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authorNat Goodspeed <nat@lindenlab.com>2024-08-28 20:47:43 -0400
committerNat Goodspeed <nat@lindenlab.com>2024-08-28 20:47:43 -0400
commitcde1174345224d33d6b45b1e3243fa39043223e5 (patch)
tree6c8db6e0499622d8c7206a11c997eb173ebd478f /indra/llprimitive/llmaterialtable.h
parent6f454ad8366ed33bbe199c3fc3ed69e6d3448cec (diff)
parent35efadf78315f9b351415930dca4fae251ef4dd0 (diff)
Merge branch 'main' into release/luau-scripting.
Diffstat (limited to 'indra/llprimitive/llmaterialtable.h')
-rw-r--r--indra/llprimitive/llmaterialtable.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llprimitive/llmaterialtable.h b/indra/llprimitive/llmaterialtable.h
index d612361041..7d1d5c7d34 100644
--- a/indra/llprimitive/llmaterialtable.h
+++ b/indra/llprimitive/llmaterialtable.h
@@ -106,15 +106,15 @@ public:
void initTableTransNames(std::map<std::string, std::string> namemap);
- BOOL add(U8 mcode, const std::string& name, const LLUUID &uuid);
- BOOL addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
- BOOL addShatterSound(U8 mcode, const LLUUID &uuid);
- BOOL addDensity(U8 mcode, const F32 &density);
- BOOL addFriction(U8 mcode, const F32 &friction);
- BOOL addRestitution(U8 mcode, const F32 &restitution);
- BOOL addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod);
+ bool add(U8 mcode, const std::string& name, const LLUUID &uuid);
+ bool addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid);
+ bool addShatterSound(U8 mcode, const LLUUID &uuid);
+ bool addDensity(U8 mcode, const F32 &density);
+ bool addFriction(U8 mcode, const F32 &friction);
+ bool addRestitution(U8 mcode, const F32 &restitution);
+ bool addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod);
LLUUID getDefaultTextureID(const std::string& name); // LLUUID::null if not found
LLUUID getDefaultTextureID(U8 mcode); // LLUUID::null if not found