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authorErik Kundiman <erik@megapahit.org>2025-07-29 07:07:29 +0800
committerErik Kundiman <erik@megapahit.org>2025-07-29 07:07:29 +0800
commitcb759bf9e0580b0c0799e33b8e7af1ea46a4c336 (patch)
tree403de432ee5431fdb5195cb21d81b1c0a01cec54 /indra/llprimitive/llmodelloader.h
parent2ec9d7fa779456112f36e963d1e169a71149662a (diff)
parent288bce100d1239dd98e1d0730c905cc5cbe6ad1b (diff)
Merge tag 'Second_Life_Release#288bce10-2025.05' into 2025.05
Diffstat (limited to 'indra/llprimitive/llmodelloader.h')
-rw-r--r--indra/llprimitive/llmodelloader.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h
index 06a17f006e..335d809386 100644
--- a/indra/llprimitive/llmodelloader.h
+++ b/indra/llprimitive/llmodelloader.h
@@ -109,6 +109,7 @@ public:
bool mTrySLM;
bool mCacheOnlyHitIfRigged; // ignore cached SLM if it does not contain rig info (and we want rig info)
+ bool mTexturesNeedScaling;
model_list mModelList;
// The scene is pretty much what ends up getting loaded for upload. Basically assign things to this guy if you want something uploaded.
@@ -170,9 +171,6 @@ public:
void stretch_extents(const LLModel* model, const LLMatrix4& mat);
- S32 mNumOfFetchingTextures ; // updated in the main thread
- bool areTexturesReady() { return !mNumOfFetchingTextures; } // called in the main thread.
-
bool verifyCount( int expected, int result );
//Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps)