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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
commitb06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch)
tree58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/llmath
parentbf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff)
Post-merge spaces fix
Diffstat (limited to 'indra/llmath')
-rw-r--r--indra/llmath/llcamera.h324
-rw-r--r--indra/llmath/llmatrix4a.h218
-rw-r--r--indra/llmath/llvolume.cpp11290
-rw-r--r--indra/llmath/llvolume.h1688
-rw-r--r--indra/llmath/llvolumeoctree.cpp366
-rw-r--r--indra/llmath/llvolumeoctree.h132
6 files changed, 7009 insertions, 7009 deletions
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index e1d3536f66..b6e0e4a2be 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llcamera.h
* @brief Header file for the LLCamera class.
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -33,26 +33,26 @@
#include "llplane.h"
#include "llvector4a.h"
-const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
-const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
-const F32 DEFAULT_NEAR_PLANE = 0.25f;
-const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
+const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
+const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
+const F32 DEFAULT_NEAR_PLANE = 0.25f;
+const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
-const F32 MAX_ASPECT_RATIO = 50.0f;
-const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
-const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
-const F32 MAX_FAR_CLIP = 512.0f;
+const F32 MAX_ASPECT_RATIO = 50.0f;
+const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
+const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
+const F32 MAX_FAR_CLIP = 512.0f;
-const F32 MIN_ASPECT_RATIO = 0.02f;
-const F32 MIN_NEAR_PLANE = 0.1f;
-const F32 MIN_FAR_PLANE = 0.2f;
+const F32 MIN_ASPECT_RATIO = 0.02f;
+const F32 MIN_NEAR_PLANE = 0.1f;
+const F32 MIN_FAR_PLANE = 0.2f;
// Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio.
static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// An LLCamera is an LLCoorFrame with a view frustum.
-// This means that it has several methods for moving it around
+// This means that it has several methods for moving it around
// that are inherited from the LLCoordFrame() class :
//
// setOrigin(), setAxes()
@@ -62,162 +62,162 @@ static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
LL_ALIGN_PREFIX(16)
class LLCamera
-: public LLCoordFrame
+: public LLCoordFrame
{
public:
- LLCamera(const LLCamera& rhs)
- {
- *this = rhs;
- }
-
- enum {
- PLANE_LEFT = 0,
- PLANE_RIGHT = 1,
- PLANE_BOTTOM = 2,
- PLANE_TOP = 3,
- PLANE_NUM = 4,
- PLANE_MASK_NONE = 0xff // Disable this plane
- };
- enum {
- PLANE_LEFT_MASK = (1<<PLANE_LEFT),
- PLANE_RIGHT_MASK = (1<<PLANE_RIGHT),
- PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM),
- PLANE_TOP_MASK = (1<<PLANE_TOP),
- PLANE_ALL_MASK = 0xf,
- };
-
- enum
- { // Indexes to mAgentPlanes[] and mPlaneMask[]
- AGENT_PLANE_LEFT = 0,
- AGENT_PLANE_RIGHT = 1,
- AGENT_PLANE_NEAR = 2,
- AGENT_PLANE_BOTTOM = 3,
- AGENT_PLANE_TOP = 4,
- AGENT_PLANE_FAR = 5,
- AGENT_PLANE_USER_CLIP = 6
- };
- enum
- { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip
- AGENT_PLANE_NO_USER_CLIP_NUM = 6,
- AGENT_PLANE_USER_CLIP_NUM = 7,
- PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment
- };
-
- enum
- {
- AGENT_FRUSTRUM_NUM = 8
- };
-
- enum {
- HORIZ_PLANE_LEFT = 0,
- HORIZ_PLANE_RIGHT = 1,
- HORIZ_PLANE_NUM = 2
- };
- enum {
- HORIZ_PLANE_LEFT_MASK = (1<<HORIZ_PLANE_LEFT),
- HORIZ_PLANE_RIGHT_MASK = (1<<HORIZ_PLANE_RIGHT),
- HORIZ_PLANE_ALL_MASK = 0x3
- };
+ LLCamera(const LLCamera& rhs)
+ {
+ *this = rhs;
+ }
+
+ enum {
+ PLANE_LEFT = 0,
+ PLANE_RIGHT = 1,
+ PLANE_BOTTOM = 2,
+ PLANE_TOP = 3,
+ PLANE_NUM = 4,
+ PLANE_MASK_NONE = 0xff // Disable this plane
+ };
+ enum {
+ PLANE_LEFT_MASK = (1<<PLANE_LEFT),
+ PLANE_RIGHT_MASK = (1<<PLANE_RIGHT),
+ PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM),
+ PLANE_TOP_MASK = (1<<PLANE_TOP),
+ PLANE_ALL_MASK = 0xf,
+ };
+
+ enum
+ { // Indexes to mAgentPlanes[] and mPlaneMask[]
+ AGENT_PLANE_LEFT = 0,
+ AGENT_PLANE_RIGHT = 1,
+ AGENT_PLANE_NEAR = 2,
+ AGENT_PLANE_BOTTOM = 3,
+ AGENT_PLANE_TOP = 4,
+ AGENT_PLANE_FAR = 5,
+ AGENT_PLANE_USER_CLIP = 6
+ };
+ enum
+ { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip
+ AGENT_PLANE_NO_USER_CLIP_NUM = 6,
+ AGENT_PLANE_USER_CLIP_NUM = 7,
+ PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment
+ };
+
+ enum
+ {
+ AGENT_FRUSTRUM_NUM = 8
+ };
+
+ enum {
+ HORIZ_PLANE_LEFT = 0,
+ HORIZ_PLANE_RIGHT = 1,
+ HORIZ_PLANE_NUM = 2
+ };
+ enum {
+ HORIZ_PLANE_LEFT_MASK = (1<<HORIZ_PLANE_LEFT),
+ HORIZ_PLANE_RIGHT_MASK = (1<<HORIZ_PLANE_RIGHT),
+ HORIZ_PLANE_ALL_MASK = 0x3
+ };
private:
- LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
- LL_ALIGN_16(LLPlane mRegionPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in a local region space, derived from mAgentPlanes
- LL_ALIGN_16(LLPlane mLastAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]);
- U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment
-
- F32 mView; // angle between top and bottom frustum planes in radians.
- F32 mAspect; // width/height
- S32 mViewHeightInPixels; // for ViewHeightInPixels() only
- F32 mNearPlane;
- F32 mFarPlane;
- F32 mFixedDistance; // Always return this distance, unless < 0
- LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
- F32 mFrustRadiusSquared;
-
- U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
-
- LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
+ LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ LL_ALIGN_16(LLPlane mRegionPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in a local region space, derived from mAgentPlanes
+ LL_ALIGN_16(LLPlane mLastAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]);
+ U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment
+
+ F32 mView; // angle between top and bottom frustum planes in radians.
+ F32 mAspect; // width/height
+ S32 mViewHeightInPixels; // for ViewHeightInPixels() only
+ F32 mNearPlane;
+ F32 mFarPlane;
+ F32 mFixedDistance; // Always return this distance, unless < 0
+ LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
+ F32 mFrustRadiusSquared;
+
+ U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
+
+ LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
public:
- LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum
- F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
- LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
+ LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum
+ F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
+ LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
public:
- LLCamera();
- LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane);
- virtual ~LLCamera();
-
- bool isChanged(); //check if mAgentPlanes changed since last frame.
+ LLCamera();
+ LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_pixels, F32 near_plane, F32 far_plane);
+ virtual ~LLCamera();
+
+ bool isChanged(); //check if mAgentPlanes changed since last frame.
LLPlane getUserClipPlane();
- void setUserClipPlane(LLPlane& plane);
- void disableUserClipPlane();
- virtual void setView(F32 vertical_fov_rads);
- void setViewHeightInPixels(S32 height);
- void setAspect(F32 new_aspect);
- void setNear(F32 new_near);
- void setFar(F32 new_far);
-
- F32 getView() const { return mView; } // vertical FOV in radians
- S32 getViewHeightInPixels() const { return mViewHeightInPixels; }
- F32 getAspect() const { return mAspect; } // width / height
- F32 getNear() const { return mNearPlane; } // meters
- F32 getFar() const { return mFarPlane; } // meters
-
- // The values returned by the min/max view getters depend upon the aspect ratio
- // at the time they are called and therefore should not be cached.
- F32 getMinView() const;
- F32 getMaxView() const;
-
- F32 getYaw() const
- {
- return atan2f(mXAxis[VY], mXAxis[VX]);
- }
- F32 getPitch() const
- {
- F32 xylen = sqrtf(mXAxis[VX]*mXAxis[VX] + mXAxis[VY]*mXAxis[VY]);
- return atan2f(mXAxis[VZ], xylen);
- }
-
- const LLVector3& getWorldPlanePos() const { return mWorldPlanePos; }
-
- // Copy mView, mAspect, mNearPlane, and mFarPlane to buffer.
- // Return number of bytes copied.
- size_t writeFrustumToBuffer(char *buffer) const;
-
- // Copy mView, mAspect, mNearPlane, and mFarPlane from buffer.
- // Return number of bytes copied.
- size_t readFrustumFromBuffer(const char *buffer);
- void calcAgentFrustumPlanes(LLVector3* frust);
- void calcRegionFrustumPlanes(const LLVector3& shift, F32 far_clip_distance); //calculate regional planes from mAgentPlanes.
- void ignoreAgentFrustumPlane(S32 idx);
-
- // Returns 1 if partly in, 2 if fully in.
- // NOTE: 'center' is in absolute frame.
- S32 sphereInFrustum(const LLVector3 &center, const F32 radius) const;
- S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); }
- S32 sphereInFrustumFull(const LLVector3 &center, const F32 radius) const { return sphereInFrustum(center, radius); }
- S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL);
- S32 AABBInRegionFrustum(const LLVector4a& center, const LLVector4a& radius);
- S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL);
- S32 AABBInRegionFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius);
-
- //does a quick 'n dirty sphere-sphere check
- S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius);
-
- // Returns height of object in pixels (must be height because field of view
- // is based on window height).
- F32 heightInPixels(const LLVector3 &center, F32 radius ) const;
-
- // return the distance from pos to camera if visible (-distance if not visible)
- void setFixedDistance(F32 distance) { mFixedDistance = distance; }
-
- friend std::ostream& operator<<(std::ostream &s, const LLCamera &C);
+ void setUserClipPlane(LLPlane& plane);
+ void disableUserClipPlane();
+ virtual void setView(F32 vertical_fov_rads);
+ void setViewHeightInPixels(S32 height);
+ void setAspect(F32 new_aspect);
+ void setNear(F32 new_near);
+ void setFar(F32 new_far);
+
+ F32 getView() const { return mView; } // vertical FOV in radians
+ S32 getViewHeightInPixels() const { return mViewHeightInPixels; }
+ F32 getAspect() const { return mAspect; } // width / height
+ F32 getNear() const { return mNearPlane; } // meters
+ F32 getFar() const { return mFarPlane; } // meters
+
+ // The values returned by the min/max view getters depend upon the aspect ratio
+ // at the time they are called and therefore should not be cached.
+ F32 getMinView() const;
+ F32 getMaxView() const;
+
+ F32 getYaw() const
+ {
+ return atan2f(mXAxis[VY], mXAxis[VX]);
+ }
+ F32 getPitch() const
+ {
+ F32 xylen = sqrtf(mXAxis[VX]*mXAxis[VX] + mXAxis[VY]*mXAxis[VY]);
+ return atan2f(mXAxis[VZ], xylen);
+ }
+
+ const LLVector3& getWorldPlanePos() const { return mWorldPlanePos; }
+
+ // Copy mView, mAspect, mNearPlane, and mFarPlane to buffer.
+ // Return number of bytes copied.
+ size_t writeFrustumToBuffer(char *buffer) const;
+
+ // Copy mView, mAspect, mNearPlane, and mFarPlane from buffer.
+ // Return number of bytes copied.
+ size_t readFrustumFromBuffer(const char *buffer);
+ void calcAgentFrustumPlanes(LLVector3* frust);
+ void calcRegionFrustumPlanes(const LLVector3& shift, F32 far_clip_distance); //calculate regional planes from mAgentPlanes.
+ void ignoreAgentFrustumPlane(S32 idx);
+
+ // Returns 1 if partly in, 2 if fully in.
+ // NOTE: 'center' is in absolute frame.
+ S32 sphereInFrustum(const LLVector3 &center, const F32 radius) const;
+ S32 pointInFrustum(const LLVector3 &point) const { return sphereInFrustum(point, 0.0f); }
+ S32 sphereInFrustumFull(const LLVector3 &center, const F32 radius) const { return sphereInFrustum(center, radius); }
+ S32 AABBInFrustum(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL);
+ S32 AABBInRegionFrustum(const LLVector4a& center, const LLVector4a& radius);
+ S32 AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes = NULL);
+ S32 AABBInRegionFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius);
+
+ //does a quick 'n dirty sphere-sphere check
+ S32 sphereInFrustumQuick(const LLVector3 &sphere_center, const F32 radius);
+
+ // Returns height of object in pixels (must be height because field of view
+ // is based on window height).
+ F32 heightInPixels(const LLVector3 &center, F32 radius ) const;
+
+ // return the distance from pos to camera if visible (-distance if not visible)
+ void setFixedDistance(F32 distance) { mFixedDistance = distance; }
+
+ friend std::ostream& operator<<(std::ostream &s, const LLCamera &C);
protected:
- void calculateFrustumPlanes();
- void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
- void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
+ void calculateFrustumPlanes();
+ void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
+ void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
} LL_ALIGN_POSTFIX(16);
diff --git a/indra/llmath/llmatrix4a.h b/indra/llmath/llmatrix4a.h
index 12fc6d570a..cf4e522467 100644
--- a/indra/llmath/llmatrix4a.h
+++ b/indra/llmath/llmatrix4a.h
@@ -1,31 +1,31 @@
-/**
+/**
* @file llmatrix4a.h
* @brief LLMatrix4a class header file - memory aligned and vectorized 4x4 matrix
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
-#ifndef LL_LLMATRIX4A_H
-#define LL_LLMATRIX4A_H
+#ifndef LL_LLMATRIX4A_H
+#define LL_LLMATRIX4A_H
#include "llvector4a.h"
#include "m4math.h"
@@ -35,7 +35,7 @@ class LLMatrix4a
{
public:
LL_ALIGN_16(LLVector4a mMatrix[4]);
-
+
LLMatrix4a()
{
@@ -66,13 +66,13 @@ public:
return *(LLMatrix4*)this;
}
- inline void clear()
- {
- mMatrix[0].clear();
- mMatrix[1].clear();
- mMatrix[2].clear();
- mMatrix[3].clear();
- }
+ inline void clear()
+ {
+ mMatrix[0].clear();
+ mMatrix[1].clear();
+ mMatrix[2].clear();
+ mMatrix[3].clear();
+ }
inline void setIdentity()
{
@@ -82,14 +82,14 @@ public:
mMatrix[3].set(0.f, 0.f, 0.f, 1.f);
}
- inline void loadu(const LLMatrix4& src)
- {
- mMatrix[0] = _mm_loadu_ps(src.mMatrix[0]);
- mMatrix[1] = _mm_loadu_ps(src.mMatrix[1]);
- mMatrix[2] = _mm_loadu_ps(src.mMatrix[2]);
- mMatrix[3] = _mm_loadu_ps(src.mMatrix[3]);
- }
-
+ inline void loadu(const LLMatrix4& src)
+ {
+ mMatrix[0] = _mm_loadu_ps(src.mMatrix[0]);
+ mMatrix[1] = _mm_loadu_ps(src.mMatrix[1]);
+ mMatrix[2] = _mm_loadu_ps(src.mMatrix[2]);
+ mMatrix[3] = _mm_loadu_ps(src.mMatrix[3]);
+ }
+
inline void loadu(const F32* src)
{
mMatrix[0] = _mm_loadu_ps(src);
@@ -98,90 +98,90 @@ public:
mMatrix[3] = _mm_loadu_ps(src+12);
}
- inline void loadu(const LLMatrix3& src)
- {
- mMatrix[0].load3(src.mMatrix[0]);
- mMatrix[1].load3(src.mMatrix[1]);
- mMatrix[2].load3(src.mMatrix[2]);
- mMatrix[3].set(0,0,0,1.f);
- }
-
- inline void add(const LLMatrix4a& rhs)
- {
- mMatrix[0].add(rhs.mMatrix[0]);
- mMatrix[1].add(rhs.mMatrix[1]);
- mMatrix[2].add(rhs.mMatrix[2]);
- mMatrix[3].add(rhs.mMatrix[3]);
- }
-
- inline void setRows(const LLVector4a& r0, const LLVector4a& r1, const LLVector4a& r2)
- {
- mMatrix[0] = r0;
- mMatrix[1] = r1;
- mMatrix[2] = r2;
- }
-
- inline void setMul(const LLMatrix4a& m, const F32 s)
- {
- mMatrix[0].setMul(m.mMatrix[0], s);
- mMatrix[1].setMul(m.mMatrix[1], s);
- mMatrix[2].setMul(m.mMatrix[2], s);
- mMatrix[3].setMul(m.mMatrix[3], s);
- }
-
- inline void setLerp(const LLMatrix4a& a, const LLMatrix4a& b, F32 w)
- {
- LLVector4a d0,d1,d2,d3;
- d0.setSub(b.mMatrix[0], a.mMatrix[0]);
- d1.setSub(b.mMatrix[1], a.mMatrix[1]);
- d2.setSub(b.mMatrix[2], a.mMatrix[2]);
- d3.setSub(b.mMatrix[3], a.mMatrix[3]);
-
- // this = a + d*w
-
- d0.mul(w);
- d1.mul(w);
- d2.mul(w);
- d3.mul(w);
-
- mMatrix[0].setAdd(a.mMatrix[0],d0);
- mMatrix[1].setAdd(a.mMatrix[1],d1);
- mMatrix[2].setAdd(a.mMatrix[2],d2);
- mMatrix[3].setAdd(a.mMatrix[3],d3);
- }
-
- inline void rotate(const LLVector4a& v, LLVector4a& res) const
- {
- LLVector4a y,z;
-
- res = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
- y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
- z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
-
- res.mul(mMatrix[0]);
- y.mul(mMatrix[1]);
- z.mul(mMatrix[2]);
-
- res.add(y);
- res.add(z);
- }
-
- inline void affineTransformSSE(const LLVector4a& v, LLVector4a& res) const
- {
- LLVector4a x,y,z;
-
- x = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
- y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
- z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
-
- x.mul(mMatrix[0]);
- y.mul(mMatrix[1]);
- z.mul(mMatrix[2]);
-
- x.add(y);
- z.add(mMatrix[3]);
- res.setAdd(x,z);
- }
+ inline void loadu(const LLMatrix3& src)
+ {
+ mMatrix[0].load3(src.mMatrix[0]);
+ mMatrix[1].load3(src.mMatrix[1]);
+ mMatrix[2].load3(src.mMatrix[2]);
+ mMatrix[3].set(0,0,0,1.f);
+ }
+
+ inline void add(const LLMatrix4a& rhs)
+ {
+ mMatrix[0].add(rhs.mMatrix[0]);
+ mMatrix[1].add(rhs.mMatrix[1]);
+ mMatrix[2].add(rhs.mMatrix[2]);
+ mMatrix[3].add(rhs.mMatrix[3]);
+ }
+
+ inline void setRows(const LLVector4a& r0, const LLVector4a& r1, const LLVector4a& r2)
+ {
+ mMatrix[0] = r0;
+ mMatrix[1] = r1;
+ mMatrix[2] = r2;
+ }
+
+ inline void setMul(const LLMatrix4a& m, const F32 s)
+ {
+ mMatrix[0].setMul(m.mMatrix[0], s);
+ mMatrix[1].setMul(m.mMatrix[1], s);
+ mMatrix[2].setMul(m.mMatrix[2], s);
+ mMatrix[3].setMul(m.mMatrix[3], s);
+ }
+
+ inline void setLerp(const LLMatrix4a& a, const LLMatrix4a& b, F32 w)
+ {
+ LLVector4a d0,d1,d2,d3;
+ d0.setSub(b.mMatrix[0], a.mMatrix[0]);
+ d1.setSub(b.mMatrix[1], a.mMatrix[1]);
+ d2.setSub(b.mMatrix[2], a.mMatrix[2]);
+ d3.setSub(b.mMatrix[3], a.mMatrix[3]);
+
+ // this = a + d*w
+
+ d0.mul(w);
+ d1.mul(w);
+ d2.mul(w);
+ d3.mul(w);
+
+ mMatrix[0].setAdd(a.mMatrix[0],d0);
+ mMatrix[1].setAdd(a.mMatrix[1],d1);
+ mMatrix[2].setAdd(a.mMatrix[2],d2);
+ mMatrix[3].setAdd(a.mMatrix[3],d3);
+ }
+
+ inline void rotate(const LLVector4a& v, LLVector4a& res) const
+ {
+ LLVector4a y,z;
+
+ res = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
+ y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
+ z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
+
+ res.mul(mMatrix[0]);
+ y.mul(mMatrix[1]);
+ z.mul(mMatrix[2]);
+
+ res.add(y);
+ res.add(z);
+ }
+
+ inline void affineTransformSSE(const LLVector4a& v, LLVector4a& res) const
+ {
+ LLVector4a x,y,z;
+
+ x = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
+ y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
+ z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
+
+ x.mul(mMatrix[0]);
+ y.mul(mMatrix[1]);
+ z.mul(mMatrix[2]);
+
+ x.add(y);
+ z.add(mMatrix[3]);
+ res.setAdd(x,z);
+ }
inline void affineTransformNonSSE(const LLVector4a& v, LLVector4a& res) const
{
@@ -192,7 +192,7 @@ public:
res.set(x,y,z,w);
}
- inline void affineTransform(const LLVector4a& v, LLVector4a& res) const
+ inline void affineTransform(const LLVector4a& v, LLVector4a& res) const
{
affineTransformSSE(v,res);
}
@@ -236,7 +236,7 @@ inline std::ostream& operator<<(std::ostream& s, const LLMatrix4a& m)
{
s << "[" << m.mMatrix[0] << ", " << m.mMatrix[1] << ", " << m.mMatrix[2] << ", " << m.mMatrix[3] << "]";
return s;
-}
+}
void matMulBoundBox(const LLMatrix4a &a, const LLVector4a *in_extents, LLVector4a *out_extents);
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 4384c732b2..41e614524e 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -1,24 +1,24 @@
-/**
+/**
* @file llvolume.cpp
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -65,7 +65,7 @@ const F32 MIN_CUT_DELTA = 0.02f;
const F32 HOLLOW_MIN = 0.f;
const F32 HOLLOW_MAX = 0.95f;
-const F32 HOLLOW_MAX_SQUARE = 0.7f;
+const F32 HOLLOW_MAX_SQUARE = 0.7f;
const F32 TWIST_MIN = -1.f;
const F32 TWIST_MAX = 1.f;
@@ -88,8 +88,8 @@ const F32 REV_MAX = 4.f;
const F32 TAPER_MIN = -1.f;
const F32 TAPER_MAX = 1.f;
-const F32 SKEW_MIN = -0.95f;
-const F32 SKEW_MAX = 0.95f;
+const F32 SKEW_MIN = -0.95f;
+const F32 SKEW_MAX = 0.95f;
const F32 SCULPT_MIN_AREA = 0.002f;
const S32 SCULPT_MIN_AREA_DETAIL = 1;
@@ -97,283 +97,283 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
BOOL gDebugGL = FALSE; // See settings.xml "RenderDebugGL"
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
-{
- LLVector3 test = (pt2-pt1)%(pt3-pt2);
-
- //answer
- if(test * norm < 0)
- {
- return FALSE;
- }
- else
- {
- return TRUE;
- }
-}
+{
+ LLVector3 test = (pt2-pt1)%(pt3-pt2);
+
+ //answer
+ if(test * norm < 0)
+ {
+ return FALSE;
+ }
+ else
+ {
+ return TRUE;
+ }
+}
BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size)
{
- return LLLineSegmentBoxIntersect(start.mV, end.mV, center.mV, size.mV);
+ return LLLineSegmentBoxIntersect(start.mV, end.mV, center.mV, size.mV);
}
BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* center, const F32* size)
{
- F32 fAWdU[3];
- F32 dir[3];
- F32 diff[3];
+ F32 fAWdU[3];
+ F32 dir[3];
+ F32 diff[3];
- for (U32 i = 0; i < 3; i++)
- {
- dir[i] = 0.5f * (end[i] - start[i]);
- diff[i] = (0.5f * (end[i] + start[i])) - center[i];
- fAWdU[i] = fabsf(dir[i]);
- if(fabsf(diff[i])>size[i] + fAWdU[i]) return false;
- }
+ for (U32 i = 0; i < 3; i++)
+ {
+ dir[i] = 0.5f * (end[i] - start[i]);
+ diff[i] = (0.5f * (end[i] + start[i])) - center[i];
+ fAWdU[i] = fabsf(dir[i]);
+ if(fabsf(diff[i])>size[i] + fAWdU[i]) return false;
+ }
- float f;
- f = dir[1] * diff[2] - dir[2] * diff[1]; if(fabsf(f)>size[1]*fAWdU[2] + size[2]*fAWdU[1]) return false;
- f = dir[2] * diff[0] - dir[0] * diff[2]; if(fabsf(f)>size[0]*fAWdU[2] + size[2]*fAWdU[0]) return false;
- f = dir[0] * diff[1] - dir[1] * diff[0]; if(fabsf(f)>size[0]*fAWdU[1] + size[1]*fAWdU[0]) return false;
-
- return true;
+ float f;
+ f = dir[1] * diff[2] - dir[2] * diff[1]; if(fabsf(f)>size[1]*fAWdU[2] + size[2]*fAWdU[1]) return false;
+ f = dir[2] * diff[0] - dir[0] * diff[2]; if(fabsf(f)>size[0]*fAWdU[2] + size[2]*fAWdU[0]) return false;
+ f = dir[0] * diff[1] - dir[1] * diff[0]; if(fabsf(f)>size[0]*fAWdU[1] + size[1]*fAWdU[0]) return false;
+
+ return true;
}
// Finds tangent vec based on three vertices with texture coordinates.
// Fills in dummy values if the triangle has degenerate texture coordinates.
void calc_tangent_from_triangle(
- LLVector4a& normal,
- LLVector4a& tangent_out,
- const LLVector4a& v1,
- const LLVector2& w1,
- const LLVector4a& v2,
- const LLVector2& w2,
- const LLVector4a& v3,
- const LLVector2& w3)
-{
- const F32* v1ptr = v1.getF32ptr();
- const F32* v2ptr = v2.getF32ptr();
- const F32* v3ptr = v3.getF32ptr();
+ LLVector4a& normal,
+ LLVector4a& tangent_out,
+ const LLVector4a& v1,
+ const LLVector2& w1,
+ const LLVector4a& v2,
+ const LLVector2& w2,
+ const LLVector4a& v3,
+ const LLVector2& w3)
+{
+ const F32* v1ptr = v1.getF32ptr();
+ const F32* v2ptr = v2.getF32ptr();
+ const F32* v3ptr = v3.getF32ptr();
+
+ float x1 = v2ptr[0] - v1ptr[0];
+ float x2 = v3ptr[0] - v1ptr[0];
+ float y1 = v2ptr[1] - v1ptr[1];
+ float y2 = v3ptr[1] - v1ptr[1];
+ float z1 = v2ptr[2] - v1ptr[2];
+ float z2 = v3ptr[2] - v1ptr[2];
+
+ float s1 = w2.mV[0] - w1.mV[0];
+ float s2 = w3.mV[0] - w1.mV[0];
+ float t1 = w2.mV[1] - w1.mV[1];
+ float t2 = w3.mV[1] - w1.mV[1];
+
+ F32 rd = s1*t2-s2*t1;
+
+ float r = ((rd*rd) > FLT_EPSILON) ? (1.0f / rd)
+ : ((rd > 0.0f) ? 1024.f : -1024.f); //some made up large ratio for division by zero
+
+ llassert(llfinite(r));
+ llassert(!llisnan(r));
+
+ LLVector4a sdir(
+ (t2 * x1 - t1 * x2) * r,
+ (t2 * y1 - t1 * y2) * r,
+ (t2 * z1 - t1 * z2) * r);
+
+ LLVector4a tdir(
+ (s1 * x2 - s2 * x1) * r,
+ (s1 * y2 - s2 * y1) * r,
+ (s1 * z2 - s2 * z1) * r);
+
+ LLVector4a n = normal;
+ LLVector4a t = sdir;
+
+ LLVector4a ncrosst;
+ ncrosst.setCross3(n,t);
+
+ // Gram-Schmidt orthogonalize
+ n.mul(n.dot3(t).getF32());
+
+ LLVector4a tsubn;
+ tsubn.setSub(t,n);
+
+ if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
+ {
+ tsubn.normalize3fast_checked();
- float x1 = v2ptr[0] - v1ptr[0];
- float x2 = v3ptr[0] - v1ptr[0];
- float y1 = v2ptr[1] - v1ptr[1];
- float y2 = v3ptr[1] - v1ptr[1];
- float z1 = v2ptr[2] - v1ptr[2];
- float z2 = v3ptr[2] - v1ptr[2];
+ // Calculate handedness
+ F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f;
- float s1 = w2.mV[0] - w1.mV[0];
- float s2 = w3.mV[0] - w1.mV[0];
- float t1 = w2.mV[1] - w1.mV[1];
- float t2 = w3.mV[1] - w1.mV[1];
+ tsubn.getF32ptr()[3] = handedness;
- F32 rd = s1*t2-s2*t1;
+ tangent_out = tsubn;
+ }
+ else
+ {
+ // degenerate, make up a value
+ //
+ tangent_out.set(0,0,1,1);
+ }
- float r = ((rd*rd) > FLT_EPSILON) ? (1.0f / rd)
- : ((rd > 0.0f) ? 1024.f : -1024.f); //some made up large ratio for division by zero
+}
- llassert(llfinite(r));
- llassert(!llisnan(r));
- LLVector4a sdir(
- (t2 * x1 - t1 * x2) * r,
- (t2 * y1 - t1 * y2) * r,
- (t2 * z1 - t1 * z2) * r);
+// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir.
+// returns TRUE if intersecting and returns barycentric coordinates in intersection_a, intersection_b,
+// and returns the intersection point along dir in intersection_t.
- LLVector4a tdir(
- (s1 * x2 - s2 * x1) * r,
- (s1 * y2 - s2 * y1) * r,
- (s1 * z2 - s2 * z1) * r);
+// Moller-Trumbore algorithm
+BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
+ F32& intersection_a, F32& intersection_b, F32& intersection_t)
+{
- LLVector4a n = normal;
- LLVector4a t = sdir;
+ /* find vectors for two edges sharing vert0 */
+ LLVector4a edge1;
+ edge1.setSub(vert1, vert0);
- LLVector4a ncrosst;
- ncrosst.setCross3(n,t);
+ LLVector4a edge2;
+ edge2.setSub(vert2, vert0);
- // Gram-Schmidt orthogonalize
- n.mul(n.dot3(t).getF32());
+ /* begin calculating determinant - also used to calculate U parameter */
+ LLVector4a pvec;
+ pvec.setCross3(dir, edge2);
- LLVector4a tsubn;
- tsubn.setSub(t,n);
+ /* if determinant is near zero, ray lies in plane of triangle */
+ LLVector4a det;
+ det.setAllDot3(edge1, pvec);
- if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
- {
- tsubn.normalize3fast_checked();
+ if (det.greaterEqual(LLVector4a::getEpsilon()).getGatheredBits() & 0x7)
+ {
+ /* calculate distance from vert0 to ray origin */
+ LLVector4a tvec;
+ tvec.setSub(orig, vert0);
- // Calculate handedness
- F32 handedness = ncrosst.dot3(tdir).getF32() < 0.f ? -1.f : 1.f;
+ /* calculate U parameter and test bounds */
+ LLVector4a u;
+ u.setAllDot3(tvec,pvec);
- tsubn.getF32ptr()[3] = handedness;
+ if ((u.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7) &&
+ (u.lessEqual(det).getGatheredBits() & 0x7))
+ {
+ /* prepare to test V parameter */
+ LLVector4a qvec;
+ qvec.setCross3(tvec, edge1);
- tangent_out = tsubn;
- }
- else
- {
- // degenerate, make up a value
- //
- tangent_out.set(0,0,1,1);
- }
+ /* calculate V parameter and test bounds */
+ LLVector4a v;
+ v.setAllDot3(dir, qvec);
-}
+ //if (!(v < 0.f || u + v > det))
-// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir.
-// returns TRUE if intersecting and returns barycentric coordinates in intersection_a, intersection_b,
-// and returns the intersection point along dir in intersection_t.
+ LLVector4a sum_uv;
+ sum_uv.setAdd(u, v);
-// Moller-Trumbore algorithm
-BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32& intersection_a, F32& intersection_b, F32& intersection_t)
-{
-
- /* find vectors for two edges sharing vert0 */
- LLVector4a edge1;
- edge1.setSub(vert1, vert0);
-
- LLVector4a edge2;
- edge2.setSub(vert2, vert0);
-
- /* begin calculating determinant - also used to calculate U parameter */
- LLVector4a pvec;
- pvec.setCross3(dir, edge2);
-
- /* if determinant is near zero, ray lies in plane of triangle */
- LLVector4a det;
- det.setAllDot3(edge1, pvec);
-
- if (det.greaterEqual(LLVector4a::getEpsilon()).getGatheredBits() & 0x7)
- {
- /* calculate distance from vert0 to ray origin */
- LLVector4a tvec;
- tvec.setSub(orig, vert0);
-
- /* calculate U parameter and test bounds */
- LLVector4a u;
- u.setAllDot3(tvec,pvec);
-
- if ((u.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7) &&
- (u.lessEqual(det).getGatheredBits() & 0x7))
- {
- /* prepare to test V parameter */
- LLVector4a qvec;
- qvec.setCross3(tvec, edge1);
-
- /* calculate V parameter and test bounds */
- LLVector4a v;
- v.setAllDot3(dir, qvec);
-
-
- //if (!(v < 0.f || u + v > det))
-
- LLVector4a sum_uv;
- sum_uv.setAdd(u, v);
-
- S32 v_gequal = v.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7;
- S32 sum_lequal = sum_uv.lessEqual(det).getGatheredBits() & 0x7;
-
- if (v_gequal && sum_lequal)
- {
- /* calculate t, scale parameters, ray intersects triangle */
- LLVector4a t;
- t.setAllDot3(edge2,qvec);
-
- t.div(det);
- u.div(det);
- v.div(det);
-
- intersection_a = u[0];
- intersection_b = v[0];
- intersection_t = t[0];
- return TRUE;
- }
- }
- }
-
- return FALSE;
-}
+ S32 v_gequal = v.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7;
+ S32 sum_lequal = sum_uv.lessEqual(det).getGatheredBits() & 0x7;
+
+ if (v_gequal && sum_lequal)
+ {
+ /* calculate t, scale parameters, ray intersects triangle */
+ LLVector4a t;
+ t.setAllDot3(edge2,qvec);
+
+ t.div(det);
+ u.div(det);
+ v.div(det);
+
+ intersection_a = u[0];
+ intersection_b = v[0];
+ intersection_t = t[0];
+ return TRUE;
+ }
+ }
+ }
+
+ return FALSE;
+}
BOOL LLTriangleRayIntersectTwoSided(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32& intersection_a, F32& intersection_b, F32& intersection_t)
-{
- F32 u, v, t;
-
- /* find vectors for two edges sharing vert0 */
- LLVector4a edge1;
- edge1.setSub(vert1, vert0);
-
-
- LLVector4a edge2;
- edge2.setSub(vert2, vert0);
-
- /* begin calculating determinant - also used to calculate U parameter */
- LLVector4a pvec;
- pvec.setCross3(dir, edge2);
-
- /* if determinant is near zero, ray lies in plane of triangle */
- F32 det = edge1.dot3(pvec).getF32();
-
-
- if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO)
- {
- return FALSE;
- }
-
- F32 inv_det = 1.f / det;
-
- /* calculate distance from vert0 to ray origin */
- LLVector4a tvec;
- tvec.setSub(orig, vert0);
-
- /* calculate U parameter and test bounds */
- u = (tvec.dot3(pvec).getF32()) * inv_det;
- if (u < 0.f || u > 1.f)
- {
- return FALSE;
- }
-
- /* prepare to test V parameter */
- tvec.sub(edge1);
-
- /* calculate V parameter and test bounds */
- v = (dir.dot3(tvec).getF32()) * inv_det;
-
- if (v < 0.f || u + v > 1.f)
- {
- return FALSE;
- }
-
- /* calculate t, ray intersects triangle */
- t = (edge2.dot3(tvec).getF32()) * inv_det;
-
- intersection_a = u;
- intersection_b = v;
- intersection_t = t;
-
-
- return TRUE;
-}
+ F32& intersection_a, F32& intersection_b, F32& intersection_t)
+{
+ F32 u, v, t;
+
+ /* find vectors for two edges sharing vert0 */
+ LLVector4a edge1;
+ edge1.setSub(vert1, vert0);
+
+
+ LLVector4a edge2;
+ edge2.setSub(vert2, vert0);
+
+ /* begin calculating determinant - also used to calculate U parameter */
+ LLVector4a pvec;
+ pvec.setCross3(dir, edge2);
+
+ /* if determinant is near zero, ray lies in plane of triangle */
+ F32 det = edge1.dot3(pvec).getF32();
+
+
+ if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO)
+ {
+ return FALSE;
+ }
+
+ F32 inv_det = 1.f / det;
+
+ /* calculate distance from vert0 to ray origin */
+ LLVector4a tvec;
+ tvec.setSub(orig, vert0);
+
+ /* calculate U parameter and test bounds */
+ u = (tvec.dot3(pvec).getF32()) * inv_det;
+ if (u < 0.f || u > 1.f)
+ {
+ return FALSE;
+ }
+
+ /* prepare to test V parameter */
+ tvec.sub(edge1);
+
+ /* calculate V parameter and test bounds */
+ v = (dir.dot3(tvec).getF32()) * inv_det;
+
+ if (v < 0.f || u + v > 1.f)
+ {
+ return FALSE;
+ }
+
+ /* calculate t, ray intersects triangle */
+ t = (edge2.dot3(tvec).getF32()) * inv_det;
+
+ intersection_a = u;
+ intersection_b = v;
+ intersection_t = t;
+
+
+ return TRUE;
+}
//helper for non-aligned vectors
BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir,
- F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided)
-{
- LLVector4a vert0a, vert1a, vert2a, origa, dira;
- vert0a.load3(vert0.mV);
- vert1a.load3(vert1.mV);
- vert2a.load3(vert2.mV);
- origa.load3(orig.mV);
- dira.load3(dir.mV);
-
- if (two_sided)
- {
- return LLTriangleRayIntersectTwoSided(vert0a, vert1a, vert2a, origa, dira,
- intersection_a, intersection_b, intersection_t);
- }
- else
- {
- return LLTriangleRayIntersect(vert0a, vert1a, vert2a, origa, dira,
- intersection_a, intersection_b, intersection_t);
- }
+ F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided)
+{
+ LLVector4a vert0a, vert1a, vert2a, origa, dira;
+ vert0a.load3(vert0.mV);
+ vert1a.load3(vert1.mV);
+ vert2a.load3(vert2.mV);
+ origa.load3(orig.mV);
+ dira.load3(dir.mV);
+
+ if (two_sided)
+ {
+ return LLTriangleRayIntersectTwoSided(vert0a, vert1a, vert2a, origa, dira,
+ intersection_a, intersection_b, intersection_t);
+ }
+ else
+ {
+ return LLTriangleRayIntersect(vert0a, vert1a, vert2a, origa, dira,
+ intersection_a, intersection_b, intersection_t);
+ }
}
//-------------------------------------------------------------------
@@ -385,91 +385,91 @@ BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, cons
LLProfile::Face* LLProfile::addCap(S16 faceID)
{
- Face *face = vector_append(mFaces, 1);
-
- face->mIndex = 0;
- face->mCount = mTotal;
- face->mScaleU= 1.0f;
- face->mCap = TRUE;
- face->mFaceID = faceID;
- return face;
+ Face *face = vector_append(mFaces, 1);
+
+ face->mIndex = 0;
+ face->mCount = mTotal;
+ face->mScaleU= 1.0f;
+ face->mCap = TRUE;
+ face->mFaceID = faceID;
+ return face;
}
LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BOOL flat)
{
- Face *face = vector_append(mFaces, 1);
-
- face->mIndex = i;
- face->mCount = count;
- face->mScaleU= scaleU;
+ Face *face = vector_append(mFaces, 1);
+
+ face->mIndex = i;
+ face->mCount = count;
+ face->mScaleU= scaleU;
- face->mFlat = flat;
- face->mCap = FALSE;
- face->mFaceID = faceID;
- return face;
+ face->mFlat = flat;
+ face->mCap = FALSE;
+ face->mFaceID = faceID;
+ return face;
}
//static
S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
{ // this is basically LLProfile::genNGon stripped down to only the operations that influence the number of points
- S32 np = 0;
-
- // Generate an n-sided "circular" path.
- // 0 is (1,0), and we go counter-clockwise along a circular path from there.
- F32 t, t_step, t_first, t_fraction;
-
- F32 begin = params.getBegin();
- F32 end = params.getEnd();
-
- t_step = 1.0f / sides;
-
- t_first = floor(begin * sides) / (F32)sides;
-
- // pt1 is the first point on the fractional face.
- // Starting t and ang values for the first face
- t = t_first;
-
- // Increment to the next point.
- // pt2 is the end point on the fractional face
- t += t_step;
-
- t_fraction = (begin - t_first)*sides;
-
- // Only use if it's not almost exactly on an edge.
- if (t_fraction < 0.9999f)
- {
- np++;
- }
-
- // There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
- while (t < end)
- {
- // Iterate through all the integer steps of t.
- np++;
-
- t += t_step;
- }
-
- t_fraction = (end - (t - t_step))*sides;
-
- // Find the fraction that we need to add to the end point.
- t_fraction = (end - (t - t_step))*sides;
- if (t_fraction > 0.0001f)
- {
- np++;
- }
-
- // If we're sliced, the profile is open.
- if ((end - begin)*ang_scale < 0.99f)
- {
- if (params.getHollow() <= 0)
- {
- // put center point if not hollow.
- np++;
- }
- }
-
- return np;
+ S32 np = 0;
+
+ // Generate an n-sided "circular" path.
+ // 0 is (1,0), and we go counter-clockwise along a circular path from there.
+ F32 t, t_step, t_first, t_fraction;
+
+ F32 begin = params.getBegin();
+ F32 end = params.getEnd();
+
+ t_step = 1.0f / sides;
+
+ t_first = floor(begin * sides) / (F32)sides;
+
+ // pt1 is the first point on the fractional face.
+ // Starting t and ang values for the first face
+ t = t_first;
+
+ // Increment to the next point.
+ // pt2 is the end point on the fractional face
+ t += t_step;
+
+ t_fraction = (begin - t_first)*sides;
+
+ // Only use if it's not almost exactly on an edge.
+ if (t_fraction < 0.9999f)
+ {
+ np++;
+ }
+
+ // There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
+ while (t < end)
+ {
+ // Iterate through all the integer steps of t.
+ np++;
+
+ t += t_step;
+ }
+
+ t_fraction = (end - (t - t_step))*sides;
+
+ // Find the fraction that we need to add to the end point.
+ t_fraction = (end - (t - t_step))*sides;
+ if (t_fraction > 0.0001f)
+ {
+ np++;
+ }
+
+ // If we're sliced, the profile is open.
+ if ((end - begin)*ang_scale < 0.99f)
+ {
+ if (params.getHollow() <= 0)
+ {
+ // put center point if not hollow.
+ np++;
+ }
+ }
+
+ return np;
}
// What is the bevel parameter used for? - DJS 04/05/02
@@ -477,129 +477,129 @@ S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 of
// filleted and chamfered corners
void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
{
- // Generate an n-sided "circular" path.
- // 0 is (1,0), and we go counter-clockwise along a circular path from there.
- static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
- F32 scale = 0.5f;
- F32 t, t_step, t_first, t_fraction, ang, ang_step;
- LLVector4a pt1,pt2;
-
- F32 begin = params.getBegin();
- F32 end = params.getEnd();
-
- t_step = 1.0f / sides;
- ang_step = 2.0f*F_PI*t_step*ang_scale;
-
- // Scale to have size "match" scale. Compensates to get object to generally fill bounding box.
-
- S32 total_sides = ll_round(sides / ang_scale); // Total number of sides all around
-
- if (total_sides < 8)
- {
- scale = tableScale[total_sides];
- }
-
- t_first = floor(begin * sides) / (F32)sides;
-
- // pt1 is the first point on the fractional face.
- // Starting t and ang values for the first face
- t = t_first;
- ang = 2.0f*F_PI*(t*ang_scale + offset);
- pt1.set(cos(ang)*scale,sin(ang)*scale, t);
-
- // Increment to the next point.
- // pt2 is the end point on the fractional face
- t += t_step;
- ang += ang_step;
- pt2.set(cos(ang)*scale,sin(ang)*scale,t);
-
- t_fraction = (begin - t_first)*sides;
-
- // Only use if it's not almost exactly on an edge.
- if (t_fraction < 0.9999f)
- {
- LLVector4a new_pt;
- new_pt.setLerp(pt1, pt2, t_fraction);
- mProfile.push_back(new_pt);
- }
-
- // There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
- while (t < end)
- {
- // Iterate through all the integer steps of t.
- pt1.set(cos(ang)*scale,sin(ang)*scale,t);
-
- if (mProfile.size() > 0) {
- LLVector4a p = mProfile[mProfile.size()-1];
- for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
- //mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1));
- LLVector4a new_pt;
- new_pt.setSub(pt1, p);
- new_pt.mul(1.0f/(float)(split+1) * (float)(i+1));
- new_pt.add(p);
- mProfile.push_back(new_pt);
- }
- }
- mProfile.push_back(pt1);
-
- t += t_step;
- ang += ang_step;
- }
-
- t_fraction = (end - (t - t_step))*sides;
-
- // pt1 is the first point on the fractional face
- // pt2 is the end point on the fractional face
- pt2.set(cos(ang)*scale,sin(ang)*scale,t);
-
- // Find the fraction that we need to add to the end point.
- t_fraction = (end - (t - t_step))*sides;
- if (t_fraction > 0.0001f)
- {
- LLVector4a new_pt;
- new_pt.setLerp(pt1, pt2, t_fraction);
-
- if (mProfile.size() > 0) {
- LLVector4a p = mProfile[mProfile.size()-1];
- for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
- //mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1));
-
- LLVector4a pt1;
- pt1.setSub(new_pt, p);
- pt1.mul(1.0f/(float)(split+1) * (float)(i+1));
- pt1.add(p);
- mProfile.push_back(pt1);
- }
- }
- mProfile.push_back(new_pt);
- }
-
- // If we're sliced, the profile is open.
- if ((end - begin)*ang_scale < 0.99f)
- {
- if ((end - begin)*ang_scale > 0.5f)
- {
- mConcave = TRUE;
- }
- else
- {
- mConcave = FALSE;
- }
- mOpen = TRUE;
- if (params.getHollow() <= 0)
- {
- // put center point if not hollow.
- mProfile.push_back(LLVector4a(0,0,0));
- }
- }
- else
- {
- // The profile isn't open.
- mOpen = FALSE;
- mConcave = FALSE;
- }
-
- mTotal = mProfile.size();
+ // Generate an n-sided "circular" path.
+ // 0 is (1,0), and we go counter-clockwise along a circular path from there.
+ static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
+ F32 scale = 0.5f;
+ F32 t, t_step, t_first, t_fraction, ang, ang_step;
+ LLVector4a pt1,pt2;
+
+ F32 begin = params.getBegin();
+ F32 end = params.getEnd();
+
+ t_step = 1.0f / sides;
+ ang_step = 2.0f*F_PI*t_step*ang_scale;
+
+ // Scale to have size "match" scale. Compensates to get object to generally fill bounding box.
+
+ S32 total_sides = ll_round(sides / ang_scale); // Total number of sides all around
+
+ if (total_sides < 8)
+ {
+ scale = tableScale[total_sides];
+ }
+
+ t_first = floor(begin * sides) / (F32)sides;
+
+ // pt1 is the first point on the fractional face.
+ // Starting t and ang values for the first face
+ t = t_first;
+ ang = 2.0f*F_PI*(t*ang_scale + offset);
+ pt1.set(cos(ang)*scale,sin(ang)*scale, t);
+
+ // Increment to the next point.
+ // pt2 is the end point on the fractional face
+ t += t_step;
+ ang += ang_step;
+ pt2.set(cos(ang)*scale,sin(ang)*scale,t);
+
+ t_fraction = (begin - t_first)*sides;
+
+ // Only use if it's not almost exactly on an edge.
+ if (t_fraction < 0.9999f)
+ {
+ LLVector4a new_pt;
+ new_pt.setLerp(pt1, pt2, t_fraction);
+ mProfile.push_back(new_pt);
+ }
+
+ // There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
+ while (t < end)
+ {
+ // Iterate through all the integer steps of t.
+ pt1.set(cos(ang)*scale,sin(ang)*scale,t);
+
+ if (mProfile.size() > 0) {
+ LLVector4a p = mProfile[mProfile.size()-1];
+ for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
+ //mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1));
+ LLVector4a new_pt;
+ new_pt.setSub(pt1, p);
+ new_pt.mul(1.0f/(float)(split+1) * (float)(i+1));
+ new_pt.add(p);
+ mProfile.push_back(new_pt);
+ }
+ }
+ mProfile.push_back(pt1);
+
+ t += t_step;
+ ang += ang_step;
+ }
+
+ t_fraction = (end - (t - t_step))*sides;
+
+ // pt1 is the first point on the fractional face
+ // pt2 is the end point on the fractional face
+ pt2.set(cos(ang)*scale,sin(ang)*scale,t);
+
+ // Find the fraction that we need to add to the end point.
+ t_fraction = (end - (t - t_step))*sides;
+ if (t_fraction > 0.0001f)
+ {
+ LLVector4a new_pt;
+ new_pt.setLerp(pt1, pt2, t_fraction);
+
+ if (mProfile.size() > 0) {
+ LLVector4a p = mProfile[mProfile.size()-1];
+ for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
+ //mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1));
+
+ LLVector4a pt1;
+ pt1.setSub(new_pt, p);
+ pt1.mul(1.0f/(float)(split+1) * (float)(i+1));
+ pt1.add(p);
+ mProfile.push_back(pt1);
+ }
+ }
+ mProfile.push_back(new_pt);
+ }
+
+ // If we're sliced, the profile is open.
+ if ((end - begin)*ang_scale < 0.99f)
+ {
+ if ((end - begin)*ang_scale > 0.5f)
+ {
+ mConcave = TRUE;
+ }
+ else
+ {
+ mConcave = FALSE;
+ }
+ mOpen = TRUE;
+ if (params.getHollow() <= 0)
+ {
+ // put center point if not hollow.
+ mProfile.push_back(LLVector4a(0,0,0));
+ }
+ }
+ else
+ {
+ // The profile isn't open.
+ mOpen = FALSE;
+ mConcave = FALSE;
+ }
+
+ mTotal = mProfile.size();
}
// Hollow is percent of the original bounding box, not of this particular
@@ -607,603 +607,603 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
// a swept square.
LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split)
{
- // Note that addHole will NOT work for non-"circular" profiles, if we ever decide to use them.
+ // Note that addHole will NOT work for non-"circular" profiles, if we ever decide to use them.
- // Total add has number of vertices on outside.
- mTotalOut = mTotal;
+ // Total add has number of vertices on outside.
+ mTotalOut = mTotal;
- // Why is the "bevel" parameter -1? DJS 04/05/02
- genNGon(params, llfloor(sides),offset,-1, ang_scale, split);
+ // Why is the "bevel" parameter -1? DJS 04/05/02
+ genNGon(params, llfloor(sides),offset,-1, ang_scale, split);
- Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat);
+ Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat);
- static thread_local LLAlignedArray<LLVector4a,64> pt;
- pt.resize(mTotal) ;
+ static thread_local LLAlignedArray<LLVector4a,64> pt;
+ pt.resize(mTotal) ;
- for (S32 i=mTotalOut;i<mTotal;i++)
- {
- pt[i] = mProfile[i];
- pt[i].mul(box_hollow);
- }
+ for (S32 i=mTotalOut;i<mTotal;i++)
+ {
+ pt[i] = mProfile[i];
+ pt[i].mul(box_hollow);
+ }
- S32 j=mTotal-1;
- for (S32 i=mTotalOut;i<mTotal;i++)
- {
- mProfile[i] = pt[j--];
- }
+ S32 j=mTotal-1;
+ for (S32 i=mTotalOut;i<mTotal;i++)
+ {
+ mProfile[i] = pt[j--];
+ }
- for (S32 i=0;i<(S32)mFaces.size();i++)
- {
- if (mFaces[i].mCap)
- {
- mFaces[i].mCount *= 2;
- }
- }
+ for (S32 i=0;i<(S32)mFaces.size();i++)
+ {
+ if (mFaces[i].mCap)
+ {
+ mFaces[i].mCount *= 2;
+ }
+ }
- return face;
+ return face;
}
//static
S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
- BOOL is_sculpted, S32 sculpt_size)
+ BOOL is_sculpted, S32 sculpt_size)
{ // this is basically LLProfile::generate stripped down to only operations that influence the number of points
- if (detail < MIN_LOD)
- {
- detail = MIN_LOD;
- }
-
- // Generate the face data
- F32 hollow = params.getHollow();
-
- S32 np = 0;
-
- switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
- {
- case LL_PCODE_PROFILE_SQUARE:
- {
- np = getNumNGonPoints(params, 4,-0.375, 0, 1, split);
-
- if (hollow)
- {
- np *= 2;
- }
- }
- break;
- case LL_PCODE_PROFILE_ISOTRI:
- case LL_PCODE_PROFILE_RIGHTTRI:
- case LL_PCODE_PROFILE_EQUALTRI:
- {
- np = getNumNGonPoints(params, 3,0, 0, 1, split);
-
- if (hollow)
- {
- np *= 2;
- }
- }
- break;
- case LL_PCODE_PROFILE_CIRCLE:
- {
- // If this has a square hollow, we should adjust the
- // number of faces a bit so that the geometry lines up.
- U8 hole_type=0;
- F32 circle_detail = MIN_DETAIL_FACES * detail;
- if (hollow)
- {
- hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
- if (hole_type == LL_PCODE_HOLE_SQUARE)
- {
- // Snap to the next multiple of four sides,
- // so that corners line up.
- circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
- }
- }
-
- S32 sides = (S32)circle_detail;
-
- if (is_sculpted)
- sides = sculpt_size;
-
- np = getNumNGonPoints(params, sides);
-
- if (hollow)
- {
- np *= 2;
- }
- }
- break;
- case LL_PCODE_PROFILE_CIRCLE_HALF:
- {
- // If this has a square hollow, we should adjust the
- // number of faces a bit so that the geometry lines up.
- U8 hole_type=0;
- // Number of faces is cut in half because it's only a half-circle.
- F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
- if (hollow)
- {
- hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
- if (hole_type == LL_PCODE_HOLE_SQUARE)
- {
- // Snap to the next multiple of four sides (div 2),
- // so that corners line up.
- circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
- }
- }
- np = getNumNGonPoints(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
-
- if (hollow)
- {
- np *= 2;
- }
-
- // Special case for openness of sphere
- if ((params.getEnd() - params.getBegin()) < 1.f)
- {
- }
- else if (!hollow)
- {
- np++;
- }
- }
- break;
- default:
- break;
- };
-
-
- return np;
+ if (detail < MIN_LOD)
+ {
+ detail = MIN_LOD;
+ }
+
+ // Generate the face data
+ F32 hollow = params.getHollow();
+
+ S32 np = 0;
+
+ switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
+ {
+ case LL_PCODE_PROFILE_SQUARE:
+ {
+ np = getNumNGonPoints(params, 4,-0.375, 0, 1, split);
+
+ if (hollow)
+ {
+ np *= 2;
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_ISOTRI:
+ case LL_PCODE_PROFILE_RIGHTTRI:
+ case LL_PCODE_PROFILE_EQUALTRI:
+ {
+ np = getNumNGonPoints(params, 3,0, 0, 1, split);
+
+ if (hollow)
+ {
+ np *= 2;
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_CIRCLE:
+ {
+ // If this has a square hollow, we should adjust the
+ // number of faces a bit so that the geometry lines up.
