diff options
author | Merov Linden <merov@lindenlab.com> | 2012-12-07 00:10:50 -0800 |
---|---|---|
committer | Merov Linden <merov@lindenlab.com> | 2012-12-07 00:10:50 -0800 |
commit | bb322a1cccd3fab28951ad4e11b5edcfc4e48140 (patch) | |
tree | fc6ac102b42ea1fd40c0be8e849acedfe4ad1367 /indra/llmessage | |
parent | 42a60e6ca5f4179738fa9a7376d1e842bc058ac4 (diff) |
CHUI-580 : Fixed : Clean up the use of display name. Allow the use of the legacy protocol in settings.xml
Diffstat (limited to 'indra/llmessage')
-rw-r--r-- | indra/llmessage/llavatarnamecache.cpp | 170 | ||||
-rw-r--r-- | indra/llmessage/llavatarnamecache.h | 32 | ||||
-rw-r--r-- | indra/llmessage/llcachename.h | 2 |
3 files changed, 75 insertions, 129 deletions
diff --git a/indra/llmessage/llavatarnamecache.cpp b/indra/llmessage/llavatarnamecache.cpp index 329871d8eb..15c4f2a207 100644 --- a/indra/llmessage/llavatarnamecache.cpp +++ b/indra/llmessage/llavatarnamecache.cpp @@ -47,18 +47,22 @@ namespace LLAvatarNameCache // current region supports display names. bool sRunning = false; + // Use the People API (modern) for fetching name if true. Use the old legacy protocol if false. + // For testing, there's a UsePeopleAPI setting that can be flipped (must restart viewer). + bool sUsePeopleAPI = true; + // Base lookup URL for name service. // On simulator, loaded from indra.xml // On viewer, usually a simulator capability (at People API team's request) // Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/" std::string sNameLookupURL; - // accumulated agent IDs for next query against service + // Accumulated agent IDs for next query against service typedef std::set<LLUUID> ask_queue_t; ask_queue_t sAskQueue; - // agent IDs that have been requested, but with no reply - // maps agent ID to frame time request was made + // Agent IDs that have been requested, but with no reply. + // Maps agent ID to frame time request was made. typedef std::map<LLUUID, F64> pending_queue_t; pending_queue_t sPendingQueue; @@ -69,21 +73,21 @@ namespace LLAvatarNameCache typedef std::map<LLUUID, callback_signal_t*> signal_map_t; signal_map_t sSignalMap; - // names we know about + // The cache at last, i.e. avatar names we know about. typedef std::map<LLUUID, LLAvatarName> cache_t; cache_t sCache; - // Send bulk lookup requests a few times a second at most - // only need per-frame timing resolution + // Send bulk lookup requests a few times a second at most. + // Only need per-frame timing resolution. LLFrameTimer sRequestTimer; - /// Maximum time an unrefreshed cache entry is allowed + // Maximum time an unrefreshed cache entry is allowed. const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0; - /// Time when unrefreshed cached names were checked last + // Time when unrefreshed cached names were checked last. static F64 sLastExpireCheck; - /// Time-to-live for a temp cache entry. + // Time-to-live for a temp cache entry. const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0; //----------------------------------------------------------------------- @@ -91,26 +95,18 @@ namespace LLAvatarNameCache //----------------------------------------------------------------------- // Handle name response off network. - // Optionally skip adding to cache, used when this is a fallback to the - // legacy name system. void processName(const LLUUID& agent_id, - const LLAvatarName& av_name, - bool add_to_cache); + const LLAvatarName& av_name); void requestNamesViaCapability(); // Legacy name system callback void legacyNameCallback(const LLUUID& agent_id, const std::string& full_name, - bool is_group - ); + bool is_group); void requestNamesViaLegacy(); - // Fill in an LLAvatarName with the legacy name data - void buildLegacyName(const std::string& full_name, - LLAvatarName* av_name); - // Do a single callback to a given slot void fireSignal(const LLUUID& agent_id, const callback_slot_t& slot, @@ -209,7 +205,7 @@ public: av_name.dump(); // cache it and fire signals - LLAvatarNameCache::processName(agent_id, av_name, true); + LLAvatarNameCache::processName(agent_id, av_name); } // Same logic as error response case @@ -271,7 +267,7 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id) } else { - // we have a chached (but probably expired) entry - since that would have + // we have a cached (but probably expired) entry - since that would have // been returned by the get method, there is no need to signal anyone // Clear this agent from the pending list @@ -281,22 +277,20 @@ void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id) LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent " << agent_id << LL_ENDL; av_name.dump(); - av_name.mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; // reset expiry time so we don't constantly