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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-07-18 07:45:50 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-07-18 07:45:50 +0300 |
commit | adc058a6e06c8f532f4c0406c65694e87d86d707 (patch) | |
tree | 58ce8199ebe45200152a557e6801c61cbde34b92 /indra/llprimitive/llmodel.h | |
parent | 5482d6a92fcc2eb4f8506a521c2386849a2e9172 (diff) | |
parent | a65bc46b138b89200586b29fe729cbc7b0f0c8c4 (diff) |
Merge branch 'release/maint-b' into marchcat/b-develop
# Conflicts:
# autobuild.xml
# indra/cmake/JsonCpp.cmake
# indra/llimage/llimageworker.cpp
# indra/llmessage/CMakeLists.txt
# indra/llprimitive/llmodel.cpp
# indra/llprimitive/llmodelloader.cpp
# indra/llprimitive/llmodelloader.h
# indra/llwindow/llkeyboard.cpp
# indra/llwindow/llkeyboard.h
# indra/llwindow/llkeyboardheadless.cpp
# indra/llwindow/llkeyboardheadless.h
# indra/llwindow/llkeyboardsdl.cpp
# indra/llwindow/llkeyboardsdl.h
# indra/llwindow/llwindowsdl.cpp
# indra/llwindow/llwindowsdl.h
# indra/newview/app_settings/shaders/class1/deferred/screenSpaceReflUtil.glsl
# indra/newview/llappviewerlinux_api_dbus.cpp
# indra/newview/llconversationloglist.cpp
# indra/newview/lldirpicker.cpp
# indra/newview/llfilepicker.cpp
# indra/newview/llfloateremojipicker.cpp
# indra/newview/llfloaterpreferencesgraphicsadvanced.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpanelface.cpp
# indra/newview/llviewerobject.h
# indra/newview/llxmlrpctransaction.cpp
# indra/newview/viewer_manifest.py
Diffstat (limited to 'indra/llprimitive/llmodel.h')
-rw-r--r-- | indra/llprimitive/llmodel.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index b0cba2d655..bd2ac68bed 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -202,8 +202,8 @@ public: void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL); void remapVolumeFaces(); void optimizeVolumeFaces(); - void offsetMesh( const LLVector3& pivotPoint ); - void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); + void offsetMesh(const LLVector3& pivotPoint); + void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const; LLVector3 getTransformedCenter(const LLMatrix4& mat); //reorder face list based on mMaterialList in this and reference so |