+ U8 hole_type=0;
+ F32 circle_detail = MIN_DETAIL_FACES * detail;
+ if (hollow)
+ {
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
+ if (hole_type == LL_PCODE_HOLE_SQUARE)
+ {
+ // Snap to the next multiple of four sides,
+ // so that corners line up.
+ circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
+ }
+ }
+
+ S32 sides = (S32)circle_detail;
+
+ if (is_sculpted)
+ sides = sculpt_size;
+
+ np = getNumNGonPoints(params, sides);
+
+ if (hollow)
+ {
+ np *= 2;
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_CIRCLE_HALF:
+ {
+ // If this has a square hollow, we should adjust the
+ // number of faces a bit so that the geometry lines up.
+ U8 hole_type=0;
+ // Number of faces is cut in half because it's only a half-circle.
+ F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
+ if (hollow)
+ {
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
+ if (hole_type == LL_PCODE_HOLE_SQUARE)
+ {
+ // Snap to the next multiple of four sides (div 2),
+ // so that corners line up.
+ circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
+ }
+ }
+ np = getNumNGonPoints(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
+
+ if (hollow)
+ {
+ np *= 2;
+ }
+
+ // Special case for openness of sphere
+ if ((params.getEnd() - params.getBegin()) < 1.f)
+ {
+ }
+ else if (!hollow)
+ {
+ np++;
+ }
+ }
+ break;
+ default:
+ break;
+ };
+
+
+ return np;
}
BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
- BOOL is_sculpted, S32 sculpt_size)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- if ((!mDirty) && (!is_sculpted))
- {
- return FALSE;
- }
- mDirty = FALSE;
-
- if (detail < MIN_LOD)
- {
- LL_INFOS() << "Generating profile with LOD < MIN_LOD. CLAMPING" << LL_ENDL;
- detail = MIN_LOD;
- }
-
- mProfile.resize(0);
- mFaces.resize(0);
-
- // Generate the face data
- S32 i;
- F32 begin = params.getBegin();
- F32 end = params.getEnd();
- F32 hollow = params.getHollow();
-
- // Quick validation to eliminate some server crashes.
- if (begin > end - 0.01f)
- {
- LL_WARNS() << "LLProfile::generate() assertion failed (begin >= end)" << LL_ENDL;
- return FALSE;
- }
-
- S32 face_num = 0;
-
- switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
- {
- case LL_PCODE_PROFILE_SQUARE:
- {
- genNGon(params, 4,-0.375, 0, 1, split);
- if (path_open)
- {
- addCap (LL_FACE_PATH_BEGIN);
- }
-
- for (i = llfloor(begin * 4.f); i < llfloor(end * 4.f + .999f); i++)
- {
- addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
- }
-
- LLVector4a scale(1,1,4,1);
-
- for (i = 0; i <(S32) mProfile.size(); i++)
- {
- // Scale by 4 to generate proper tex coords.
- mProfile[i].mul(scale);
- llassert(mProfile[i].isFinite3());
- }
-
- if (hollow)
- {
- switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
- {
- case LL_PCODE_HOLE_TRIANGLE:
- // This offset is not correct, but we can't change it now... DK 11/17/04
- addHole(params, TRUE, 3, -0.375f, hollow, 1.f, split);
- break;
- case LL_PCODE_HOLE_CIRCLE:
- // TODO: Compute actual detail levels for cubes
- addHole(params, FALSE, MIN_DETAIL_FACES * detail, -0.375f, hollow, 1.f);
- break;
- case LL_PCODE_HOLE_SAME:
- case LL_PCODE_HOLE_SQUARE:
- default:
- addHole(params, TRUE, 4, -0.375f, hollow, 1.f, split);
- break;
- }
- }
-
- if (path_open) {
- mFaces[0].mCount = mTotal;
- }
- }
- break;
- case LL_PCODE_PROFILE_ISOTRI:
- case LL_PCODE_PROFILE_RIGHTTRI:
- case LL_PCODE_PROFILE_EQUALTRI:
- {
- genNGon(params, 3,0, 0, 1, split);
- LLVector4a scale(1,1,3,1);
- for (i = 0; i <(S32) mProfile.size(); i++)
- {
- // Scale by 3 to generate proper tex coords.
- mProfile[i].mul(scale);
- llassert(mProfile[i].isFinite3());
- }
-
- if (path_open)
- {
- addCap(LL_FACE_PATH_BEGIN);
- }
-
- for (i = llfloor(begin * 3.f); i < llfloor(end * 3.f + .999f); i++)
- {
- addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
- }
- if (hollow)
- {
- // Swept triangles need smaller hollowness values,
- // because the triangle doesn't fill the bounding box.
- F32 triangle_hollow = hollow / 2.f;
-
- switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
- {
- case LL_PCODE_HOLE_CIRCLE:
- // TODO: Actually generate level of detail for triangles
- addHole(params, FALSE, MIN_DETAIL_FACES * detail, 0, triangle_hollow, 1.f);
- break;
- case LL_PCODE_HOLE_SQUARE:
- addHole(params, TRUE, 4, 0, triangle_hollow, 1.f, split);
- break;
- case LL_PCODE_HOLE_SAME:
- case LL_PCODE_HOLE_TRIANGLE:
- default:
- addHole(params, TRUE, 3, 0, triangle_hollow, 1.f, split);
- break;
- }
- }
- }
- break;
- case LL_PCODE_PROFILE_CIRCLE:
- {
- // If this has a square hollow, we should adjust the
- // number of faces a bit so that the geometry lines up.
- U8 hole_type=0;
- F32 circle_detail = MIN_DETAIL_FACES * detail;
- if (hollow)
- {
- hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
- if (hole_type == LL_PCODE_HOLE_SQUARE)
- {
- // Snap to the next multiple of four sides,
- // so that corners line up.
- circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
- }
- }
-
- S32 sides = (S32)circle_detail;
-
- if (is_sculpted)
- sides = sculpt_size;
-
- genNGon(params, sides);
-
- if (path_open)
- {
- addCap (LL_FACE_PATH_BEGIN);
- }
-
- if (mOpen && !hollow)
- {
- addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
- }
- else
- {
- addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
- }
-
- if (hollow)
- {
- switch (hole_type)
- {
- case LL_PCODE_HOLE_SQUARE:
- addHole(params, TRUE, 4, 0, hollow, 1.f, split);
- break;
- case LL_PCODE_HOLE_TRIANGLE:
- addHole(params, TRUE, 3, 0, hollow, 1.f, split);
- break;
- case LL_PCODE_HOLE_CIRCLE:
- case LL_PCODE_HOLE_SAME:
- default:
- addHole(params, FALSE, circle_detail, 0, hollow, 1.f);
- break;
- }
- }
- }
- break;
- case LL_PCODE_PROFILE_CIRCLE_HALF:
- {
- // If this has a square hollow, we should adjust the
- // number of faces a bit so that the geometry lines up.
- U8 hole_type=0;
- // Number of faces is cut in half because it's only a half-circle.
- F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
- if (hollow)
- {
- hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
- if (hole_type == LL_PCODE_HOLE_SQUARE)
- {
- // Snap to the next multiple of four sides (div 2),
- // so that corners line up.
- circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
- }
- }
- genNGon(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
- if (path_open)
- {
- addCap(LL_FACE_PATH_BEGIN);
- }
- if (mOpen && !params.getHollow())
- {
- addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
- }
- else
- {
- addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
- }
-
- if (hollow)
- {
- switch (hole_type)
- {
- case LL_PCODE_HOLE_SQUARE:
- addHole(params, TRUE, 2, 0.5f, hollow, 0.5f, split);
- break;
- case LL_PCODE_HOLE_TRIANGLE:
- addHole(params, TRUE, 3, 0.5f, hollow, 0.5f, split);
- break;
- case LL_PCODE_HOLE_CIRCLE:
- case LL_PCODE_HOLE_SAME:
- default:
- addHole(params, FALSE, circle_detail, 0.5f, hollow, 0.5f);
- break;
- }
- }
-
- // Special case for openness of sphere
- if ((params.getEnd() - params.getBegin()) < 1.f)
- {
- mOpen = TRUE;
- }
- else if (!hollow)
- {
- mOpen = FALSE;
- mProfile.push_back(mProfile[0]);
- mTotal++;
- }
- }
- break;
- default:
- LL_ERRS() << "Unknown profile: getCurveType()=" << params.getCurveType() << LL_ENDL;
- break;
- };
-
- if (path_open)
- {
- addCap(LL_FACE_PATH_END); // bottom
- }
-
- if ( mOpen) // interior edge caps
- {
- addFace(mTotal-1, 2,0.5,LL_FACE_PROFILE_BEGIN, TRUE);
-
- if (hollow)
- {
- addFace(mTotalOut-1, 2,0.5,LL_FACE_PROFILE_END, TRUE);
- }
- else
- {
- addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE);
- }
- }
-
- return TRUE;
+ BOOL is_sculpted, S32 sculpt_size)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ if ((!mDirty) && (!is_sculpted))
+ {
+ return FALSE;
+ }
+ mDirty = FALSE;
+
+ if (detail < MIN_LOD)
+ {
+ LL_INFOS() << "Generating profile with LOD < MIN_LOD. CLAMPING" << LL_ENDL;
+ detail = MIN_LOD;
+ }
+
+ mProfile.resize(0);
+ mFaces.resize(0);
+
+ // Generate the face data
+ S32 i;
+ F32 begin = params.getBegin();
+ F32 end = params.getEnd();
+ F32 hollow = params.getHollow();
+
+ // Quick validation to eliminate some server crashes.
+ if (begin > end - 0.01f)
+ {
+ LL_WARNS() << "LLProfile::generate() assertion failed (begin >= end)" << LL_ENDL;
+ return FALSE;
+ }
+
+ S32 face_num = 0;
+
+ switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
+ {
+ case LL_PCODE_PROFILE_SQUARE:
+ {
+ genNGon(params, 4,-0.375, 0, 1, split);
+ if (path_open)
+ {
+ addCap (LL_FACE_PATH_BEGIN);
+ }
+
+ for (i = llfloor(begin * 4.f); i < llfloor(end * 4.f + .999f); i++)
+ {
+ addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
+ }
+
+ LLVector4a scale(1,1,4,1);
+
+ for (i = 0; i <(S32) mProfile.size(); i++)
+ {
+ // Scale by 4 to generate proper tex coords.
+ mProfile[i].mul(scale);
+ llassert(mProfile[i].isFinite3());
+ }
+
+ if (hollow)
+ {
+ switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
+ {
+ case LL_PCODE_HOLE_TRIANGLE:
+ // This offset is not correct, but we can't change it now... DK 11/17/04
+ addHole(params, TRUE, 3, -0.375f, hollow, 1.f, split);
+ break;
+ case LL_PCODE_HOLE_CIRCLE:
+ // TODO: Compute actual detail levels for cubes
+ addHole(params, FALSE, MIN_DETAIL_FACES * detail, -0.375f, hollow, 1.f);
+ break;
+ case LL_PCODE_HOLE_SAME:
+ case LL_PCODE_HOLE_SQUARE:
+ default:
+ addHole(params, TRUE, 4, -0.375f, hollow, 1.f, split);
+ break;
+ }
+ }
+
+ if (path_open) {
+ mFaces[0].mCount = mTotal;
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_ISOTRI:
+ case LL_PCODE_PROFILE_RIGHTTRI:
+ case LL_PCODE_PROFILE_EQUALTRI:
+ {
+ genNGon(params, 3,0, 0, 1, split);
+ LLVector4a scale(1,1,3,1);
+ for (i = 0; i <(S32) mProfile.size(); i++)
+ {
+ // Scale by 3 to generate proper tex coords.
+ mProfile[i].mul(scale);
+ llassert(mProfile[i].isFinite3());
+ }
+
+ if (path_open)
+ {
+ addCap(LL_FACE_PATH_BEGIN);
+ }
+
+ for (i = llfloor(begin * 3.f); i < llfloor(end * 3.f + .999f); i++)
+ {
+ addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
+ }
+ if (hollow)
+ {
+ // Swept triangles need smaller hollowness values,
+ // because the triangle doesn't fill the bounding box.
+ F32 triangle_hollow = hollow / 2.f;
+
+ switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
+ {
+ case LL_PCODE_HOLE_CIRCLE:
+ // TODO: Actually generate level of detail for triangles
+ addHole(params, FALSE, MIN_DETAIL_FACES * detail, 0, triangle_hollow, 1.f);
+ break;
+ case LL_PCODE_HOLE_SQUARE:
+ addHole(params, TRUE, 4, 0, triangle_hollow, 1.f, split);
+ break;
+ case LL_PCODE_HOLE_SAME:
+ case LL_PCODE_HOLE_TRIANGLE:
+ default:
+ addHole(params, TRUE, 3, 0, triangle_hollow, 1.f, split);
+ break;
+ }
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_CIRCLE:
+ {
+ // If this has a square hollow, we should adjust the
+ // number of faces a bit so that the geometry lines up.
+ U8 hole_type=0;
+ F32 circle_detail = MIN_DETAIL_FACES * detail;
+ if (hollow)
+ {
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
+ if (hole_type == LL_PCODE_HOLE_SQUARE)
+ {
+ // Snap to the next multiple of four sides,
+ // so that corners line up.
+ circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
+ }
+ }
+
+ S32 sides = (S32)circle_detail;
+
+ if (is_sculpted)
+ sides = sculpt_size;
+
+ genNGon(params, sides);
+
+ if (path_open)
+ {
+ addCap (LL_FACE_PATH_BEGIN);
+ }
+
+ if (mOpen && !hollow)
+ {
+ addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
+ }
+ else
+ {
+ addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
+ }
+
+ if (hollow)
+ {
+ switch (hole_type)
+ {
+ case LL_PCODE_HOLE_SQUARE:
+ addHole(params, TRUE, 4, 0, hollow, 1.f, split);
+ break;
+ case LL_PCODE_HOLE_TRIANGLE:
+ addHole(params, TRUE, 3, 0, hollow, 1.f, split);
+ break;
+ case LL_PCODE_HOLE_CIRCLE:
+ case LL_PCODE_HOLE_SAME:
+ default:
+ addHole(params, FALSE, circle_detail, 0, hollow, 1.f);
+ break;
+ }
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_CIRCLE_HALF:
+ {
+ // If this has a square hollow, we should adjust the
+ // number of faces a bit so that the geometry lines up.
+ U8 hole_type=0;
+ // Number of faces is cut in half because it's only a half-circle.
+ F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
+ if (hollow)
+ {
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
+ if (hole_type == LL_PCODE_HOLE_SQUARE)
+ {
+ // Snap to the next multiple of four sides (div 2),
+ // so that corners line up.
+ circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
+ }
+ }
+ genNGon(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
+ if (path_open)
+ {
+ addCap(LL_FACE_PATH_BEGIN);
+ }
+ if (mOpen && !params.getHollow())
+ {
+ addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
+ }
+ else
+ {
+ addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
+ }
+
+ if (hollow)
+ {
+ switch (hole_type)
+ {
+ case LL_PCODE_HOLE_SQUARE:
+ addHole(params, TRUE, 2, 0.5f, hollow, 0.5f, split);
+ break;
+ case LL_PCODE_HOLE_TRIANGLE:
+ addHole(params, TRUE, 3, 0.5f, hollow, 0.5f, split);
+ break;
+ case LL_PCODE_HOLE_CIRCLE:
+ case LL_PCODE_HOLE_SAME:
+ default:
+ addHole(params, FALSE, circle_detail, 0.5f, hollow, 0.5f);
+ break;
+ }
+ }
+
+ // Special case for openness of sphere
+ if ((params.getEnd() - params.getBegin()) < 1.f)
+ {
+ mOpen = TRUE;
+ }
+ else if (!hollow)
+ {
+ mOpen = FALSE;
+ mProfile.push_back(mProfile[0]);
+ mTotal++;
+ }
+ }
+ break;
+ default:
+ LL_ERRS() << "Unknown profile: getCurveType()=" << params.getCurveType() << LL_ENDL;
+ break;
+ };
+
+ if (path_open)
+ {
+ addCap(LL_FACE_PATH_END); // bottom
+ }
+
+ if ( mOpen) // interior edge caps
+ {
+ addFace(mTotal-1, 2,0.5,LL_FACE_PROFILE_BEGIN, TRUE);
+
+ if (hollow)
+ {
+ addFace(mTotalOut-1, 2,0.5,LL_FACE_PROFILE_END, TRUE);
+ }
+ else
+ {
+ addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE);
+ }
+ }
+
+ return TRUE;
}
BOOL LLProfileParams::importFile(LLFILE *fp)
{
- const S32 BUFSIZE = 16384;
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- // *NOTE: changing the size or type of these buffers will require
- // changing the sscanf below.
- char keyword[256]; /* Flawfinder: ignore */
- char valuestr[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
- valuestr[0] = 0;
- F32 tempF32;
- U32 tempU32;
-
- while (!feof(fp))
- {
- if (fgets(buffer, BUFSIZE, fp) == NULL)
- {
- buffer[0] = '\0';
- }
-
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %255s %255s",
- keyword, valuestr);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("curve", keyword))
- {
- sscanf(valuestr,"%d",&tempU32);
- setCurveType((U8) tempU32);
- }
- else if (!strcmp("begin",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setBegin(tempF32);
- }
- else if (!strcmp("end",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setEnd(tempF32);
- }
- else if (!strcmp("hollow",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setHollow(tempF32);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << keyword << " in profile import" << LL_ENDL;
- }
- }
-
- return TRUE;
+ const S32 BUFSIZE = 16384;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ // *NOTE: changing the size or type of these buffers will require
+ // changing the sscanf below.
+ char keyword[256]; /* Flawfinder: ignore */
+ char valuestr[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+ valuestr[0] = 0;
+ F32 tempF32;
+ U32 tempU32;
+
+ while (!feof(fp))
+ {
+ if (fgets(buffer, BUFSIZE, fp) == NULL)
+ {
+ buffer[0] = '\0';
+ }
+
+ sscanf( /* Flawfinder: ignore */
+ buffer,
+ " %255s %255s",
+ keyword, valuestr);
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("curve", keyword))
+ {
+ sscanf(valuestr,"%d",&tempU32);
+ setCurveType((U8) tempU32);
+ }
+ else if (!strcmp("begin",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setBegin(tempF32);
+ }
+ else if (!strcmp("end",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setEnd(tempF32);
+ }
+ else if (!strcmp("hollow",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setHollow(tempF32);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << keyword << " in profile import" << LL_ENDL;
+ }
+ }
+
+ return TRUE;
}
BOOL LLProfileParams::exportFile(LLFILE *fp) const
{
- fprintf(fp,"\t\tprofile 0\n");
- fprintf(fp,"\t\t{\n");
- fprintf(fp,"\t\t\tcurve\t%d\n", getCurveType());
- fprintf(fp,"\t\t\tbegin\t%g\n", getBegin());
- fprintf(fp,"\t\t\tend\t%g\n", getEnd());
- fprintf(fp,"\t\t\thollow\t%g\n", getHollow());
- fprintf(fp, "\t\t}\n");
- return TRUE;
+ fprintf(fp,"\t\tprofile 0\n");
+ fprintf(fp,"\t\t{\n");
+ fprintf(fp,"\t\t\tcurve\t%d\n", getCurveType());
+ fprintf(fp,"\t\t\tbegin\t%g\n", getBegin());
+ fprintf(fp,"\t\t\tend\t%g\n", getEnd());
+ fprintf(fp,"\t\t\thollow\t%g\n", getHollow());
+ fprintf(fp, "\t\t}\n");
+ return TRUE;
}
BOOL LLProfileParams::importLegacyStream(std::istream& input_stream)
{
- const S32 BUFSIZE = 16384;
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- // *NOTE: changing the size or type of these buffers will require
- // changing the sscanf below.
- char keyword[256]; /* Flawfinder: ignore */
- char valuestr[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
- valuestr[0] = 0;
- F32 tempF32;
- U32 tempU32;
-
- while (input_stream.good())
- {
- input_stream.getline(buffer, BUFSIZE);
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %255s %255s",
- keyword,
- valuestr);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("curve", keyword))
- {
- sscanf(valuestr,"%d",&tempU32);
- setCurveType((U8) tempU32);
- }
- else if (!strcmp("begin",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setBegin(tempF32);
- }
- else if (!strcmp("end",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setEnd(tempF32);
- }
- else if (!strcmp("hollow",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setHollow(tempF32);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << keyword << " in profile import" << LL_ENDL;
- }
- }
-
- return TRUE;
+ const S32 BUFSIZE = 16384;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ // *NOTE: changing the size or type of these buffers will require
+ // changing the sscanf below.
+ char keyword[256]; /* Flawfinder: ignore */
+ char valuestr[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+ valuestr[0] = 0;
+ F32 tempF32;
+ U32 tempU32;
+
+ while (input_stream.good())
+ {
+ input_stream.getline(buffer, BUFSIZE);
+ sscanf( /* Flawfinder: ignore */
+ buffer,
+ " %255s %255s",
+ keyword,
+ valuestr);
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("curve", keyword))
+ {
+ sscanf(valuestr,"%d",&tempU32);
+ setCurveType((U8) tempU32);
+ }
+ else if (!strcmp("begin",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setBegin(tempF32);
+ }
+ else if (!strcmp("end",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setEnd(tempF32);
+ }
+ else if (!strcmp("hollow",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setHollow(tempF32);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << keyword << " in profile import" << LL_ENDL;
+ }
+ }
+
+ return TRUE;
}
BOOL LLProfileParams::exportLegacyStream(std::ostream& output_stream) const
{
- output_stream <<"\t\tprofile 0\n";
- output_stream <<"\t\t{\n";
- output_stream <<"\t\t\tcurve\t" << (S32) getCurveType() << "\n";
- output_stream <<"\t\t\tbegin\t" << getBegin() << "\n";
- output_stream <<"\t\t\tend\t" << getEnd() << "\n";
- output_stream <<"\t\t\thollow\t" << getHollow() << "\n";
- output_stream << "\t\t}\n";
- return TRUE;
+ output_stream <<"\t\tprofile 0\n";
+ output_stream <<"\t\t{\n";
+ output_stream <<"\t\t\tcurve\t" << (S32) getCurveType() << "\n";
+ output_stream <<"\t\t\tbegin\t" << getBegin() << "\n";
+ output_stream <<"\t\t\tend\t" << getEnd() << "\n";
+ output_stream <<"\t\t\thollow\t" << getHollow() << "\n";
+ output_stream << "\t\t}\n";
+ return TRUE;
}
LLSD LLProfileParams::asLLSD() const
{
- LLSD sd;
+ LLSD sd;
- sd["curve"] = getCurveType();
- sd["begin"] = getBegin();
- sd["end"] = getEnd();
- sd["hollow"] = getHollow();
- return sd;
+ sd["curve"] = getCurveType();
+ sd["begin"] = getBegin();
+ sd["end"] = getEnd();
+ sd["hollow"] = getHollow();
+ return sd;
}
bool LLProfileParams::fromLLSD(LLSD& sd)
{
- setCurveType(sd["curve"].asInteger());
- setBegin((F32)sd["begin"].asReal());
- setEnd((F32)sd["end"].asReal());
- setHollow((F32)sd["hollow"].asReal());
- return true;
+ setCurveType(sd["curve"].asInteger());
+ setBegin((F32)sd["begin"].asReal());
+ setEnd((F32)sd["end"].asReal());
+ setHollow((F32)sd["hollow"].asReal());
+ return true;
}
void LLProfileParams::copyParams(const LLProfileParams &params)
{
- setCurveType(params.getCurveType());
- setBegin(params.getBegin());
- setEnd(params.getEnd());
- setHollow(params.getHollow());
+ setCurveType(params.getCurveType());
+ setBegin(params.getBegin());
+ setEnd(params.getEnd());
+ setHollow(params.getHollow());
}
@@ -1213,760 +1213,760 @@ LLPath::~LLPath()
S32 LLPath::getNumNGonPoints(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
{ //this is basically LLPath::genNGon stripped down to only operations that influence the number of points added
- S32 ret = 0;
+ S32 ret = 0;
- F32 step= 1.0f / sides;
- F32 t = params.getBegin();
- ret = 1;
-
- t+=step;
+ F32 step= 1.0f / sides;
+ F32 t = params.getBegin();
+ ret = 1;
- // Snap to a quantized parameter, so that cut does not
- // affect most sample points.
- t = ((S32)(t * sides)) / (F32)sides;
+ t+=step;
- // Run through the non-cut dependent points.
- while (t < params.getEnd())
- {
- ret++;
- t+=step;
- }
+ // Snap to a quantized parameter, so that cut does not
+ // affect most sample points.
+ t = ((S32)(t * sides)) / (F32)sides;
- ret++;
+ // Run through the non-cut dependent points.
+ while (t < params.getEnd())
+ {
+ ret++;
+ t+=step;
+ }
- return ret;
+ ret++;
+
+ return ret;
}
void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- // Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane.
- static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
-
- F32 revolutions = params.getRevolutions();
- F32 skew = params.getSkew();
- F32 skew_mag = fabs(skew);
- F32 hole_x = params.getScaleX() * (1.0f - skew_mag);
- F32 hole_y = params.getScaleY();
-
- // Calculate taper begin/end for x,y (Negative means taper the beginning)
- F32 taper_x_begin = 1.0f;
- F32 taper_x_end = 1.0f - params.getTaperX();
- F32 taper_y_begin = 1.0f;
- F32 taper_y_end = 1.0f - params.getTaperY();
-
- if ( taper_x_end > 1.0f )
- {
- // Flip tapering.
- taper_x_begin = 2.0f - taper_x_end;
- taper_x_end = 1.0f;
- }
- if ( taper_y_end > 1.0f )
- {
- // Flip tapering.
- taper_y_begin = 2.0f - taper_y_end;
- taper_y_end = 1.0f;
- }
-
- // For spheres, the radius is usually zero.
- F32 radius_start = 0.5f;
- if (sides < 8)
- {
- radius_start = tableScale[sides];
- }
-
- // Scale the radius to take the hole size into account.
- radius_start *= 1.0f - hole_y;
-
- // Now check the radius offset to calculate the start,end radius. (Negative means
- // decrease the start radius instead).
- F32 radius_end = radius_start;
- F32 radius_offset = params.getRadiusOffset();
- if (radius_offset < 0.f)
- {
- radius_start *= 1.f + radius_offset;
- }
- else
- {
- radius_end *= 1.f - radius_offset;
- }
-
- // Is the path NOT a closed loop?
- mOpen = ( (params.getEnd()*end_scale - params.getBegin() < 1.0f) ||
- (skew_mag > 0.001f) ||
- (fabs(taper_x_end - taper_x_begin) > 0.001f) ||
- (fabs(taper_y_end - taper_y_begin) > 0.001f) ||
- (fabs(radius_end - radius_start) > 0.001f) );
-
- F32 ang, c, s;
- LLQuaternion twist, qang;
- PathPt *pt;
- LLVector3 path_axis (1.f, 0.f, 0.f);
- //LLVector3 twist_axis(0.f, 0.f, 1.f);
- F32 twist_begin = params.getTwistBegin() * twist_scale;
- F32 twist_end = params.getTwist() * twist_scale;
-
- // We run through this once before the main loop, to make sure
- // the path begins at the correct cut.
- F32 step= 1.0f / sides;
- F32 t = params.getBegin();
- pt = mPath.append(1);
- ang = 2.0f*F_PI*revolutions * t;
- s = sin(ang)*lerp(radius_start, radius_end, t);
- c = cos(ang)*lerp(radius_start, radius_end, t);
-
-
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
- + lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
- s);
- pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
- hole_y * lerp(taper_y_begin, taper_y_end, t),
- 0,1);
- pt->mTexT = t;
-
- // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
- twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
- // Rotate the point around the circle's center.
- qang.setQuat (ang,path_axis);
-
- LLMatrix3 rot(twist * qang);
-
- pt->mRot.loadu(rot);
-
- t+=step;
-
- // Snap to a quantized parameter, so that cut does not
- // affect most sample points.
- t = ((S32)(t * sides)) / (F32)sides;
-
- // Run through the non-cut dependent points.
- while (t < params.getEnd())
- {
- pt = mPath.append(1);
-
- ang = 2.0f*F_PI*revolutions * t;
- c = cos(ang)*lerp(radius_start, radius_end, t);
- s = sin(ang)*lerp(radius_start, radius_end, t);
-
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
- + lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
- s);
-
- pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
- hole_y * lerp(taper_y_begin, taper_y_end, t),
- 0,1);
- pt->mTexT = t;
-
- // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
- twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
- // Rotate the point around the circle's center.
- qang.setQuat (ang,path_axis);
- LLMatrix3 tmp(twist*qang);
- pt->mRot.loadu(tmp);
-
- t+=step;
- }
-
- // Make one final pass for the end cut.
- t = params.getEnd();
- pt = mPath.append(1);
- ang = 2.0f*F_PI*revolutions * t;
- c = cos(ang)*lerp(radius_start, radius_end, t);
- s = sin(ang)*lerp(radius_start, radius_end, t);
-
- pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
- + lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,params.getShear().mV[1],s),
- s);
- pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
- hole_y * lerp(taper_y_begin, taper_y_end, t),
- 0,1);
- pt->mTexT = t;
-
- // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
- twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
- // Rotate the point around the circle's center.
- qang.setQuat (ang,path_axis);
- LLMatrix3 tmp(twist*qang);
- pt->mRot.loadu(tmp);
-
- mTotal = mPath.size();
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ // Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane.
+ static const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
+
+ F32 revolutions = params.getRevolutions();
+ F32 skew = params.getSkew();
+ F32 skew_mag = fabs(skew);
+ F32 hole_x = params.getScaleX() * (1.0f - skew_mag);
+ F32 hole_y = params.getScaleY();
+
+ // Calculate taper begin/end for x,y (Negative means taper the beginning)
+ F32 taper_x_begin = 1.0f;
+ F32 taper_x_end = 1.0f - params.getTaperX();
+ F32 taper_y_begin = 1.0f;
+ F32 taper_y_end = 1.0f - params.getTaperY();
+
+ if ( taper_x_end > 1.0f )
+ {
+ // Flip tapering.
+ taper_x_begin = 2.0f - taper_x_end;
+ taper_x_end = 1.0f;
+ }
+ if ( taper_y_end > 1.0f )
+ {
+ // Flip tapering.
+ taper_y_begin = 2.0f - taper_y_end;
+ taper_y_end = 1.0f;
+ }
+
+ // For spheres, the radius is usually zero.
+ F32 radius_start = 0.5f;
+ if (sides < 8)
+ {
+ radius_start = tableScale[sides];
+ }
+
+ // Scale the radius to take the hole size into account.
+ radius_start *= 1.0f - hole_y;
+
+ // Now check the radius offset to calculate the start,end radius. (Negative means
+ // decrease the start radius instead).
+ F32 radius_end = radius_start;
+ F32 radius_offset = params.getRadiusOffset();
+ if (radius_offset < 0.f)
+ {
+ radius_start *= 1.f + radius_offset;
+ }
+ else
+ {
+ radius_end *= 1.f - radius_offset;
+ }
+
+ // Is the path NOT a closed loop?
+ mOpen = ( (params.getEnd()*end_scale - params.getBegin() < 1.0f) ||
+ (skew_mag > 0.001f) ||
+ (fabs(taper_x_end - taper_x_begin) > 0.001f) ||
+ (fabs(taper_y_end - taper_y_begin) > 0.001f) ||
+ (fabs(radius_end - radius_start) > 0.001f) );
+
+ F32 ang, c, s;
+ LLQuaternion twist, qang;
+ PathPt *pt;
+ LLVector3 path_axis (1.f, 0.f, 0.f);
+ //LLVector3 twist_axis(0.f, 0.f, 1.f);
+ F32 twist_begin = params.getTwistBegin() * twist_scale;
+ F32 twist_end = params.getTwist() * twist_scale;
+
+ // We run through this once before the main loop, to make sure
+ // the path begins at the correct cut.
+ F32 step= 1.0f / sides;
+ F32 t = params.getBegin();
+ pt = mPath.append(1);
+ ang = 2.0f*F_PI*revolutions * t;
+ s = sin(ang)*lerp(radius_start, radius_end, t);
+ c = cos(ang)*lerp(radius_start, radius_end, t);
+
+
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ + lerp(-skew ,skew, t) * 0.5f,
+ c + lerp(0,params.getShear().mV[1],s),
+ s);
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
+ pt->mTexT = t;
+
+ // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
+ twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
+ // Rotate the point around the circle's center.
+ qang.setQuat (ang,path_axis);
+
+ LLMatrix3 rot(twist * qang);
+
+ pt->mRot.loadu(rot);
+
+ t+=step;
+
+ // Snap to a quantized parameter, so that cut does not
+ // affect most sample points.
+ t = ((S32)(t * sides)) / (F32)sides;
+
+ // Run through the non-cut dependent points.
+ while (t < params.getEnd())
+ {
+ pt = mPath.append(1);
+
+ ang = 2.0f*F_PI*revolutions * t;
+ c = cos(ang)*lerp(radius_start, radius_end, t);
+ s = sin(ang)*lerp(radius_start, radius_end, t);
+
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ + lerp(-skew ,skew, t) * 0.5f,
+ c + lerp(0,params.getShear().mV[1],s),
+ s);
+
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
+ pt->mTexT = t;
+
+ // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
+ twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
+ // Rotate the point around the circle's center.
+ qang.setQuat (ang,path_axis);
+ LLMatrix3 tmp(twist*qang);
+ pt->mRot.loadu(tmp);
+
+ t+=step;
+ }
+
+ // Make one final pass for the end cut.
+ t = params.getEnd();
+ pt = mPath.append(1);
+ ang = 2.0f*F_PI*revolutions * t;
+ c = cos(ang)*lerp(radius_start, radius_end, t);
+ s = sin(ang)*lerp(radius_start, radius_end, t);
+
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ + lerp(-skew ,skew, t) * 0.5f,
+ c + lerp(0,params.getShear().mV[1],s),
+ s);
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
+ pt->mTexT = t;
+
+ // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
+ twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
+ // Rotate the point around the circle's center.
+ qang.setQuat (ang,path_axis);
+ LLMatrix3 tmp(twist*qang);
+ pt->mRot.loadu(tmp);
+
+ mTotal = mPath.size();
}
const LLVector2 LLPathParams::getBeginScale() const
{
- LLVector2 begin_scale(1.f, 1.f);
- if (getScaleX() > 1)
- {
- begin_scale.mV[0] = 2-getScaleX();
- }
- if (getScaleY() > 1)
- {
- begin_scale.mV[1] = 2-getScaleY();
- }
- return begin_scale;
+ LLVector2 begin_scale(1.f, 1.f);
+ if (getScaleX() > 1)
+ {
+ begin_scale.mV[0] = 2-getScaleX();
+ }
+ if (getScaleY() > 1)
+ {
+ begin_scale.mV[1] = 2-getScaleY();
+ }
+ return begin_scale;
}
const LLVector2 LLPathParams::getEndScale() const
{
- LLVector2 end_scale(1.f, 1.f);
- if (getScaleX() < 1)
- {
- end_scale.mV[0] = getScaleX();
- }
- if (getScaleY() < 1)
- {
- end_scale.mV[1] = getScaleY();
- }
- return end_scale;
+ LLVector2 end_scale(1.f, 1.f);
+ if (getScaleX() < 1)
+ {
+ end_scale.mV[0] = getScaleX();
+ }
+ if (getScaleY() < 1)
+ {
+ end_scale.mV[1] = getScaleY();
+ }
+ return end_scale;
}
S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail)
{ // this is basically LLPath::generate stripped down to only the operations that influence the number of points
- if (detail < MIN_LOD)
- {
- detail = MIN_LOD;
- }
+ if (detail < MIN_LOD)
+ {
+ detail = MIN_LOD;
+ }
- S32 np = 2; // hardcode for line
+ S32 np = 2; // hardcode for line
- // Is this 0xf0 mask really necessary? DK 03/02/05
+ // Is this 0xf0 mask really necessary? DK 03/02/05
- switch (params.getCurveType() & 0xf0)
- {
- default:
- case LL_PCODE_PATH_LINE:
- {
- // Take the begin/end twist into account for detail.
- np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
- }
- break;
+ switch (params.getCurveType() & 0xf0)
+ {
+ default:
+ case LL_PCODE_PATH_LINE:
+ {
+ // Take the begin/end twist into account for detail.
+ np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
+ }
+ break;
- case LL_PCODE_PATH_CIRCLE:
- {
- // Increase the detail as the revolutions and twist increase.
- F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
+ case LL_PCODE_PATH_CIRCLE:
+ {
+ // Increase the detail as the revolutions and twist increase.
+ F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
- S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
+ S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
- np = sides;
- }
- break;
+ np = sides;
+ }
+ break;
- case LL_PCODE_PATH_CIRCLE2:
- {
- //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
- np = getNumNGonPoints(params, llfloor(MIN_DETAIL_FACES * detail));
- }
- break;
+ case LL_PCODE_PATH_CIRCLE2:
+ {
+ //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
+ np = getNumNGonPoints(params, llfloor(MIN_DETAIL_FACES * detail));
+ }
+ break;
- case LL_PCODE_PATH_TEST:
+ case LL_PCODE_PATH_TEST:
- np = 5;
- break;
- };
+ np = 5;
+ break;
+ };
- return np;
+ return np;
}
BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
- BOOL is_sculpted, S32 sculpt_size)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- if ((!mDirty) && (!is_sculpted))
- {
- return FALSE;
- }
-
- if (detail < MIN_LOD)
- {
- LL_INFOS() << "Generating path with LOD < MIN! Clamping to 1" << LL_ENDL;
- detail = MIN_LOD;
- }
-
- mDirty = FALSE;
- S32 np = 2; // hardcode for line
-
- mPath.resize(0);
- mOpen = TRUE;
-
- // Is this 0xf0 mask really necessary? DK 03/02/05
- switch (params.getCurveType() & 0xf0)
- {
- default:
- case LL_PCODE_PATH_LINE:
- {
- // Take the begin/end twist into account for detail.
- np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
- if (np < split+2)
- {
- np = split+2;
- }
-
- mStep = 1.0f / (np-1);
-
- mPath.resize(np);
-
- LLVector2 start_scale = params.getBeginScale();
- LLVector2 end_scale = params.getEndScale();
-
- for (S32 i=0;i<np;i++)
- {
- F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
- mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t),
- lerp(0,params.getShear().mV[1],t),
- t - 0.5f);
- LLQuaternion quat;
- quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
- LLMatrix3 tmp(quat);
- mPath[i].mRot.loadu(tmp);
- mPath[i].mScale.set(lerp(start_scale.mV[0],end_scale.mV[0],t),
- lerp(start_scale.mV[1],end_scale.mV[1],t),
- 0,1);
- mPath[i].mTexT = t;
- }
- }
- break;
-
- case LL_PCODE_PATH_CIRCLE:
- {
- // Increase the detail as the revolutions and twist increase.
- F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
-
- S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
-
- if (is_sculpted)
- sides = llmax(sculpt_size, 1);
-
- if (0 < sides)
- genNGon(params, sides);
- }
- break;
-
- case LL_PCODE_PATH_CIRCLE2:
- {
- if (params.getEnd() - params.getBegin() >= 0.99f &&
- params.getScaleX() >= .99f)
- {
- mOpen = FALSE;
- }
-
- //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
- genNGon(params, llfloor(MIN_DETAIL_FACES * detail));
-
- F32 toggle = 0.5f;
- for (S32 i=0;i<(S32)mPath.size();i++)
- {
- mPath[i].mPos.getF32ptr()[0] = toggle;
- if (toggle == 0.5f)
- toggle = -0.5f;
- else
- toggle = 0.5f;
- }
- }
-
- break;
-
- case LL_PCODE_PATH_TEST:
-
- np = 5;
- mStep = 1.0f / (np-1);
-
- mPath.resize(np);
-
- for (S32 i=0;i<np;i++)
- {
- F32 t = (F32)i * mStep;
- mPath[i].mPos.set(0,
- lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
- lerp(-0.5f, cos(F_PI*params.getTwist()*t)*0.5f,t));
- mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t),
- lerp(1,params.getScale().mV[1],t), 0,1);
- mPath[i].mTexT = t;
- LLQuaternion quat;
- quat.setQuat(F_PI * params.getTwist() * t,1,0,0);
- LLMatrix3 tmp(quat);
- mPath[i].mRot.loadu(tmp);
- }
-
- break;
- };
-
- if (params.getTwist() != params.getTwistBegin()) mOpen = TRUE;
-
- //if ((int(fabsf(params.getTwist() - params.getTwistBegin())*100))%100 != 0) {
- // mOpen = TRUE;
- //}
-
- return TRUE;
+ BOOL is_sculpted, S32 sculpt_size)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ if ((!mDirty) && (!is_sculpted))
+ {
+ return FALSE;
+ }
+
+ if (detail < MIN_LOD)
+ {
+ LL_INFOS() << "Generating path with LOD < MIN! Clamping to 1" << LL_ENDL;
+ detail = MIN_LOD;
+ }
+
+ mDirty = FALSE;
+ S32 np = 2; // hardcode for line
+
+ mPath.resize(0);
+ mOpen = TRUE;
+
+ // Is this 0xf0 mask really necessary? DK 03/02/05
+ switch (params.getCurveType() & 0xf0)
+ {
+ default:
+ case LL_PCODE_PATH_LINE:
+ {
+ // Take the begin/end twist into account for detail.
+ np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
+ if (np < split+2)
+ {
+ np = split+2;
+ }
+
+ mStep = 1.0f / (np-1);
+
+ mPath.resize(np);
+
+ LLVector2 start_scale = params.getBeginScale();
+ LLVector2 end_scale = params.getEndScale();
+
+ for (S32 i=0;i<np;i++)
+ {
+ F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
+ mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t),
+ lerp(0,params.getShear().mV[1],t),
+ t - 0.5f);
+ LLQuaternion quat;
+ quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
+ LLMatrix3 tmp(quat);
+ mPath[i].mRot.loadu(tmp);
+ mPath[i].mScale.set(lerp(start_scale.mV[0],end_scale.mV[0],t),
+ lerp(start_scale.mV[1],end_scale.mV[1],t),
+ 0,1);
+ mPath[i].mTexT = t;
+ }
+ }
+ break;
+
+ case LL_PCODE_PATH_CIRCLE:
+ {
+ // Increase the detail as the revolutions and twist increase.
+ F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
+
+ S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
+
+ if (is_sculpted)
+ sides = llmax(sculpt_size, 1);
+
+ if (0 < sides)
+ genNGon(params, sides);
+ }
+ break;
+
+ case LL_PCODE_PATH_CIRCLE2:
+ {
+ if (params.getEnd() - params.getBegin() >= 0.99f &&
+ params.getScaleX() >= .99f)
+ {
+ mOpen = FALSE;
+ }
+
+ //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
+ genNGon(params, llfloor(MIN_DETAIL_FACES * detail));
+
+ F32 toggle = 0.5f;
+ for (S32 i=0;i<(S32)mPath.size();i++)
+ {
+ mPath[i].mPos.getF32ptr()[0] = toggle;
+ if (toggle == 0.5f)
+ toggle = -0.5f;
+ else
+ toggle = 0.5f;
+ }
+ }
+
+ break;
+
+ case LL_PCODE_PATH_TEST:
+
+ np = 5;
+ mStep = 1.0f / (np-1);
+
+ mPath.resize(np);
+
+ for (S32 i=0;i<np;i++)
+ {
+ F32 t = (F32)i * mStep;
+ mPath[i].mPos.set(0,
+ lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
+ lerp(-0.5f, cos(F_PI*params.getTwist()*t)*0.5f,t));
+ mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t),
+ lerp(1,params.getScale().mV[1],t), 0,1);
+ mPath[i].mTexT = t;
+ LLQuaternion quat;
+ quat.setQuat(F_PI * params.getTwist() * t,1,0,0);
+ LLMatrix3 tmp(quat);
+ mPath[i].mRot.loadu(tmp);
+ }
+
+ break;
+ };
+
+ if (params.getTwist() != params.getTwistBegin()) mOpen = TRUE;
+
+ //if ((int(fabsf(params.getTwist() - params.getTwistBegin())*100))%100 != 0) {
+ // mOpen = TRUE;
+ //}
+
+ return TRUE;
}
BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split,
- BOOL is_sculpted, S32 sculpt_size)
+ BOOL is_sculpted, S32 sculpt_size)
{
- mOpen = TRUE; // Draw end caps
- if (getPathLength() == 0)
- {
- // Path hasn't been generated yet.
- // Some algorithms later assume at least TWO path points.
- resizePath(2);
- LLQuaternion quat;
- quat.setQuat(0,0,0);
- LLMatrix3 tmp(quat);
-
- for (U32 i = 0; i < 2; i++)
- {
- mPath[i].mPos.set(0, 0, 0);
- mPath[i].mRot.loadu(tmp);
- mPath[i].mScale.set(1, 1, 0, 1);
- mPath[i].mTexT = 0;
- }
- }
+ mOpen = TRUE; // Draw end caps
+ if (getPathLength() == 0)
+ {
+ // Path hasn't been generated yet.
+ // Some algorithms later assume at least TWO path points.
+ resizePath(2);
+ LLQuaternion quat;
+ quat.setQuat(0,0,0);
+ LLMatrix3 tmp(quat);
+
+ for (U32 i = 0; i < 2; i++)
+ {
+ mPath[i].mPos.set(0, 0, 0);
+ mPath[i].mRot.loadu(tmp);
+ mPath[i].mScale.set(1, 1, 0, 1);
+ mPath[i].mTexT = 0;
+ }
+ }
- return TRUE;
+ return TRUE;
}
BOOL LLPathParams::importFile(LLFILE *fp)
{
- const S32 BUFSIZE = 16384;
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- // *NOTE: changing the size or type of these buffers will require
- // changing the sscanf below.
- char keyword[256]; /* Flawfinder: ignore */
- char valuestr[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
- valuestr[0] = 0;
-
- F32 tempF32;
- F32 x, y;
- U32 tempU32;
-
- while (!feof(fp))
- {
- if (fgets(buffer, BUFSIZE, fp) == NULL)
- {
- buffer[0] = '\0';
- }
-
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %255s %255s",
- keyword, valuestr);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("curve", keyword))
- {
- sscanf(valuestr,"%d",&tempU32);
- setCurveType((U8) tempU32);
- }
- else if (!strcmp("begin",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setBegin(tempF32);
- }
- else if (!strcmp("end",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setEnd(tempF32);
- }
- else if (!strcmp("scale",keyword))
- {
- // Legacy for one dimensional scale per path
- sscanf(valuestr,"%g",&tempF32);
- setScale(tempF32, tempF32);
- }
- else if (!strcmp("scale_x", keyword))
- {
- sscanf(valuestr, "%g", &x);
- setScaleX(x);
- }
- else if (!strcmp("scale_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setScaleY(y);
- }
- else if (!strcmp("shear_x", keyword))
- {
- sscanf(valuestr, "%g", &x);
- setShearX(x);
- }
- else if (!strcmp("shear_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setShearY(y);
- }
- else if (!strcmp("twist",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setTwist(tempF32);
- }
- else if (!strcmp("twist_begin", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTwistBegin(y);
- }
- else if (!strcmp("radius_offset", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setRadiusOffset(y);
- }
- else if (!strcmp("taper_x", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTaperX(y);
- }
- else if (!strcmp("taper_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTaperY(y);
- }
- else if (!strcmp("revolutions", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setRevolutions(y);
- }
- else if (!strcmp("skew", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setSkew(y);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << " in path import" << LL_ENDL;
- }
- }
- return TRUE;
+ const S32 BUFSIZE = 16384;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ // *NOTE: changing the size or type of these buffers will require
+ // changing the sscanf below.
+ char keyword[256]; /* Flawfinder: ignore */
+ char valuestr[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+ valuestr[0] = 0;
+
+ F32 tempF32;
+ F32 x, y;
+ U32 tempU32;
+
+ while (!feof(fp))
+ {
+ if (fgets(buffer, BUFSIZE, fp) == NULL)
+ {
+ buffer[0] = '\0';
+ }
+
+ sscanf( /* Flawfinder: ignore */
+ buffer,
+ " %255s %255s",
+ keyword, valuestr);
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("curve", keyword))
+ {
+ sscanf(valuestr,"%d",&tempU32);
+ setCurveType((U8) tempU32);
+ }
+ else if (!strcmp("begin",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setBegin(tempF32);
+ }
+ else if (!strcmp("end",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setEnd(tempF32);
+ }
+ else if (!strcmp("scale",keyword))
+ {
+ // Legacy for one dimensional scale per path
+ sscanf(valuestr,"%g",&tempF32);
+ setScale(tempF32, tempF32);
+ }
+ else if (!strcmp("scale_x", keyword))
+ {
+ sscanf(valuestr, "%g", &x);
+ setScaleX(x);
+ }
+ else if (!strcmp("scale_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setScaleY(y);
+ }
+ else if (!strcmp("shear_x", keyword))
+ {
+ sscanf(valuestr, "%g", &x);
+ setShearX(x);
+ }
+ else if (!strcmp("shear_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setShearY(y);
+ }
+ else if (!strcmp("twist",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setTwist(tempF32);
+ }
+ else if (!strcmp("twist_begin", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTwistBegin(y);
+ }
+ else if (!strcmp("radius_offset", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setRadiusOffset(y);
+ }
+ else if (!strcmp("taper_x", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTaperX(y);
+ }
+ else if (!strcmp("taper_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTaperY(y);
+ }
+ else if (!strcmp("revolutions", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setRevolutions(y);
+ }
+ else if (!strcmp("skew", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setSkew(y);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << " in path import" << LL_ENDL;
+ }
+ }
+ return TRUE;
}
BOOL LLPathParams::exportFile(LLFILE *fp) const
{
- fprintf(fp, "\t\tpath 0\n");
- fprintf(fp, "\t\t{\n");
- fprintf(fp, "\t\t\tcurve\t%d\n", getCurveType());
- fprintf(fp, "\t\t\tbegin\t%g\n", getBegin());
- fprintf(fp, "\t\t\tend\t%g\n", getEnd());
- fprintf(fp, "\t\t\tscale_x\t%g\n", getScaleX() );
- fprintf(fp, "\t\t\tscale_y\t%g\n", getScaleY() );
- fprintf(fp, "\t\t\tshear_x\t%g\n", getShearX() );
- fprintf(fp, "\t\t\tshear_y\t%g\n", getShearY() );
- fprintf(fp,"\t\t\ttwist\t%g\n", getTwist());
-
- fprintf(fp,"\t\t\ttwist_begin\t%g\n", getTwistBegin());
- fprintf(fp,"\t\t\tradius_offset\t%g\n", getRadiusOffset());
- fprintf(fp,"\t\t\ttaper_x\t%g\n", getTaperX());
- fprintf(fp,"\t\t\ttaper_y\t%g\n", getTaperY());
- fprintf(fp,"\t\t\trevolutions\t%g\n", getRevolutions());
- fprintf(fp,"\t\t\tskew\t%g\n", getSkew());
-
- fprintf(fp, "\t\t}\n");
- return TRUE;
+ fprintf(fp, "\t\tpath 0\n");
+ fprintf(fp, "\t\t{\n");
+ fprintf(fp, "\t\t\tcurve\t%d\n", getCurveType());
+ fprintf(fp, "\t\t\tbegin\t%g\n", getBegin());
+ fprintf(fp, "\t\t\tend\t%g\n", getEnd());
+ fprintf(fp, "\t\t\tscale_x\t%g\n", getScaleX() );
+ fprintf(fp, "\t\t\tscale_y\t%g\n", getScaleY() );
+ fprintf(fp, "\t\t\tshear_x\t%g\n", getShearX() );
+ fprintf(fp, "\t\t\tshear_y\t%g\n", getShearY() );
+ fprintf(fp,"\t\t\ttwist\t%g\n", getTwist());
+
+ fprintf(fp,"\t\t\ttwist_begin\t%g\n", getTwistBegin());
+ fprintf(fp,"\t\t\tradius_offset\t%g\n", getRadiusOffset());
+ fprintf(fp,"\t\t\ttaper_x\t%g\n", getTaperX());
+ fprintf(fp,"\t\t\ttaper_y\t%g\n", getTaperY());
+ fprintf(fp,"\t\t\trevolutions\t%g\n", getRevolutions());
+ fprintf(fp,"\t\t\tskew\t%g\n", getSkew());
+
+ fprintf(fp, "\t\t}\n");
+ return TRUE;
}
BOOL LLPathParams::importLegacyStream(std::istream& input_stream)
{
- const S32 BUFSIZE = 16384;
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- // *NOTE: changing the size or type of these buffers will require
- // changing the sscanf below.
- char keyword[256]; /* Flawfinder: ignore */
- char valuestr[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
- valuestr[0] = 0;
-
- F32 tempF32;
- F32 x, y;
- U32 tempU32;
-
- while (input_stream.good())
- {
- input_stream.getline(buffer, BUFSIZE);
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %255s %255s",
- keyword, valuestr);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("curve", keyword))
- {
- sscanf(valuestr,"%d",&tempU32);
- setCurveType((U8) tempU32);
- }
- else if (!strcmp("begin",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setBegin(tempF32);
- }
- else if (!strcmp("end",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setEnd(tempF32);
- }
- else if (!strcmp("scale",keyword))
- {
- // Legacy for one dimensional scale per path
- sscanf(valuestr,"%g",&tempF32);
- setScale(tempF32, tempF32);
- }
- else if (!strcmp("scale_x", keyword))
- {
- sscanf(valuestr, "%g", &x);
- setScaleX(x);
- }
- else if (!strcmp("scale_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setScaleY(y);
- }
- else if (!strcmp("shear_x", keyword))
- {
- sscanf(valuestr, "%g", &x);
- setShearX(x);
- }
- else if (!strcmp("shear_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setShearY(y);
- }
- else if (!strcmp("twist",keyword))
- {
- sscanf(valuestr,"%g",&tempF32);
- setTwist(tempF32);
- }
- else if (!strcmp("twist_begin", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTwistBegin(y);
- }
- else if (!strcmp("radius_offset", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setRadiusOffset(y);
- }
- else if (!strcmp("taper_x", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTaperX(y);
- }
- else if (!strcmp("taper_y", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setTaperY(y);
- }
- else if (!strcmp("revolutions", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setRevolutions(y);
- }
- else if (!strcmp("skew", keyword))
- {
- sscanf(valuestr, "%g", &y);
- setSkew(y);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << " in path import" << LL_ENDL;
- }
- }
- return TRUE;
+ const S32 BUFSIZE = 16384;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ // *NOTE: changing the size or type of these buffers will require
+ // changing the sscanf below.
