diff options
author | Kitty Barnett <develop@catznip.com> | 2024-09-30 15:54:20 +0200 |
---|---|---|
committer | Kitty Barnett <develop@catznip.com> | 2024-09-30 15:54:20 +0200 |
commit | ed2d4f02d93459bf114ebeab8727d507b7bfc0ef (patch) | |
tree | a216907e2c01db7932c83e212319cb7a8c790013 /indra/llprimitive | |
parent | a8d8314cb9af193ea7ce95456fb308217ba28e3c (diff) | |
parent | a409503653bebacbc498409806f9e1a4b97ed6ac (diff) |
Merge branch 'develop' into rlva/base
Diffstat (limited to 'indra/llprimitive')
-rw-r--r-- | indra/llprimitive/lldaeloader.cpp | 40 | ||||
-rw-r--r-- | indra/llprimitive/llmodel.cpp | 16 | ||||
-rw-r--r-- | indra/llprimitive/llmodel.h | 4 | ||||
-rw-r--r-- | indra/llprimitive/llmodelloader.cpp | 27 | ||||
-rw-r--r-- | indra/llprimitive/llmodelloader.h | 41 | ||||
-rw-r--r-- | indra/llprimitive/llprimtexturelist.cpp | 9 | ||||
-rw-r--r-- | indra/llprimitive/object_flags.h | 12 |
7 files changed, 60 insertions, 89 deletions
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index f286bff353..7fa4230237 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -1115,19 +1115,17 @@ bool LLDAELoader::OpenFile(const std::string& filename) if (skin) { - domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement()); - - if (geom) + if (domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement())) { - domMesh* mesh = geom->getMesh(); - if (mesh) + if (domMesh* mesh = geom->getMesh()) { - std::vector< LLPointer< LLModel > >::iterator i = mModelsMap[mesh].begin(); - while (i != mModelsMap[mesh].end()) + dae_model_map::const_iterator it = mModelsMap.find(mesh); + if (it != mModelsMap.end()) { - LLPointer<LLModel> mdl = *i; - LLDAELoader::processDomModel(mdl, &dae, root, mesh, skin); - i++; + for (const LLPointer<LLModel>& model : it->second) + { + LLDAELoader::processDomModel(model, &dae, root, mesh, skin); + } } } } @@ -1297,6 +1295,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } } else + { //Has one or more skeletons for (std::vector<domInstance_controller::domSkeleton*>::iterator skel_it = skeletons.begin(); skel_it != skeletons.end(); ++skel_it) @@ -1381,6 +1380,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } }//got skeleton? } + } domSkin::domJoints* joints = skin->getJoints(); @@ -1681,7 +1681,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do materials[model->mMaterialList[i]] = LLImportMaterial(); } mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); - stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); + stretch_extents(model, transformation); } } @@ -2074,21 +2074,14 @@ void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* da mTransform.condition(); } - domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element); - if (instance_geo) + if (domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element)) { - domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement()); - if (geo) + if (domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement())) { - domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID()))); - if (mesh) + if (domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID())))) { - - std::vector< LLPointer< LLModel > >::iterator i = mModelsMap[mesh].begin(); - while (i != mModelsMap[mesh].end()) + for (LLModel* model : mModelsMap.find(mesh)->second) { - LLModel* model = *i; - LLMatrix4 transformation = mTransform; if (mTransform.determinant() < 0) @@ -2159,8 +2152,7 @@ void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* da } mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); - stretch_extents(model, transformation, mExtents[0], mExtents[1], mFirstTransform); - i++; + stretch_extents(model, transformation); } } } diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 9908a155f2..4e3e49ec9f 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -91,19 +91,15 @@ std::string LLModel::getStatusString(U32 status) } -void LLModel::offsetMesh( const LLVector3& pivotPoint ) +void LLModel::offsetMesh(const LLVector3& pivotPoint) { - LLVector4a pivot( pivotPoint[VX], pivotPoint[VY], pivotPoint[VZ] ); + LLVector4a pivot(pivotPoint[VX], pivotPoint[VY], pivotPoint[VZ]); - for (std::vector<LLVolumeFace>::iterator faceIt = mVolumeFaces.begin(); faceIt != mVolumeFaces.end(); ) + for (LLVolumeFace& face : mVolumeFaces) { - std::vector<LLVolumeFace>:: iterator currentFaceIt = faceIt++; - LLVolumeFace& face = *currentFaceIt; - LLVector4a *pos = (LLVector4a*) face.mPositions; - - for (S32 