ll_round(cur_render_x + (F32)fgi->mXBearing), + (F32)ll_round(cur_render_y + (F32)fgi->mYBearing), + (F32)ll_round(cur_render_x + (F32)fgi->mXBearing) + (F32)fgi->mWidth, + (F32)ll_round(cur_render_y + (F32)fgi->mYBearing) - (F32)fgi->mHeight); + + if (glyph_count >= GLYPH_BATCH_SIZE) + { + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); + } + gGL.end(); + + glyph_count = 0; + } + + const LLColor4U& col = + bitmap_entry.first == EFontGlyphType::Grayscale ? text_color + : emoji_color; + drawGlyph(glyph_count, vertices, uvs, colors, screen_rect, uv_rect, + col, style_to_add, shadow, drop_shadow_strength); + + chars_drawn++; + cur_x += fgi->mXAdvance; + cur_y += fgi->mYAdvance; + + llwchar next_char = wstr[i+1]; + if (next_char && (next_char < LAST_CHARACTER)) + { + // Kern this puppy. + next_glyph = mFontFreetype->getGlyphInfo(next_char, (!use_color) ? EFontGlyphType::Grayscale : EFontGlyphType::Color); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); + } + + // Round after kerning. + // Must do this to cur_x, not just to cur_render_x, otherwise you + // will squish sub-pixel kerned characters too close together. + // For example, "CCCCC" looks bad. + cur_x = (F32)ll_round(cur_x); + //cur_y = (F32)ll_round(cur_y); + + cur_render_x = cur_x; + cur_render_y = cur_y; + } + + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, uvs, colors, glyph_count * 4); + } + gGL.end(); + + + if (right_x) + { + *right_x = (cur_x - origin.mV[VX]) / sScaleX; + } + + //FIXME: add underline as glyph? + if (style_to_add & UNDERLINE) + { + F32 descender = (F32)llfloor(mFontFreetype->getDescenderHeight()); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.begin(LLRender::LINES); + gGL.vertex2f(start_x, cur_y - descender); + gGL.vertex2f(cur_x, cur_y - descender); + gGL.end(); + } + + if (draw_ellipses) + { + + // recursively render ellipses at end of string + // we've already reserved enough room + gGL.pushUIMatrix(); + renderUTF8(std::string("..."), + 0, + (cur_x - origin.mV[VX]) / sScaleX, (F32)y, + color, + LEFT, valign, + style_to_add, + shadow, + S32_MAX, max_pixels, + right_x, + false, + use_color); + gGL.popUIMatrix(); + } + + gGL.popUIMatrix(); + + return chars_drawn; +} + +S32 LLFontGL::render(const LLWString &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color) const +{ + return render(text, begin_offset, x, y, color, LEFT, BASELINE, NORMAL, NO_SHADOW); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, bool use_ellipses, bool use_color) const +{ + return render(utf8str_to_wstring(text), begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color) const +{ + return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, LEFT, BASELINE, NORMAL, NO_SHADOW); +} + +S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, ShadowType shadow) const +{ + return renderUTF8(text, begin_offset, (F32)x, (F32)y, color, halign, valign, style, shadow); +} + +// font metrics - override for LLFontFreetype that returns units of virtual pixels +F32 LLFontGL::getAscenderHeight() const +{ + return mFontFreetype->getAscenderHeight() / sScaleY; +} + +F32 LLFontGL::getDescenderHeight() const +{ + return mFontFreetype->getDescenderHeight() / sScaleY; +} + +S32 LLFontGL::getLineHeight() const +{ + return llceil(mFontFreetype->getAscenderHeight() / sScaleY) + llceil(mFontFreetype->getDescenderHeight() / sScaleY); +} + +S32 LLFontGL::getWidth(const std::string& utf8text) const +{ + LLWString wtext = utf8str_to_wstring(utf8text); + return getWidth(wtext.c_str(), 0, S32_MAX); +} + +S32 LLFontGL::getWidth(const llwchar* wchars) const +{ + return getWidth(wchars, 0, S32_MAX); +} + +S32 LLFontGL::getWidth(const std::string& utf8text, S32 begin_offset, S32 max_chars) const +{ + LLWString wtext = utf8str_to_wstring(utf8text); + return getWidth(wtext.c_str(), begin_offset, max_chars); +} + +S32 LLFontGL::getWidth(const llwchar* wchars, S32 