+ char keyword[256]; /* Flawfinder: ignore */
+ char valuestr[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+ valuestr[0] = 0;
+
+ F32 tempF32;
+ F32 x, y;
+ U32 tempU32;
+
+ while (input_stream.good())
+ {
+ input_stream.getline(buffer, BUFSIZE);
+ sscanf( /* Flawfinder: ignore */
+ buffer,
+ " %255s %255s",
+ keyword, valuestr);
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("curve", keyword))
+ {
+ sscanf(valuestr,"%d",&tempU32);
+ setCurveType((U8) tempU32);
+ }
+ else if (!strcmp("begin",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setBegin(tempF32);
+ }
+ else if (!strcmp("end",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setEnd(tempF32);
+ }
+ else if (!strcmp("scale",keyword))
+ {
+ // Legacy for one dimensional scale per path
+ sscanf(valuestr,"%g",&tempF32);
+ setScale(tempF32, tempF32);
+ }
+ else if (!strcmp("scale_x", keyword))
+ {
+ sscanf(valuestr, "%g", &x);
+ setScaleX(x);
+ }
+ else if (!strcmp("scale_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setScaleY(y);
+ }
+ else if (!strcmp("shear_x", keyword))
+ {
+ sscanf(valuestr, "%g", &x);
+ setShearX(x);
+ }
+ else if (!strcmp("shear_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setShearY(y);
+ }
+ else if (!strcmp("twist",keyword))
+ {
+ sscanf(valuestr,"%g",&tempF32);
+ setTwist(tempF32);
+ }
+ else if (!strcmp("twist_begin", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTwistBegin(y);
+ }
+ else if (!strcmp("radius_offset", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setRadiusOffset(y);
+ }
+ else if (!strcmp("taper_x", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTaperX(y);
+ }
+ else if (!strcmp("taper_y", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setTaperY(y);
+ }
+ else if (!strcmp("revolutions", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setRevolutions(y);
+ }
+ else if (!strcmp("skew", keyword))
+ {
+ sscanf(valuestr, "%g", &y);
+ setSkew(y);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << " in path import" << LL_ENDL;
+ }
+ }
+ return TRUE;
}
BOOL LLPathParams::exportLegacyStream(std::ostream& output_stream) const
{
- output_stream << "\t\tpath 0\n";
- output_stream << "\t\t{\n";
- output_stream << "\t\t\tcurve\t" << (S32) getCurveType() << "\n";
- output_stream << "\t\t\tbegin\t" << getBegin() << "\n";
- output_stream << "\t\t\tend\t" << getEnd() << "\n";
- output_stream << "\t\t\tscale_x\t" << getScaleX() << "\n";
- output_stream << "\t\t\tscale_y\t" << getScaleY() << "\n";
- output_stream << "\t\t\tshear_x\t" << getShearX() << "\n";
- output_stream << "\t\t\tshear_y\t" << getShearY() << "\n";
- output_stream <<"\t\t\ttwist\t" << getTwist() << "\n";
-
- output_stream <<"\t\t\ttwist_begin\t" << getTwistBegin() << "\n";
- output_stream <<"\t\t\tradius_offset\t" << getRadiusOffset() << "\n";
- output_stream <<"\t\t\ttaper_x\t" << getTaperX() << "\n";
- output_stream <<"\t\t\ttaper_y\t" << getTaperY() << "\n";
- output_stream <<"\t\t\trevolutions\t" << getRevolutions() << "\n";
- output_stream <<"\t\t\tskew\t" << getSkew() << "\n";
-
- output_stream << "\t\t}\n";
- return TRUE;
+ output_stream << "\t\tpath 0\n";
+ output_stream << "\t\t{\n";
+ output_stream << "\t\t\tcurve\t" << (S32) getCurveType() << "\n";
+ output_stream << "\t\t\tbegin\t" << getBegin() << "\n";
+ output_stream << "\t\t\tend\t" << getEnd() << "\n";
+ output_stream << "\t\t\tscale_x\t" << getScaleX() << "\n";
+ output_stream << "\t\t\tscale_y\t" << getScaleY() << "\n";
+ output_stream << "\t\t\tshear_x\t" << getShearX() << "\n";
+ output_stream << "\t\t\tshear_y\t" << getShearY() << "\n";
+ output_stream <<"\t\t\ttwist\t" << getTwist() << "\n";
+
+ output_stream <<"\t\t\ttwist_begin\t" << getTwistBegin() << "\n";
+ output_stream <<"\t\t\tradius_offset\t" << getRadiusOffset() << "\n";
+ output_stream <<"\t\t\ttaper_x\t" << getTaperX() << "\n";
+ output_stream <<"\t\t\ttaper_y\t" << getTaperY() << "\n";
+ output_stream <<"\t\t\trevolutions\t" << getRevolutions() << "\n";
+ output_stream <<"\t\t\tskew\t" << getSkew() << "\n";
+
+ output_stream << "\t\t}\n";
+ return TRUE;
}
LLSD LLPathParams::asLLSD() const
{
- LLSD sd = LLSD();
- sd["curve"] = getCurveType();
- sd["begin"] = getBegin();
- sd["end"] = getEnd();
- sd["scale_x"] = getScaleX();
- sd["scale_y"] = getScaleY();
- sd["shear_x"] = getShearX();
- sd["shear_y"] = getShearY();
- sd["twist"] = getTwist();
- sd["twist_begin"] = getTwistBegin();
- sd["radius_offset"] = getRadiusOffset();
- sd["taper_x"] = getTaperX();
- sd["taper_y"] = getTaperY();
- sd["revolutions"] = getRevolutions();
- sd["skew"] = getSkew();
-
- return sd;
+ LLSD sd = LLSD();
+ sd["curve"] = getCurveType();
+ sd["begin"] = getBegin();
+ sd["end"] = getEnd();
+ sd["scale_x"] = getScaleX();
+ sd["scale_y"] = getScaleY();
+ sd["shear_x"] = getShearX();
+ sd["shear_y"] = getShearY();
+ sd["twist"] = getTwist();
+ sd["twist_begin"] = getTwistBegin();
+ sd["radius_offset"] = getRadiusOffset();
+ sd["taper_x"] = getTaperX();
+ sd["taper_y"] = getTaperY();
+ sd["revolutions"] = getRevolutions();
+ sd["skew"] = getSkew();
+
+ return sd;
}
bool LLPathParams::fromLLSD(LLSD& sd)
{
- setCurveType(sd["curve"].asInteger());
- setBegin((F32)sd["begin"].asReal());
- setEnd((F32)sd["end"].asReal());
- setScaleX((F32)sd["scale_x"].asReal());
- setScaleY((F32)sd["scale_y"].asReal());
- setShearX((F32)sd["shear_x"].asReal());
- setShearY((F32)sd["shear_y"].asReal());
- setTwist((F32)sd["twist"].asReal());
- setTwistBegin((F32)sd["twist_begin"].asReal());
- setRadiusOffset((F32)sd["radius_offset"].asReal());
- setTaperX((F32)sd["taper_x"].asReal());
- setTaperY((F32)sd["taper_y"].asReal());
- setRevolutions((F32)sd["revolutions"].asReal());
- setSkew((F32)sd["skew"].asReal());
- return true;
+ setCurveType(sd["curve"].asInteger());
+ setBegin((F32)sd["begin"].asReal());
+ setEnd((F32)sd["end"].asReal());
+ setScaleX((F32)sd["scale_x"].asReal());
+ setScaleY((F32)sd["scale_y"].asReal());
+ setShearX((F32)sd["shear_x"].asReal());
+ setShearY((F32)sd["shear_y"].asReal());
+ setTwist((F32)sd["twist"].asReal());
+ setTwistBegin((F32)sd["twist_begin"].asReal());
+ setRadiusOffset((F32)sd["radius_offset"].asReal());
+ setTaperX((F32)sd["taper_x"].asReal());
+ setTaperY((F32)sd["taper_y"].asReal());
+ setRevolutions((F32)sd["revolutions"].asReal());
+ setSkew((F32)sd["skew"].asReal());
+ return true;
}
void LLPathParams::copyParams(const LLPathParams &params)
{
- setCurveType(params.getCurveType());
- setBegin(params.getBegin());
- setEnd(params.getEnd());
- setScale(params.getScaleX(), params.getScaleY() );
- setShear(params.getShearX(), params.getShearY() );
- setTwist(params.getTwist());
- setTwistBegin(params.getTwistBegin());
- setRadiusOffset(params.getRadiusOffset());
- setTaper( params.getTaperX(), params.getTaperY() );
- setRevolutions(params.getRevolutions());
- setSkew(params.getSkew());
+ setCurveType(params.getCurveType());
+ setBegin(params.getBegin());
+ setEnd(params.getEnd());
+ setScale(params.getScaleX(), params.getScaleY() );
+ setShear(params.getShearX(), params.getShearY() );
+ setTwist(params.getTwist());
+ setTwistBegin(params.getTwistBegin());
+ setRadiusOffset(params.getRadiusOffset());
+ setTaper( params.getTaperX(), params.getTaperY() );
+ setRevolutions(params.getRevolutions());
+ setSkew(params.getSkew());
}
LLProfile::~LLProfile()
@@ -1977,53 +1977,53 @@ LLProfile::~LLProfile()
S32 LLVolume::sNumMeshPoints = 0;
LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face, const BOOL is_unique)
- : mParams(params)
-{
- mUnique = is_unique;
- mFaceMask = 0x0;
- mDetail = detail;
- mSculptLevel = -2;
- mSurfaceArea = 1.f; //only calculated for sculpts, defaults to 1 for all other prims
- mIsMeshAssetLoaded = false;
+ : mParams(params)
+{
+ mUnique = is_unique;
+ mFaceMask = 0x0;
+ mDetail = detail;
+ mSculptLevel = -2;
+ mSurfaceArea = 1.f; //only calculated for sculpts, defaults to 1 for all other prims
+ mIsMeshAssetLoaded = false;
mIsMeshAssetUnavaliable = false;
- mLODScaleBias.setVec(1,1,1);
- mHullPoints = NULL;
- mHullIndices = NULL;
- mNumHullPoints = 0;
- mNumHullIndices = 0;
-
- // set defaults
- if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
- {
- mPathp = new LLDynamicPath();
- }
- else
- {
- mPathp = new LLPath();
- }
- mProfilep = new LLProfile();
-
- mGenerateSingleFace = generate_single_face;
-
- generate();
-
- if ((mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE) || mParams.getSculptType() == LL_SCULPT_TYPE_MESH)
- {
- createVolumeFaces();
- }
+ mLODScaleBias.setVec(1,1,1);
+ mHullPoints = NULL;
+ mHullIndices = NULL;
+ mNumHullPoints = 0;
+ mNumHullIndices = 0;
+
+ // set defaults
+ if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
+ {
+ mPathp = new LLDynamicPath();
+ }
+ else
+ {
+ mPathp = new LLPath();
+ }
+ mProfilep = new LLProfile();
+
+ mGenerateSingleFace = generate_single_face;
+
+ generate();
+
+ if ((mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE) || mParams.getSculptType() == LL_SCULPT_TYPE_MESH)
+ {
+ createVolumeFaces();
+ }
}
void LLVolume::resizePath(S32 length)
{
- mPathp->resizePath(length);
- mVolumeFaces.clear();
- setDirty();
+ mPathp->resizePath(length);
+ mVolumeFaces.clear();
+ setDirty();
}
void LLVolume::regen()
{
- generate();
- createVolumeFaces();
+ generate();
+ createVolumeFaces();
}
void LLVolume::genTangents(S32 face)
@@ -2035,103 +2035,103 @@ void LLVolume::genTangents(S32 face)
LLVolume::~LLVolume()
{
- sNumMeshPoints -= mMesh.size();
- delete mPathp;
+ sNumMeshPoints -= mMesh.size();
+ delete mPathp;
- delete mProfilep;
+ delete mProfilep;
- mPathp = NULL;
- mProfilep = NULL;
- mVolumeFaces.clear();
+ mPathp = NULL;
+ mProfilep = NULL;
+ mVolumeFaces.clear();
- ll_aligned_free_16(mHullPoints);
- mHullPoints = NULL;
- ll_aligned_free_16(mHullIndices);
- mHullIndices = NULL;
+ ll_aligned_free_16(mHullPoints);
+ mHullPoints = NULL;
+ ll_aligned_free_16(mHullIndices);
+ mHullIndices = NULL;
}
BOOL LLVolume::generate()
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- LL_CHECK_MEMORY
- llassert_always(mProfilep);
-
- //Added 10.03.05 Dave Parks
- // Split is a parameter to LLProfile::generate that tesselates edges on the profile
- // to prevent lighting and texture interpolation errors on triangles that are
- // stretched due to twisting or scaling on the path.
- S32 split = (S32) ((mDetail)*0.66f);
-
- if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_LINE &&
- (mParams.getPathParams().getScale().mV[0] != 1.0f ||
- mParams.getPathParams().getScale().mV[1] != 1.0f) &&
- (mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_SQUARE ||
- mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_ISOTRI ||
- mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_EQUALTRI ||
- mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_RIGHTTRI))
- {
- split = 0;
- }
-
- mLODScaleBias.setVec(0.5f, 0.5f, 0.5f);
-
- F32 profile_detail = mDetail;
- F32 path_detail = mDetail;
-
- if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH)
- {
- U8 path_type = mParams.getPathParams().getCurveType();
- U8 profile_type = mParams.getProfileParams().getCurveType();
- if (path_type == LL_PCODE_PATH_LINE && profile_type == LL_PCODE_PROFILE_CIRCLE)
- {
- //cylinders don't care about Z-Axis
- mLODScaleBias.setVec(0.6f, 0.6f, 0.0f);
- }
- else if (path_type == LL_PCODE_PATH_CIRCLE)
- {
- mLODScaleBias.setVec(0.6f, 0.6f, 0.6f);
- }
- }
-
- BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split);
- BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split);
-
- if (regenPath || regenProf )
- {
- S32 sizeS = mPathp->mPath.size();
- S32 sizeT = mProfilep->mProfile.size();
-
- sNumMeshPoints -= mMesh.size();
- mMesh.resize(sizeT * sizeS);
- sNumMeshPoints += mMesh.size();
-
- //generate vertex positions
-
- // Run along the path.
- LLVector4a* dst = mMesh.mArray;
-
- for (S32 s = 0; s < sizeS; ++s)
- {
- F32* scale = mPathp->mPath[s].mScale.getF32ptr();
-
- F32 sc [] =
- { scale[0], 0, 0, 0,
- 0, scale[1], 0, 0,
- 0, 0, scale[2], 0,
- 0, 0, 0, 1 };
-
- LLMatrix4 rot((F32*) mPathp->mPath[s].mRot.mMatrix);
- LLMatrix4 scale_mat(sc);
-
- scale_mat *= rot;
-
- LLMatrix4a rot_mat;
- rot_mat.loadu(scale_mat);
-
- LLVector4a* profile = mProfilep->mProfile.mArray;
- LLVector4a* end_profile = profile+sizeT;
- LLVector4a offset = mPathp->mPath[s].mPos;
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ LL_CHECK_MEMORY
+ llassert_always(mProfilep);
+
+ //Added 10.03.05 Dave Parks
+ // Split is a parameter to LLProfile::generate that tesselates edges on the profile
+ // to prevent lighting and texture interpolation errors on triangles that are
+ // stretched due to twisting or scaling on the path.
+ S32 split = (S32) ((mDetail)*0.66f);
+
+ if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_LINE &&
+ (mParams.getPathParams().getScale().mV[0] != 1.0f ||
+ mParams.getPathParams().getScale().mV[1] != 1.0f) &&
+ (mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_SQUARE ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_ISOTRI ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_EQUALTRI ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_RIGHTTRI))
+ {
+ split = 0;
+ }
+
+ mLODScaleBias.setVec(0.5f, 0.5f, 0.5f);
+
+ F32 profile_detail = mDetail;
+ F32 path_detail = mDetail;
+
+ if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH)
+ {
+ U8 path_type = mParams.getPathParams().getCurveType();
+ U8 profile_type = mParams.getProfileParams().getCurveType();
+ if (path_type == LL_PCODE_PATH_LINE && profile_type == LL_PCODE_PROFILE_CIRCLE)
+ {
+ //cylinders don't care about Z-Axis
+ mLODScaleBias.setVec(0.6f, 0.6f, 0.0f);
+ }
+ else if (path_type == LL_PCODE_PATH_CIRCLE)
+ {
+ mLODScaleBias.setVec(0.6f, 0.6f, 0.6f);
+ }
+ }
+
+ BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split);
+ BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split);
+
+ if (regenPath || regenProf )
+ {
+ S32 sizeS = mPathp->mPath.size();
+ S32 sizeT = mProfilep->mProfile.size();
+
+ sNumMeshPoints -= mMesh.size();
+ mMesh.resize(sizeT * sizeS);
+ sNumMeshPoints += mMesh.size();
+
+ //generate vertex positions
+
+ // Run along the path.
+ LLVector4a* dst = mMesh.mArray;
+
+ for (S32 s = 0; s < sizeS; ++s)
+ {
+ F32* scale = mPathp->mPath[s].mScale.getF32ptr();
+
+ F32 sc [] =
+ { scale[0], 0, 0, 0,
+ 0, scale[1], 0, 0,
+ 0, 0, scale[2], 0,
+ 0, 0, 0, 1 };
+
+ LLMatrix4 rot((F32*) mPathp->mPath[s].mRot.mMatrix);
+ LLMatrix4 scale_mat(sc);
+
+ scale_mat *= rot;
+
+ LLMatrix4a rot_mat;
+ rot_mat.loadu(scale_mat);
+
+ LLVector4a* profile = mProfilep->mProfile.mArray;
+ LLVector4a* end_profile = profile+sizeT;
+ LLVector4a offset = mPathp->mPath[s].mPos;
// hack to work around MAINT-5660 for debug until we can suss out
// what is wrong with the path generated that inserts NaNs...
@@ -2140,241 +2140,241 @@ BOOL LLVolume::generate()
offset.clear();
}
- LLVector4a tmp;
+ LLVector4a tmp;
- // Run along the profile.
- while (profile < end_profile)
- {
- rot_mat.rotate(*profile++, tmp);
- dst->setAdd(tmp,offset);
- ++dst;
- }
- }
+ // Run along the profile.
+ while (profile < end_profile)
+ {
+ rot_mat.rotate(*profile++, tmp);
+ dst->setAdd(tmp,offset);
+ ++dst;
+ }
+ }
- for (std::vector<LLProfile::Face>::iterator iter = mProfilep->mFaces.begin();
- iter != mProfilep->mFaces.end(); ++iter)
- {
- LLFaceID id = iter->mFaceID;
- mFaceMask |= id;
- }
- LL_CHECK_MEMORY
- return TRUE;
- }
+ for (std::vector<LLProfile::Face>::iterator iter = mProfilep->mFaces.begin();
+ iter != mProfilep->mFaces.end(); ++iter)
+ {
+ LLFaceID id = iter->mFaceID;
+ mFaceMask |= id;
+ }
+ LL_CHECK_MEMORY
+ return TRUE;
+ }
- LL_CHECK_MEMORY
- return FALSE;
+ LL_CHECK_MEMORY
+ return FALSE;
}
void LLVolumeFace::VertexData::init()
{
- if (!mData)
- {
- mData = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*2);
- }
+ if (!mData)
+ {
+ mData = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*2);
+ }
}
LLVolumeFace::VertexData::VertexData()
{
- mData = NULL;
- init();
+ mData = NULL;
+ init();
}
-
+
LLVolumeFace::VertexData::VertexData(const VertexData& rhs)
{
- mData = NULL;
- *this = rhs;
+ mData = NULL;
+ *this = rhs;
}
const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolumeFace::VertexData& rhs)
{
- if (this != &rhs)
- {
- init();
- LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a));
- mTexCoord = rhs.mTexCoord;
- }
- return *this;
+ if (this != &rhs)
+ {
+ init();
+ LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a));
+ mTexCoord = rhs.mTexCoord;
+ }
+ return *this;
}
LLVolumeFace::VertexData::~VertexData()
{
- ll_aligned_free_16(mData);
- mData = NULL;
+ ll_aligned_free_16(mData);
+ mData = NULL;
}
LLVector4a& LLVolumeFace::VertexData::getPosition()
{
- return mData[POSITION];
+ return mData[POSITION];
}
LLVector4a& LLVolumeFace::VertexData::getNormal()
{
- return mData[NORMAL];
+ return mData[NORMAL];
}
const LLVector4a& LLVolumeFace::VertexData::getPosition() const
{
- return mData[POSITION];
+ return mData[POSITION];
}
const LLVector4a& LLVolumeFace::VertexData::getNormal() const
{
- return mData[NORMAL];
+ return mData[NORMAL];
}
void LLVolumeFace::VertexData::setPosition(const LLVector4a& pos)
{
- mData[POSITION] = pos;
+ mData[POSITION] = pos;
}
void LLVolumeFace::VertexData::setNormal(const LLVector4a& norm)
{
- mData[NORMAL] = norm;
+ mData[NORMAL] = norm;
}
bool LLVolumeFace::VertexData::operator<(const LLVolumeFace::VertexData& rhs)const
{
- const F32* lp = this->getPosition().getF32ptr();
- const F32* rp = rhs.getPosition().getF32ptr();
+ const F32* lp = this->getPosition().getF32ptr();
+ const F32* rp = rhs.getPosition().getF32ptr();
- if (lp[0] != rp[0])
- {
- return lp[0] < rp[0];
- }
+ if (lp[0] != rp[0])
+ {
+ return lp[0] < rp[0];
+ }
- if (rp[1] != lp[1])
- {
- return lp[1] < rp[1];
- }
+ if (rp[1] != lp[1])
+ {
+ return lp[1] < rp[1];
+ }
- if (rp[2] != lp[2])
- {
- return lp[2] < rp[2];
- }
+ if (rp[2] != lp[2])
+ {
+ return lp[2] < rp[2];
+ }
- lp = getNormal().getF32ptr();
- rp = rhs.getNormal().getF32ptr();
+ lp = getNormal().getF32ptr();
+ rp = rhs.getNormal().getF32ptr();
- if (lp[0] != rp[0])
- {
- return lp[0] < rp[0];
- }
+ if (lp[0] != rp[0])
+ {
+ return lp[0] < rp[0];
+ }
- if (rp[1] != lp[1])
- {
- return lp[1] < rp[1];
- }
+ if (rp[1] != lp[1])
+ {
+ return lp[1] < rp[1];
+ }
- if (rp[2] != lp[2])
- {
- return lp[2] < rp[2];
- }
+ if (rp[2] != lp[2])
+ {
+ return lp[2] < rp[2];
+ }
- if (mTexCoord.mV[0] != rhs.mTexCoord.mV[0])
- {
- return mTexCoord.mV[0] < rhs.mTexCoord.mV[0];
- }
+ if (mTexCoord.mV[0] != rhs.mTexCoord.mV[0])
+ {
+ return mTexCoord.mV[0] < rhs.mTexCoord.mV[0];
+ }
- return mTexCoord.mV[1] < rhs.mTexCoord.mV[1];
+ return mTexCoord.mV[1] < rhs.mTexCoord.mV[1];
}
bool LLVolumeFace::VertexData::operator==(const LLVolumeFace::VertexData& rhs)const
{
- return mData[POSITION].equals3(rhs.getPosition()) &&
- mData[NORMAL].equals3(rhs.getNormal()) &&
- mTexCoord == rhs.mTexCoord;
+ return mData[POSITION].equals3(rhs.getPosition()) &&
+ mData[NORMAL].equals3(rhs.getNormal()) &&
+ mTexCoord == rhs.mTexCoord;
}
bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs, F32 angle_cutoff) const
{
- bool retval = false;
+ bool retval = false;
- const F32 epsilon = 0.00001f;
+ const F32 epsilon = 0.00001f;
- if (rhs.mData[POSITION].equals3(mData[POSITION], epsilon) &&
- fabs(rhs.mTexCoord[0]-mTexCoord[0]) < epsilon &&
- fabs(rhs.mTexCoord[1]-mTexCoord[1]) < epsilon)
- {
- if (angle_cutoff > 1.f)
- {
- retval = (mData[NORMAL].equals3(rhs.mData[NORMAL], epsilon));
- }
- else
- {
- F32 cur_angle = rhs.mData[NORMAL].dot3(mData[NORMAL]).getF32();
- retval = cur_angle > angle_cutoff;
- }
- }
+ if (rhs.mData[POSITION].equals3(mData[POSITION], epsilon) &&
+ fabs(rhs.mTexCoord[0]-mTexCoord[0]) < epsilon &&
+ fabs(rhs.mTexCoord[1]-mTexCoord[1]) < epsilon)
+ {
+ if (angle_cutoff > 1.f)
+ {
+ retval = (mData[NORMAL].equals3(rhs.mData[NORMAL], epsilon));
+ }
+ else
+ {
+ F32 cur_angle = rhs.mData[NORMAL].dot3(mData[NORMAL]).getF32();
+ retval = cur_angle > angle_cutoff;
+ }
+ }
- return retval;
+ return retval;
}
bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
- //input stream is now pointing at a zlib compressed block of LLSD
- //decompress block
- LLSD mdl;
- U32 uzip_result = LLUZipHelper::unzip_llsd(mdl, is, size);
- if (uzip_result != LLUZipHelper::ZR_OK)
- {
- LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD with code " << uzip_result << " , will probably fetch from sim again." << LL_ENDL;
- return false;
- }
- return unpackVolumeFacesInternal(mdl);
+ //input stream is now pointing at a zlib compressed block of LLSD
+ //decompress block
+ LLSD mdl;
+ U32 uzip_result = LLUZipHelper::unzip_llsd(mdl, is, size);
+ if (uzip_result != LLUZipHelper::ZR_OK)
+ {
+ LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD with code " << uzip_result << " , will probably fetch from sim again." << LL_ENDL;
+ return false;
+ }
+ return unpackVolumeFacesInternal(mdl);
}
bool LLVolume::unpackVolumeFaces(U8* in_data, S32 size)
{
- //input data is now pointing at a zlib compressed block of LLSD
- //decompress block
- LLSD mdl;
- U32 uzip_result = LLUZipHelper::unzip_llsd(mdl, in_data, size);
- if (uzip_result != LLUZipHelper::ZR_OK)
- {
- LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD with code " << uzip_result << " , will probably fetch from sim again." << LL_ENDL;
- return false;
- }
- return unpackVolumeFacesInternal(mdl);
+ //input data is now pointing at a zlib compressed block of LLSD
+ //decompress block
+ LLSD mdl;
+ U32 uzip_result = LLUZipHelper::unzip_llsd(mdl, in_data, size);
+ if (uzip_result != LLUZipHelper::ZR_OK)
+ {
+ LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD with code " << uzip_result << " , will probably fetch from sim again." << LL_ENDL;
+ return false;
+ }
+ return unpackVolumeFacesInternal(mdl);
}
bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
{
- {
- U32 face_count = mdl.size();
-
- if (face_count == 0)
- { //no faces unpacked, treat as failed decode
- LL_WARNS() << "found no faces!" << LL_ENDL;
- return false;
- }
-
- mVolumeFaces.resize(face_count);
-
- for (size_t i = 0; i < face_count; ++i)
- {
- LLVolumeFace& face = mVolumeFaces[i];
-
- if (mdl[i].has("NoGeometry"))
- { //face has no geometry, continue
- face.resizeIndices(3);
- face.resizeVertices(1);
- face.mPositions->clear();
- face.mNormals->clear();
- face.mTexCoords->setZero();
- memset(face.mIndices, 0, sizeof(U16)*3);
- continue;
- }
-
- LLSD::Binary pos = mdl[i]["Position"];
- LLSD::Binary norm = mdl[i]["Normal"];
+ {
+ U32 face_count = mdl.size();
+
+ if (face_count == 0)
+ { //no faces unpacked, treat as failed decode
+ LL_WARNS() << "found no faces!" << LL_ENDL;
+ return false;
+ }
+
+ mVolumeFaces.resize(face_count);
+
+ for (size_t i = 0; i < face_count; ++i)
+ {
+ LLVolumeFace& face = mVolumeFaces[i];
+
+ if (mdl[i].has("NoGeometry"))
+ { //face has no geometry, continue
+ face.resizeIndices(3);
+ face.resizeVertices(1);
+ face.mPositions->clear();
+ face.mNormals->clear();
+ face.mTexCoords->setZero();
+ memset(face.mIndices, 0, sizeof(U16)*3);
+ continue;
+ }
+
+ LLSD::Binary pos = mdl[i]["Position"];
+ LLSD::Binary norm = mdl[i]["Normal"];
LLSD::Binary tangent = mdl[i]["Tangent"];
- LLSD::Binary tc = mdl[i]["TexCoord0"];
- LLSD::Binary idx = mdl[i]["TriangleList"];
+ LLSD::Binary tc = mdl[i]["TexCoord0"];
+ LLSD::Binary idx = mdl[i]["TriangleList"];
- //copy out indices
+ //copy out indices
S32 num_indices = idx.size() / 2;
const S32 indices_to_discard = num_indices % 3;
if (indices_to_discard > 0)
@@ -2390,22 +2390,22 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
LL_WARNS() << "Failed to allocate " << num_indices << " indices for face index: " << i << " Total: " << face_count << LL_ENDL;
continue;
}
-
- if (idx.empty() || face.mNumIndices < 3)
- { //why is there an empty index list?
- LL_WARNS() << "Empty face present! Face index: " << i << " Total: " << face_count << LL_ENDL;
- continue;
- }
-
- U16* indices = (U16*) &(idx[0]);
+
+ if (idx.empty() || face.mNumIndices < 3)
+ { //why is there an empty index list?
+ LL_WARNS() << "Empty face present! Face index: " << i << " Total: " << face_count << LL_ENDL;
+ continue;
+ }
+
+ U16* indices = (U16*) &(idx[0]);
for (U32 j = 0; j < num_indices; ++j)
- {
- face.mIndices[j] = indices[j];
- }
+ {
+ face.mIndices[j] = indices[j];
+ }
- //copy out vertices
- U32 num_verts = pos.size()/(3*2);
- face.resizeVertices(num_verts);
+ //copy out vertices
+ U32 num_verts = pos.size()/(3*2);
+ face.resizeVertices(num_verts);
if (num_verts > 0 && !face.mPositions)
{
@@ -2414,19 +2414,19 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
continue;
}
- LLVector3 minp;
- LLVector3 maxp;
- LLVector2 min_tc;
- LLVector2 max_tc;
-
- minp.setValue(mdl[i]["PositionDomain"]["Min"]);
- maxp.setValue(mdl[i]["PositionDomain"]["Max"]);
- LLVector4a min_pos, max_pos;
- min_pos.load3(minp.mV);
- max_pos.load3(maxp.mV);
+ LLVector3 minp;
+ LLVector3 maxp;
+ LLVector2 min_tc;
+ LLVector2 max_tc;
- min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]);
- max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]);
+ minp.setValue(mdl[i]["PositionDomain"]["Min"]);
+ maxp.setValue(mdl[i]["PositionDomain"]["Max"]);
+ LLVector4a min_pos, max_pos;
+ min_pos.load3(minp.mV);
+ max_pos.load3(maxp.mV);
+
+ min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]);
+ max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]);
//unpack normalized scale/translation
if (mdl[i].has("NormalizedScale"))
@@ -2437,56 +2437,56 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
{
face.mNormalizedScale.set(1, 1, 1);
}
-
- LLVector4a pos_range;
- pos_range.setSub(max_pos, min_pos);
- LLVector2 tc_range2 = max_tc - min_tc;
-
- LLVector4a tc_range;
- tc_range.set(tc_range2[0], tc_range2[1], tc_range2[0], tc_range2[1]);
- LLVector4a min_tc4(min_tc[0], min_tc[1], min_tc[0], min_tc[1]);
-
- LLVector4a* pos_out = face.mPositions;
- LLVector4a* norm_out = face.mNormals;
- LLVector4a* tc_out = (LLVector4a*) face.mTexCoords;
-
- {
- U16* v = (U16*) &(pos[0]);
- for (U32 j = 0; j < num_verts; ++j)
- {
- pos_out->set((F32) v[0], (F32) v[1], (F32) v[2]);
- pos_out->div(65535.f);
- pos_out->mul(pos_range);
- pos_out->add(min_pos);
- pos_out++;
- v += 3;
- }
-
- }
-
- {
- if (!norm.empty())
- {
- U16* n = (U16*) &(norm[0]);
- for (U32 j = 0; j < num_verts; ++j)
- {
- norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]);
- norm_out->div(65535.f);
- norm_out->mul(2.f);
- norm_out->sub(1.f);
- norm_out++;
- n += 3;
- }
- }
- else
- {
- for (U32 j = 0; j < num_verts; ++j)
- {
- norm_out->clear();
- norm_out++; // or just norm_out[j].clear();
- }
- }
- }
+
+ LLVector4a pos_range;
+ pos_range.setSub(max_pos, min_pos);
+ LLVector2 tc_range2 = max_tc - min_tc;
+
+ LLVector4a tc_range;
+ tc_range.set(tc_range2[0], tc_range2[1], tc_range2[0], tc_range2[1]);
+ LLVector4a min_tc4(min_tc[0], min_tc[1], min_tc[0], min_tc[1]);
+
+ LLVector4a* pos_out = face.mPositions;
+ LLVector4a* norm_out = face.mNormals;
+ LLVector4a* tc_out = (LLVector4a*) face.mTexCoords;
+
+ {
+ U16* v = (U16*) &(pos[0]);
+ for (U32 j = 0; j < num_verts; ++j)
+ {
+ pos_out->set((F32) v[0], (F32) v[1], (F32) v[2]);
+ pos_out->div(65535.f);
+ pos_out->mul(pos_range);
+ pos_out->add(min_pos);
+ pos_out++;
+ v += 3;
+ }
+
+ }
+
+ {
+ if (!norm.empty())
+ {
+ U16* n = (U16*) &(norm[0]);
+ for (U32 j = 0; j < num_verts; ++j)
+ {
+ norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]);
+ norm_out->div(65535.f);
+ norm_out->mul(2.f);
+ norm_out->sub(1.f);
+ norm_out++;
+ n += 3;
+ }
+ }
+ else
+ {
+ for (U32 j = 0; j < num_verts; ++j)
+ {
+ norm_out->clear();
+ norm_out++; // or just norm_out[j].clear();
+ }
+ }
+ }
#if 0 // keep this code for now in case we decide to add support for on-the-wire tangents
{
@@ -2495,9 +2495,9 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
face.allocateTangents(face.mNumVertices);
U16* t = (U16*)&(tangent[0]);
- // NOTE: tangents coming from the asset may not be mikkt space, but they should always be used by the GLTF shaders to
+ // NOTE: tangents coming from the asset may not be mikkt space, but they should always be used by the GLTF shaders to
// maintain compliance with the GLTF spec
- LLVector4a* t_out = face.mTangents;
+ LLVector4a* t_out = face.mTangents;
for (U32 j = 0; j < num_verts; ++j)
{
@@ -2516,43 +2516,43 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
}
#endif
- {
- if (!tc.empty())
- {
- U16* t = (U16*) &(tc[0]);
- for (U32 j = 0; j < num_verts; j+=2)
- {
- if (j < num_verts-1)
- {
- tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]);
- }
- else
- {
- tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f);
- }
-
- t += 4;
-
- tc_out->div(65535.f);
- tc_out->mul(tc_range);
- tc_out->add(min_tc4);
-
- tc_out++;
- }
- }
- else
- {
- for (U32 j = 0; j < num_verts; j += 2)
- {
- tc_out->clear();
- tc_out++;
- }
- }
- }
-
- if (mdl[i].has("Weights"))
- {
- face.allocateWeights(num_verts);
+ {
+ if (!tc.empty())
+ {
+ U16* t = (U16*) &(tc[0]);
+ for (U32 j = 0; j < num_verts; j+=2)
+ {
+ if (j < num_verts-1)
+ {
+ tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]);
+ }
+ else
+ {
+ tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f);
+ }
+
+ t += 4;
+
+ tc_out->div(65535.f);
+ tc_out->mul(tc_range);
+ tc_out->add(min_tc4);
+
+ tc_out++;
+ }
+ }
+ else
+ {
+ for (U32 j = 0; j < num_verts; j += 2)
+ {
+ tc_out->clear();
+ tc_out++;
+ }
+ }
+ }
+
+ if (mdl[i].has("Weights"))
+ {
+ face.allocateWeights(num_verts);
if (!face.mWeights && num_verts)
{
LL_WARNS() << "Failed to allocate " << num_verts << " weights for face index: " << i << " Total: " << face_count << LL_ENDL;
@@ -2561,40 +2561,40 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
continue;
}
- LLSD::Binary weights = mdl[i]["Weights"];
+ LLSD::Binary weights = mdl[i]["Weights"];
- U32 idx = 0;
+ U32 idx = 0;
- U32 cur_vertex = 0;
- while (idx < weights.size() && cur_vertex < num_verts)
- {
- const U8 END_INFLUENCES = 0xFF;
- U8 joint = weights[idx++];
+ U32 cur_vertex = 0;
+ while (idx < weights.size() && cur_vertex < num_verts)
+ {
+ const U8 END_INFLUENCES = 0xFF;
+ U8 joint = weights[idx++];
- U32 cur_influence = 0;
- LLVector4 wght(0,0,0,0);
+ U32 cur_influence = 0;
+ LLVector4 wght(0,0,0,0);
U32 joints[4] = {0,0,0,0};
- LLVector4 joints_with_weights(0,0,0,0);
-
- while (joint != END_INFLUENCES && idx < weights.size())
- {
- U16 influence = weights[idx++];
- influence |= ((U16) weights[idx++] << 8);
-
- F32 w = llclamp((F32) influence / 65535.f, 0.001f, 0.999f);
- wght.mV[cur_influence] = w;
- joints[cur_influence] = joint;
- cur_influence++;
-
- if (cur_influence >= 4)
- {
- joint = END_INFLUENCES;
- }
- else
- {
- joint = weights[idx++];
- }
- }
+ LLVector4 joints_with_weights(0,0,0,0);
+
+ while (joint != END_INFLUENCES && idx < weights.size())
+ {
+ U16 influence = weights[idx++];
+ influence |= ((U16) weights[idx++] << 8);
+
+ F32 w = llclamp((F32) influence / 65535.f, 0.001f, 0.999f);
+ wght.mV[cur_influence] = w;
+ joints[cur_influence] = joint;
+ cur_influence++;
+
+ if (cur_influence >= 4)
+ {
+ joint = END_INFLUENCES;
+ }
+ else
+ {
+ joint = weights[idx++];
+ }
+ }
F32 wsum = wght.mV[VX] + wght.mV[VY] + wght.mV[VZ] + wght.mV[VW];
if (wsum <= 0.f)
{
@@ -2608,139 +2608,139 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
// A failure here would indicate a floating point precision error in the math.
llassert((k >= cur_influence) || (f_combined - S32(f_combined) > 0.0f));
}
- face.mWeights[cur_vertex].loadua(joints_with_weights.mV);
-
- cur_vertex++;
- }
-
- if (cur_vertex != num_verts || idx != weights.size())
- {
- LL_WARNS() << "Vertex weight count does not match vertex count!" << LL_ENDL;
- }
-
- }
-
- // modifier flags?
- bool do_mirror = (mParams.getSculptType() & LL_SCULPT_FLAG_MIRROR);
- bool do_invert = (mParams.getSculptType() &LL_SCULPT_FLAG_INVERT);
-
-
- // translate to actions:
- bool do_reflect_x = false;
- bool do_reverse_triangles = false;
- bool do_invert_normals = false;
-
- if (do_mirror)
- {
- do_reflect_x = true;
- do_reverse_triangles = !do_reverse_triangles;
- }
-
- if (do_invert)
- {
- do_invert_normals = true;
- do_reverse_triangles = !do_reverse_triangles;
- }
-
- // now do the work
-
- if (do_reflect_x)
- {
- LLVector4a* p = (LLVector4a*) face.mPositions;
- LLVector4a* n = (LLVector4a*) face.mNormals;
-
- for (S32 i = 0; i < face.mNumVertices; i++)
- {
- p[i].mul(-1.0f);
- n[i].mul(-1.0f);
- }
- }
-
- if (do_invert_normals)
- {
- LLVector4a* n = (LLVector4a*) face.mNormals;
-
- for (S32 i = 0; i < face.mNumVertices; i++)
- {
- n[i].mul(-1.0f);
- }
- }
-
- if (do_reverse_triangles)
- {
- for (U32 j = 0; j < face.mNumIndices; j += 3)
- {
- // swap the 2nd and 3rd index
- S32 swap = face.mIndices[j+1];
- face.mIndices[j+1] = face.mIndices[j+2];
- face.mIndices[j+2] = swap;
- }
- }
-
- //calculate bounding box
- // VFExtents change
- LLVector4a& min = face.mExtents[0];
- LLVector4a& max = face.mExtents[1];
-
- if (face.mNumVertices < 3)
- { //empty face, use a dummy 1cm (at 1m scale) bounding box
- min.splat(-0.005f);
- max.splat(0.005f);
- }
- else
- {
- min = max = face.mPositions[0];
-
- for (S32 i = 1; i < face.mNumVertices; ++i)
- {
- min.setMin(min, face.mPositions[i]);
- max.setMax(max, face.mPositions[i]);
- }
-
- if (face.mTexCoords)
- {
- LLVector2& min_tc = face.mTexCoordExtents[0];
- LLVector2& max_tc = face.mTexCoordExtents[1];
-
- min_tc = face.mTexCoords[0];
- max_tc = face.mTexCoords[0];
-
- for (U32 j = 1; j < face.mNumVertices; ++j)
- {
- update_min_max(min_tc, max_tc, face.mTexCoords[j]);
- }
- }
- else
- {
- face.mTexCoordExtents[0].set(0,0);
- face.mTexCoordExtents[1].set(1,1);
- }
- }
- }
- }
-
- if (!cacheOptimize(true))
- {
- // Out of memory?
- LL_WARNS() << "Failed to optimize!" << LL_ENDL;
- mVolumeFaces.clear();
- return false;
- }
-
- mSculptLevel = 0; // success!
-
- return true;
+ face.mWeights[cur_vertex].loadua(joints_with_weights.mV);
+
+ cur_vertex++;
+ }
+
+ if (cur_vertex != num_verts || idx != weights.size())
+ {
+ LL_WARNS() << "Vertex weight count does not match vertex count!" << LL_ENDL;
+ }
+
+ }
+
+ // modifier flags?
+ bool do_mirror = (mParams.getSculptType() & LL_SCULPT_FLAG_MIRROR);
+ bool do_invert = (mParams.getSculptType() &LL_SCULPT_FLAG_INVERT);
+
+
+ // translate to actions:
+ bool do_reflect_x = false;
+ bool do_reverse_triangles = false;
+ bool do_invert_normals = false;
+
+ if (do_mirror)
+ {
+ do_reflect_x = true;
+ do_reverse_triangles = !do_reverse_triangles;
+ }
+
+ if (do_invert)
+ {
+ do_invert_normals = true;
+ do_reverse_triangles = !do_reverse_triangles;
+ }
+
+ // now do the work
+
+ if (do_reflect_x)
+ {
+ LLVector4a* p = (LLVector4a*) face.mPositions;
+ LLVector4a* n = (LLVector4a*) face.mNormals;
+
+ for (S32 i = 0; i < face.mNumVertices; i++)
+ {
+ p[i].mul(-1.0f);
+ n[i].mul(-1.0f);
+ }
+ }
+
+ if (do_invert_normals)
+ {
+ LLVector4a* n = (LLVector4a*) face.mNormals;
+
+ for (S32 i = 0; i < face.mNumVertices; i++)
+ {
+ n[i].mul(-1.0f);
+ }
+ }
+
+ if (do_reverse_triangles)
+ {
+ for (U32 j = 0; j < face.mNumIndices; j += 3)
+ {
+ // swap the 2nd and 3rd index
+ S32 swap = face.mIndices[j+1];
+ face.mIndices[j+1] = face.mIndices[j+2];
+ face.mIndices[j+2] = swap;
+ }
+ }
+
+ //calculate bounding box
+ // VFExtents change
+ LLVector4a& min = face.mExtents[0];
+ LLVector4a& max = face.mExtents[1];
+
+ if (face.mNumVertices < 3)
+ { //empty face, use a dummy 1cm (at 1m scale) bounding box
+ min.splat(-0.005f);
+ max.splat(0.005f);
+ }
+ else
+ {
+ min = max = face.mPositions[0];
+
+ for (S32 i = 1; i < face.mNumVertices; ++i)
+ {
+ min.setMin(min, face.mPositions[i]);
+ max.setMax(max, face.mPositions[i]);
+ }
+
+ if (face.mTexCoords)
+ {
+ LLVector2& min_tc = face.mTexCoordExtents[0];
+ LLVector2& max_tc = face.mTexCoordExtents[1];
+
+ min_tc = face.mTexCoords[0];
+ max_tc = face.mTexCoords[0];
+
+ for (U32 j = 1; j < face.mNumVertices; ++j)
+ {
+ update_min_max(min_tc, max_tc, face.mTexCoords[j]);
+ }
+ }
+ else
+ {
+ face.mTexCoordExtents[0].set(0,0);
+ face.mTexCoordExtents[1].set(1,1);
+ }
+ }
+ }
+ }
+
+ if (!cacheOptimize(true))
+ {
+ // Out of memory?
+ LL_WARNS() << "Failed to optimize!" << LL_ENDL;
+ mVolumeFaces.clear();
+ return false;
+ }
+
+ mSculptLevel = 0; // success!
+
+ return true;
}
bool LLVolume::isMeshAssetLoaded()
{
- return mIsMeshAssetLoaded;
+ return mIsMeshAssetLoaded;
}
void LLVolume::setMeshAssetLoaded(bool loaded)
{
- mIsMeshAssetLoaded = loaded;
+ mIsMeshAssetLoaded = loaded;
if (loaded)
{
mIsMeshAssetUnavaliable = false;
@@ -2761,375 +2761,375 @@ bool LLVolume::isMeshAssetUnavaliable()
return mIsMeshAssetUnavaliable;
}
-void LLVolume::copyFacesTo(std::vector<LLVolumeFace> &faces) const
+void LLVolume::copyFacesTo(std::vector<LLVolumeFace> &faces) const
{
- faces = mVolumeFaces;
+ faces = mVolumeFaces;
}
void LLVolume::copyFacesFrom(const std::vector<LLVolumeFace> &faces)
{
- mVolumeFaces = faces;
- mSculptLevel = 0;
+ mVolumeFaces = faces;
+ mSculptLevel = 0;
}
void LLVolume::copyVolumeFaces(const LLVolume* volume)
{
- mVolumeFaces = volume->mVolumeFaces;
- mSculptLevel = 0;
+ mVolumeFaces = volume->mVolumeFaces;
+ mSculptLevel = 0;
}
bool LLVolume::cacheOptimize(bool gen_tangents)
{
- for (S32 i = 0; i < mVolumeFaces.size(); ++i)
- {
- if (!mVolumeFaces[i].cacheOptimize(gen_tangents))
- {
- return false;
- }
- }
- return true;
+ for (S32 i = 0; i < mVolumeFaces.size(); ++i)
+ {
+ if (!mVolumeFaces[i].cacheOptimize(gen_tangents))
+ {
+ return false;
+ }
+ }
+ return true;
}
-S32 LLVolume::getNumFaces() const
+S32 LLVolume::getNumFaces() const
{
- return mIsMeshAssetLoaded ? getNumVolumeFaces() : (S32)mProfilep->mFaces.size();
+ return mIsMeshAssetLoaded ? getNumVolumeFaces() : (S32)mProfilep->mFaces.size();
}
void LLVolume::createVolumeFaces()
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- if (mGenerateSingleFace)
- {
- // do nothing
- }
- else
- {
- S32 num_faces = getNumFaces();
- BOOL partial_build = TRUE;
- if (num_faces != mVolumeFaces.size())
- {
- partial_build = FALSE;
- mVolumeFaces.resize(num_faces);
- }
- // Initialize volume faces with parameter data
- for (S32 i = 0; i < (S32)mVolumeFaces.size(); i++)
- {
- LLVolumeFace& vf = mVolumeFaces[i];
- LLProfile::Face& face = mProfilep->mFaces[i];
- vf.mBeginS = face.mIndex;
- vf.mNumS = face.mCount;
- if (vf.mNumS < 0)
- {
- LL_ERRS() << "Volume face corruption detected." << LL_ENDL;
- }
-
- vf.mBeginT = 0;
- vf.mNumT= getPath().mPath.size();
- vf.mID = i;
-
- // Set the type mask bits correctly
- if (mParams.getProfileParams().getHollow() > 0)
- {
- vf.mTypeMask |= LLVolumeFace::HOLLOW_MASK;
- }
- if (mProfilep->isOpen())
- {
- vf.mTypeMask |= LLVolumeFace::OPEN_MASK;
- }
- if (face.mCap)
- {
- vf.mTypeMask |= LLVolumeFace::CAP_MASK;
- if (face.mFaceID == LL_FACE_PATH_BEGIN)
- {
- vf.mTypeMask |= LLVolumeFace::TOP_MASK;
- }
- else
- {
- llassert(face.mFaceID == LL_FACE_PATH_END);
- vf.mTypeMask |= LLVolumeFace::BOTTOM_MASK;
- }
- }
- else if (face.mFaceID & (LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END))
- {
- vf.mTypeMask |= LLVolumeFace::FLAT_MASK | LLVolumeFace::END_MASK;
- }
- else
- {
- vf.mTypeMask |= LLVolumeFace::SIDE_MASK;
- if (face.mFlat)
- {
- vf.mTypeMask |= LLVolumeFace::FLAT_MASK;
- }
- if (face.mFaceID & LL_FACE_INNER_SIDE)
- {
- vf.mTypeMask |= LLVolumeFace::INNER_MASK;
- if (face.mFlat && vf.mNumS > 2)
- { //flat inner faces have to copy vert normals
- vf.mNumS = vf.mNumS*2;
- if (vf.mNumS < 0)
- {
- LL_ERRS() << "Volume face corruption detected." << LL_ENDL;
- }
- }
- }
- else
- {
- vf.mTypeMask |= LLVolumeFace::OUTER_MASK;
- }
- }
- }
-
- for (face_list_t::iterator iter = mVolumeFaces.begin();
- iter != mVolumeFaces.end(); ++iter)
- {
- (*iter).create(this, partial_build);
- }
- }
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ if (mGenerateSingleFace)
+ {
+ // do nothing
+ }
+ else
+ {
+ S32 num_faces = getNumFaces();
+ BOOL partial_build = TRUE;
+ if (num_faces != mVolumeFaces.size())
+ {
+ partial_build = FALSE;
+ mVolumeFaces.resize(num_faces);
+ }
+ // Initialize volume faces with parameter data
+ for (S32 i = 0; i < (S32)mVolumeFaces.size(); i++)
+ {
+ LLVolumeFace& vf = mVolumeFaces[i];
+ LLProfile::Face& face = mProfilep->mFaces[i];
+ vf.mBeginS = face.mIndex;
+ vf.mNumS = face.mCount;
+ if (vf.mNumS < 0)
+ {
+ LL_ERRS() << "Volume face corruption detected." << LL_ENDL;
+ }
+
+ vf.mBeginT = 0;
+ vf.mNumT= getPath().mPath.size();
+ vf.mID = i;
+
+ // Set the type mask bits correctly
+ if (mParams.getProfileParams().getHollow() > 0)
+ {
+ vf.mTypeMask |= LLVolumeFace::HOLLOW_MASK;
+ }
+ if (mProfilep->isOpen())
+ {
+ vf.mTypeMask |= LLVolumeFace::OPEN_MASK;
+ }
+ if (face.mCap)
+ {
+ vf.mTypeMask |= LLVolumeFace::CAP_MASK;
+ if (face.mFaceID == LL_FACE_PATH_BEGIN)
+ {
+ vf.mTypeMask |= LLVolumeFace::TOP_MASK;
+ }
+ else
+ {
+ llassert(face.mFaceID == LL_FACE_PATH_END);
+ vf.mTypeMask |= LLVolumeFace::BOTTOM_MASK;
+ }
+ }
+ else if (face.mFaceID & (LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END))
+ {
+ vf.mTypeMask |= LLVolumeFace::FLAT_MASK | LLVolumeFace::END_MASK;
+ }
+ else
+ {
+ vf.mTypeMask |= LLVolumeFace::SIDE_MASK;
+ if (face.mFlat)
+ {
+ vf.mTypeMask |= LLVolumeFace::FLAT_MASK;
+ }
+ if (face.mFaceID & LL_FACE_INNER_SIDE)
+ {
+ vf.mTypeMask |= LLVolumeFace::INNER_MASK;
+ if (face.mFlat && vf.mNumS > 2)
+ { //flat inner faces have to copy vert normals
+ vf.mNumS = vf.mNumS*2;
+ if (vf.mNumS < 0)
+ {
+ LL_ERRS() << "Volume face corruption detected." << LL_ENDL;
+ }
+ }
+ }
+ else
+ {
+ vf.mTypeMask |= LLVolumeFace::OUTER_MASK;
+ }
+ }
+ }
+
+ for (face_list_t::iterator iter = mVolumeFaces.begin();
+ iter != mVolumeFaces.end(); ++iter)
+ {
+ (*iter).create(this, partial_build);
+ }
+ }
}
inline LLVector4a sculpt_rgb_to_vector(U8 r, U8 g, U8 b)
{
- // maps RGB values to vector values [0..255] -> [-0.5..0.5]
- LLVector4a value;
- LLVector4a sub(0.5f, 0.5f, 0.5f);
+ // maps RGB values to vector values [0..255] -> [-0.5..0.5]
+ LLVector4a value;
+ LLVector4a sub(0.5f, 0.5f, 0.5f);
- value.set(r,g,b);
- value.mul(1.f/255.f);
- value.sub(sub);
+ value.set(r,g,b);
+ value.mul(1.f/255.f);
+ value.sub(sub);
- return value;
+ return value;
}
inline U32 sculpt_xy_to_index(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components)
{
- U32 index = (x + y * sculpt_width) * sculpt_components;
- return index;
+ U32 index = (x + y * sculpt_width) * sculpt_components;
+ return index;
}
inline U32 sculpt_st_to_index(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components)
{
- U32 x = (U32) ((F32)s/(size_s) * (F32) sculpt_width);
- U32 y = (U32) ((F32)t/(size_t) * (F32) sculpt_height);
+ U32 x = (U32) ((F32)s/(size_s) * (F32) sculpt_width);
+ U32 y = (U32) ((F32)t/(size_t) * (F32) sculpt_height);
- return sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
+ return sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
}
inline LLVector4a sculpt_index_to_vector(U32 index, const U8* sculpt_data)
{
- LLVector4a v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]);
+ LLVector4a v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]);
- return v;
+ return v;
}
inline LLVector4a sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
{
- U32 index = sculpt_st_to_index(s, t, size_s, size_t, sculpt_width, sculpt_height, sculpt_components);
+ U32 index = sculpt_st_to_index(s, t, size_s, size_t, sculpt_width, sculpt_height, sculpt_components);
- return sculpt_index_to_vector(index, sculpt_data);
+ return sculpt_index_to_vector(index, sculpt_data);
}
inline LLVector4a sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
{
- U32 index = sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
+ U32 index = sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
- return sculpt_index_to_vector(index, sculpt_data);
+ return sculpt_index_to_vector(index, sculpt_data);
}
F32 LLVolume::sculptGetSurfaceArea()
{
- // test to see if image has enough variation to create non-degenerate geometry
-
- F32 area = 0;
+ // test to see if image has enough variation to create non-degenerate geometry
- S32 sizeS = mPathp->mPath.size();
- S32 sizeT = mProfilep->mProfile.size();
-
- for (S32 s = 0; s < sizeS-1; s++)
- {
- for (S32 t = 0; t < sizeT-1; t++)
- {
- // get four corners of quad
- LLVector4a& p1 = mMesh[(s )*sizeT + (t )];
- LLVector4a& p2 = mMesh[(s+1)*sizeT + (t )];
- LLVector4a& p3 = mMesh[(s )*sizeT + (t+1)];
- LLVector4a& p4 = mMesh[(s+1)*sizeT + (t+1)];
+ F32 area = 0;
- // compute the area of the quad by taking the length of the cross product of the two triangles
- LLVector4a v0,v1,v2,v3;
- v0.setSub(p1,p2);
- v1.setSub(p1,p3);
- v2.setSub(p4,p2);
- v3.setSub(p4,p3);
+ S32 sizeS = mPathp->mPath.size();
+ S32 sizeT = mProfilep->mProfile.size();
- LLVector4a cross1, cross2;
- cross1.setCross3(v0,v1);
- cross2.setCross3(v2,v3);
-
- //LLVector3 cross1 = (p1 - p2) % (p1 - p3);
- //LLVector3 cross2 = (p4 - p2) % (p4 - p3);
-
- area += (cross1.getLength3() + cross2.getLength3()).getF32() / 2.f;
- }
- }
+ for (S32 s = 0; s < sizeS-1; s++)
+ {
+ for (S32 t = 0; t < sizeT-1; t++)
+ {
+ // get four corners of quad
+ LLVector4a& p1 = mMesh[(s )*sizeT + (t )];
+ LLVector4a& p2 = mMesh[(s+1)*sizeT + (t )];
+ LLVector4a& p3 = mMesh[(s )*sizeT + (t+1)];
+ LLVector4a& p4 = mMesh[(s+1)*sizeT + (t+1)];
+
+ // compute the area of the quad by taking the length of the cross product of the two triangles
+ LLVector4a v0,v1,v2,v3;
+ v0.setSub(p1,p2);
+ v1.setSub(p1,p3);
+ v2.setSub(p4,p2);
+ v3.setSub(p4,p3);
+
+ LLVector4a cross1, cross2;
+ cross1.setCross3(v0,v1);
+ cross2.setCross3(v2,v3);
+
+ //LLVector3 cross1 = (p1 - p2) % (p1 - p3);
+ //LLVector3 cross2 = (p4 - p2) % (p4 - p3);
+
+ area += (cross1.getLength3() + cross2.getLength3()).getF32() / 2.f;
+ }
+ }
- return area;
+ return area;
}
// create empty placeholder shape
void LLVolume::sculptGenerateEmptyPlaceholder()
{
- S32 sizeS = mPathp->mPath.size();
- S32 sizeT = mProfilep->mProfile.size();
+ S32 sizeS = mPathp->mPath.size();
+ S32 sizeT = mProfilep->mProfile.size();
+
+ S32 line = 0;
- S32 line = 0;
+ for (S32 s = 0; s < sizeS; s++)
+ {
+ for (S32 t = 0; t < sizeT; t++)
+ {
+ S32 i = t + line;
+ LLVector4a& pt = mMesh[i];
- for (S32 s = 0; s < sizeS; s++)
- {
- for (S32 t = 0; t < sizeT; t++)
- {
- S32 i = t + line;
- LLVector4a& pt = mMesh[i];
-
- F32* p = pt.getF32ptr();
+ F32* p = pt.getF32ptr();
- p[0] = 0;
- p[1] = 0;
- p[2] = 0;
+ p[0] = 0;
+ p[1] = 0;
+ p[2] = 0;
- llassert(pt.isFinite3());
- }
- line += sizeT;
- }
+ llassert(pt.isFinite3());
+ }
+ line += sizeT;
+ }
}
// create sphere placeholder shape
void LLVolume::sculptGenerateSpherePlaceholder()
{
- S32 sizeS = mPathp->mPath.size();
- S32 sizeT = mProfilep->mProfile.size();
+ S32 sizeS = mPathp->mPath.size();
+ S32 sizeT = mProfilep->mProfile.size();
- S32 line = 0;
+ S32 line = 0;
- for (S32 s = 0; s < sizeS; s++)
- {
- for (S32 t = 0; t < sizeT; t++)
- {
- S32 i = t + line;
- LLVector4a& pt = mMesh[i];
+ for (S32 s = 0; s < sizeS; s++)
+ {
+ for (S32 t = 0; t < sizeT; t++)
+ {
+ S32 i = t + line;
+ LLVector4a& pt = mMesh[i];
- F32 u = (F32)s / (sizeS - 1);
- F32 v = (F32)t / (sizeT - 1);
+ F32 u = (F32)s / (sizeS - 1);
+ F32 v = (F32)t / (sizeT - 1);
- const F32 RADIUS = (F32) 0.3;
+ const F32 RADIUS = (F32) 0.3;
- F32* p = pt.getF32ptr();
+ F32* p = pt.getF32ptr();
- p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS);
- p[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS);
- p[2] = (F32)(cos(F_PI * v) * RADIUS);
+ p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS);
+ p[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS);
+ p[2] = (F32)(cos(F_PI * v) * RADIUS);
- llassert(pt.isFinite3());
- }
- line += sizeT;
- }
+ llassert(pt.isFinite3());
+ }
+ line += sizeT;
+ }
}
// create the vertices from the map
void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type)
{
- U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
- BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
- BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
- BOOL reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
-
- S32 sizeS = mPathp->mPath.size();
- S32 sizeT = mProfilep->mProfile.size();
-
- S32 line = 0;
- for (S32 s = 0; s < sizeS; s++)
- {
- // Run along the profile.
