diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 11:16:27 +0300 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 11:16:27 +0300 |
commit | bccc10db9a90d365c353baebf443fde2030ce970 (patch) | |
tree | 2c2e1fd94b29667a809f8d7285d049f5ff5d424d /indra/llprimitive/lldaeloader.cpp | |
parent | 531cd34f670170ade57f8813fe48012b61a1d3c2 (diff) | |
parent | bb3c36f5cbc0c3b542045fd27255eee24e03da22 (diff) |
Merge branch 'main' into marchcat/x-b-merge
# Conflicts:
# autobuild.xml
# indra/cmake/ConfigurePkgConfig.cmake
# indra/cmake/ICU4C.cmake
# indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp
# indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h
# indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h
# indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
# indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h
# indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp
# indra/newview/llappviewerlinux_api.h
# indra/newview/llappviewerlinux_api_dbus.cpp
# indra/newview/llappviewerlinux_api_dbus.h
# indra/newview/llfloateremojipicker.cpp
# indra/newview/lloutfitslist.cpp
Diffstat (limited to 'indra/llprimitive/lldaeloader.cpp')
-rw-r--r-- | indra/llprimitive/lldaeloader.cpp | 4006 |
1 files changed, 2003 insertions, 2003 deletions
diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index de305ba15f..432ac5510c 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -65,86 +65,86 @@ std::string colladaVersion[VERSIONTYPE_COUNT+1] = { - "1.4.0", - "1.4.1", - "Unsupported" + "1.4.0", + "1.4.1", + "Unsupported" }; static const std::string lod_suffix[LLModel::NUM_LODS] = { - "_LOD0", - "_LOD1", - "_LOD2", - "", - "_PHYS", + "_LOD0", + "_LOD1", + "_LOD2", + "", + "_PHYS", }; const U32 LIMIT_MATERIALS_OUTPUT = 12; bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride, - domSource* &pos_source, domSource* &tc_source, domSource* &norm_source) + domSource* &pos_source, domSource* &tc_source, domSource* &norm_source) { - idx_stride = 0; - - for (U32 j = 0; j < inputs.getCount(); ++j) - { - idx_stride = llmax((S32) inputs[j]->getOffset(), idx_stride); - - if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0) - { //found vertex array - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - domVertices* vertices = (domVertices*) elem.cast(); - if ( !vertices ) - { - return false; - } - - domInputLocal_Array& v_inp = vertices->getInput_array(); - - - for (U32 k = 0; k < v_inp.getCount(); ++k) - { - if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) - { - pos_offset = inputs[j]->getOffset(); - - const domURIFragmentType& uri = v_inp[k]->getSource(); - daeElementRef elem = uri.getElement(); - pos_source = (domSource*) elem.cast(); - } - - if (strcmp(COMMON_PROFILE_INPUT_NORMAL, v_inp[k]->getSemantic()) == 0) - { - norm_offset = inputs[j]->getOffset(); - - const domURIFragmentType& uri = v_inp[k]->getSource(); - daeElementRef elem = uri.getElement(); - norm_source = (domSource*) elem.cast(); - } - } - } - - if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0) - { - //found normal array for this triangle list - norm_offset = inputs[j]->getOffset(); - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - norm_source = (domSource*) elem.cast(); - } - else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0) - { //found texCoords - tc_offset = inputs[j]->getOffset(); - const domURIFragmentType& uri = inputs[j]->getSource(); - daeElementRef elem = uri.getElement(); - tc_source = (domSource*) elem.cast(); - } - } - - idx_stride += 1; - - return true; + idx_stride = 0; + + for (U32 j = 0; j < inputs.getCount(); ++j) + { + idx_stride = llmax((S32) inputs[j]->getOffset(), idx_stride); + + if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[j]->getSemantic()) == 0) + { //found vertex array + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + domVertices* vertices = (domVertices*) elem.cast(); + if ( !vertices ) + { + return false; + } + + domInputLocal_Array& v_inp = vertices->getInput_array(); + + + for (U32 k = 0; k < v_inp.getCount(); ++k) + { + if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) + { + pos_offset = inputs[j]->getOffset(); + + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + pos_source = (domSource*) elem.cast(); + } + + if (strcmp(COMMON_PROFILE_INPUT_NORMAL, v_inp[k]->getSemantic()) == 0) + { + norm_offset = inputs[j]->getOffset(); + + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + norm_source = (domSource*) elem.cast(); + } + } + } + + if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[j]->getSemantic()) == 0) + { + //found normal array for this triangle list + norm_offset = inputs[j]->getOffset(); + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + norm_source = (domSource*) elem.cast(); + } + else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[j]->getSemantic()) == 0) + { //found texCoords + tc_offset = inputs[j]->getOffset(); + const domURIFragmentType& uri = inputs[j]->getSource(); + daeElementRef elem = uri.getElement(); + tc_source = (domSource*) elem.cast(); + } + } + + idx_stride += 1; + + return true; } LLModel::EModelStatus load_face_from_dom_triangles( @@ -153,59 +153,59 @@ LLModel::EModelStatus load_face_from_dom_triangles( domTrianglesRef& tri, LLSD& log_msg) { - LLVolumeFace face; - std::vector<LLVolumeFace::VertexData> verts; - std::vector<U16> indices; - - const domInputLocalOffset_Array& inputs = tri->getInput_array(); + LLVolumeFace face; + std::vector<LLVolumeFace::VertexData> verts; + std::vector<U16> indices; + + const domInputLocalOffset_Array& inputs = tri->getInput_array(); - S32 pos_offset = -1; - S32 tc_offset = -1; - S32 norm_offset = -1; + S32 pos_offset = -1; + S32 tc_offset = -1; + S32 norm_offset = -1; - domSource* pos_source = NULL; - domSource* tc_source = NULL; - domSource* norm_source = NULL; + domSource* pos_source = NULL; + domSource* tc_source = NULL; + domSource* norm_source = NULL; - S32 idx_stride = 0; + S32 idx_stride = 0; - if ( !get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) - { + if ( !get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) + { LLSD args; args["Message"] = "ParsingErrorBadElement"; log_msg.append(args); - return LLModel::BAD_ELEMENT; - } + return LLModel::BAD_ELEMENT; + } - if (!pos_source || !pos_source->getFloat_array()) - { - LL_WARNS() << "Unable to process mesh without position data; invalid model; invalid model." << LL_ENDL; + if (!pos_source || !pos_source->getFloat_array()) + { + LL_WARNS() << "Unable to process mesh without position data; invalid model; invalid model." << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorPositionInvalidModel"; log_msg.append(args); - return LLModel::BAD_ELEMENT; - } - - domPRef p = tri->getP(); - domListOfUInts& idx = p->getValue(); - - domListOfFloats dummy ; - domListOfFloats& v = pos_source ? pos_source->getFloat_array()->getValue() : dummy ; - domListOfFloats& tc = tc_source ? tc_source->getFloat_array()->getValue() : dummy ; - domListOfFloats& n = norm_source ? norm_source->getFloat_array()->getValue() : dummy ; - - if (pos_source) - { - if(v.getCount() == 0) - { - return LLModel::BAD_ELEMENT; - } - // VFExtents change - face.mExtents[0].set(v[0], v[1], v[2]); - face.mExtents[1].set(v[0], v[1], v[2]); - } - - LLVolumeFace::VertexMapData::PointMap point_map; + return LLModel::BAD_ELEMENT; + } + + domPRef p = tri->getP(); + domListOfUInts& idx = p->getValue(); + + domListOfFloats dummy ; + domListOfFloats& v = pos_source ? pos_source->getFloat_array()->getValue() : dummy ; + domListOfFloats& tc = tc_source ? tc_source->getFloat_array()->getValue() : dummy ; + domListOfFloats& n = norm_source ? norm_source->getFloat_array()->getValue() : dummy ; + + if (pos_source) + { + if(v.getCount() == 0) + { + return LLModel::BAD_ELEMENT; + } + // VFExtents change + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); + } + + LLVolumeFace::VertexMapData::PointMap point_map; if (idx_stride <= 0 || (pos_source && pos_offset >= idx_stride) @@ -217,152 +217,152 @@ LLModel::EModelStatus load_face_from_dom_triangles( LL_WARNS() << "Invalid pos_offset " << pos_offset << ", tc_offset " << tc_offset << " or norm_offset " << norm_offset << LL_ENDL; return LLModel::BAD_ELEMENT; } - - for (U32 i = 0; i < idx.getCount(); i += idx_stride) - { - LLVolumeFace::VertexData cv; - if (pos_source) - { - cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0], - v[idx[i+pos_offset]*3+1], - v[idx[i+pos_offset]*3+2])); - } - - if (tc_source) - { - cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0], - tc[idx[i+tc_offset]*2+1]); - } - - if (norm_source) - { - cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0], - n[idx[i+norm_offset]*3+1], - n[idx[i+norm_offset]*3+2])); - } - - BOOL found = FALSE; - - LLVolumeFace::VertexMapData::PointMap::iterator point_iter; - point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr())); - - if (point_iter != point_map.end()) - { - for (U32 j = 0; j < point_iter->second.size(); ++j) - { - // We have a matching loc - // - if ((point_iter->second)[j] == cv) - { - U16 shared_index = (point_iter->second)[j].mIndex; - - // Don't share verts within the same tri, degenerate - // + + for (U32 i = 0; i < idx.getCount(); i += idx_stride) + { + LLVolumeFace::VertexData cv; + if (pos_source) + { + cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0], + v[idx[i+pos_offset]*3+1], + v[idx[i+pos_offset]*3+2])); + } + + if (tc_source) + { + cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0], + tc[idx[i+tc_offset]*2+1]); + } + + if (norm_source) + { + cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0], + n[idx[i+norm_offset]*3+1], + n[idx[i+norm_offset]*3+2])); + } + + BOOL found = FALSE; + + LLVolumeFace::VertexMapData::PointMap::iterator point_iter; + point_iter = point_map.find(LLVector3(cv.getPosition().getF32ptr())); + + if (point_iter != point_map.end()) + { + for (U32 j = 0; j < point_iter->second.size(); ++j) + { + // We have a matching loc + // + if ((point_iter->second)[j] == cv) + { + U16 shared_index = (point_iter->second)[j].mIndex; + + // Don't share verts within the same tri, degenerate + // U32 indx_size = indices.size(); U32 verts_new_tri = indx_size % 3; if ((verts_new_tri < 1 || indices[indx_size - 1] != shared_index) && (verts_new_tri < 2 || indices[indx_size - 2] != shared_index)) - { - found = true; - indices.push_back(shared_index); - } - break; - } - } - } - - if (!found) - { - // VFExtents change - update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); - verts.push_back(cv); - if (verts.size() >= 65535) - { - //llerrs << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; - return LLModel::VERTEX_NUMBER_OVERFLOW ; - } - U16 index = (U16) (verts.size()-1); - indices.push_back(index); - - LLVolumeFace::VertexMapData d; - d.setPosition(cv.getPosition()); - d.mTexCoord = cv.mTexCoord; - d.setNormal(cv.getNormal()); - d.mIndex = index; - if (point_iter != point_map.end()) - { - point_iter->second.push_back(d); - } - else - { - point_map[LLVector3(d.getPosition().getF32ptr())].push_back(d); - } - } - - if (indices.size()%3 == 0 && verts.size() >= 65532) - { - std::string material; - - if (tri->getMaterial()) - { - material = std::string(tri->getMaterial()); - } - - materials.push_back(material); - face_list.push_back(face); - face_list.rbegin()->fillFromLegacyData(verts, indices); - LLVolumeFace& new_face = *face_list.rbegin(); - if (!norm_source) - { - //ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!tc_source) - { - //ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - - face = LLVolumeFace(); - // VFExtents change - face.mExtents[0].set(v[0], v[1], v[2]); - face.mExtents[1].set(v[0], v[1], v[2]); + { + found = true; + indices.push_back(shared_index); + } + break; + } + } + } + + if (!found) + { + // VFExtents change + update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); + verts.push_back(cv); + if (verts.size() >= 65535) + { + //llerrs << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; + return LLModel::VERTEX_NUMBER_OVERFLOW ; + } + U16 index = (U16) (verts.size()-1); + indices.push_back(index); + + LLVolumeFace::VertexMapData d; + d.setPosition(cv.getPosition()); + d.mTexCoord = cv.mTexCoord; + d.setNormal(cv.getNormal()); + d.mIndex = index; + if (point_iter != point_map.end()) + { + point_iter->second.push_back(d); + } + else + { + point_map[LLVector3(d.getPosition().getF32ptr())].push_back(d); + } + } + + if (indices.size()%3 == 0 && verts.size() >= 65532) + { + std::string material; + + if (tri->getMaterial()) + { + material = std::string(tri->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + + face = LLVolumeFace(); + // VFExtents change + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); verts.clear(); indices.clear(); point_map.clear(); - } - } - - if (!verts.empty()) - { - std::string material; - - if (tri->getMaterial()) - { - material = std::string(tri->getMaterial()); - } - - materials.push_back(material); - face_list.push_back(face); - - face_list.rbegin()->fillFromLegacyData(verts, indices); - LLVolumeFace& new_face = *face_list.rbegin(); - if (!norm_source) - { - //ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!tc_source) - { - //ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - } - - return LLModel::NO_ERRORS ; + } + } + + if (!verts.empty()) + { + std::string material; + + if (tri->getMaterial()) + { + material = std::string(tri->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; } LLModel::EModelStatus load_face_from_dom_polylist( @@ -371,534 +371,534 @@ LLModel::EModelStatus load_face_from_dom_polylist( domPolylistRef& poly, LLSD& log_msg) { - domPRef p = poly->getP(); - domListOfUInts& idx = p->getValue(); + domPRef p = poly->getP(); + domListOfUInts& idx = p->getValue(); + + if (idx.getCount() == 0) + { + return LLModel::NO_ERRORS ; + } - if (idx.getCount() == 0) - { - return LLModel::NO_ERRORS ; - } + const domInputLocalOffset_Array& inputs = poly->getInput_array(); - const domInputLocalOffset_Array& inputs = poly->getInput_array(); + domListOfUInts& vcount = poly->getVcount()->getValue(); - domListOfUInts& vcount = poly->getVcount()->getValue(); - - S32 pos_offset = -1; - S32 tc_offset = -1; - S32 norm_offset = -1; + S32 pos_offset = -1; + S32 tc_offset = -1; + S32 norm_offset = -1; - domSource* pos_source = NULL; - domSource* tc_source = NULL; - domSource* norm_source = NULL; + domSource* pos_source = NULL; + domSource* tc_source = NULL; + domSource* norm_source = NULL; - S32 idx_stride = 0; + S32 idx_stride = 0; - if (!get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) - { + if (!get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) + { LL_WARNS() << "Bad element." << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorBadElement"; log_msg.append(args); - return LLModel::BAD_ELEMENT; - } - - LLVolumeFace face; - - std::vector<U16> indices; - std::vector<LLVolumeFace::VertexData> verts; - - domListOfFloats v; - domListOfFloats tc; - domListOfFloats n; - - if (pos_source) - { - v = pos_source->getFloat_array()->getValue(); - // VFExtents change - face.mExtents[0].set(v[0], v[1], v[2]); - face.mExtents[1].set(v[0], v[1], v[2]); - } - - if (tc_source) - { - tc = tc_source->getFloat_array()->getValue(); - } - - if (norm_source) - { - n = norm_source->getFloat_array()->getValue(); - } - - LLVolumeFace::VertexMapData::PointMap point_map; - - U32 cur_idx = 0; - bool log_tc_msg = true; - for (U32 i = 0; i < vcount.getCount(); ++i) - { //for each polygon - U32 first_index = 0; - U32 last_index = 0; - for (U32 j = 0; j < vcount[i]; ++j) - { //for each vertex - - LLVolumeFace::VertexData cv; - - if (pos_source) - { - cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0], - v[idx[cur_idx+pos_offset]*3+1], - v[idx[cur_idx+pos_offset]*3+2]); - if (!cv.getPosition().isFinite3()) - { - LL_WARNS() << "Found NaN while loading position data from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + + LLVolumeFace face; + + std::vector<U16> indices; + std::vector<LLVolumeFace::VertexData> verts; + + domListOfFloats v; + domListOfFloats tc; + domListOfFloats n; + + if (pos_source) + { + v = pos_source->getFloat_array()->getValue(); + // VFExtents change + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); + } + + if (tc_source) + { + tc = tc_source->getFloat_array()->getValue(); + } + + if (norm_source) + { + n = norm_source->getFloat_array()->getValue(); + } + + LLVolumeFace::VertexMapData::PointMap point_map; + + U32 cur_idx = 0; + bool log_tc_msg = true; + for (U32 i = 0; i < vcount.getCount(); ++i) + { //for each polygon + U32 first_index = 0; + U32 last_index = 0; + for (U32 j = 0; j < vcount[i]; ++j) + { //for each vertex + + LLVolumeFace::VertexData cv; + + if (pos_source) + { + cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0], + v[idx[cur_idx+pos_offset]*3+1], + v[idx[cur_idx+pos_offset]*3+2]); + if (!cv.getPosition().isFinite3()) + { + LL_WARNS() << "Found NaN while loading position data from DAE-Model, invalid model." << LL_ENDL; LLSD args; args["Message"] = "PositionNaN"; log_msg.append(args); - return LLModel::BAD_ELEMENT; - } - } - - if (tc_source) - { - U64 idx_x = idx[cur_idx + tc_offset] * 2 + 0; - U64 idx_y = idx[cur_idx + tc_offset] * 2 + 1; - - if (idx_y < tc.getCount()) - { - cv.mTexCoord.setVec(tc[idx_x], tc[idx_y]); - } - else if (log_tc_msg) - { - log_tc_msg = false; - LL_WARNS() << "Texture coordinates data is not complete." << LL_ENDL; - LLSD args; - args["Message"] = "IncompleteTC"; - log_msg.append(args); - } - } - - if (norm_source) - { - cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0], - n[idx[cur_idx+norm_offset]*3+1], - n[idx[cur_idx+norm_offset]*3+2]); - - if (!cv.getNormal().isFinite3()) - { - LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL; + return LLModel::BAD_ELEMENT; + } + } + + if (tc_source) + { + U64 idx_x = idx[cur_idx + tc_offset] * 2 + 0; + U64 idx_y = idx[cur_idx + tc_offset] * 2 + 1; + + if (idx_y < tc.getCount()) + { + cv.mTexCoord.setVec(tc[idx_x], tc[idx_y]); + } + else if (log_tc_msg) + { + log_tc_msg = false; + LL_WARNS() << "Texture coordinates data is not complete." << LL_ENDL; + LLSD args; + args["Message"] = "IncompleteTC"; + log_msg.append(args); + } + } + + if (norm_source) + { + cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0], + n[idx[cur_idx+norm_offset]*3+1], + n[idx[cur_idx+norm_offset]*3+2]); + + if (!cv.getNormal().isFinite3()) + { + LL_WARNS() << "Found NaN while loading normals from DAE-Model, invalid model." << LL_ENDL; LLSD args; args["Message"] = "NormalsNaN"; log_msg.append(args); - return LLModel::BAD_ELEMENT; - } - } - - cur_idx += idx_stride; - - BOOL found = FALSE; - - LLVolumeFace::VertexMapData::PointMap::iterator point_iter; - LLVector3 pos3(cv.getPosition().getF32ptr()); - point_iter = point_map.find(pos3); - - if (point_iter != point_map.end()) - { - for (U32 k = 0; k < point_iter->second.size(); ++k) - { - if ((point_iter->second)[k] == cv) - { - found = TRUE; - U32 index = (point_iter->second)[k].mIndex; - if (j == 0) - { - first_index = index; - } - else if (j == 1) - { - last_index = index; - } - else - { - // if these are the same, we have a very, very skinny triangle (coincident verts on one or more edges) - // - llassert((first_index != last_index) && (last_index != index) && (first_index != index)); - indices.push_back(first_index); - indices.push_back(last_index); - indices.push_back(index); - last_index = index; - } - - break; - } - } - } - - if (!found) - { - // VFExtents change - update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); - verts.push_back(cv); - if (verts.size() >= 65535) - { - //llerrs << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; - return LLModel::VERTEX_NUMBER_OVERFLOW ; - } - U16 index = (U16) (verts.size()-1); - - if (j == 0) - { - first_index = index; - } - else if (j == 1) - { - last_index = index; - } - else - { - // detect very skinny degenerate triangles with collapsed edges - // - llassert((first_index != last_index) && (last_index != index) && (first_index != index)); - indices.push_back(first_index); - indices.push_back(last_index); - indices.push_back(index); - last_index = index; - } - - LLVolumeFace::VertexMapData d; - d.setPosition(cv.getPosition()); - d.mTexCoord = cv.mTexCoord; - d.setNormal(cv.getNormal()); - d.mIndex = index; - if (point_iter != point_map.end()) - { - point_iter->second.push_back(d); - } - else - { - point_map[pos3].push_back(d); - } - } - - if (indices.size()%3 == 0 && indices.size() >= 65532) - { - std::string material; - - if (poly->getMaterial()) - { - material = std::string(poly->getMaterial()); - } - - materials.push_back(material); - face_list.push_back(face); - face_list.rbegin()->fillFromLegacyData(verts, indices); - LLVolumeFace& new_face = *face_list.rbegin(); - if (!norm_source) - { - //ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!tc_source) - { - //ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - - face = LLVolumeFace(); - // VFExtents change - face.mExtents[0].set(v[0], v[1], v[2]); - face.mExtents[1].set(v[0], v[1], v[2]); - verts.clear(); - indices.clear(); - point_map.clear(); - } - } - } - - if (!verts.empty()) - { - std::string material; - - if (poly->getMaterial()) - { - material = std::string(poly->getMaterial()); - } - - materials.push_back(material); - face_list.push_back(face); - face_list.rbegin()->fillFromLegacyData(verts, indices); - - LLVolumeFace& new_face = *face_list.rbegin(); - if (!norm_source) - { - //ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!tc_source) - { - //ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - } - - return LLModel::NO_ERRORS ; + return LLModel::BAD_ELEMENT; + } + } + + cur_idx += idx_stride; + + BOOL found = FALSE; + + LLVolumeFace::VertexMapData::PointMap::iterator point_iter; + LLVector3 pos3(cv.getPosition().getF32ptr()); + point_iter = point_map.find(pos3); + + if (point_iter != point_map.end()) + { + for (U32 k = 0; k < point_iter->second.size(); ++k) + { + if ((point_iter->second)[k] == cv) + { + found = TRUE; + U32 index = (point_iter->second)[k].mIndex; + if (j == 0) + { + first_index = index; + } + else if (j == 1) + { + last_index = index; + } + else + { + // if these are the same, we have a very, very skinny triangle (coincident verts on one or more edges) + // + llassert((first_index != last_index) && (last_index != index) && (first_index != index)); + indices.push_back(first_index); + indices.push_back(last_index); + indices.push_back(index); + last_index = index; + } + + break; + } + } + } + + if (!found) + { + // VFExtents change + update_min_max(face.mExtents[0], face.mExtents[1], cv.getPosition()); + verts.push_back(cv); + if (verts.size() >= 65535) + { + //llerrs << "Attempted to write model exceeding 16-bit index buffer limitation." << LL_ENDL; + return LLModel::VERTEX_NUMBER_OVERFLOW ; + } + U16 index = (U16) (verts.size()-1); + + if (j == 0) + { + first_index = index; + } + else if (j == 1) + { + last_index = index; + } + else + { + // detect very skinny degenerate triangles with collapsed edges + // + llassert((first_index != last_index) && (last_index != index) && (first_index != index)); + indices.push_back(first_index); + indices.push_back(last_index); + indices.push_back(index); + last_index = index; + } + + LLVolumeFace::VertexMapData d; + d.setPosition(cv.getPosition()); + d.mTexCoord = cv.mTexCoord; + d.setNormal(cv.getNormal()); + d.mIndex = index; + if (point_iter != point_map.end()) + { + point_iter->second.push_back(d); + } + else + { + point_map[pos3].push_back(d); + } + } + + if (indices.size()%3 == 0 && indices.size() >= 65532) + { + std::string material; + + if (poly->getMaterial()) + { + material = std::string(poly->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + + face = LLVolumeFace(); + // VFExtents change + face.mExtents[0].set(v[0], v[1], v[2]); + face.mExtents[1].set(v[0], v[1], v[2]); + verts.clear(); + indices.clear(); + point_map.clear(); + } + } + } + + if (!verts.empty()) + { + std::string material; + + if (poly->getMaterial()) + { + material = std::string(poly->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!norm_source) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!tc_source) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; } LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domPolygonsRef& poly) { - LLVolumeFace face; - std::vector<U16> indices; - std::vector<LLVolumeFace::VertexData> verts; - - const domInputLocalOffset_Array& inputs = poly->getInput_array(); - - S32 v_offset = -1; - S32 n_offset = -1; - S32 t_offset = -1; - - domListOfFloats* v = NULL; - domListOfFloats* n = NULL; - domListOfFloats* t = NULL; - - U32 stride = 0; - for (U32 i = 0; i < inputs.getCount(); ++i) - { - stride = llmax((U32) inputs[i]->getOffset()+1, stride); - - if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[i]->getSemantic()) == 0) - { //found vertex array - v_offset = inputs[i]->getOffset(); - - const domURIFragmentType& uri = inputs[i]->getSource(); - daeElementRef elem = uri.getElement(); - domVertices* vertices = (domVertices*) elem.cast(); - if (!vertices) - { - return LLModel::BAD_ELEMENT; - } - domInputLocal_Array& v_inp = vertices->getInput_array(); - - for (U32 k = 0; k < v_inp.getCount(); ++k) - { - if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) - { - const domURIFragmentType& uri = v_inp[k]->getSource(); - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - if (!src) - { - return LLModel::BAD_ELEMENT; - } - v = &(src->getFloat_array()->getValue()); - } - } - } - else if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[i]->getSemantic()) == 0) - { - n_offset = inputs[i]->getOffset(); - //found normal array for this triangle list - const domURIFragmentType& uri = inputs[i]->getSource(); - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - if (!src) - { - return LLModel::BAD_ELEMENT; - } - n = &(src->getFloat_array()->getValue()); - } - else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[i]->getSemantic()) == 0 && inputs[i]->getSet() == 0) - { //found texCoords - t_offset = inputs[i]->getOffset(); - const domURIFragmentType& uri = inputs[i]->getSource(); - daeElementRef elem = uri.getElement(); - domSource* src = (domSource*) elem.cast(); - if (!src) - { - return LLModel::BAD_ELEMENT; - } - t = &(src->getFloat_array()->getValue()); - } - } - - domP_Array& ps = poly->getP_array(); - - //make a triangle list in <verts> - for (U32 i = 0; i < ps.getCount(); ++i) - { //for each polygon - domListOfUInts& idx = ps[i]->getValue(); - for (U32 j = 0; j < idx.getCount()/stride; ++j) - { //for each vertex - if (j > 2) - { - U32 size = verts.size(); - LLVolumeFace::VertexData v0 = verts[size-3]; - LLVolumeFace::VertexData v1 = verts[size-1]; - - verts.push_back(v0); - verts.push_back(v1); - } - - LLVolumeFace::VertexData vert; - - - if (v) - { - U32 v_idx = idx[j*stride+v_offset]*3; - v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); - vert.getPosition().set(v->get(v_idx), - v->get(v_idx+1), - v->get(v_idx+2)); - } - - //bounds check n and t lookups because some FBX to DAE converters - //use negative indices and empty arrays to indicate data does not exist - //for a particular channel - if (n && n->getCount() > 0) - { - U32 n_idx = idx[j*stride+n_offset]*3; - n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); - vert.getNormal().set(n->get(n_idx), - n->get(n_idx+1), - n->get(n_idx+2)); - } - else - { - vert.getNormal().clear(); - } - - - if (t && t->getCount() > 0) - { - U32 t_idx = idx[j*stride+t_offset]*2; - t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); - vert.mTexCoord.setVec(t->get(t_idx), - t->get(t_idx+1)); - } - else - { - vert.mTexCoord.clear(); - } - - - verts.push_back(vert); - } - } - - if (verts.empty()) - { - return LLModel::NO_ERRORS; - } - // VFExtents change - face.mExtents[0] = verts[0].getPosition(); - face.mExtents[1] = verts[0].getPosition(); - - //create a map of unique vertices to indices - std::map<LLVolumeFace::VertexData, U32> vert_idx; - - U32 cur_idx = 0; - for (U32 i = 0; i < verts.size(); ++i) - { - std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.find(verts[i]); - if (iter == vert_idx.end()) - { - vert_idx[verts[i]] = cur_idx++; - } - } + LLVolumeFace face; + std::vector<U16> indices; + std::vector<LLVolumeFace::VertexData> verts; + + const domInputLocalOffset_Array& inputs = poly->getInput_array(); + + S32 v_offset = -1; + S32 n_offset = -1; + S32 t_offset = -1; + + domListOfFloats* v = NULL; + domListOfFloats* n = NULL; + domListOfFloats* t = NULL; + + U32 stride = 0; + for (U32 i = 0; i < inputs.getCount(); ++i) + { + stride = llmax((U32) inputs[i]->getOffset()+1, stride); + + if (strcmp(COMMON_PROFILE_INPUT_VERTEX, inputs[i]->getSemantic()) == 0) + { //found vertex array + v_offset = inputs[i]->getOffset(); + + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domVertices* vertices = (domVertices*) elem.cast(); + if (!vertices) + { + return LLModel::BAD_ELEMENT; + } + domInputLocal_Array& v_inp = vertices->getInput_array(); + + for (U32 k = 0; k < v_inp.getCount(); ++k) + { + if (strcmp(COMMON_PROFILE_INPUT_POSITION, v_inp[k]->getSemantic()) == 0) + { + const domURIFragmentType& uri = v_inp[k]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } + v = &(src->getFloat_array()->getValue()); + } + } + } + else if (strcmp(COMMON_PROFILE_INPUT_NORMAL, inputs[i]->getSemantic()) == 0) + { + n_offset = inputs[i]->getOffset(); + //found normal array for this triangle list + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } + n = &(src->getFloat_array()->getValue()); + } + else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[i]->getSemantic()) == 0 && inputs[i]->getSet() == 0) + { //found texCoords + t_offset = inputs[i]->getOffset(); + const domURIFragmentType& uri = inputs[i]->getSource(); + daeElementRef elem = uri.getElement(); + domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } + t = &(src->getFloat_array()->getValue()); + } + } + + domP_Array& ps = poly->getP_array(); + + //make a triangle list in <verts> + for (U32 i = 0; i < ps.getCount(); ++i) + { //for each polygon + domListOfUInts& idx = ps[i]->getValue(); + for (U32 j = 0; j < idx.getCount()/stride; ++j) + { //for each vertex + if (j > 2) + { + U32 size = verts.size(); + LLVolumeFace::VertexData v0 = verts[size-3]; + LLVolumeFace::VertexData v1 = verts[size-1]; + + verts.push_back(v0); + verts.push_back(v1); + } + + LLVolumeFace::VertexData vert; + + + if (v) + { + U32 v_idx = idx[j*stride+v_offset]*3; + v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); + vert.getPosition().set(v->get(v_idx), + v->get(v_idx+1), + v->get(v_idx+2)); + } + + //bounds check n and t lookups because some FBX to DAE converters + //use negative indices and empty arrays to indicate data does not exist + //for a particular channel + if (n && n->getCount() > 0) + { + U32 n_idx = idx[j*stride+n_offset]*3; + n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); + vert.getNormal().set(n->get(n_idx), + n->get(n_idx+1), + n->get(n_idx+2)); + } + else + { + vert.getNormal().clear(); + } + + + if (t && t->getCount() > 0) + { + U32 t_idx = idx[j*stride+t_offset]*2; + t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); + vert.mTexCoord.setVec(t->get(t_idx), + t->get(t_idx+1)); + } + else + { + vert.mTexCoord.clear(); + } + + + verts.push_back(vert); + } + } + + if (verts.empty()) + { + return LLModel::NO_ERRORS; + } + // VFExtents change + face.mExtents[0] = verts[0].getPosition(); + face.mExtents[1] = verts[0].getPosition(); + + //create a map of unique vertices to indices + std::map<LLVolumeFace::VertexData, U32> vert_idx; + + U32 cur_idx = 0; + for (U32 i = 0; i < verts.size(); ++i) + { + std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.find(verts[i]); + if (iter == vert_idx.end()) + { + vert_idx[verts[i]] = cur_idx++; + } + } // Viewer can only fit U16 vertices, shouldn't we do some checks here and return overflow if result has more? llassert(vert_idx.size() < U16_MAX); - //build vertex array from map - std::vector<LLVolumeFace::VertexData> new_verts; - new_verts.resize(vert_idx.size()); + //build vertex array from map + std::vector<LLVolumeFace::VertexData> new_verts; + new_verts.resize(vert_idx.size()); - for (std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.begin(); iter != vert_idx.end(); ++iter) - { - new_verts[iter->second] = iter->first; - // VFExtents change - update_min_max(face.mExtents[0], face.mExtents[1], iter->first.getPosition()); - } + for (std::map<LLVolumeFace::VertexData, U32>::iterator iter = vert_idx.begin(); iter != vert_idx.end(); ++iter) + { + new_verts[iter->second] = iter->first; + // VFExtents change + update_min_max(face.mExtents[0], face.mExtents[1], iter->first.getPosition()); + } - //build index array from map - indices.resize(verts.size()); + //build index array from map + indices.resize(verts.size()); - for (U32 i = 0; i < verts.size(); ++i) - { - indices[i] = vert_idx[verts[i]]; + for (U32 i = 0; i < verts.size(); ++i) + { + indices[i] = vert_idx[verts[i]]; if (i % 3 != 0) // assumes GL_TRIANGLES, compare 0-1, 1-2, 3-4, 4-5 but not 2-3 or 5-6 { // A faulty degenerate triangle detection (triangle with 0 area), // probably should be a warning and not an assert llassert(!i || (indices[i-1] != indices[i])); } - } + } - // DEBUG just build an expanded triangle list - /*for (U32 i = 0; i < verts.size(); ++i) - { - indices.push_back((U16) i); - update_min_max(face.mExtents[0], face.mExtents[1], verts[i].getPosition()); - }*/ + // DEBUG just build an expanded triangle list + /*for (U32 i = 0; i < verts.size(); ++i) + { + indices.push_back((U16) i); + update_min_max(face.mExtents[0], face.mExtents[1], verts[i].getPosition()); + }*/ if (!new_verts.empty()) - { - std::string material; - - if (poly->getMaterial()) - { - material = std::string(poly->getMaterial()); - } - - materials.push_back(material); - face_list.push_back(face); - face_list.rbegin()->fillFromLegacyData(new_verts, indices); - - LLVolumeFace& new_face = *face_list.rbegin(); - if (!n) - { - //ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!t) - { - //ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; - } - } - - return LLModel::NO_ERRORS ; + { + std::string material; + + if (poly->getMaterial()) + { + material = std::string(poly->getMaterial()); + } + + materials.push_back(material); + face_list.push_back(face); + face_list.rbegin()->fillFromLegacyData(new_verts, indices); + + LLVolumeFace& new_face = *face_list.rbegin(); + if (!n) + { + //ll_aligned_free_16(new_face.mNormals); + new_face.mNormals = NULL; + } + + if (!t) + { + //ll_aligned_free_16(new_face.mTexCoords); + new_face.mTexCoords = NULL; + } + } + + return LLModel::NO_ERRORS ; } //----------------------------------------------------------------------------- // LLDAELoader //----------------------------------------------------------------------------- LLDAELoader::LLDAELoader( - std::string filename, - S32 lod, - load_callback_t load_cb, - joint_lookup_func_t joint_lookup_func, - texture_load_func_t texture_load_func, - state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointTransformMap, - JointNameSet& jointsFromNodes, - std::map<std::string, std::string>& jointAliasMap, - U32 maxJointsPerMesh, - U32 modelLimit, - bool preprocess) + std::string filename, + S32 lod, + load_callback_t load_cb, + joint_lookup_func_t joint_lookup_func, + texture_load_func_t texture_load_func, + state_callback_t state_cb, + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + std::map<std::string, std::string>& jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + bool preprocess) : LLModelLoader( - filename, - lod, - load_cb, - joint_lookup_func, - texture_load_func, - state_cb, - opaque_userdata, - jointTransformMap, - jointsFromNodes, + filename, + lod, + load_cb, + joint_lookup_func, + texture_load_func, + state_cb, + opaque_userdata, + jointTransformMap, + jointsFromNodes, jointAliasMap, maxJointsPerMesh), mGeneratedModelLimit(modelLimit), @@ -912,345 +912,345 @@ LLDAELoader::~LLDAELoader() struct ModelSort { - bool operator()(const LLPointer< LLModel >& lhs, const LLPointer< LLModel >& rhs) - { + bool operator()(const LLPointer< LLModel >& lhs, const LLPointer< LLModel >& rhs) + { if (lhs->mSubmodelID < rhs->mSubmodelID) { return true; } - return LLStringUtil::compareInsensitive(lhs->mLabel, rhs->mLabel) < 0; - } + return LLStringUtil::compareInsensitive(lhs->mLabel, rhs->mLabel) < 0; + } }; bool LLDAELoader::OpenFile(const std::string& filename) { - setLoadState( READING_FILE ); - - //no suitable slm exists, load from the .dae file - - // Collada expects file and folder names to be escaped - // Note: cdom::nativePathToUri() - const char* allowed = - "ABCDEFGHIJKLMNOPQRSTUVWXYZ" - "abcdefghijklmnopqrstuvwxyz" - "0123456789" - "%-._~:\"|\\/"; - std::string uri_filename = LLURI::escape(filename, allowed); - - DAE dae; - domCOLLADA* dom; - if (mPreprocessDAE) - { - dom = dae.openFromMemory(uri_filename, preprocessDAE(filename).c_str()); - } - else - { - LL_INFOS() << "Skipping dae preprocessing" << LL_ENDL; - dom = dae.open(uri_filename); - } - - if (!dom) - { - LL_INFOS() <<" Error with dae - traditionally indicates a corrupt file."<<LL_ENDL; + setLoadState( READING_FILE ); + + //no suitable slm exists, load from the .dae file + + // Collada expects file and folder names to be escaped + // Note: cdom::nativePathToUri() + const char* allowed = + "ABCDEFGHIJKLMNOPQRSTUVWXYZ" + "abcdefghijklmnopqrstuvwxyz" + "0123456789" + "%-._~:\"|\\/"; + std::string uri_filename = LLURI::escape(filename, allowed); + + DAE dae; + domCOLLADA* dom; + if (mPreprocessDAE) + { + dom = dae.openFromMemory(uri_filename, preprocessDAE(filename).c_str()); + } + else + { + LL_INFOS() << "Skipping dae preprocessing" << LL_ENDL; + dom = dae.open(uri_filename); + } + + if (!dom) + { + LL_INFOS() <<" Error with dae - traditionally indicates a corrupt file."<<LL_ENDL; LLSD args; args["Message"] = "ParsingErrorCorrupt"; mWarningsArray.append(args); - setLoadState( ERROR_PARSING ); - return false; - } - //Dom version - daeString domVersion = dae.getDomVersion(); - std::string sldom(domVersion); - LL_INFOS()<<"Collada Importer Version: "<<sldom<<LL_ENDL; - //Dae version - domVersionType docVersion = dom->getVersion(); - //0=1.4 - //1=1.4.1 - //2=Currently unsupported, however may work - if (docVersion > 1 ) - { - docVersion = VERSIONTYPE_COUNT; - } - LL_INFOS()<<"Dae version "<<colladaVersion[docVersion]<<LL_ENDL; - - - daeDatabase* db = dae.getDatabase(); - - daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); - - daeDocument* doc = dae.getDoc(uri_filename); - if (!doc) - { - LL_WARNS() << "can't find internal doc" << LL_ENDL; + setLoadState( ERROR_PARSING ); + return false; + } + //Dom version + daeString domVersion = dae.getDomVersion(); + std::string sldom(domVersion); + LL_INFOS()<<"Collada Importer Version: "<<sldom<<LL_ENDL; + //Dae version + domVersionType docVersion = dom->getVersion(); + //0=1.4 + //1=1.4.1 + //2=Currently unsupported, however may work + if (docVersion > 1 ) + { + docVersion = VERSIONTYPE_COUNT; + } + LL_INFOS()<<"Dae version "<<colladaVersion[docVersion]<<LL_ENDL; + + + daeDatabase* db = dae.getDatabase(); + + daeInt count = db->getElementCount(NULL, COLLADA_TYPE_MESH); + + daeDocument* doc = dae.getDoc(uri_filename); + if (!doc) + { + LL_WARNS() << "can't find internal doc" << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorNoDoc"; mWarningsArray.append(args); - return false; - } - - daeElement* root = doc->getDomRoot(); - if (!root) - { - LL_WARNS() << "document has no root" << LL_ENDL; + return false; + } + + daeElement* root = doc->getDomRoot(); + if (!root) + { + LL_WARNS() << "document has no root" << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorNoRoot"; mWarningsArray.append(args); - return false; - } - - //Verify some basic properties of the dae - //1. Basic validity check on controller - U32 controllerCount = (int) db->getElementCount( NULL, "controller" ); - bool result = false; - for ( int i=0; i<controllerCount; ++i ) - { - domController* pController = NULL; - db->getElement( (daeElement**) &pController, i , NULL, "controller" ); - result = verifyController( pController ); - if (!result) - { - LL_INFOS() << "Could not verify controller" << LL_ENDL; + return false; + } + + //Verify some basic properties of the dae + //1. Basic validity check on controller + U32 controllerCount = (int) db->getElementCount( NULL, "controller" ); + bool result = false; + for ( int i=0; i<controllerCount; ++i ) + { + domController* pController = NULL; + db->getElement( (daeElement**) &pController, i , NULL, "controller" ); + result = verifyController( pController ); + if (!result) + { + LL_INFOS() << "Could not verify controller" << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorBadElement"; mWarningsArray.append(args); - setLoadState( ERROR_PARSING ); - return true; - } - } - - - //get unit scale - mTransform.setIdentity(); - - domAsset::domUnit* unit = daeSafeCast<domAsset::domUnit>(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID()))); - - if (unit) - { - F32 meter = unit->getMeter(); - mTransform.mMatrix[0][0] = meter; - mTransform.mMatrix[1][1] = meter; - mTransform.mMatrix[2][2] = meter; - } - - //get up axis rotation - LLMatrix4 rotation; - - domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP - domAsset::domUp_axis* up_axis = - daeSafeCast<domAsset::domUp_axis>(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID()))); - - if (up_axis) - { - up = up_axis->getValue(); - } - - if (up == UPAXISTYPE_X_UP) - { - rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); - } - else if (up == UPAXISTYPE_Y_UP) - { - rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f); - } - - rotation *= mTransform; - mTransform = rotation; - - mTransform.condition(); - - U32 submodel_limit = count > 0 ? mGeneratedModelLimit/count : 0; - for (daeInt idx = 0; idx < count; ++idx) - { //build map of domEntities to LLModel - domMesh* mesh = NULL; - db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH); - - if (mesh) - { - - std::vector<LLModel*> models; - - loadModelsFromDomMesh(mesh, models, submodel_limit); - - std::vector<LLModel*>::iterator i; - i = models.begin(); - while (i != models.end()) - { - LLModel* mdl = *i; - if(mdl->getStatus() != LLModel::NO_ERRORS) - { - setLoadState(ERROR_MODEL + mdl->getStatus()) ; - return false; //abort - } - - if (mdl && validate_model(mdl)) - { - mModelList.push_back(mdl); - mModelsMap[mesh].push_back(mdl); - } - i++; - } - } - } - - std::sort(mModelList.begin(), mModelList.end(), ModelSort()); - - model_list::iterator model_iter = mModelList.begin(); - while (model_iter != mModelList.end()) - { - LLModel* mdl = *model_iter; - U32 material_count = mdl->mMaterialList.size(); - LL_INFOS() << "Importing " << mdl->mLabel << " model with " << material_count << " material references" << LL_ENDL; - std::vector<std::string>::iterator mat_iter = mdl->mMaterialList.begin(); - std::vector<std::string>::iterator end_iter = material_count > LIMIT_MATERIALS_OUTPUT - ? mat_iter + LIMIT_MATERIALS_OUTPUT - : mdl->mMaterialList.end(); - while (mat_iter != end_iter) - { - LL_INFOS() << mdl->mLabel << " references " << (*mat_iter) << LL_ENDL; - mat_iter++; - } - model_iter++; - } - - count = db->getElementCount(NULL, COLLADA_TYPE_SKIN); - for (daeInt idx = 0; idx < count; ++idx) - { //add skinned meshes as instances - domSkin* skin = NULL; - db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN); - - if (skin) - { - if (domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement())) - { - if (domMesh* mesh = geom->getMesh()) - { - dae_model_map::const_iterator it = mModelsMap.find(mesh); - if (it != mModelsMap.end()) - { - for (const LLPointer<LLModel>& model : it->second) - { - LLDAELoader::processDomModel(model, &dae, root, mesh, skin); - } - } - } - } - } - } - - LL_INFOS()<< "Collada skins processed: " << count <<LL_ENDL; - - daeElement* scene = root->getDescendant("visual_scene"); - - if (!scene) - { - LL_WARNS() << "document has no visual_scene" << LL_ENDL; + setLoadState( ERROR_PARSING ); + return true; + } + } + + + //get unit scale + mTransform.setIdentity(); + + domAsset::domUnit* unit = daeSafeCast<domAsset::domUnit>(root->getDescendant(daeElement::matchType(domAsset::domUnit::ID()))); + + if (unit) + { + F32 meter = unit->getMeter(); + mTransform.mMatrix[0][0] = meter; + mTransform.mMatrix[1][1] = meter; + mTransform.mMatrix[2][2] = meter; + } + + //get up axis rotation + LLMatrix4 rotation; + + domUpAxisType up = UPAXISTYPE_Y_UP; // default is Y_UP + domAsset::domUp_axis* up_axis = + daeSafeCast<domAsset::domUp_axis>(root->getDescendant(daeElement::matchType(domAsset::domUp_axis::ID()))); + + if (up_axis) + { + up = up_axis->getValue(); + } + + if (up == UPAXISTYPE_X_UP) + { + rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); + } + else if (up == UPAXISTYPE_Y_UP) + { + rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f); + } + + rotation *= mTransform; + mTransform = rotation; + + mTransform.condition(); + + U32 submodel_limit = count > 0 ? mGeneratedModelLimit/count : 0; + for (daeInt idx = 0; idx < count; ++idx) + { //build map of domEntities to LLModel + domMesh* mesh = NULL; + db->getElement((daeElement**) &mesh, idx, NULL, COLLADA_TYPE_MESH); + + if (mesh) + { + + std::vector<LLModel*> models; + + loadModelsFromDomMesh(mesh, models, submodel_limit); + + std::vector<LLModel*>::iterator i; + i = models.begin(); + while (i != models.end()) + { + LLModel* mdl = *i; + if(mdl->getStatus() != LLModel::NO_ERRORS) + { + setLoadState(ERROR_MODEL + mdl->getStatus()) ; + return false; //abort + } + + if (mdl && validate_model(mdl)) + { + mModelList.push_back(mdl); + mModelsMap[mesh].push_back(mdl); + } + i++; + } + } + } + + std::sort(mModelList.begin(), mModelList.end(), ModelSort()); + + model_list::iterator model_iter = mModelList.begin(); + while (model_iter != mModelList.end()) + { + LLModel* mdl = *model_iter; + U32 material_count = mdl->mMaterialList.size(); + LL_INFOS() << "Importing " << mdl->mLabel << " model with " << material_count << " material references" << LL_ENDL; + std::vector<std::string>::iterator mat_iter = mdl->mMaterialList.begin(); + std::vector<std::string>::iterator end_iter = material_count > LIMIT_MATERIALS_OUTPUT + ? mat_iter + LIMIT_MATERIALS_OUTPUT + : mdl->mMaterialList.end(); + while (mat_iter != end_iter) + { + LL_INFOS() << mdl->mLabel << " references " << (*mat_iter) << LL_ENDL; + mat_iter++; + } + model_iter++; + } + + count = db->getElementCount(NULL, COLLADA_TYPE_SKIN); + for (daeInt idx = 0; idx < count; ++idx) + { //add skinned meshes as instances + domSkin* skin = NULL; + db->getElement((daeElement**) &skin, idx, NULL, COLLADA_TYPE_SKIN); + + if (skin) + { + if (domGeometry* geom = daeSafeCast<domGeometry>(skin->getSource().getElement())) + { + if (domMesh* mesh = geom->getMesh()) + { + dae_model_map::const_iterator it = mModelsMap.find(mesh); + if (it != mModelsMap.end()) + { + for (const LLPointer<LLModel>& model : it->second) + { + LLDAELoader::processDomModel(model, &dae, root, mesh, skin); + } + } + } + } + } + } + + LL_INFOS()<< "Collada skins processed: " << count <<LL_ENDL; + + daeElement* scene = root->getDescendant("visual_scene"); + + if (!scene) + { + LL_WARNS() << "document has no visual_scene" << LL_ENDL; LLSD args; args["Message"] = "ParsingErrorNoScene"; mWarningsArray.append(args); - setLoadState( ERROR_PARSING ); - return true; - } - - setLoadState( DONE ); - - bool badElement = false; - - processElement( scene, badElement, &dae); - - if ( badElement ) - { - LL_INFOS()<<"Scene could not be parsed"<<LL_ENDL; + setLoadState( ERROR_PARSING ); + return true; + } + + setLoadState( DONE ); + + bool badElement = false; + + processElement( scene, badElement, &dae); + + if ( badElement ) + { + LL_INFOS()<<"Scene could not be parsed"<<LL_ENDL; LLSD args; args["Message"] = "ParsingErrorCantParseScene"; mWarningsArray.append(args); - setLoadState( ERROR_PARSING ); - } - - return true; + setLoadState( ERROR_PARSING ); + } + + return true; } std::string LLDAELoader::preprocessDAE(std::string filename) { - // Open a DAE file for some preprocessing (like removing space characters in IDs), see MAINT-5678 - llifstream inFile; - inFile.open(filename.c_str(), std::ios_base::in); - std::stringstream strStream; - strStream << inFile.rdbuf(); - std::string buffer = strStream.str(); - - LL_INFOS() << "Preprocessing dae file to remove spaces from the names, ids, etc." << LL_ENDL; - - try - { - boost::regex re("\"[\\w\\.@#$-]*(\\s[\\w\\.@#$-]*)+\""); - boost::sregex_iterator next(buffer.begin(), buffer.end(), re); - boost::sregex_iterator end; - while (next != end) - { - boost::smatch match = *next; - std::string s = match.str(); - LL_INFOS() << s << " found" << LL_ENDL; - boost::replace_all(s, " ", "_"); - LL_INFOS() << "Replacing with " << s << LL_ENDL; - boost::replace_all(buffer, match.str(), s); - next++; - } - } - catch (boost::regex_error &) - { - LL_INFOS() << "Regex error" << LL_ENDL; - } - - return buffer; + // Open a DAE file for some preprocessing (like removing space characters in IDs), see MAINT-5678 + llifstream inFile; + inFile.open(filename.c_str(), std::ios_base::in); + std::stringstream strStream; + strStream << inFile.rdbuf(); + std::string buffer = strStream.str(); + + LL_INFOS() << "Preprocessing dae file to remove spaces from the names, ids, etc." << LL_ENDL; + + try + { + boost::regex re("\"[\\w\\.@#$-]*(\\s[\\w\\.@#$-]*)+\""); + boost::sregex_iterator next(buffer.begin(), buffer.end(), re); + boost::sregex_iterator end; + while (next != end) + { + boost::smatch match = *next; + std::string s = match.str(); + LL_INFOS() << s << " found" << LL_ENDL; + boost::replace_all(s, " ", "_"); + LL_INFOS() << "Replacing with " << s << LL_ENDL; + boost::replace_all(buffer, match.str(), s); + next++; + } + } + catch (boost::regex_error &) + { + LL_INFOS() << "Regex error" << LL_ENDL; + } + + return buffer; } void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, domMesh* mesh, domSkin* skin) { - llassert(model && dae && mesh && skin); + llassert(model && dae && mesh && skin); - if (model) - { - LLVector3 mesh_scale_vector; - LLVector3 mesh_translation_vector; - model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + if (model) + { + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - LLMatrix4 normalized_transformation; - normalized_transformation.setTranslation(mesh_translation_vector); + LLMatrix4 normalized_transformation; + normalized_transformation.setTranslation(mesh_translation_vector); - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= normalized_transformation; - normalized_transformation = mesh_scale; + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= normalized_transformation; + normalized_transformation = mesh_scale; - glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); - inv_mat = inv_mat.inverse(); - LLMatrix4 inverse_normalized_transformation(inv_mat.m); + glh::matrix4f inv_mat((F32*) normalized_transformation.mMatrix); + inv_mat = inv_mat.inverse(); + LLMatrix4 inverse_normalized_transformation(inv_mat.m); - domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); + domSkin::domBind_shape_matrix* bind_mat = skin->getBind_shape_matrix(); - if (bind_mat) - { //get bind shape matrix - domFloat4x4& dom_value = bind_mat->getValue(); + if (bind_mat) + { //get bind shape matrix + domFloat4x4& dom_value = bind_mat->getValue(); - LLMeshSkinInfo& skin_info = model->mSkinInfo; + LLMeshSkinInfo& skin_info = model->mSkinInfo; LLMatrix4 mat; - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { mat.mMatrix[i][j] = dom_value[i + j*4]; - } - } + } + } skin_info.mBindShapeMatrix.loadu(mat); - LLMatrix4a trans(normalized_transformation); + LLMatrix4a trans(normalized_transformation); matMul(trans, skin_info.mBindShapeMatrix, skin_info.mBindShapeMatrix); - } + } - //Some collada setup for accessing the skeleton + //Some collada setup for accessing the skeleton U32 skeleton_count = dae->getDatabase()->getElementCount( NULL, "skeleton" ); std::vector<domInstance_controller::domSkeleton*> skeletons; for (S32 i=0; i<skeleton_count; i++) @@ -1260,7 +1260,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do //Try to get at the skeletal instance controller domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement ); - daeElement* pSkeletonRootNode = NULL; + daeElement* pSkeletonRootNode = NULL; if (pSkeleton) { pSkeletonRootNode = pSkeleton->getValue().getElement(); @@ -1270,38 +1270,38 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do skeletons.push_back(pSkeleton); } } - bool missingSkeletonOrScene = false; - - //If no skeleton, do a breadth-first search to get at specific joints - if ( skeletons.size() == 0 ) - { - daeElement* pScene = root->getDescendant("visual_scene"); - if ( !pScene ) - { - LL_WARNS()<<"No visual scene - unable to parse bone offsets "<<LL_ENDL; - missingSkeletonOrScene = true; - } - else - { - //Get the children at this level - daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); - - //Process any children that are joints - //Not all children are joints, some could be ambient lights, cameras, geometry etc.. - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast<domNode>(children[i]); - if (pNode) - { - processJointNode( pNode, mJointList ); - } - } - } - } - else - { - //Has one or more skeletons + bool missingSkeletonOrScene = false; + + //If no skeleton, do a breadth-first search to get at specific joints + if ( skeletons.size() == 0 ) + { + daeElement* pScene = root->getDescendant("visual_scene"); + if ( !pScene ) + { + LL_WARNS()<<"No visual scene - unable to parse bone offsets "<<LL_ENDL; + missingSkeletonOrScene = true; + } + else + { + //Get the children at this level + daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); + S32 childCount = children.getCount(); + + //Process any children that are joints + //Not all children are joints, some could be ambient lights, cameras, geometry etc.. + for (S32 i = 0; i < childCount; ++i) + { + domNode* pNode = daeSafeCast<domNode>(children[i]); + if (pNode) + { + processJointNode( pNode, mJointList ); + } + } + } + } + else + { + //Has one or more skeletons for (std::vector<domInstance_controller::domSkeleton*>::iterator skel_it = skeletons.begin(); skel_it != skeletons.end(); ++skel_it) { @@ -1388,100 +1388,100 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } - domSkin::domJoints* joints = skin->getJoints(); - - domInputLocal_Array& joint_input = joints->getInput_array(); - - for (size_t i = 0; i < joint_input.getCount(); ++i) - { - domInputLocal* input = joint_input.get(i); - xsNMTOKEN semantic = input->getSemantic(); - - if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0) - { //found joint source, fill model->mJointMap and model->mSkinInfo.mJointNames - daeElement* elem = input->getSource().getElement(); - - domSource* source = daeSafeCast<domSource>(elem); - if (source) - { - - - domName_array* names_source = source->getName_array(); - - if (names_source) - { - domListOfNames &names = names_source->getValue(); - - for (size_t j = 0; j < names.getCount(); ++j) - { - std::string name(names.get(j)); - if (mJointMap.find(name) != mJointMap.end()) - { - name = mJointMap[name]; - } - model->mSkinInfo.mJointNames.push_back(name); - model->mSkinInfo.mJointNums.push_back(-1); - } - } - else - { - domIDREF_array* names_source = source->getIDREF_array(); - if (names_source) - { - xsIDREFS& names = names_source->getValue(); - - for (size_t j = 0; j < names.getCount(); ++j) - { - std::string