begin_offset, S32 max_chars) const +{ + F32 width = getWidthF32(wchars, begin_offset, max_chars); + return ll_round(width); +} + +F32 LLFontGL::getWidthF32(const std::string& utf8text) const +{ + LLWString wtext = utf8str_to_wstring(utf8text); + return getWidthF32(wtext.c_str(), 0, S32_MAX); +} + +F32 LLFontGL::getWidthF32(const llwchar* wchars) const +{ + return getWidthF32(wchars, 0, S32_MAX); +} + +F32 LLFontGL::getWidthF32(const std::string& utf8text, S32 begin_offset, S32 max_chars) const +{ + LLWString wtext = utf8str_to_wstring(utf8text); + return getWidthF32(wtext.c_str(), begin_offset, max_chars); +} + +F32 LLFontGL::getWidthF32(const llwchar* wchars, S32 begin_offset, S32 max_chars, bool no_padding) const +{ + const S32 LAST_CHARACTER = LLFontFreetype::LAST_CHAR_FULL; + + F32 cur_x = 0; + const S32 max_index = begin_offset + max_chars; + + const LLFontGlyphInfo* next_glyph = NULL; + + F32 width_padding = 0.f; + for (S32 i = begin_offset; i < max_index && wchars[i] != 0; i++) + { + llwchar wch = wchars[i]; + + const LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified); + } + + F32 advance = mFontFreetype->getXAdvance(fgi); + + if (!no_padding) + { + // for the last character we want to measure the greater of its width and xadvance values + // so keep track of the difference between these values for the each character we measure + // so we can fix things up at the end + width_padding = llmax(0.f, // always use positive padding amount + width_padding - advance, // previous padding left over after advance of current character + (F32)(fgi->mWidth + fgi->mXBearing) - advance); // difference between width of this character and advance to next character + } + + cur_x += advance; + llwchar next_char = wchars[i+1]; + + if (((i + 1) < begin_offset + max_chars) + && next_char + && (next_char < LAST_CHARACTER)) + { + // Kern this puppy. + next_glyph = mFontFreetype->getGlyphInfo(next_char, EFontGlyphType::Unspecified); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); + } + // Round after kerning. + cur_x = (F32)ll_round(cur_x); + } + + if (!no_padding) + { + // add in extra pixels for last character's width past its xadvance + cur_x += width_padding; + } + + return cur_x / sScaleX; +} + +void LLFontGL::generateASCIIglyphs() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI + for (U32 i = 32; (i < 127); i++) + { + mFontFreetype->getGlyphInfo(i, EFontGlyphType::Grayscale); + } +} + +// Returns the max number of complete characters from text (up to max_chars) that can be drawn in max_pixels +S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_chars, EWordWrapStyle end_on_word_boundary) const +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI + if (!wchars || !wchars[0] || max_chars == 0) + { + return 0; + } + + llassert(max_pixels >= 0.f); + llassert(max_chars >= 0); + + bool clip = false; + F32 cur_x = 0; + + S32 start_of_last_word = 0; + bool in_word = false; + + // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point + F32 scaled_max_pixels = max_pixels * sScaleX; + F32 width_padding = 0.f; + + LLFontGlyphInfo* next_glyph = NULL; + + S32 i; + for (i=0; (i < max_chars); i++) + { + llwchar wch = wchars[i]; + + if(wch == 0) + { + // Null terminator. We're done. + break; + } + + if (in_word) + { + if (iswspace(wch)) + { + if(wch !