- for (S32 t = 0; t < sizeT; t++)
- {
- S32 i = t + line;
- LLVector4a& pt = mMesh[i];
-
- S32 reversed_t = t;
-
- if (reverse_horizontal)
- {
- reversed_t = sizeT - t - 1;
- }
-
- U32 x = (U32) ((F32)reversed_t/(sizeT-1) * (F32) sculpt_width);
- U32 y = (U32) ((F32)s/(sizeS-1) * (F32) sculpt_height);
-
-
- if (y == 0) // top row stitching
- {
- // pinch?
- if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
- {
- x = sculpt_width / 2;
- }
- }
-
- if (y == sculpt_height) // bottom row stitching
- {
- // wrap?
- if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
- {
- y = 0;
- }
- else
- {
- y = sculpt_height - 1;
- }
-
- // pinch?
- if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
- {
- x = sculpt_width / 2;
- }
- }
-
- if (x == sculpt_width) // side stitching
- {
- // wrap?
- if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
- (sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
- (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
- {
- x = 0;
- }
-
- else
- {
- x = sculpt_width - 1;
- }
- }
-
- pt = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data);
-
- if (sculpt_mirror)
- {
- LLVector4a scale(-1.f,1,1,1);
- pt.mul(scale);
- }
-
- llassert(pt.isFinite3());
- }
-
- line += sizeT;
- }
+ U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
+ BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
+ BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
+ BOOL reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
+
+ S32 sizeS = mPathp->mPath.size();
+ S32 sizeT = mProfilep->mProfile.size();
+
+ S32 line = 0;
+ for (S32 s = 0; s < sizeS; s++)
+ {
+ // Run along the profile.
+ for (S32 t = 0; t < sizeT; t++)
+ {
+ S32 i = t + line;
+ LLVector4a& pt = mMesh[i];
+
+ S32 reversed_t = t;
+
+ if (reverse_horizontal)
+ {
+ reversed_t = sizeT - t - 1;
+ }
+
+ U32 x = (U32) ((F32)reversed_t/(sizeT-1) * (F32) sculpt_width);
+ U32 y = (U32) ((F32)s/(sizeS-1) * (F32) sculpt_height);
+
+
+ if (y == 0) // top row stitching
+ {
+ // pinch?
+ if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
+ {
+ x = sculpt_width / 2;
+ }
+ }
+
+ if (y == sculpt_height) // bottom row stitching
+ {
+ // wrap?
+ if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
+ {
+ y = 0;
+ }
+ else
+ {
+ y = sculpt_height - 1;
+ }
+
+ // pinch?
+ if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
+ {
+ x = sculpt_width / 2;
+ }
+ }
+
+ if (x == sculpt_width) // side stitching
+ {
+ // wrap?
+ if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
+ (sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
+ (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
+ {
+ x = 0;
+ }
+
+ else
+ {
+ x = sculpt_width - 1;
+ }
+ }
+
+ pt = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data);
+
+ if (sculpt_mirror)
+ {
+ LLVector4a scale(-1.f,1,1,1);
+ pt.mul(scale);
+ }
+
+ llassert(pt.isFinite3());
+ }
+
+ line += sizeT;
+ }
}
@@ -3141,24 +3141,24 @@ const S32 SCULPT_REZ_4 = 32;
S32 sculpt_sides(F32 detail)
{
- // detail is usually one of: 1, 1.5, 2.5, 4.0.
-
- if (detail <= 1.0)
- {
- return SCULPT_REZ_1;
- }
- if (detail <= 2.0)
- {
- return SCULPT_REZ_2;
- }
- if (detail <= 3.0)
- {
- return SCULPT_REZ_3;
- }
- else
- {
- return SCULPT_REZ_4;
- }
+ // detail is usually one of: 1, 1.5, 2.5, 4.0.
+
+ if (detail <= 1.0)
+ {
+ return SCULPT_REZ_1;
+ }
+ if (detail <= 2.0)
+ {
+ return SCULPT_REZ_2;
+ }
+ if (detail <= 3.0)
+ {
+ return SCULPT_REZ_3;
+ }
+ else
+ {
+ return SCULPT_REZ_4;
+ }
}
@@ -3166,120 +3166,120 @@ S32 sculpt_sides(F32 detail)
// determine the number of vertices in both s and t direction for this sculpt
void sculpt_calc_mesh_resolution(U16 width, U16 height, U8 type, F32 detail, S32& s, S32& t)
{
- // this code has the following properties:
- // 1) the aspect ratio of the mesh is as close as possible to the ratio of the map
- // while still using all available verts
- // 2) the mesh cannot have more verts than is allowed by LOD
- // 3) the mesh cannot have more verts than is allowed by the map
-
- S32 max_vertices_lod = (S32)pow((double)sculpt_sides(detail), 2.0);
- S32 max_vertices_map = width * height / 4;
-
- S32 vertices;
- if (max_vertices_map > 0)
- vertices = llmin(max_vertices_lod, max_vertices_map);
- else
- vertices = max_vertices_lod;
-
-
- F32 ratio;
- if ((width == 0) || (height == 0))
- ratio = 1.f;
- else
- ratio = (F32) width / (F32) height;
-
-
- s = (S32)(F32) sqrt(((F32)vertices / ratio));
-
- s = llmax(s, 4); // no degenerate sizes, please
- t = vertices / s;
-
- t = llmax(t, 4); // no degenerate sizes, please
- s = vertices / t;
+ // this code has the following properties:
+ // 1) the aspect ratio of the mesh is as close as possible to the ratio of the map
+ // while still using all available verts
+ // 2) the mesh cannot have more verts than is allowed by LOD
+ // 3) the mesh cannot have more verts than is allowed by the map
+
+ S32 max_vertices_lod = (S32)pow((double)sculpt_sides(detail), 2.0);
+ S32 max_vertices_map = width * height / 4;
+
+ S32 vertices;
+ if (max_vertices_map > 0)
+ vertices = llmin(max_vertices_lod, max_vertices_map);
+ else
+ vertices = max_vertices_lod;
+
+
+ F32 ratio;
+ if ((width == 0) || (height == 0))
+ ratio = 1.f;
+ else
+ ratio = (F32) width / (F32) height;
+
+
+ s = (S32)(F32) sqrt(((F32)vertices / ratio));
+
+ s = llmax(s, 4); // no degenerate sizes, please
+ t = vertices / s;
+
+ t = llmax(t, 4); // no degenerate sizes, please
+ s = vertices / t;
}
// sculpt replaces generate() for sculpted surfaces
void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level, bool visible_placeholder)
{
- U8 sculpt_type = mParams.getSculptType();
+ U8 sculpt_type = mParams.getSculptType();
- BOOL data_is_empty = FALSE;
+ BOOL data_is_empty = FALSE;
- if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components < 3 || sculpt_data == NULL)
- {
- sculpt_level = -1;
- data_is_empty = TRUE;
- }
+ if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components < 3 || sculpt_data == NULL)
+ {
+ sculpt_level = -1;
+ data_is_empty = TRUE;
+ }
- S32 requested_sizeS = 0;
- S32 requested_sizeT = 0;
+ S32 requested_sizeS = 0;
+ S32 requested_sizeT = 0;
- sculpt_calc_mesh_resolution(sculpt_width, sculpt_height, sculpt_type, mDetail, requested_sizeS, requested_sizeT);
+ sculpt_calc_mesh_resolution(sculpt_width, sculpt_height, sculpt_type, mDetail, requested_sizeS, requested_sizeT);
- mPathp->generate(mParams.getPathParams(), mDetail, 0, TRUE, requested_sizeS);
- mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), mDetail, 0, TRUE, requested_sizeT);
+ mPathp->generate(mParams.getPathParams(), mDetail, 0, TRUE, requested_sizeS);
+ mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), mDetail, 0, TRUE, requested_sizeT);
- S32 sizeS = mPathp->mPath.size(); // we requested a specific size, now see what we really got
- S32 sizeT = mProfilep->mProfile.size(); // we requested a specific size, now see what we really got
+ S32 sizeS = mPathp->mPath.size(); // we requested a specific size, now see what we really got
+ S32 sizeT = mProfilep->mProfile.size(); // we requested a specific size, now see what we really got
- // weird crash bug - DEV-11158 - trying to collect more data:
- if ((sizeS == 0) || (sizeT == 0))
- {
- LL_WARNS() << "sculpt bad mesh size " << sizeS << " " << sizeT << LL_ENDL;
- }
-
- sNumMeshPoints -= mMesh.size();
- mMesh.resize(sizeS * sizeT);
- sNumMeshPoints += mMesh.size();
+ // weird crash bug - DEV-11158 - trying to collect more data:
+ if ((sizeS == 0) || (sizeT == 0))
+ {
+ LL_WARNS() << "sculpt bad mesh size " << sizeS << " " << sizeT << LL_ENDL;
+ }
- //generate vertex positions
- if (!data_is_empty)
- {
- sculptGenerateMapVertices(sculpt_width, sculpt_height, sculpt_components, sculpt_data, sculpt_type);
+ sNumMeshPoints -= mMesh.size();
+ mMesh.resize(sizeS * sizeT);
+ sNumMeshPoints += mMesh.size();
- // don't test lowest LOD to support legacy content DEV-33670
- if (mDetail > SCULPT_MIN_AREA_DETAIL)
- {
- F32 area = sculptGetSurfaceArea();
+ //generate vertex positions
+ if (!data_is_empty)
+ {
+ sculptGenerateMapVertices(sculpt_width, sculpt_height, sculpt_components, sculpt_data, sculpt_type);
- mSurfaceArea = area;
+ // don't test lowest LOD to support legacy content DEV-33670
+ if (mDetail > SCULPT_MIN_AREA_DETAIL)
+ {
+ F32 area = sculptGetSurfaceArea();
- const F32 SCULPT_MAX_AREA = 384.f;
+ mSurfaceArea = area;
- if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA)
- {
- data_is_empty = TRUE;
- visible_placeholder = true;
- }
- }
- }
+ const F32 SCULPT_MAX_AREA = 384.f;
- if (data_is_empty)
- {
- if (visible_placeholder)
- {
- // Object should be visible since there will be nothing else to display
- sculptGenerateSpherePlaceholder();
- }
- else
- {
- sculptGenerateEmptyPlaceholder();
- }
- }
+ if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA)
+ {
+ data_is_empty = TRUE;
+ visible_placeholder = true;
+ }
+ }
+ }
+ if (data_is_empty)
+ {
+ if (visible_placeholder)
+ {
+ // Object should be visible since there will be nothing else to display
+ sculptGenerateSpherePlaceholder();
+ }
+ else
+ {
+ sculptGenerateEmptyPlaceholder();
+ }
+ }
+
+
+
+ for (S32 i = 0; i < (S32)mProfilep->mFaces.size(); i++)
+ {
+ mFaceMask |= mProfilep->mFaces[i].mFaceID;
+ }
-
- for (S32 i = 0; i < (S32)mProfilep->mFaces.size(); i++)
- {
- mFaceMask |= mProfilep->mFaces[i].mFaceID;
- }
+ mSculptLevel = sculpt_level;
- mSculptLevel = sculpt_level;
+ // Delete any existing faces so that they get regenerated
+ mVolumeFaces.clear();
- // Delete any existing faces so that they get regenerated
- mVolumeFaces.clear();
-
- createVolumeFaces();
+ createVolumeFaces();
}
@@ -3287,12 +3287,12 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,
BOOL LLVolume::isCap(S32 face)
{
- return mProfilep->mFaces[face].mCap;
+ return mProfilep->mFaces[face].mCap;
}
BOOL LLVolume::isFlat(S32 face)
{
- return mProfilep->mFaces[face].mFlat;
+ return mProfilep->mFaces[face].mFlat;
}
@@ -3303,457 +3303,457 @@ bool LLVolumeParams::isSculpt() const
bool LLVolumeParams::isMeshSculpt() const
{
- return (mSculptType & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH;
+ return (mSculptType & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH;
}
bool LLVolumeParams::operator==(const LLVolumeParams &params) const
{
- return ( (getPathParams() == params.getPathParams()) &&
- (getProfileParams() == params.getProfileParams()) &&
- (mSculptID == params.mSculptID) &&
- (mSculptType == params.mSculptType) );
+ return ( (getPathParams() == params.getPathParams()) &&
+ (getProfileParams() == params.getProfileParams()) &&
+ (mSculptID == params.mSculptID) &&
+ (mSculptType == params.mSculptType) );
}
bool LLVolumeParams::operator!=(const LLVolumeParams &params) const
{
- return ( (getPathParams() != params.getPathParams()) ||
- (getProfileParams() != params.getProfileParams()) ||
- (mSculptID != params.mSculptID) ||
- (mSculptType != params.mSculptType) );
+ return ( (getPathParams() != params.getPathParams()) ||
+ (getProfileParams() != params.getProfileParams()) ||
+ (mSculptID != params.mSculptID) ||
+ (mSculptType != params.mSculptType) );
}
bool LLVolumeParams::operator<(const LLVolumeParams &params) const
{
- if( getPathParams() != params.getPathParams() )
- {
- return getPathParams() < params.getPathParams();
- }
-
- if (getProfileParams() != params.getProfileParams())
- {
- return getProfileParams() < params.getProfileParams();
- }
-
- if (mSculptID != params.mSculptID)
- {
- return mSculptID < params.mSculptID;
- }
+ if( getPathParams() != params.getPathParams() )
+ {
+ return getPathParams() < params.getPathParams();
+ }
- return mSculptType < params.mSculptType;
+ if (getProfileParams() != params.getProfileParams())
+ {
+ return getProfileParams() < params.getProfileParams();
+ }
+
+ if (mSculptID != params.mSculptID)
+ {
+ return mSculptID < params.mSculptID;
+ }
+
+ return mSculptType < params.mSculptType;
}
void LLVolumeParams::copyParams(const LLVolumeParams &params)
{
- mProfileParams.copyParams(params.mProfileParams);
- mPathParams.copyParams(params.mPathParams);
- mSculptID = params.getSculptID();
- mSculptType = params.getSculptType();
+ mProfileParams.copyParams(params.mProfileParams);
+ mPathParams.copyParams(params.mPathParams);
+ mSculptID = params.getSculptID();
+ mSculptType = params.getSculptType();
}
// Less restricitve approx 0 for volumes
const F32 APPROXIMATELY_ZERO = 0.001f;
bool approx_zero( F32 f, F32 tolerance = APPROXIMATELY_ZERO)
{
- return (f >= -tolerance) && (f <= tolerance);
+ return (f >= -tolerance) && (f <= tolerance);
}
// return true if in range (or nearly so)
static bool limit_range(F32& v, F32 min, F32 max, F32 tolerance = APPROXIMATELY_ZERO)
{
- F32 min_delta = v - min;
- if (min_delta < 0.f)
- {
- v = min;
- if (!approx_zero(min_delta, tolerance))
- return false;
- }
- F32 max_delta = max - v;
- if (max_delta < 0.f)
- {
- v = max;
- if (!approx_zero(max_delta, tolerance))
- return false;
- }
- return true;
+ F32 min_delta = v - min;
+ if (min_delta < 0.f)
+ {
+ v = min;
+ if (!approx_zero(min_delta, tolerance))
+ return false;
+ }
+ F32 max_delta = max - v;
+ if (max_delta < 0.f)
+ {
+ v = max;
+ if (!approx_zero(max_delta, tolerance))
+ return false;
+ }
+ return true;
}
bool LLVolumeParams::setBeginAndEndS(const F32 b, const F32 e)
{
- bool valid = true;
+ bool valid = true;
- // First, clamp to valid ranges.
- F32 begin = b;
- valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
+ // First, clamp to valid ranges.
+ F32 begin = b;
+ valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
- F32 end = e;
- if (end >= .0149f && end < MIN_CUT_DELTA) end = MIN_CUT_DELTA; // eliminate warning for common rounding error
- valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
+ F32 end = e;
+ if (end >= .0149f && end < MIN_CUT_DELTA) end = MIN_CUT_DELTA; // eliminate warning for common rounding error
+ valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
- valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
+ valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
- // Now set them.
- mProfileParams.setBegin(begin);
- mProfileParams.setEnd(end);
+ // Now set them.
+ mProfileParams.setBegin(begin);
+ mProfileParams.setEnd(end);
- return valid;
+ return valid;
}
bool LLVolumeParams::setBeginAndEndT(const F32 b, const F32 e)
{
- bool valid = true;
+ bool valid = true;
- // First, clamp to valid ranges.
- F32 begin = b;
- valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
+ // First, clamp to valid ranges.
+ F32 begin = b;
+ valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
- F32 end = e;
- valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
+ F32 end = e;
+ valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
- valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
+ valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
- // Now set them.
- mPathParams.setBegin(begin);
- mPathParams.setEnd(end);
+ // Now set them.
+ mPathParams.setBegin(begin);
+ mPathParams.setEnd(end);
- return valid;
-}
+ return valid;
+}
bool LLVolumeParams::setHollow(const F32 h)
{
- // Validate the hollow based on path and profile.
- U8 profile = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
- U8 hole_type = mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK;
-
- F32 max_hollow = HOLLOW_MAX;
-
- // Only square holes have trouble.
- if (LL_PCODE_HOLE_SQUARE == hole_type)
- {
- switch(profile)
- {
- case LL_PCODE_PROFILE_CIRCLE:
- case LL_PCODE_PROFILE_CIRCLE_HALF:
- case LL_PCODE_PROFILE_EQUALTRI:
- max_hollow = HOLLOW_MAX_SQUARE;
- }
- }
-
- F32 hollow = h;
- bool valid = limit_range(hollow, HOLLOW_MIN, max_hollow);
- mProfileParams.setHollow(hollow);
-
- return valid;
-}
+ // Validate the hollow based on path and profile.
+ U8 profile = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
+ U8 hole_type = mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK;
+
+ F32 max_hollow = HOLLOW_MAX;
+
+ // Only square holes have trouble.
+ if (LL_PCODE_HOLE_SQUARE == hole_type)
+ {
+ switch(profile)
+ {
+ case LL_PCODE_PROFILE_CIRCLE:
+ case LL_PCODE_PROFILE_CIRCLE_HALF:
+ case LL_PCODE_PROFILE_EQUALTRI:
+ max_hollow = HOLLOW_MAX_SQUARE;
+ }
+ }
+
+ F32 hollow = h;
+ bool valid = limit_range(hollow, HOLLOW_MIN, max_hollow);
+ mProfileParams.setHollow(hollow);
+
+ return valid;
+}
bool LLVolumeParams::setTwistBegin(const F32 b)
{
- F32 twist_begin = b;
- bool valid = limit_range(twist_begin, TWIST_MIN, TWIST_MAX);
- mPathParams.setTwistBegin(twist_begin);
- return valid;
+ F32 twist_begin = b;
+ bool valid = limit_range(twist_begin, TWIST_MIN, TWIST_MAX);
+ mPathParams.setTwistBegin(twist_begin);
+ return valid;
}
bool LLVolumeParams::setTwistEnd(const F32 e)
-{
- F32 twist_end = e;
- bool valid = limit_range(twist_end, TWIST_MIN, TWIST_MAX);
- mPathParams.setTwistEnd(twist_end);
- return valid;
+{
+ F32 twist_end = e;
+ bool valid = limit_range(twist_end, TWIST_MIN, TWIST_MAX);
+ mPathParams.setTwistEnd(twist_end);
+ return valid;
}
bool LLVolumeParams::setRatio(const F32 x, const F32 y)
{
- F32 min_x = RATIO_MIN;
- F32 max_x = RATIO_MAX;
- F32 min_y = RATIO_MIN;
- F32 max_y = RATIO_MAX;
- // If this is a circular path (and not a sphere) then 'ratio' is actually hole size.
- U8 path_type = mPathParams.getCurveType();
- U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
- if ( LL_PCODE_PATH_CIRCLE == path_type &&
- LL_PCODE_PROFILE_CIRCLE_HALF != profile_type)
- {
- // Holes are more restricted...
- min_x = HOLE_X_MIN;
- max_x = HOLE_X_MAX;
- min_y = HOLE_Y_MIN;
- max_y = HOLE_Y_MAX;
- }
-
- F32 ratio_x = x;
- bool valid = limit_range(ratio_x, min_x, max_x);
- F32 ratio_y = y;
- valid &= limit_range(ratio_y, min_y, max_y);
-
- mPathParams.setScale(ratio_x, ratio_y);
-
- return valid;
+ F32 min_x = RATIO_MIN;
+ F32 max_x = RATIO_MAX;
+ F32 min_y = RATIO_MIN;
+ F32 max_y = RATIO_MAX;
+ // If this is a circular path (and not a sphere) then 'ratio' is actually hole size.
+ U8 path_type = mPathParams.getCurveType();
+ U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
+ if ( LL_PCODE_PATH_CIRCLE == path_type &&
+ LL_PCODE_PROFILE_CIRCLE_HALF != profile_type)
+ {
+ // Holes are more restricted...
+ min_x = HOLE_X_MIN;
+ max_x = HOLE_X_MAX;
+ min_y = HOLE_Y_MIN;
+ max_y = HOLE_Y_MAX;
+ }
+
+ F32 ratio_x = x;
+ bool valid = limit_range(ratio_x, min_x, max_x);
+ F32 ratio_y = y;
+ valid &= limit_range(ratio_y, min_y, max_y);
+
+ mPathParams.setScale(ratio_x, ratio_y);
+
+ return valid;
}
bool LLVolumeParams::setShear(const F32 x, const F32 y)
{
- F32 shear_x = x;
- bool valid = limit_range(shear_x, SHEAR_MIN, SHEAR_MAX);
- F32 shear_y = y;
- valid &= limit_range(shear_y, SHEAR_MIN, SHEAR_MAX);
- mPathParams.setShear(shear_x, shear_y);
- return valid;
+ F32 shear_x = x;
+ bool valid = limit_range(shear_x, SHEAR_MIN, SHEAR_MAX);
+ F32 shear_y = y;
+ valid &= limit_range(shear_y, SHEAR_MIN, SHEAR_MAX);
+ mPathParams.setShear(shear_x, shear_y);
+ return valid;
}
bool LLVolumeParams::setTaperX(const F32 v)
{
- F32 taper = v;
- bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
- mPathParams.setTaperX(taper);
- return valid;
+ F32 taper = v;
+ bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
+ mPathParams.setTaperX(taper);
+ return valid;
}
bool LLVolumeParams::setTaperY(const F32 v)
{
- F32 taper = v;
- bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
- mPathParams.setTaperY(taper);
- return valid;
+ F32 taper = v;
+ bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
+ mPathParams.setTaperY(taper);
+ return valid;
}
bool LLVolumeParams::setRevolutions(const F32 r)
{
- F32 revolutions = r;
- bool valid = limit_range(revolutions, REV_MIN, REV_MAX);
- mPathParams.setRevolutions(revolutions);
- return valid;
+ F32 revolutions = r;
+ bool valid = limit_range(revolutions, REV_MIN, REV_MAX);
+ mPathParams.setRevolutions(revolutions);
+ return valid;
}
bool LLVolumeParams::setRadiusOffset(const F32 offset)
{
- bool valid = true;
-
- // If this is a sphere, just set it to 0 and get out.
- U8 path_type = mPathParams.getCurveType();
- U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
- if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type ||
- LL_PCODE_PATH_CIRCLE != path_type )
- {
- mPathParams.setRadiusOffset(0.f);
- return true;
- }
-
- // Limit radius offset, based on taper and hole size y.
- F32 radius_offset = offset;
- F32 taper_y = getTaperY();
- F32 radius_mag = fabs(radius_offset);
- F32 hole_y_mag = fabs(getRatioY());
- F32 taper_y_mag = fabs(taper_y);
- // Check to see if the taper effects us.
- if ( (radius_offset > 0.f && taper_y < 0.f) ||
- (radius_offset < 0.f && taper_y > 0.f) )
- {
- // The taper does not help increase the radius offset range.
- taper_y_mag = 0.f;
- }
- F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
-
- // Enforce the maximum magnitude.
- F32 delta = max_radius_mag - radius_mag;
- if (delta < 0.f)
- {
- // Check radius offset sign.
- if (radius_offset < 0.f)
- {
- radius_offset = -max_radius_mag;
- }
- else
- {
- radius_offset = max_radius_mag;
- }
- valid = approx_zero(delta, .1f);
- }
-
- mPathParams.setRadiusOffset(radius_offset);
- return valid;
+ bool valid = true;
+
+ // If this is a sphere, just set it to 0 and get out.
+ U8 path_type = mPathParams.getCurveType();
+ U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
+ if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type ||
+ LL_PCODE_PATH_CIRCLE != path_type )
+ {
+ mPathParams.setRadiusOffset(0.f);
+ return true;
+ }
+
+ // Limit radius offset, based on taper and hole size y.
+ F32 radius_offset = offset;
+ F32 taper_y = getTaperY();
+ F32 radius_mag = fabs(radius_offset);
+ F32 hole_y_mag = fabs(getRatioY());
+ F32 taper_y_mag = fabs(taper_y);
+ // Check to see if the taper effects us.
+ if ( (radius_offset > 0.f && taper_y < 0.f) ||
+ (radius_offset < 0.f && taper_y > 0.f) )
+ {
+ // The taper does not help increase the radius offset range.
+ taper_y_mag = 0.f;
+ }
+ F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
+
+ // Enforce the maximum magnitude.
+ F32 delta = max_radius_mag - radius_mag;
+ if (delta < 0.f)
+ {
+ // Check radius offset sign.
+ if (radius_offset < 0.f)
+ {
+ radius_offset = -max_radius_mag;
+ }
+ else
+ {
+ radius_offset = max_radius_mag;
+ }
+ valid = approx_zero(delta, .1f);
+ }
+
+ mPathParams.setRadiusOffset(radius_offset);
+ return valid;
}
bool LLVolumeParams::setSkew(const F32 skew_value)
{
- bool valid = true;
-
- // Check the skew value against the revolutions.
- F32 skew = llclamp(skew_value, SKEW_MIN, SKEW_MAX);
- F32 skew_mag = fabs(skew);
- F32 revolutions = getRevolutions();
- F32 scale_x = getRatioX();
- F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
- // Discontinuity; A revolution of 1 allows skews below 0.5.
- if ( fabs(revolutions - 1.0f) < 0.001)
- min_skew_mag = 0.0f;
-
- // Clip skew.
- F32 delta = skew_mag - min_skew_mag;
- if (delta < 0.f)
- {
- // Check skew sign.
- if (skew < 0.0f)
- {
- skew = -min_skew_mag;
- }
- else
- {
- skew = min_skew_mag;
- }
- valid = approx_zero(delta, .01f);
- }
-
- mPathParams.setSkew(skew);
- return valid;
+ bool valid = true;
+
+ // Check the skew value against the revolutions.
+ F32 skew = llclamp(skew_value, SKEW_MIN, SKEW_MAX);
+ F32 skew_mag = fabs(skew);
+ F32 revolutions = getRevolutions();
+ F32 scale_x = getRatioX();
+ F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
+ // Discontinuity; A revolution of 1 allows skews below 0.5.
+ if ( fabs(revolutions - 1.0f) < 0.001)
+ min_skew_mag = 0.0f;
+
+ // Clip skew.
+ F32 delta = skew_mag - min_skew_mag;
+ if (delta < 0.f)
+ {
+ // Check skew sign.
+ if (skew < 0.0f)
+ {
+ skew = -min_skew_mag;
+ }
+ else
+ {
+ skew = min_skew_mag;
+ }
+ valid = approx_zero(delta, .01f);
+ }
+
+ mPathParams.setSkew(skew);
+ return valid;
}
bool LLVolumeParams::setSculptID(const LLUUID sculpt_id, U8 sculpt_type)
{
- mSculptID = sculpt_id;
- mSculptType = sculpt_type;
- return true;
+ mSculptID = sculpt_id;
+ mSculptType = sculpt_type;
+ return true;
}
bool LLVolumeParams::setType(U8 profile, U8 path)
{
- bool result = true;
- // First, check profile and path for validity.
- U8 profile_type = profile & LL_PCODE_PROFILE_MASK;
- U8 hole_type = (profile & LL_PCODE_HOLE_MASK) >> 4;
- U8 path_type = path >> 4;
-
- if (profile_type > LL_PCODE_PROFILE_MAX)
- {
- // Bad profile. Make it square.
- profile = LL_PCODE_PROFILE_SQUARE;
- result = false;
- LL_WARNS() << "LLVolumeParams::setType changing bad profile type (" << profile_type
- << ") to be LL_PCODE_PROFILE_SQUARE" << LL_ENDL;
- }
- else if (hole_type > LL_PCODE_HOLE_MAX)
- {
- // Bad hole. Make it the same.
- profile = profile_type;
- result = false;
- LL_WARNS() << "LLVolumeParams::setType changing bad hole type (" << hole_type
- << ") to be LL_PCODE_HOLE_SAME" << LL_ENDL;
- }
-
- if (path_type < LL_PCODE_PATH_MIN ||
- path_type > LL_PCODE_PATH_MAX)
- {
- // Bad path. Make it linear.
- result = false;
- LL_WARNS() << "LLVolumeParams::setType changing bad path (" << path
- << ") to be LL_PCODE_PATH_LINE" << LL_ENDL;
- path = LL_PCODE_PATH_LINE;
- }
-
- mProfileParams.setCurveType(profile);
- mPathParams.setCurveType(path);
- return result;
-}
-
-// static
+ bool result = true;
+ // First, check profile and path for validity.
+ U8 profile_type = profile & LL_PCODE_PROFILE_MASK;
+ U8 hole_type = (profile & LL_PCODE_HOLE_MASK) >> 4;
+ U8 path_type = path >> 4;
+
+ if (profile_type > LL_PCODE_PROFILE_MAX)
+ {
+ // Bad profile. Make it square.
+ profile = LL_PCODE_PROFILE_SQUARE;
+ result = false;
+ LL_WARNS() << "LLVolumeParams::setType changing bad profile type (" << profile_type
+ << ") to be LL_PCODE_PROFILE_SQUARE" << LL_ENDL;
+ }
+ else if (hole_type > LL_PCODE_HOLE_MAX)
+ {
+ // Bad hole. Make it the same.
+ profile = profile_type;
+ result = false;
+ LL_WARNS() << "LLVolumeParams::setType changing bad hole type (" << hole_type
+ << ") to be LL_PCODE_HOLE_SAME" << LL_ENDL;
+ }
+
+ if (path_type < LL_PCODE_PATH_MIN ||
+ path_type > LL_PCODE_PATH_MAX)
+ {
+ // Bad path. Make it linear.
+ result = false;
+ LL_WARNS() << "LLVolumeParams::setType changing bad path (" << path
+ << ") to be LL_PCODE_PATH_LINE" << LL_ENDL;
+ path = LL_PCODE_PATH_LINE;
+ }
+
+ mProfileParams.setCurveType(profile);
+ mPathParams.setCurveType(path);
+ return result;
+}
+
+// static
bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 hollow,
- U8 path_curve, F32 path_begin, F32 path_end,
- F32 scx, F32 scy, F32 shx, F32 shy,
- F32 twistend, F32 twistbegin, F32 radiusoffset,
- F32 tx, F32 ty, F32 revolutions, F32 skew)
-{
- LLVolumeParams test_params;
- if (!test_params.setType (prof_curve, path_curve))
- {
- return false;
- }
- if (!test_params.setBeginAndEndS (prof_begin, prof_end))
- {
- return false;
- }
- if (!test_params.setBeginAndEndT (path_begin, path_end))
- {
- return false;
- }
- if (!test_params.setHollow (hollow))
- {
- return false;
- }
- if (!test_params.setTwistBegin (twistbegin))
- {
- return false;
- }
- if (!test_params.setTwistEnd (twistend))
- {
- return false;
- }
- if (!test_params.setRatio (scx, scy))
- {
- return false;
- }
- if (!test_params.setShear (shx, shy))
- {
- return false;
- }
- if (!test_params.setTaper (tx, ty))
- {
- return false;
- }
- if (!test_params.setRevolutions (revolutions))
- {
- return false;
- }
- if (!test_params.setRadiusOffset (radiusoffset))
- {
- return false;
- }
- if (!test_params.setSkew (skew))
- {
- return false;
- }
- return true;
+ U8 path_curve, F32 path_begin, F32 path_end,
+ F32 scx, F32 scy, F32 shx, F32 shy,
+ F32 twistend, F32 twistbegin, F32 radiusoffset,
+ F32 tx, F32 ty, F32 revolutions, F32 skew)
+{
+ LLVolumeParams test_params;
+ if (!test_params.setType (prof_curve, path_curve))
+ {
+ return false;
+ }
+ if (!test_params.setBeginAndEndS (prof_begin, prof_end))
+ {
+ return false;
+ }
+ if (!test_params.setBeginAndEndT (path_begin, path_end))
+ {
+ return false;
+ }
+ if (!test_params.setHollow (hollow))
+ {
+ return false;
+ }
+ if (!test_params.setTwistBegin (twistbegin))
+ {
+ return false;
+ }
+ if (!test_params.setTwistEnd (twistend))
+ {
+ return false;
+ }
+ if (!test_params.setRatio (scx, scy))
+ {
+ return false;
+ }
+ if (!test_params.setShear (shx, shy))
+ {
+ return false;
+ }
+ if (!test_params.setTaper (tx, ty))
+ {
+ return false;
+ }
+ if (!test_params.setRevolutions (revolutions))
+ {
+ return false;
+ }
+ if (!test_params.setRadiusOffset (radiusoffset))
+ {
+ return false;
+ }
+ if (!test_params.setSkew (skew))
+ {
+ return false;
+ }
+ return true;
}
void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts)
-{ //attempt to approximate the number of triangles that will result from generating a volume LoD set for the
- //supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost
+{ //attempt to approximate the number of triangles that will result from generating a volume LoD set for the
+ //supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
- F32 detail[] = {1.f, 1.5f, 2.5f, 4.f};
- for (S32 i = 0; i < 4; i++)
- {
- S32 count = 0;
- S32 path_points = LLPath::getNumPoints(params.getPathParams(), detail[i]);
- S32 profile_points = LLProfile::getNumPoints(params.getProfileParams(), false, detail[i]);
+ F32 detail[] = {1.f, 1.5f, 2.5f, 4.f};
+ for (S32 i = 0; i < 4; i++)
+ {
+ S32 count = 0;
+ S32 path_points = LLPath::getNumPoints(params.getPathParams(), detail[i]);
+ S32 profile_points = LLProfile::getNumPoints(params.getProfileParams(), false, detail[i]);
- count = (profile_points-1)*2*(path_points-1);
- count += profile_points*2;
+ count = (profile_points-1)*2*(path_points-1);
+ count += profile_points*2;
- counts[i] = count;
- }
+ counts[i] = count;
+ }
}
S32 LLVolume::getNumTriangles(S32* vcount) const
{
- U32 triangle_count = 0;
- U32 vertex_count = 0;
+ U32 triangle_count = 0;
+ U32 vertex_count = 0;
- for (S32 i = 0; i < getNumVolumeFaces(); ++i)
- {
- const LLVolumeFace& face = getVolumeFace(i);
- triangle_count += face.mNumIndices/3;
+ for (S32 i = 0; i < getNumVolumeFaces(); ++i)
+ {
+ const LLVolumeFace& face = getVolumeFace(i);
+ triangle_count += face.mNumIndices/3;
- vertex_count += face.mNumVertices;
- }
+ vertex_count += face.mNumVertices;
+ }
- if (vcount)
- {
- *vcount = vertex_count;
- }
-
- return triangle_count;
+ if (vcount)
+ {
+ *vcount = vertex_count;
+ }
+
+ return triangle_count;
}
@@ -3761,989 +3761,989 @@ S32 LLVolume::getNumTriangles(S32* vcount) const
// generateSilhouetteVertices()
//-----------------------------------------------------------------------------
void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
- std::vector<LLVector3> &normals,
- const LLVector3& obj_cam_vec_in,
- const LLMatrix4& mat_in,
- const LLMatrix3& norm_mat_in,
- S32 face_mask)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
-
- LLMatrix4a mat;
- mat.loadu(mat_in);
-
- LLMatrix4a norm_mat;
- norm_mat.loadu(norm_mat_in);
-
- LLVector4a obj_cam_vec;
- obj_cam_vec.load3(obj_cam_vec_in.mV);
-
- vertices.clear();
- normals.clear();
-
- if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
- {
- return;
- }
-
- S32 cur_index = 0;
- //for each face
- for (face_list_t::iterator iter = mVolumeFaces.begin();
- iter != mVolumeFaces.end(); ++iter)
- {
- LLVolumeFace& face = *iter;
-
- if (!(face_mask & (0x1 << cur_index++)) ||
- face.mNumIndices == 0 || face.mEdge.empty())
- {
- continue;
- }
-
- if (face.mTypeMask & (LLVolumeFace::CAP_MASK))
- {
- LLVector4a* v = (LLVector4a*)face.mPositions;
- LLVector4a* n = (LLVector4a*)face.mNormals;
-
- for (U32 j = 0; j < face.mNumIndices / 3; j++)
- {
- for (S32 k = 0; k < 3; k++)
- {
- S32 index = face.mEdge[j * 3 + k];
-
- if (index == -1)
- {
- // silhouette edge, currently only cubes, so no other conditions
-
- S32 v1 = face.mIndices[j * 3 + k];
- S32 v2 = face.mIndices[j * 3 + ((k + 1) % 3)];
-
- LLVector4a t;
- mat.affineTransform(v[v1], t);
- vertices.push_back(LLVector3(t[0], t[1], t[2]));
-
- norm_mat.rotate(n[v1], t);
-
- t.normalize3fast();
- normals.push_back(LLVector3(t[0], t[1], t[2]));
-
- mat.affineTransform(v[v2], t);
- vertices.push_back(LLVector3(t[0], t[1], t[2]));
-
- norm_mat.rotate(n[v2], t);
- t.normalize3fast();
- normals.push_back(LLVector3(t[0], t[1], t[2]));
- }
- }
- }
-
- }
- else
- {
-
- //==============================================
- //DEBUG draw edge map instead of silhouette edge
- //==============================================
+ std::vector<LLVector3> &normals,
+ const LLVector3& obj_cam_vec_in,
+ const LLMatrix4& mat_in,
+ const LLMatrix3& norm_mat_in,
+ S32 face_mask)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ LLMatrix4a mat;
+ mat.loadu(mat_in);
+
+ LLMatrix4a norm_mat;
+ norm_mat.loadu(norm_mat_in);
+
+ LLVector4a obj_cam_vec;
+ obj_cam_vec.load3(obj_cam_vec_in.mV);
+
+ vertices.clear();
+ normals.clear();
+
+ if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
+ {
+ return;
+ }
+
+ S32 cur_index = 0;
+ //for each face
+ for (face_list_t::iterator iter = mVolumeFaces.begin();
+ iter != mVolumeFaces.end(); ++iter)
+ {
+ LLVolumeFace& face = *iter;
+
+ if (!(face_mask & (0x1 << cur_index++)) ||
+ face.mNumIndices == 0 || face.mEdge.empty())
+ {
+ continue;
+ }
+
+ if (face.mTypeMask & (LLVolumeFace::CAP_MASK))
+ {
+ LLVector4a* v = (LLVector4a*)face.mPositions;
+ LLVector4a* n = (LLVector4a*)face.mNormals;
+
+ for (U32 j = 0; j < face.mNumIndices / 3; j++)
+ {
+ for (S32 k = 0; k < 3; k++)
+ {
+ S32 index = face.mEdge[j * 3 + k];
+
+ if (index == -1)
+ {
+ // silhouette edge, currently only cubes, so no other conditions
+
+ S32 v1 = face.mIndices[j * 3 + k];
+ S32 v2 = face.mIndices[j * 3 + ((k + 1) % 3)];
+
+ LLVector4a t;
+ mat.affineTransform(v[v1], t);
+ vertices.push_back(LLVector3(t[0], t[1], t[2]));
+
+ norm_mat.rotate(n[v1], t);
+
+ t.normalize3fast();
+ normals.push_back(LLVector3(t[0], t[1], t[2]));
+
+ mat.affineTransform(v[v2], t);
+ vertices.push_back(LLVector3(t[0], t[1], t[2]));
+
+ norm_mat.rotate(n[v2], t);
+ t.normalize3fast();
+ normals.push_back(LLVector3(t[0], t[1], t[2]));
+ }
+ }
+ }
+
+ }
+ else
+ {
+
+ //==============================================
+ //DEBUG draw edge map instead of silhouette edge
+ //==============================================
#if DEBUG_SILHOUETTE_EDGE_MAP
- //for each triangle
+ //for each triangle
U32 tri_count = face.mNumIndices / 3;
for (U32 j = 0; j < tri_count; j++) {
- //get vertices
- S32 v1 = face.mIndices[j*3+0];
- S32 v2 = face.mIndices[j*3+1];
- S32 v3 = face.mIndices[j*3+2];
-
- //get current face center
- LLVector3 cCenter = (face.mVertices[v1].getPosition() +
- face.mVertices[v2].getPosition() +
- face.mVertices[v3].getPosition()) / 3.0f;
-
- //for each edge
- for (S32 k = 0; k < 3; k++) {
+ //get vertices
+ S32 v1 = face.mIndices[j*3+0];
+ S32 v2 = face.mIndices[j*3+1];
+ S32 v3 = face.mIndices[j*3+2];
+
+ //get current face center
+ LLVector3 cCenter = (face.mVertices[v1].getPosition() +
+ face.mVertices[v2].getPosition() +
+ face.mVertices[v3].getPosition()) / 3.0f;
+
+ //for each edge
+ for (S32 k = 0; k < 3; k++) {
S32 nIndex = face.mEdge[j*3+k];
- if (nIndex <= -1) {
- continue;
- }
+ if (nIndex <= -1) {
+ continue;
+ }
if (nIndex >= (S32)tri_count) {
- continue;
- }
- //get neighbor vertices
- v1 = face.mIndices[nIndex*3+0];
- v2 = face.mIndices[nIndex*3+1];
- v3 = face.mIndices[nIndex*3+2];
-
- //get neighbor face center
- LLVector3 nCenter = (face.mVertices[v1].getPosition() +
- face.mVertices[v2].getPosition() +
- face.mVertices[v3].getPosition()) / 3.0f;
-
- //draw line
- vertices.push_back(cCenter);
- vertices.push_back(nCenter);
- normals.push_back(LLVector3(1,1,1));
- normals.push_back(LLVector3(1,1,1));
- segments.push_back(vertices.size());
- }
- }
-
- continue;
-
- //==============================================
- //DEBUG
- //==============================================
-
- //==============================================
- //DEBUG draw normals instead of silhouette edge
- //==============================================
+ continue;
+ }
+ //get neighbor vertices
+ v1 = face.mIndices[nIndex*3+0];
+ v2 = face.mIndices[nIndex*3+1];
+ v3 = face.mIndices[nIndex*3+2];
+
+ //get neighbor face center
+ LLVector3 nCenter = (face.mVertices[v1].getPosition() +
+ face.mVertices[v2].getPosition() +
+ face.mVertices[v3].getPosition()) / 3.0f;
+
+ //draw line
+ vertices.push_back(cCenter);
+ vertices.push_back(nCenter);
+ normals.push_back(LLVector3(1,1,1));
+ normals.push_back(LLVector3(1,1,1));
+ segments.push_back(vertices.size());
+ }
+ }
+
+ continue;
+
+ //==============================================
+ //DEBUG
+ //==============================================
+
+ //==============================================
+ //DEBUG draw normals instead of silhouette edge
+ //==============================================
#elif DEBUG_SILHOUETTE_NORMALS
- //for each vertex
- for (U32 j = 0; j < face.mNumVertices; j++) {
- vertices.push_back(face.mVertices[j].getPosition());
- vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].getNormal()*0.1f);
- normals.push_back(LLVector3(0,0,1));
- normals.push_back(LLVector3(0,0,1));
- segments.push_back(vertices.size());
+ //for each vertex
+ for (U32 j = 0; j < face.mNumVertices; j++) {
+ vertices.push_back(face.mVertices[j].getPosition());
+ vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].getNormal()*0.1f);
+ normals.push_back(LLVector3(0,0,1));
+ normals.push_back(LLVector3(0,0,1));
+ segments.push_back(vertices.size());
#if DEBUG_SILHOUETTE_BINORMALS
- vertices.push_back(face.mVertices[j].getPosition());
- vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].mTangent*0.1f);
- normals.push_back(LLVector3(0,0,1));
- normals.push_back(LLVector3(0,0,1));
- segments.push_back(vertices.size());
+ vertices.push_back(face.mVertices[j].getPosition());
+ vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].mTangent*0.1f);
+ normals.push_back(LLVector3(0,0,1));
+ normals.push_back(LLVector3(0,0,1));
+ segments.push_back(vertices.size());
#endif
- }
-
- continue;
+ }
+
+ continue;
#else
- //==============================================
- //DEBUG
- //==============================================
-
- static const U8 AWAY = 0x01,
- TOWARDS = 0x02;
-
- //for each triangle
- std::vector<U8> fFacing;
- vector_append(fFacing, face.mNumIndices/3);
-
- LLVector4a* v = (LLVector4a*) face.mPositions;
- LLVector4a* n = (LLVector4a*) face.mNormals;
-
- for (U32 j = 0; j < face.mNumIndices/3; j++)
- {
- //approximate normal
- S32 v1 = face.mIndices[j*3+0];
- S32 v2 = face.mIndices[j*3+1];
- S32 v3 = face.mIndices[j*3+2];
-
- LLVector4a c1,c2;
- c1.setSub(v[v1], v[v2]);
- c2.setSub(v[v2], v[v3]);
-
- LLVector4a norm;
-
- norm.setCross3(c1, c2);
-
- if (norm.dot3(norm) < 0.00000001f)
- {
- fFacing[j] = AWAY | TOWARDS;
- }
- else
- {
- //get view vector
- LLVector4a view;
- view.setSub(obj_cam_vec, v[v1]);
- bool away = view.dot3(norm) > 0.0f;
- if (away)
- {
- fFacing[j] = AWAY;
- }
- else
- {
- fFacing[j] = TOWARDS;
- }
- }
- }
-
- //for each triangle
- for (U32 j = 0; j < face.mNumIndices/3; j++)
- {
- if (fFacing[j] == (AWAY | TOWARDS))
- { //this is a degenerate triangle
- //take neighbor facing (degenerate faces get facing of one of their neighbors)
- // *FIX IF NEEDED: this does not deal with neighboring degenerate faces
- for (S32 k = 0; k < 3; k++)
- {
- S32 index = face.mEdge[j*3+k];
- if (index != -1)
- {
- fFacing[j] = fFacing[index];
- break;
- }
- }
- continue; //skip degenerate face
- }
-
- //for each edge
- for (S32 k = 0; k < 3; k++) {
- S32 index = face.mEdge[j*3+k];
- if (index != -1 && fFacing[index] == (AWAY | TOWARDS)) {
- //our neighbor is degenerate, make him face our direction
- fFacing[face.mEdge[j*3+k]] = fFacing[j];
- continue;
- }
-
- if (index == -1 || //edge has no neighbor, MUST be a silhouette edge
- (fFacing[index] & fFacing[j]) == 0) { //we found a silhouette edge
-
- S32 v1 = face.mIndices[j*3+k];
- S32 v2 = face.mIndices[j*3+((k+1)%3)];
-
- LLVector4a t;
- mat.affineTransform(v[v1], t);
- vertices.push_back(LLVector3(t[0], t[1], t[2]));
-
- norm_mat.rotate(n[v1], t);
-
- t.normalize3fast();
- normals.push_back(LLVector3(t[0], t[1], t[2]));
-
- mat.affineTransform(v[v2], t);
- vertices.push_back(LLVector3(t[0], t[1], t[2]));
-
- norm_mat.rotate(n[v2], t);
- t.normalize3fast();
- normals.push_back(LLVector3(t[0], t[1], t[2]));
- }
- }
- }
+ //==============================================
+ //DEBUG
+ //==============================================
+
+ static const U8 AWAY = 0x01,
+ TOWARDS = 0x02;
+
+ //for each triangle
+ std::vector<U8> fFacing;
+ vector_append(fFacing, face.mNumIndices/3);
+
+ LLVector4a* v = (LLVector4a*) face.mPositions;
+ LLVector4a* n = (LLVector4a*) face.mNormals;
+
+ for (U32 j = 0; j < face.mNumIndices/3; j++)
+ {
+ //approximate normal
+ S32 v1 = face.mIndices[j*3+0];
+ S32 v2 = face.mIndices[j*3+1];
+ S32 v3 = face.mIndices[j*3+2];
+
+ LLVector4a c1,c2;
+ c1.setSub(v[v1], v[v2]);
+ c2.setSub(v[v2], v[v3]);
+
+ LLVector4a norm;
+
+ norm.setCross3(c1, c2);
+
+ if (norm.dot3(norm) < 0.00000001f)
+ {
+ fFacing[j] = AWAY | TOWARDS;
+ }
+ else
+ {
+ //get view vector
+ LLVector4a view;
+ view.setSub(obj_cam_vec, v[v1]);
+ bool away = view.dot3(norm) > 0.0f;
+ if (away)
+ {
+ fFacing[j] = AWAY;
+ }
+ else
+ {
+ fFacing[j] = TOWARDS;
+ }
+ }
+ }
+
+ //for each triangle
+ for (U32 j = 0; j < face.mNumIndices/3; j++)
+ {
+ if (fFacing[j] == (AWAY | TOWARDS))
+ { //this is a degenerate triangle
+ //take neighbor facing (degenerate faces get facing of one of their neighbors)
+ // *FIX IF NEEDED: this does not deal with neighboring degenerate faces
+ for (S32 k = 0; k < 3; k++)
+ {
+ S32 index = face.mEdge[j*3+k];
+ if (index != -1)
+ {
+ fFacing[j] = fFacing[index];
+ break;
+ }
+ }
+ continue; //skip degenerate face
+ }
+
+ //for each edge
+ for (S32 k = 0; k < 3; k++) {
+ S32 index = face.mEdge[j*3+k];
+ if (index != -1 && fFacing[index] == (AWAY | TOWARDS)) {
+ //our neighbor is degenerate, make him face our direction
+ fFacing[face.mEdge[j*3+k]] = fFacing[j];
+ continue;
+ }
+
+ if (index == -1 || //edge has no neighbor, MUST be a silhouette edge
+ (fFacing[index] & fFacing[j]) == 0) { //we found a silhouette edge
+
+ S32 v1 = face.mIndices[j*3+k];
+ S32 v2 = face.mIndices[j*3+((k+1)%3)];
+
+ LLVector4a t;
+ mat.affineTransform(v[v1], t);
+ vertices.push_back(LLVector3(t[0], t[1], t[2]));
+
+ norm_mat.rotate(n[v1], t);
+
+ t.normalize3fast();
+ normals.push_back(LLVector3(t[0], t[1], t[2]));
+
+ mat.affineTransform(v[v2], t);
+ vertices.push_back(LLVector3(t[0], t[1], t[2]));
+
+ norm_mat.rotate(n[v2], t);
+ t.normalize3fast();
+ normals.push_back(LLVector3(t[0], t[1], t[2]));
+ }
+ }
+ }
#endif
- }
- }
-}
-
-S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- S32 face,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent_out)
-{
- S32 hit_face = -1;
-
- S32 start_face;
- S32 end_face;
-
- if (face == -1) // ALL_SIDES
- {
- start_face = 0;
- end_face = getNumVolumeFaces() - 1;
- }
- else
- {
- start_face = face;
- end_face = face;
- }
-
- LLVector4a dir;
- dir.setSub(end, start);
-
- F32 closest_t = 2.f; // must be larger than 1
-
- end_face = llmin(end_face, getNumVolumeFaces()-1);
-
- for (S32 i = start_face; i <= end_face; i++)
- {
- LLVolumeFace &face = mVolumeFaces[i];
-
- LLVector4a box_center;
- box_center.setAdd(face.mExtents[0], face.mExtents[1]);
- box_center.mul(0.5f);
-
- LLVector4a box_size;
- box_size.setSub(face.mExtents[1], face.mExtents[0]);
+ }
+ }
+}
+
+S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face,
+ LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent_out)
+{
+ S32 hit_face = -1;
+
+ S32 start_face;
+ S32 end_face;
+
+ if (face == -1) // ALL_SIDES
+ {
+ start_face = 0;
+ end_face = getNumVolumeFaces() - 1;
+ }
+ else
+ {
+ start_face = face;
+ end_face = face;
+ }
+
+ LLVector4a dir;
+ dir.setSub(end, start);
+
+ F32 closest_t = 2.f; // must be larger than 1
+
+ end_face = llmin(end_face, getNumVolumeFaces()-1);
+
+ for (S32 i = start_face; i <= end_face; i++)
+ {
+ LLVolumeFace &face = mVolumeFaces[i];
+
+ LLVector4a box_center;
+ box_center.setAdd(face.mExtents[0], face.mExtents[1]);
+ box_center.mul(0.5f);
+
+ LLVector4a box_size;
+ box_size.setSub(face.mExtents[1], face.mExtents[0]);
if (LLLineSegmentBoxIntersect(start, end, box_center, box_size))
- {
- if (tangent_out != NULL) // if the caller wants tangents, we may need to generate them
- {
+ {
+ if (tangent_out != NULL) // if the caller wants tangents, we may need to generate them
+ {
genTangents(i);
- }
-
- if (isUnique())
- { //don't bother with an octree for flexi volumes
- U32 tri_count = face.mNumIndices/3;
-
- for (U32 j = 0; j < tri_count; ++j)
- {
- U16 idx0 = face.mIndices[j*3+0];
- U16 idx1 = face.mIndices[j*3+1];
- U16 idx2 = face.mIndices[j*3+2];
-
- const LLVector4a& v0 = face.mPositions[idx0];
- const LLVector4a& v1 = face.mPositions[idx1];
- const LLVector4a& v2 = face.mPositions[idx2];
-
- F32 a,b,t;
-
- if (LLTriangleRayIntersect(v0, v1, v2,
- start, dir, a, b, t))
- {
- if ((t >= 0.f) && // if hit is after start
- (t <= 1.f) && // and before end
- (t < closest_t)) // and this hit is closer
- {
- closest_t = t;
- hit_face = i;
-
- if (intersection != NULL)
- {
- LLVector4a intersect = dir;
- intersect.mul(closest_t);
- intersect.add(start);
- *intersection = intersect;
- }
-
-
- if (tex_coord != NULL)
- {
- LLVector2* tc = (LLVector2*) face.mTexCoords;
- *tex_coord = ((1.f - a - b) * tc[idx0] +
- a * tc[idx1] +
- b * tc[idx2]);
-
- }
-
- if (normal!= NULL)
- {
- LLVector4a* norm = face.mNormals;
-
- LLVector4a n1,n2,n3;
- n1 = norm[idx0];
- n1.mul(1.f-a-b);
-
- n2 = norm[idx1];
- n2.mul(a);
-
- n3 = norm[idx2];
- n3.mul(b);
-
- n1.add(n2);
- n1.add(n3);
-
- *normal = n1;
- }
-
- if (tangent_out != NULL)
- {
- LLVector4a* tangents = face.mTangents;
-
- LLVector4a t1,t2,t3;
- t1 = tangents[idx0];
- t1.mul(1.f-a-b);
-
- t2 = tangents[idx1];
- t2.mul(a);
-
- t3 = tangents[idx2];
- t3.mul(b);
-
- t1.add(t2);
- t1.add(t3);
-
- *tangent_out = t1;
- }
- }
- }
- }
- }
- else
- {
+ }
+
+ if (isUnique())
+ { //don't bother with an octree for flexi volumes
+ U32 tri_count = face.mNumIndices/3;
+
+ for (U32 j = 0; j < tri_count; ++j)
+ {
+ U16 idx0 = face.mIndices[j*3+0];
+ U16 idx1 = face.mIndices[j*3+1];
+ U16 idx2 = face.mIndices[j*3+2];
+
+ const LLVector4a& v0 = face.mPositions[idx0];
+ const LLVector4a& v1 = face.mPositions[idx1];
+ const LLVector4a& v2 = face.mPositions[idx2];
+
+ F32 a,b,t;
+
+ if (LLTriangleRayIntersect(v0, v1, v2,
+ start, dir, a, b, t))
+ {
+ if ((t >= 0.f) && // if hit is after start
+ (t <= 1.f) && // and before end
+ (t < closest_t)) // and this hit is closer
+ {
+ closest_t = t;
+ hit_face = i;
+
+ if (intersection != NULL)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersect.add(start);
+ *intersection = intersect;
+ }
+
+
+ if (tex_coord != NULL)
+ {
+ LLVector2* tc = (LLVector2*) face.mTexCoords;
+ *tex_coord = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+
+ }
+
+ if (normal!= NULL)
+ {
+ LLVector4a* norm = face.mNormals;
+
+ LLVector4a n1,n2,n3;
+ n1 = norm[idx0];
+ n1.mul(1.f-a-b);
+
+ n2 = norm[idx1];
+ n2.mul(a);
+
+ n3 = norm[idx2];
+ n3.mul(b);
+
+ n1.add(n2);
+ n1.add(n3);
+
+ *normal = n1;
+ }
+
+ if (tangent_out != NULL)
+ {
+ LLVector4a* tangents = face.mTangents;
+
+ LLVector4a t1,t2,t3;
+ t1 = tangents[idx0];
+ t1.mul(1.f-a-b);
+
+ t2 = tangents[idx1];
+ t2.mul(a);
+
+ t3 = tangents[idx2];
+ t3.mul(b);
+
+ t1.add(t2);
+ t1.add(t3);
+
+ *tangent_out = t1;
+ }
+ }
+ }
+ }
+ }
+ else
+ {
if (!face.getOctree())
- {
- face.createOctree();
- }
-
- LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, tangent_out);
+ {
+ face.createOctree();
+ }
+
+ LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, tangent_out);
intersect.traverse(face.getOctree());
- if (intersect.mHitFace)
- {
- hit_face = i;
- }
- }
- }
- }
-
-
- return hit_face;
+ if (intersect.mHitFace)
+ {
+ hit_face = i;
+ }
+ }
+ }
+ }
+
+
+ return hit_face;
}
class LLVertexIndexPair
{
public:
- LLVertexIndexPair(const LLVector3 &vertex, const S32 index);
+ LLVertexIndexPair(const LLVector3 &vertex, const S32 index);
- LLVector3 mVertex;
- S32 mIndex;
+ LLVector3 mVertex;
+ S32 mIndex;
};
LLVertexIndexPair::LLVertexIndexPair(const LLVector3 &vertex, const S32 index)
{
- mVertex = vertex;
- mIndex = index;
+ mVertex = vertex;
+ mIndex = index;
}
const F32 VERTEX_SLOP = 0.00001f;
struct lessVertex
{
- bool operator()(const LLVertexIndexPair *a, const LLVertexIndexPair *b)
- {
- const F32 slop = VERTEX_SLOP;
-
- if (a->mVertex.mV[0] + slop < b->mVertex.mV[0])
- {
- return TRUE;
- }
- else if (a->mVertex.mV[0] - slop > b->mVertex.mV[0])
- {
- return FALSE;
- }
-
- if (a->mVertex.mV[1] + slop < b->mVertex.mV[1])
- {
- return TRUE;
- }
- else if (a->mVertex.mV[1] - slop > b->mVertex.mV[1])
- {
- return FALSE;
- }
-
- if (a->mVertex.mV[2] + slop < b->mVertex.mV[2])
- {
- return TRUE;
- }
- else if (a->mVertex.mV[2] - slop > b->mVertex.mV[2])
- {
- return FALSE;
- }
-
- return FALSE;
- }
+ bool operator()(const LLVertexIndexPair *a, const LLVertexIndexPair *b)
+ {
+ const F32 slop = VERTEX_SLOP;
+
+ if (a->mVertex.mV[0] + slop < b->mVertex.mV[0])
+ {
+ return TRUE;
+ }
+ else if (a->mVertex.mV[0] - slop > b->mVertex.mV[0])
+ {
+ return FALSE;
+ }
+
+ if (a->mVertex.mV[1] + slop < b->mVertex.mV[1])
+ {
+ return TRUE;
+ }
+ else if (a->mVertex.mV[1] - slop > b->mVertex.mV[1])
+ {
+ return FALSE;
+ }
+
+ if (a->mVertex.mV[2] + slop < b->mVertex.mV[2])
+ {
+ return TRUE;
+ }
+ else if (a->mVertex.mV[2] - slop > b->mVertex.mV[2])
+ {
+ return FALSE;
+ }
+
+ return FALSE;
+ }
};
struct lessTriangle
{
- bool operator()(const S32 *a, const S32 *b)
- {
- if (*a < *b)
- {
- return TRUE;
- }
- else if (*a > *b)
- {
- return FALSE;
- }
-
- if (*(a+1) < *(b+1))
- {
- return TRUE;
- }
- else if (*(a+1) > *(b+1))
- {
- return FALSE;
- }
-
- if (*(a+2) < *(b+2))
- {
- return TRUE;
- }
- else if (*(a+2) > *(b+2))
- {
- return FALSE;
- }
-
- return FALSE;
- }
+ bool operator()(const S32 *a, const S32 *b)
+ {
+ if (*a < *b)
+ {
+ return TRUE;
+ }
+ else if (*a > *b)
+ {
+ return FALSE;
+ }
+
+ if (*(a+1) < *(b+1))
+ {
+ return TRUE;
+ }
+ else if (*(a+1) > *(b+1))
+ {
+ return FALSE;
+ }
+
+ if (*(a+2) < *(b+2))
+ {
+ return TRUE;
+ }
+ else if (*(a+2) > *(b+2))
+ {
+ return FALSE;
+ }
+
+ return FALSE;
+ }
};
BOOL equalTriangle(const S32 *a, const S32 *b)
{
- if ((*a == *b) && (*(a+1) == *(b+1)) && (*(a+2) == *(b+2)))
- {
- return TRUE;
- }
- return FALSE;
+ if ((*a == *b) && (*(a+1) == *(b+1)) && (*(a+2) == *(b+2)))
+ {
+ return TRUE;
+ }
+ return FALSE;
}
BOOL LLVolumeParams::importFile(LLFILE *fp)
{
- //LL_INFOS() << "importing volume" << LL_ENDL;
- const S32 BUFSIZE = 16384;
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- // *NOTE: changing the size or type of this buffer will require
- // changing the sscanf below.
