diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/llrender/llcubemap.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/llrender/llcubemap.cpp')
-rw-r--r-- | indra/llrender/llcubemap.cpp | 674 |
1 files changed, 337 insertions, 337 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 3fe0ff8041..e06802a8e5 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -1,337 +1,337 @@ -/** - * @file llcubemap.cpp - * @brief LLCubeMap class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ -#include "linden_common.h" - -#include "llworkerthread.h" - -#include "llcubemap.h" - -#include "v4coloru.h" -#include "v3math.h" -#include "v3dmath.h" -#include "m3math.h" -#include "m4math.h" - -#include "llrender.h" -#include "llglslshader.h" - -#include "llglheaders.h" - -namespace { - const U16 RESOLUTION = 64; -} - -bool LLCubeMap::sUseCubeMaps = true; - -LLCubeMap::LLCubeMap(bool init_as_srgb) - : mTextureStage(0), - mMatrixStage(0), - mIssRGB(init_as_srgb) -{ - mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X; - mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X; - mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; - mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y; - mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; - mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z; -} - -LLCubeMap::~LLCubeMap() -{ -} - -void LLCubeMap::initGL() -{ - llassert(gGLManager.mInited); - - if (LLCubeMap::sUseCubeMaps) - { - // Not initialized, do stuff. - if (mImages[0].isNull()) - { - U32 texname = 0; - - LLImageGL::generateTextures(1, &texname); - - for (int i = 0; i < 6; i++) - { - mImages[i] = new LLImageGL(RESOLUTION, RESOLUTION, 4, false); - #if USE_SRGB_DECODE - if (mIssRGB) { - mImages[i]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA); - } - #endif - mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP); - mRawImages[i] = new LLImageRaw(RESOLUTION, RESOLUTION, 4); - mImages[i]->createGLTexture(0, mRawImages[i], texname); - - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname); - mImages[i]->setAddressMode(LLTexUnit::TAM_CLAMP); - stop_glerror(); - } - gGL.getTexUnit(0)->disable(); - } - disable(); - } - else - { - LL_WARNS() << "Using cube map without extension!" << LL_ENDL; - } -} - -void LLCubeMap::initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages) -{ - bool flip_x[6] = { false, true, false, false, true, false }; - bool flip_y[6] = { true, true, true, false, true, true }; - bool transpose[6] = { false, false, false, false, true, true }; - - // Yes, I know that this is inefficient! - djs 08/08/02 - for (int i = 0; i < 6; i++) - { - LLImageDataSharedLock lockIn(rawimages[i]); - LLImageDataLock lockOut(mRawImages[i]); - - const U8 *sd = rawimages[i]->getData(); - U8 *td = mRawImages[i]->getData(); - - S32 offset = 0; - S32 sx, sy, so; - for (int y = 0; y < 64; y++) - { - for (int x = 0; x < 64; x++) - { - sx = x; - sy = y; - if (flip_y[i]) - { - sy = 63 - y; - } - if (flip_x[i]) - { - sx = 63 - x; - } - if (transpose[i]) - { - S32 temp = sx; - sx = sy; - sy = temp; - } - - so = 64*sy + sx; - so *= 4; - *(td + offset++) = *(sd + so++); - *(td + offset++) = *(sd + so++); - *(td + offset++) = *(sd + so++); - *(td + offset++) = *(sd + so++); - } - } - } -} - -void LLCubeMap::initGLData() -{ - LL_PROFILE_ZONE_SCOPED; - for (int i = 0; i < 6; i++) - { - mImages[i]->setSubImage(mRawImages[i], 0, 0, RESOLUTION, RESOLUTION); - } -} - -void LLCubeMap::init(const std::vector<LLPointer<LLImageRaw> >& rawimages) -{ - if (!gGLManager.mIsDisabled) - { - initGL(); - initRawData(rawimages); - initGLData(); - } -} - -void LLCubeMap::initReflectionMap(U32 resolution, U32 components) -{ - U32 texname = 0; - - LLImageGL::generateTextures(1, &texname); - - mImages[0] = new LLImageGL(resolution, resolution, components, true); - mImages[0]->setTexName(texname); - mImages[0]->setTarget(mTargets[0], LLTexUnit::TT_CUBE_MAP); - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname); - mImages[0]->setAddressMode(LLTexUnit::TAM_CLAMP); -} - -void LLCubeMap::initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& rawimages) -{ - llassert(rawimages.size() == 6); - - U32 texname = 0; - - LLImageGL::generateTextures(1, &texname); - - U32 resolution = rawimages[0]->getWidth(); - U32 components = rawimages[0]->getComponents(); - - for (int i = 0; i < 6; i++) - { - llassert(rawimages[i]->getWidth() == resolution); - llassert(rawimages[i]->getHeight() == resolution); - llassert(rawimages[i]->getComponents() == components); - - mImages[i] = new LLImageGL(resolution, resolution, components, true); - mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP); - mRawImages[i] = rawimages[i]; - mImages[i]->createGLTexture(0, mRawImages[i], texname); - - gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname); - mImages[i]->setAddressMode(LLTexUnit::TAM_CLAMP); - stop_glerror(); - - mImages[i]->setSubImage(mRawImages[i], 0, 0, resolution, resolution); - } - enableTexture(0); - bind(); - mImages[0]->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); - glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); - glGenerateMipmap(GL_TEXTURE_CUBE_MAP); - gGL.getTexUnit(0)->disable(); - disable(); -} - -void LLCubeMap::generateMipMaps() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - - mImages[0]->setUseMipMaps(true); - mImages[0]->setHasMipMaps(true); - enableTexture(0); - bind(); - mImages[0]->setFilteringOption(LLTexUnit::TFO_BILINEAR); - { - LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("cmgmm - glGenerateMipmap"); - glGenerateMipmap(GL_TEXTURE_CUBE_MAP); - } - gGL.getTexUnit(0)->disable(); - disable(); -} - -GLuint LLCubeMap::getGLName() -{ - return mImages[0]->getTexName(); -} - -void LLCubeMap::bind() -{ - gGL.getTexUnit(mTextureStage)->bind(this); -} - -void LLCubeMap::enable(S32 stage) -{ - enableTexture(stage); -} - -void LLCubeMap::enableTexture(S32 stage) -{ - mTextureStage = stage; - if (stage >= 0 && LLCubeMap::sUseCubeMaps) - { - gGL.getTexUnit(stage)->enable(LLTexUnit::TT_CUBE_MAP); - } -} - -void LLCubeMap::disable(void) -{ - disableTexture(); -} - -void LLCubeMap::disableTexture(void) -{ - if (mTextureStage >= 0 && LLCubeMap::sUseCubeMaps) - { - gGL.getTexUnit(mTextureStage)->disable(); - if (mTextureStage == 0) - { - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - } - } -} - -void LLCubeMap::setMatrix(S32 stage) -{ - mMatrixStage = stage; - - if (mMatrixStage < 0) return; - - //if (stage > 0) - { - gGL.getTexUnit(stage)->activate(); - } - - LLVector3 x(gGLModelView+0); - LLVector3 y(gGLModelView+4); - LLVector3 z(gGLModelView+8); - - LLMatrix3 mat3; - mat3.setRows(x,y,z); - LLMatrix4 trans(mat3); - trans.transpose(); - - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.pushMatrix(); - gGL.loadMatrix((F32 *)trans.mMatrix); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - /*if (stage > 0) - { - gGL.getTexUnit(0)->activate(); - }*/ -} - -void LLCubeMap::restoreMatrix() -{ - if (mMatrixStage < 0) return; - - //if (mMatrixStage > 0) - { - gGL.getTexUnit(mMatrixStage)->activate(); - } - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.popMatrix(); - gGL.matrixMode(LLRender::MM_MODELVIEW); - - /*if (mMatrixStage > 0) - { - gGL.getTexUnit(0)->activate(); - }*/ -} - - -void LLCubeMap::destroyGL() -{ - for (S32 i = 0; i < 6; i++) - { - mImages[i] = NULL; - } -} +/**
+ * @file llcubemap.cpp
+ * @brief LLCubeMap class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#include "linden_common.h"
+
+#include "llworkerthread.h"
+
+#include "llcubemap.h"
+
+#include "v4coloru.h"
+#include "v3math.h"
+#include "v3dmath.h"
+#include "m3math.h"
+#include "m4math.h"
+
+#include "llrender.h"
+#include "llglslshader.h"
+
+#include "llglheaders.h"
+
+namespace {
+ const U16 RESOLUTION = 64;
+}
+
+bool LLCubeMap::sUseCubeMaps = true;
+
+LLCubeMap::LLCubeMap(bool init_as_srgb)
+ : mTextureStage(0),
+ mMatrixStage(0),
+ mIssRGB(init_as_srgb)
+{
+ mTargets[0] = GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
+ mTargets[1] = GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ mTargets[2] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
+ mTargets[3] = GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
+ mTargets[4] = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
+ mTargets[5] = GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
+}
+
+LLCubeMap::~LLCubeMap()
+{
+}
+
+void LLCubeMap::initGL()
+{
+ llassert(gGLManager.mInited);
+
+ if (LLCubeMap::sUseCubeMaps)
+ {
+ // Not initialized, do stuff.
