diff options
author | Geenz <geenz@geenzo.com> | 2013-06-19 15:47:57 -0400 |
---|---|---|
committer | Geenz <geenz@geenzo.com> | 2013-06-19 15:47:57 -0400 |
commit | 9c83d4b5b88a927c4365154663b1809a450ccb98 (patch) | |
tree | d59d9d5c0e42058e09d73f4ca1c04f47ee55db6c /indra/llprimitive | |
parent | 72159fd03ea02422e3c6acfbed9221a5326a9cc0 (diff) | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) |
Merge with viewer-release.
Diffstat (limited to 'indra/llprimitive')
-rwxr-xr-x | indra/llprimitive/CMakeLists.txt | 4 | ||||
-rw-r--r-- | indra/llprimitive/llmaterial.cpp | 227 | ||||
-rw-r--r-- | indra/llprimitive/llmaterial.h | 155 | ||||
-rw-r--r-- | indra/llprimitive/llmaterialid.cpp | 183 | ||||
-rw-r--r-- | indra/llprimitive/llmaterialid.h | 76 | ||||
-rwxr-xr-x | indra/llprimitive/llprimitive.cpp | 89 | ||||
-rwxr-xr-x | indra/llprimitive/llprimitive.h | 8 | ||||
-rwxr-xr-x | indra/llprimitive/llprimtexturelist.cpp | 19 | ||||
-rwxr-xr-x | indra/llprimitive/llprimtexturelist.h | 4 | ||||
-rwxr-xr-x | indra/llprimitive/lltextureentry.cpp | 42 | ||||
-rwxr-xr-x | indra/llprimitive/lltextureentry.h | 22 |
11 files changed, 820 insertions, 9 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index 1768a06a27..0dd13916bf 100755 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -24,6 +24,8 @@ include_directories(SYSTEM ) set(llprimitive_SOURCE_FILES + llmaterialid.cpp + llmaterial.cpp llmaterialtable.cpp llmediaentry.cpp llmodel.cpp @@ -41,6 +43,8 @@ set(llprimitive_HEADER_FILES CMakeLists.txt legacy_object_types.h + llmaterial.h + llmaterialid.h llmaterialtable.h llmediaentry.h llmodel.h diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp new file mode 100644 index 0000000000..cf4c645cfd --- /dev/null +++ b/indra/llprimitive/llmaterial.cpp @@ -0,0 +1,227 @@ +/** + * @file llmaterial.cpp + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llmaterial.h" + +/** + * Materials cap parameters + */ +#define MATERIALS_CAP_NORMAL_MAP_FIELD "NormMap" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD "NormOffsetX" +#define MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD "NormOffsetY" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD "NormRepeatX" +#define MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD "NormRepeatY" +#define MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD "NormRotation" + +#define MATERIALS_CAP_SPECULAR_MAP_FIELD "SpecMap" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD "SpecOffsetX" +#define MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD "SpecOffsetY" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD "SpecRepeatX" +#define MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD "SpecRepeatY" +#define MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD "SpecRotation" + +#define MATERIALS_CAP_SPECULAR_COLOR_FIELD "SpecColor" +#define MATERIALS_CAP_SPECULAR_EXP_FIELD "SpecExp" +#define MATERIALS_CAP_ENV_INTENSITY_FIELD "EnvIntensity" +#define MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD "AlphaMaskCutoff" +#define MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD "DiffuseAlphaMode" + +const LLColor4U LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR(255,255,255,255); + +/** + * Materials constants + */ + +const F32 MATERIALS_MULTIPLIER = 10000.f; + +/** + * Helper functions + */ + +template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return (T)data[field]; + } + llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl; + return (T)LLSD(); +} + +// GCC didn't like the generic form above for some reason +template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) +{ + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return data[field].asUUID(); + } + llerrs << "Missing or mistyped field '" << field << "' in material definition" << llendl; + return LLUUID::null; +} + +/** + * LLMaterial class + */ + +const LLMaterial