- char keyword[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
-
- while (!feof(fp))
- {
- if (fgets(buffer, BUFSIZE, fp) == NULL)
- {
- buffer[0] = '\0';
- }
-
- sscanf(buffer, " %255s", keyword); /* Flawfinder: ignore */
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("profile", keyword))
- {
- mProfileParams.importFile(fp);
- }
- else if (!strcmp("path",keyword))
- {
- mPathParams.importFile(fp);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << keyword << " in volume import" << LL_ENDL;
- }
- }
-
- return TRUE;
+ //LL_INFOS() << "importing volume" << LL_ENDL;
+ const S32 BUFSIZE = 16384;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ // *NOTE: changing the size or type of this buffer will require
+ // changing the sscanf below.
+ char keyword[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+
+ while (!feof(fp))
+ {
+ if (fgets(buffer, BUFSIZE, fp) == NULL)
+ {
+ buffer[0] = '\0';
+ }
+
+ sscanf(buffer, " %255s", keyword); /* Flawfinder: ignore */
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("profile", keyword))
+ {
+ mProfileParams.importFile(fp);
+ }
+ else if (!strcmp("path",keyword))
+ {
+ mPathParams.importFile(fp);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << keyword << " in volume import" << LL_ENDL;
+ }
+ }
+
+ return TRUE;
}
BOOL LLVolumeParams::exportFile(LLFILE *fp) const
{
- fprintf(fp,"\tshape 0\n");
- fprintf(fp,"\t{\n");
- mPathParams.exportFile(fp);
- mProfileParams.exportFile(fp);
- fprintf(fp, "\t}\n");
- return TRUE;
+ fprintf(fp,"\tshape 0\n");
+ fprintf(fp,"\t{\n");
+ mPathParams.exportFile(fp);
+ mProfileParams.exportFile(fp);
+ fprintf(fp, "\t}\n");
+ return TRUE;
}
BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
{
- //LL_INFOS() << "importing volume" << LL_ENDL;
- const S32 BUFSIZE = 16384;
- // *NOTE: changing the size or type of this buffer will require
- // changing the sscanf below.
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- char keyword[256]; /* Flawfinder: ignore */
- keyword[0] = 0;
-
- while (input_stream.good())
- {
- input_stream.getline(buffer, BUFSIZE);
- sscanf(buffer, " %255s", keyword);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("profile", keyword))
- {
- mProfileParams.importLegacyStream(input_stream);
- }
- else if (!strcmp("path",keyword))
- {
- mPathParams.importLegacyStream(input_stream);
- }
- else
- {
- LL_WARNS() << "unknown keyword " << keyword << " in volume import" << LL_ENDL;
- }
- }
-
- return TRUE;
+ //LL_INFOS() << "importing volume" << LL_ENDL;
+ const S32 BUFSIZE = 16384;
+ // *NOTE: changing the size or type of this buffer will require
+ // changing the sscanf below.
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ char keyword[256]; /* Flawfinder: ignore */
+ keyword[0] = 0;
+
+ while (input_stream.good())
+ {
+ input_stream.getline(buffer, BUFSIZE);
+ sscanf(buffer, " %255s", keyword);
+ if (!strcmp("{", keyword))
+ {
+ continue;
+ }
+ if (!strcmp("}",keyword))
+ {
+ break;
+ }
+ else if (!strcmp("profile", keyword))
+ {
+ mProfileParams.importLegacyStream(input_stream);
+ }
+ else if (!strcmp("path",keyword))
+ {
+ mPathParams.importLegacyStream(input_stream);
+ }
+ else
+ {
+ LL_WARNS() << "unknown keyword " << keyword << " in volume import" << LL_ENDL;
+ }
+ }
+
+ return TRUE;
}
BOOL LLVolumeParams::exportLegacyStream(std::ostream& output_stream) const
{
- output_stream <<"\tshape 0\n";
- output_stream <<"\t{\n";
- mPathParams.exportLegacyStream(output_stream);
- mProfileParams.exportLegacyStream(output_stream);
- output_stream << "\t}\n";
- return TRUE;
+ output_stream <<"\tshape 0\n";
+ output_stream <<"\t{\n";
+ mPathParams.exportLegacyStream(output_stream);
+ mProfileParams.exportLegacyStream(output_stream);
+ output_stream << "\t}\n";
+ return TRUE;
}
LLSD LLVolumeParams::sculptAsLLSD() const
{
- LLSD sd = LLSD();
- sd["id"] = getSculptID();
- sd["type"] = getSculptType();
+ LLSD sd = LLSD();
+ sd["id"] = getSculptID();
+ sd["type"] = getSculptType();
- return sd;
+ return sd;
}
bool LLVolumeParams::sculptFromLLSD(LLSD& sd)
{
- setSculptID(sd["id"].asUUID(), (U8)sd["type"].asInteger());
- return true;
+ setSculptID(sd["id"].asUUID(), (U8)sd["type"].asInteger());
+ return true;
}
LLSD LLVolumeParams::asLLSD() const
{
- LLSD sd = LLSD();
- sd["path"] = mPathParams;
- sd["profile"] = mProfileParams;
- sd["sculpt"] = sculptAsLLSD();
-
- return sd;
+ LLSD sd = LLSD();
+ sd["path"] = mPathParams;
+ sd["profile"] = mProfileParams;
+ sd["sculpt"] = sculptAsLLSD();
+
+ return sd;
}
bool LLVolumeParams::fromLLSD(LLSD& sd)
{
- mPathParams.fromLLSD(sd["path"]);
- mProfileParams.fromLLSD(sd["profile"]);
- sculptFromLLSD(sd["sculpt"]);
-
- return true;
+ mPathParams.fromLLSD(sd["path"]);
+ mProfileParams.fromLLSD(sd["profile"]);
+ sculptFromLLSD(sd["sculpt"]);
+
+ return true;
}
void LLVolumeParams::reduceS(F32 begin, F32 end)
{
- begin = llclampf(begin);
- end = llclampf(end);
- if (begin > end)
- {
- F32 temp = begin;
- begin = end;
- end = temp;
- }
- F32 a = mProfileParams.getBegin();
- F32 b = mProfileParams.getEnd();
- mProfileParams.setBegin(a + begin * (b - a));
- mProfileParams.setEnd(a + end * (b - a));
+ begin = llclampf(begin);
+ end = llclampf(end);
+ if (begin > end)
+ {
+ F32 temp = begin;
+ begin = end;
+ end = temp;
+ }
+ F32 a = mProfileParams.getBegin();
+ F32 b = mProfileParams.getEnd();
+ mProfileParams.setBegin(a + begin * (b - a));
+ mProfileParams.setEnd(a + end * (b - a));
}
void LLVolumeParams::reduceT(F32 begin, F32 end)
{
- begin = llclampf(begin);
- end = llclampf(end);
- if (begin > end)
- {
- F32 temp = begin;
- begin = end;
- end = temp;
- }
- F32 a = mPathParams.getBegin();
- F32 b = mPathParams.getEnd();
- mPathParams.setBegin(a + begin * (b - a));
- mPathParams.setEnd(a + end * (b - a));
+ begin = llclampf(begin);
+ end = llclampf(end);
+ if (begin > end)
+ {
+ F32 temp = begin;
+ begin = end;
+ end = temp;
+ }
+ F32 a = mPathParams.getBegin();
+ F32 b = mPathParams.getEnd();
+ mPathParams.setBegin(a + begin * (b - a));
+ mPathParams.setEnd(a + end * (b - a));
}
-const F32 MIN_CONCAVE_PROFILE_WEDGE = 0.125f; // 1/8 unity
-const F32 MIN_CONCAVE_PATH_WEDGE = 0.111111f; // 1/9 unity
+const F32 MIN_CONCAVE_PROFILE_WEDGE = 0.125f; // 1/8 unity
+const F32 MIN_CONCAVE_PATH_WEDGE = 0.111111f; // 1/9 unity
-// returns TRUE if the shape can be approximated with a convex shape
+// returns TRUE if the shape can be approximated with a convex shape
// for collison purposes
BOOL LLVolumeParams::isConvex() const
{
- if (!getSculptID().isNull())
- {
- // can't determine, be safe and say no:
- return FALSE;
- }
-
- F32 path_length = mPathParams.getEnd() - mPathParams.getBegin();
- F32 hollow = mProfileParams.getHollow();
-
- U8 path_type = mPathParams.getCurveType();
- if ( path_length > MIN_CONCAVE_PATH_WEDGE
- && ( mPathParams.getTwist() != mPathParams.getTwistBegin()
- || (hollow > 0.f
- && LL_PCODE_PATH_LINE != path_type) ) )
- {
- // twist along a "not too short" path is concave
- return FALSE;
- }
-
- F32 profile_length = mProfileParams.getEnd() - mProfileParams.getBegin();
- BOOL same_hole = hollow == 0.f
- || (mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK) == LL_PCODE_HOLE_SAME;
-
- F32 min_profile_wedge = MIN_CONCAVE_PROFILE_WEDGE;
- U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
- if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
- {
- // it is a sphere and spheres get twice the minimum profile wedge
- min_profile_wedge = 2.f * MIN_CONCAVE_PROFILE_WEDGE;
- }
-
- BOOL convex_profile = ( ( profile_length == 1.f
- || profile_length <= 0.5f )
- && hollow == 0.f ) // trivially convex
- || ( profile_length <= min_profile_wedge
- && same_hole ); // effectvely convex (even when hollow)
-
- if (!convex_profile)
- {
- // profile is concave
- return FALSE;
- }
-
- if ( LL_PCODE_PATH_LINE == path_type )
- {
- // straight paths with convex profile
- return TRUE;
- }
-
- BOOL concave_path = (path_length < 1.0f) && (path_length > 0.5f);
- if (concave_path)
- {
- return FALSE;
- }
-
- // we're left with spheres, toroids and tubes
- if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
- {
- // at this stage all spheres must be convex
- return TRUE;
- }
-
- // it's a toroid or tube
- if ( path_length <= MIN_CONCAVE_PATH_WEDGE )
- {
- // effectively convex
- return TRUE;
- }
-
- return FALSE;
+ if (!getSculptID().isNull())
+ {
+ // can't determine, be safe and say no:
+ return FALSE;
+ }
+
+ F32 path_length = mPathParams.getEnd() - mPathParams.getBegin();
+ F32 hollow = mProfileParams.getHollow();
+
+ U8 path_type = mPathParams.getCurveType();
+ if ( path_length > MIN_CONCAVE_PATH_WEDGE
+ && ( mPathParams.getTwist() != mPathParams.getTwistBegin()
+ || (hollow > 0.f
+ && LL_PCODE_PATH_LINE != path_type) ) )
+ {
+ // twist along a "not too short" path is concave
+ return FALSE;
+ }
+
+ F32 profile_length = mProfileParams.getEnd() - mProfileParams.getBegin();
+ BOOL same_hole = hollow == 0.f
+ || (mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK) == LL_PCODE_HOLE_SAME;
+
+ F32 min_profile_wedge = MIN_CONCAVE_PROFILE_WEDGE;
+ U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
+ if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
+ {
+ // it is a sphere and spheres get twice the minimum profile wedge
+ min_profile_wedge = 2.f * MIN_CONCAVE_PROFILE_WEDGE;
+ }
+
+ BOOL convex_profile = ( ( profile_length == 1.f
+ || profile_length <= 0.5f )
+ && hollow == 0.f ) // trivially convex
+ || ( profile_length <= min_profile_wedge
+ && same_hole ); // effectvely convex (even when hollow)
+
+ if (!convex_profile)
+ {
+ // profile is concave
+ return FALSE;
+ }
+
+ if ( LL_PCODE_PATH_LINE == path_type )
+ {
+ // straight paths with convex profile
+ return TRUE;
+ }
+
+ BOOL concave_path = (path_length < 1.0f) && (path_length > 0.5f);
+ if (concave_path)
+ {
+ return FALSE;
+ }
+
+ // we're left with spheres, toroids and tubes
+ if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
+ {
+ // at this stage all spheres must be convex
+ return TRUE;
+ }
+
+ // it's a toroid or tube
+ if ( path_length <= MIN_CONCAVE_PATH_WEDGE )
+ {
+ // effectively convex
+ return TRUE;
+ }
+
+ return FALSE;
}
// debug
void LLVolumeParams::setCube()
{
- mProfileParams.setCurveType(LL_PCODE_PROFILE_SQUARE);
- mProfileParams.setBegin(0.f);
- mProfileParams.setEnd(1.f);
- mProfileParams.setHollow(0.f);
+ mProfileParams.setCurveType(LL_PCODE_PROFILE_SQUARE);
+ mProfileParams.setBegin(0.f);
+ mProfileParams.setEnd(1.f);
+ mProfileParams.setHollow(0.f);
- mPathParams.setBegin(0.f);
- mPathParams.setEnd(1.f);
- mPathParams.setScale(1.f, 1.f);
- mPathParams.setShear(0.f, 0.f);
- mPathParams.setCurveType(LL_PCODE_PATH_LINE);
- mPathParams.setTwistBegin(0.f);
- mPathParams.setTwistEnd(0.f);
- mPathParams.setRadiusOffset(0.f);
- mPathParams.setTaper(0.f, 0.f);
- mPathParams.setRevolutions(0.f);
- mPathParams.setSkew(0.f);
+ mPathParams.setBegin(0.f);
+ mPathParams.setEnd(1.f);
+ mPathParams.setScale(1.f, 1.f);
+ mPathParams.setShear(0.f, 0.f);
+ mPathParams.setCurveType(LL_PCODE_PATH_LINE);
+ mPathParams.setTwistBegin(0.f);
+ mPathParams.setTwistEnd(0.f);
+ mPathParams.setRadiusOffset(0.f);
+ mPathParams.setTaper(0.f, 0.f);
+ mPathParams.setRevolutions(0.f);
+ mPathParams.setSkew(0.f);
}
LLFaceID LLVolume::generateFaceMask()
{
- LLFaceID new_mask = 0x0000;
-
- switch(mParams.getProfileParams().getCurveType() & LL_PCODE_PROFILE_MASK)
- {
- case LL_PCODE_PROFILE_CIRCLE:
- case LL_PCODE_PROFILE_CIRCLE_HALF:
- new_mask |= LL_FACE_OUTER_SIDE_0;
- break;
- case LL_PCODE_PROFILE_SQUARE:
- {
- for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 4.f); side < llceil(mParams.getProfileParams().getEnd() * 4.f); side++)
- {
- new_mask |= LL_FACE_OUTER_SIDE_0 << side;
- }
- }
- break;
- case LL_PCODE_PROFILE_ISOTRI:
- case LL_PCODE_PROFILE_EQUALTRI:
- case LL_PCODE_PROFILE_RIGHTTRI:
- {
- for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 3.f); side < llceil(mParams.getProfileParams().getEnd() * 3.f); side++)
- {
- new_mask |= LL_FACE_OUTER_SIDE_0 << side;
- }
- }
- break;
- default:
- LL_ERRS() << "Unknown profile!" << LL_ENDL;
- break;
- }
-
- // handle hollow objects
- if (mParams.getProfileParams().getHollow() > 0)
- {
- new_mask |= LL_FACE_INNER_SIDE;
- }
-
- // handle open profile curves
- if (mProfilep->isOpen())
- {
- new_mask |= LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END;
- }
-
- // handle open path curves
- if (mPathp->isOpen())
- {
- new_mask |= LL_FACE_PATH_BEGIN | LL_FACE_PATH_END;
- }
-
- return new_mask;
+ LLFaceID new_mask = 0x0000;
+
+ switch(mParams.getProfileParams().getCurveType() & LL_PCODE_PROFILE_MASK)
+ {
+ case LL_PCODE_PROFILE_CIRCLE:
+ case LL_PCODE_PROFILE_CIRCLE_HALF:
+ new_mask |= LL_FACE_OUTER_SIDE_0;
+ break;
+ case LL_PCODE_PROFILE_SQUARE:
+ {
+ for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 4.f); side < llceil(mParams.getProfileParams().getEnd() * 4.f); side++)
+ {
+ new_mask |= LL_FACE_OUTER_SIDE_0 << side;
+ }
+ }
+ break;
+ case LL_PCODE_PROFILE_ISOTRI:
+ case LL_PCODE_PROFILE_EQUALTRI:
+ case LL_PCODE_PROFILE_RIGHTTRI:
+ {
+ for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 3.f); side < llceil(mParams.getProfileParams().getEnd() * 3.f); side++)
+ {
+ new_mask |= LL_FACE_OUTER_SIDE_0 << side;
+ }
+ }
+ break;
+ default:
+ LL_ERRS() << "Unknown profile!" << LL_ENDL;
+ break;
+ }
+
+ // handle hollow objects
+ if (mParams.getProfileParams().getHollow() > 0)
+ {
+ new_mask |= LL_FACE_INNER_SIDE;
+ }
+
+ // handle open profile curves
+ if (mProfilep->isOpen())
+ {
+ new_mask |= LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END;
+ }
+
+ // handle open path curves
+ if (mPathp->isOpen())
+ {
+ new_mask |= LL_FACE_PATH_BEGIN | LL_FACE_PATH_END;
+ }
+
+ return new_mask;
}
BOOL LLVolume::isFaceMaskValid(LLFaceID face_mask)
{
- LLFaceID test_mask = 0;
- for(S32 i = 0; i < getNumFaces(); i++)
- {
- test_mask |= mProfilep->mFaces[i].mFaceID;
- }
+ LLFaceID test_mask = 0;
+ for(S32 i = 0; i < getNumFaces(); i++)
+ {
+ test_mask |= mProfilep->mFaces[i].mFaceID;
+ }
- return test_mask == face_mask;
+ return test_mask == face_mask;
}
BOOL LLVolume::isConvex() const
{
- // mParams.isConvex() may return FALSE even though the final
- // geometry is actually convex due to LOD approximations.
- // TODO -- provide LLPath and LLProfile with isConvex() methods
- // that correctly determine convexity. -- Leviathan
- return mParams.isConvex();
+ // mParams.isConvex() may return FALSE even though the final
+ // geometry is actually convex due to LOD approximations.
+ // TODO -- provide LLPath and LLProfile with isConvex() methods
+ // that correctly determine convexity. -- Leviathan
+ return mParams.isConvex();
}
std::ostream& operator<<(std::ostream &s, const LLProfileParams &profile_params)
{
- s << "{type=" << (U32) profile_params.mCurveType;
- s << ", begin=" << profile_params.mBegin;
- s << ", end=" << profile_params.mEnd;
- s << ", hollow=" << profile_params.mHollow;
- s << "}";
- return s;
+ s << "{type=" << (U32) profile_params.mCurveType;
+ s << ", begin=" << profile_params.mBegin;
+ s << ", end=" << profile_params.mEnd;
+ s << ", hollow=" << profile_params.mHollow;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLPathParams &path_params)
{
- s << "{type=" << (U32) path_params.mCurveType;
- s << ", begin=" << path_params.mBegin;
- s << ", end=" << path_params.mEnd;
- s << ", twist=" << path_params.mTwistEnd;
- s << ", scale=" << path_params.mScale;
- s << ", shear=" << path_params.mShear;
- s << ", twist_begin=" << path_params.mTwistBegin;
- s << ", radius_offset=" << path_params.mRadiusOffset;
- s << ", taper=" << path_params.mTaper;
- s << ", revolutions=" << path_params.mRevolutions;
- s << ", skew=" << path_params.mSkew;
- s << "}";
- return s;
+ s << "{type=" << (U32) path_params.mCurveType;
+ s << ", begin=" << path_params.mBegin;
+ s << ", end=" << path_params.mEnd;
+ s << ", twist=" << path_params.mTwistEnd;
+ s << ", scale=" << path_params.mScale;
+ s << ", shear=" << path_params.mShear;
+ s << ", twist_begin=" << path_params.mTwistBegin;
+ s << ", radius_offset=" << path_params.mRadiusOffset;
+ s << ", taper=" << path_params.mTaper;
+ s << ", revolutions=" << path_params.mRevolutions;
+ s << ", skew=" << path_params.mSkew;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params)
{
- s << "{profileparams = " << volume_params.mProfileParams;
- s << ", pathparams = " << volume_params.mPathParams;
- s << "}";
- return s;
+ s << "{profileparams = " << volume_params.mProfileParams;
+ s << ", pathparams = " << volume_params.mPathParams;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLProfile &profile)
{
- s << " {open=" << (U32) profile.mOpen;
- s << ", dirty=" << profile.mDirty;
- s << ", totalout=" << profile.mTotalOut;
- s << ", total=" << profile.mTotal;
- s << "}";
- return s;
+ s << " {open=" << (U32) profile.mOpen;
+ s << ", dirty=" << profile.mDirty;
+ s << ", totalout=" << profile.mTotalOut;
+ s << ", total=" << profile.mTotal;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLPath &path)
{
- s << "{open=" << (U32) path.mOpen;
- s << ", dirty=" << path.mDirty;
- s << ", step=" << path.mStep;
- s << ", total=" << path.mTotal;
- s << "}";
- return s;
+ s << "{open=" << (U32) path.mOpen;
+ s << ", dirty=" << path.mDirty;
+ s << ", step=" << path.mStep;
+ s << ", total=" << path.mTotal;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLVolume &volume)
{
- s << "{params = " << volume.getParams();
- s << ", path = " << *volume.mPathp;
- s << ", profile = " << *volume.mProfilep;
- s << "}";
- return s;
+ s << "{params = " << volume.getParams();
+ s << ", path = " << *volume.mPathp;
+ s << ", profile = " << *volume.mProfilep;
+ s << "}";
+ return s;
}
std::ostream& operator<<(std::ostream &s, const LLVolume *volumep)
{
- s << "{params = " << volumep->getParams();
- s << ", path = " << *(volumep->mPathp);
- s << ", profile = " << *(volumep->mProfilep);
- s << "}";
- return s;
-}
-
-LLVolumeFace::LLVolumeFace() :
- mID(0),
- mTypeMask(0),
- mBeginS(0),
- mBeginT(0),
- mNumS(0),
- mNumT(0),
- mNumVertices(0),
- mNumAllocatedVertices(0),
- mNumIndices(0),
- mPositions(NULL),
- mNormals(NULL),
- mTangents(NULL),
- mTexCoords(NULL),
- mIndices(NULL),
- mWeights(NULL),
+ s << "{params = " << volumep->getParams();
+ s << ", path = " << *(volumep->mPathp);
+ s << ", profile = " << *(volumep->mProfilep);
+ s << "}";
+ return s;
+}
+
+LLVolumeFace::LLVolumeFace() :
+ mID(0),
+ mTypeMask(0),
+ mBeginS(0),
+ mBeginT(0),
+ mNumS(0),
+ mNumT(0),
+ mNumVertices(0),
+ mNumAllocatedVertices(0),
+ mNumIndices(0),
+ mPositions(NULL),
+ mNormals(NULL),
+ mTangents(NULL),
+ mTexCoords(NULL),
+ mIndices(NULL),
+ mWeights(NULL),
#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
mJustWeights(NULL),
mJointIndices(NULL),
#endif
mWeightsScrubbed(FALSE),
- mOctree(NULL),
+ mOctree(NULL),
mOctreeTriangles(NULL),
- mOptimized(FALSE)
+ mOptimized(FALSE)
{
- mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
- mExtents[0].splat(-0.5f);
- mExtents[1].splat(0.5f);
- mCenter = mExtents+2;
+ mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
+ mExtents[0].splat(-0.5f);
+ mExtents[1].splat(0.5f);
+ mCenter = mExtents+2;
}
LLVolumeFace::LLVolumeFace(const LLVolumeFace& src)
-: mID(0),
- mTypeMask(0),
- mBeginS(0),
- mBeginT(0),
- mNumS(0),
- mNumT(0),
- mNumVertices(0),
- mNumAllocatedVertices(0),
- mNumIndices(0),
- mPositions(NULL),
- mNormals(NULL),
- mTangents(NULL),
- mTexCoords(NULL),
- mIndices(NULL),
- mWeights(NULL),
+: mID(0),
+ mTypeMask(0),
+ mBeginS(0),
+ mBeginT(0),
+ mNumS(0),
+ mNumT(0),
+ mNumVertices(0),
+ mNumAllocatedVertices(0),
+ mNumIndices(0),
+ mPositions(NULL),
+ mNormals(NULL),
+ mTangents(NULL),
+ mTexCoords(NULL),
+ mIndices(NULL),
+ mWeights(NULL),
#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
mJustWeights(NULL),
mJointIndices(NULL),
@@ -4752,78 +4752,78 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src)
mOctree(NULL),
mOctreeTriangles(NULL)
{
- mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
- mCenter = mExtents+2;
- *this = src;
+ mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
+ mCenter = mExtents+2;
+ *this = src;
}
LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
{
- if (&src == this)
- { //self assignment, do nothing
- return *this;
- }
-
- mID = src.mID;
- mTypeMask = src.mTypeMask;
- mBeginS = src.mBeginS;
- mBeginT = src.mBeginT;
- mNumS = src.mNumS;
- mNumT = src.mNumT;
-
- mExtents[0] = src.mExtents[0];
- mExtents[1] = src.mExtents[1];
- *mCenter = *src.mCenter;
-
- mNumVertices = 0;
- mNumIndices = 0;
-
- freeData();
-
- resizeVertices(src.mNumVertices);
- resizeIndices(src.mNumIndices);
-
- if (mNumVertices)
- {
- S32 vert_size = mNumVertices*sizeof(LLVector4a);
- S32 tc_size = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF;
-
- LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) src.mPositions, vert_size);
-
- if (src.mNormals)
- {
- LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
- }
-
- if(src.mTexCoords)
- {
- LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size);
- }
-
- if (src.mTangents)
- {
- allocateTangents(src.mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mTangents, (F32*) src.mTangents, vert_size);
- }
- else
- {
- ll_aligned_free_16(mTangents);
- mTangents = NULL;
- }
-
- if (src.mWeights)
- {
+ if (&src == this)
+ { //self assignment, do nothing
+ return *this;
+ }
+
+ mID = src.mID;
+ mTypeMask = src.mTypeMask;
+ mBeginS = src.mBeginS;
+ mBeginT = src.mBeginT;
+ mNumS = src.mNumS;
+ mNumT = src.mNumT;
+
+ mExtents[0] = src.mExtents[0];
+ mExtents[1] = src.mExtents[1];
+ *mCenter = *src.mCenter;
+
+ mNumVertices = 0;
+ mNumIndices = 0;
+
+ freeData();
+
+ resizeVertices(src.mNumVertices);
+ resizeIndices(src.mNumIndices);
+
+ if (mNumVertices)
+ {
+ S32 vert_size = mNumVertices*sizeof(LLVector4a);
+ S32 tc_size = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF;
+
+ LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) src.mPositions, vert_size);
+
+ if (src.mNormals)
+ {
+ LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
+ }
+
+ if(src.mTexCoords)
+ {
+ LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size);
+ }
+
+ if (src.mTangents)
+ {
+ allocateTangents(src.mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mTangents, (F32*) src.mTangents, vert_size);
+ }
+ else
+ {
+ ll_aligned_free_16(mTangents);
+ mTangents = NULL;
+ }
+
+ if (src.mWeights)
+ {
llassert(!mWeights); // don't orphan an old alloc here accidentally
- allocateWeights(src.mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size);
+ allocateWeights(src.mNumVertices);
+ LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size);
mWeightsScrubbed = src.mWeightsScrubbed;
- }
- else
- {
- ll_aligned_free_16(mWeights);
- mWeights = NULL;
+ }
+ else
+ {
+ ll_aligned_free_16(mWeights);
+ mWeights = NULL;
mWeightsScrubbed = FALSE;
- }
+ }
#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
if (src.mJointIndices)
@@ -4836,60 +4836,60 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
{
ll_aligned_free_16(mJointIndices);
mJointIndices = NULL;
- }
+ }
#endif
- }
-
- if (mNumIndices)
- {
- S32 idx_size = (mNumIndices*sizeof(U16)+0xF) & ~0xF;
-
- LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
- }
- else
+ }
+
+ if (mNumIndices)
+ {
+ S32 idx_size = (mNumIndices*sizeof(U16)+0xF) & ~0xF;
+
+ LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
+ }
+ else
{
ll_aligned_free_16(mIndices);
mIndices = NULL;
}
- mOptimized = src.mOptimized;
+ mOptimized = src.mOptimized;
mNormalizedScale = src.mNormalizedScale;
- //delete
- return *this;
+ //delete
+ return *this;
}
LLVolumeFace::~LLVolumeFace()
{
- ll_aligned_free_16(mExtents);
- mExtents = NULL;
- mCenter = NULL;
+ ll_aligned_free_16(mExtents);
+ mExtents = NULL;
+ mCenter = NULL;
- freeData();
+ freeData();
}
void LLVolumeFace::freeData()
{
- ll_aligned_free<64>(mPositions);
- mPositions = NULL;
+ ll_aligned_free<64>(mPositions);
+ mPositions = NULL;
- //normals and texture coordinates are part of the same buffer as mPositions, do not free them separately
- mNormals = NULL;
- mTexCoords = NULL;
+ //normals and texture coordinates are part of the same buffer as mPositions, do not free them separately
+ mNormals = NULL;
+ mTexCoords = NULL;
- ll_aligned_free_16(mIndices);
- mIndices = NULL;
- ll_aligned_free_16(mTangents);
- mTangents = NULL;
- ll_aligned_free_16(mWeights);
- mWeights = NULL;
+ ll_aligned_free_16(mIndices);
+ mIndices = NULL;
+ ll_aligned_free_16(mTangents);
+ mTangents = NULL;
+ ll_aligned_free_16(mWeights);
+ mWeights = NULL;
#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
ll_aligned_free_16(mJointIndices);
- mJointIndices = NULL;
+ mJointIndices = NULL;
ll_aligned_free_16(mJustWeights);
- mJustWeights = NULL;
+ mJustWeights = NULL;
#endif
destroyOctree();
@@ -4897,73 +4897,73 @@ void LLVolumeFace::freeData()
BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
- //tree for this face is no longer valid
+ //tree for this face is no longer valid
destroyOctree();
- LL_CHECK_MEMORY
- BOOL ret = FALSE ;
- if (mTypeMask & CAP_MASK)
- {
- ret = createCap(volume, partial_build);
- LL_CHECK_MEMORY
- }
- else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
- {
- ret = createSide(volume, partial_build);
- LL_CHECK_MEMORY
- }
- else
- {
- LL_ERRS() << "Unknown/uninitialized face type!" << LL_ENDL;
- }
-
- return ret ;
+ LL_CHECK_MEMORY
+ BOOL ret = FALSE ;
+ if (mTypeMask & CAP_MASK)
+ {
+ ret = createCap(volume, partial_build);
+ LL_CHECK_MEMORY
+ }
+ else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
+ {
+ ret = createSide(volume, partial_build);
+ LL_CHECK_MEMORY
+ }
+ else
+ {
+ LL_ERRS() << "Unknown/uninitialized face type!" << LL_ENDL;
+ }
+
+ return ret ;
}
void LLVolumeFace::getVertexData(U16 index, LLVolumeFace::VertexData& cv)
{
- cv.setPosition(mPositions[index]);
- if (mNormals)
- {
- cv.setNormal(mNormals[index]);
- }
- else
- {
- cv.getNormal().clear();
- }
-
- if (mTexCoords)
- {
- cv.mTexCoord = mTexCoords[index];
- }
- else
- {
- cv.mTexCoord.clear();
- }
+ cv.setPosition(mPositions[index]);
+ if (mNormals)
+ {
+ cv.setNormal(mNormals[index]);
+ }
+ else
+ {
+ cv.getNormal().clear();
+ }
+
+ if (mTexCoords)
+ {
+ cv.mTexCoord = mTexCoords[index];
+ }
+ else
+ {
+ cv.mTexCoord.clear();
+ }
}
bool LLVolumeFace::VertexMapData::operator==(const LLVolumeFace::VertexData& rhs) const
{
- return getPosition().equals3(rhs.getPosition()) &&
- mTexCoord == rhs.mTexCoord &&
- getNormal().equals3(rhs.getNormal());
+ return getPosition().equals3(rhs.getPosition()) &&
+ mTexCoord == rhs.mTexCoord &&
+ getNormal().equals3(rhs.getNormal());
}
bool LLVolumeFace::VertexMapData::ComparePosition::operator()(const LLVector3& a, const LLVector3& b) const
{
- if (a.mV[0] != b.mV[0])
- {
- return a.mV[0] < b.mV[0];
- }
-
- if (a.mV[1] != b.mV[1])
- {
- return a.mV[1] < b.mV[1];
- }
-
- return a.mV[2] < b.mV[2];
+ if (a.mV[0] != b.mV[0])
+ {
+ return a.mV[0] < b.mV[0];
+ }
+
+ if (a.mV[1] != b.mV[1])
+ {
+ return a.mV[1] < b.mV[1];
+ }
+
+ return a.mV[2] < b.mV[2];
}
void LLVolumeFace::remap()
@@ -5012,18 +5012,18 @@ void LLVolumeFace::remap()
void LLVolumeFace::optimize(F32 angle_cutoff)
{
- LLVolumeFace new_face;
+ LLVolumeFace new_face;
- //map of points to vector of vertices at that point
- std::map<U64, std::vector<VertexMapData> > point_map;
+ //map of points to vector of vertices at that point
+ std::map<U64, std::vector<VertexMapData> > point_map;
- LLVector4a range;
- range.setSub(mExtents[1],mExtents[0]);
+ LLVector4a range;
+ range.setSub(mExtents[1],mExtents[0]);
- //remove redundant vertices
- for (U32 i = 0; i < mNumIndices; ++i)
- {
- U16 index = mIndices[i];
+ //remove redundant vertices
+ for (U32 i = 0; i < mNumIndices; ++i)
+ {
+ U16 index = mIndices[i];
if (index >= mNumVertices)
{
@@ -5036,81 +5036,81 @@ void LLVolumeFace::optimize(F32 angle_cutoff)
LL_DEBUGS_ONCE("LLVOLUME") << "Invalid index, substituting" << LL_ENDL;
}
- LLVolumeFace::VertexData cv;
- getVertexData(index, cv);
-
- BOOL found = FALSE;
-
- LLVector4a pos;
- pos.setSub(mPositions[index], mExtents[0]);
- pos.div(range);
-
- U64 pos64 = 0;
-
- pos64 = (U16) (pos[0]*65535);
- pos64 = pos64 | (((U64) (pos[1]*65535)) << 16);
- pos64 = pos64 | (((U64) (pos[2]*65535)) << 32);
-
- std::map<U64, std::vector<VertexMapData> >::iterator point_iter = point_map.find(pos64);
-
- if (point_iter != point_map.end())
- { //duplicate point might exist
- for (U32 j = 0; j < point_iter->second.size(); ++j)
- {
- LLVolumeFace::VertexData& tv = (point_iter->second)[j];
- if (tv.compareNormal(cv, angle_cutoff))
- {
- found = TRUE;
- new_face.pushIndex((point_iter->second)[j].mIndex);
- break;
- }
- }
- }
-
- if (!found)
- {
- new_face.pushVertex(cv);
- U16 index = (U16) new_face.mNumVertices-1;
- new_face.pushIndex(index);
-
- VertexMapData d;
- d.setPosition(cv.getPosition());
- d.mTexCoord = cv.mTexCoord;
- d.setNormal(cv.getNormal());
- d.mIndex = index;
- if (point_iter != point_map.end())
- {
- point_iter->second.push_back(d);
- }
- else
- {
- point_map[pos64].push_back(d);
- }
- }
- }
-
-
- if (angle_cutoff > 1.f && !mNormals)
- {
- // Now alloc'd with positions
- //ll_aligned_free_16(new_face.mNormals);
- new_face.mNormals = NULL;
- }
-
- if (!mTexCoords)
- {
- // Now alloc'd with positions
- //ll_aligned_free_16(new_face.mTexCoords);
- new_face.mTexCoords = NULL;
- }
-
- // Only swap data if we've actually optimized the mesh
- //
- if (new_face.mNumVertices <= mNumVertices)
- {
+ LLVolumeFace::VertexData cv;
+ getVertexData(index, cv);
+
+ BOOL found = FALSE;
+
+ LLVector4a pos;
+ pos.setSub(mPositions[index], mExtents[0]);
+ pos.div(range);
+
+ U64 pos64 = 0;
+
+ pos64 = (U16) (pos[0]*65535);
+ pos64 = pos64 | (((U64) (pos[1]*65535)) << 16);
+ pos64 = pos64 | (((U64) (pos[2]*65535)) << 32);
+
+ std::map<U64, std::vector<VertexMapData> >::iterator point_iter = point_map.find(pos64);
+
+ if (point_iter != point_map.end())
+ { //duplicate point might exist
+ for (U32 j = 0; j < point_iter->second.size(); ++j)
+ {
+ LLVolumeFace::VertexData& tv = (point_iter->second)[j];
+ if (tv.compareNormal(cv, angle_cutoff))
+ {
+ found = TRUE;
+ new_face.pushIndex((point_iter->second)[j].mIndex);
+ break;
+ }
+ }
+ }
+
+ if (!found)
+ {
+ new_face.pushVertex(cv);
+ U16 index = (U16) new_face.mNumVertices-1;
+ new_face.pushIndex(index);
+
+ VertexMapData d;
+ d.setPosition(cv.getPosition());
+ d.mTexCoord = cv.mTexCoord;
+ d.setNormal(cv.getNormal());
+ d.mIndex = index;
+ if (point_iter != point_map.end())
+ {
+ point_iter->second.push_back(d);
+ }
+ else
+ {
+ point_map[pos64].push_back(d);
+ }
+ }
+ }
+
+
+ if (angle_cutoff > 1.f && !mNormals)
+ {
+ // Now alloc'd with positions
+ //ll_aligned_free_16(new_face.mNormals);
+ new_face.mNormals = NULL;
+ }
+
+ if (!mTexCoords)
+ {
+ // Now alloc'd with positions
+ //ll_aligned_free_16(new_face.mTexCoords);
+ new_face.mTexCoords = NULL;
+ }
+
+ // Only swap data if we've actually optimized the mesh
+ //
+ if (new_face.mNumVertices <= mNumVertices)
+ {
llassert(new_face.mNumIndices == mNumIndices);
- swapData(new_face);
- }
+ swapData(new_face);
+ }
}
@@ -5119,52 +5119,52 @@ class LLVCacheTriangleData;
class LLVCacheVertexData
{
public:
- S32 mIdx;
- S32 mCacheTag;
- F64 mScore;
- U32 mActiveTriangles;
- std::vector<LLVCacheTriangleData*> mTriangles;
-
- LLVCacheVertexData()
- {
- mCacheTag = -1;
- mScore = 0.0;
- mActiveTriangles = 0;
- mIdx = -1;
- }
+ S32 mIdx;
+ S32 mCacheTag;
+ F64 mScore;
+ U32 mActiveTriangles;
+ std::vector<LLVCacheTriangleData*> mTriangles;
+
+ LLVCacheVertexData()
+ {
+ mCacheTag = -1;
+ mScore = 0.0;
+ mActiveTriangles = 0;
+ mIdx = -1;
+ }
};
class LLVCacheTriangleData
{
public:
- bool mActive;
- F64 mScore;
- LLVCacheVertexData* mVertex[3];
-
- LLVCacheTriangleData()
- {
- mActive = true;
- mScore = 0.0;
- mVertex[0] = mVertex[1] = mVertex[2] = NULL;
- }
-
- void complete()
- {
- mActive = false;
- for (S32 i = 0; i < 3; ++i)
- {
- if (mVertex[i])
- {
- llassert(mVertex[i]->mActiveTriangles > 0);
- mVertex[i]->mActiveTriangles--;
- }
- }
- }
-
- bool operator<(const LLVCacheTriangleData& rhs) const
- { //highest score first
- return rhs.mScore < mScore;
- }
+ bool mActive;
+ F64 mScore;
+ LLVCacheVertexData* mVertex[3];
+
+ LLVCacheTriangleData()
+ {
+ mActive = true;
+ mScore = 0.0;
+ mVertex[0] = mVertex[1] = mVertex[2] = NULL;
+ }
+
+ void complete()
+ {
+ mActive = false;
+ for (S32 i = 0; i < 3; ++i)
+ {
+ if (mVertex[i])
+ {
+ llassert(mVertex[i]->mActiveTriangles > 0);
+ mVertex[i]->mActiveTriangles--;
+ }
+ }
+ }
+
+ bool operator<(const LLVCacheTriangleData& rhs) const
+ { //highest score first
+ return rhs.mScore < mScore;
+ }
};
const F64 FindVertexScore_CacheDecayPower = 1.5;
@@ -5176,205 +5176,205 @@ const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3);
F64 find_vertex_score(LLVCacheVertexData& data)
{
- F64 score = -1.0;
+ F64 score = -1.0;
- score = 0.0;
+ score = 0.0;
- S32 cache_idx = data.mCacheTag;
+ S32 cache_idx = data.mCacheTag;
- if (cache_idx < 0)
- {
- //not in cache
- }
- else
- {
- if (cache_idx < 3)
- { //vertex was in the last triangle
- score = FindVertexScore_LastTriScore;
- }
- else
- { //more points for being higher in the cache
- score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
- score = pow(score, FindVertexScore_CacheDecayPower);
- }
- }
+ if (cache_idx < 0)
+ {
+ //not in cache
+ }
+ else
+ {
+ if (cache_idx < 3)
+ { //vertex was in the last triangle
+ score = FindVertexScore_LastTriScore;
+ }
+ else
+ { //more points for being higher in the cache
+ score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
+ score = pow(score, FindVertexScore_CacheDecayPower);
+ }
+ }
- //bonus points for having low valence
- F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
- score += FindVertexScore_ValenceBoostScale * valence_boost;
+ //bonus points for having low valence
+ F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
+ score += FindVertexScore_ValenceBoostScale * valence_boost;
- return score;
+ return score;
}
class LLVCacheFIFO
{
public:
- LLVCacheVertexData* mCache[MaxSizeVertexCache];
- U32 mMisses;
-
- LLVCacheFIFO()
- {
- mMisses = 0;
- for (U32 i = 0; i < MaxSizeVertexCache; ++i)
- {
- mCache[i] = NULL;
- }
- }
-
- void addVertex(LLVCacheVertexData* data)
- {
- if (data->mCacheTag == -1)
- {
- mMisses++;
-
- S32 end = MaxSizeVertexCache-1;
-
- if (mCache[end])
- {
- mCache[end]->mCacheTag = -1;
- }
-
- for (S32 i = end; i > 0; --i)
- {
- mCache[i] = mCache[i-1];
- if (mCache[i])
- {
- mCache[i]->mCacheTag = i;
- }
- }
-
- mCache[0] = data;
- data->mCacheTag = 0;
- }
- }
+ LLVCacheVertexData* mCache[MaxSizeVertexCache];
+ U32 mMisses;
+
+ LLVCacheFIFO()
+ {
+ mMisses = 0;
+ for (U32 i = 0; i < MaxSizeVertexCache; ++i)
+ {
+ mCache[i] = NULL;
+ }
+ }
+
+ void addVertex(LLVCacheVertexData* data)
+ {
+ if (data->mCacheTag == -1)
+ {
+ mMisses++;
+
+ S32 end = MaxSizeVertexCache-1;
+
+ if (mCache[end])
+ {
+ mCache[end]->mCacheTag = -1;
+ }
+
+ for (S32 i = end; i > 0; --i)
+ {
+ mCache[i] = mCache[i-1];
+ if (mCache[i])
+ {
+ mCache[i]->mCacheTag = i;
+ }
+ }
+
+ mCache[0] = data;
+ data->mCacheTag = 0;
+ }
+ }
};
class LLVCacheLRU
{
public:
- LLVCacheVertexData* mCache[MaxSizeVertexCache+3];
-
- LLVCacheTriangleData* mBestTriangle;
-
- U32 mMisses;
-
- LLVCacheLRU()
- {
- for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
- {
- mCache[i] = NULL;
- }
-
- mBestTriangle = NULL;
- mMisses = 0;
- }
-
- void addVertex(LLVCacheVertexData* data)
- {
- S32 end = MaxSizeVertexCache+2;
- if (data->mCacheTag != -1)
- { //just moving a vertex to the front of the cache
- end = data->mCacheTag;
- }
- else
- {
- mMisses++;
- if (mCache[end])
- { //adding a new vertex, vertex at end of cache falls off
- mCache[end]->mCacheTag = -1;
- }
- }
-
- for (S32 i = end; i > 0; --i)
- { //adjust cache pointers and tags
- mCache[i] = mCache[i-1];
-
- if (mCache[i])
- {
- mCache[i]->mCacheTag = i;
- }
- }
-
- mCache[0] = data;
- mCache[0]->mCacheTag = 0;
- }
-
- void addTriangle(LLVCacheTriangleData* data)
- {
- addVertex(data->mVertex[0]);
- addVertex(data->mVertex[1]);
- addVertex(data->mVertex[2]);
- }
-
- void updateScores()
- {
- LLVCacheVertexData** data_iter = mCache+MaxSizeVertexCache;
- LLVCacheVertexData** end_data = mCache+MaxSizeVertexCache+3;
-
- while(data_iter != end_data)
- {
- LLVCacheVertexData* data = *data_iter++;
- //trailing 3 vertices aren't actually in the cache for scoring purposes
- if (data)
- {
- data->mCacheTag = -1;
- }
- }
-
- data_iter = mCache;
- end_data = mCache+MaxSizeVertexCache;
-
- while (data_iter != end_data)
- { //update scores of vertices in cache
- LLVCacheVertexData* data = *data_iter++;
- if (data)
- {
- data->mScore = find_vertex_score(*data);
- }
- }
-
- mBestTriangle = NULL;
- //update triangle scores
- data_iter = mCache;
- end_data = mCache+MaxSizeVertexCache+3;
-
- while (data_iter != end_data)
- {
- LLVCacheVertexData* data = *data_iter++;
- if (data)
- {
- for (std::vector<LLVCacheTriangleData*>::iterator iter = data->mTriangles.begin(), end_iter = data->mTriangles.end(); iter != end_iter; ++iter)
- {
- LLVCacheTriangleData* tri = *iter;
- if (tri->mActive)
- {
- tri->mScore = tri->mVertex[0] ? tri->mVertex[0]->mScore : 0;
- tri->mScore += tri->mVertex[1] ? tri->mVertex[1]->mScore : 0;
- tri->mScore += tri->mVertex[2] ? tri->mVertex[2]->mScore : 0;
-
- if (!mBestTriangle || mBestTriangle->mScore < tri->mScore)
- {
- mBestTriangle = tri;
- }
- }
- }
- }
- }
-
- //knock trailing 3 vertices off the cache
- data_iter = mCache+MaxSizeVertexCache;
- end_data = mCache+MaxSizeVertexCache+3;
- while (data_iter != end_data)
- {
- LLVCacheVertexData* data = *data_iter;
- if (data)
- {
- llassert(data->mCacheTag == -1);
- *data_iter = NULL;
- }
- ++data_iter;
- }
- }
+ LLVCacheVertexData* mCache[MaxSizeVertexCache+3];
+
+ LLVCacheTriangleData* mBestTriangle;
+
+ U32 mMisses;
+
+ LLVCacheLRU()
+ {
+ for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
+ {
+ mCache[i] = NULL;
+ }
+
+ mBestTriangle = NULL;
+ mMisses = 0;
+ }
+
+ void addVertex(LLVCacheVertexData* data)
+ {
+ S32 end = MaxSizeVertexCache+2;
+ if (data->mCacheTag != -1)
+ { //just moving a vertex to the front of the cache
+ end = data->mCacheTag;
+ }
+ else
+ {
+ mMisses++;
+ if (mCache[end])
+ { //adding a new vertex, vertex at end of cache falls off
+ mCache[end]->mCacheTag = -1;
+ }
+ }
+
+ for (S32 i = end; i > 0; --i)
+ { //adjust cache pointers and tags
+ mCache[i] = mCache[i-1];
+
+ if (mCache[i])
+ {
+ mCache[i]->mCacheTag = i;
+ }
+ }
+
+ mCache[0] = data;
+ mCache[0]->mCacheTag = 0;
+ }
+
+ void addTriangle(LLVCacheTriangleData* data)
+ {
+ addVertex(data->mVertex[0]);
+ addVertex(data->mVertex[1]);
+ addVertex(data->mVertex[2]);
+ }
+
+ void updateScores()
+ {
+ LLVCacheVertexData** data_iter = mCache+MaxSizeVertexCache;
+ LLVCacheVertexData** end_data = mCache+MaxSizeVertexCache+3;
+
+ while(data_iter != end_data)
+ {
+ LLVCacheVertexData* data = *data_iter++;
+ //trailing 3 vertices aren't actually in the cache for scoring purposes
+ if (data)
+ {
+ data->mCacheTag = -1;
+ }
+ }
+
+ data_iter = mCache;
+ end_data = mCache+MaxSizeVertexCache;
+
+ while (data_iter != end_data)
+ { //update scores of vertices in cache
+ LLVCacheVertexData* data = *data_iter++;
+ if (data)
+ {
+ data->mScore = find_vertex_score(*data);
+ }
+ }
+
+ mBestTriangle = NULL;
+ //update triangle scores
+ data_iter = mCache;
+ end_data = mCache+MaxSizeVertexCache+3;
+
+ while (data_iter != end_data)
+ {
+ LLVCacheVertexData* data = *data_iter++;
+ if (data)
+ {
+ for (std::vector<LLVCacheTriangleData*>::iterator iter = data->mTriangles.begin(), end_iter = data->mTriangles.end(); iter != end_iter; ++iter)
+ {
+ LLVCacheTriangleData* tri = *iter;
+ if (tri->mActive)
+ {
+ tri->mScore = tri->mVertex[0] ? tri->mVertex[0]->mScore : 0;
+ tri->mScore += tri->mVertex[1] ? tri->mVertex[1]->mScore : 0;
+ tri->mScore += tri->mVertex[2] ? tri->mVertex[2]->mScore : 0;
+
+ if (!mBestTriangle || mBestTriangle->mScore < tri->mScore)
+ {
+ mBestTriangle = tri;
+ }
+ }
+ }
+ }
+ }
+
+ //knock trailing 3 vertices off the cache
+ data_iter = mCache+MaxSizeVertexCache;
+ end_data = mCache+MaxSizeVertexCache+3;
+ while (data_iter != end_data)
+ {
+ LLVCacheVertexData* data = *data_iter;
+ if (data)
+ {
+ llassert(data->mCacheTag == -1);
+ *data_iter = NULL;
+ }
+ ++data_iter;
+ }
+ }
};
// data structures for tangent generation
@@ -5405,7 +5405,7 @@ struct MikktData
LLVector3 inv_scale(1.f / face->mNormalizedScale.mV[0], 1.f / face->mNormalizedScale.mV[1], 1.f / face->mNormalizedScale.mV[2]);
-
+
for (int i = 0; i < face->mNumIndices; ++i)
{
@@ -5436,54 +5436,54 @@ struct MikktData
}
}
- uint32_t GetNumFaces()
- {
- return uint32_t(face->mNumIndices / 3);
- }
-
- uint32_t GetNumVerticesOfFace(const uint32_t face_num)
- {
- return 3;
- }
-
- mikk::float3 GetPosition(const uint32_t face_num, const uint32_t vert_num)
- {
- F32* v = p[face_num * 3 + vert_num].mV;
- return mikk::float3(v);
- }
-
- mikk::float3 GetTexCoord(const uint32_t face_num, const uint32_t vert_num)
