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authorRichard Linden <none@none>2012-02-07 22:50:49 -0800
committerRichard Linden <none@none>2012-02-07 22:50:49 -0800
commitf27ea1aff738f3222c782a7fac5b9172fc3cf67c (patch)
treef840d3a912aeafdea76f482cdcf292f8088d9b5b /indra/llmath
parent4e08461f8ad23fb75ca8587c781c2cf65351b1ab (diff)
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
fixed build moved conversion funcs to llwindow.cpp as they work on all platforms refactored translateintorect to take overlap as parameter
Diffstat (limited to 'indra/llmath')
-rw-r--r--indra/llmath/llcoord.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/indra/llmath/llcoord.h b/indra/llmath/llcoord.h
index 0b1d7e04f5..1f617e649e 100644
--- a/indra/llmath/llcoord.h
+++ b/indra/llmath/llcoord.h
@@ -26,9 +26,12 @@
#ifndef LL_LLCOORD_H
#define LL_LLCOORD_H
-struct LL_COORD_TYPE_COMMON
+struct LLCoordCommon
{
- typedef S32 value_t;
+ LLCoordCommon(S32 x, S32 y) : mX(x), mY(y) {}
+ LLCoordCommon() : mX(0), mY(0) {}
+ S32 mX;
+ S32 mY;
};
// A two-dimensional pixel value
@@ -45,12 +48,12 @@ public:
LLCoord(S32 x, S32 y): mX(x), mY(y)
{}
- LLCoord(const LLCoord<LL_COORD_TYPE_COMMON>& other)
+ LLCoord(const LLCoordCommon& other)
{
COORD_FRAME::convertFromCommon(other);
}
- LLCoord<LL_COORD_TYPE_COMMON> convert() const
+ LLCoordCommon convert() const
{
return COORD_FRAME::convertToCommon();
}
@@ -61,8 +64,6 @@ public:
};
-typedef LLCoord<LL_COORD_TYPE_COMMON> LLCoordCommon;
-
struct LL_COORD_TYPE_GL
{
typedef S32 value_t;