i=0; i<face.mNumVertices; ++i ) + for (S32 i = 0; i < face.mNumVertices; ++i) { - pos[i].add( pivot ); + face.mPositions[i].add(pivot); } } } @@ -338,7 +334,7 @@ void LLModel::normalizeVolumeFaces() } } -void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) +void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const { scale_out = mNormalizedScale; translation_out = mNormalizedTranslation; diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 96cfb7151e..c89037a2d2 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -205,8 +205,8 @@ public: void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL); void remapVolumeFaces(); void optimizeVolumeFaces(); - void offsetMesh( const LLVector3& pivotPoint ); - void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); + void offsetMesh(const LLVector3& pivotPoint); + void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const; LLVector3 getTransformedCenter(const LLMatrix4& mat); //reorder face list based on mMaterialList in this and reference so diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp index ae69c4f8ab..84adec4da5 100644 --- a/indra/llprimitive/llmodelloader.cpp +++ b/indra/llprimitive/llmodelloader.cpp @@ -36,7 +36,7 @@ std::list<LLModelLoader*> LLModelLoader::sActiveLoaderList; -void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform) +static void stretch_extents(const LLModel* model, const LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform) { LLVector4a box[] = { @@ -58,7 +58,7 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4 center.setAdd(face.mExtents[0], face.mExtents[1]); center.mul(0.5f); LLVector4a size; - size.setSub(face.mExtents[1],face.mExtents[0]); + size.setSub(face.mExtents[1], face.mExtents[0]); size.mul(0.5f); for (U32 i = 0; i < 8; i++) @@ -84,19 +84,19 @@ void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4 } } -void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform) +void LLModelLoader::stretch_extents(const LLModel* model, const LLMatrix4& mat) { LLVector4a mina, maxa; LLMatrix4a mata; mata.loadu(mat); - mina.load3(min.mV); - maxa.load3(max.mV); + mina.load3(mExtents[0].mV); + maxa.load3(mExtents[1].mV); - stretch_extents(model, mata, mina, maxa, first_transform); + ::stretch_extents(model, mata, mina, maxa, mFirstTransform); - min.set(mina.getF32ptr()); - max.set(maxa.getF32ptr()); + mExtents[0].set(mina.getF32ptr()); + mExtents[1].set(maxa.getF32ptr()); } //----------------------------------------------------------------------------- @@ -291,14 +291,7 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) { if (idx >= model[lod].size()) { - if (model[lod].size()) - { - instance_list[i].mLOD[lod] = model[lod][0]; - } - else - { - instance_list[i].mLOD[lod] = NULL; - } + instance_list[i].mLOD[lod] = model[lod].front(); continue; } @@ -341,7 +334,7 @@ bool LLModelLoader::loadFromSLM(const std::string& filename) { LLModelInstance& cur_instance = instance_list[i]; mScene[cur_instance.mTransform].push_back(cur_instance); - stretch_extents(cur_instance.mModel, cur_instance.mTransform, mExtents[0], mExtents[1], mFirstTransform); + stretch_extents(cur_instance.mModel, cur_instance.mTransform); } setLoadState( DONE ); diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h index 83bd2f5bbd..637dabe08a 100644 --- a/indra/llprimitive/llmodelloader.h +++ b/indra/llprimitive/llmodelloader.h @@ -34,13 +34,13 @@ class LLJoint; -typedef std::map<std::string, LLMatrix4> JointTransformMap; -typedef std::map<std::string, LLMatrix4>::iterator JointTransformMapIt; -typedef std::map<std::string, std::string> JointMap; -typedef std::deque<std::string> JointNameSet; +typedef std::map<std::string, LLMatrix4> JointTransformMap; +typedef std::map<std::string, LLMatrix4>::iterator JointTransformMapIt; +typedef std::map<std::string, std::string> JointMap; +typedef std::deque<std::string> JointNameSet; const S32 SLM_SUPPORTED_VERSION = 3; -const S32 NUM_LOD = 4; +const S32 NUM_LOD = 4; const U32 LEGACY_RIG_OK = 0; const U32 LEGACY_RIG_FLAG_TOO_MANY_JOINTS = 1; @@ -50,32 +50,32 @@ class LLModelLoader : public LLThread { public: - typedef std::map<std::string, LLImportMaterial> material_map; - typedef std::vector<LLPointer<LLModel > > model_list; - typedef std::vector<LLModelInstance> model_instance_list; - typedef std::map<LLMatrix4, model_instance_list > scene; + typedef std::map<std::string, LLImportMaterial> material_map; + typedef std::vector<LLPointer<LLModel>> model_list; + typedef