=(0x00A0)) + { + in_word = false; + } + } + if (iswindividual(wch)) + { + if (iswpunct(wchars[i+1])) + { + in_word=true; + } + else + { + in_word=false; + start_of_last_word = i; + } + } + } + else + { + start_of_last_word = i; + if (!iswspace(wch)||!iswindividual(wch)) + { + in_word = true; + } + } + + LLFontGlyphInfo* fgi = next_glyph; + next_glyph = NULL; + if(!fgi) + { + fgi = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified); + + if (NULL == fgi) + { + return 0; + } + } + + // account for glyphs that run beyond the starting point for the next glyphs + width_padding = llmax( 0.f, // always use positive padding amount + width_padding - fgi->mXAdvance, // previous padding left over after advance of current character + (F32)(fgi->mWidth + fgi->mXBearing) - fgi->mXAdvance); // difference between width of this character and advance to next character + + cur_x += fgi->mXAdvance; + + // clip if current character runs past scaled_max_pixels (using width_padding) + if (scaled_max_pixels < cur_x + width_padding) + { + clip = true; + break; + } + + if (((i+1) < max_chars) && wchars[i+1]) + { + // Kern this puppy. + next_glyph = mFontFreetype->getGlyphInfo(wchars[i+1], EFontGlyphType::Unspecified); + cur_x += mFontFreetype->getXKerning(fgi, next_glyph); + } + + // Round after kerning. + cur_x = (F32)ll_round(cur_x); + } + + if( clip ) + { + switch (end_on_word_boundary) + { + case ONLY_WORD_BOUNDARIES: + i = start_of_last_word; + break; + case WORD_BOUNDARY_IF_POSSIBLE: + if (start_of_last_word != 0) + { + i = start_of_last_word; + } + break; + default: + case ANYWHERE: + // do nothing + break; + } + } + return i; +} + +S32 LLFontGL::firstDrawableChar(const llwchar* wchars, F32 max_pixels, S32 text_len, S32 start_pos, S32 max_chars) const +{ + if (!wchars || !wchars[0] || max_chars == 0) + { + return 0; + } + + F32 total_width = 0.0; + S32 drawable_chars = 0; + + F32 scaled_max_pixels = max_pixels * sScaleX; + + S32 start = llmin(start_pos, text_len - 1); + for (S32 i = start; i >= 0; i--) + { + llwchar wch = wchars[i]; + + const LLFontGlyphInfo* fgi= mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified); + + // last character uses character width, since the whole character needs to be visible + // other characters just use advance + F32 width = (i == start) + ? (F32)(fgi->mWidth + fgi->mXBearing) // use actual width for last character + : fgi->mXAdvance; // use advance for all other characters + + if( scaled_max_pixels < (total_width + width) ) + { + break; + } + + total_width += width; + drawable_chars++; + + if( max_chars >= 0 && drawable_chars >= max_chars ) + { + break; + } + + if ( i > 0 ) + { + // kerning + total_width += mFontFreetype->getXKerning(wchars[i-1], wch); + } + + // Round after kerning. + total_width = (F32)ll_round(total_width); + } + + if (drawable_chars == 0) + { + return start_pos; // just draw last character + } + else + { + // if only 1 character is drawable, we want to return start_pos as the first character to draw + // if 2 are drawable, return start_pos and character before start_pos, etc. + return start_pos + 1 - drawable_chars; + } + +} + +S32 LLFontGL::charFromPixelOffset(const llwchar* wchars, S32 begin_offset, F32 target_x, F32 max_pixels, S32 max_chars, bool round) const +{ + if (!wchars || !wchars[0] || max_chars == 0) + { + return 0; + } + + F32 cur_x = 0; + + target_x *= sScaleX; + + // max_chars is S32_MAX by default, so make sure we don't get overflow + const S32 max_index = begin_offset + llmin(S32_MAX - begin_offset, max_chars - 1); + + F32 scaled_max_pixels = max_pixels * sScaleX; + + const LLFontGlyphInfo* next_glyph = NULL; + + S32 pos; + for (pos = begin_offset; pos < max_index; pos++) + { + llwchar wch = wchars[pos]; + if (!wch) + { + break; // done + } + + const LLFontGlyphInfo* glyph = next_glyph; + next_glyph = NULL; + if(!glyph) + { + glyph = mFontFreetype->getGlyphInfo(wch, EFontGlyphType::Unspecified); + } + + F32 char_width = mFontFreetype->getXAdvance(glyph); + + if (round) + { + // Note: if the mouse is on the left half of the character, the pick is to the character's left + // If it's on the right half, the pick is to the right. + if (target_x < cur_x + char_width*0.5f) + { + break; + } + } + else if (target_x < cur_x + char_width) + { + break; + } + + if (scaled_max_pixels < cur_x + char_width) + { + break; + } + + cur_x += char_width; + + if (((pos + 1) < max_index) + && (wchars[(pos + 1)])) + { + // Kern