- {
- F32* uv = tc[face_num * 3 + vert_num].mV;
- return mikk::float3(uv[0], uv[1], 1.0f);
- }
-
- mikk::float3 GetNormal(const uint32_t face_num, const uint32_t vert_num)
- {
- F32* normal = n[face_num * 3 + vert_num].mV;
- return mikk::float3(normal);
- }
-
- void SetTangentSpace(const uint32_t face_num, const uint32_t vert_num, mikk::float3 T, bool orientation)
- {
- S32 i = face_num * 3 + vert_num;
- t[i].set(T.x, T.y, T.z, orientation ? 1.0f : -1.0f);
- }
+ uint32_t GetNumFaces()
+ {
+ return uint32_t(face->mNumIndices / 3);
+ }
+
+ uint32_t GetNumVerticesOfFace(const uint32_t face_num)
+ {
+ return 3;
+ }
+
+ mikk::float3 GetPosition(const uint32_t face_num, const uint32_t vert_num)
+ {
+ F32* v = p[face_num * 3 + vert_num].mV;
+ return mikk::float3(v);
+ }
+
+ mikk::float3 GetTexCoord(const uint32_t face_num, const uint32_t vert_num)
+ {
+ F32* uv = tc[face_num * 3 + vert_num].mV;
+ return mikk::float3(uv[0], uv[1], 1.0f);
+ }
+
+ mikk::float3 GetNormal(const uint32_t face_num, const uint32_t vert_num)
+ {
+ F32* normal = n[face_num * 3 + vert_num].mV;
+ return mikk::float3(normal);
+ }
+
+ void SetTangentSpace(const uint32_t face_num, const uint32_t vert_num, mikk::float3 T, bool orientation)
+ {
+ S32 i = face_num * 3 + vert_num;
+ t[i].set(T.x, T.y, T.z, orientation ? 1.0f : -1.0f);
+ }
};
bool LLVolumeFace::cacheOptimize(bool gen_tangents)
-{ //optimize for vertex cache according to Forsyth method:
+{ //optimize for vertex cache according to Forsyth method:
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
- llassert(!mOptimized);
- mOptimized = TRUE;
+ llassert(!mOptimized);
+ mOptimized = TRUE;
if (gen_tangents && mNormals && mTexCoords)
{ // generate mikkt space tangents before cache optimizing since the index buffer may change
// a bit of a hack to do this here, but this function gets called exactly once for the lifetime of a mesh
// and is executed on a background thread
MikktData data(this);
- mikk::Mikktspace ctx(data);
- ctx.genTangSpace();
+ mikk::Mikktspace ctx(data);
+ ctx.genTangSpace();
//re-weld
meshopt_Stream mos[] =
@@ -5575,20 +5575,20 @@ bool LLVolumeFace::cacheOptimize(bool gen_tangents)
resizeIndices(mNumIndices);
meshopt_optimizeVertexCache<U16>(mIndices, src_indices, mNumIndices, mNumVertices);
-
+
ll_aligned_free_16(src_indices);
- return true;
+ return true;
}
void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
if (getOctree())
- {
- return;
- }
+ {
+ return;
+ }
llassert(mNumIndices % 3 == 0);
@@ -5598,63 +5598,63 @@ void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVe
mOctreeTriangles = new LLVolumeTriangle[num_triangles];
for (U32 triangle_index = 0; triangle_index < num_triangles; ++triangle_index)
- { //for each triangle
+ { //for each triangle
const U32 index = triangle_index * 3;
LLVolumeTriangle* tri = &mOctreeTriangles[triangle_index];
-
- const LLVector4a& v0 = mPositions[mIndices[index]];
- const LLVector4a& v1 = mPositions[mIndices[index + 1]];
- const LLVector4a& v2 = mPositions[mIndices[index + 2]];
-
- //store pointers to vertex data
- tri->mV[0] = &v0;
- tri->mV[1] = &v1;
- tri->mV[2] = &v2;
-
- //store indices
- tri->mIndex[0] = mIndices[index];
- tri->mIndex[1] = mIndices[index + 1];
- tri->mIndex[2] = mIndices[index + 2];
-
- //get minimum point
- LLVector4a min = v0;
- min.setMin(min, v1);
- min.setMin(min, v2);
-
- //get maximum point
- LLVector4a max = v0;
- max.setMax(max, v1);
- max.setMax(max, v2);
-
- //compute center
- LLVector4a center;
- center.setAdd(min, max);
- center.mul(0.5f);
-
- tri->mPositionGroup = center;
-
- //compute "radius"
- LLVector4a size;
- size.setSub(max,min);
-
- tri->mRadius = size.getLength3().getF32() * scaler;
-
- //insert
- mOctree->insert(tri);
- }
-
- //remove unneeded octree layers
- while (!mOctree->balance()) { }
-
- //calculate AABB for each node
- LLVolumeOctreeRebound rebound;
- rebound.traverse(mOctree);
-
- if (gDebugGL)
- {
- LLVolumeOctreeValidate validate;
- validate.traverse(mOctree);
- }
+
+ const LLVector4a& v0 = mPositions[mIndices[index]];
+ const LLVector4a& v1 = mPositions[mIndices[index + 1]];
+ const LLVector4a& v2 = mPositions[mIndices[index + 2]];
+
+ //store pointers to vertex data
+ tri->mV[0] = &v0;
+ tri->mV[1] = &v1;
+ tri->mV[2] = &v2;
+
+ //store indices
+ tri->mIndex[0] = mIndices[index];
+ tri->mIndex[1] = mIndices[index + 1];
+ tri->mIndex[2] = mIndices[index + 2];
+
+ //get minimum point
+ LLVector4a min = v0;
+ min.setMin(min, v1);
+ min.setMin(min, v2);
+
+ //get maximum point
+ LLVector4a max = v0;
+ max.setMax(max, v1);
+ max.setMax(max, v2);
+
+ //compute center
+ LLVector4a center;
+ center.setAdd(min, max);
+ center.mul(0.5f);
+
+ tri->mPositionGroup = center;
+
+ //compute "radius"
+ LLVector4a size;
+ size.setSub(max,min);
+
+ tri->mRadius = size.getLength3().getF32() * scaler;
+
+ //insert
+ mOctree->insert(tri);
+ }
+
+ //remove unneeded octree layers
+ while (!mOctree->balance()) { }
+
+ //calculate AABB for each node
+ LLVolumeOctreeRebound rebound;
+ rebound.traverse(mOctree);
+
+ if (gDebugGL)
+ {
+ LLVolumeOctreeValidate validate;
+ validate.traverse(mOctree);
+ }
}
void LLVolumeFace::destroyOctree()
@@ -5673,145 +5673,145 @@ const LLVolumeOctree* LLVolumeFace::getOctree() const
void LLVolumeFace::swapData(LLVolumeFace& rhs)
{
- llswap(rhs.mPositions, mPositions);
- llswap(rhs.mNormals, mNormals);
- llswap(rhs.mTangents, mTangents);
- llswap(rhs.mTexCoords, mTexCoords);
- llswap(rhs.mIndices,mIndices);
- llswap(rhs.mNumVertices, mNumVertices);
- llswap(rhs.mNumIndices, mNumIndices);
+ llswap(rhs.mPositions, mPositions);
+ llswap(rhs.mNormals, mNormals);
+ llswap(rhs.mTangents, mTangents);
+ llswap(rhs.mTexCoords, mTexCoords);
+ llswap(rhs.mIndices,mIndices);
+ llswap(rhs.mNumVertices, mNumVertices);
+ llswap(rhs.mNumIndices, mNumIndices);
}
-void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
- LLVolumeFace::VertexData& v1,
- LLVolumeFace::VertexData& v2,
- LLVolumeFace::VertexData& vout,
- F32 coef01,
- F32 coef02)
+void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
+ LLVolumeFace::VertexData& v1,
+ LLVolumeFace::VertexData& v2,
+ LLVolumeFace::VertexData& vout,
+ F32 coef01,
+ F32 coef02)
{
- LLVector4a lhs;
- lhs.setSub(v1.getPosition(), v0.getPosition());
- lhs.mul(coef01);
- LLVector4a rhs;
- rhs.setSub(v2.getPosition(), v0.getPosition());
- rhs.mul(coef02);
+ LLVector4a lhs;
+ lhs.setSub(v1.getPosition(), v0.getPosition());
+ lhs.mul(coef01);
+ LLVector4a rhs;
+ rhs.setSub(v2.getPosition(), v0.getPosition());
+ rhs.mul(coef02);
+
+ rhs.add(lhs);
+ rhs.add(v0.getPosition());
- rhs.add(lhs);
- rhs.add(v0.getPosition());
+ vout.setPosition(rhs);
- vout.setPosition(rhs);
-
- vout.mTexCoord = v0.mTexCoord + ((v1.mTexCoord-v0.mTexCoord)*coef01)+((v2.mTexCoord-v0.mTexCoord)*coef02);
- vout.setNormal(v0.getNormal());
+ vout.mTexCoord = v0.mTexCoord + ((v1.mTexCoord-v0.mTexCoord)*coef01)+((v2.mTexCoord-v0.mTexCoord)*coef02);
+ vout.setNormal(v0.getNormal());
}
BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
{
- LL_CHECK_MEMORY
-
- const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
- const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
- S32 max_s = volume->getProfile().getTotal();
- S32 max_t = volume->getPath().mPath.size();
-
- // S32 i;
- S32 grid_size = (profile.size()-1)/4;
- // VFExtents change
- LLVector4a& min = mExtents[0];
- LLVector4a& max = mExtents[1];
-
- S32 offset = 0;
- if (mTypeMask & TOP_MASK)
- {
- offset = (max_t-1) * max_s;
- }
- else
- {
- offset = mBeginS;
- }
-
- {
- VertexData corners[4];
- VertexData baseVert;
- for(S32 t = 0; t < 4; t++)
- {
- corners[t].getPosition().load4a(mesh[offset + (grid_size*t)].getF32ptr());
- corners[t].mTexCoord.mV[0] = profile[grid_size*t][0]+0.5f;
- corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t][1];
- }
-
- {
- LLVector4a lhs;
- lhs.setSub(corners[1].getPosition(), corners[0].getPosition());
- LLVector4a rhs;
- rhs.setSub(corners[2].getPosition(), corners[1].getPosition());
- baseVert.getNormal().setCross3(lhs, rhs);
- baseVert.getNormal().normalize3fast();
- }
-
- if(!(mTypeMask & TOP_MASK))
- {
- baseVert.getNormal().mul(-1.0f);
- }
- else
- {
- //Swap the UVs on the U(X) axis for top face
- LLVector2 swap;
- swap = corners[0].mTexCoord;
- corners[0].mTexCoord=corners[3].mTexCoord;
- corners[3].mTexCoord=swap;
- swap = corners[1].mTexCoord;
- corners[1].mTexCoord=corners[2].mTexCoord;
- corners[2].mTexCoord=swap;
- }
-
- S32 size = (grid_size+1)*(grid_size+1);
- resizeVertices(size);
-
- LLVector4a* pos = (LLVector4a*) mPositions;
- LLVector4a* norm = (LLVector4a*) mNormals;
- LLVector2* tc = (LLVector2*) mTexCoords;
-
- for(int gx = 0;gx<grid_size+1;gx++)
- {
- for(int gy = 0;gy<grid_size+1;gy++)
- {
- VertexData newVert;
- LerpPlanarVertex(
- corners[0],
- corners[1],
- corners[3],
- newVert,
- (F32)gx/(F32)grid_size,
- (F32)gy/(F32)grid_size);
-
- *pos++ = newVert.getPosition();
- *norm++ = baseVert.getNormal();
- *tc++ = newVert.mTexCoord;
-
- if (gx == 0 && gy == 0)
- {
- min = newVert.getPosition();
- max = min;
- }
- else
- {
- min.setMin(min, newVert.getPosition());
- max.setMax(max, newVert.getPosition());
- }
- }
- }
-
- mCenter->setAdd(min, max);
- mCenter->mul(0.5f);
- }
-
- if (!partial_build)
- {
- resizeIndices(grid_size*grid_size*6);
- if (!volume->isMeshAssetLoaded())
- {
+ LL_CHECK_MEMORY
+
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
+ S32 max_s = volume->getProfile().getTotal();
+ S32 max_t = volume->getPath().mPath.size();
+
+ // S32 i;
+ S32 grid_size = (profile.size()-1)/4;
+ // VFExtents change
+ LLVector4a& min = mExtents[0];
+ LLVector4a& max = mExtents[1];
+
+ S32 offset = 0;
+ if (mTypeMask & TOP_MASK)
+ {
+ offset = (max_t-1) * max_s;
+ }
+ else
+ {
+ offset = mBeginS;
+ }
+
+ {
+ VertexData corners[4];
+ VertexData baseVert;
+ for(S32 t = 0; t < 4; t++)
+ {
+ corners[t].getPosition().load4a(mesh[offset + (grid_size*t)].getF32ptr());
+ corners[t].mTexCoord.mV[0] = profile[grid_size*t][0]+0.5f;
+ corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t][1];
+ }
+
+ {
+ LLVector4a lhs;
+ lhs.setSub(corners[1].getPosition(), corners[0].getPosition());
+ LLVector4a rhs;
+ rhs.setSub(corners[2].getPosition(), corners[1].getPosition());
+ baseVert.getNormal().setCross3(lhs, rhs);
+ baseVert.getNormal().normalize3fast();
+ }
+
+ if(!(mTypeMask & TOP_MASK))
+ {
+ baseVert.getNormal().mul(-1.0f);
+ }
+ else
+ {
+ //Swap the UVs on the U(X) axis for top face
+ LLVector2 swap;
+ swap = corners[0].mTexCoord;
+ corners[0].mTexCoord=corners[3].mTexCoord;
+ corners[3].mTexCoord=swap;
+ swap = corners[1].mTexCoord;
+ corners[1].mTexCoord=corners[2].mTexCoord;
+ corners[2].mTexCoord=swap;
+ }
+
+ S32 size = (grid_size+1)*(grid_size+1);
+ resizeVertices(size);
+
+ LLVector4a* pos = (LLVector4a*) mPositions;
+ LLVector4a* norm = (LLVector4a*) mNormals;
+ LLVector2* tc = (LLVector2*) mTexCoords;
+
+ for(int gx = 0;gx<grid_size+1;gx++)
+ {
+ for(int gy = 0;gy<grid_size+1;gy++)
+ {
+ VertexData newVert;
+ LerpPlanarVertex(
+ corners[0],
+ corners[1],
+ corners[3],
+ newVert,
+ (F32)gx/(F32)grid_size,
+ (F32)gy/(F32)grid_size);
+
+ *pos++ = newVert.getPosition();
+ *norm++ = baseVert.getNormal();
+ *tc++ = newVert.mTexCoord;
+
+ if (gx == 0 && gy == 0)
+ {
+ min = newVert.getPosition();
+ max = min;
+ }
+ else
+ {
+ min.setMin(min, newVert.getPosition());
+ max.setMax(max, newVert.getPosition());
+ }
+ }
+ }
+
+ mCenter->setAdd(min, max);
+ mCenter->mul(0.5f);
+ }
+
+ if (!partial_build)
+ {
+ resizeIndices(grid_size*grid_size*6);
+ if (!volume->isMeshAssetLoaded())
+ {
S32 size = grid_size * grid_size * 6;
try
{
@@ -5822,562 +5822,562 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
LL_WARNS("LLVOLUME") << "Resize of mEdge to " << size << " failed" << LL_ENDL;
return false;
}
- }
-
- U16* out = mIndices;
-
- S32 idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0};
-
- int cur_edge = 0;
-
- for(S32 gx = 0;gx<grid_size;gx++)
- {
-
- for(S32 gy = 0;gy<grid_size;gy++)
- {
- if (mTypeMask & TOP_MASK)
- {
- for(S32 i=5;i>=0;i--)
- {
- *out++ = ((gy*(grid_size+1))+gx+idxs[i]);
- }
-
- S32 edge_value = grid_size * 2 * gy + gx * 2;
-
- if (gx > 0)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1; // Mark face to higlight it
- }
-
- if (gy < grid_size - 1)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- mEdge[cur_edge++] = edge_value;
-
- if (gx < grid_size - 1)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- if (gy > 0)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- for(S32 i=0;i<6;i++)
- {
- *out++ = ((gy*(grid_size+1))+gx+idxs[i]);
- }
-
- S32 edge_value = grid_size * 2 * gy + gx * 2;
-
- if (gy > 0)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- if (gx < grid_size - 1)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- mEdge[cur_edge++] = edge_value;
-
- if (gy < grid_size - 1)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- if (gx > 0)
- {
- mEdge[cur_edge++] = edge_value;
- }
- else
- {
- mEdge[cur_edge++] = -1;
- }
-
- mEdge[cur_edge++] = edge_value;
- }
- }
- }
- }
-
- LL_CHECK_MEMORY
- return TRUE;
+ }
+
+ U16* out = mIndices;
+
+ S32 idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0};
+
+ int cur_edge = 0;
+
+ for(S32 gx = 0;gx<grid_size;gx++)
+ {
+
+ for(S32 gy = 0;gy<grid_size;gy++)
+ {
+ if (mTypeMask & TOP_MASK)
+ {
+ for(S32 i=5;i>=0;i--)
+ {
+ *out++ = ((gy*(grid_size+1))+gx+idxs[i]);
+ }
+
+ S32 edge_value = grid_size * 2 * gy + gx * 2;
+
+ if (gx > 0)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1; // Mark face to higlight it
+ }
+
+ if (gy < grid_size - 1)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ mEdge[cur_edge++] = edge_value;
+
+ if (gx < grid_size - 1)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ if (gy > 0)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ for(S32 i=0;i<6;i++)
+ {
+ *out++ = ((gy*(grid_size+1))+gx+idxs[i]);
+ }
+
+ S32 edge_value = grid_size * 2 * gy + gx * 2;
+
+ if (gy > 0)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ if (gx < grid_size - 1)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ mEdge[cur_edge++] = edge_value;
+
+ if (gy < grid_size - 1)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ if (gx > 0)
+ {
+ mEdge[cur_edge++] = edge_value;
+ }
+ else
+ {
+ mEdge[cur_edge++] = -1;
+ }
+
+ mEdge[cur_edge++] = edge_value;
+ }
+ }
+ }
+ }
+
+ LL_CHECK_MEMORY
+ return TRUE;
}
BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
- if (!(mTypeMask & HOLLOW_MASK) &&
- !(mTypeMask & OPEN_MASK) &&
- ((volume->getParams().getPathParams().getBegin()==0.0f)&&
- (volume->getParams().getPathParams().getEnd()==1.0f))&&
- (volume->getParams().getProfileParams().getCurveType()==LL_PCODE_PROFILE_SQUARE &&
- volume->getParams().getPathParams().getCurveType()==LL_PCODE_PATH_LINE)
- ){
- return createUnCutCubeCap(volume, partial_build);
- }
-
- S32 num_vertices = 0, num_indices = 0;
-
- const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
- const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
-
- // All types of caps have the same number of vertices and indices
- num_vertices = profile.size();
- num_indices = (profile.size() - 2)*3;
-
- if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
- {
- resizeVertices(num_vertices+1);
-
- //if (!partial_build)
- {
- resizeIndices(num_indices+3);
- }
- }
- else
- {
- resizeVertices(num_vertices);
- //if (!partial_build)
- {
- resizeIndices(num_indices);
- }
- }
-
- LL_CHECK_MEMORY;
-
- S32 max_s = volume->getProfile().getTotal();
- S32 max_t = volume->getPath().mPath.size();
-
- mCenter->clear();
-
- S32 offset = 0;
- if (mTypeMask & TOP_MASK)
- {
- offset = (max_t-1) * max_s;
- }
- else
- {
- offset = mBeginS;
- }
-
- // Figure out the normal, assume all caps are flat faces.
- // Cross product to get normals.
-
- LLVector2 cuv;
- LLVector2 min_uv, max_uv;
- // VFExtents change
- LLVector4a& min = mExtents[0];
- LLVector4a& max = mExtents[1];
-
- LLVector2* tc = (LLVector2*) mTexCoords;
- LLVector4a* pos = (LLVector4a*) mPositions;
- LLVector4a* norm = (LLVector4a*) mNormals;
-
- // Copy the vertices into the array
-
- const LLVector4a* src = mesh.mArray+offset;
- const LLVector4a* end = src+num_vertices;
-
- min = *src;
- max = min;
-
-
- const LLVector4a* p = profile.mArray;
-
- if (mTypeMask & TOP_MASK)
- {
- min_uv.set((*p)[0]+0.5f,
- (*p)[1]+0.5f);
-
- max_uv = min_uv;
-
- while(src < end)
- {
- tc->mV[0] = (*p)[0]+0.5f;
- tc->mV[1] = (*p)[1]+0.5f;
-
- llassert(src->isFinite3()); // MAINT-5660; don't know why this happens, does not affect Release builds
- update_min_max(min,max,*src);
- update_min_max(min_uv, max_uv, *tc);
-
- *pos = *src;
-
- llassert(pos->isFinite3());
-
- ++p;
- ++tc;
- ++src;
- ++pos;
- }
- }
- else
- {
-
- min_uv.set((*p)[0]+0.5f,
- 0.5f - (*p)[1]);
- max_uv = min_uv;
-
- while(src < end)
- {
- // Mirror for underside.
- tc->mV[0] = (*p)[0]+0.5f;
- tc->mV[1] = 0.5f - (*p)[1];
-
- llassert(src->isFinite3());
- update_min_max(min,max,*src);
- update_min_max(min_uv, max_uv, *tc);
-
- *pos = *src;
-
- llassert(pos->isFinite3());
-
- ++p;
- ++tc;
- ++src;
- ++pos;
- }
- }
-
- LL_CHECK_MEMORY
-
- mCenter->setAdd(min, max);
- mCenter->mul(0.5f);
-
- cuv = (min_uv + max_uv)*0.5f;
-
-
- VertexData vd;
- vd.setPosition(*mCenter);
- vd.mTexCoord = cuv;
-
- if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
- {
- *pos++ = *mCenter;
- *tc++ = cuv;
- num_vertices++;
- }
-
- LL_CHECK_MEMORY
-
- //if (partial_build)
- //{
- // return TRUE;
- //}
-
- if (mTypeMask & HOLLOW_MASK)
- {
- if (mTypeMask & TOP_MASK)
- {
- // HOLLOW TOP
- // Does it matter if it's open or closed? - djs
-
- S32 pt1 = 0, pt2 = num_vertices - 1;
- S32 i = 0;
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- const LLVector4a& p1 = profile[pt1];
- const LLVector4a& p2 = profile[pt2];
- const LLVector4a& pa = profile[pt1+1];
- const LLVector4a& pb = profile[pt2-1];
-
- const F32* p1V = p1.getF32ptr();
- const F32* p2V = p2.getF32ptr();
- const F32* paV = pa.getF32ptr();
- const F32* pbV = pb.getF32ptr();
-
- //p1.mV[VZ] = 0.f;
- //p2.mV[VZ] = 0.f;
- //pa.mV[VZ] = 0.f;
- //pb.mV[VZ] = 0.f;
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
- (paV[0]*p2V[1] - p2V[0]*paV[1]) +
- (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
-
- area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
- (pbV[0]*paV[1] - paV[0]*pbV[1]) +
- (paV[0]*p1V[1] - p1V[0]*paV[1]);
-
- area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
- (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
- (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
-
- area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
- (paV[0]*pbV[1] - pbV[0]*paV[1]) +
- (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector4a d1;
- d1.setSub(p1, pa);
-
- LLVector4a d2;
- d2.setSub(p2, pb);
-
- if (d1.dot3(d1) < d2.dot3(d2))
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- if (use_tri1a2)
- {
- mIndices[i++] = pt1;
- mIndices[i++] = pt1 + 1;
- mIndices[i++] = pt2;
- pt1++;
- }
- else
- {
- mIndices[i++] = pt1;
- mIndices[i++] = pt2 - 1;
- mIndices[i++] = pt2;
- pt2--;
- }
- }
- }
- else
- {
- // HOLLOW BOTTOM
- // Does it matter if it's open or closed? - djs
-
- llassert(mTypeMask & BOTTOM_MASK);
- S32 pt1 = 0, pt2 = num_vertices - 1;
-
- S32 i = 0;
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- const LLVector4a& p1 = profile[pt1];
- const LLVector4a& p2 = profile[pt2];
- const LLVector4a& pa = profile[pt1+1];
- const LLVector4a& pb = profile[pt2-1];
-
- const F32* p1V = p1.getF32ptr();
- const F32* p2V = p2.getF32ptr();
- const F32* paV = pa.getF32ptr();
- const F32* pbV = pb.getF32ptr();
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
- (paV[0]*p2V[1] - p2V[0]*paV[1]) +
- (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
-
- area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
- (pbV[0]*paV[1] - paV[0]*pbV[1]) +
- (paV[0]*p1V[1] - p1V[0]*paV[1]);
-
- area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
- (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
- (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
-
- area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
- (paV[0]*pbV[1] - pbV[0]*paV[1]) +
- (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector4a d1;
- d1.setSub(p1,pa);
- LLVector4a d2;
- d2.setSub(p2,pb);
-
- if (d1.dot3(d1) < d2.dot3(d2))
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- // Flipped backfacing from top
- if (use_tri1a2)
- {
- mIndices[i++] = pt1;
- mIndices[i++] = pt2;
- mIndices[i++] = pt1 + 1;
- pt1++;
- }
- else
- {
- mIndices[i++] = pt1;
- mIndices[i++] = pt2;
- mIndices[i++] = pt2 - 1;
- pt2--;
- }
- }
- }
- }
- else
- {
- // Not hollow, generate the triangle fan.
- U16 v1 = 2;
- U16 v2 = 1;
-
- if (mTypeMask & TOP_MASK)
- {
- v1 = 1;
- v2 = 2;
- }
-
- for (S32 i = 0; i < (num_vertices - 2); i++)
- {
- mIndices[3*i] = num_vertices - 1;
- mIndices[3*i+v1] = i;
- mIndices[3*i+v2] = i + 1;
- }
-
-
- }
-
- LLVector4a d0,d1;
- LL_CHECK_MEMORY
-
-
- d0.setSub(mPositions[mIndices[1]], mPositions[mIndices[0]]);
- d1.setSub(mPositions[mIndices[2]], mPositions[mIndices[0]]);
-
- LLVector4a normal;
- normal.setCross3(d0,d1);
-
- if (normal.dot3(normal).getF32() > F_APPROXIMATELY_ZERO)
- {
- normal.normalize3fast();
- }
- else
- { //degenerate, make up a value
- if(normal.getF32ptr()[2] >= 0)
- normal.set(0.f,0.f,1.f);
- else
- normal.set(0.f,0.f,-1.f);
- }
-
- llassert(llfinite(normal.getF32ptr()[0]));
- llassert(llfinite(normal.getF32ptr()[1]));
- llassert(llfinite(normal.getF32ptr()[2]));
-
- llassert(!llisnan(normal.getF32ptr()[0]));
- llassert(!llisnan(normal.getF32ptr()[1]));
- llassert(!llisnan(normal.getF32ptr()[2]));
-
- for (S32 i = 0; i < num_vertices; i++)
- {
- norm[i].load4a(normal.getF32ptr());
- }
-
- return TRUE;
+ if (!(mTypeMask & HOLLOW_MASK) &&
+ !(mTypeMask & OPEN_MASK) &&
+ ((volume->getParams().getPathParams().getBegin()==0.0f)&&
+ (volume->getParams().getPathParams().getEnd()==1.0f))&&
+ (volume->getParams().getProfileParams().getCurveType()==LL_PCODE_PROFILE_SQUARE &&
+ volume->getParams().getPathParams().getCurveType()==LL_PCODE_PATH_LINE)
+ ){
+ return createUnCutCubeCap(volume, partial_build);
+ }
+
+ S32 num_vertices = 0, num_indices = 0;
+
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
+
+ // All types of caps have the same number of vertices and indices
+ num_vertices = profile.size();
+ num_indices = (profile.size() - 2)*3;
+
+ if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
+ {
+ resizeVertices(num_vertices+1);
+
+ //if (!partial_build)
+ {
+ resizeIndices(num_indices+3);
+ }
+ }
+ else
+ {
+ resizeVertices(num_vertices);
+ //if (!partial_build)
+ {
+ resizeIndices(num_indices);
+ }
+ }
+
+ LL_CHECK_MEMORY;
+
+ S32 max_s = volume->getProfile().getTotal();
+ S32 max_t = volume->getPath().mPath.size();
+
+ mCenter->clear();
+
+ S32 offset = 0;
+ if (mTypeMask & TOP_MASK)
+ {
+ offset = (max_t-1) * max_s;
+ }
+ else
+ {
+ offset = mBeginS;
+ }
+
+ // Figure out the normal, assume all caps are flat faces.
+ // Cross product to get normals.
+
+ LLVector2 cuv;
+ LLVector2 min_uv, max_uv;
+ // VFExtents change
+ LLVector4a& min = mExtents[0];
+ LLVector4a& max = mExtents[1];
+
+ LLVector2* tc = (LLVector2*) mTexCoords;
+ LLVector4a* pos = (LLVector4a*) mPositions;
+ LLVector4a* norm = (LLVector4a*) mNormals;
+
+ // Copy the vertices into the array
+
+ const LLVector4a* src = mesh.mArray+offset;
+ const LLVector4a* end = src+num_vertices;
+
+ min = *src;
+ max = min;
+
+
+ const LLVector4a* p = profile.mArray;
+
+ if (mTypeMask & TOP_MASK)
+ {
+ min_uv.set((*p)[0]+0.5f,
+ (*p)[1]+0.5f);
+
+ max_uv = min_uv;
+
+ while(src < end)
+ {
+ tc->mV[0] = (*p)[0]+0.5f;
+ tc->mV[1] = (*p)[1]+0.5f;
+
+ llassert(src->isFinite3()); // MAINT-5660; don't know why this happens, does not affect Release builds
+ update_min_max(min,max,*src);
+ update_min_max(min_uv, max_uv, *tc);
+
+ *pos = *src;
+
+ llassert(pos->isFinite3());
+
+ ++p;
+ ++tc;
+ ++src;
+ ++pos;
+ }
+ }
+ else
+ {
+
+ min_uv.set((*p)[0]+0.5f,
+ 0.5f - (*p)[1]);
+ max_uv = min_uv;
+
+ while(src < end)
+ {
+ // Mirror for underside.
+ tc->mV[0] = (*p)[0]+0.5f;
+ tc->mV[1] = 0.5f - (*p)[1];
+
+ llassert(src->isFinite3());
+ update_min_max(min,max,*src);
+ update_min_max(min_uv, max_uv, *tc);
+
+ *pos = *src;
+
+ llassert(pos->isFinite3());
+
+ ++p;
+ ++tc;
+ ++src;
+ ++pos;
+ }
+ }
+
+ LL_CHECK_MEMORY
+
+ mCenter->setAdd(min, max);
+ mCenter->mul(0.5f);
+
+ cuv = (min_uv + max_uv)*0.5f;
+
+
+ VertexData vd;
+ vd.setPosition(*mCenter);
+ vd.mTexCoord = cuv;
+
+ if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
+ {
+ *pos++ = *mCenter;
+ *tc++ = cuv;
+ num_vertices++;
+ }
+
+ LL_CHECK_MEMORY
+
+ //if (partial_build)
+ //{
+ // return TRUE;
+ //}
+
+ if (mTypeMask & HOLLOW_MASK)
+ {
+ if (mTypeMask & TOP_MASK)
+ {
+ // HOLLOW TOP
+ // Does it matter if it's open or closed? - djs
+
+ S32 pt1 = 0, pt2 = num_vertices - 1;
+ S32 i = 0;
+ while (pt2 - pt1 > 1)
+ {
+ // Use the profile points instead of the mesh, since you want
+ // the un-transformed profile distances.
+ const LLVector4a& p1 = profile[pt1];
+ const LLVector4a& p2 = profile[pt2];
+ const LLVector4a& pa = profile[pt1+1];
+ const LLVector4a& pb = profile[pt2-1];
+
+ const F32* p1V = p1.getF32ptr();
+ const F32* p2V = p2.getF32ptr();
+ const F32* paV = pa.getF32ptr();
+ const F32* pbV = pb.getF32ptr();
+
+ //p1.mV[VZ] = 0.f;
+ //p2.mV[VZ] = 0.f;
+ //pa.mV[VZ] = 0.f;
+ //pb.mV[VZ] = 0.f;
+
+ // Use area of triangle to determine backfacing
+ F32 area_1a2, area_1ba, area_21b, area_2ab;
+ area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
+ (paV[0]*p2V[1] - p2V[0]*paV[1]) +
+ (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
+
+ area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*paV[1] - paV[0]*pbV[1]) +
+ (paV[0]*p1V[1] - p1V[0]*paV[1]);
+
+ area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
+ (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
+
+ area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
+ (paV[0]*pbV[1] - pbV[0]*paV[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
+
+ BOOL use_tri1a2 = TRUE;
+ BOOL tri_1a2 = TRUE;
+ BOOL tri_21b = TRUE;
+
+ if (area_1a2 < 0)
+ {
+ tri_1a2 = FALSE;
+ }
+ if (area_2ab < 0)
+ {
+ // Can't use, because it contains point b
+ tri_1a2 = FALSE;
+ }
+ if (area_21b < 0)
+ {
+ tri_21b = FALSE;
+ }
+ if (area_1ba < 0)
+ {
+ // Can't use, because it contains point b
+ tri_21b = FALSE;
+ }
+
+ if (!tri_1a2)
+ {
+ use_tri1a2 = FALSE;
+ }
+ else if (!tri_21b)
+ {
+ use_tri1a2 = TRUE;
+ }
+ else
+ {
+ LLVector4a d1;
+ d1.setSub(p1, pa);
+
+ LLVector4a d2;
+ d2.setSub(p2, pb);
+
+ if (d1.dot3(d1) < d2.dot3(d2))
+ {
+ use_tri1a2 = TRUE;
+ }
+ else
+ {
+ use_tri1a2 = FALSE;
+ }
+ }
+
+ if (use_tri1a2)
+ {
+ mIndices[i++] = pt1;
+ mIndices[i++] = pt1 + 1;
+ mIndices[i++] = pt2;
+ pt1++;
+ }
+ else
+ {
+ mIndices[i++] = pt1;
+ mIndices[i++] = pt2 - 1;
+ mIndices[i++] = pt2;
+ pt2--;
+ }
+ }
+ }
+ else
+ {
+ // HOLLOW BOTTOM
+ // Does it matter if it's open or closed? - djs
+
+ llassert(mTypeMask & BOTTOM_MASK);
+ S32 pt1 = 0, pt2 = num_vertices - 1;
+
+ S32 i = 0;
+ while (pt2 - pt1 > 1)
+ {
+ // Use the profile points instead of the mesh, since you want
+ // the un-transformed profile distances.
+ const LLVector4a& p1 = profile[pt1];
+ const LLVector4a& p2 = profile[pt2];
+ const LLVector4a& pa = profile[pt1+1];
+ const LLVector4a& pb = profile[pt2-1];
+
+ const F32* p1V = p1.getF32ptr();
+ const F32* p2V = p2.getF32ptr();
+ const F32* paV = pa.getF32ptr();
+ const F32* pbV = pb.getF32ptr();
+
+ // Use area of triangle to determine backfacing
+ F32 area_1a2, area_1ba, area_21b, area_2ab;
+ area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
+ (paV[0]*p2V[1] - p2V[0]*paV[1]) +
+ (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
+
+ area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*paV[1] - paV[0]*pbV[1]) +
+ (paV[0]*p1V[1] - p1V[0]*paV[1]);
+
+ area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
+ (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
+
+ area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
+ (paV[0]*pbV[1] - pbV[0]*paV[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
+
+ BOOL use_tri1a2 = TRUE;
+ BOOL tri_1a2 = TRUE;
+ BOOL tri_21b = TRUE;
+
+ if (area_1a2 < 0)
+ {
+ tri_1a2 = FALSE;
+ }
+ if (area_2ab < 0)
+ {
+ // Can't use, because it contains point b
+ tri_1a2 = FALSE;
+ }
+ if (area_21b < 0)
+ {
+ tri_21b = FALSE;
+ }
+ if (area_1ba < 0)
+ {
+ // Can't use, because it contains point b
+ tri_21b = FALSE;
+ }
+
+ if (!tri_1a2)
+ {
+ use_tri1a2 = FALSE;
+ }
+ else if (!tri_21b)
+ {
+ use_tri1a2 = TRUE;
+ }
+ else
+ {
+ LLVector4a d1;
+ d1.setSub(p1,pa);
+ LLVector4a d2;
+ d2.setSub(p2,pb);
+
+ if (d1.dot3(d1) < d2.dot3(d2))
+ {
+ use_tri1a2 = TRUE;
+ }
+ else
+ {
+ use_tri1a2 = FALSE;
+ }
+ }
+
+ // Flipped backfacing from top
+ if (use_tri1a2)
+ {
+ mIndices[i++] = pt1;
+ mIndices[i++] = pt2;
+ mIndices[i++] = pt1 + 1;
+ pt1++;
+ }
+ else
+ {
+ mIndices[i++] = pt1;
+ mIndices[i++] = pt2;
+ mIndices[i++] = pt2 - 1;
+ pt2--;
+ }
+ }
+ }
+ }
+ else
+ {
+ // Not hollow, generate the triangle fan.
+ U16 v1 = 2;
+ U16 v2 = 1;
+
+ if (mTypeMask & TOP_MASK)
+ {
+ v1 = 1;
+ v2 = 2;
+ }
+
+ for (S32 i = 0; i < (num_vertices - 2); i++)
+ {
+ mIndices[3*i] = num_vertices - 1;
+ mIndices[3*i+v1] = i;
+ mIndices[3*i+v2] = i + 1;
+ }
+
+
+ }
+
+ LLVector4a d0,d1;
+ LL_CHECK_MEMORY
+
+
+ d0.setSub(mPositions[mIndices[1]], mPositions[mIndices[0]]);
+ d1.setSub(mPositions[mIndices[2]], mPositions[mIndices[0]]);
+
+ LLVector4a normal;
+ normal.setCross3(d0,d1);
+
+ if (normal.dot3(normal).getF32() > F_APPROXIMATELY_ZERO)
+ {
+ normal.normalize3fast();
+ }
+ else
+ { //degenerate, make up a value
+ if(normal.getF32ptr()[2] >= 0)
+ normal.set(0.f,0.f,1.f);
+ else
+ normal.set(0.f,0.f,-1.f);
+ }
+
+ llassert(llfinite(normal.getF32ptr()[0]));
+ llassert(llfinite(normal.getF32ptr()[1]));
+ llassert(llfinite(normal.getF32ptr()[2]));
+
+ llassert(!llisnan(normal.getF32ptr()[0]));
+ llassert(!llisnan(normal.getF32ptr()[1]));
+ llassert(!llisnan(normal.getF32ptr()[2]));
+
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ norm[i].load4a(normal.getF32ptr());
+ }
+
+ return TRUE;
}
void LLVolumeFace::createTangents()
@@ -6387,7 +6387,7 @@ void LLVolumeFace::createTangents()
if (!mTangents)
{
allocateTangents(mNumVertices);
-
+
//generate tangents
LLVector4a* ptr = (LLVector4a*)mTangents;
@@ -6411,29 +6411,29 @@ void LLVolumeFace::createTangents()
void LLVolumeFace::resizeVertices(S32 num_verts)
{
- ll_aligned_free<64>(mPositions);
- //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
- ll_aligned_free_16(mTangents);
+ ll_aligned_free<64>(mPositions);
+ //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
+ ll_aligned_free_16(mTangents);
- mTangents = NULL;
+ mTangents = NULL;
- if (num_verts)
- {
- //pad texture coordinate block end to allow for QWORD reads
- S32 tc_size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
+ if (num_verts)
+ {
+ //pad texture coordinate block end to allow for QWORD reads
+ S32 tc_size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
- mPositions = (LLVector4a*) ll_aligned_malloc<64>(sizeof(LLVector4a)*2*num_verts+tc_size);
- mNormals = mPositions+num_verts;
- mTexCoords = (LLVector2*) (mNormals+num_verts);
+ mPositions = (LLVector4a*) ll_aligned_malloc<64>(sizeof(LLVector4a)*2*num_verts+tc_size);
+ mNormals = mPositions+num_verts;
+ mTexCoords = (LLVector2*) (mNormals+num_verts);
- ll_assert_aligned(mPositions, 64);
- }
- else
- {
- mPositions = NULL;
- mNormals = NULL;
- mTexCoords = NULL;
- }
+ ll_assert_aligned(mPositions, 64);
+ }
+ else
+ {
+ mPositions = NULL;
+ mNormals = NULL;
+ mTexCoords = NULL;
+ }
if (mPositions)
@@ -6454,70 +6454,70 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv)
{
- pushVertex(cv.getPosition(), cv.getNormal(), cv.mTexCoord);
+ pushVertex(cv.getPosition(), cv.getNormal(), cv.mTexCoord);
}
void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc)
{
- S32 new_verts = mNumVertices+1;
+ S32 new_verts = mNumVertices+1;
+
+ if (new_verts > mNumAllocatedVertices)
+ {
+ // double buffer size on expansion
+ new_verts *= 2;
- if (new_verts > mNumAllocatedVertices)
- {
- // double buffer size on expansion
- new_verts *= 2;
+ S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF;
+ S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF;
- S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF;
- S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF;
+ S32 old_vsize = mNumVertices*16;
- S32 old_vsize = mNumVertices*16;
-
- S32 new_size = new_verts*16*2+new_tc_size;
+ S32 new_size = new_verts*16*2+new_tc_size;
- LLVector4a* old_buf = mPositions;
+ LLVector4a* old_buf = mPositions;
- mPositions = (LLVector4a*) ll_aligned_malloc<64>(new_size);
- mNormals = mPositions+new_verts;
- mTexCoords = (LLVector2*) (mNormals+new_verts);
+ mPositions = (LLVector4a*) ll_aligned_malloc<64>(new_size);
+ mNormals = mPositions+new_verts;
+ mTexCoords = (LLVector2*) (mNormals+new_verts);
- if (old_buf != NULL)
- {
- // copy old positions into new buffer
- LLVector4a::memcpyNonAliased16((F32*)mPositions, (F32*)old_buf, old_vsize);
+ if (old_buf != NULL)
+ {
+ // copy old positions into new buffer
+ LLVector4a::memcpyNonAliased16((F32*)mPositions, (F32*)old_buf, old_vsize);
- // normals
- LLVector4a::memcpyNonAliased16((F32*)mNormals, (F32*)(old_buf + mNumVertices), old_vsize);
+ // normals
+ LLVector4a::memcpyNonAliased16((F32*)mNormals, (F32*)(old_buf + mNumVertices), old_vsize);
- // tex coords
- LLVector4a::memcpyNonAliased16((F32*)mTexCoords, (F32*)(old_buf + mNumVertices * 2), old_tc_size);
- }
+ // tex coords
+ LLVector4a::memcpyNonAliased16((F32*)mTexCoords, (F32*)(old_buf + mNumVertices * 2), old_tc_size);
+ }
- // just clear tangents
- ll_aligned_free_16(mTangents);
- mTangents = NULL;
- ll_aligned_free<64>(old_buf);
+ // just clear tangents
+ ll_aligned_free_16(mTangents);
+ mTangents = NULL;
+ ll_aligned_free<64>(old_buf);
- mNumAllocatedVertices = new_verts;
+ mNumAllocatedVertices = new_verts;
- }
+ }
- mPositions[mNumVertices] = pos;
- mNormals[mNumVertices] = norm;
- mTexCoords[mNumVertices] = tc;
+ mPositions[mNumVertices] = pos;
+ mNormals[mNumVertices] = norm;
+ mTexCoords[mNumVertices] = tc;
- mNumVertices++;
+ mNumVertices++;
}
void LLVolumeFace::allocateTangents(S32 num_verts)
{
- ll_aligned_free_16(mTangents);
- mTangents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
+ ll_aligned_free_16(mTangents);
+ mTangents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
}
void LLVolumeFace::allocateWeights(S32 num_verts)
{
- ll_aligned_free_16(mWeights);
- mWeights = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
-
+ ll_aligned_free_16(mWeights);
+ mWeights = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
+
}
void LLVolumeFace::allocateJointIndices(S32 num_verts)
@@ -6526,27 +6526,27 @@ void LLVolumeFace::allocateJointIndices(S32 num_verts)
ll_aligned_free_16(mJointIndices);
ll_aligned_free_16(mJustWeights);
- mJointIndices = (U8*)ll_aligned_malloc_16(sizeof(U8) * 4 * num_verts);
- mJustWeights = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a) * num_verts);
+ mJointIndices = (U8*)ll_aligned_malloc_16(sizeof(U8) * 4 * num_verts);
+ mJustWeights = (LLVector4a*)ll_aligned_malloc_16(sizeof(LLVector4a) * num_verts);
#endif
}
void LLVolumeFace::resizeIndices(S32 num_indices)
{
- ll_aligned_free_16(mIndices);
+ ll_aligned_free_16(mIndices);
llassert(num_indices % 3 == 0);
-
- if (num_indices)
- {
- //pad index block end to allow for QWORD reads
- S32 size = ((num_indices*sizeof(U16)) + 0xF) & ~0xF;
-
- mIndices = (U16*) ll_aligned_malloc_16(size);
- }
- else
- {
- mIndices = NULL;
- }
+
+ if (num_indices)
+ {
+ //pad index block end to allow for QWORD reads
+ S32 size = ((num_indices*sizeof(U16)) + 0xF) & ~0xF;
+
+ mIndices = (U16*) ll_aligned_malloc_16(size);
+ }
+ else
+ {
+ mIndices = NULL;
+ }
if (mIndices)
{
@@ -6561,73 +6561,73 @@ void LLVolumeFace::resizeIndices(S32 num_indices)
void LLVolumeFace::pushIndex(const U16& idx)
{
- S32 new_count = mNumIndices + 1;
- S32 new_size = ((new_count*2)+0xF) & ~0xF;
+ S32 new_count = mNumIndices + 1;
+ S32 new_size = ((new_count*2)+0xF) & ~0xF;
+
+ S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
+ if (new_size != old_size)
+ {
+ mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size, old_size);
+ ll_assert_aligned(mIndices,16);
+ }
- S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
- if (new_size != old_size)
- {
- mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size, old_size);
- ll_assert_aligned(mIndices,16);
- }
-
- mIndices[mNumIndices++] = idx;
+ mIndices[mNumIndices++] = idx;
}
void LLVolumeFace::fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx)
{
- resizeVertices(v.size());
- resizeIndices(idx.size());
+ resizeVertices(v.size());
+ resizeIndices(idx.size());
- for (U32 i = 0; i < v.size(); ++i)
- {
- mPositions[i] = v[i].getPosition();
- mNormals[i] = v[i].getNormal();
- mTexCoords[i] = v[i].mTexCoord;
- }
+ for (U32 i = 0; i < v.size(); ++i)
+ {
+ mPositions[i] = v[i].getPosition();
+ mNormals[i] = v[i].getNormal();
+ mTexCoords[i] = v[i].mTexCoord;
+ }
- for (U32 i = 0; i < idx.size(); ++i)
- {
- mIndices[i] = idx[i];
- }
+ for (U32 i = 0; i < idx.size(); ++i)
+ {
+ mIndices[i] = idx[i];
+ }
}
BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+
+ LL_CHECK_MEMORY
+ BOOL flat = mTypeMask & FLAT_MASK;
- LL_CHECK_MEMORY
- BOOL flat = mTypeMask & FLAT_MASK;
+ U8 sculpt_type = volume->getParams().getSculptType();
+ U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
+ BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
+ BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
+ BOOL sculpt_reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
- U8 sculpt_type = volume->getParams().getSculptType();
- U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
- BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
- BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
- BOOL sculpt_reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
-
- S32 num_vertices, num_indices;
+ S32 num_vertices, num_indices;
- const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
- const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
- const LLAlignedArray<LLPath::PathPt,64>& path_data = volume->getPath().mPath;
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
+ const LLAlignedArray<LLPath::PathPt,64>& path_data = volume->getPath().mPath;
- S32 max_s = volume->getProfile().getTotal();
+ S32 max_s = volume->getProfile().getTotal();
- S32 s, t, i;
- F32 ss, tt;
+ S32 s, t, i;
+ F32 ss, tt;
- num_vertices = mNumS*mNumT;
- num_indices = (mNumS-1)*(mNumT-1)*6;
+ num_vertices = mNumS*mNumT;
+ num_indices = (mNumS-1)*(mNumT-1)*6;
- partial_build = (num_vertices > mNumVertices || num_indices > mNumIndices) ? FALSE : partial_build;
+ partial_build = (num_vertices > mNumVertices || num_indices > mNumIndices) ? FALSE : partial_build;
- if (!partial_build)
- {
- resizeVertices(num_vertices);
- resizeIndices(num_indices);
+ if (!partial_build)
+ {
+ resizeVertices(num_vertices);
+ resizeIndices(num_indices);
- if (!volume->isMeshAssetLoaded())
- {
+ if (!volume->isMeshAssetLoaded())
+ {
try
{
mEdge.resize(num_indices);
@@ -6637,237 +6637,237 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
LL_WARNS("LLVOLUME") << "Resize of mEdge to " << num_indices << " failed" << LL_ENDL;
return false;
}
- }
- }
-
- LL_CHECK_MEMORY
-
- LLVector4a* pos = (LLVector4a*) mPositions;
- LLVector2* tc = (LLVector2*) mTexCoords;
- F32 begin_stex = floorf(profile[mBeginS][2]);
- S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS;
-
- S32 cur_vertex = 0;
- S32 end_t = mBeginT+mNumT;
- bool test = (mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2;
-
- // Copy the vertices into the array
- for (t = mBeginT; t < end_t; t++)
- {
- tt = path_data[t].mTexT;
- for (s = 0; s < num_s; s++)
- {
- if (mTypeMask & END_MASK)
- {
- if (s)
- {
- ss = 1.f;
- }
- else
- {
- ss = 0.f;
- }
- }
- else
- {
- // Get s value for tex-coord.
+ }
+ }
+
+ LL_CHECK_MEMORY
+
+ LLVector4a* pos = (LLVector4a*) mPositions;
+ LLVector2* tc = (LLVector2*) mTexCoords;
+ F32 begin_stex = floorf(profile[mBeginS][2]);
+ S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS;
+
+ S32 cur_vertex = 0;
+ S32 end_t = mBeginT+mNumT;
+ bool test = (mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2;
+
+ // Copy the vertices into the array
+ for (t = mBeginT; t < end_t; t++)
+ {
+ tt = path_data[t].mTexT;
+ for (s = 0; s < num_s; s++)
+ {
+ if (mTypeMask & END_MASK)
+ {
+ if (s)
+ {
+ ss = 1.f;
+ }
+ else
+ {
+ ss = 0.f;
+ }
+ }
+ else
+ {
+ // Get s value for tex-coord.
S32 index = mBeginS + s;
if (index >= profile.size())
{
// edge?
ss = flat ? 1.f - begin_stex : 1.f;
}
- else if (!flat)
- {
- ss = profile[index][2];
- }
- else
- {
- ss = profile[index][2] - begin_stex;
- }
- }
-
- if (sculpt_reverse_horizontal)
- {
- ss = 1.f - ss;
- }
-
- // Check to see if this triangle wraps around the array.