rerequest. + // Reset expiry time so we don't constantly rerequest. + av_name.setExpires(TEMP_CACHE_ENTRY_LIFETIME); } } -void LLAvatarNameCache::processName(const LLUUID& agent_id, - const LLAvatarName& av_name, - bool add_to_cache) +void LLAvatarNameCache::processName(const LLUUID& agent_id, const LLAvatarName& av_name) { - if (add_to_cache) - { - sCache[agent_id] = av_name; - } + // Add to the cache + sCache[agent_id] = av_name; + // Suppress request from the queue sPendingQueue.erase(agent_id); - // signal everyone waiting on this name + // Signal everyone waiting on this name signal_map_t::iterator sig_it = sSignalMap.find(agent_id); if (sig_it != sSignalMap.end()) { @@ -373,22 +367,20 @@ void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id, const std::string& full_name, bool is_group) { - // Construct a dummy record for this name. By convention, SLID is blank - // Never expires, but not written to disk, so lasts until end of session. - LLAvatarName av_name; LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback " << "agent " << agent_id << " " << "full name '" << full_name << "'" << ( is_group ? " [group]" : "" ) << LL_ENDL; - buildLegacyName(full_name, &av_name); + + // Construct an av_name record from this name. + LLAvatarName av_name; + av_name.fromString(full_name); + av_name.dump(); // Add to cache, because if we don't we'll keep rerequesting the - // same record forever. buildLegacyName should always guarantee - // that these records expire reasonably soon - // (in TEMP_CACHE_ENTRY_LIFETIME seconds), so if the failure was due - // to something temporary we will eventually request and get the right data. - processName(agent_id, av_name, true); + // same record forever. + processName(agent_id, av_name); } void LLAvatarNameCache::requestNamesViaLegacy() @@ -410,18 +402,19 @@ void LLAvatarNameCache::requestNamesViaLegacy() LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL; gCacheName->get(agent_id, false, // legacy compatibility - boost::bind(&LLAvatarNameCache::legacyNameCallback, - _1, _2, _3)); + boost::bind(&LLAvatarNameCache::legacyNameCallback, _1, _2, _3)); } } -void LLAvatarNameCache::initClass(bool running) +void LLAvatarNameCache::initClass(bool running, bool usePeopleAPI) { sRunning = running; + sUsePeopleAPI = usePeopleAPI; } void LLAvatarNameCache::cleanupClass() { + sCache.clear(); } void LLAvatarNameCache::importFile(std::istream& istr) @@ -481,6 +474,11 @@ bool LLAvatarNameCache::hasNameLookupURL() return !sNameLookupURL.empty(); } +bool LLAvatarNameCache::usePeopleAPI() +{ + return hasNameLookupURL() && sUsePeopleAPI; +} + void LLAvatarNameCache::idle() { // By convention, start running at first idle() call @@ -497,13 +495,12 @@ void LLAvatarNameCache::idle() if (!sAskQueue.empty()) { - if (hasNameLookupURL()) + if (usePeopleAPI()) { requestNamesViaCapability(); } else { - // ...fall back to legacy name cache system requestNamesViaLegacy(); } } @@ -563,18 +560,6 @@ void LLAvatarNameCache::eraseUnrefreshed() } } -void LLAvatarNameCache::buildLegacyName(const std::string& full_name, - LLAvatarName* av_name) -{ - llassert(av_name); - av_name->fromString(full_name,TEMP_CACHE_ENTRY_LIFETIME); - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName " - << full_name - << LL_ENDL; - // DEBUG ONLY!!! DO NOT COMMIT!!! - av_name->dump(); -} - // fills in av_name if it has it in the cache, even if expired (can check expiry time) // returns bool specifying if av_name was filled, false otherwise bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name) @@ -582,38 +567,24 @@ bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name) if (sRunning) { // ...only do immediate lookups when cache is running - if (hasNameLookupURL()) + std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); + if (it != sCache.end()) { - // ...use display names cache - std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); - if (it != sCache.end()) - { - *av_name = it->second; + *av_name = it->second; - // re-request name if entry is expired - if (av_name->mExpires < LLFrameTimer::getTotalSeconds()) + // re-request name if entry is expired + if (av_name->mExpires < LLFrameTimer::getTotalSeconds()) + { + if (!isRequestPending(agent_id)) { - if (!isRequestPending(agent_id)) - { - LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get " - << "refresh agent " << agent_id - << LL_ENDL; - sAskQueue.insert(agent_id); - } + LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get " + << "refresh agent " << agent_id + << LL_ENDL; + sAskQueue.insert(agent_id); } - - return true; - } - } - else - { - // ...use legacy names cache - std::string full_name; - if (gCacheName->getFullName(agent_id, full_name)) - { - buildLegacyName(full_name, av_name); - return