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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/llprimitive/lldaeloader.h
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/llprimitive/lldaeloader.h')
-rw-r--r--indra/llprimitive/lldaeloader.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/indra/llprimitive/lldaeloader.h b/indra/llprimitive/lldaeloader.h
index 52ad908870..4531e03474 100644
--- a/indra/llprimitive/lldaeloader.h
+++ b/indra/llprimitive/lldaeloader.h
@@ -5,21 +5,21 @@
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2013, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -42,69 +42,69 @@ class domMesh;
class LLDAELoader : public LLModelLoader
{
public:
- typedef std::map<std::string, LLImportMaterial> material_map;
- typedef std::map<daeElement*, std::vector<LLPointer<LLModel> > > dae_model_map;
- dae_model_map mModelsMap;
-
- LLDAELoader(
- std::string filename,
- S32 lod,
- LLModelLoader::load_callback_t load_cb,
- LLModelLoader::joint_lookup_func_t joint_lookup_func,
- LLModelLoader::texture_load_func_t texture_load_func,
- LLModelLoader::state_callback_t state_cb,
- void* opaque_userdata,
- JointTransformMap& jointTransformMap,
- JointNameSet& jointsFromNodes,
+ typedef std::map<std::string, LLImportMaterial> material_map;
+ typedef std::map<daeElement*, std::vector<LLPointer<LLModel> > > dae_model_map;
+ dae_model_map mModelsMap;
+
+ LLDAELoader(
+ std::string filename,
+ S32 lod,
+ LLModelLoader::load_callback_t load_cb,
+ LLModelLoader::joint_lookup_func_t joint_lookup_func,
+ LLModelLoader::texture_load_func_t texture_load_func,
+ LLModelLoader::state_callback_t state_cb,
+ void* opaque_userdata,
+ JointTransformMap& jointTransformMap,
+ JointNameSet& jointsFromNodes,
std::map<std::string, std::string>& jointAliasMap,
- U32 maxJointsPerMesh,
- U32 modelLimit,
- bool preprocess);
- virtual ~LLDAELoader() ;
+ U32 maxJointsPerMesh,
+ U32 modelLimit,
+ bool preprocess);
+ virtual ~LLDAELoader() ;
- virtual bool OpenFile(const std::string& filename);
+ virtual bool OpenFile(const std::string& filename);
protected:
- void processElement(daeElement* element, bool& badElement, DAE* dae);
- void processDomModel(LLModel* model, DAE* dae, daeElement* pRoot, domMesh* mesh, domSkin* skin);
+ void processElement(daeElement* element, bool& badElement, DAE* dae);
+ void processDomModel(LLModel* model, DAE* dae, daeElement* pRoot, domMesh* mesh, domSkin* skin);
+
+ material_map getMaterials(LLModel* model, domInstance_geometry* instance_geo, DAE* dae);
+ LLImportMaterial profileToMaterial(domProfile_COMMON* material, DAE* dae);
+ LLColor4 getDaeColor(daeElement* element);
+
+ daeElement* getChildFromElement( daeElement* pElement, std::string const & name );
- material_map getMaterials(LLModel* model, domInstance_geometry* instance_geo, DAE* dae);
- LLImportMaterial profileToMaterial(domProfile_COMMON* material, DAE* dae);
- LLColor4 getDaeColor(daeElement* element);
-
- daeElement* getChildFromElement( daeElement* pElement, std::string const & name );
-
- bool isNodeAJoint( domNode* pNode );
- void processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms );
- void extractTranslation( domTranslate* pTranslate, LLMatrix4& transform );
- void extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform );
- void extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform );
- void buildJointToNodeMappingFromScene( daeElement* pRoot );
- void processJointToNodeMapping( domNode* pNode );
- void processChildJoints( domNode* pParentNode );
+ bool isNodeAJoint( domNode* pNode );
+ void processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms );
+ void extractTranslation( domTranslate* pTranslate, LLMatrix4& transform );
+ void extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform );
+ void extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform );
+ void buildJointToNodeMappingFromScene( daeElement* pRoot );
+ void processJointToNodeMapping( domNode* pNode );
+ void processChildJoints( domNode* pParentNode );
- bool verifyCount( int expected, int result );
+ bool verifyCount( int expected, int result );
- //Verify that a controller matches vertex counts
- bool verifyController( domController* pController );
+ //Verify that a controller matches vertex counts
+ bool verifyController( domController* pController );
- static bool addVolumeFacesFromDomMesh(LLModel* model, domMesh* mesh, LLSD& log_msg);
+ static bool addVolumeFacesFromDomMesh(LLModel* model, domMesh* mesh, LLSD& log_msg);
- // Loads a mesh breaking it into one or more models as necessary
- // to get around volume face limitations while retaining >8 materials
- //
- bool loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& models_out, U32 submodel_limit);
+ // Loads a mesh breaking it into one or more models as necessary
+ // to get around volume face limitations while retaining >8 materials
+ //
+ bool loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& models_out, U32 submodel_limit);
- static std::string getElementLabel(daeElement *element);
- static size_t getSuffixPosition(std::string label);
- static std::string getLodlessLabel(daeElement *element);
+ static std::string getElementLabel(daeElement *element);
+ static size_t getSuffixPosition(std::string label);
+ static std::string getLodlessLabel(daeElement *element);
- static std::string preprocessDAE(std::string filename);
+ static std::string preprocessDAE(std::string filename);
private:
- U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels
- bool mPreprocessDAE;
+ U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels
+ bool mPreprocessDAE;
};
#endif // LL_LLDAELLOADER_H