+ if (mImages[0].isNull())
+ {
+ U32 texname = 0;
+
+ LLImageGL::generateTextures(1, &texname);
+
+ for (int i = 0; i < 6; i++)
+ {
+ mImages[i] = new LLImageGL(RESOLUTION, RESOLUTION, 4, false);
+ #if USE_SRGB_DECODE
+ if (mIssRGB) {
+ mImages[i]->setExplicitFormat(GL_SRGB8_ALPHA8, GL_RGBA);
+ }
+ #endif
+ mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP);
+ mRawImages[i] = new LLImageRaw(RESOLUTION, RESOLUTION, 4);
+ mImages[i]->createGLTexture(0, mRawImages[i], texname);
+
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname);
+ mImages[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ stop_glerror();
+ }
+ gGL.getTexUnit(0)->disable();
+ }
+ disable();
+ }
+ else
+ {
+ LL_WARNS() << "Using cube map without extension!" << LL_ENDL;
+ }
+}
+
+void LLCubeMap::initRawData(const std::vector<LLPointer<LLImageRaw> >& rawimages)
+{
+ bool flip_x[6] = { false, true, false, false, true, false };
+ bool flip_y[6] = { true, true, true, false, true, true };
+ bool transpose[6] = { false, false, false, false, true, true };
+
+ // Yes, I know that this is inefficient! - djs 08/08/02
+ for (int i = 0; i < 6; i++)
+ {
+ LLImageDataSharedLock lockIn(rawimages[i]);
+ LLImageDataLock lockOut(mRawImages[i]);
+
+ const U8 *sd = rawimages[i]->getData();
+ U8 *td = mRawImages[i]->getData();
+
+ S32 offset = 0;
+ S32 sx, sy, so;
+ for (int y = 0; y < 64; y++)
+ {
+ for (int x = 0; x < 64; x++)
+ {
+ sx = x;
+ sy = y;
+ if (flip_y[i])
+ {
+ sy = 63 - y;
+ }
+ if (flip_x[i])
+ {
+ sx = 63 - x;
+ }
+ if (transpose[i])
+ {
+ S32 temp = sx;
+ sx = sy;
+ sy = temp;
+ }
+
+ so = 64*sy + sx;
+ so *= 4;
+ *(td + offset++) = *(sd + so++);
+ *(td + offset++) = *(sd + so++);
+ *(td + offset++) = *(sd + so++);
+ *(td + offset++) = *(sd + so++);
+ }
+ }
+ }
+}
+
+void LLCubeMap::initGLData()
+{
+ LL_PROFILE_ZONE_SCOPED;
+ for (int i = 0; i < 6; i++)
+ {
+ mImages[i]->setSubImage(mRawImages[i], 0, 0, RESOLUTION, RESOLUTION);
+ }
+}
+
+void LLCubeMap::init(const std::vector<LLPointer<LLImageRaw> >& rawimages)
+{
+ if (!gGLManager.mIsDisabled)
+ {
+ initGL();
+ initRawData(rawimages);
+ initGLData();
+ }
+}
+
+void LLCubeMap::initReflectionMap(U32 resolution, U32 components)
+{
+ U32 texname = 0;
+
+ LLImageGL::generateTextures(1, &texname);
+
+ mImages[0] = new LLImageGL(resolution, resolution, components, true);
+ mImages[0]->setTexName(texname);
+ mImages[0]->setTarget(mTargets[0], LLTexUnit::TT_CUBE_MAP);
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname);
+ mImages[0]->setAddressMode(LLTexUnit::TAM_CLAMP);
+}
+
+void LLCubeMap::initEnvironmentMap(const std::vector<LLPointer<LLImageRaw> >& rawimages)
+{
+ llassert(rawimages.size() == 6);
+
+ U32 texname = 0;
+
+ LLImageGL::generateTextures(1, &texname);
+
+ U32 resolution = rawimages[0]->getWidth();
+ U32 components = rawimages[0]->getComponents();
+
+ for (int i = 0; i < 6; i++)
+ {
+ llassert(rawimages[i]->getWidth() == resolution);