std::vector<LLModelInstance> model_instance_list; + typedef std::map<LLMatrix4, model_instance_list> scene; // Callback with loaded model data and loaded LoD // - typedef boost::function<void (scene&,model_list&,S32,void*) > load_callback_t; + typedef boost::function<void (scene&, model_list&, S32, void*)> load_callback_t; // Function to provide joint lookup by name // (within preview avi skeleton, for example) // - typedef boost::function<LLJoint* (const std::string&,void*) > joint_lookup_func_t; + typedef boost::function<LLJoint* (const std::string&, void*)> joint_lookup_func_t; // Func to load and associate material with all it's textures, // returned value is the number of textures loaded // intentionally non-const so func can modify material to // store platform-specific data // - typedef boost::function<U32 (LLImportMaterial&,void*) > texture_load_func_t; + typedef boost::function<U32 (LLImportMaterial&, void*)> texture_load_func_t; // Callback to inform client of state changes // during loading process (errors will be reported // as state changes here as well) // - typedef boost::function<void (U32,void*) > state_callback_t; + typedef boost::function<void (U32, void*)> state_callback_t; typedef enum { @@ -136,7 +136,7 @@ public: JointNameSet& jointsFromNodes, JointMap& legalJointNamesMap, U32 maxJointsPerMesh); - virtual ~LLModelLoader() ; + virtual ~LLModelLoader(); virtual void setNoNormalize() { mNoNormalize = true; } virtual void setNoOptimize() { mNoOptimize = true; } @@ -156,13 +156,13 @@ public: bool loadFromSLM(const std::string& filename); void loadModelCallback(); - void loadTextures() ; //called in the main thread. + void loadTextures(); // called in the main thread. void setLoadState(U32 state); + void stretch_extents(const LLModel* model, const LLMatrix4& mat); - - S32 mNumOfFetchingTextures ; //updated in the main thread - bool areTexturesReady() { return !mNumOfFetchingTextures; } //called in the main thread. + S32 mNumOfFetchingTextures; // updated in the main thread + bool areTexturesReady() { return !mNumOfFetchingTextures; } // called in the main thread. bool verifyCount( int expected, int result ); @@ -212,10 +212,7 @@ protected: LLSD mWarningsArray; // preview floater will pull logs from here static std::list<LLModelLoader*> sActiveLoaderList; - static bool isAlive(LLModelLoader* loader) ; + static bool isAlive(LLModelLoader* loader); }; -class LLMatrix4a; -void stretch_extents(LLModel* model, LLMatrix4a& mat, LLVector4a& min, LLVector4a& max, bool& first_transform); -void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& max, bool& first_transform); #endif // LL_LLMODELLOADER_H diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index 68f3f5ffac..76322a9d29 100644 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -137,14 +137,7 @@ S32 LLPrimTextureList::copyTexture(const U8 index, const LLTextureEntry& te) // we're changing an existing entry llassert(mEntryList[index]); delete (mEntryList[index]); - if (&te) - { - mEntryList[index] = te.newCopy(); - } - else - { - mEntryList[index] = LLPrimTextureList::newTextureEntry(); - } + mEntryList[index] = te.newCopy(); return TEM_CHANGE_TEXTURE; } diff --git a/indra/llprimitive/object_flags.h b/indra/llprimitive/object_flags.h index e2cdba072a..06e216ba49 100644 --- a/indra/llprimitive/object_flags.h +++ b/indra/llprimitive/object_flags.h @@ -57,16 +57,16 @@ const U32 FLAGS_CAMERA_SOURCE = (1U << 22); //const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS -//const U32 FLAGS_UNUSED_002 = (1U << 24); -//const U32 FLAGS_UNUSED_003 = (1U << 25); -//const U32 FLAGS_UNUSED_004 = (1U << 26); -//const U32 FLAGS_UNUSED_005 = (1U << 27); +const U32 FLAGS_SERVER_AUTOPILOT = (1U << 24); // Update was for an agent AND that agent is being autopiloted from the server +//const U32 FLAGS_UNUSED_002 = (1U << 25); +//const U32 FLAGS_UNUSED_003 = (1U << 26); +//const U32 FLAGS_UNUSED_004 = (1U << 27); const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28); const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29); -//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY -//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED +//const U32 FLAGS_UNUSED_005 = (1U << 30); // was FLAGS_TEMPORARY +//const U32 FLAGS_UNUSED_006 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE; const U32 FLAGS_WORLD = FLAGS_USE_PHYSICS | FLAGS_PHANTOM | FLAGS_TEMPORARY_ON_REZ; 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