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authorErik Kundiman <erik@megapahit.org>2024-09-17 14:57:43 +0800
committerErik Kundiman <erik@megapahit.org>2024-09-17 16:04:00 +0800
commit3a36cdf6ebd9d2795bdcd14162f38df568d51796 (patch)
tree4be99f15c5a949b5b672c46543cefa4b1bba225b /indra/llmessage/tests/llpartdata_test.cpp
parent9ddbe775ebc06fe273f7946c6aca14d855f5fb5f (diff)
Revert to LL's OpenJPEG fork
System 2.5.2 caused too much rainbow in DeltaFPS. For now, the OpenJPEG listed in autobuild.xml is 2.5.0. However, LL has recently got 2.5.2 too in their OpenJPEG fork repo, but we switch to that once it's the one listed in autobuild.xml. Reverting to the now maintained LL 3p-openjpeg should fix the texture thrashing problem https://megapahit.com/show_bug.cgi?id=1 starting from DeltaFPS.
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