name(names.get(j).getID()); - if (mJointMap.find(name) != mJointMap.end()) - { - name = mJointMap[name]; - } - model->mSkinInfo.mJointNames.push_back(name); - model->mSkinInfo.mJointNums.push_back(-1); - } - } - } - } - } - else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0) - { //found inv_bind_matrix array, fill model->mInvBindMatrix - domSource* source = daeSafeCast<domSource>(input->getSource().getElement()); - if (source) - { - domFloat_array* t = source->getFloat_array(); - if (t) - { - domListOfFloats& transform = t->getValue(); - S32 count = transform.getCount()/16; - - for (S32 k = 0; k < count; ++k) - { - LLMatrix4 mat; - - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { - mat.mMatrix[i][j] = transform[k*16 + i + j*4]; - } - } - model->mSkinInfo.mInvBindMatrix.push_back(LLMatrix4a(mat)); - } - } - } - } - } - - //Now that we've parsed the joint array, let's determine if we have a full rig - //(which means we have all the joint sthat are required for an avatar versus - //a skinned asset attached to a node in a file that contains an entire skeleton, - //but does not use the skeleton). - buildJointToNodeMappingFromScene( root ); - critiqueRigForUploadApplicability( model->mSkinInfo.mJointNames ); - - if ( !missingSkeletonOrScene ) - { + domSkin::domJoints* joints = skin->getJoints(); + + domInputLocal_Array& joint_input = joints->getInput_array(); + + for (size_t i = 0; i < joint_input.getCount(); ++i) + { + domInputLocal* input = joint_input.get(i); + xsNMTOKEN semantic = input->getSemantic(); + + if (strcmp(semantic, COMMON_PROFILE_INPUT_JOINT) == 0) + { //found joint source, fill model->mJointMap and model->mSkinInfo.mJointNames + daeElement* elem = input->getSource().getElement(); + + domSource* source = daeSafeCast<domSource>(elem); + if (source) + { + + + domName_array* names_source = source->getName_array(); + + if (names_source) + { + domListOfNames &names = names_source->getValue(); + + for (size_t j = 0; j < names.getCount(); ++j) + { + std::string name(names.get(j)); + if (mJointMap.find(name) != mJointMap.end()) + { + name = mJointMap[name]; + } + model->mSkinInfo.mJointNames.push_back(name); + model->mSkinInfo.mJointNums.push_back(-1); + } + } + else + { + domIDREF_array* names_source = source->getIDREF_array(); + if (names_source) + { + xsIDREFS& names = names_source->getValue(); + + for (size_t j = 0; j < names.getCount(); ++j) + { + std::string name(names.get(j).getID()); + if (mJointMap.find(name) != mJointMap.end()) + { + name = mJointMap[name]; + } + model->mSkinInfo.mJointNames.push_back(name); + model->mSkinInfo.mJointNums.push_back(-1); + } + } + } + } + } + else if (strcmp(semantic, COMMON_PROFILE_INPUT_INV_BIND_MATRIX) == 0) + { //found inv_bind_matrix array, fill model->mInvBindMatrix + domSource* source = daeSafeCast<domSource>(input->getSource().getElement()); + if (source) + { + domFloat_array* t = source->getFloat_array(); + if (t) + { + domListOfFloats& transform = t->getValue(); + S32 count = transform.getCount()/16; + + for (S32 k = 0; k < count; ++k) + { + LLMatrix4 mat; + + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { + mat.mMatrix[i][j] = transform[k*16 + i + j*4]; + } + } + model->mSkinInfo.mInvBindMatrix.push_back(LLMatrix4a(mat)); + } + } + } + } + } + + //Now that we've parsed the joint array, let's determine if we have a full rig + //(which means we have all the joint sthat are required for an avatar versus + //a skinned asset attached to a node in a file that contains an entire skeleton, + //but does not use the skeleton). + buildJointToNodeMappingFromScene( root ); + critiqueRigForUploadApplicability( model->mSkinInfo.mJointNames ); + + if ( !missingSkeletonOrScene ) + { // FIXME: mesh_id is used to determine which mesh gets to // set the joint offset, in the event of a conflict. Since // we don't know the mesh id yet, we can't guarantee that @@ -1492,7 +1492,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do LLUUID fake_mesh_id; fake_mesh_id.generate(); - //Set the joint translations on the avatar + //Set the joint translations on the avatar JointMap :: const_iterator masterJointIt = mJointMap.begin(); JointMap :: const_iterator masterJointItEnd = mJointMap.end(); for (;masterJointIt!=masterJointItEnd;++masterJointIt ) @@ -1505,7 +1505,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do LLMatrix4 jointTransform = mJointList[lookingForJoint]; LLJoint* pJoint = mJointLookupFunc(lookingForJoint,mOpaqueData); if ( pJoint ) - { + { const LLVector3& joint_pos = jointTransform.getTranslation(); if (pJoint->aboveJointPosThreshold(joint_pos)) { @@ -1524,31 +1524,31 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do } } } - } //missingSkeletonOrScene - - //We need to construct the alternate bind matrix (which contains the new joint positions) - //in the same order as they were stored in the joint buffer. The joints associated - //with the skeleton are not stored in the same order as they are in the exported joint buffer. - //This remaps the skeletal joints to be in the same order as the joints stored in the model. - std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin(); - const int jointCnt = model->mSkinInfo.mJointNames.size(); - for ( int i=0; i<jointCnt; ++i, ++jointIt ) - { - std::string lookingForJoint = (*jointIt).c_str(); - //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key - //and store it in the alternate bind matrix - if (mJointMap.find(lookingForJoint) != mJointMap.end() - && model->mSkinInfo.mInvBindMatrix.size() > i) - { - LLMatrix4 newInverse = LLMatrix4(model->mSkinInfo.mInvBindMatrix[i].getF32ptr()); - newInverse.setTranslation( mJointList[lookingForJoint].getTranslation() ); - model->mSkinInfo.mAlternateBindMatrix.push_back( LLMatrix4a(newInverse) ); + } //missingSkeletonOrScene + + //We need to construct the alternate bind matrix (which contains the new joint positions) + //in the same order as they were stored in the joint buffer. The joints associated + //with the skeleton are not stored in the same order as they are in the exported joint buffer. + //This remaps the skeletal joints to be in the same order as the joints stored in the model. + std::vector<std::string> :: const_iterator jointIt = model->mSkinInfo.mJointNames.begin(); + const int jointCnt = model->mSkinInfo.mJointNames.size(); + for ( int i=0; i<jointCnt; ++i, ++jointIt ) + { + std::string lookingForJoint = (*jointIt).c_str(); + //Look for the joint xform that we extracted from the skeleton, using the jointIt as the key + //and store it in the alternate bind matrix + if (mJointMap.find(lookingForJoint) != mJointMap.end() + && model->mSkinInfo.mInvBindMatrix.size() > i) + { + LLMatrix4 newInverse = LLMatrix4(model->mSkinInfo.mInvBindMatrix[i].getF32ptr()); + newInverse.setTranslation( mJointList[lookingForJoint].getTranslation() ); + model->mSkinInfo.mAlternateBindMatrix.push_back( LLMatrix4a(newInverse) ); } - else - { + else + { LL_DEBUGS("Mesh")<<"Possibly misnamed/missing joint [" <<lookingForJoint.c_str()<<"] "<<LL_ENDL; - } - } + } + } U32 bind_count = model->mSkinInfo.mAlternateBindMatrix.size(); if (bind_count > 0 && bind_count != jointCnt) @@ -1556,138 +1556,138 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do LL_WARNS("Mesh") << "Model " << model->mLabel << " has invalid joint bind matrix list." << LL_ENDL; } - //grab raw position array - - domVertices* verts = mesh->getVertices(); - if (verts) - { - domInputLocal_Array& inputs = verts->getInput_array(); - for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i) - { - if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0) - { - domSource* pos_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement()); - if (pos_source) - { - domFloat_array* pos_array = pos_source->getFloat_array(); - if (pos_array) - { - domListOfFloats& pos = pos_array->getValue(); - - for (size_t j = 0; j < pos.getCount(); j += 3) - { - if (pos.getCount() <= j+2) - { - LL_ERRS() << "Invalid position array size." << LL_ENDL; - } - - LLVector3 v(pos[j], pos[j+1], pos[j+2]); - - //transform from COLLADA space to volume space - v = v * inverse_normalized_transformation; - - model->mPosition.push_back(v); - } - } - } - } - } - } - - //grab skin weights array - domSkin::domVertex_weights* weights = skin->getVertex_weights(); - if (weights) - { - domInputLocalOffset_Array& inputs = weights->getInput_array(); - domFloat_array* vertex_weights = NULL; - for (size_t i = 0; i < inputs.getCount(); ++i) - { - if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0) - { - domSource* weight_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement()); - if (weight_source) - { - vertex_weights = weight_source->getFloat_array(); - } - } - } - - if (vertex_weights) - { - domListOfFloats& w = vertex_weights->getValue(); - domListOfUInts& vcount = weights->getVcount()->getValue(); - domListOfInts& v = weights->getV()->getValue(); - - U32 c_idx = 0; - for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx) - { //for each vertex - daeUInt count = vcount[vc_idx]; - - //create list of weights that influence this vertex - LLModel::weight_list weight_list; - - for (daeUInt i = 0; i < count; ++i) - { //for each weight - daeInt joint_idx = v[c_idx++]; - daeInt weight_idx = v[c_idx++]; - - if (joint_idx == -1) - { - //ignore bindings to bind_shape_matrix - continue; - } - - F32 weight_value = w[weight_idx]; - - weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); - } - - //sort by joint weight - std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); - - std::vector<LLModel::JointWeight> wght; - - F32 total = 0.f; - - for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i) - { //take up to 4 most significant weights - if (weight_list[i].mWeight > 0.f) - { - wght.push_back( weight_list[i] ); - total += weight_list[i].mWeight; - } - } - - F32 scale = 1.f/total; - if (scale != 1.f) - { //normalize weights - for (U32 i = 0; i < wght.size(); ++i) - { - wght[i].mWeight *= scale; - } - } - - model->mSkinWeights[model->mPosition[vc_idx]] = wght; - } - } - - } - - //add instance to scene for this model - - LLMatrix4 transformation; - transformation.initScale(mesh_scale_vector); - transformation.setTranslation(mesh_translation_vector); - transformation *= mTransform; - - std::map<std::string, LLImportMaterial> materials; - for (U32 i = 0; i < model->mMaterialList.size(); ++i) - { - materials[model->mMaterialList[i]] = LLImportMaterial(); - } - mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); - stretch_extents(model, transformation); - } + //grab raw position array + + domVertices* verts = mesh->getVertices(); + if (verts) + { + domInputLocal_Array& inputs = verts->getInput_array(); + for (size_t i = 0; i < inputs.getCount() && model->mPosition.empty(); ++i) + { + if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_POSITION) == 0) + { + domSource* pos_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement()); + if (pos_source) + { + domFloat_array* pos_array = pos_source->getFloat_array(); + if (pos_array) + { + domListOfFloats& pos = pos_array->getValue(); + + for (size_t j = 0; j < pos.getCount(); j += 3) + { + if (pos.getCount() <= j+2) + { + LL_ERRS() << "Invalid position array size." << LL_ENDL; + } + + LLVector3 v(pos[j], pos[j+1], pos[j+2]); + + //transform from COLLADA space to volume space + v = v * inverse_normalized_transformation; + + model->mPosition.push_back(v); + } + } + } + } + } + } + + //grab skin weights array + domSkin::domVertex_weights* weights = skin->getVertex_weights(); + if (weights) + { + domInputLocalOffset_Array& inputs = weights->getInput_array(); + domFloat_array* vertex_weights = NULL; + for (size_t i = 0; i < inputs.getCount(); ++i) + { + if (strcmp(inputs[i]->getSemantic(), COMMON_PROFILE_INPUT_WEIGHT) == 0) + { + domSource* weight_source = daeSafeCast<domSource>(inputs[i]->getSource().getElement()); + if (weight_source) + { + vertex_weights = weight_source->getFloat_array(); + } + } + } + + if (vertex_weights) + { + domListOfFloats& w = vertex_weights->getValue(); + domListOfUInts& vcount = weights->getVcount()->getValue(); + domListOfInts& v = weights->getV()->getValue(); + + U32 c_idx = 0; + for (size_t vc_idx = 0; vc_idx < vcount.getCount(); ++vc_idx) + { //for each vertex + daeUInt count = vcount[vc_idx]; + + //create list of weights that influence this vertex + LLModel::weight_list weight_list; + + for (daeUInt i = 0; i < count; ++i) + { //for each weight + daeInt joint_idx = v[c_idx++]; + daeInt weight_idx = v[c_idx++]; + + if (joint_idx == -1) + { + //ignore bindings to bind_shape_matrix + continue; + } + + F32 weight_value = w[weight_idx]; + + weight_list.push_back(LLModel::JointWeight(joint_idx, weight_value)); + } + + //sort by joint weight + std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); + + std::vector<LLModel::JointWeight> wght; + + F32 total = 0.f; + + for (U32 i = 0; i < llmin((U32) 4, (U32) weight_list.size()); ++i) + { //take up to 4 most significant weights + if (weight_list[i].mWeight > 0.f) + { + wght.push_back( weight_list[i] ); + total += weight_list[i].mWeight; + } + } + + F32 scale = 1.f/total; + if (scale != 1.f) + { //normalize weights + for (U32 i = 0; i < wght.size(); ++i) + { + wght[i].mWeight *= scale; + } + } + + model->mSkinWeights[model->mPosition[vc_idx]] = wght; + } + } + + } + + //add instance to scene for this model + + LLMatrix4 transformation; + transformation.initScale(mesh_scale_vector); + transformation.setTranslation(mesh_translation_vector); + transformation *= mTransform; + + std::map<std::string, LLImportMaterial> materials; + for (U32 i = 0; i < model->mMaterialList.size(); ++i) + { + materials[model->mMaterialList[i]] = LLImportMaterial(); + } + mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); + stretch_extents(model, transformation); + } } //----------------------------------------------------------------------------- @@ -1695,65 +1695,65 