this puppy. + next_glyph = mFontFreetype->getGlyphInfo(wchars[pos + 1], EFontGlyphType::Unspecified); + cur_x += mFontFreetype->getXKerning(glyph, next_glyph); + } + + + // Round after kerning. + cur_x = (F32)ll_round(cur_x); + } + + return llmin(max_chars, pos - begin_offset); +} + +const LLFontDescriptor& LLFontGL::getFontDesc() const +{ + return mFontDescriptor; +} + +// static +void LLFontGL::initClass(F32 screen_dpi, F32 x_scale, F32 y_scale, const std::string& app_dir, bool create_gl_textures) +{ + sVertDPI = (F32)llfloor(screen_dpi * y_scale); + sHorizDPI = (F32)llfloor(screen_dpi * x_scale); + sScaleX = x_scale; + sScaleY = y_scale; + sAppDir = app_dir; + + // Font registry init + if (!sFontRegistry) + { + sFontRegistry = new LLFontRegistry(create_gl_textures); + sFontRegistry->parseFontInfo("fonts.xml"); + } + else + { + sFontRegistry->reset(); + } + + LLFontGL::loadDefaultFonts(); +} + +void LLFontGL::dumpTextures() +{ + if (mFontFreetype.notNull()) + { + mFontFreetype->dumpFontBitmaps(); + } +} + +// static +void LLFontGL::dumpFonts() +{ + sFontRegistry->dump(); +} + +// static +void LLFontGL::dumpFontTextures() +{ + sFontRegistry->dumpTextures(); +} + +// Force standard fonts to get generated up front. +// This is primarily for error detection purposes. +// Don't do this during initClass because it can be slow and we want to get +// the viewer window on screen first. JC +// static +bool LLFontGL::loadDefaultFonts() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI + bool succ = true; + succ &= (NULL != getFontSansSerifSmall()); + succ &= (NULL != getFontSansSerif()); + succ &= (NULL != getFontSansSerifBig()); + succ &= (NULL != getFontSansSerifHuge()); + succ &= (NULL != getFontSansSerifBold()); + succ &= (NULL != getFontMonospace()); + return succ; +} + +void LLFontGL::loadCommonFonts() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_UI + getFont(LLFontDescriptor("SansSerif", "Small", BOLD)); + getFont(LLFontDescriptor("SansSerif", "Large", BOLD)); + getFont(LLFontDescriptor("SansSerif", "Huge", BOLD)); + getFont(LLFontDescriptor("Monospace", "Medium", 0)); +} + +// static +void LLFontGL::destroyDefaultFonts() +{ + // Remove the actual fonts. + delete sFontRegistry; + sFontRegistry = NULL; +} + +//static +void LLFontGL::destroyAllGL() +{ + if (sFontRegistry) + { + sFontRegistry->destroyGL(); + } +} + +// static +U8 LLFontGL::getStyleFromString(const std::string &style) +{ + S32 ret = 0; + if (style.find("BOLD") != style.npos) + { + ret |= BOLD; + } + if (style.find("ITALIC") != style.npos) + { + ret |= ITALIC; + } + if (style.find("UNDERLINE") != style.npos) + { + ret |= UNDERLINE; + } + return ret; +} + +// static +std::string LLFontGL::getStringFromStyle(U8 style) +{ + std::string style_string; + if (style == NORMAL) + { + style_string += "|NORMAL"; + } + if (style & BOLD) + { + style_string += "|BOLD"; + } + if (style & ITALIC) + { + style_string += "|ITALIC"; + } + if (style & UNDERLINE) + { + style_string += "|UNDERLINE"; + } + return style_string; +} + +// static +std::string LLFontGL::nameFromFont(const LLFontGL* fontp) +{ + return fontp->mFontDescriptor.getName(); +} + + +// static +std::string LLFontGL::sizeFromFont(const LLFontGL* fontp) +{ + return fontp->mFontDescriptor.getSize(); +} + +// static +std::string LLFontGL::nameFromHAlign(LLFontGL::HAlign align) +{ + if (align == LEFT) return std::string("left"); + else if (align == RIGHT) return std::string("right"); + else if (align == HCENTER) return std::string("center"); + else return std::string(); +} + +// static +LLFontGL::HAlign LLFontGL::hAlignFromName(const std::string& name) +{ + LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT; + if (name == "left") + { + gl_hfont_align = LLFontGL::LEFT; + } + else if (name == "right") + { + gl_hfont_align = LLFontGL::RIGHT; + } + else if (name == "center") + { + gl_hfont_align = LLFontGL::HCENTER; + } + //else leave left + return gl_hfont_align; +} + +// static +std::string LLFontGL::nameFromVAlign(LLFontGL::VAlign align) +{ + if (align == TOP) return std::string("top"); + else if (align == VCENTER) return std::string("center"); + else if (align == BASELINE) return std::string("baseline"); + else if (align == BOTTOM) return std::string("bottom"); + else return std::string(); +} + +// static +LLFontGL::VAlign LLFontGL::vAlignFromName(const std::string& name) +{ + LLFontGL::VAlign gl_vfont_align = LLFontGL::BASELINE; + if (name == "top") + { + gl_vfont_align = LLFontGL::TOP; + } + else if (name == "center") + { + gl_vfont_align = LLFontGL::VCENTER; + } + else if (name == "baseline") + { + gl_vfont_align = LLFontGL::BASELINE; + } + else if (name == "bottom") + { + gl_vfont_align = LLFontGL::BOTTOM; + } + //else leave baseline + return gl_vfont_align; +} + +//static +LLFontGL* LLFontGL::getFontEmojiSmall() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Small", 0)); + return fontp;; +} + +//static +LLFontGL* LLFontGL::getFontEmojiMedium() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Medium", 0)); + return fontp;; +} + +//static +LLFontGL* LLFontGL::getFontEmojiLarge() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Large", 0)); + return fontp;; +} + +//static +LLFontGL* LLFontGL::getFontEmojiHuge() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("Emoji", "Huge", 0)); + return fontp;; +} + +//static +LLFontGL* LLFontGL::getFontMonospace() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("Monospace","Monospace",0)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifSmall() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",0)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifSmallBold() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",BOLD)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifSmallItalic() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Small",ITALIC)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerif() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",0)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifBig() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Large",0)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifHuge() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Huge",0)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFontSansSerifBold() +{ + static LLFontGL* fontp = getFont(LLFontDescriptor("SansSerif","Medium",BOLD)); + return fontp; +} + +//static +LLFontGL* LLFontGL::getFont(const LLFontDescriptor& desc) +{ + return sFontRegistry->getFont(desc); +} + +//static +LLFontGL* LLFontGL::getFontByName(const std::string& name) +{ + // check for most common fonts first + if (name == "SANSSERIF") + { + return getFontSansSerif(); + } + else if (name == "SANSSERIF_SMALL") + { + return getFontSansSerifSmall(); + } + else if (name == "SANSSERIF_BIG") + { + return getFontSansSerifBig(); + } + else if (name == "SMALL" || name == "OCRA") + { + // *BUG: Should this be "MONOSPACE"? Do we use "OCRA" anymore? + // Does "SMALL" mean "SERIF"? + return getFontMonospace(); + } + else + { + return NULL; + } +} + +//static +LLFontGL* LLFontGL::getFontDefault() +{ + return getFontSansSerif(); // Fallback to sans serif as default font +} + + +// static +std::string LLFontGL::getFontPathSystem() +{ +#if LL_DARWIN + // HACK for macOS + return "/System/Library/Fonts/"; + +#elif LL_WINDOWS + auto system_root = LLStringUtil::getenv("SystemRoot"); + if (! system_root.empty()) + { + std::string fontpath(gDirUtilp->add(system_root, "fonts") + gDirUtilp->getDirDelimiter()); + LL_INFOS() << "from SystemRoot: " << fontpath << LL_ENDL; + return fontpath; + } + + wchar_t *pwstr = NULL; + HRESULT okay = SHGetKnownFolderPath(FOLDERID_Fonts, 0, NULL, &pwstr); + if (SUCCEEDED(okay) && pwstr) + { + std::string