LLMaterial::null; + +LLMaterial::LLMaterial() + : mNormalOffsetX(0.0f) + , mNormalOffsetY(0.0f) + , mNormalRepeatX(1.0f) + , mNormalRepeatY(1.0f) + , mNormalRotation(0.0f) + , mSpecularOffsetX(0.0f) + , mSpecularOffsetY(0.0f) + , mSpecularRepeatX(1.0f) + , mSpecularRepeatY(1.0f) + , mSpecularRotation(0.0f) + , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) + , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) + , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) + , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + , mAlphaMaskCutoff(0) +{ +} + +LLMaterial::LLMaterial(const LLSD& material_data) +{ + fromLLSD(material_data); +} + +LLSD LLMaterial::asLLSD() const +{ + LLSD material_data; + + material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID; + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID; + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue(); + material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent; + material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity; + material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode; + material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff; + + return material_data; +} + +void LLMaterial::fromLLSD(const LLSD& material_data) +{ + mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID); + mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID); + mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + + mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray)); + mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger); + mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger); + mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger); + mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger); +} + +bool LLMaterial::isNull() const +{ + return (*this == null); +} + +bool LLMaterial::operator == (const LLMaterial& rhs) const +{ + return + (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) && + (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) && + (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) && + (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) && + (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) && + (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff); +} + +bool LLMaterial::operator != (const LLMaterial& rhs) const +{ + return !(*this == rhs); +} + + +U32 LLMaterial::getShaderMask(U32 alpha_mode) +{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation + U32 ret = 0; + + //two least significant bits are "diffuse alpha mode" + if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT) + { + ret = alpha_mode; + } + else + { + ret = getDiffuseAlphaMode(); + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not specular map is present + const U32 SPEC_BIT = 0x4; + + if (getSpecularID().notNull()) + { + ret |= SPEC_BIT; + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not normal map is present + const U32 NORM_BIT = 0x8; + if (getNormalID().notNull()) + { + ret |= NORM_BIT; + } + + llassert(ret < SHADER_COUNT); + + return ret; +} + + diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h new file mode 100644 index 0000000000..9f52a3f6c1 --- /dev/null +++ b/indra/llprimitive/llmaterial.h @@ -0,0 +1,155 @@ +/** + * @file llmaterial.h + * @brief Material definition + * + * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLMATERIAL_H +#define LL_LLMATERIAL_H + +#include <boost/shared_ptr.hpp> + +#include "llmaterialid.h" +#include "llsd.h" +#include "v4coloru.h" +#include "llpointer.h" +#include "llrefcount.h" + +class LLMaterial : public LLRefCount +{ +public: + + typedef enum + { + DIFFUSE_ALPHA_MODE_NONE = 0, + DIFFUSE_ALPHA_MODE_BLEND = 1, + DIFFUSE_ALPHA_MODE_MASK = 2, + DIFFUSE_ALPHA_MODE_EMISSIVE = 3, + DIFFUSE_ALPHA_MODE_DEFAULT = 4, + } eDiffuseAlphaMode; + + typedef enum + { + SHADER_COUNT = 16, + ALPHA_SHADER_COUNT = 4 + } eShaderCount; + + + + static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255)); + static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR; + static const U8 DEFAULT_ENV_INTENSITY = 0; + + LLMaterial(); + LLMaterial(const LLSD& material_data); + + LLSD asLLSD() const; + void fromLLSD(const