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do //----------------------------------------------------------------------------- void LLDAELoader::buildJointToNodeMappingFromScene( daeElement* pRoot ) { - daeElement* pScene = pRoot->getDescendant("visual_scene"); - if ( pScene ) - { - daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); - S32 childCount = children.getCount(); - for (S32 i = 0; i < childCount; ++i) - { - domNode* pNode = daeSafeCast<domNode>(children[i]); - processJointToNodeMapping( pNode ); - } - } + daeElement* pScene = pRoot->getDescendant("visual_scene"); + if ( pScene ) + { + daeTArray< daeSmartRef<daeElement> > children = pScene->getChildren(); + S32 childCount = children.getCount(); + for (S32 i = 0; i < childCount; ++i) + { + domNode* pNode = daeSafeCast<domNode>(children[i]); + processJointToNodeMapping( pNode ); + } + } } //----------------------------------------------------------------------------- // processJointToNodeMapping() //----------------------------------------------------------------------------- void LLDAELoader::processJointToNodeMapping( domNode* pNode ) { - if ( isNodeAJoint( pNode ) ) - { - //1.Store the parent - std::string nodeName = pNode->getName(); - if ( !nodeName.empty() ) - { - mJointsFromNode.push_front( pNode->getName() ); - } - //2. Handle the kiddo's - processChildJoints( pNode ); - } - else - { - //Determine if the're any children wrt to this failed node. - //This occurs when an armature is exported and ends up being what essentially amounts to - //as the root for the visual_scene - if ( pNode ) - { - processChildJoints( pNode ); - } - else - { - LL_INFOS()<<"Node is NULL"<<LL_ENDL; - } - - } + if ( isNodeAJoint( pNode ) ) + { + //1.Store the parent + std::string nodeName = pNode->getName(); + if ( !nodeName.empty() ) + { + mJointsFromNode.push_front( pNode->getName() ); + } + //2. Handle the kiddo's + processChildJoints( pNode ); + } + else + { + //Determine if the're any children wrt to this failed node. + //This occurs when an armature is exported and ends up being what essentially amounts to + //as the root for the visual_scene + if ( pNode ) + { + processChildJoints( pNode ); + } + else + { + LL_INFOS()<<"Node is NULL"<<LL_ENDL; + } + + } } //----------------------------------------------------------------------------- // processChildJoint() //----------------------------------------------------------------------------- void LLDAELoader::processChildJoints( domNode* pParentNode ) -{ - daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) - { - domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); - if ( pChildNode ) - { - processJointToNodeMapping( pChildNode ); - } - } +{ + daeTArray< daeSmartRef<daeElement> > childOfChild = pParentNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); + if ( pChildNode ) + { + processJointToNodeMapping( pChildNode ); + } + } } //----------------------------------------------------------------------------- @@ -1762,96 +1762,96 @@ void LLDAELoader::processChildJoints( domNode* pParentNode ) bool LLDAELoader::isNodeAJoint( domNode* pNode ) { if ( !pNode || !pNode->getName() ) - { - LL_INFOS()<<"Created node is NULL or invalid"<<LL_ENDL; - return false; - } - - return LLModelLoader::isNodeAJoint(pNode->getName()); + { + LL_INFOS()<<"Created node is NULL or invalid"<<LL_ENDL; + return false; + } + + return LLModelLoader::isNodeAJoint(pNode->getName()); } //----------------------------------------------------------------------------- // verifyCount //----------------------------------------------------------------------------- bool LLDAELoader::verifyCount( int expected, int result ) { - if ( expected != result ) - { - LL_INFOS()<< "Error: (expected/got)"<<expected<<"/"<<result<<"verts"<<LL_ENDL; - return false; - } - return true; + if ( expected != result ) + { + LL_INFOS()<< "Error: (expected/got)"<<expected<<"/"<<result<<"verts"<<LL_ENDL; + return false; + } + return true; } //----------------------------------------------------------------------------- // verifyController //----------------------------------------------------------------------------- bool LLDAELoader::verifyController( domController* pController ) -{ - - bool result = true; - - domSkin* pSkin = pController->getSkin(); - - if ( pSkin ) - { - xsAnyURI & uri = pSkin->getSource(); - domElement* pElement = uri.getElement(); - - if ( !pElement ) - { - LL_INFOS()<<"Can't resolve skin source"<<LL_ENDL; - return false; - } - - daeString type_str = pElement->getTypeName(); - if ( stricmp(type_str, "geometry") == 0 ) - { - //Skin is reference directly by geometry and get the vertex count from skin - domSkin::domVertex_weights* pVertexWeights = pSkin->getVertex_weights(); - U32 vertexWeightsCount = pVertexWeights->getCount(); - domGeometry* pGeometry = (domGeometry*) (domElement*) uri.getElement(); - domMesh* pMesh = pGeometry->getMesh(); - - if ( pMesh ) - { - //Get vertex count from geometry - domVertices* pVertices = pMesh->getVertices(); - if ( !pVertices ) - { - LL_INFOS()<<"No vertices!"<<LL_ENDL; - return false; - } - - if ( pVertices ) - { - xsAnyURI src = pVertices->getInput_array()[0]->getSource(); - domSource* pSource = (domSource*) (domElement*) src.getElement(); - U32 verticesCount = pSource->getTechnique_common()->getAccessor()->getCount(); - result = verifyCount( verticesCount, vertexWeightsCount ); - if ( !result ) - { - return result; - } - } - } - - U32 vcountCount = (U32) pVertexWeights->getVcount()->getValue().getCount(); - result = verifyCount( vcountCount, vertexWeightsCount ); - if ( !result ) - { - return result; - } - - domInputLocalOffset_Array& inputs = pVertexWeights->getInput_array(); - U32 sum = 0; - for (size_t i=0; i<vcountCount; i++) - { - sum += pVertexWeights->getVcount()->getValue()[i]; - } - result = verifyCount( sum * inputs.getCount(), (domInt) pVertexWeights->getV()->getValue().getCount() ); - } - } - - return result; +{ + + bool result = true; + + domSkin* pSkin = pController->getSkin(); + + if ( pSkin ) + { + xsAnyURI & uri = pSkin->getSource(); + domElement* pElement = uri.getElement(); + + if ( !pElement ) + { + LL_INFOS()<<"Can't resolve skin source"<<LL_ENDL; + return false; + } + + daeString type_str = pElement->getTypeName(); + if ( stricmp(type_str, "geometry") == 0 ) + { + //Skin is reference directly by geometry and get the vertex count from skin + domSkin::domVertex_weights* pVertexWeights = pSkin->getVertex_weights(); + U32 vertexWeightsCount = pVertexWeights->getCount(); + domGeometry* pGeometry = (domGeometry*) (domElement*) uri.getElement(); + domMesh* pMesh = pGeometry->getMesh(); + + if ( pMesh ) + { + //Get vertex count from geometry + domVertices* pVertices = pMesh->getVertices(); + if ( !pVertices ) + { + LL_INFOS()<<"No vertices!"<<LL_ENDL; + return false; + } + + if ( pVertices ) + { + xsAnyURI src = pVertices->getInput_array()[0]->getSource(); + domSource* pSource = (domSource*) (domElement*) src.getElement(); + U32 verticesCount = pSource->getTechnique_common()->getAccessor()->getCount(); + result = verifyCount( verticesCount, vertexWeightsCount ); + if ( !result ) + { + return result; + } + } + } + + U32 vcountCount = (U32) pVertexWeights->getVcount()->getValue().getCount(); + result = verifyCount( vcountCount, vertexWeightsCount ); + if ( !result ) + { + return result; + } + + domInputLocalOffset_Array& inputs = pVertexWeights->getInput_array(); + U32 sum = 0; + for (size_t i=0; i<vcountCount; i++) + { + sum += pVertexWeights->getVcount()->getValue()[i]; + } + result = verifyCount( sum * inputs.getCount(), (domInt) pVertexWeights->getV()->getValue().getCount() ); + } + } + + return result; } //----------------------------------------------------------------------------- @@ -1859,67 +1859,67 @@ bool LLDAELoader::verifyController( domController* pController ) //----------------------------------------------------------------------------- void LLDAELoader::extractTranslation( domTranslate* pTranslate, LLMatrix4& transform ) { - domFloat3 jointTrans = pTranslate->getValue(); - LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] ); - transform.setTranslation( singleJointTranslation ); + domFloat3 jointTrans = pTranslate->getValue(); + LLVector3 singleJointTranslation( jointTrans[0], jointTrans[1], jointTrans[2] ); + transform.setTranslation( singleJointTranslation ); } //----------------------------------------------------------------------------- // extractTranslationViaElement() //----------------------------------------------------------------------------- void LLDAELoader::extractTranslationViaElement( daeElement* pTranslateElement, LLMatrix4& transform ) { - if ( pTranslateElement ) - { - domTranslate* pTranslateChild = static_cast<domTranslate*>( pTranslateElement ); - domFloat3 translateChild = pTranslateChild->getValue(); - LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); - transform.setTranslation( singleJointTranslation ); - } + if ( pTranslateElement ) + { + domTranslate* pTranslateChild = static_cast<domTranslate*>( pTranslateElement ); + domFloat3 translateChild = pTranslateChild->getValue(); + LLVector3 singleJointTranslation( translateChild[0], translateChild[1], translateChild[2] ); + transform.setTranslation( singleJointTranslation ); + } } //----------------------------------------------------------------------------- // extractTranslationViaSID() //----------------------------------------------------------------------------- void LLDAELoader::extractTranslationViaSID( daeElement* pElement, LLMatrix4& transform ) { - if ( pElement ) - { - daeSIDResolver resolver( pElement, "./transform" ); - domMatrix* pMatrix = daeSafeCast<domMatrix>( resolver.getElement() ); - //We are only extracting out the translational component atm - LLMatrix4 workingTransform; - if ( pMatrix ) - { - domFloat4x4 domArray = pMatrix->getValue(); - for ( int i = 0; i < 4; i++ ) - { - for( int j = 0; j < 4; j++ ) - { - workingTransform.mMatrix[i][j] = domArray[i + j*4]; - } - } - LLVector3 trans = workingTransform.getTranslation(); - transform.setTranslation( trans ); - } - } - else - { - LL_WARNS()<<"Element is nonexistent - empty/unsupported node."<<LL_ENDL; - } + if ( pElement ) + { + daeSIDResolver resolver( pElement, "./transform" ); + domMatrix* pMatrix = daeSafeCast<domMatrix>( resolver.getElement() ); + //We are only extracting out the translational component atm + LLMatrix4 workingTransform; + if ( pMatrix ) + { + domFloat4x4 domArray = pMatrix->getValue(); + for ( int i = 0; i < 4; i++ ) + { + for( int j = 0; j < 4; j++ ) + { + workingTransform.mMatrix[i][j] = domArray[i + j*4]; + } + } + LLVector3 trans = workingTransform.getTranslation(); + transform.setTranslation( trans ); + } + } + else + { + LL_WARNS()<<"Element is nonexistent - empty/unsupported node."<<LL_ENDL; + } } //----------------------------------------------------------------------------- // processJointNode() //----------------------------------------------------------------------------- void LLDAELoader::processJointNode( domNode* pNode, JointTransformMap& jointTransforms ) { - if (pNode->getName() == NULL) - { - LL_WARNS() << "nameless node, can't process" << LL_ENDL; - return; - } + if (pNode->getName() == NULL) + { + LL_WARNS() << "nameless node, can't process" << LL_ENDL; + return; + } - //LL_WARNS()<<"ProcessJointNode# Node:" <<pNode->getName()<<LL_ENDL; + //LL_WARNS()<<"ProcessJointNode# Node:" <<pNode->getName()<<LL_ENDL; - //1. handle the incoming node - extract out translation via SID or element + //1. handle the incoming node - extract out translation via SID or element if (isNodeAJoint(pNode)) { LLMatrix4 workingTransform; @@ -1976,20 +1976,20 @@ void LLDAELoader::processJointNode( domNode* pNode, JointTransformMap& jointTran jointTransforms[pNode->getName()] = workingTransform; } - //2. handle the nodes children + //2. handle the nodes children - //Gather and handle the incoming nodes children - daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); - S32 childOfChildCount = childOfChild.getCount(); + //Gather and handle the incoming nodes children + daeTArray< daeSmartRef<daeElement> > childOfChild = pNode->getChildren(); + S32 childOfChildCount = childOfChild.getCount(); - for (S32 i = 0; i < childOfChildCount; ++i) - { - domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); - if ( pChildNode ) - { - processJointNode( pChildNode, jointTransforms ); - } - } + for (S32 i = 0; i < childOfChildCount; ++i) + { + domNode* pChildNode = daeSafeCast<domNode>( childOfChild[i] ); + if ( pChildNode ) + { + processJointNode( pChildNode, jointTransforms ); + } + } } //----------------------------------------------------------------------------- // getChildFromElement() @@ -1997,504 +1997,504 @@ void LLDAELoader::processJointNode( domNode* pNode, JointTransformMap& jointTran daeElement* LLDAELoader::getChildFromElement( daeElement* pElement, std::string const & name ) { daeElement* pChildOfElement = pElement->getChild( name.c_str() ); - if ( pChildOfElement ) - { - return pChildOfElement; - } - LL_DEBUGS("Mesh")<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL; + if ( pChildOfElement ) + { + return pChildOfElement; + } + LL_DEBUGS("Mesh")<< "Could not find a child [" << name << "] for the element: \"" << pElement->getAttribute("id") << "\"" << LL_ENDL; return NULL; } void LLDAELoader::processElement( daeElement* element, bool& badElement, DAE* dae) { - LLMatrix4 saved_transform; - bool pushed_mat = false; - - domNode* node = daeSafeCast<domNode>(element); - if (node) - { - pushed_mat = true; - saved_transform = mTransform; - } - - domTranslate* translate = daeSafeCast<domTranslate>(element); - if (translate) - { - domFloat3 dom_value = translate->getValue(); - - LLMatrix4 translation; - translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2])); - - translation *= mTransform; - mTransform = translation; - mTransform.condition(); - } - - domRotate* rotate = daeSafeCast<domRotate>(element); - if (rotate) - { - domFloat4 dom_value = rotate->getValue(); - - LLMatrix4 rotation; - rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0)); - - rotation *= mTransform; - mTransform = rotation; - mTransform.condition(); - } - - domScale* scale = daeSafeCast<domScale>(element); - if (scale) - { - domFloat3 dom_value = scale->getValue(); - - - LLVector3 scale_vector = LLVector3(dom_value[0], dom_value[1], dom_value[2]); - scale_vector.abs(); // Set all values positive, since we don't currently support mirrored meshes - LLMatrix4 scaling; - scaling.initScale(scale_vector); - - scaling *= mTransform; - mTransform = scaling; - mTransform.condition(); - } - - domMatrix* matrix = daeSafeCast<domMatrix>(element); - if (matrix) - { - domFloat4x4 dom_value = matrix->getValue(); - - LLMatrix4 matrix_transform; - - for (int i = 0; i < 4; i++) - { - for(int j = 0; j < 4; j++) - { - matrix_transform.mMatrix[i][j] = dom_value[i + j*4]; - } - } - - matrix_transform *= mTransform; - mTransform = matrix_transform; - mTransform.condition(); - } - - if (domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element)) - { - if (domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement())) - { - if (domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID())))) - { - for (LLModel* model : mModelsMap.find(mesh)->second) - { - LLMatrix4 transformation = mTransform; - - if (mTransform.determinant() < 0) - { //negative scales are not supported - LL_INFOS() << "Negative scale detected, unsupported transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL; + LLMatrix4 saved_transform; + bool pushed_mat = false; + + domNode* node = daeSafeCast<domNode>(element); + if (node) + { + pushed_mat = true; + saved_transform = mTransform; + } + + domTranslate* translate = daeSafeCast<domTranslate>(element); + if (translate) + { + domFloat3 dom_value = translate->getValue(); + + LLMatrix4 translation; + translation.setTranslation(LLVector3(dom_value[0], dom_value[1], dom_value[2])); + + translation *= mTransform; + mTransform = translation; + mTransform.condition(); + } + + domRotate* rotate = daeSafeCast<domRotate>(element); + if (rotate) + { + domFloat4 dom_value = rotate->getValue(); + + LLMatrix4 rotation; + rotation.initRotTrans(dom_value[3] * DEG_TO_RAD, LLVector3(dom_value[0], dom_value[1], dom_value[2]), LLVector3(0, 0, 0)); + + rotation *= mTransform; + mTransform = rotation; + mTransform.condition(); + } + + domScale* scale = daeSafeCast<domScale>(element); + if (scale) + { + domFloat3 dom_value = scale->getValue(); + + + LLVector3 scale_vector = LLVector3(dom_value[0], dom_value[1], dom_value[2]); + scale_vector.abs(); // Set all values positive, since we don't currently support mirrored meshes + LLMatrix4 scaling; + scaling.initScale(scale_vector); + + scaling *= mTransform; + mTransform = scaling; + mTransform.condition(); + } + + domMatrix* matrix = daeSafeCast<domMatrix>(element); + if (matrix) + { + domFloat4x4 dom_value = matrix->getValue(); + + LLMatrix4 matrix_transform; + + for (int i = 0; i < 4; i++) + { + for(int j = 0; j < 4; j++) + { + matrix_transform.mMatrix[i][j] = dom_value[i + j*4]; + } + } + + matrix_transform *= mTransform; + mTransform = matrix_transform; + mTransform.condition(); + } + + if (domInstance_geometry* instance_geo = daeSafeCast<domInstance_geometry>(element)) + { + if (domGeometry* geo = daeSafeCast<domGeometry>(instance_geo->getUrl().getElement())) + { + if (domMesh* mesh = daeSafeCast<domMesh>(geo->getDescendant(daeElement::matchType(domMesh::ID())))) + { + for (LLModel* model : mModelsMap.find(mesh)->second) + { + LLMatrix4 transformation = mTransform; + + if (mTransform.determinant() < 0) + { //negative scales are not supported + LL_INFOS() << "Negative scale detected, unsupported transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL; LLSD args; args["Message"] = "NegativeScaleTrans"; args["LABEL"] = getElementLabel(instance_geo); mWarningsArray.append(args); - badElement = true; - } - - LLModelLoader::material_map materials = getMaterials(model, instance_geo, dae); - - // adjust the transformation to compensate for mesh normalization - LLVector3 mesh_scale_vector; - LLVector3 mesh_translation_vector; - model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); - - LLMatrix4 mesh_translation; - mesh_translation.setTranslation(mesh_translation_vector); - mesh_translation *= transformation; - transformation = mesh_translation; - - LLMatrix4 mesh_scale; - mesh_scale.initScale(mesh_scale_vector); - mesh_scale *= transformation; - transformation = mesh_scale; - - if (transformation.determinant() < 0) - { //negative scales are not supported - LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL; + badElement = true; + } + + LLModelLoader::material_map materials = getMaterials(model, instance_geo, dae); + + // adjust the transformation to compensate for mesh normalization + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + model->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + + LLMatrix4 mesh_translation; + mesh_translation.setTranslation(mesh_translation_vector); + mesh_translation *= transformation; + transformation = mesh_translation; + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= transformation; + transformation = mesh_scale; + + if (transformation.determinant() < 0) + { //negative scales are not supported + LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " << getElementLabel(instance_geo) << LL_ENDL; LLSD args; args["Message"] = "NegativeScaleNormTrans"; args["LABEL"] = getElementLabel(instance_geo); mWarningsArray.append(args); - badElement = true; - } - - std::string label; - - if (model->mLabel.empty()) - { - label = getLodlessLabel(instance_geo); - - llassert(!label.empty()); - - if (model->mSubmodelID) - { - label += (char)((int)'a' + model->mSubmodelID); - } - - model->mLabel = label + lod_suffix[mLod]; - } - else - { - // Don't change model's name if possible, it will play havoc with scenes that already use said model. - size_t ext_pos = getSuffixPosition(model->mLabel); - if (ext_pos != -1) - { - label = model->mLabel.substr(0, ext_pos); - } - else - { - label = model->mLabel; - } - } - - mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); - stretch_extents(model, transformation); - } - } - } - else - { - LL_INFOS()<<"Unable to resolve geometry URL."<<LL_ENDL; + badElement = true; + } + + std::string label; + + if (model->mLabel.empty()) + { + label = getLodlessLabel(instance_geo); + + llassert(!label.empty()); + + if (model->mSubmodelID) + { + label += (char)((int)'a' + model->mSubmodelID); + } + + model->mLabel = label + lod_suffix[mLod]; + } + else + { + // Don't change model's name if possible, it will play havoc with scenes that already use said model. + size_t ext_pos = getSuffixPosition(model->mLabel); + if (ext_pos != -1) + { + label = model->mLabel.substr(0, ext_pos); + } + else + { + label = model->mLabel; + } + } + + mScene[transformation].push_back(LLModelInstance(model, label, transformation, materials)); + stretch_extents(model, transformation); + } + } + } + else + { + LL_INFOS()<<"Unable to resolve geometry URL."<<LL_ENDL; LLSD args; args["Message"] = "CantResolveGeometryUrl"; mWarningsArray.append(args); - badElement = true; - } - - } - - domInstance_node* instance_node = daeSafeCast<domInstance_node>(element); - if (instance_node) - { - daeElement* instance = instance_node->getUrl().getElement(); - if (instance) - { - processElement(instance,badElement, dae); - } - } - - //process children - daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); - int childCount = children.getCount(); - for (S32 i = 0; i < childCount; i++) - { - processElement(children[i],badElement, dae); - } - - if (pushed_mat) - { //this element was a node, restore transform before processiing siblings - mTransform = saved_transform; - } + badElement = true; + } + + } + + domInstance_node* instance_node = daeSafeCast<domInstance_node>(element); + if (instance_node) + { + daeElement* instance = instance_node->getUrl().getElement(); + if (instance) + { + processElement(instance,badElement, dae); + } + } + + //process children + daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); + int childCount = children.getCount(); + for (S32 i = 0; i < childCount; i++) + { + processElement(children[i],badElement, dae); + } + + if (pushed_mat) + { //this element was a node, restore transform before processiing siblings + mTransform = saved_transform; + } } std::map<std::string, LLImportMaterial> LLDAELoader::getMaterials(LLModel* model, domInstance_geometry* instance_geo, DAE* dae) { - std::map<std::string, LLImportMaterial> materials; - for (int i = 0; i < model->mMaterialList.size(); i++) - { - LLImportMaterial import_material; - - domInstance_material* instance_mat = NULL; - - domBind_material::domTechnique_common* technique = - daeSafeCast<domBind_material::domTechnique_common>(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID()))); - - if (technique) - { - daeTArray< daeSmartRef<domInstance_material> > inst_materials = technique->getChildrenByType<domInstance_material>(); - for (int j = 0; j < inst_materials.getCount(); j++) - { - std::string symbol(inst_materials[j]->getSymbol()); - - if (symbol == model->mMaterialList[i]) // found the binding - { - instance_mat = inst_materials[j]; - break; - } - } - } - - if (instance_mat) - { - domMaterial* material = daeSafeCast<domMaterial>(instance_mat->getTarget().getElement()); - if (material) - { - domInstance_effect* instance_effect = - daeSafeCast<domInstance_effect>(material->getDescendant(daeElement::matchType(domInstance_effect::ID()))); - if (instance_effect) - { - domEffect* effect = daeSafeCast<domEffect>(instance_effect->getUrl().getElement()); - if (effect) - { - domProfile_COMMON* profile = - daeSafeCast<domProfile_COMMON>(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID()))); - if (profile) - { - import_material = profileToMaterial(profile, dae); - } - } - } - } - } - - import_material.mBinding = model->mMaterialList[i]; - materials[model->mMaterialList[i]] = import_material; - } - - return materials; + std::map<std::string, LLImportMaterial> materials; + for (int i = 0; i < model->mMaterialList.size(); i++) + { + LLImportMaterial import_material; + + domInstance_material* instance_mat = NULL; + + domBind_material::domTechnique_common* technique = + daeSafeCast<domBind_material::domTechnique_common>(instance_geo->getDescendant(daeElement::matchType(domBind_material::domTechnique_common::ID()))); + + if (technique) + { + daeTArray< daeSmartRef<domInstance_material> > inst_materials = technique->getChildrenByType<domInstance_material>(); + for (int j = 0; j < inst_materials.getCount(); j++) + { + std::string symbol(inst_materials[j]->getSymbol()); + + if (symbol == model->mMaterialList[i]) // found the binding + { + instance_mat = inst_materials[j]; + break; + } + } + } + + if (instance_mat) + { + domMaterial* material = daeSafeCast<domMaterial>(instance_mat->getTarget().getElement()); + if (material) + { + domInstance_effect* instance_effect = + daeSafeCast<domInstance_effect>(material->getDescendant(daeElement::matchType(domInstance_effect::ID()))); + if (instance_effect) + { + domEffect* effect = daeSafeCast<domEffect>(instance_effect->getUrl().getElement()); + if (effect) + { + domProfile_COMMON* profile = + daeSafeCast<domProfile_COMMON>(effect->getDescendant(daeElement::matchType(domProfile_COMMON::ID()))); + if (profile) + { + import_material = profileToMaterial(profile, dae); + } + } + } + } + } + + import_material.mBinding = model->mMaterialList[i]; + materials[model->mMaterialList[i]] = import_material; + } + + return materials; } LLImportMaterial LLDAELoader::profileToMaterial(domProfile_COMMON* material, DAE* dae) { - LLImportMaterial mat; - mat.mFullbright = FALSE; - - daeElement* diffuse = material->getDescendant("diffuse"); - if (diffuse) - { - domCommon_color_or_texture_type_complexType::domTexture* texture = - daeSafeCast<domCommon_color_or_texture_type_complexType::domTexture>(diffuse->getDescendant("texture")); - if (texture) - { - domCommon_newparam_type_Array newparams = material->getNewparam_array(); - if (newparams.getCount()) - { - - for (S32 i = 0; i < newparams.getCount(); i++) - { - domFx_surface_common* surface = newparams[i]->getSurface(); - if (surface) - { - domFx_surface_init_common* init = surface->getFx_surface_init_common(); - if (init) - { - domFx_surface_init_from_common_Array init_from = init->getInit_from_array(); - - if (init_from.getCount() > i) - { - domImage* image = daeSafeCast<domImage>(init_from[i]->getValue().getElement()); - if (image) - { - // we only support init_from now - embedded data will come later - domImage::domInit_from* init = image->getInit_from(); - if (init) - { - mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str()); - mat.mDiffuseMapLabel = getElementLabel(material); - } - } - } - } - } - } - } - else if (texture->getTexture()) - { - domImage* image = NULL; - dae->getDatabase()->getElement((daeElement**) &image, 0, texture->getTexture(), COLLADA_TYPE_IMAGE); - if (image) - { - // we only support init_from now - embedded data will come later - domImage::domInit_from* init = image->getInit_from(); - if (init) - { - std::string image_path_value = cdom::uriToNativePath(init->getValue().str()); + LLImportMaterial mat; + mat.mFullbright = FALSE; + + daeElement* diffuse = material->getDescendant("diffuse"); + if (diffuse) + { + domCommon_color_or_texture_type_complexType::domTexture* texture = + daeSafeCast<domCommon_color_or_texture_type_complexType::domTexture>(diffuse->getDescendant("texture")); + if (texture) + { + domCommon_newparam_type_Array newparams = material->getNewparam_array(); + if (newparams.getCount()) + { + + for (S32 i = 0; i < newparams.getCount(); i++) + { + domFx_surface_common* surface = newparams[i]->getSurface(); + if (surface) + { + domFx_surface_init_common* init = surface->getFx_surface_init_common(); + if (init) + { + domFx_surface_init_from_common_Array init_from = init->getInit_from_array(); + + if (init_from.getCount() > i) + { + domImage* image = daeSafeCast<domImage>(init_from[i]->getValue().getElement()); + if (image) + { + // we only support init_from now - embedded data will come later + domImage::domInit_from* init = image->getInit_from(); + if (init) + { + mat.mDiffuseMapFilename = cdom::uriToNativePath(init->getValue().str()); + mat.mDiffuseMapLabel = getElementLabel(material); + } + } + } + } + } + } + } + else if (texture->getTexture()) + { + domImage* image = NULL; + dae->getDatabase()->getElement((daeElement**) &image, 0, texture->getTexture(), COLLADA_TYPE_IMAGE); + if (image) + { + // we only support init_from now - embedded data will come later + domImage::domInit_from* init = image->getInit_from(); + if (init) + { + std::string image_path_value = cdom::uriToNativePath(init->getValue().str()); #if LL_WINDOWS - // Work-around DOM tendency to resort to UNC names which are only confusing for downstream... - // - std::string::iterator i = image_path_value.begin(); - while (*i == '\\') - i++; - mat.mDiffuseMapFilename.assign(i, image_path_value.end()); + // Work-around DOM tendency to resort to UNC names which are only confusing for downstream... + // + std::string::iterator i = image_path_value.begin(); + while (*i == '\\') + i++; + mat.mDiffuseMapFilename.assign(i, image_path_value.end()); #else - mat.mDiffuseMapFilename = image_path_value; + mat.mDiffuseMapFilename = image_path_value; #endif - mat.mDiffuseMapLabel = getElementLabel(material); - } - } - } - } - - domCommon_color_or_texture_type_complexType::domColor* color = - daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(diffuse->getDescendant("color")); - if (color) - { - domFx_color_common domfx_color = color->getValue(); - LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); - mat.mDiffuseColor = value; - } - } - - daeElement* emission = material->getDescendant("emission"); - if (emission) - { - LLColor4 emission_color = getDaeColor(emission); - if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25) - { - mat.mFullbright = TRUE; - } - } - - return mat; + mat.mDiffuseMapLabel = getElementLabel(material); + } + } + } + } + + domCommon_color_or_texture_type_complexType::domColor* color = + daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(diffuse->getDescendant("color")); + if (color) + { + domFx_color_common domfx_color = color->getValue(); + LLColor4 value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); + mat.mDiffuseColor = value; + } + } + + daeElement* emission = material->getDescendant("emission"); + if (emission) + { + LLColor4 emission_color = getDaeColor(emission); + if (((emission_color[0] + emission_color[1] + emission_color[2]) / 3.0) > 0.25) + { + mat.mFullbright = TRUE; + } + } + + return mat; } // try to get a decent label for this element std::string LLDAELoader::getElementLabel(daeElement *element) { - // if we have a name attribute, use it - std::string name = element->getAttribute("name"); - if (name.length()) - { - return name; - } - - // if we have an ID attribute, use it - if (element->getID()) - { - return std::string(element->getID()); - } - - // if we have a parent, use it - daeElement* parent = element->getParent(); - std::string index_string; - if (parent) - { - // retrieve index to distinguish items inside same parent - size_t ind = 0; - parent->getChildren().find(element, ind); - - if (ind > 0) - { - index_string = "_" + std::to_string(ind); - } - - // if parent has a name or ID, use it - std::string name = parent->getAttribute("name"); - if (!name.length()) - { - name = std::string(parent->getID()); - } - - if (name.length()) - { - // make sure that index won't mix up with pre-named lod extensions - size_t ext_pos = getSuffixPosition(name); - - if (ext_pos == -1) - { - return name + index_string; - } - else - { - return name.insert(ext_pos, index_string); - } - } - } - - // try to use our type - daeString element_name = element->getElementName(); - if (element_name) - { - return std::string(element_name) + index_string; - } - - // if all else fails, use "object" - return std::string("object") + index_string; + // if we have a name attribute, use it + std::string name = element->getAttribute("name"); + if (name.length()) + { + return name; + } + + // if we have an ID attribute, use it + if (element->getID()) + { + return std::string(element->getID()); + } + + // if we have a parent, use it + daeElement* parent = element->getParent(); + std::string index_string; + if (parent) + { + // retrieve index to distinguish items inside same parent + size_t ind = 0; + parent->getChildren().find(element, ind); + + if (ind > 0) + { + index_string = "_" + std::to_string(ind); + } + + // if parent has a name or ID, use it + std::string name = parent->getAttribute("name"); + if (!name.length()) + { + name = std::string(parent->getID()); + } + + if (name.length()) + { + // make sure that index won't mix up with pre-named lod extensions + size_t ext_pos = getSuffixPosition(name); + + if (ext_pos == -1) + { + return name + index_string; + } + else + { + return name.insert(ext_pos, index_string); + } + } + } + + // try to use our type + daeString element_name = element->getElementName(); + if (element_name) + { + return std::string(element_name) + index_string; + } + + // if all else fails, use "object" + return std::string("object") + index_string; } // static size_t LLDAELoader::getSuffixPosition(std::string label) { - if ((label.find("_LOD") != -1) || (label.find("_PHYS") != -1)) - { - return label.rfind('_'); - } - return -1; + if ((label.find("_LOD") != -1) || (label.find("_PHYS") != -1)) + { + return label.rfind('_'); + } + return -1; } // static std::string LLDAELoader::getLodlessLabel(daeElement *element) { - std::string label = getElementLabel(element); - size_t ext_pos = getSuffixPosition(label); - if (ext_pos != -1) - { - return label.substr(0, ext_pos); - } - return label; + std::string label = getElementLabel(element); + size_t ext_pos = getSuffixPosition(label); + if (ext_pos != -1) + { + return label.substr(0, ext_pos); + } + return label; } LLColor4 LLDAELoader::getDaeColor(daeElement* element) { - LLColor4 value; - domCommon_color_or_texture_type_complexType::domColor* color = - daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(element->getDescendant("color")); - if (color) - { - domFx_color_common domfx_color = color->getValue(); - value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); - } - - return value; + LLColor4 value; + domCommon_color_or_texture_type_complexType::domColor* color = + daeSafeCast<domCommon_color_or_texture_type_complexType::domColor>(element->getDescendant("color")); + if (color) + { + domFx_color_common domfx_color = color->getValue(); + value = LLColor4(domfx_color[0], domfx_color[1], domfx_color[2], domfx_color[3]); + } + + return value; } bool LLDAELoader::addVolumeFacesFromDomMesh(LLModel* pModel,domMesh* mesh, LLSD& log_msg) { - LLModel::EModelStatus status = LLModel::NO_ERRORS; - domTriangles_Array& tris = mesh->getTriangles_array(); - - for (U32 i = 0; i < tris.getCount(); ++i) - { - domTrianglesRef& tri = tris.get(i); - - status = load_face_from_dom_triangles(pModel->getVolumeFaces(), pModel->getMaterialList(), tri, log_msg); - pModel->mStatus = status; - if(status != LLModel::NO_ERRORS) - { - pModel->ClearFacesAndMaterials(); - return false; - } - } - - domPolylist_Array& polys = mesh->getPolylist_array(); - for (U32 i = 0; i < polys.getCount(); ++i) - { - domPolylistRef& poly = polys.get(i); - status = load_face_from_dom_polylist(pModel->getVolumeFaces(), pModel->getMaterialList(), poly, log_msg); - - if(status != LLModel::NO_ERRORS) - { - pModel->ClearFacesAndMaterials(); - return false; - } - } - - domPolygons_Array& polygons = mesh->getPolygons_array(); - - for (U32 i = 0; i < polygons.getCount(); ++i) - { - domPolygonsRef& poly = polygons.get(i); - - status = load_face_from_dom_polygons(pModel->getVolumeFaces(), pModel->getMaterialList(), poly); - - if(status != LLModel::NO_ERRORS) - { - pModel->ClearFacesAndMaterials(); - return false; - } - } - - return (status == LLModel::NO_ERRORS); + LLModel::EModelStatus status = LLModel::NO_ERRORS; + domTriangles_Array& tris = mesh->getTriangles_array(); + + for (U32 i = 0; i < tris.getCount(); ++i) + { + domTrianglesRef& tri = tris.get(i); + + status = load_face_from_dom_triangles(pModel->getVolumeFaces(), pModel->getMaterialList(), tri, log_msg); + pModel->mStatus = status; + if(status != LLModel::NO_ERRORS) + { + pModel->ClearFacesAndMaterials(); + return false; + } + } + + domPolylist_Array& polys = mesh->getPolylist_array(); + for (U32 i = 0; i < polys.getCount(); ++i) + { + domPolylistRef& poly = polys.get(i); + status = load_face_from_dom_polylist(pModel->getVolumeFaces(), pModel->getMaterialList(), poly, log_msg); + + if(status != LLModel::NO_ERRORS) + { + pModel->ClearFacesAndMaterials(); + return false; + } + } + + domPolygons_Array& polygons = mesh->getPolygons_array(); + + for (U32 i = 0; i < polygons.getCount(); ++i) + { + domPolygonsRef& poly = polygons.get(i); + + status = load_face_from_dom_polygons(pModel->getVolumeFaces(), pModel->getMaterialList(), poly); + + if(status != LLModel::NO_ERRORS) + { + pModel->ClearFacesAndMaterials(); + return false; + } + } + + return (status == LLModel::NO_ERRORS); } //static diff version supports creating multiple models when material counts spill @@ -2503,89 +2503,89 @@ bool LLDAELoader::addVolumeFacesFromDomMesh(LLModel* pModel,domMesh* mesh, LLSD& bool LLDAELoader::loadModelsFromDomMesh(domMesh* mesh, std::vector<LLModel*>& models_out, U32 submodel_limit) { - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - models_out.clear(); + models_out.clear(); - LLModel* ret = new LLModel(volume_params, 0.f); + LLModel* ret = new LLModel(volume_params, 0.f); - std::string model_name = getLodlessLabel(mesh); - ret->mLabel = model_name + lod_suffix[mLod]; + std::string model_name = getLodlessLabel(mesh); + ret->mLabel = model_name + lod_suffix[mLod]; - llassert(!ret->mLabel.empty()); + llassert(!ret->mLabel.empty()); - // Like a monkey, ready to be shot into space - // - ret->ClearFacesAndMaterials(); + // Like a monkey, ready to be shot into space + // + ret->ClearFacesAndMaterials(); - // Get the whole set of volume faces - // - addVolumeFacesFromDomMesh(ret, mesh, mWarningsArray); + // Get the whole set of volume faces + // + addVolumeFacesFromDomMesh(ret, mesh, mWarningsArray); - U32 volume_faces = ret->getNumVolumeFaces(); + U32 volume_faces = ret->getNumVolumeFaces(); - // Side-steps all manner of issues when splitting models - // and matching lower LOD materials to base models - // - ret->sortVolumeFacesByMaterialName(); + // Side-steps all manner of issues when splitting models + // and matching lower LOD materials to base models + // + ret->sortVolumeFacesByMaterialName(); - bool normalized = false; + bool normalized = false; int submodelID = 0; - // remove all faces that definitely won't fit into one model and submodel limit - U32 face_limit = (submodel_limit + 1) * LL_SCULPT_MESH_MAX_FACES; - if (face_limit < volume_faces) - { - ret->setNumVolumeFaces(face_limit); - } - - LLVolume::face_list_t remainder; - do - { - // Insure we do this once with the whole gang and not per-model - // - if (!normalized && !mNoNormalize) - { - normalized = true; - ret->normalizeVolumeFaces(); - } - - ret->trimVolumeFacesToSize(LL_SCULPT_MESH_MAX_FACES, &remainder); + // remove all faces that definitely won't fit into one model and submodel limit + U32 face_limit = (submodel_limit + 1) * LL_SCULPT_MESH_MAX_FACES; + if (face_limit < volume_faces) + { + ret->setNumVolumeFaces(face_limit); + } + + LLVolume::face_list_t remainder; + do + { + // Insure we do this once with the whole gang and not per-model + // + if (!normalized && !mNoNormalize) + { + normalized = true; + ret->normalizeVolumeFaces(); + } + + ret->trimVolumeFacesToSize(LL_SCULPT_MESH_MAX_FACES, &remainder); // remove unused/redundant vertices after normalizing - if (!mNoOptimize) - { - ret->remapVolumeFaces(); - } - - volume_faces = remainder.size(); - - models_out.push_back(ret); - - // If we have left-over volume faces, create another model - // to absorb them... - // - if (volume_faces) - { - LLModel* next = new LLModel(volume_params, 0.f); - next->mSubmodelID = ++submodelID; - next->mLabel = model_name + (char)((int)'a' + next->mSubmodelID) + lod_suffix[mLod]; - next->getVolumeFaces() = remainder; - next->mNormalizedScale = ret->mNormalizedScale; - next->mNormalizedTranslation = ret->mNormalizedTranslation; - - if ( ret->mMaterialList.size() > LL_SCULPT_MESH_MAX_FACES) - { - next->mMaterialList.assign(ret->mMaterialList.begin() + LL_SCULPT_MESH_MAX_FACES, ret->mMaterialList.end()); - } - ret = next; - } - - remainder.clear(); - - } while (volume_faces); - - return true; + if (!mNoOptimize) + { + ret->remapVolumeFaces(); + } + + volume_faces = remainder.size(); + + models_out.push_back(ret); + + // If we have left-over volume faces, create another model + // to absorb them... + // + if (volume_faces) + { + LLModel* next = new LLModel(volume_params, 0.f); + next->mSubmodelID = ++submodelID; + next->mLabel = model_name + (char)((int)'a' + next->mSubmodelID) + lod_suffix[mLod]; + next->getVolumeFaces() = remainder; + next->mNormalizedScale = ret->mNormalizedScale; + next->mNormalizedTranslation = ret->mNormalizedTranslation; + + if ( ret->mMaterialList.size() > LL_SCULPT_MESH_MAX_FACES) + { + next->mMaterialList.assign(ret->mMaterialList.begin() + LL_SCULPT_MESH_MAX_FACES, ret->mMaterialList.end()); + } + ret = next; + } + + remainder.clear(); + + } while (volume_faces); + + return true; } |