- if (mBeginS + s >= max_s)
- {
- // We're wrapping
- i = mBeginS + s + max_s*(t-1);
- }
- else
- {
- i = mBeginS + s + max_s*t;
- }
-
- mesh[i].store4a((F32*)(pos+cur_vertex));
- tc[cur_vertex].set(ss,tt);
-
- cur_vertex++;
-
- if (test && s > 0)
- {
- mesh[i].store4a((F32*)(pos+cur_vertex));
- tc[cur_vertex].set(ss,tt);
- cur_vertex++;
- }
- }
-
- if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2)
- {
- if (mTypeMask & OPEN_MASK)
- {
- s = num_s-1;
- }
- else
- {
- s = 0;
- }
-
- i = mBeginS + s + max_s*t;
- ss = profile[mBeginS + s][2] - begin_stex;
-
- mesh[i].store4a((F32*)(pos+cur_vertex));
- tc[cur_vertex].set(ss,tt);
-
- cur_vertex++;
- }
- }
- LL_CHECK_MEMORY
-
- mCenter->clear();
-
- LLVector4a* cur_pos = pos;
- LLVector4a* end_pos = pos + mNumVertices;
-
- //get bounding box for this side
- LLVector4a face_min;
- LLVector4a face_max;
-
- face_min = face_max = *cur_pos++;
-
- while (cur_pos < end_pos)
- {
- update_min_max(face_min, face_max, *cur_pos++);
- }
- // VFExtents change
- mExtents[0] = face_min;
- mExtents[1] = face_max;
-
- U32 tc_count = mNumVertices;
- if (tc_count%2 == 1)
- { //odd number of texture coordinates, duplicate last entry to padded end of array
- tc_count++;
- mTexCoords[mNumVertices] = mTexCoords[mNumVertices-1];
- }
-
- LLVector4a* cur_tc = (LLVector4a*) mTexCoords;
- LLVector4a* end_tc = (LLVector4a*) (mTexCoords+tc_count);
-
- LLVector4a tc_min;
- LLVector4a tc_max;
-
- tc_min = tc_max = *cur_tc++;
-
- while (cur_tc < end_tc)
- {
- update_min_max(tc_min, tc_max, *cur_tc++);
- }
-
- F32* minp = tc_min.getF32ptr();
- F32* maxp = tc_max.getF32ptr();
-
- mTexCoordExtents[0].mV[0] = llmin(minp[0], minp[2]);
- mTexCoordExtents[0].mV[1] = llmin(minp[1], minp[3]);
- mTexCoordExtents[1].mV[0] = llmax(maxp[0], maxp[2]);
- mTexCoordExtents[1].mV[1] = llmax(maxp[1], maxp[3]);
-
- mCenter->setAdd(face_min, face_max);
- mCenter->mul(0.5f);
-
- S32 cur_index = 0;
- S32 cur_edge = 0;
- BOOL flat_face = mTypeMask & FLAT_MASK;
-
- if (!partial_build)
- {
- // Now we generate the indices.
- for (t = 0; t < (mNumT-1); t++)
- {
- for (s = 0; s < (mNumS-1); s++)
- {
- mIndices[cur_index++] = s + mNumS*t; //bottom left
- mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
- mIndices[cur_index++] = s + mNumS*(t+1); //top left
- mIndices[cur_index++] = s + mNumS*t; //bottom left
- mIndices[cur_index++] = s+1 + mNumS*t; //bottom right
- mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
-
- mEdge[cur_edge++] = (mNumS-1)*2*t+s*2+1; //bottom left/top right neighbor face
- if (t < mNumT-2) { //top right/top left neighbor face
- mEdge[cur_edge++] = (mNumS-1)*2*(t+1)+s*2+1;
- }
- else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
- mEdge[cur_edge++] = -1;
- }
- else { //wrap on T
- mEdge[cur_edge++] = s*2+1;
- }
- if (s > 0) { //top left/bottom left neighbor face
- mEdge[cur_edge++] = (mNumS-1)*2*t+s*2-1;
- }
- else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
- mEdge[cur_edge++] = -1;
- }
- else { //wrap on S
- mEdge[cur_edge++] = (mNumS-1)*2*t+(mNumS-2)*2+1;
- }
-
- if (t > 0) { //bottom left/bottom right neighbor face
- mEdge[cur_edge++] = (mNumS-1)*2*(t-1)+s*2;
- }
- else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
- mEdge[cur_edge++] = -1;
- }
- else { //wrap on T
- mEdge[cur_edge++] = (mNumS-1)*2*(mNumT-2)+s*2;
- }
- if (s < mNumS-2) { //bottom right/top right neighbor face
- mEdge[cur_edge++] = (mNumS-1)*2*t+(s+1)*2;
- }
- else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
- mEdge[cur_edge++] = -1;
- }
- else { //wrap on S
- mEdge[cur_edge++] = (mNumS-1)*2*t;
- }
- mEdge[cur_edge++] = (mNumS-1)*2*t+s*2; //top right/bottom left neighbor face
- }
- }
- }
-
- LL_CHECK_MEMORY
-
- //clear normals
- F32* dst = (F32*) mNormals;
- F32* end = (F32*) (mNormals+mNumVertices);
- LLVector4a zero = LLVector4a::getZero();
-
- while (dst < end)
- {
- zero.store4a(dst);
- dst += 4;
- }
-
- LL_CHECK_MEMORY
-
- //generate normals
- U32 count = mNumIndices/3;
-
- LLVector4a* norm = mNormals;
+ else if (!flat)
+ {
+ ss = profile[index][2];
+ }
+ else
+ {
+ ss = profile[index][2] - begin_stex;
+ }
+ }
+
+ if (sculpt_reverse_horizontal)
+ {
+ ss = 1.f - ss;
+ }
+
+ // Check to see if this triangle wraps around the array.
+ if (mBeginS + s >= max_s)
+ {
+ // We're wrapping
+ i = mBeginS + s + max_s*(t-1);
+ }
+ else
+ {
+ i = mBeginS + s + max_s*t;
+ }
+
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
+
+ cur_vertex++;
+
+ if (test && s > 0)
+ {
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
+ cur_vertex++;
+ }
+ }
+
+ if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2)
+ {
+ if (mTypeMask & OPEN_MASK)
+ {
+ s = num_s-1;
+ }
+ else
+ {
+ s = 0;
+ }
+
+ i = mBeginS + s + max_s*t;
+ ss = profile[mBeginS + s][2] - begin_stex;
+
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
+
+ cur_vertex++;
+ }
+ }
+ LL_CHECK_MEMORY
+
+ mCenter->clear();
+
+ LLVector4a* cur_pos = pos;
+ LLVector4a* end_pos = pos + mNumVertices;
+
+ //get bounding box for this side
+ LLVector4a face_min;
+ LLVector4a face_max;
+
+ face_min = face_max = *cur_pos++;
+
+ while (cur_pos < end_pos)
+ {
+ update_min_max(face_min, face_max, *cur_pos++);
+ }
+ // VFExtents change
+ mExtents[0] = face_min;
+ mExtents[1] = face_max;
+
+ U32 tc_count = mNumVertices;
+ if (tc_count%2 == 1)
+ { //odd number of texture coordinates, duplicate last entry to padded end of array
+ tc_count++;
+ mTexCoords[mNumVertices] = mTexCoords[mNumVertices-1];
+ }
+
+ LLVector4a* cur_tc = (LLVector4a*) mTexCoords;
+ LLVector4a* end_tc = (LLVector4a*) (mTexCoords+tc_count);
+
+ LLVector4a tc_min;
+ LLVector4a tc_max;
+
+ tc_min = tc_max = *cur_tc++;
+
+ while (cur_tc < end_tc)
+ {
+ update_min_max(tc_min, tc_max, *cur_tc++);
+ }
+
+ F32* minp = tc_min.getF32ptr();
+ F32* maxp = tc_max.getF32ptr();
+
+ mTexCoordExtents[0].mV[0] = llmin(minp[0], minp[2]);
+ mTexCoordExtents[0].mV[1] = llmin(minp[1], minp[3]);
+ mTexCoordExtents[1].mV[0] = llmax(maxp[0], maxp[2]);
+ mTexCoordExtents[1].mV[1] = llmax(maxp[1], maxp[3]);
+
+ mCenter->setAdd(face_min, face_max);
+ mCenter->mul(0.5f);
+
+ S32 cur_index = 0;
+ S32 cur_edge = 0;
+ BOOL flat_face = mTypeMask & FLAT_MASK;
+
+ if (!partial_build)
+ {
+ // Now we generate the indices.
+ for (t = 0; t < (mNumT-1); t++)
+ {
+ for (s = 0; s < (mNumS-1); s++)
+ {
+ mIndices[cur_index++] = s + mNumS*t; //bottom left
+ mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
+ mIndices[cur_index++] = s + mNumS*(t+1); //top left
+ mIndices[cur_index++] = s + mNumS*t; //bottom left
+ mIndices[cur_index++] = s+1 + mNumS*t; //bottom right
+ mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
+
+ mEdge[cur_edge++] = (mNumS-1)*2*t+s*2+1; //bottom left/top right neighbor face
+ if (t < mNumT-2) { //top right/top left neighbor face
+ mEdge[cur_edge++] = (mNumS-1)*2*(t+1)+s*2+1;
+ }
+ else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
+ mEdge[cur_edge++] = -1;
+ }
+ else { //wrap on T
+ mEdge[cur_edge++] = s*2+1;
+ }
+ if (s > 0) { //top left/bottom left neighbor face
+ mEdge[cur_edge++] = (mNumS-1)*2*t+s*2-1;
+ }
+ else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
+ mEdge[cur_edge++] = -1;
+ }
+ else { //wrap on S
+ mEdge[cur_edge++] = (mNumS-1)*2*t+(mNumS-2)*2+1;
+ }
+
+ if (t > 0) { //bottom left/bottom right neighbor face
+ mEdge[cur_edge++] = (mNumS-1)*2*(t-1)+s*2;
+ }
+ else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
+ mEdge[cur_edge++] = -1;
+ }
+ else { //wrap on T
+ mEdge[cur_edge++] = (mNumS-1)*2*(mNumT-2)+s*2;
+ }
+ if (s < mNumS-2) { //bottom right/top right neighbor face
+ mEdge[cur_edge++] = (mNumS-1)*2*t+(s+1)*2;
+ }
+ else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
+ mEdge[cur_edge++] = -1;
+ }
+ else { //wrap on S
+ mEdge[cur_edge++] = (mNumS-1)*2*t;
+ }
+ mEdge[cur_edge++] = (mNumS-1)*2*t+s*2; //top right/bottom left neighbor face
+ }
+ }
+ }
+
+ LL_CHECK_MEMORY
+
+ //clear normals
+ F32* dst = (F32*) mNormals;
+ F32* end = (F32*) (mNormals+mNumVertices);
+ LLVector4a zero = LLVector4a::getZero();
+
+ while (dst < end)
+ {
+ zero.store4a(dst);
+ dst += 4;
+ }
+
+ LL_CHECK_MEMORY
+
+ //generate normals
+ U32 count = mNumIndices/3;
+
+ LLVector4a* norm = mNormals;
static thread_local LLAlignedArray<LLVector4a, 64> triangle_normals;
try
@@ -6879,242 +6879,242 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
LL_WARNS("LLVOLUME") << "Resize of triangle_normals to " << count << " failed" << LL_ENDL;
return false;
}
- LLVector4a* output = triangle_normals.mArray;
- LLVector4a* end_output = output+count;
-
- U16* idx = mIndices;
-
- while (output < end_output)
- {
- LLVector4a b,v1,v2;
- b.load4a((F32*) (pos+idx[0]));
- v1.load4a((F32*) (pos+idx[1]));
- v2.load4a((F32*) (pos+idx[2]));
-
- //calculate triangle normal
- LLVector4a a;
-
- a.setSub(b, v1);
- b.sub(v2);
-
-
- LLQuad& vector1 = *((LLQuad*) &v1);
- LLQuad& vector2 = *((LLQuad*) &v2);
-
- LLQuad& amQ = *((LLQuad*) &a);
- LLQuad& bmQ = *((LLQuad*) &b);
-
- //v1.setCross3(t,v0);
- //setCross3(const LLVector4a& a, const LLVector4a& b)
- // Vectors are stored in memory in w, z, y, x order from high to low
- // Set vector1 = { a[W], a[X], a[Z], a[Y] }
- vector1 = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
- // Set vector2 = { b[W], b[Y], b[X], b[Z] }
- vector2 = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
- // mQ = { a[W]*b[W], a[X]*b[Y], a[Z]*b[X], a[Y]*b[Z] }
- vector2 = _mm_mul_ps( vector1, vector2 );
- // vector3 = { a[W], a[Y], a[X], a[Z] }
- amQ = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
- // vector4 = { b[W], b[X], b[Z], b[Y] }
- bmQ = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
- // mQ = { 0, a[X]*b[Y] - a[Y]*b[X], a[Z]*b[X] - a[X]*b[Z], a[Y]*b[Z] - a[Z]*b[Y] }
- vector1 = _mm_sub_ps( vector2, _mm_mul_ps( amQ, bmQ ));
-
- llassert(v1.isFinite3());
-
- v1.store4a((F32*) output);
-
-
- output++;
- idx += 3;
- }
-
- idx = mIndices;
-
- LLVector4a* src = triangle_normals.mArray;
-
- for (U32 i = 0; i < count; i++) //for each triangle
- {
- LLVector4a c;
- c.load4a((F32*) (src++));
-
- LLVector4a* n0p = norm+idx[0];
- LLVector4a* n1p = norm+idx[1];
- LLVector4a* n2p = norm+idx[2];
-
- idx += 3;
-
- LLVector4a n0,n1,n2;
- n0.load4a((F32*) n0p);
- n1.load4a((F32*) n1p);
- n2.load4a((F32*) n2p);
-
- n0.add(c);
- n1.add(c);
- n2.add(c);
-
- llassert(c.isFinite3());
-
- //even out quad contributions
- switch (i%2+1)
- {
- case 0: n0.add(c); break;
- case 1: n1.add(c); break;
- case 2: n2.add(c); break;
- };
-
- n0.store4a((F32*) n0p);
- n1.store4a((F32*) n1p);
- n2.store4a((F32*) n2p);
- }
-
- LL_CHECK_MEMORY
-
- // adjust normals based on wrapping and stitching
-
- LLVector4a top;
- top.setSub(pos[0], pos[mNumS*(mNumT-2)]);
- BOOL s_bottom_converges = (top.dot3(top) < 0.000001f);
-
- top.setSub(pos[mNumS-1], pos[mNumS*(mNumT-2)+mNumS-1]);
- BOOL s_top_converges = (top.dot3(top) < 0.000001f);
-
- if (sculpt_stitching == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes
- {
- if (volume->getPath().isOpen() == FALSE)
- { //wrap normals on T
- for (S32 i = 0; i < mNumS; i++)
- {
- LLVector4a n;
- n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
- norm[i] = n;
- norm[mNumS*(mNumT-1)+i] = n;
- }
- }
-
- if ((volume->getProfile().isOpen() == FALSE) && !(s_bottom_converges))
- { //wrap normals on S
- for (S32 i = 0; i < mNumT; i++)
- {
- LLVector4a n;
- n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
- norm[mNumS * i] = n;
- norm[mNumS * i+mNumS-1] = n;
- }
- }
-
- if (volume->getPathType() == LL_PCODE_PATH_CIRCLE &&
- ((volume->getProfileType() & LL_PCODE_PROFILE_MASK) == LL_PCODE_PROFILE_CIRCLE_HALF))
- {
- if (s_bottom_converges)
- { //all lower S have same normal
- for (S32 i = 0; i < mNumT; i++)
- {
- norm[mNumS*i].set(1,0,0);
- }
- }
-
- if (s_top_converges)
- { //all upper S have same normal
- for (S32 i = 0; i < mNumT; i++)
- {
- norm[mNumS*i+mNumS-1].set(-1,0,0);
- }
- }
- }
- }
- else // logic for sculpt volumes
- {
- BOOL average_poles = FALSE;
- BOOL wrap_s = FALSE;
- BOOL wrap_t = FALSE;
-
- if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
- average_poles = TRUE;
-
- if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
- (sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
- (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
- wrap_s = TRUE;
-
- if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
- wrap_t = TRUE;
-
-
- if (average_poles)
- {
- // average normals for north pole
-
- LLVector4a average;
- average.clear();
-
- for (S32 i = 0; i < mNumS; i++)
- {
- average.add(norm[i]);
- }
-
- // set average
- for (S32 i = 0; i < mNumS; i++)
- {
- norm[i] = average;
- }
-
- // average normals for south pole
-
- average.clear();
-
- for (S32 i = 0; i < mNumS; i++)
- {
- average.add(norm[i + mNumS * (mNumT - 1)]);
- }
-
- // set average
- for (S32 i = 0; i < mNumS; i++)
- {
- norm[i + mNumS * (mNumT - 1)] = average;
- }
-
- }
-
-
- if (wrap_s)
- {
- for (S32 i = 0; i < mNumT; i++)
- {
- LLVector4a n;
- n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
- norm[mNumS * i] = n;
- norm[mNumS * i+mNumS-1] = n;
- }
- }
-
- if (wrap_t)
- {
- for (S32 i = 0; i < mNumS; i++)
- {
- LLVector4a n;
- n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
- norm[i] = n;
- norm[mNumS*(mNumT-1)+i] = n;
- }
- }
-
- }
-
- LL_CHECK_MEMORY
-
- return TRUE;
+ LLVector4a* output = triangle_normals.mArray;
+ LLVector4a* end_output = output+count;
+
+ U16* idx = mIndices;
+
+ while (output < end_output)
+ {
+ LLVector4a b,v1,v2;
+ b.load4a((F32*) (pos+idx[0]));
+ v1.load4a((F32*) (pos+idx[1]));
+ v2.load4a((F32*) (pos+idx[2]));
+
+ //calculate triangle normal
+ LLVector4a a;
+
+ a.setSub(b, v1);
+ b.sub(v2);
+
+
+ LLQuad& vector1 = *((LLQuad*) &v1);
+ LLQuad& vector2 = *((LLQuad*) &v2);
+
+ LLQuad& amQ = *((LLQuad*) &a);
+ LLQuad& bmQ = *((LLQuad*) &b);
+
+ //v1.setCross3(t,v0);
+ //setCross3(const LLVector4a& a, const LLVector4a& b)
+ // Vectors are stored in memory in w, z, y, x order from high to low
+ // Set vector1 = { a[W], a[X], a[Z], a[Y] }
+ vector1 = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
+ // Set vector2 = { b[W], b[Y], b[X], b[Z] }
+ vector2 = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
+ // mQ = { a[W]*b[W], a[X]*b[Y], a[Z]*b[X], a[Y]*b[Z] }
+ vector2 = _mm_mul_ps( vector1, vector2 );
+ // vector3 = { a[W], a[Y], a[X], a[Z] }
+ amQ = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
+ // vector4 = { b[W], b[X], b[Z], b[Y] }
+ bmQ = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
+ // mQ = { 0, a[X]*b[Y] - a[Y]*b[X], a[Z]*b[X] - a[X]*b[Z], a[Y]*b[Z] - a[Z]*b[Y] }
+ vector1 = _mm_sub_ps( vector2, _mm_mul_ps( amQ, bmQ ));
+
+ llassert(v1.isFinite3());
+
+ v1.store4a((F32*) output);
+
+
+ output++;
+ idx += 3;
+ }
+
+ idx = mIndices;
+
+ LLVector4a* src = triangle_normals.mArray;
+
+ for (U32 i = 0; i < count; i++) //for each triangle
+ {
+ LLVector4a c;
+ c.load4a((F32*) (src++));
+
+ LLVector4a* n0p = norm+idx[0];
+ LLVector4a* n1p = norm+idx[1];
+ LLVector4a* n2p = norm+idx[2];
+
+ idx += 3;
+
+ LLVector4a n0,n1,n2;
+ n0.load4a((F32*) n0p);
+ n1.load4a((F32*) n1p);
+ n2.load4a((F32*) n2p);
+
+ n0.add(c);
+ n1.add(c);
+ n2.add(c);
+
+ llassert(c.isFinite3());
+
+ //even out quad contributions
+ switch (i%2+1)
+ {
+ case 0: n0.add(c); break;
+ case 1: n1.add(c); break;
+ case 2: n2.add(c); break;
+ };
+
+ n0.store4a((F32*) n0p);
+ n1.store4a((F32*) n1p);
+ n2.store4a((F32*) n2p);
+ }
+
+ LL_CHECK_MEMORY
+
+ // adjust normals based on wrapping and stitching
+
+ LLVector4a top;
+ top.setSub(pos[0], pos[mNumS*(mNumT-2)]);
+ BOOL s_bottom_converges = (top.dot3(top) < 0.000001f);
+
+ top.setSub(pos[mNumS-1], pos[mNumS*(mNumT-2)+mNumS-1]);
+ BOOL s_top_converges = (top.dot3(top) < 0.000001f);
+
+ if (sculpt_stitching == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes
+ {
+ if (volume->getPath().isOpen() == FALSE)
+ { //wrap normals on T
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ LLVector4a n;
+ n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
+ norm[i] = n;
+ norm[mNumS*(mNumT-1)+i] = n;
+ }
+ }
+
+ if ((volume->getProfile().isOpen() == FALSE) && !(s_bottom_converges))
+ { //wrap normals on S
+ for (S32 i = 0; i < mNumT; i++)
+ {
+ LLVector4a n;
+ n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
+ norm[mNumS * i] = n;
+ norm[mNumS * i+mNumS-1] = n;
+ }
+ }
+
+ if (volume->getPathType() == LL_PCODE_PATH_CIRCLE &&
+ ((volume->getProfileType() & LL_PCODE_PROFILE_MASK) == LL_PCODE_PROFILE_CIRCLE_HALF))
+ {
+ if (s_bottom_converges)
+ { //all lower S have same normal
+ for (S32 i = 0; i < mNumT; i++)
+ {
+ norm[mNumS*i].set(1,0,0);
+ }
+ }
+
+ if (s_top_converges)
+ { //all upper S have same normal
+ for (S32 i = 0; i < mNumT; i++)
+ {
+ norm[mNumS*i+mNumS-1].set(-1,0,0);
+ }
+ }
+ }
+ }
+ else // logic for sculpt volumes
+ {
+ BOOL average_poles = FALSE;
+ BOOL wrap_s = FALSE;
+ BOOL wrap_t = FALSE;
+
+ if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
+ average_poles = TRUE;
+
+ if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
+ (sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
+ (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
+ wrap_s = TRUE;
+
+ if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
+ wrap_t = TRUE;
+
+
+ if (average_poles)
+ {
+ // average normals for north pole
+
+ LLVector4a average;
+ average.clear();
+
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ average.add(norm[i]);
+ }
+
+ // set average
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ norm[i] = average;
+ }
+
+ // average normals for south pole
+
+ average.clear();
+
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ average.add(norm[i + mNumS * (mNumT - 1)]);
+ }
+
+ // set average
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ norm[i + mNumS * (mNumT - 1)] = average;
+ }
+
+ }
+
+
+ if (wrap_s)
+ {
+ for (S32 i = 0; i < mNumT; i++)
+ {
+ LLVector4a n;
+ n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
+ norm[mNumS * i] = n;
+ norm[mNumS * i+mNumS-1] = n;
+ }
+ }
+
+ if (wrap_t)
+ {
+ for (S32 i = 0; i < mNumS; i++)
+ {
+ LLVector4a n;
+ n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
+ norm[i] = n;
+ norm[mNumS*(mNumT-1)+i] = n;
+ }
+ }
+
+ }
+
+ LL_CHECK_MEMORY
+
+ return TRUE;
}
//adapted from Lengyel, Eric. "Computing Tangent Space Basis Vectors for an Arbitrary Mesh". Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html
void LLCalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal,
const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent)
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME
//LLVector4a *tan1 = new LLVector4a[vertexCount * 2];
- LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a));
- // new(tan1) LLVector4a;
+ LLVector4a* tan1 = (LLVector4a*) ll_aligned_malloc_16(vertexCount*2*sizeof(LLVector4a));
+ // new(tan1) LLVector4a;
LLVector4a* tan2 = tan1 + vertexCount;
@@ -7129,86 +7129,86 @@ void LLCalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LL
U32 i1 = *index_array++;
U32 i2 = *index_array++;
U32 i3 = *index_array++;
-
+
const LLVector4a& v1 = vertex[i1];
const LLVector4a& v2 = vertex[i2];
const LLVector4a& v3 = vertex[i3];
-
+
const LLVector2& w1 = texcoord[i1];
const LLVector2& w2 = texcoord[i2];
const LLVector2& w3 = texcoord[i3];
-
- const F32* v1ptr = v1.getF32ptr();
- const F32* v2ptr = v2.getF32ptr();
- const F32* v3ptr = v3.getF32ptr();
-
+
+ const F32* v1ptr = v1.getF32ptr();
+ const F32* v2ptr = v2.getF32ptr();
+ const F32* v3ptr = v3.getF32ptr();
+
float x1 = v2ptr[0] - v1ptr[0];
float x2 = v3ptr[0] - v1ptr[0];
float y1 = v2ptr[1] - v1ptr[1];
float y2 = v3ptr[1] - v1ptr[1];
float z1 = v2ptr[2] - v1ptr[2];
float z2 = v3ptr[2] - v1ptr[2];
-
+
float s1 = w2.mV[0] - w1.mV[0];
float s2 = w3.mV[0] - w1.mV[0];
float t1 = w2.mV[1] - w1.mV[1];
float t2 = w3.mV[1] - w1.mV[1];
-
- F32 rd = s1*t2-s2*t1;
-
- float r = ((rd*rd) > FLT_EPSILON) ? (1.0f / rd)
- : ((rd > 0.0f) ? 1024.f : -1024.f); //some made up large ratio for division by zero
-
- llassert(llfinite(r));
- llassert(!llisnan(r));
-
- LLVector4a sdir((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
- (t2 * z1 - t1 * z2) * r);
- LLVector4a tdir((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
- (s1 * z2 - s2 * z1) * r);
-
- tan1[i1].add(sdir);
- tan1[i2].add(sdir);
- tan1[i3].add(sdir);
-
- tan2[i1].add(tdir);
- tan2[i2].add(tdir);
- tan2[i3].add(tdir);
- }
-
+
+ F32 rd = s1*t2-s2*t1;
+
+ float r = ((rd*rd) > FLT_EPSILON) ? (1.0f / rd)
+ : ((rd > 0.0f) ? 1024.f : -1024.f); //some made up large ratio for division by zero
+
+ llassert(llfinite(r));
+ llassert(!llisnan(r));
+
+ LLVector4a sdir((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
+ (t2 * z1 - t1 * z2) * r);
+ LLVector4a tdir((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
+ (s1 * z2 - s2 * z1) * r);
+
+ tan1[i1].add(sdir);
+ tan1[i2].add(sdir);
+ tan1[i3].add(sdir);
+
+ tan2[i1].add(tdir);
+ tan2[i2].add(tdir);
+ tan2[i3].add(tdir);
+ }
+
for (U32 a = 0; a < vertexCount; a++)
{
LLVector4a n = normal[a];
- const LLVector4a& t = tan1[a];
+ const LLVector4a& t = tan1[a];
- LLVector4a ncrosst;
- ncrosst.setCross3(n,t);
+ LLVector4a ncrosst;
+ ncrosst.setCross3(n,t);
// Gram-Schmidt orthogonalize
n.mul(n.dot3(t).getF32());
- LLVector4a tsubn;
- tsubn.setSub(t,n);
-
- if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
- {
- tsubn.normalize3fast();
-
- // Calculate handedness
- F32 handedness = ncrosst.dot3(tan2[a]).getF32() < 0.f ? -1.f : 1.f;
-
- tsubn.getF32ptr()[3] = handedness;
-
- tangent[a] = tsubn;
- }
- else
- { //degenerate, make up a value
- tangent[a].set(0,0,1,1);
- }
- }
-
- ll_aligned_free_16(tan1);
+ LLVector4a tsubn;
+ tsubn.setSub(t,n);
+
+ if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO)
+ {
+ tsubn.normalize3fast();
+
+ // Calculate handedness
+ F32 handedness = ncrosst.dot3(tan2[a]).getF32() < 0.f ? -1.f : 1.f;
+
+ tsubn.getF32ptr()[3] = handedness;
+
+ tangent[a] = tsubn;
+ }
+ else
+ { //degenerate, make up a value
+ tangent[a].set(0,0,1,1);
+ }
+ }
+
+ ll_aligned_free_16(tan1);
}
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index ccc0671315..d53ca2a4b3 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvolume.h
* @brief LLVolume base class.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -70,8 +70,8 @@ const S32 MAX_LOD = 3;
// These are defined here but are not enforced at this level,
// rather they are here for the convenience of code that uses
// the LLVolume class.
-const F32 MIN_VOLUME_PROFILE_WIDTH = 0.05f;
-const F32 MIN_VOLUME_PATH_WIDTH = 0.05f;
+const F32 MIN_VOLUME_PROFILE_WIDTH = 0.05f;
+const F32 MIN_VOLUME_PATH_WIDTH = 0.05f;
const F32 CUT_QUANTA = 0.00002f;
const F32 SCALE_QUANTA = 0.01f;
@@ -85,100 +85,100 @@ const S32 MAX_VOLUME_TRIANGLE_INDICES = 10000;
//============================================================================
// useful masks
-const LLPCode LL_PCODE_HOLLOW_MASK = 0x80; // has a thickness
-const LLPCode LL_PCODE_SEGMENT_MASK = 0x40; // segments (1 angle)
-const LLPCode LL_PCODE_PATCH_MASK = 0x20; // segmented segments (2 angles)
-const LLPCode LL_PCODE_HEMI_MASK = 0x10; // half-primitives get their own type per PR's dictum
-const LLPCode LL_PCODE_BASE_MASK = 0x0F;
-
- // primitive shapes
-const LLPCode LL_PCODE_CUBE = 1;
-const LLPCode LL_PCODE_PRISM = 2;
-const LLPCode LL_PCODE_TETRAHEDRON = 3;
-const LLPCode LL_PCODE_PYRAMID = 4;
-const LLPCode LL_PCODE_CYLINDER = 5;
-const LLPCode LL_PCODE_CONE = 6;
-const LLPCode LL_PCODE_SPHERE = 7;
-const LLPCode LL_PCODE_TORUS = 8;
-const LLPCode LL_PCODE_VOLUME = 9;
-
- // surfaces
-//const LLPCode LL_PCODE_SURFACE_TRIANGLE = 10;
-//const LLPCode LL_PCODE_SURFACE_SQUARE = 11;
-//const LLPCode LL_PCODE_SURFACE_DISC = 12;
-
-const LLPCode LL_PCODE_APP = 14; // App specific pcode (for viewer/sim side only objects)
-const LLPCode LL_PCODE_LEGACY = 15;
+const LLPCode LL_PCODE_HOLLOW_MASK = 0x80; // has a thickness
+const LLPCode LL_PCODE_SEGMENT_MASK = 0x40; // segments (1 angle)
+const LLPCode LL_PCODE_PATCH_MASK = 0x20; // segmented segments (2 angles)
+const LLPCode LL_PCODE_HEMI_MASK = 0x10; // half-primitives get their own type per PR's dictum
+const LLPCode LL_PCODE_BASE_MASK = 0x0F;
+
+ // primitive shapes
+const LLPCode LL_PCODE_CUBE = 1;
+const LLPCode LL_PCODE_PRISM = 2;
+const LLPCode LL_PCODE_TETRAHEDRON = 3;
+const LLPCode LL_PCODE_PYRAMID = 4;
+const LLPCode LL_PCODE_CYLINDER = 5;
+const LLPCode LL_PCODE_CONE = 6;
+const LLPCode LL_PCODE_SPHERE = 7;
+const LLPCode LL_PCODE_TORUS = 8;
+const LLPCode LL_PCODE_VOLUME = 9;
+
+ // surfaces
+//const LLPCode LL_PCODE_SURFACE_TRIANGLE = 10;
+//const LLPCode LL_PCODE_SURFACE_SQUARE = 11;
+//const LLPCode LL_PCODE_SURFACE_DISC = 12;
+
+const LLPCode LL_PCODE_APP = 14; // App specific pcode (for viewer/sim side only objects)
+const LLPCode LL_PCODE_LEGACY = 15;
// Pcodes for legacy objects
-//const LLPCode LL_PCODE_LEGACY_ATOR = 0x10 | LL_PCODE_LEGACY; // ATOR
-const LLPCode LL_PCODE_LEGACY_AVATAR = 0x20 | LL_PCODE_LEGACY; // PLAYER
-//const LLPCode LL_PCODE_LEGACY_BIRD = 0x30 | LL_PCODE_LEGACY; // BIRD
-//const LLPCode LL_PCODE_LEGACY_DEMON = 0x40 | LL_PCODE_LEGACY; // DEMON
-const LLPCode LL_PCODE_LEGACY_GRASS = 0x50 | LL_PCODE_LEGACY; // GRASS
-const LLPCode LL_PCODE_TREE_NEW = 0x60 | LL_PCODE_LEGACY; // new trees
-//const LLPCode LL_PCODE_LEGACY_ORACLE = 0x70 | LL_PCODE_LEGACY; // ORACLE
-const LLPCode LL_PCODE_LEGACY_PART_SYS = 0x80 | LL_PCODE_LEGACY; // PART_SYS
-const LLPCode LL_PCODE_LEGACY_ROCK = 0x90 | LL_PCODE_LEGACY; // ROCK
-//const LLPCode LL_PCODE_LEGACY_SHOT = 0xA0 | LL_PCODE_LEGACY; // BASIC_SHOT
-//const LLPCode LL_PCODE_LEGACY_SHOT_BIG = 0xB0 | LL_PCODE_LEGACY;
-//const LLPCode LL_PCODE_LEGACY_SMOKE = 0xC0 | LL_PCODE_LEGACY; // SMOKE
-//const LLPCode LL_PCODE_LEGACY_SPARK = 0xD0 | LL_PCODE_LEGACY;// SPARK
-const LLPCode LL_PCODE_LEGACY_TEXT_BUBBLE = 0xE0 | LL_PCODE_LEGACY; // TEXTBUBBLE
-const LLPCode LL_PCODE_LEGACY_TREE = 0xF0 | LL_PCODE_LEGACY; // TREE
-
- // hemis
-const LLPCode LL_PCODE_CYLINDER_HEMI = LL_PCODE_CYLINDER | LL_PCODE_HEMI_MASK;
-const LLPCode LL_PCODE_CONE_HEMI = LL_PCODE_CONE | LL_PCODE_HEMI_MASK;
-const LLPCode LL_PCODE_SPHERE_HEMI = LL_PCODE_SPHERE | LL_PCODE_HEMI_MASK;
-const LLPCode LL_PCODE_TORUS_HEMI = LL_PCODE_TORUS | LL_PCODE_HEMI_MASK;
+//const LLPCode LL_PCODE_LEGACY_ATOR = 0x10 | LL_PCODE_LEGACY; // ATOR
+const LLPCode LL_PCODE_LEGACY_AVATAR = 0x20 | LL_PCODE_LEGACY; // PLAYER
+//const LLPCode LL_PCODE_LEGACY_BIRD = 0x30 | LL_PCODE_LEGACY; // BIRD
+//const LLPCode LL_PCODE_LEGACY_DEMON = 0x40 | LL_PCODE_LEGACY; // DEMON
+const LLPCode LL_PCODE_LEGACY_GRASS = 0x50 | LL_PCODE_LEGACY; // GRASS
+const LLPCode LL_PCODE_TREE_NEW = 0x60 | LL_PCODE_LEGACY; // new trees
+//const LLPCode LL_PCODE_LEGACY_ORACLE = 0x70 | LL_PCODE_LEGACY; // ORACLE
+const LLPCode LL_PCODE_LEGACY_PART_SYS = 0x80 | LL_PCODE_LEGACY; // PART_SYS
+const LLPCode LL_PCODE_LEGACY_ROCK = 0x90 | LL_PCODE_LEGACY; // ROCK
+//const LLPCode LL_PCODE_LEGACY_SHOT = 0xA0 | LL_PCODE_LEGACY; // BASIC_SHOT
+//const LLPCode LL_PCODE_LEGACY_SHOT_BIG = 0xB0 | LL_PCODE_LEGACY;
+//const LLPCode LL_PCODE_LEGACY_SMOKE = 0xC0 | LL_PCODE_LEGACY; // SMOKE
+//const LLPCode LL_PCODE_LEGACY_SPARK = 0xD0 | LL_PCODE_LEGACY;// SPARK
+const LLPCode LL_PCODE_LEGACY_TEXT_BUBBLE = 0xE0 | LL_PCODE_LEGACY; // TEXTBUBBLE
+const LLPCode LL_PCODE_LEGACY_TREE = 0xF0 | LL_PCODE_LEGACY; // TREE
+
+ // hemis
+const LLPCode LL_PCODE_CYLINDER_HEMI = LL_PCODE_CYLINDER | LL_PCODE_HEMI_MASK;
+const LLPCode LL_PCODE_CONE_HEMI = LL_PCODE_CONE | LL_PCODE_HEMI_MASK;
+const LLPCode LL_PCODE_SPHERE_HEMI = LL_PCODE_SPHERE | LL_PCODE_HEMI_MASK;
+const LLPCode LL_PCODE_TORUS_HEMI = LL_PCODE_TORUS | LL_PCODE_HEMI_MASK;
// Volumes consist of a profile at the base that is swept around
// a path to make a volume.
// The profile code
-const U8 LL_PCODE_PROFILE_MASK = 0x0f;
-const U8 LL_PCODE_PROFILE_MIN = 0x00;
-const U8 LL_PCODE_PROFILE_CIRCLE = 0x00;
-const U8 LL_PCODE_PROFILE_SQUARE = 0x01;
-const U8 LL_PCODE_PROFILE_ISOTRI = 0x02;
-const U8 LL_PCODE_PROFILE_EQUALTRI = 0x03;
-const U8 LL_PCODE_PROFILE_RIGHTTRI = 0x04;
-const U8 LL_PCODE_PROFILE_CIRCLE_HALF = 0x05;
-const U8 LL_PCODE_PROFILE_MAX = 0x05;
+const U8 LL_PCODE_PROFILE_MASK = 0x0f;
+const U8 LL_PCODE_PROFILE_MIN = 0x00;
+const U8 LL_PCODE_PROFILE_CIRCLE = 0x00;
+const U8 LL_PCODE_PROFILE_SQUARE = 0x01;
+const U8 LL_PCODE_PROFILE_ISOTRI = 0x02;
+const U8 LL_PCODE_PROFILE_EQUALTRI = 0x03;
+const U8 LL_PCODE_PROFILE_RIGHTTRI = 0x04;
+const U8 LL_PCODE_PROFILE_CIRCLE_HALF = 0x05;
+const U8 LL_PCODE_PROFILE_MAX = 0x05;
// Stored in the profile byte
-const U8 LL_PCODE_HOLE_MASK = 0xf0;
-const U8 LL_PCODE_HOLE_MIN = 0x00;
-const U8 LL_PCODE_HOLE_SAME = 0x00; // same as outside profile
-const U8 LL_PCODE_HOLE_CIRCLE = 0x10;
-const U8 LL_PCODE_HOLE_SQUARE = 0x20;
-const U8 LL_PCODE_HOLE_TRIANGLE = 0x30;
-const U8 LL_PCODE_HOLE_MAX = 0x03; // min/max needs to be >> 4 of real min/max
+const U8 LL_PCODE_HOLE_MASK = 0xf0;
+const U8 LL_PCODE_HOLE_MIN = 0x00;
+const U8 LL_PCODE_HOLE_SAME = 0x00; // same as outside profile
+const U8 LL_PCODE_HOLE_CIRCLE = 0x10;
+const U8 LL_PCODE_HOLE_SQUARE = 0x20;
+const U8 LL_PCODE_HOLE_TRIANGLE = 0x30;
+const U8 LL_PCODE_HOLE_MAX = 0x03; // min/max needs to be >> 4 of real min/max
const U8 LL_PCODE_PATH_IGNORE = 0x00;
-const U8 LL_PCODE_PATH_MIN = 0x01; // min/max needs to be >> 4 of real min/max
+const U8 LL_PCODE_PATH_MIN = 0x01; // min/max needs to be >> 4 of real min/max
const U8 LL_PCODE_PATH_LINE = 0x10;
const U8 LL_PCODE_PATH_CIRCLE = 0x20;
const U8 LL_PCODE_PATH_CIRCLE2 = 0x30;
const U8 LL_PCODE_PATH_TEST = 0x40;
const U8 LL_PCODE_PATH_FLEXIBLE = 0x80;
-const U8 LL_PCODE_PATH_MAX = 0x08;
+const U8 LL_PCODE_PATH_MAX = 0x08;
//============================================================================
// face identifiers
typedef U16 LLFaceID;
-const LLFaceID LL_FACE_PATH_BEGIN = 0x1 << 0;
-const LLFaceID LL_FACE_PATH_END = 0x1 << 1;
-const LLFaceID LL_FACE_INNER_SIDE = 0x1 << 2;
-const LLFaceID LL_FACE_PROFILE_BEGIN = 0x1 << 3;
-const LLFaceID LL_FACE_PROFILE_END = 0x1 << 4;
-const LLFaceID LL_FACE_OUTER_SIDE_0 = 0x1 << 5;
-const LLFaceID LL_FACE_OUTER_SIDE_1 = 0x1 << 6;
-const LLFaceID LL_FACE_OUTER_SIDE_2 = 0x1 << 7;
-const LLFaceID LL_FACE_OUTER_SIDE_3 = 0x1 << 8;
+const LLFaceID LL_FACE_PATH_BEGIN = 0x1 << 0;
+const LLFaceID LL_FACE_PATH_END = 0x1 << 1;
+const LLFaceID LL_FACE_INNER_SIDE = 0x1 << 2;
+const LLFaceID LL_FACE_PROFILE_BEGIN = 0x1 << 3;
+const LLFaceID LL_FACE_PROFILE_END = 0x1 << 4;
+const LLFaceID LL_FACE_OUTER_SIDE_0 = 0x1 << 5;
+const LLFaceID LL_FACE_OUTER_SIDE_1 = 0x1 << 6;
+const LLFaceID LL_FACE_OUTER_SIDE_2 = 0x1 << 7;
+const LLFaceID LL_FACE_OUTER_SIDE_3 = 0x1 << 8;
//============================================================================
@@ -191,7 +191,7 @@ const U8 LL_SCULPT_TYPE_PLANE = 3;
const U8 LL_SCULPT_TYPE_CYLINDER = 4;
const U8 LL_SCULPT_TYPE_MESH = 5;
const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE |
- LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH;
+ LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH;
// for value checks, assign new value after adding new types
const U8 LL_SCULPT_TYPE_MAX = LL_SCULPT_TYPE_MESH;
@@ -207,125 +207,125 @@ extern BOOL gDebugGL;
class LLProfileParams
{
public:
- LLProfileParams()
- : mCurveType(LL_PCODE_PROFILE_SQUARE),
- mBegin(0.f),
- mEnd(1.f),
- mHollow(0.f),
- mCRC(0)
- {
- }
-
- LLProfileParams(U8 curve, F32 begin, F32 end, F32 hollow)
- : mCurveType(curve),
- mBegin(begin),
- mEnd(end),
- mHollow(hollow),
- mCRC(0)
- {
- }
-
- LLProfileParams(U8 curve, U16 begin, U16 end, U16 hollow)
- {
- mCurveType = curve;
- F32 temp_f32 = begin * CUT_QUANTA;
- if (temp_f32 > 1.f)
- {
- temp_f32 = 1.f;
- }
- mBegin = temp_f32;
- temp_f32 = end * CUT_QUANTA;
- if (temp_f32 > 1.f)
- {
- temp_f32 = 1.f;
- }
- mEnd = 1.f - temp_f32;
- temp_f32 = hollow * HOLLOW_QUANTA;
- if (temp_f32 > 1.f)
- {
- temp_f32 = 1.f;
- }
- mHollow = temp_f32;
- mCRC = 0;
- }
-
- bool operator==(const LLProfileParams &params) const;
- bool operator!=(const LLProfileParams &params) const;
- bool operator<(const LLProfileParams &params) const;
-
- void copyParams(const LLProfileParams &params);
-
- BOOL importFile(LLFILE *fp);
- BOOL exportFile(LLFILE *fp) const;
-
- BOOL importLegacyStream(std::istream& input_stream);
- BOOL exportLegacyStream(std::ostream& output_stream) const;
-
- LLSD asLLSD() const;
- operator LLSD() const { return asLLSD(); }
- bool fromLLSD(LLSD& sd);
-
- const F32& getBegin () const { return mBegin; }
- const F32& getEnd () const { return mEnd; }
- const F32& getHollow() const { return mHollow; }
- const U8& getCurveType () const { return mCurveType; }
-
- void setCurveType(const U32 type) { mCurveType = type;}
- void setBegin(const F32 begin) { mBegin = (begin >= 1.0f) ? 0.0f : ((int) (begin * 100000))/100000.0f;}
- void setEnd(const F32 end) { mEnd = (end <= 0.0f) ? 1.0f : ((int) (end * 100000))/100000.0f;}
- void setHollow(const F32 hollow) { mHollow = ((int) (hollow * 100000))/100000.0f;}
-
- friend std::ostream& operator<<(std::ostream &s, const LLProfileParams &profile_params);
+ LLProfileParams()
+ : mCurveType(LL_PCODE_PROFILE_SQUARE),
+ mBegin(0.f),
+ mEnd(1.f),
+ mHollow(0.f),
+ mCRC(0)
+ {
+ }
+
+ LLProfileParams(U8 curve, F32 begin, F32 end, F32 hollow)
+ : mCurveType(curve),
+ mBegin(begin),
+ mEnd(end),
+ mHollow(hollow),
+ mCRC(0)
+ {
+ }
+
+ LLProfileParams(U8 curve, U16 begin, U16 end, U16 hollow)
+ {
+ mCurveType = curve;
+ F32 temp_f32 = begin * CUT_QUANTA;
+ if (temp_f32 > 1.f)
+ {
+ temp_f32 = 1.f;
+ }
+ mBegin = temp_f32;
+ temp_f32 = end * CUT_QUANTA;
+ if (temp_f32 > 1.f)
+ {
+ temp_f32 = 1.f;
+ }
+ mEnd = 1.f - temp_f32;
+ temp_f32 = hollow * HOLLOW_QUANTA;
+ if (temp_f32 > 1.f)
+ {
+ temp_f32 = 1.f;
+ }
+ mHollow = temp_f32;
+ mCRC = 0;
+ }
+
+ bool operator==(const LLProfileParams &params) const;
+ bool operator!=(const LLProfileParams &params) const;
+ bool operator<(const LLProfileParams &params) const;
+
+ void copyParams(const LLProfileParams &params);
+
+ BOOL importFile(LLFILE *fp);
+ BOOL exportFile(LLFILE *fp) const;
+
+ BOOL importLegacyStream(std::istream& input_stream);
+ BOOL exportLegacyStream(std::ostream& output_stream) const;
+
+ LLSD asLLSD() const;
+ operator LLSD() const { return asLLSD(); }
+ bool fromLLSD(LLSD& sd);
+
+ const F32& getBegin () const { return mBegin; }
+ const F32& getEnd () const { return mEnd; }
+ const F32& getHollow() const { return mHollow; }
+ const U8& getCurveType () const { return mCurveType; }
+
+ void setCurveType(const U32 type) { mCurveType = type;}
+ void setBegin(const F32 begin) { mBegin = (begin >= 1.0f) ? 0.0f : ((int) (begin * 100000))/100000.0f;}
+ void setEnd(const F32 end) { mEnd = (end <= 0.0f) ? 1.0f : ((int) (end * 100000))/100000.0f;}
+ void setHollow(const F32 hollow) { mHollow = ((int) (hollow * 100000))/100000.0f;}
+
+ friend std::ostream& operator<<(std::ostream &s, const LLProfileParams &profile_params);
protected:
- // Profile params
- U8 mCurveType;
- F32 mBegin;
- F32 mEnd;
- F32 mHollow;
+ // Profile params
+ U8 mCurveType;
+ F32 mBegin;
+ F32 mEnd;
+ F32 mHollow;
- U32 mCRC;
+ U32 mCRC;
};
inline bool LLProfileParams::operator==(const LLProfileParams &params) const
{
- return
- (getCurveType() == params.getCurveType()) &&
- (getBegin() == params.getBegin()) &&
- (getEnd() == params.getEnd()) &&
- (getHollow() == params.getHollow());
+ return
+ (getCurveType() == params.getCurveType()) &&
+ (getBegin() == params.getBegin()) &&
+ (getEnd() == params.getEnd()) &&
+ (getHollow() == params.getHollow());
}
inline bool LLProfileParams::operator!=(const LLProfileParams &params) const
{
- return
- (getCurveType() != params.getCurveType()) ||
- (getBegin() != params.getBegin()) ||
- (getEnd() != params.getEnd()) ||
- (getHollow() != params.getHollow());
+ return
+ (getCurveType() != params.getCurveType()) ||
+ (getBegin() != params.getBegin()) ||
+ (getEnd() != params.getEnd()) ||
+ (getHollow() != params.getHollow());
}
inline bool LLProfileParams::operator<(const LLProfileParams &params) const
{
- if (getCurveType() != params.getCurveType())
- {
- return getCurveType() < params.getCurveType();
- }
- else
- if (getBegin() != params.getBegin())
- {
- return getBegin() < params.getBegin();
- }
- else
- if (getEnd() != params.getEnd())
- {
- return getEnd() < params.getEnd();
- }
- else
- {
- return getHollow() < params.getHollow();
- }
+ if (getCurveType() != params.getCurveType())
+ {
+ return getCurveType() < params.getCurveType();
+ }
+ else
+ if (getBegin() != params.getBegin())
+ {
+ return getBegin() < params.getBegin();
+ }
+ else
+ if (getEnd() != params.getEnd())
+ {
+ return getEnd() < params.getEnd();
+ }
+ else
+ {
+ return getHollow() < params.getHollow();
+ }
}
#define U8_TO_F32(x) (F32)(*((S8 *)&x))
@@ -333,225 +333,225 @@ inline bool LLProfileParams::operator<(const LLProfileParams &params) const
class LLPathParams
{
public:
- LLPathParams()
- :
- mCurveType(LL_PCODE_PATH_LINE),
- mBegin(0.f),
- mEnd(1.f),
- mScale(1.f,1.f),
- mShear(0.f,0.f),
- mTwistBegin(0.f),
- mTwistEnd(0.f),
- mRadiusOffset(0.f),
- mTaper(0.f,0.f),
- mRevolutions(1.f),
- mSkew(0.f),
- mCRC(0)
- {
- }
-
- LLPathParams(U8 curve, F32 begin, F32 end, F32 scx, F32 scy, F32 shx, F32 shy, F32 twistend, F32 twistbegin, F32 radiusoffset, F32 tx, F32 ty, F32 revolutions, F32 skew)
- : mCurveType(curve),
- mBegin(begin),
- mEnd(end),
- mScale(scx,scy),
- mShear(shx,shy),
- mTwistBegin(twistbegin),
- mTwistEnd(twistend),
- mRadiusOffset(radiusoffset),
- mTaper(tx,ty),
- mRevolutions(revolutions),
- mSkew(skew),
- mCRC(0)
- {
- }
-
- LLPathParams(U8 curve, U16 begin, U16 end, U8 scx, U8 scy, U8 shx, U8 shy, U8 twistend, U8 twistbegin, U8 radiusoffset, U8 tx, U8 ty, U8 revolutions, U8 skew)
- {
- mCurveType = curve;
- mBegin = (F32)(begin * CUT_QUANTA);
- mEnd = (F32)(100.f - end) * CUT_QUANTA;
- if (mEnd > 1.f)
- mEnd = 1.f;
- mScale.setVec((F32) (200 - scx) * SCALE_QUANTA,(F32) (200 - scy) * SCALE_QUANTA);
- mShear.setVec(U8_TO_F32(shx) * SHEAR_QUANTA,U8_TO_F32(shy) * SHEAR_QUANTA);
- mTwistBegin = U8_TO_F32(twistbegin) * SCALE_QUANTA;
- mTwistEnd = U8_TO_F32(twistend) * SCALE_QUANTA;
- mRadiusOffset = U8_TO_F32(radiusoffset) * SCALE_QUANTA;
- mTaper.setVec(U8_TO_F32(tx) * TAPER_QUANTA,U8_TO_F32(ty) * TAPER_QUANTA);
- mRevolutions = ((F32)revolutions) * REV_QUANTA + 1.0f;
- mSkew = U8_TO_F32(skew) * SCALE_QUANTA;
-
- mCRC = 0;
- }
-
- bool operator==(const LLPathParams &params) const;
- bool operator!=(const LLPathParams &params) const;
- bool operator<(const LLPathParams &params) const;
-
- void copyParams(const LLPathParams &params);
-
- BOOL importFile(LLFILE *fp);
- BOOL exportFile(LLFILE *fp) const;
-
- BOOL importLegacyStream(std::istream& input_stream);
- BOOL exportLegacyStream(std::ostream& output_stream) const;
-
- LLSD asLLSD() const;
- operator LLSD() const { return asLLSD(); }
- bool fromLLSD(LLSD& sd);
-
- const F32& getBegin() const { return mBegin; }
- const F32& getEnd() const { return mEnd; }
- const LLVector2 &getScale() const { return mScale; }
- const F32& getScaleX() const { return mScale.mV[0]; }
- const F32& getScaleY() const { return mScale.mV[1]; }
- const LLVector2 getBeginScale() const;
- const LLVector2 getEndScale() const;
- const LLVector2 &getShear() const { return mShear; }
- const F32& getShearX() const { return mShear.mV[0]; }
- const F32& getShearY() const { return mShear.mV[1]; }
- const U8& getCurveType () const { return mCurveType; }
-
- const F32& getTwistBegin() const { return mTwistBegin; }
- const F32& getTwistEnd() const { return mTwistEnd; }
- const F32& getTwist() const { return mTwistEnd; } // deprecated
- const F32& getRadiusOffset() const { return mRadiusOffset; }
- const LLVector2 &getTaper() const { return mTaper; }
- const F32& getTaperX() const { return mTaper.mV[0]; }
- const F32& getTaperY() const { return mTaper.mV[1]; }
- const F32& getRevolutions() const { return mRevolutions; }
- const F32& getSkew() const { return mSkew; }
-
- void setCurveType(const U8 type) { mCurveType = type; }
- void setBegin(const F32 begin) { mBegin = begin; }
- void setEnd(const F32 end) { mEnd = end; }
-
- void setScale(const F32 x, const F32 y) { mScale.setVec(x,y); }
- void setScaleX(const F32 v) { mScale.mV[VX] = v; }
- void setScaleY(const F32 v) { mScale.mV[VY] = v; }
- void setShear(const F32 x, const F32 y) { mShear.setVec(x,y); }
- void setShearX(const F32 v) { mShear.mV[VX] = v; }
- void setShearY(const F32 v) { mShear.mV[VY] = v; }
-
- void setTwistBegin(const F32 twist_begin) { mTwistBegin = twist_begin; }
- void setTwistEnd(const F32 twist_end) { mTwistEnd = twist_end; }
- void setTwist(const F32 twist) { setTwistEnd(twist); } // deprecated
- void setRadiusOffset(const F32 radius_offset){ mRadiusOffset = radius_offset; }
- void setTaper(const F32 x, const F32 y) { mTaper.setVec(x,y); }
- void setTaperX(const F32 v) { mTaper.mV[VX] = v; }
- void setTaperY(const F32 v) { mTaper.mV[VY] = v; }
- void setRevolutions(const F32 revolutions) { mRevolutions = revolutions; }
- void setSkew(const F32 skew) { mSkew = skew; }
-
- friend std::ostream& operator<<(std::ostream &s, const LLPathParams &path_params);
+ LLPathParams()
+ :
+ mCurveType(LL_PCODE_PATH_LINE),
+ mBegin(0.f),
+ mEnd(1.f),
+ mScale(1.f,1.f),
+ mShear(0.f,0.f),
+ mTwistBegin(0.f),
+ mTwistEnd(0.f),
+ mRadiusOffset(0.f),
+ mTaper(0.f,0.f),
+ mRevolutions(1.f),
+ mSkew(0.f),
+ mCRC(0)
+ {
+ }
+
+ LLPathParams(U8 curve, F32 begin, F32 end, F32 scx, F32 scy, F32 shx, F32 shy, F32 twistend, F32 twistbegin, F32 radiusoffset, F32 tx, F32 ty, F32 revolutions, F32 skew)
+ : mCurveType(curve),
+ mBegin(begin),
+ mEnd(end),
+ mScale(scx,scy),
+ mShear(shx,shy),
+ mTwistBegin(twistbegin),
+ mTwistEnd(twistend),
+ mRadiusOffset(radiusoffset),
+ mTaper(tx,ty),
+ mRevolutions(revolutions),
+ mSkew(skew),
+ mCRC(0)
+ {
+ }
+
+ LLPathParams(U8 curve, U16 begin, U16 end, U8 scx, U8 scy, U8 shx, U8 shy, U8 twistend, U8 twistbegin, U8 radiusoffset, U8 tx, U8 ty, U8 revolutions, U8 skew)
+ {
+ mCurveType = curve;
+ mBegin = (F32)(begin * CUT_QUANTA);
+ mEnd = (F32)(100.f - end) * CUT_QUANTA;
+ if (mEnd > 1.f)
+ mEnd = 1.f;
+ mScale.setVec((F32) (200 - scx) * SCALE_QUANTA,(F32) (200 - scy) * SCALE_QUANTA);
+ mShear.setVec(U8_TO_F32(shx) * SHEAR_QUANTA,U8_TO_F32(shy) * SHEAR_QUANTA);
+ mTwistBegin = U8_TO_F32(twistbegin) * SCALE_QUANTA;
+ mTwistEnd = U8_TO_F32(twistend) * SCALE_QUANTA;
+ mRadiusOffset = U8_TO_F32(radiusoffset) * SCALE_QUANTA;
+ mTaper.setVec(U8_TO_F32(tx) * TAPER_QUANTA,U8_TO_F32(ty) * TAPER_QUANTA);
+ mRevolutions = ((F32)revolutions) * REV_QUANTA + 1.0f;
+ mSkew = U8_TO_F32(skew) * SCALE_QUANTA;
+
+ mCRC = 0;
+ }
+
+ bool operator==(const LLPathParams &params) const;
+ bool operator!=(const LLPathParams &params) const;
+ bool operator<(const LLPathParams &params) const;
+
+ void copyParams(const LLPathParams &params);
+
+ BOOL importFile(LLFILE *fp);
+ BOOL exportFile(LLFILE *fp) const;
+
+ BOOL importLegacyStream(std::istream& input_stream);
+ BOOL exportLegacyStream(std::ostream& output_stream) const;
+
+ LLSD asLLSD() const;
+ operator LLSD() const { return asLLSD(); }
+ bool fromLLSD(LLSD& sd);
+
+ const F32& getBegin() const { return mBegin; }
+ const F32& getEnd() const { return mEnd; }
+ const LLVector2 &getScale() const { return mScale; }
+ const F32& getScaleX() const { return mScale.mV[0]; }
+ const F32& getScaleY() const { return mScale.mV[1]; }
+ const LLVector2 getBeginScale() const;
+ const LLVector2 getEndScale() const;
+ const LLVector2 &getShear() const { return mShear; }
+ const F32& getShearX() const { return mShear.mV[0]; }
+ const F32& getShearY() const { return mShear.mV[1]; }
+ const U8& getCurveType () const { return mCurveType; }
+
+ const F32& getTwistBegin() const { return mTwistBegin; }
+ const F32& getTwistEnd() const { return mTwistEnd; }
+ const F32& getTwist() const { return mTwistEnd; } // deprecated
+ const F32& getRadiusOffset() const { return mRadiusOffset; }
+ const LLVector2 &getTaper() const { return mTaper; }
+ const F32& getTaperX() const { return mTaper.mV[0]; }
+ const F32& getTaperY() const { return mTaper.mV[1]; }
+ const F32& getRevolutions() const { return mRevolutions; }
+ const F32& getSkew() const { return mSkew; }
+
+ void setCurveType(const U8 type) { mCurveType = type; }
+ void setBegin(const F32 begin) { mBegin = begin; }
+ void setEnd(const F32 end) { mEnd = end; }
+
+ void setScale(const F32 x, const F32 y) { mScale.setVec(x,y); }
+ void setScaleX(const F32 v) { mScale.mV[VX] = v; }
+ void setScaleY(const F32 v) { mScale.mV[VY] = v; }
+ void setShear(const F32 x, const F32 y) { mShear.setVec(x,y); }
+ void setShearX(const F32 v) { mShear.mV[VX] = v; }
+ void setShearY(const F32 v) { mShear.mV[VY] = v; }
+
+ void setTwistBegin(const F32 twist_begin) { mTwistBegin = twist_begin; }
+ void setTwistEnd(const F32 twist_end) { mTwistEnd = twist_end; }
+ void setTwist(const F32 twist) { setTwistEnd(twist); } // deprecated
+ void setRadiusOffset(const F32 radius_offset){ mRadiusOffset = radius_offset; }