LLSD& material_data); + + const LLUUID& getNormalID() const { return mNormalID; } + void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } + void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } + F32 getNormalOffsetX() const { return mNormalOffsetX; } + F32 getNormalOffsetY() const { return mNormalOffsetY; } + + void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } + void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } + void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } + + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } + F32 getNormalRepeatX() const { return mNormalRepeatX; } + F32 getNormalRepeatY() const { return mNormalRepeatY; } + + void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } + void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } + void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } + + F32 getNormalRotation() const { return mNormalRotation; } + void setNormalRotation(F32 rot) { mNormalRotation = rot; } + + const LLUUID& getSpecularID() const { return mSpecularID; } + void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } + void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } + F32 getSpecularOffsetX() const { return mSpecularOffsetX; } + F32 getSpecularOffsetY() const { return mSpecularOffsetY; } + + void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } + void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } + void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } + + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } + F32 getSpecularRepeatX() const { return mSpecularRepeatX; } + F32 getSpecularRepeatY() const { return mSpecularRepeatY; } + + void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } + void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } + void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } + + F32 getSpecularRotation() const { return mSpecularRotation; } + void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } + + const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } + void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; } + U8 getSpecularLightExponent() const { return mSpecularLightExponent; } + void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; } + U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; } + void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; } + U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; } + void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; } + U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; } + void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; } + + bool isNull() const; + static const LLMaterial null; + + bool operator == (const LLMaterial& rhs) const; + bool operator != (const LLMaterial& rhs) const; + + U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT); + +protected: + LLUUID mNormalID; + F32 mNormalOffsetX; + F32 mNormalOffsetY; + F32 mNormalRepeatX; + F32 mNormalRepeatY; + F32 mNormalRotation; + + LLUUID mSpecularID; + F32 mSpecularOffsetX; + F32 mSpecularOffsetY; + F32 mSpecularRepeatX; + F32 mSpecularRepeatY; + F32 mSpecularRotation; + + LLColor4U mSpecularLightColor; + U8 mSpecularLightExponent; + U8 mEnvironmentIntensity; + U8 mDiffuseAlphaMode; + U8 mAlphaMaskCutoff; +}; + +typedef LLPointer<LLMaterial> LLMaterialPtr; + +#endif // LL_LLMATERIAL_H + diff --git a/indra/llprimitive/llmaterialid.cpp b/indra/llprimitive/llmaterialid.cpp new file mode 100644 index 0000000000..820f62c43c --- /dev/null +++ b/indra/llprimitive/llmaterialid.cpp @@ -0,0 +1,183 @@ +/** +* @file llmaterialid.cpp +* @brief Implementation of llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "linden_common.h" + +#include "llmaterialid.h" + +#include <string> + +#include "llformat.h" + +const LLMaterialID LLMaterialID::null; + +LLMaterialID::LLMaterialID() +{ + clear(); +} + +LLMaterialID::LLMaterialID(const LLSD& pMaterialID) +{ + llassert(pMaterialID.isBinary()); + parseFromBinary(pMaterialID.asBinary()); +} + +LLMaterialID::LLMaterialID(const LLSD::Binary& pMaterialID) +{ + parseFromBinary(pMaterialID); +} + +LLMaterialID::LLMaterialID(const void* pMemory) +{ + set(pMemory); +} + +LLMaterialID::LLMaterialID(const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); +} + +LLMaterialID::~LLMaterialID() +{ +} + +bool LLMaterialID::operator == (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) == 0); +} + +bool LLMaterialID::operator != (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) != 0); +} + +bool LLMaterialID::operator < (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) < 0); +} + +bool LLMaterialID::operator <= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) <= 0); +} + +bool LLMaterialID::operator > (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) > 0); +} + +bool LLMaterialID::operator >= (const LLMaterialID& pOtherMaterialID) const +{ + return (compareToOtherMaterialID(pOtherMaterialID) >= 0); +} + +LLMaterialID& LLMaterialID::operator = (const LLMaterialID& pOtherMaterialID) +{ + copyFromOtherMaterialID(pOtherMaterialID); + return (*this); +} + +bool LLMaterialID::isNull() const +{ + return (compareToOtherMaterialID(LLMaterialID::null) == 0); +} + +const U8* LLMaterialID::get() const +{ + return mID; +} + +void LLMaterialID::set(const void* pMemory) +{ + llassert(pMemory != NULL); + + // assumes that the required size of memory is available + memcpy(mID, pMemory, MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::clear() +{ + memset(mID, 0, MATERIAL_ID_SIZE * sizeof(U8)); +} + +LLSD LLMaterialID::asLLSD() const +{ + LLSD::Binary materialIDBinary; + + materialIDBinary.resize(MATERIAL_ID_SIZE * sizeof(U8)); + memcpy(materialIDBinary.data(), mID, MATERIAL_ID_SIZE * sizeof(U8)); + + LLSD materialID = materialIDBinary; + return materialID; +} + +std::string LLMaterialID::asString() const +{ + std::string materialIDString; + for (unsigned int i = 0U; i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32)); ++i) + { + if (i != 0U) + { + materialIDString += "-"; + } + const U32 *value = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]); + materialIDString += llformat("%08x", *value); + } + return materialIDString; +} + +std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id) +{ + s << material_id.asString(); + return s; +} + + +void LLMaterialID::parseFromBinary (const LLSD::Binary& pMaterialID) +{ + llassert(pMaterialID.size() == (MATERIAL_ID_SIZE * sizeof(U8))); + memcpy(mID, &pMaterialID[0], MATERIAL_ID_SIZE * sizeof(U8)); +} + +void LLMaterialID::copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID) +{ + memcpy(mID, pOtherMaterialID.get(), MATERIAL_ID_SIZE * sizeof(U8)); +} + +int LLMaterialID::compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const +{ + int retVal = 0; + + for (unsigned int i = 0U; (retVal == 0) && (i < static_cast<unsigned int>(MATERIAL_ID_SIZE / sizeof(U32))); ++i) + { + const U32 *thisValue = reinterpret_cast<const U32*>(&get()[i * sizeof(U32)]); + const U32 *otherValue = reinterpret_cast<const U32*>(&pOtherMaterialID.get()[i * sizeof(U32)]); + retVal = ((*thisValue < *otherValue) ? -1 : ((*thisValue > *otherValue) ? 1 : 0)); + } + + return retVal; +} diff --git a/indra/llprimitive/llmaterialid.h b/indra/llprimitive/llmaterialid.h new file mode 100644 index 0000000000..0a95204085 --- /dev/null +++ b/indra/llprimitive/llmaterialid.h @@ -0,0 +1,76 @@ +/** +* @file llmaterialid.h +* @brief Header file for llmaterialid +* @author Stinson@lindenlab.com +* +* $LicenseInfo:firstyear=2012&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2012, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLMATERIALID_H +#define LL_LLMATERIALID_H + +#define MATERIAL_ID_SIZE 16 + +#include <string> + +class LLMaterialID +{ +public: + LLMaterialID(); + LLMaterialID(const LLSD& pMaterialID); + LLMaterialID(const LLSD::Binary& pMaterialID); + LLMaterialID(const void* pMemory); + LLMaterialID(const LLMaterialID& pOtherMaterialID); + ~LLMaterialID(); + + bool operator == (const LLMaterialID& pOtherMaterialID) const; + bool operator != (const LLMaterialID& pOtherMaterialID) const; + + bool