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authorErik Kundiman <erik@megapahit.org>2023-06-04 14:06:09 +0800
committerErik Kundiman <erik@megapahit.org>2023-07-19 12:42:28 +0800
commit71167486f2a22717c9d30161960b6a263dfc658f (patch)
tree2fa70010410231a5af966a195984b9daa17467ae /indra/llprimitive/llphysicsextensions/llphysicsextensions.cpp
parentfe29edcff99d5e69bb4cf401870f7503089cf69c (diff)
Stubs for missing implementations that use SDL
in order to get rid of this: error: invalid new-expression of abstract class type ‘LLWindowSDL’ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); note: because the following virtual functions are pure within ‘LLWindowSDL’: class LLWindowSDL : public LLWindow ^~~~~~~~~~~ virtual void* createSharedContext() = 0; ^~~~~~~~~~~~~~~~~~~ virtual void makeContextCurrent(void* context) = 0; ^~~~~~~~~~~~~~~~~~ virtual void destroySharedContext(void* context) = 0; ^~~~~~~~~~~~~~~~~~~~ virtual void toggleVSync(bool enable_vsync) = 0; ^~~~~~~~~~~ The window has been relying on some, mostly GL context related, methods. These methods are declared abstract, so for now they're implemented using member functions that do nothing, return nothing.
Diffstat (limited to 'indra/llprimitive/llphysicsextensions/llphysicsextensions.cpp')
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