+ llassert(rawimages[i]->getHeight() == resolution);
+ llassert(rawimages[i]->getComponents() == components);
+
+ mImages[i] = new LLImageGL(resolution, resolution, components, true);
+ mImages[i]->setTarget(mTargets[i], LLTexUnit::TT_CUBE_MAP);
+ mRawImages[i] = rawimages[i];
+ mImages[i]->createGLTexture(0, mRawImages[i], texname);
+
+ gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_CUBE_MAP, texname);
+ mImages[i]->setAddressMode(LLTexUnit::TAM_CLAMP);
+ stop_glerror();
+
+ mImages[i]->setSubImage(mRawImages[i], 0, 0, resolution, resolution);
+ }
+ enableTexture(0);
+ bind();
+ mImages[0]->setFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
+ glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
+ glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
+ gGL.getTexUnit(0)->disable();
+ disable();
+}
+
+void LLCubeMap::generateMipMaps()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ mImages[0]->setUseMipMaps(true);
+ mImages[0]->setHasMipMaps(true);
+ enableTexture(0);
+ bind();
+ mImages[0]->setFilteringOption(LLTexUnit::TFO_BILINEAR);
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("cmgmm - glGenerateMipmap");
+ glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
+ }
+ gGL.getTexUnit(0)->disable();
+ disable();
+}
+
+GLuint LLCubeMap::getGLName()
+{
+ return mImages[0]->getTexName();
+}
+
+void LLCubeMap::bind()
+{
+ gGL.getTexUnit(mTextureStage)->bind(this);
+}
+
+void LLCubeMap::enable(S32 stage)
+{
+ enableTexture(stage);
+}
+
+void LLCubeMap::enableTexture(S32 stage)
+{
+ mTextureStage = stage;
+ if (stage >= 0 && LLCubeMap::sUseCubeMaps)
+ {
+ gGL.getTexUnit(stage)->enable(LLTexUnit::TT_CUBE_MAP);
+ }
+}
+
+void LLCubeMap::disable(void)
+{
+ disableTexture();
+}
+
+void LLCubeMap::disableTexture(void)
+{
+ if (mTextureStage >= 0 && LLCubeMap::sUseCubeMaps)
+ {
+ gGL.getTexUnit(mTextureStage)->disable();
+ if (mTextureStage == 0)
+ {
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ }
+ }
+}
+
+void LLCubeMap::setMatrix(S32 stage)
+{
+ mMatrixStage = stage;
+
+ if (mMatrixStage < 0) return;
+
+ //if (stage > 0)
+ {
+ gGL.getTexUnit(stage)->activate();
+ }
+
+ LLVector3 x(gGLModelView+0);
+ LLVector3 y(gGLModelView+4);
+ LLVector3 z(gGLModelView+8);
+
+ LLMatrix3 mat3;
+ mat3.setRows(x,y,z);
+ LLMatrix4 trans(mat3);
+ trans.transpose();
+
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.pushMatrix();
+ gGL.loadMatrix((F32 *)trans.mMatrix);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+
+ /*if (stage > 0)
+ {
+ gGL.getTexUnit(0)->activate();
+ }*/
+}
+
+void LLCubeMap::restoreMatrix()
+{
+ if (mMatrixStage < 0) return;
+
+ //if (mMatrixStage > 0)
+ {
+ gGL.getTexUnit(mMatrixStage)->activate();
+ }
+ gGL.matrixMode(LLRender::MM_TEXTURE);
+ gGL.popMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+
+ /*if (mMatrixStage > 0)
+ {
+ gGL.getTexUnit(0)->activate();
+ }*/
+}
+
+
+void LLCubeMap::destroyGL()
+{
+ for (S32 i = 0; i < 6; i++)
+ {
+ mImages[i] = NULL;
+ }
+}
|