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author | Rider Linden <rider@lindenlab.com> | 2019-03-29 13:12:33 -0700 |
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committer | Rider Linden <rider@lindenlab.com> | 2019-03-29 13:12:33 -0700 |
commit | 12495d46a43b7d8a47ca8f304b15cf055eb86433 (patch) | |
tree | 486cd490dde3fee288a3eefebeb182f8f37ec57a /indra/llrender/llcubemap.cpp | |
parent | 0272c47e5a31cf972e02fbf14cb2642f86f75d78 (diff) |
OSX is very picky about unused variables.
Diffstat (limited to 'indra/llrender/llcubemap.cpp')
-rw-r--r-- | indra/llrender/llcubemap.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 14d0a744bb..d425b8fa2d 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -43,14 +43,6 @@ const F32 epsilon = 1e-7f; const U16 RESOLUTION = 64; -#if LL_DARWIN -// mipmap generation on cubemap textures seems to be broken on the Mac for at least some cards. -// Since the cubemap is small (64x64 per face) and doesn't have any fine detail, turning off mipmaps is a usable workaround. -const BOOL use_cube_mipmaps = FALSE; -#else -const BOOL use_cube_mipmaps = FALSE; //current build works best without cube mipmaps -#endif - bool LLCubeMap::sUseCubeMaps = true; LLCubeMap::LLCubeMap(bool init_as_srgb) |