operator < (const LLMaterialID& pOtherMaterialID) const; + bool operator <= (const LLMaterialID& pOtherMaterialID) const; + bool operator > (const LLMaterialID& pOtherMaterialID) const; + bool operator >= (const LLMaterialID& pOtherMaterialID) const; + + LLMaterialID& operator = (const LLMaterialID& pOtherMaterialID); + + bool isNull() const; + + const U8* get() const; + void set(const void* pMemory); + void clear(); + + LLSD asLLSD() const; + std::string asString() const; + + friend std::ostream& operator<<(std::ostream& s, const LLMaterialID &material_id); + + static const LLMaterialID null; + +private: + void parseFromBinary(const LLSD::Binary& pMaterialID); + void copyFromOtherMaterialID(const LLMaterialID& pOtherMaterialID); + int compareToOtherMaterialID(const LLMaterialID& pOtherMaterialID) const; + + U8 mID[MATERIAL_ID_SIZE]; +} ; + +#endif // LL_LLMATERIALID_H + diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index c340fc2d35..2fa77177f5 100755 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -39,6 +39,7 @@ #include "llsdutil_math.h" #include "llprimtexturelist.h" #include "imageids.h" +#include "llmaterialid.h" /** * exported constants @@ -314,6 +315,15 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r) return mTextureList.setRotation(index, r); } +S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + return mTextureList.setMaterialID(index, pMaterialID); +} + +S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + return mTextureList.setMaterialParams(index, pMaterialParams); +} //=============================================================== S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump) @@ -364,6 +374,23 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow) return mTextureList.setGlow(index, glow); } +void LLPrimitive::setAllTESelected(bool sel) +{ + for (int i = 0, cnt = getNumTEs(); i < cnt; i++) + { + setTESelected(i, sel); + } +} + +void LLPrimitive::setTESelected(const U8 te, bool sel) +{ + LLTextureEntry* tep = getTE(te); + if ( (tep) && (tep->setSelected(sel)) && (!sel) && (tep->hasPendingMaterialUpdate()) ) + { + LLMaterialID material_id = tep->getMaterialID(); + setTEMaterialID(te, material_id); + } +} LLPCode LLPrimitive::legacyToPCode(const U8 legacy) { @@ -1044,7 +1071,7 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat while ((cur_ptr < buffer_end) && (*cur_ptr != 0)) { -// llinfos << "TE exception" << llendl; + LL_DEBUGS("TEFieldDecode") << "TE exception" << LL_ENDL; i = 0; while (*cur_ptr & 0x80) { @@ -1059,14 +1086,16 @@ S32 LLPrimitive::unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 dat if (i & 0x01) { htonmemcpy(data_ptr+(j*data_size),cur_ptr,type,data_size); -// char foo[64]; -// sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1)); -// llinfos << "Assigning " << foo << " to face " << j << llendl; + LL_DEBUGS("TEFieldDecode") << "Assigning " ; + char foo[64]; + sprintf(foo,"%x %x",*(data_ptr+(j*data_size)), *(data_ptr+(j*data_size)+1)); + LL_CONT << foo << " to face " << j << LL_ENDL; } i = i >> 1; } cur_ptr += data_size; } + llassert(cur_ptr <= buffer_end); // buffer underrun return (S32)(cur_ptr - start_loc); } @@ -1088,6 +1117,7 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1125,6 +1155,9 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1146,6 +1179,8 @@ BOOL LLPrimitive::packTEMessage(LLMessageSystem *mesgsys) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } mesgsys->addBinaryDataFast(_PREHASH_TextureEntry, packed_buffer, (S32)(cur_ptr - packed_buffer)); @@ -1167,6 +1202,7 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1204,6 +1240,9 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const bump[face_index] = te->getBumpShinyFullbright(); media_flags[face_index] = te->getMediaTexGen(); glow[face_index] = (U8) llround((llclamp(te->getGlow(), 0.0f, 1.0f) * (F32)0xFF)); + + // Directly sending material_ids is not safe! + memcpy(&material_data[face_index*16],getTE(face_index)->getMaterialID().get(),16); /* Flawfinder: ignore */ } cur_ptr += packTEField(cur_ptr, (U8 *)image_ids, sizeof(LLUUID),last_face_index, MVT_LLUUID); @@ -1225,6 +1264,8 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const cur_ptr += packTEField(cur_ptr, (U8 *)media_flags, 1 ,last_face_index, MVT_U8); *cur_ptr++ = 0; cur_ptr += packTEField(cur_ptr, (U8 *)glow, 1 ,last_face_index, MVT_U8); + *cur_ptr++ = 0; + cur_ptr += packTEField(cur_ptr, (U8 *)material_data, 16, last_face_index, MVT_LLUUID); } dp.packBinaryData(packed_buffer, (S32)(cur_ptr - packed_buffer), "TextureEntry"); @@ -1234,6 +1275,9 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec) { S32 retval = 0; + // temp buffer for material ID processing + // data will end up in tec.material_id[] + U8 material_data[LLTEContents::MAX_TES*16]; if (block_num < 0) { @@ -1282,14 +1326,29 @@ S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name cur_ptr++; cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8); + if (cur_ptr < tec.packed_buffer + tec.size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } + + for (U32 i = 0; i < tec.face_count; i++) + { + tec.material_ids[i].set(&material_data[i * 16]); + } + retval = 1; return retval; -} - + } + S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec) { S32 retval = 0; - + LLColor4 color; LLColor4U coloru; for (U32 i = 0; i < tec.face_count; i++) @@ -1302,6 +1361,9 @@ S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec) retval |= setTEBumpShinyFullbright(i, tec.bump[i]); retval |= setTEMediaTexGen(i, tec.media_flags[i]); retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF); + + retval |= setTEMaterialID(i, tec.material_ids[i]); + coloru = LLColor4U(tec.colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) @@ -1336,6 +1398,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) // Avoid construction of 32 UUIDs per call static LLUUID image_ids[MAX_TES]; + static LLMaterialID material_ids[MAX_TES]; U8 image_data[MAX_TES*16]; U8 colors[MAX_TES*4]; @@ -1347,6 +1410,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; + U8 material_data[MAX_TES*16]; const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -1389,10 +1453,20 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8); cur_ptr++; cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8); + if (cur_ptr < packed_buffer + size) + { + cur_ptr++; + cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID); + } + else + { + memset(material_data, 0, sizeof(material_data)); + } for (i = 0; i < face_count; i++) { memcpy(image_ids[i].mData,&image_data[i*16],16); /* Flawfinder: ignore */ + material_ids[i].set(&material_data[i * 16]); } LLColor4 color; @@ -1406,6 +1480,7 @@ S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp) retval |= setTEBumpShinyFullbright(i, bump[i]); retval |= setTEMediaTexGen(i, media_flags[i]); retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF); + retval |= setTEMaterialID(i, material_ids[i]); coloru = LLColor4U(colors + 4*i); // Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f) diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index 6a8b59c81c..47a21beaaf 100755 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -42,6 +42,7 @@ class LLMessageSystem; class LLVolumeParams; class LLColor4; class LLColor3; +class LLMaterialID; class LLTextureEntry; class LLDataPacker; class LLVolumeMgr; @@ -309,7 +310,8 @@ struct LLTEContents U8 bump[MAX_TES]; U8 media_flags[MAX_TES]; U8 glow[MAX_TES]; - + LLMaterialID material_ids[MAX_TES]; + static const U32 MAX_TE_BUFFER = 4096; U8 packed_buffer[MAX_TE_BUFFER]; @@ -359,6 +361,7 @@ public: LLTextureEntry* getTE(const U8 te_num) const; virtual void setNumTEs(const U8 num_tes); + virtual void setAllTESelected(bool sel); virtual void setAllTETextures(const LLUUID &tex_id); virtual void setTE(const U8 index, const LLTextureEntry& te); virtual S32 setTEColor(const U8 te, const LLColor4 &color); @@ -381,7 +384,10 @@ public: virtual S32 setTEFullbright(const U8 te, const U8 fullbright); virtual S32 setTEMediaFlags(const U8 te, const U8 flags); virtual S32 setTEGlow(const U8 te, const F32 glow); + virtual