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authorGraham Madarasz <graham@lindenlab.com>2013-04-30 19:50:05 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-04-30 19:50:05 -0700
commit806d09b1143894ad66cea2c228f467e8c39a8adf (patch)
tree512bfa5d5a8fe92ac4616fd9169e1c458b0e8b87 /indra/llprimitive
parentb06ec66a5d11628905da256e084d0036f39ba529 (diff)
Merge 3.5.1 into Materials
Diffstat (limited to 'indra/llprimitive')
-rw-r--r--indra/llprimitive/CMakeLists.txt15
-rw-r--r--indra/llprimitive/llprimitive.cpp138
-rw-r--r--indra/llprimitive/llprimitive.h31
3 files changed, 113 insertions, 71 deletions
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index 4eef1673f4..0dd13916bf 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -14,10 +14,14 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
- ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada
${LIBS_PREBUILT_DIR}/include/collada/1.4
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
+ )
set(llprimitive_SOURCE_FILES
llmaterialid.cpp
@@ -63,6 +67,15 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES})
add_library (llprimitive ${llprimitive_SOURCE_FILES})
+target_link_libraries(llprimitive
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLPHYSICSEXTENSIONS_LIBRARIES}
+ )
+
+
#add unit tests
if (LL_TESTS)
INCLUDE(LLAddBuildTest)
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 0578f0b192..4a3fd03242 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -38,6 +38,7 @@
#include "lldatapacker.h"
#include "llsdutil_math.h"
#include "llprimtexturelist.h"
+#include "imageids.h"
#include "llmaterialid.h"
/**
@@ -268,6 +269,7 @@ S32 LLPrimitive::setTEScale(const U8 index, const F32 s, const F32 t)
return mTextureList.setScale(index, s, t);
}
+
// BUG: slow - done this way because texture entries have some
// voodoo related to texture coords
S32 LLPrimitive::setTEScaleS(const U8 index, const F32 s)
@@ -313,6 +315,15 @@ S32 LLPrimitive::setTERotation(const U8 index, const F32 r)
return mTextureList.setRotation(index, r);
}
+S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID)
+{
+ return mTextureList.setMaterialID(index, pMaterialID);
+}
+
+S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams)
+{
+ return mTextureList.setMaterialParams(index, pMaterialParams);
+}
//===============================================================
S32 LLPrimitive::setTEBumpShinyFullbright(const U8 index, const U8 bump)
@@ -363,16 +374,6 @@ S32 LLPrimitive::setTEGlow(const U8 index, const F32 glow)
return mTextureList.setGlow(index, glow);
}
-S32 LLPrimitive::setTEMaterialID(const U8 index, const LLMaterialID& pMaterialID)
-{
- return mTextureList.setMaterialID(index, pMaterialID);
-}
-
-S32 LLPrimitive::setTEMaterialParams(const U8 index, const LLMaterialPtr pMaterialParams)
-{
- return mTextureList.setMaterialParams(index, pMaterialParams);
-}
-
LLPCode LLPrimitive::legacyToPCode(const U8 legacy)
{
// TODO: Should this default to something valid?
@@ -1253,112 +1254,100 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
return FALSE;
}
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name)
+S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec)
{
- return(unpackTEMessage(mesgsys,block_name,-1));
-}
-
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num)
-{
- // use a negative block_num to indicate a single-block read (a non-variable block)
S32 retval = 0;
- const U32 MAX_TES = 32;
-
- // Avoid construction of 32 UUIDs per call. JC
- static LLMaterialID material_ids[MAX_TES];
-
- U8 image_data[MAX_TES*16];
- U8 colors[MAX_TES*4];
- F32 scale_s[MAX_TES];
- F32 scale_t[MAX_TES];
- S16 offset_s[MAX_TES];
- S16 offset_t[MAX_TES];
- S16 image_rot[MAX_TES];
- U8 bump[MAX_TES];
- U8 media_flags[MAX_TES];
- U8 glow[MAX_TES];
- U8 material_data[MAX_TES*16];
-
- const U32 MAX_TE_BUFFER = 4096;
- U8 packed_buffer[MAX_TE_BUFFER];
- U8 *cur_ptr = packed_buffer;
- U32 size;
- U32 face_count = 0;
+ // temp buffer for material ID processing
+ // data will end up in tec.material_id[]
+ U8 material_data[LLTEContents::MAX_TES*16];
if (block_num < 0)
{
- size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
}
else
{
- size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
}
- if (size == 0)
+ if (tec.size == 0)
{
+ tec.face_count = 0;
return retval;
}
if (block_num < 0)
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, 0, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, 0, LLTEContents::MAX_TE_BUFFER);
}
else
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, block_num, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER);
}
- face_count = getNumTEs();
+ tec.face_count = llmin((U32)getNumTEs(),(U32)LLTEContents::MAX_TES);
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID);
+ U8 *cur_ptr = tec.packed_buffer;