fontpath(ll_convert_wide_to_string(pwstr)); + // SHGetKnownFolderPath() contract requires us to free pwstr + CoTaskMemFree(pwstr); + LL_INFOS() << "from SHGetKnownFolderPath(): " << fontpath << LL_ENDL; + return fontpath; + } +#endif + + LL_WARNS() << "Could not determine system fonts path" << LL_ENDL; + return {}; +} + + +// static +std::string LLFontGL::getFontPathLocal() +{ + std::string local_path; + + // Backup files if we can't load from system fonts directory. + // We could store this in an end-user writable directory to allow + // end users to switch fonts. + if (LLFontGL::sAppDir.length()) + { + // use specified application dir to look for fonts + local_path = LLFontGL::sAppDir + "/fonts/"; + } + else + { + // assume working directory is executable directory + local_path = "./fonts/"; + } + return local_path; +} + +LLFontGL::LLFontGL(const LLFontGL &source) +{ + LL_ERRS() << "Not implemented!" << LL_ENDL; +} + +LLFontGL &LLFontGL::operator=(const LLFontGL &source) +{ + LL_ERRS() << "Not implemented" << LL_ENDL; + return *this; +} + +void LLFontGL::renderQuad(LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, F32 slant_amt) const +{ + S32 index = 0; + + vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mTop, 0.f); + uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mTop); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 0.f); + uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 0.f); + uv_out[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom); + colors_out[index] = color; + index++; + + vertex_out[index] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 0.f); + uv_out[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom); + colors_out[index] = color; +} + +void LLFontGL::drawGlyph(S32& glyph_count, LLVector3* vertex_out, LLVector2* uv_out, LLColor4U* colors_out, const LLRectf& screen_rect, const LLRectf& uv_rect, const LLColor4U& color, U8 style, ShadowType shadow, F32 drop_shadow_strength) const +{ + F32 slant_offset; + slant_offset = ((style & ITALIC) ? ( -mFontFreetype->getAscenderHeight() * 0.2f) : 0.f); + + //FIXME: bold and drop shadow are mutually exclusive only for convenience + //Allow both when we need them. + if (style & BOLD) + { + for (S32 pass = 0; pass < 2; pass++) + { + LLRectf screen_rect_offset = screen_rect; + + screen_rect_offset.translate((F32)(pass * BOLD_OFFSET), 0.f); + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, color, slant_offset); + glyph_count++; + } + } + else if (shadow == DROP_SHADOW_SOFT) + { + LLColor4U shadow_color = LLFontGL::sShadowColor; + shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength * DROP_SHADOW_SOFT_STRENGTH); + for (S32 pass = 0; pass < 5; pass++) + { + LLRectf screen_rect_offset = screen_rect; + + switch(pass) + { + case 0: + screen_rect_offset.translate(-1.f, -1.f); + break; + case 1: + screen_rect_offset.translate(1.f, -1.f); + break; + case 2: + screen_rect_offset.translate(1.f, 1.f); + break; + case 3: + screen_rect_offset.translate(-1.f, 1.f); + break; + case 4: + screen_rect_offset.translate(0, -2.f); + break; + } + + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_offset, uv_rect, shadow_color, slant_offset); + glyph_count++; + } + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; + } + else if (shadow == DROP_SHADOW) + { + LLColor4U shadow_color = LLFontGL::sShadowColor; + shadow_color.mV[VALPHA] = U8(color.mV[VALPHA] * drop_shadow_strength); + LLRectf screen_rect_shadow = screen_rect; + screen_rect_shadow.translate(1.f, -1.f); + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect_shadow, uv_rect, shadow_color, slant_offset); + glyph_count++; + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; + } + else // normal rendering + { + renderQuad(&vertex_out[glyph_count * 4], &uv_out[glyph_count * 4], &colors_out[glyph_count * 4], screen_rect, uv_rect, color, slant_offset); + glyph_count++; + } +} |