S32 setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID); + virtual S32 setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); virtual BOOL setMaterial(const U8 material); // returns TRUE if material changed + virtual void setTESelected(const U8 te, bool sel); void copyTEs(const LLPrimitive *primitive); S32 packTEField(U8 *cur_ptr, U8 *data_ptr, U8 data_size, U8 last_face_index, EMsgVariableType type) const; diff --git a/indra/llprimitive/llprimtexturelist.cpp b/indra/llprimitive/llprimtexturelist.cpp index 7ef87ed382..537e7a6695 100755 --- a/indra/llprimitive/llprimtexturelist.cpp +++ b/indra/llprimitive/llprimtexturelist.cpp @@ -27,6 +27,7 @@ #include "linden_common.h" #include "llprimtexturelist.h" +#include "llmaterialid.h" #include "lltextureentry.h" // static @@ -358,6 +359,24 @@ S32 LLPrimTextureList::setGlow(const U8 index, const F32 glow) return TEM_CHANGE_NONE; } +S32 LLPrimTextureList::setMaterialID(const U8 index, const LLMaterialID& pMaterialID) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialID(pMaterialID); + } + return TEM_CHANGE_NONE; +} + +S32 LLPrimTextureList::setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams) +{ + if (index < mEntryList.size()) + { + return mEntryList[index]->setMaterialParams(pMaterialParams); + } + return TEM_CHANGE_NONE; +} + S32 LLPrimTextureList::size() const { return mEntryList.size(); diff --git a/indra/llprimitive/llprimtexturelist.h b/indra/llprimitive/llprimtexturelist.h index 3cfa52f1d5..d7fabbbb79 100755 --- a/indra/llprimitive/llprimtexturelist.h +++ b/indra/llprimitive/llprimtexturelist.h @@ -31,9 +31,11 @@ #include "lluuid.h" #include "v3color.h" #include "v4color.h" +#include "llmaterial.h" class LLTextureEntry; +class LLMaterialID; // this is a list of LLTextureEntry*'s because in practice the list's elements // are of some derived class: LLFooTextureEntry @@ -102,6 +104,8 @@ public: S32 setFullbright(const U8 index, const U8 t); S32 setMediaFlags(const U8 index, const U8 media_flags); S32 setGlow(const U8 index, const F32 glow); + S32 setMaterialID(const U8 index, const LLMaterialID& pMaterialID); + S32 setMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams); S32 size() const; diff --git a/indra/llprimitive/lltextureentry.cpp b/indra/llprimitive/lltextureentry.cpp index 34eff17519..597f078490 100755 --- a/indra/llprimitive/lltextureentry.cpp +++ b/indra/llprimitive/lltextureentry.cpp @@ -29,6 +29,7 @@ #include "lluuid.h" #include "llmediaentry.h" #include "lltextureentry.h" +#include "llmaterialid.h" #include "llsdutil_math.h" #include "v4color.h" @@ -60,18 +61,24 @@ LLTextureEntry* LLTextureEntry::newTextureEntry() //=============================================================== LLTextureEntry::LLTextureEntry() : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(LLUUID::null,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLUUID& tex_id) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { init(tex_id,1.f,1.f,0.f,0.f,0.f,DEFAULT_BUMP_CODE); } LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) : mMediaEntry(NULL) + , mSelected(false) + , mMaterialUpdatePending(false) { mID = rhs.mID; mScaleS = rhs.mScaleS; @@ -83,6 +90,8 @@ LLTextureEntry::LLTextureEntry(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (rhs.mMediaEntry != NULL) { // Make a copy mMediaEntry = new LLMediaEntry(*rhs.mMediaEntry); @@ -103,6 +112,8 @@ LLTextureEntry &LLTextureEntry::operator=(const LLTextureEntry &rhs) mBump = rhs.mBump; mMediaFlags = rhs.mMediaFlags; mGlow = rhs.mGlow; + mMaterialID = rhs.mMaterialID; + mMaterial = rhs.mMaterial; if (mMediaEntry != NULL) { delete mMediaEntry; } @@ -130,6 +141,7 @@ void LLTextureEntry::init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 of mBump = bump; mMediaFlags = 0x0; mGlow = 0; + mMaterialID.clear(); setColor(LLColor4(1.f, 1.f, 1.f, 1.f)); if (mMediaEntry != NULL) { @@ -159,6 +171,7 @@ bool LLTextureEntry::operator!