true; } + + return true; } } @@ -644,30 +615,14 @@ LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& ag if (sRunning) { // ...only do immediate lookups when cache is running - if (hasNameLookupURL()) - { - // ...use new cache - std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); - if (it != sCache.end()) - { - const LLAvatarName& av_name = it->second; - - if (av_name.mExpires > LLFrameTimer::getTotalSeconds()) - { - // ...name already exists in cache, fire callback now - fireSignal(agent_id, slot, av_name); - return connection; - } - } - } - else + std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id); + if (it != sCache.end()) { - // ...use old name system - std::string full_name; - if (gCacheName->getFullName(agent_id, full_name)) + const LLAvatarName& av_name = it->second; + + if (av_name.mExpires > LLFrameTimer::getTotalSeconds()) { - LLAvatarName av_name; - buildLegacyName(full_name, &av_name); + // ...name already exists in cache, fire callback now fireSignal(agent_id, slot, av_name); return connection; } @@ -709,11 +664,6 @@ void LLAvatarNameCache::setUseDisplayNames(bool use) } } -void LLAvatarNameCache::flushCache() -{ - sCache.clear(); -} - void LLAvatarNameCache::erase(const LLUUID& agent_id) { sCache.erase(agent_id); diff --git a/indra/llmessage/llavatarnamecache.h b/indra/llmessage/llavatarnamecache.h index e172601432..2a8eb46187 100644 --- a/indra/llmessage/llavatarnamecache.h +++ b/indra/llmessage/llavatarnamecache.h @@ -37,33 +37,33 @@ class LLUUID; namespace LLAvatarNameCache { - typedef boost::signals2::signal<void (void)> use_display_name_signal_t; // Until the cache is set running, immediate lookups will fail and // async lookups will be queued. This allows us to block requests // until we know if the first region supports display names. - void initClass(bool running); + void initClass(bool running, bool usePeopleAPI); void cleanupClass(); + // Import/export the name cache to file. void importFile(std::istream& istr); void exportFile(std::ostream& ostr); - // On the viewer, usually a simulator capabilitity - // If empty, name cache will fall back to using legacy name - // lookup system + // On the viewer, usually a simulator capabilitity. + // If empty, name cache will fall back to using legacy name lookup system. void setNameLookupURL(const std::string& name_lookup_url); - // Do we have a valid lookup URL, hence are we trying to use the - // new display name lookup system? + // Do we have a valid lookup URL, i.e. are we trying to use the + // more recent display name lookup system? bool hasNameLookupURL(); + bool usePeopleAPI(); // Periodically makes a batch request for display names not already in - // cache. Call once per frame. + // cache. Called once per frame. void idle(); // If name is in cache, returns true and fills in provided LLAvatarName - // otherwise returns false + // otherwise returns false. bool get(const LLUUID& agent_id, LLAvatarName *av_name); // Callback types for get() below @@ -73,23 +73,19 @@ namespace LLAvatarNameCache typedef callback_signal_t::slot_type callback_slot_t; typedef boost::signals2::connection callback_connection_t; - // Fetches name information and calls callback. - // If name information is in cache, callback will be called immediately. + // Fetches name information and calls callbacks. + // If name information is in cache, callbacks will be called immediately. callback_connection_t get(const LLUUID& agent_id, callback_slot_t slot); - // Allow display names to be explicitly disabled for testing. + // Set display name: flips the switch and triggers the callbacks. void setUseDisplayNames(bool use); - bool useDisplayNames(); - - void flushCache(); + void insert(const LLUUID& agent_id, const LLAvatarName& av_name); void erase(const LLUUID& agent_id); - /// Provide some fallback for agents that return errors + /// Provide some fallback for agents that return errors. void handleAgentError(const LLUUID& agent_id); - void insert(const LLUUID& agent_id, const LLAvatarName& av_name); - // Compute name expiration time from HTTP Cache-Control header, // or return default value, in seconds from epoch. F64 nameExpirationFromHeaders(LLSD headers); diff --git a/indra/llmessage/llcachename.h b/indra/llmessage/llcachename.h index b108e37157..d238c3a247 100644 --- a/indra/llmessage/llcachename.h +++ b/indra/llmessage/llcachename.h @@ -40,7 +40,7 @@ typedef boost::signals2::signal<void (const LLUUID& id, bool is_group)> LLCacheNameSignal; typedef LLCacheNameSignal::slot_type LLCacheNameCallback; -// Old callback with user data for compatability +// Old callback with user data for compatibility typedef void (*old_callback_t)(const LLUUID&, const std::string&, bool, void*); // Here's the theory: |