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)colors, 4, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.colors, 4, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_s, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_s, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_t, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_t, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_s, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_s, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_t, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_t, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_rot, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_rot, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)bump, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.bump, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.media_flags, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
- if (cur_ptr < packed_buffer + size)
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8);
+
+ if (cur_ptr < tec.packed_buffer + tec.size)
{
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)material_data, 16, face_count, MVT_LLUUID);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)material_data, 16, tec.face_count, MVT_LLUUID);
}
else
{
memset(material_data, 0, sizeof(material_data));
}
- for (U32 i = 0; i < face_count; i++)
+ for (U32 i = 0; i < tec.face_count; i++)
{
- material_ids[i].set(&material_data[i * 16]);
+ tec.material_ids[i].set(&material_data[i * 16]);
}
+ retval = 1;
+ return retval;
+}
+
+S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec)
+{
+ S32 retval = 0;
+
LLColor4 color;
LLColor4U coloru;
- for (U32 i = 0; i < face_count; i++)
- {
- retval |= setTETexture(i, ((LLUUID*)image_data)[i]);
- retval |= setTEScale(i, scale_s[i], scale_t[i]);
- retval |= setTEOffset(i, (F32)offset_s[i] / (F32)0x7FFF, (F32) offset_t[i] / (F32) 0x7FFF);
- retval |= setTERotation(i, ((F32)image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
- retval |= setTEBumpShinyFullbright(i, bump[i]);
- retval |= setTEMediaTexGen(i, media_flags[i]);
- retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
- retval |= setTEMaterialID(i, material_ids[i]);
+ for (U32 i = 0; i < tec.face_count; i++)
+ {
+ LLUUID& req_id = ((LLUUID*)tec.image_data)[i];
+ retval |= setTETexture(i, req_id);
+ retval |= setTEScale(i, tec.scale_s[i], tec.scale_t[i]);
+ retval |= setTEOffset(i, (F32)tec.offset_s[i] / (F32)0x7FFF, (F32) tec.offset_t[i] / (F32) 0x7FFF);
+ retval |= setTERotation(i, ((F32)tec.image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
+ retval |= setTEBumpShinyFullbright(i, tec.bump[i]);
+ retval |= setTEMediaTexGen(i, tec.media_flags[i]);
+ retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF);
- coloru = LLColor4U(colors + 4*i);
+ retval |= setTEMaterialID(i, tec.material_ids[i]);
+
+ coloru = LLColor4U(tec.colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
// as all zeros. However, the subtraction and addition must be done in unsigned
@@ -1375,6 +1364,15 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
return retval;
}
+S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num)
+{
+ LLTEContents tec;
+ S32 retval = parseTEMessage(mesgsys, block_name, block_num, tec);
+ if (!retval)
+ return retval;
+ return applyParsedTEMessage(tec);
+}
+
S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
{
// use a negative block_num to indicate a single-block read (a non-variable block)
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 6a9c5e9639..6f3657cd9b 100644
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -290,6 +290,35 @@ public:
};
+// This code is not naming-standards compliant. Leaving it like this for
+// now to make the connection to code in
+// BOOL packTEMessage(LLDataPacker &dp) const;
+// more obvious. This should be refactored to remove the duplication, at which
+// point we can fix the names as well.
+// - Vir
+struct LLTEContents
+{
+ static const U32 MAX_TES = 32;
+
+ U8 image_data[MAX_TES*16];
+ U8 colors[MAX_TES*4];
+ F32 scale_s[MAX_TES];
+ F32 scale_t[MAX_TES];
+ S16 offset_s[MAX_TES];
+ S16 offset_t[MAX_TES];
+ S16 image_rot[MAX_TES];
+ U8 bump[MAX_TES];
+ U8 media_flags[MAX_TES];
+ U8 glow[MAX_TES];
+ LLMaterialID material_ids[MAX_TES];
+
+ static const U32 MAX_TE_BUFFER = 4096;
+ U8 packed_buffer[MAX_TE_BUFFER];
+
+ U32 size;
+ U32 face_count;
+};
+
class LLPrimitive : public LLXform
{
public:
@@ -366,6 +395,8 @@ public:
S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name);
S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks
BOOL unpackTEMessage(LLDataPacker &dp);
+ S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec);
+ S32 applyParsedTEMessage(LLTEContents& tec);
#ifdef CHECK_FOR_FINITE
inline void setPosition(const LLVector3& pos);