=(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (true); if (mMediaFlags != rhs.mMediaFlags) return (true); if (mGlow != rhs.mGlow) return (true); + if (mMaterialID != rhs.mMaterialID) return (true); return(false); } @@ -174,6 +187,7 @@ bool LLTextureEntry::operator==(const LLTextureEntry &rhs) const if (mBump != rhs.mBump) return (false); if (mMediaFlags != rhs.mMediaFlags) return false; if (mGlow != rhs.mGlow) return false; + if (mMaterialID != rhs.mMaterialID) return (false); return(true); } @@ -523,6 +537,34 @@ S32 LLTextureEntry::setGlow(F32 glow) return TEM_CHANGE_NONE; } +S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID) +{ + if ( (mMaterialID != pMaterialID) || (mMaterialUpdatePending && !mSelected) ) + { + if (mSelected) + { + mMaterialUpdatePending = true; + mMaterialID = pMaterialID; + return TEM_CHANGE_NONE; + } + + mMaterialUpdatePending = false; + mMaterialID = pMaterialID; + return TEM_CHANGE_TEXTURE; + } + return TEM_CHANGE_NONE; +} + +S32 LLTextureEntry::setMaterialParams(const LLMaterialPtr pMaterialParams) +{ + if (mSelected) + { + mMaterialUpdatePending = true; + } + mMaterial = pMaterialParams; + return TEM_CHANGE_TEXTURE; +} + void LLTextureEntry::setMediaData(const LLMediaEntry &media_entry) { mMediaFlags |= MF_HAS_MEDIA; diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h index 437b85e03f..19edcaa27d 100755 --- a/indra/llprimitive/lltextureentry.h +++ b/indra/llprimitive/lltextureentry.h @@ -30,6 +30,8 @@ #include "lluuid.h" #include "v4color.h" #include "llsd.h" +#include "llmaterialid.h" +#include "llmaterial.h" // These bits are used while unpacking TEM messages to tell which aspects of // the texture entry changed. @@ -98,6 +100,10 @@ public: void init(const LLUUID& tex_id, F32 scale_s, F32 scale_t, F32 offset_s, F32 offset_t, F32 rotation, U8 bump); + bool hasPendingMaterialUpdate() const { return mMaterialUpdatePending; } + bool isSelected() const { return mSelected; } + bool setSelected(bool sel) { bool prev_sel = mSelected; mSelected = sel; return prev_sel; } + // These return a TEM_ flag from above to indicate if something changed. S32 setID (const LLUUID &tex_id); S32 setColor(const LLColor4 &color); @@ -121,11 +127,19 @@ public: S32 setTexGen(U8 texGen); S32 setMediaTexGen(U8 media); S32 setGlow(F32 glow); + S32 setMaterialID(const LLMaterialID& pMaterialID); + S32 setMaterialParams(const LLMaterialPtr pMaterialParams); virtual const LLUUID &getID() const { return mID; } const LLColor4 &getColor() const { return mColor; } void getScale(F32 *s, F32 *t) const { *s = mScaleS; *t = mScaleT; } + F32 getScaleS() const { return mScaleS; } + F32 getScaleT() const { return mScaleT; } + void getOffset(F32 *s, F32 *t) const { *s = mOffsetS; *t = mOffsetT; } + F32 getOffsetS() const { return mOffsetS; } + F32 getOffsetT() const { return mOffsetT; } + F32 getRotation() const { return mRotation; } void getRotation(F32 *theta) const { *theta = mRotation; } @@ -136,9 +150,11 @@ public: U8 getBumpShinyFullbright() const { return mBump; } U8 getMediaFlags() const { return mMediaFlags & TEM_MEDIA_MASK; } - U8 getTexGen() const { return mMediaFlags & TEM_TEX_GEN_MASK; } + LLTextureEntry::e_texgen getTexGen() const { return LLTextureEntry::e_texgen(mMediaFlags & TEM_TEX_GEN_MASK); } U8 getMediaTexGen() const { return mMediaFlags; } F32 getGlow() const { return mGlow; } + const LLMaterialID& getMaterialID() const { return mMaterialID; }; + const LLMaterialPtr getMaterialParams() const { return mMaterial; }; // *NOTE: it is possible for hasMedia() to return true, but getMediaData() to return NULL. // CONVERSELY, it is also possible for hasMedia() to return false, but getMediaData() @@ -188,11 +204,15 @@ public: static const char* TEXTURE_MEDIA_DATA_KEY; protected: + bool mSelected; LLUUID mID; // Texture GUID LLColor4 mColor; U8 mBump; // Bump map, shiny, and fullbright U8 mMediaFlags; // replace with web page, movie, etc. F32 mGlow; + bool mMaterialUpdatePending; + LLMaterialID mMaterialID; + LLMaterialPtr mMaterial; // Note the media data is not sent via the same message structure as the rest of the TE LLMediaEntry* mMediaEntry; // The media data for the face |