+ void setTaper(const F32 x, const F32 y) { mTaper.setVec(x,y); }
+ void setTaperX(const F32 v) { mTaper.mV[VX] = v; }
+ void setTaperY(const F32 v) { mTaper.mV[VY] = v; }
+ void setRevolutions(const F32 revolutions) { mRevolutions = revolutions; }
+ void setSkew(const F32 skew) { mSkew = skew; }
+
+ friend std::ostream& operator<<(std::ostream &s, const LLPathParams &path_params);
protected:
- // Path params
- U8 mCurveType;
- F32 mBegin;
- F32 mEnd;
- LLVector2 mScale;
- LLVector2 mShear;
-
- F32 mTwistBegin;
- F32 mTwistEnd;
- F32 mRadiusOffset;
- LLVector2 mTaper;
- F32 mRevolutions;
- F32 mSkew;
-
- U32 mCRC;
+ // Path params
+ U8 mCurveType;
+ F32 mBegin;
+ F32 mEnd;
+ LLVector2 mScale;
+ LLVector2 mShear;
+
+ F32 mTwistBegin;
+ F32 mTwistEnd;
+ F32 mRadiusOffset;
+ LLVector2 mTaper;
+ F32 mRevolutions;
+ F32 mSkew;
+
+ U32 mCRC;
};
inline bool LLPathParams::operator==(const LLPathParams &params) const
{
- return
- (getCurveType() == params.getCurveType()) &&
- (getScale() == params.getScale()) &&
- (getBegin() == params.getBegin()) &&
- (getEnd() == params.getEnd()) &&
- (getShear() == params.getShear()) &&
- (getTwist() == params.getTwist()) &&
- (getTwistBegin() == params.getTwistBegin()) &&
- (getRadiusOffset() == params.getRadiusOffset()) &&
- (getTaper() == params.getTaper()) &&
- (getRevolutions() == params.getRevolutions()) &&
- (getSkew() == params.getSkew());
+ return
+ (getCurveType() == params.getCurveType()) &&
+ (getScale() == params.getScale()) &&
+ (getBegin() == params.getBegin()) &&
+ (getEnd() == params.getEnd()) &&
+ (getShear() == params.getShear()) &&
+ (getTwist() == params.getTwist()) &&
+ (getTwistBegin() == params.getTwistBegin()) &&
+ (getRadiusOffset() == params.getRadiusOffset()) &&
+ (getTaper() == params.getTaper()) &&
+ (getRevolutions() == params.getRevolutions()) &&
+ (getSkew() == params.getSkew());
}
inline bool LLPathParams::operator!=(const LLPathParams &params) const
{
- return
- (getCurveType() != params.getCurveType()) ||
- (getScale() != params.getScale()) ||
- (getBegin() != params.getBegin()) ||
- (getEnd() != params.getEnd()) ||
- (getShear() != params.getShear()) ||
- (getTwist() != params.getTwist()) ||
- (getTwistBegin() !=params.getTwistBegin()) ||
- (getRadiusOffset() != params.getRadiusOffset()) ||
- (getTaper() != params.getTaper()) ||
- (getRevolutions() != params.getRevolutions()) ||
- (getSkew() != params.getSkew());
+ return
+ (getCurveType() != params.getCurveType()) ||
+ (getScale() != params.getScale()) ||
+ (getBegin() != params.getBegin()) ||
+ (getEnd() != params.getEnd()) ||
+ (getShear() != params.getShear()) ||
+ (getTwist() != params.getTwist()) ||
+ (getTwistBegin() !=params.getTwistBegin()) ||
+ (getRadiusOffset() != params.getRadiusOffset()) ||
+ (getTaper() != params.getTaper()) ||
+ (getRevolutions() != params.getRevolutions()) ||
+ (getSkew() != params.getSkew());
}
inline bool LLPathParams::operator<(const LLPathParams &params) const
{
- if( getCurveType() != params.getCurveType())
- {
- return getCurveType() < params.getCurveType();
- }
- else
- if( getScale() != params.getScale())
- {
- return getScale() < params.getScale();
- }
- else
- if( getBegin() != params.getBegin())
- {
- return getBegin() < params.getBegin();
- }
- else
- if( getEnd() != params.getEnd())
- {
- return getEnd() < params.getEnd();
- }
- else
- if( getShear() != params.getShear())
- {
- return getShear() < params.getShear();
- }
- else
- if( getTwist() != params.getTwist())
- {
- return getTwist() < params.getTwist();
- }
- else
- if( getTwistBegin() != params.getTwistBegin())
- {
- return getTwistBegin() < params.getTwistBegin();
- }
- else
- if( getRadiusOffset() != params.getRadiusOffset())
- {
- return getRadiusOffset() < params.getRadiusOffset();
- }
- else
- if( getTaper() != params.getTaper())
- {
- return getTaper() < params.getTaper();
- }
- else
- if( getRevolutions() != params.getRevolutions())
- {
- return getRevolutions() < params.getRevolutions();
- }
- else
- {
- return getSkew() < params.getSkew();
- }
+ if( getCurveType() != params.getCurveType())
+ {
+ return getCurveType() < params.getCurveType();
+ }
+ else
+ if( getScale() != params.getScale())
+ {
+ return getScale() < params.getScale();
+ }
+ else
+ if( getBegin() != params.getBegin())
+ {
+ return getBegin() < params.getBegin();
+ }
+ else
+ if( getEnd() != params.getEnd())
+ {
+ return getEnd() < params.getEnd();
+ }
+ else
+ if( getShear() != params.getShear())
+ {
+ return getShear() < params.getShear();
+ }
+ else
+ if( getTwist() != params.getTwist())
+ {
+ return getTwist() < params.getTwist();
+ }
+ else
+ if( getTwistBegin() != params.getTwistBegin())
+ {
+ return getTwistBegin() < params.getTwistBegin();
+ }
+ else
+ if( getRadiusOffset() != params.getRadiusOffset())
+ {
+ return getRadiusOffset() < params.getRadiusOffset();
+ }
+ else
+ if( getTaper() != params.getTaper())
+ {
+ return getTaper() < params.getTaper();
+ }
+ else
+ if( getRevolutions() != params.getRevolutions())
+ {
+ return getRevolutions() < params.getRevolutions();
+ }
+ else
+ {
+ return getSkew() < params.getSkew();
+ }
}
typedef LLVolumeParams* LLVolumeParamsPtr;
@@ -560,190 +560,190 @@ typedef const LLVolumeParams* const_LLVolumeParamsPtr;
class LLVolumeParams
{
public:
- LLVolumeParams()
- : mSculptType(LL_SCULPT_TYPE_NONE)
- {
- }
-
- LLVolumeParams(LLProfileParams &profile, LLPathParams &path,
- LLUUID sculpt_id = LLUUID::null, U8 sculpt_type = LL_SCULPT_TYPE_NONE)
- : mProfileParams(profile), mPathParams(path), mSculptID(sculpt_id), mSculptType(sculpt_type)
- {
- }
-
- bool operator==(const LLVolumeParams &params) const;
- bool operator!=(const LLVolumeParams &params) const;
- bool operator<(const LLVolumeParams &params) const;
-
-
- void copyParams(const LLVolumeParams &params);
-
- const LLProfileParams &getProfileParams() const {return mProfileParams;}
- LLProfileParams &getProfileParams() {return mProfileParams;}
- const LLPathParams &getPathParams() const {return mPathParams;}
- LLPathParams &getPathParams() {return mPathParams;}
-
- BOOL importFile(LLFILE *fp);
- BOOL exportFile(LLFILE *fp) const;
-
- BOOL importLegacyStream(std::istream& input_stream);
- BOOL exportLegacyStream(std::ostream& output_stream) const;
-
- LLSD sculptAsLLSD() const;
- bool sculptFromLLSD(LLSD& sd);
-
- LLSD asLLSD() const;
- operator LLSD() const { return asLLSD(); }
- bool fromLLSD(LLSD& sd);
-
- bool setType(U8 profile, U8 path);
-
- //void setBeginS(const F32 beginS) { mProfileParams.setBegin(beginS); } // range 0 to 1
- //void setBeginT(const F32 beginT) { mPathParams.setBegin(beginT); } // range 0 to 1
- //void setEndS(const F32 endS) { mProfileParams.setEnd(endS); } // range 0 to 1, must be greater than begin
- //void setEndT(const F32 endT) { mPathParams.setEnd(endT); } // range 0 to 1, must be greater than begin
-
- bool setBeginAndEndS(const F32 begin, const F32 end); // both range from 0 to 1, begin must be less than end
- bool setBeginAndEndT(const F32 begin, const F32 end); // both range from 0 to 1, begin must be less than end
-
- bool setHollow(const F32 hollow); // range 0 to 1
- bool setRatio(const F32 x) { return setRatio(x,x); } // 0 = point, 1 = same as base
- bool setShear(const F32 x) { return setShear(x,x); } // 0 = no movement,
- bool setRatio(const F32 x, const F32 y); // 0 = point, 1 = same as base
- bool setShear(const F32 x, const F32 y); // 0 = no movement
-
- bool setTwistBegin(const F32 twist_begin); // range -1 to 1
- bool setTwistEnd(const F32 twist_end); // range -1 to 1
- bool setTwist(const F32 twist) { return setTwistEnd(twist); } // deprecated
- bool setTaper(const F32 x, const F32 y) { bool pass_x = setTaperX(x); bool pass_y = setTaperY(y); return pass_x && pass_y; }
- bool setTaperX(const F32 v); // -1 to 1
- bool setTaperY(const F32 v); // -1 to 1
- bool setRevolutions(const F32 revolutions); // 1 to 4
- bool setRadiusOffset(const F32 radius_offset);
- bool setSkew(const F32 skew);
- bool setSculptID(const LLUUID sculpt_id, U8 sculpt_type);
-
- static bool validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 hollow,
- U8 path_curve, F32 path_begin, F32 path_end,
- F32 scx, F32 scy, F32 shx, F32 shy,
- F32 twistend, F32 twistbegin, F32 radiusoffset,
- F32 tx, F32 ty, F32 revolutions, F32 skew);
-
- const F32& getBeginS() const { return mProfileParams.getBegin(); }
- const F32& getBeginT() const { return mPathParams.getBegin(); }
- const F32& getEndS() const { return mProfileParams.getEnd(); }
- const F32& getEndT() const { return mPathParams.getEnd(); }
-
- const F32& getHollow() const { return mProfileParams.getHollow(); }
- const F32& getTwist() const { return mPathParams.getTwist(); }
- const F32& getRatio() const { return mPathParams.getScaleX(); }
- const F32& getRatioX() const { return mPathParams.getScaleX(); }
- const F32& getRatioY() const { return mPathParams.getScaleY(); }
- const F32& getShearX() const { return mPathParams.getShearX(); }
- const F32& getShearY() const { return mPathParams.getShearY(); }
-
- const F32& getTwistBegin()const { return mPathParams.getTwistBegin(); }
- const F32& getRadiusOffset() const { return mPathParams.getRadiusOffset(); }
- const F32& getTaper() const { return mPathParams.getTaperX(); }
- const F32& getTaperX() const { return mPathParams.getTaperX(); }
- const F32& getTaperY() const { return mPathParams.getTaperY(); }
- const F32& getRevolutions() const { return mPathParams.getRevolutions(); }
- const F32& getSkew() const { return mPathParams.getSkew(); }
- const LLUUID& getSculptID() const { return mSculptID; }
- const U8& getSculptType() const { return mSculptType; }
- bool isSculpt() const;
- bool isMeshSculpt() const;
- BOOL isConvex() const;
-
- // 'begin' and 'end' should be in range [0, 1] (they will be clamped)
- // (begin, end) = (0, 1) will not change the volume
- // (begin, end) = (0, 0.5) will reduce the volume to the first half of its profile/path (S/T)
- void reduceS(F32 begin, F32 end);
- void reduceT(F32 begin, F32 end);
-
- struct compare
- {
- bool operator()( const const_LLVolumeParamsPtr& first, const const_LLVolumeParamsPtr& second) const
- {
- return (*first < *second);
- }
- };
-
- friend std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params);
-
- // debug helper functions
- void setCube();
+ LLVolumeParams()
+ : mSculptType(LL_SCULPT_TYPE_NONE)
+ {
+ }
+
+ LLVolumeParams(LLProfileParams &profile, LLPathParams &path,
+ LLUUID sculpt_id = LLUUID::null, U8 sculpt_type = LL_SCULPT_TYPE_NONE)
+ : mProfileParams(profile), mPathParams(path), mSculptID(sculpt_id), mSculptType(sculpt_type)
+ {
+ }
+
+ bool operator==(const LLVolumeParams &params) const;
+ bool operator!=(const LLVolumeParams &params) const;
+ bool operator<(const LLVolumeParams &params) const;
+
+
+ void copyParams(const LLVolumeParams &params);
+
+ const LLProfileParams &getProfileParams() const {return mProfileParams;}
+ LLProfileParams &getProfileParams() {return mProfileParams;}
+ const LLPathParams &getPathParams() const {return mPathParams;}
+ LLPathParams &getPathParams() {return mPathParams;}
+
+ BOOL importFile(LLFILE *fp);
+ BOOL exportFile(LLFILE *fp) const;
+
+ BOOL importLegacyStream(std::istream& input_stream);
+ BOOL exportLegacyStream(std::ostream& output_stream) const;
+
+ LLSD sculptAsLLSD() const;
+ bool sculptFromLLSD(LLSD& sd);
+
+ LLSD asLLSD() const;
+ operator LLSD() const { return asLLSD(); }
+ bool fromLLSD(LLSD& sd);
+
+ bool setType(U8 profile, U8 path);
+
+ //void setBeginS(const F32 beginS) { mProfileParams.setBegin(beginS); } // range 0 to 1
+ //void setBeginT(const F32 beginT) { mPathParams.setBegin(beginT); } // range 0 to 1
+ //void setEndS(const F32 endS) { mProfileParams.setEnd(endS); } // range 0 to 1, must be greater than begin
+ //void setEndT(const F32 endT) { mPathParams.setEnd(endT); } // range 0 to 1, must be greater than begin
+
+ bool setBeginAndEndS(const F32 begin, const F32 end); // both range from 0 to 1, begin must be less than end
+ bool setBeginAndEndT(const F32 begin, const F32 end); // both range from 0 to 1, begin must be less than end
+
+ bool setHollow(const F32 hollow); // range 0 to 1
+ bool setRatio(const F32 x) { return setRatio(x,x); } // 0 = point, 1 = same as base
+ bool setShear(const F32 x) { return setShear(x,x); } // 0 = no movement,
+ bool setRatio(const F32 x, const F32 y); // 0 = point, 1 = same as base
+ bool setShear(const F32 x, const F32 y); // 0 = no movement
+
+ bool setTwistBegin(const F32 twist_begin); // range -1 to 1
+ bool setTwistEnd(const F32 twist_end); // range -1 to 1
+ bool setTwist(const F32 twist) { return setTwistEnd(twist); } // deprecated
+ bool setTaper(const F32 x, const F32 y) { bool pass_x = setTaperX(x); bool pass_y = setTaperY(y); return pass_x && pass_y; }
+ bool setTaperX(const F32 v); // -1 to 1
+ bool setTaperY(const F32 v); // -1 to 1
+ bool setRevolutions(const F32 revolutions); // 1 to 4
+ bool setRadiusOffset(const F32 radius_offset);
+ bool setSkew(const F32 skew);
+ bool setSculptID(const LLUUID sculpt_id, U8 sculpt_type);
+
+ static bool validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 hollow,
+ U8 path_curve, F32 path_begin, F32 path_end,
+ F32 scx, F32 scy, F32 shx, F32 shy,
+ F32 twistend, F32 twistbegin, F32 radiusoffset,
+ F32 tx, F32 ty, F32 revolutions, F32 skew);
+
+ const F32& getBeginS() const { return mProfileParams.getBegin(); }
+ const F32& getBeginT() const { return mPathParams.getBegin(); }
+ const F32& getEndS() const { return mProfileParams.getEnd(); }
+ const F32& getEndT() const { return mPathParams.getEnd(); }
+
+ const F32& getHollow() const { return mProfileParams.getHollow(); }
+ const F32& getTwist() const { return mPathParams.getTwist(); }
+ const F32& getRatio() const { return mPathParams.getScaleX(); }
+ const F32& getRatioX() const { return mPathParams.getScaleX(); }
+ const F32& getRatioY() const { return mPathParams.getScaleY(); }
+ const F32& getShearX() const { return mPathParams.getShearX(); }
+ const F32& getShearY() const { return mPathParams.getShearY(); }
+
+ const F32& getTwistBegin()const { return mPathParams.getTwistBegin(); }
+ const F32& getRadiusOffset() const { return mPathParams.getRadiusOffset(); }
+ const F32& getTaper() const { return mPathParams.getTaperX(); }
+ const F32& getTaperX() const { return mPathParams.getTaperX(); }
+ const F32& getTaperY() const { return mPathParams.getTaperY(); }
+ const F32& getRevolutions() const { return mPathParams.getRevolutions(); }
+ const F32& getSkew() const { return mPathParams.getSkew(); }
+ const LLUUID& getSculptID() const { return mSculptID; }
+ const U8& getSculptType() const { return mSculptType; }
+ bool isSculpt() const;
+ bool isMeshSculpt() const;
+ BOOL isConvex() const;
+
+ // 'begin' and 'end' should be in range [0, 1] (they will be clamped)
+ // (begin, end) = (0, 1) will not change the volume
+ // (begin, end) = (0, 0.5) will reduce the volume to the first half of its profile/path (S/T)
+ void reduceS(F32 begin, F32 end);
+ void reduceT(F32 begin, F32 end);
+
+ struct compare
+ {
+ bool operator()( const const_LLVolumeParamsPtr& first, const const_LLVolumeParamsPtr& second) const
+ {
+ return (*first < *second);
+ }
+ };
+
+ friend std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params);
+
+ // debug helper functions
+ void setCube();
protected:
- LLProfileParams mProfileParams;
- LLPathParams mPathParams;
- LLUUID mSculptID;
- U8 mSculptType;
+ LLProfileParams mProfileParams;
+ LLPathParams mPathParams;
+ LLUUID mSculptID;
+ U8 mSculptType;
};
class LLProfile
{
- friend class LLVolume;
+ friend class LLVolume;
public:
- LLProfile()
- : mOpen(FALSE),
- mConcave(FALSE),
- mDirty(TRUE),
- mTotalOut(0),
- mTotal(2)
- {
- }
-
- S32 getTotal() const { return mTotal; }
- S32 getTotalOut() const { return mTotalOut; } // Total number of outside points
- BOOL isFlat(S32 face) const { return (mFaces[face].mCount == 2); }
- BOOL isOpen() const { return mOpen; }
- void setDirty() { mDirty = TRUE; }
-
- static S32 getNumPoints(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0,
- BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
- BOOL generate(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0,
- BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
- BOOL isConcave() const { return mConcave; }
+ LLProfile()
+ : mOpen(FALSE),
+ mConcave(FALSE),
+ mDirty(TRUE),
+ mTotalOut(0),
+ mTotal(2)
+ {
+ }
+
+ S32 getTotal() const { return mTotal; }
+ S32 getTotalOut() const { return mTotalOut; } // Total number of outside points
+ BOOL isFlat(S32 face) const { return (mFaces[face].mCount == 2); }
+ BOOL isOpen() const { return mOpen; }
+ void setDirty() { mDirty = TRUE; }
+
+ static S32 getNumPoints(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0,
+ BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
+ BOOL generate(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0,
+ BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
+ BOOL isConcave() const { return mConcave; }
public:
- struct Face
- {
- S32 mIndex;
- S32 mCount;
- F32 mScaleU;
- BOOL mCap;
- BOOL mFlat;
- LLFaceID mFaceID;
- };
-
- LLAlignedArray<LLVector4a, 64> mProfile;
- //LLAlignedArray<LLVector4a, 64> mNormals;
- std::vector<Face> mFaces;
-
- //LLAlignedArray<LLVector4a, 64> mEdgeNormals;
- //LLAlignedArray<LLVector4a, 64> mEdgeCenters;
-
- friend std::ostream& operator<<(std::ostream &s, const LLProfile &profile);
+ struct Face
+ {
+ S32 mIndex;
+ S32 mCount;
+ F32 mScaleU;
+ BOOL mCap;
+ BOOL mFlat;
+ LLFaceID mFaceID;
+ };
+
+ LLAlignedArray<LLVector4a, 64> mProfile;
+ //LLAlignedArray<LLVector4a, 64> mNormals;
+ std::vector<Face> mFaces;
+
+ //LLAlignedArray<LLVector4a, 64> mEdgeNormals;
+ //LLAlignedArray<LLVector4a, 64> mEdgeCenters;
+
+ friend std::ostream& operator<<(std::ostream &s, const LLProfile &profile);
protected:
- ~LLProfile();
+ ~LLProfile();
- static S32 getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
- void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
+ static S32 getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
+ void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
- Face* addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split = 0);
- Face* addCap (S16 faceID);
- Face* addFace(S32 index, S32 count, F32 scaleU, S16 faceID, BOOL flat);
+ Face* addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split = 0);
+ Face* addCap (S16 faceID);
+ Face* addFace(S32 index, S32 count, F32 scaleU, S16 faceID, BOOL flat);
protected:
- BOOL mOpen;
- BOOL mConcave;
- BOOL mDirty;
+ BOOL mOpen;
+ BOOL mConcave;
+ BOOL mDirty;
- S32 mTotalOut;
- S32 mTotal;
+ S32 mTotalOut;
+ S32 mTotal;
};
//-------------------------------------------------------------------
@@ -753,220 +753,220 @@ protected:
class LLPath
{
public:
- class PathPt
- {
- public:
- LLMatrix4a mRot;
- LLVector4a mPos;
-
- LLVector4a mScale;
- F32 mTexT;
- F32 pad[3]; //for alignment
- PathPt()
- {
- mPos.clear();
- mTexT = 0;
- mScale.clear();
- mRot.setRows(LLVector4a(1,0,0,0),
- LLVector4a(0,1,0,0),
- LLVector4a(0,0,1,0));
-
- //distinguished data in the pad for debugging
- pad[0] = 3.14159f;
- pad[1] = -3.14159f;
- pad[2] = 0.585f;
- }
- };
+ class PathPt
+ {
+ public:
+ LLMatrix4a mRot;
+ LLVector4a mPos;
+
+ LLVector4a mScale;
+ F32 mTexT;
+ F32 pad[3]; //for alignment
+ PathPt()
+ {
+ mPos.clear();
+ mTexT = 0;
+ mScale.clear();
+ mRot.setRows(LLVector4a(1,0,0,0),
+ LLVector4a(0,1,0,0),
+ LLVector4a(0,0,1,0));
+
+ //distinguished data in the pad for debugging
+ pad[0] = 3.14159f;
+ pad[1] = -3.14159f;
+ pad[2] = 0.585f;
+ }
+ };
public:
- LLPath()
- : mOpen(FALSE),
- mTotal(0),
- mDirty(TRUE),
- mStep(1)
- {
- }
+ LLPath()
+ : mOpen(FALSE),
+ mTotal(0),
+ mDirty(TRUE),
+ mStep(1)
+ {
+ }
- virtual ~LLPath();
+ virtual ~LLPath();
- static S32 getNumPoints(const LLPathParams& params, F32 detail);
- static S32 getNumNGonPoints(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
+ static S32 getNumPoints(const LLPathParams& params, F32 detail);
+ static S32 getNumNGonPoints(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
- void genNGon(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
- virtual BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0,
- BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
+ void genNGon(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
+ virtual BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0,
+ BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
- BOOL isOpen() const { return mOpen; }
- F32 getStep() const { return mStep; }
- void setDirty() { mDirty = TRUE; }
+ BOOL isOpen() const { return mOpen; }
+ F32 getStep() const { return mStep; }
+ void setDirty() { mDirty = TRUE; }
- S32 getPathLength() const { return (S32)mPath.size(); }
+ S32 getPathLength() const { return (S32)mPath.size(); }
- void resizePath(S32 length) { mPath.resize(length); }
+ void resizePath(S32 length) { mPath.resize(length); }
- friend std::ostream& operator<<(std::ostream &s, const LLPath &path);
+ friend std::ostream& operator<<(std::ostream &s, const LLPath &path);
public:
- LLAlignedArray<PathPt, 64> mPath;
+ LLAlignedArray<PathPt, 64> mPath;
protected:
- BOOL mOpen;
- S32 mTotal;
- BOOL mDirty;
- F32 mStep;
+ BOOL mOpen;
+ S32 mTotal;
+ BOOL mDirty;
+ F32 mStep;
};
class LLDynamicPath : public LLPath
{
public:
- LLDynamicPath() : LLPath() { }
- /*virtual*/ BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0,
- BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
+ LLDynamicPath() : LLPath() { }
+ /*virtual*/ BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0,
+ BOOL is_sculpted = FALSE, S32 sculpt_size = 0);
};
// Yet another "face" class - caches volume-specific, but not instance-specific data for faces)
class LLVolumeFace
{
public:
- class VertexData
- {
- enum
- {
- POSITION = 0,
- NORMAL = 1
- };
-
- private:
- void init();
- public:
- VertexData();
- VertexData(const VertexData& rhs);
- const VertexData& operator=(const VertexData& rhs);
-
- ~VertexData();
- LLVector4a& getPosition();
- LLVector4a& getNormal();
- const LLVector4a& getPosition() const;
- const LLVector4a& getNormal() const;
- void setPosition(const LLVector4a& pos);
- void setNormal(const LLVector4a& norm);
-
-
- LLVector2 mTexCoord;
-
- bool operator<(const VertexData& rhs) const;
- bool operator==(const VertexData& rhs) const;
- bool compareNormal(const VertexData& rhs, F32 angle_cutoff) const;
-
- private:
- LLVector4a* mData;
- };
-
- LLVolumeFace();
- LLVolumeFace(const LLVolumeFace& src);
- LLVolumeFace& operator=(const LLVolumeFace& rhs);
-
- ~LLVolumeFace();
+ class VertexData
+ {
+ enum
+ {
+ POSITION = 0,
+ NORMAL = 1
+ };
+
+ private:
+ void init();
+ public:
+ VertexData();
+ VertexData(const VertexData& rhs);
+ const VertexData& operator=(const VertexData& rhs);
+
+ ~VertexData();
+ LLVector4a& getPosition();
+ LLVector4a& getNormal();
+ const LLVector4a& getPosition() const;
+ const LLVector4a& getNormal() const;
+ void setPosition(const LLVector4a& pos);
+ void setNormal(const LLVector4a& norm);
+
+
+ LLVector2 mTexCoord;
+
+ bool operator<(const VertexData& rhs) const;
+ bool operator==(const VertexData& rhs) const;
+ bool compareNormal(const VertexData& rhs, F32 angle_cutoff) const;
+
+ private:
+ LLVector4a* mData;
+ };
+
+ LLVolumeFace();
+ LLVolumeFace(const LLVolumeFace& src);
+ LLVolumeFace& operator=(const LLVolumeFace& rhs);
+
+ ~LLVolumeFace();
private:
- void freeData();
+ void freeData();
public:
- BOOL create(LLVolume* volume, BOOL partial_build = FALSE);
- void createTangents();
-
- void resizeVertices(S32 num_verts);
- void allocateTangents(S32 num_verts);
- void allocateWeights(S32 num_verts);
+ BOOL create(LLVolume* volume, BOOL partial_build = FALSE);
+ void createTangents();
+
+ void resizeVertices(S32 num_verts);
+ void allocateTangents(S32 num_verts);
+ void allocateWeights(S32 num_verts);
void allocateJointIndices(S32 num_verts);
- void resizeIndices(S32 num_indices);
- void fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx);
+ void resizeIndices(S32 num_indices);
+ void fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx);
- void pushVertex(const VertexData& cv);
- void pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc);
- void pushIndex(const U16& idx);
+ void pushVertex(const VertexData& cv);
+ void pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc);
+ void pushIndex(const U16& idx);
- void swapData(LLVolumeFace& rhs);
+ void swapData(LLVolumeFace& rhs);
- void getVertexData(U16 indx, LLVolumeFace::VertexData& cv);
+ void getVertexData(U16 indx, LLVolumeFace::VertexData& cv);
- class VertexMapData : public LLVolumeFace::VertexData
- {
- public:
- U16 mIndex;
+ class VertexMapData : public LLVolumeFace::VertexData
+ {
+ public:
+ U16 mIndex;
- bool operator==(const LLVolumeFace::VertexData& rhs) const;
+ bool operator==(const LLVolumeFace::VertexData& rhs) const;
- struct ComparePosition
- {
- bool operator()(const LLVector3& a, const LLVector3& b) const;
- };
+ struct ComparePosition
+ {
+ bool operator()(const LLVector3& a, const LLVector3& b) const;
+ };
- typedef std::map<LLVector3, std::vector<VertexMapData>, VertexMapData::ComparePosition > PointMap;
- };
+ typedef std::map<LLVector3, std::vector<VertexMapData>, VertexMapData::ComparePosition > PointMap;
+ };
// Eliminates non unique triangles, takes positions,
// normals and texture coordinates into account.
void remap();
- void optimize(F32 angle_cutoff = 2.f);
- bool cacheOptimize(bool gen_tangents = false);
+ void optimize(F32 angle_cutoff = 2.f);
+ bool cacheOptimize(bool gen_tangents = false);
- void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f));
+ void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f));
void destroyOctree();
// Get a reference to the octree, which may be null
const LLVolumeOctree* getOctree() const;
- enum
- {
- SINGLE_MASK = 0x0001,
- CAP_MASK = 0x0002,
- END_MASK = 0x0004,
- SIDE_MASK = 0x0008,
- INNER_MASK = 0x0010,
- OUTER_MASK = 0x0020,
- HOLLOW_MASK = 0x0040,
- OPEN_MASK = 0x0080,
- FLAT_MASK = 0x0100,
- TOP_MASK = 0x0200,
- BOTTOM_MASK = 0x0400
- };
-
+ enum
+ {
+ SINGLE_MASK = 0x0001,
+ CAP_MASK = 0x0002,
+ END_MASK = 0x0004,
+ SIDE_MASK = 0x0008,
+ INNER_MASK = 0x0010,
+ OUTER_MASK = 0x0020,
+ HOLLOW_MASK = 0x0040,
+ OPEN_MASK = 0x0080,
+ FLAT_MASK = 0x0100,
+ TOP_MASK = 0x0200,
+ BOTTOM_MASK = 0x0400
+ };
+
public:
- S32 mID;
- U32 mTypeMask;
-
- // Only used for INNER/OUTER faces
- S32 mBeginS;
- S32 mBeginT;
- S32 mNumS;
- S32 mNumT;
-
- LLVector4a* mExtents; //minimum and maximum point of face
- LLVector4a* mCenter;
- LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face.
-
- S32 mNumVertices; // num vertices == num normals == num texcoords
- S32 mNumAllocatedVertices;
- S32 mNumIndices;
-
- LLVector4a* mPositions; // Contains vertices, nortmals and texcoords
- LLVector4a* mNormals; // pointer into mPositions
- LLVector4a* mTangents;
- LLVector2* mTexCoords; // pointer into mPositions
-
- // mIndices contains mNumIndices amount of elements.
- // It contains triangles, each 3 indices describe one triangle.
+ S32 mID;
+ U32 mTypeMask;
+
+ // Only used for INNER/OUTER faces
+ S32 mBeginS;
+ S32 mBeginT;
+ S32 mNumS;
+ S32 mNumT;
+
+ LLVector4a* mExtents; //minimum and maximum point of face
+ LLVector4a* mCenter;
+ LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face.
+
+ S32 mNumVertices; // num vertices == num normals == num texcoords
+ S32 mNumAllocatedVertices;
+ S32 mNumIndices;
+
+ LLVector4a* mPositions; // Contains vertices, nortmals and texcoords
+ LLVector4a* mNormals; // pointer into mPositions
+ LLVector4a* mTangents;
+ LLVector2* mTexCoords; // pointer into mPositions
+
+ // mIndices contains mNumIndices amount of elements.
+ // It contains triangles, each 3 indices describe one triangle.
// If mIndices contains {0, 2, 3, 1, 2, 4}, it means there
// are two triangles {0, 2, 3} and {1, 2, 4} with values being
// indexes for mPositions/mNormals/mTexCoords
- U16* mIndices;
+ U16* mIndices;
- std::vector<S32> mEdge;
+ std::vector<S32> mEdge;
- //list of skin weights for rigged volumes
- // format is mWeights[vertex_index].mV[influence] = <joint_index>.<weight>
- // mWeights.size() should be empty or match mVertices.size()
- LLVector4a* mWeights;
+ //list of skin weights for rigged volumes
+ // format is mWeights[vertex_index].mV[influence] = <joint_index>.<weight>
+ // mWeights.size() should be empty or match mVertices.size()
+ LLVector4a* mWeights;
#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
LLVector4a* mJustWeights;
@@ -979,8 +979,8 @@ public:
// vertices per joint.
LLJointRiggingInfoTab mJointRiggingInfoTab;
- //whether or not face has been cache optimized
- BOOL mOptimized;
+ //whether or not face has been cache optimized
+ BOOL mOptimized;
// if this is a mesh asset, scale and translation that were applied
// when encoding the source mesh into a unit cube
@@ -991,154 +991,154 @@ private:
LLVolumeOctree* mOctree;
LLVolumeTriangle* mOctreeTriangles;
- BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
- BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
- BOOL createSide(LLVolume* volume, BOOL partial_build = FALSE);
+ BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
+ BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
+ BOOL createSide(LLVolume* volume, BOOL partial_build = FALSE);
};
class LLVolume : public LLRefCount
{
- friend class LLVolumeLODGroup;
+ friend class LLVolumeLODGroup;
protected:
- virtual ~LLVolume(); // use unref
+ virtual ~LLVolume(); // use unref
public:
- typedef std::vector<LLVolumeFace> face_list_t;
-
- struct FaceParams
- {
- LLFaceID mFaceID;
- S32 mBeginS;
- S32 mCountS;
- S32 mBeginT;
- S32 mCountT;
- };
-
- LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face = FALSE, const BOOL is_unique = FALSE);
-
- U8 getProfileType() const { return mParams.getProfileParams().getCurveType(); }
- U8 getPathType() const { return mParams.getPathParams().getCurveType(); }
- S32 getNumFaces() const;
- S32 getNumVolumeFaces() const { return mVolumeFaces.size(); }
- F32 getDetail() const { return mDetail; }
- F32 getSurfaceArea() const { return mSurfaceArea; }
- const LLVolumeParams& getParams() const { return mParams; }
- LLVolumeParams getCopyOfParams() const { return mParams; }
- const LLProfile& getProfile() const { return *mProfilep; }
- LLPath& getPath() const { return *mPathp; }
- void resizePath(S32 length);
- const LLAlignedArray<LLVector4a,64>& getMesh() const { return mMesh; }
- const LLVector4a& getMeshPt(const U32 i) const { return mMesh[i]; }
-
-
- void setDirty() { mPathp->setDirty(); mProfilep->setDirty(); }
-
- void regen();
+ typedef std::vector<LLVolumeFace> face_list_t;
+
+ struct FaceParams
+ {
+ LLFaceID mFaceID;
+ S32 mBeginS;
+ S32 mCountS;
+ S32 mBeginT;
+ S32 mCountT;
+ };
+
+ LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face = FALSE, const BOOL is_unique = FALSE);
+
+ U8 getProfileType() const { return mParams.getProfileParams().getCurveType(); }
+ U8 getPathType() const { return mParams.getPathParams().getCurveType(); }
+ S32 getNumFaces() const;
+ S32 getNumVolumeFaces() const { return mVolumeFaces.size(); }
+ F32 getDetail() const { return mDetail; }
+ F32 getSurfaceArea() const { return mSurfaceArea; }
+ const LLVolumeParams& getParams() const { return mParams; }
+ LLVolumeParams getCopyOfParams() const { return mParams; }
+ const LLProfile& getProfile() const { return *mProfilep; }
+ LLPath& getPath() const { return *mPathp; }
+ void resizePath(S32 length);
+ const LLAlignedArray<LLVector4a,64>& getMesh() const { return mMesh; }
+ const LLVector4a& getMeshPt(const U32 i) const { return mMesh[i]; }
+
+
+ void setDirty() { mPathp->setDirty(); mProfilep->setDirty(); }
+
+ void regen();
void genTangents(S32 face);
- BOOL isConvex() const;
- BOOL isCap(S32 face);
- BOOL isFlat(S32 face);
- BOOL isUnique() const { return mUnique; }
-
- S32 getSculptLevel() const { return mSculptLevel; }
- void setSculptLevel(S32 level) { mSculptLevel = level; }
-
-
- static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts);
-
- S32 getNumTriangles(S32* vcount = NULL) const;
-
- void generateSilhouetteVertices(std::vector<LLVector3> &vertices,
- std::vector<LLVector3> &normals,
- const LLVector3& view_vec,
- const LLMatrix4& mat,
- const LLMatrix3& norm_mat,
- S32 face_index);
-
- //get the face index of the face that intersects with the given line segment at the point
- //closest to start. Moves end to the point of intersection. Returns -1 if no intersection.
- //Line segment must be in volume space.
- S32 lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- LLVector4a* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector4a* normal = NULL, // return the surface normal at the intersection point
- LLVector4a* tangent = NULL // return the surface tangent at the intersection point
- );
-
- LLFaceID generateFaceMask();
-
- BOOL isFaceMaskValid(LLFaceID face_mask);
- static S32 sNumMeshPoints;
-
- friend std::ostream& operator<<(std::ostream &s, const LLVolume &volume);
- friend std::ostream& operator<<(std::ostream &s, const LLVolume *volumep); // HACK to bypass Windoze confusion over
- // conversion if *(LLVolume*) to LLVolume&
- const LLVolumeFace &getVolumeFace(const S32 f) const {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
-
- LLVolumeFace &getVolumeFace(const S32 f) {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
-
- face_list_t& getVolumeFaces() { return mVolumeFaces; }
-
- U32 mFaceMask; // bit array of which faces exist in this volume
- LLVector3 mLODScaleBias; // vector for biasing LOD based on scale
-
- void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level, bool visible_placeholder);
- void copyVolumeFaces(const LLVolume* volume);
- void copyFacesTo(std::vector<LLVolumeFace> &faces) const;
- void copyFacesFrom(const std::vector<LLVolumeFace> &faces);
+ BOOL isConvex() const;
+ BOOL isCap(S32 face);
+ BOOL isFlat(S32 face);
+ BOOL isUnique() const { return mUnique; }
+
+ S32 getSculptLevel() const { return mSculptLevel; }
+ void setSculptLevel(S32 level) { mSculptLevel = level; }
+
+
+ static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts);
+
+ S32 getNumTriangles(S32* vcount = NULL) const;
+
+ void generateSilhouetteVertices(std::vector<LLVector3> &vertices,
+ std::vector<LLVector3> &normals,
+ const LLVector3& view_vec,
+ const LLMatrix4& mat,
+ const LLMatrix3& norm_mat,
+ S32 face_index);
+
+ //get the face index of the face that intersects with the given line segment at the point
+ //closest to start. Moves end to the point of intersection. Returns -1 if no intersection.
+ //Line segment must be in volume space.
+ S32 lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ LLVector4a* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL // return the surface tangent at the intersection point
+ );
+
+ LLFaceID generateFaceMask();
+
+ BOOL isFaceMaskValid(LLFaceID face_mask);
+ static S32 sNumMeshPoints;
+
+ friend std::ostream& operator<<(std::ostream &s, const LLVolume &volume);
+ friend std::ostream& operator<<(std::ostream &s, const LLVolume *volumep); // HACK to bypass Windoze confusion over
+ // conversion if *(LLVolume*) to LLVolume&
+ const LLVolumeFace &getVolumeFace(const S32 f) const {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
+
+ LLVolumeFace &getVolumeFace(const S32 f) {return mVolumeFaces[f];} // DO NOT DELETE VOLUME WHILE USING THIS REFERENCE, OR HOLD A POINTER TO THIS VOLUMEFACE
+
+ face_list_t& getVolumeFaces() { return mVolumeFaces; }
+
+ U32 mFaceMask; // bit array of which faces exist in this volume
+ LLVector3 mLODScaleBias; // vector for biasing LOD based on scale
+
+ void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level, bool visible_placeholder);
+ void copyVolumeFaces(const LLVolume* volume);
+ void copyFacesTo(std::vector<LLVolumeFace> &faces) const;
+ void copyFacesFrom(const std::vector<LLVolumeFace> &faces);
// use meshoptimizer to optimize index buffer for vertex shader cache
// gen_tangents - if true, generate MikkTSpace tangents if needed before optimizing index buffer
- bool cacheOptimize(bool gen_tangents = false);
+ bool cacheOptimize(bool gen_tangents = false);
private:
- void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type);
- F32 sculptGetSurfaceArea();
- void sculptGenerateEmptyPlaceholder();
- void sculptGenerateSpherePlaceholder();
- void sculptCalcMeshResolution(U16 width, U16 height, U8 type, S32& s, S32& t);
+ void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type);
+ F32 sculptGetSurfaceArea();
+ void sculptGenerateEmptyPlaceholder();
+ void sculptGenerateSpherePlaceholder();
+ void sculptCalcMeshResolution(U16 width, U16 height, U8 type, S32& s, S32& t);
+
-
protected:
- BOOL generate();
- void createVolumeFaces();
+ BOOL generate();
+ void createVolumeFaces();
public:
- bool unpackVolumeFaces(std::istream& is, S32 size);
- bool unpackVolumeFaces(U8* in_data, S32 size);
+ bool unpackVolumeFaces(std::istream& is, S32 size);
+ bool unpackVolumeFaces(U8* in_data, S32 size);
private:
- bool unpackVolumeFacesInternal(const LLSD& mdl);
+ bool unpackVolumeFacesInternal(const LLSD& mdl);
public:
- virtual void setMeshAssetLoaded(bool loaded);
- virtual bool isMeshAssetLoaded();
+ virtual void setMeshAssetLoaded(bool loaded);
+ virtual bool isMeshAssetLoaded();
virtual void setMeshAssetUnavaliable(bool unavaliable);
virtual bool isMeshAssetUnavaliable();
protected:
- BOOL mUnique;
- F32 mDetail;
- S32 mSculptLevel;
- F32 mSurfaceArea; //unscaled surface area
- bool mIsMeshAssetLoaded;
+ BOOL mUnique;
+ F32 mDetail;
+ S32 mSculptLevel;
+ F32 mSurfaceArea; //unscaled surface area
+ bool mIsMeshAssetLoaded;
bool mIsMeshAssetUnavaliable;
-
- const LLVolumeParams mParams;
- LLPath *mPathp;
- LLProfile *mProfilep;
- LLAlignedArray<LLVector4a,64> mMesh;
-
-
- BOOL mGenerateSingleFace;
- face_list_t mVolumeFaces;
+
+ const LLVolumeParams mParams;
+ LLPath *mPathp;
+ LLProfile *mProfilep;
+ LLAlignedArray<LLVector4a,64> mMesh;
+
+
+ BOOL mGenerateSingleFace;
+ face_list_t mVolumeFaces;
public:
- LLVector4a* mHullPoints;
- U16* mHullIndices;
- S32 mNumHullPoints;
- S32 mNumHullIndices;
+ LLVector4a* mHullPoints;
+ U16* mHullIndices;
+ S32 mNumHullPoints;
+ S32 mNumHullIndices;
};
std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params);
@@ -1150,13 +1150,13 @@ BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, con
BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, const LLVector4a& center, const LLVector4a& size);
//BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir,
-// F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided);
+// F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided);
BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32& intersection_a, F32& intersection_b, F32& intersection_t);
+ F32& intersection_a, F32& intersection_b, F32& intersection_t);
BOOL LLTriangleRayIntersectTwoSided(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
- F32& intersection_a, F32& intersection_b, F32& intersection_t);
-
-
+ F32& intersection_a, F32& intersection_b, F32& intersection_t);
+
+
#endif
diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp
index 95c7cb0b5c..341b9a6465 100644
--- a/indra/llmath/llvolumeoctree.cpp
+++ b/indra/llmath/llvolumeoctree.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvolumeoctree.cpp
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -29,190 +29,190 @@
BOOL LLLineSegmentBoxIntersect(const LLVector4a& start, const LLVector4a& end, const LLVector4a& center, const LLVector4a& size)
{
- LLVector4a fAWdU;
- LLVector4a dir;
- LLVector4a diff;
+ LLVector4a fAWdU;
+ LLVector4a dir;
+ LLVector4a diff;
+
+ dir.setSub(end, start);
+ dir.mul(0.5f);
+
+ diff.setAdd(end,start);
+ diff.mul(0.5f);
+ diff.sub(center);
+ fAWdU.setAbs(dir);
- dir.setSub(end, start);
- dir.mul(0.5f);
+ LLVector4a rhs;
+ rhs.setAdd(size, fAWdU);
- diff.setAdd(end,start);
- diff.mul(0.5f);
- diff.sub(center);
- fAWdU.setAbs(dir);
+ LLVector4a lhs;
+ lhs.setAbs(diff);
- LLVector4a rhs;
- rhs.setAdd(size, fAWdU);
+ U32 grt = lhs.greaterThan(rhs).getGatheredBits();
- LLVector4a lhs;
- lhs.setAbs(diff);
+ if (grt & 0x7)
+ {
+ return false;
+ }
- U32 grt = lhs.greaterThan(rhs).getGatheredBits();
+ LLVector4a f;
+ f.setCross3(dir, diff);
+ f.setAbs(f);
- if (grt & 0x7)
- {
- return false;
- }
-
- LLVector4a f;
- f.setCross3(dir, diff);
- f.setAbs(f);
+ LLVector4a v0, v1;
- LLVector4a v0, v1;
+ v0 = _mm_shuffle_ps(size, size,_MM_SHUFFLE(3,0,0,1));
+ v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,1,2,2));
+ lhs.setMul(v0, v1);
- v0 = _mm_shuffle_ps(size, size,_MM_SHUFFLE(3,0,0,1));
- v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,1,2,2));
- lhs.setMul(v0, v1);
+ v0 = _mm_shuffle_ps(size, size, _MM_SHUFFLE(3,1,2,2));
+ v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,0,0,1));
+ rhs.setMul(v0, v1);
+ rhs.add(lhs);
- v0 = _mm_shuffle_ps(size, size, _MM_SHUFFLE(3,1,2,2));
- v1 = _mm_shuffle_ps(fAWdU, fAWdU, _MM_SHUFFLE(3,0,0,1));
- rhs.setMul(v0, v1);
- rhs.add(lhs);
-
- grt = f.greaterThan(rhs).getGatheredBits();
+ grt = f.greaterThan(rhs).getGatheredBits();
- return (grt & 0x7) ? false : true;
+ return (grt & 0x7) ? false : true;
}
LLVolumeOctreeListener::LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
- node->addListener(this);
+ node->addListener(this);
}
LLVolumeOctreeListener::~LLVolumeOctreeListener()
{
}
-
-void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent,
+
+void LLVolumeOctreeListener::handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent,
LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child)
{
- new LLVolumeOctreeListener(child);
+ new LLVolumeOctreeListener(child);
}
-LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
+LLOctreeTriangleRayIntersect::LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
LLVolumeFace* face, F32* closest_t,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
+ LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
: mStart(start),
- mDir(dir),
- mIntersection(intersection),
- mTexCoord(tex_coord),
- mNormal(normal),
- mTangent(tangent),
+ mDir(dir),
+ mIntersection(intersection),
+ mTexCoord(tex_coord),
+ mNormal(normal),
+ mTangent(tangent),
mFace(face),
- mClosestT(closest_t),
- mHitFace(false)
+ mClosestT(closest_t),
+ mHitFace(false)
{
- mEnd.setAdd(mStart, mDir);
+ mEnd.setAdd(mStart, mDir);
}
void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
- LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0);
-
- if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1]))
- {
- node->accept(this);
- for (S32 i = 0; i < node->getChildCount(); ++i)
- {
- traverse(node->getChild(i));
- }
- }
+ LLVolumeOctreeListener* vl = (LLVolumeOctreeListener*) node->getListener(0);
+
+ if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1]))
+ {
+ node->accept(this);
+ for (S32 i = 0; i < node->getChildCount(); ++i)
+ {
+ traverse(node->getChild(i));
+ }
+ }
}
void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node)
{
for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter =
- node->getDataBegin(); iter != node->getDataEnd(); ++iter)
- {
- const LLVolumeTriangle* tri = *iter;
-
- F32 a, b, t;
-
- if (LLTriangleRayIntersect(*tri->mV[0], *tri->mV[1], *tri->mV[2],
- mStart, mDir, a, b, t))
- {
- if ((t >= 0.f) && // if hit is after start
- (t <= 1.f) && // and before end
- (t < *mClosestT)) // and this hit is closer
- {
- *mClosestT = t;
- mHitFace = true;
+ node->getDataBegin(); iter != node->getDataEnd(); ++iter)
+ {
+ const LLVolumeTriangle* tri = *iter;
+
+ F32 a, b, t;
+
+ if (LLTriangleRayIntersect(*tri->mV[0], *tri->mV[1], *tri->mV[2],
+ mStart, mDir, a, b, t))
+ {
+ if ((t >= 0.f) && // if hit is after start
+ (t <= 1.f) && // and before end
+ (t < *mClosestT)) // and this hit is closer
+ {
+ *mClosestT = t;
+ mHitFace = true;
mHitTriangle = tri;
- if (mIntersection != NULL)
- {
- LLVector4a intersect = mDir;
- intersect.mul(*mClosestT);
- intersect.add(mStart);
- *mIntersection = intersect;
- }
-
- U32 idx0 = tri->mIndex[0];
- U32 idx1 = tri->mIndex[1];
- U32 idx2 = tri->mIndex[2];
-
- if (mTexCoord != NULL)
- {
- LLVector2* tc = (LLVector2*) mFace->mTexCoords;
- *mTexCoord = ((1.f - a - b) * tc[idx0] +
- a * tc[idx1] +
- b * tc[idx2]);
-
- }
-
- if (mNormal != NULL)
- {
- LLVector4a* norm = mFace->mNormals;
-
- LLVector4a n1,n2,n3;
- n1 = norm[idx0];
- n1.mul(1.f-a-b);
-
- n2 = norm[idx1];
- n2.mul(a);
-
- n3 = norm[idx2];
- n3.mul(b);
-
- n1.add(n2);
- n1.add(n3);
-
- *mNormal = n1;
- }
-
- if (mTangent != NULL)
- {
- LLVector4a* tangents = mFace->mTangents;
-
- LLVector4a t1,t2,t3;
- t1 = tangents[idx0];
- t1.mul(1.f-a-b);
-
- t2 = tangents[idx1];
- t2.mul(a);
-
- t3 = tangents[idx2];
- t3.mul(b);
-
- t1.add(t2);
- t1.add(t3);
-
- *mTangent = t1;
- }
- }
- }
- }
+ if (mIntersection != NULL)
+ {
+ LLVector4a intersect = mDir;
+ intersect.mul(*mClosestT);
+ intersect.add(mStart);
+ *mIntersection = intersect;
+ }
+
+ U32 idx0 = tri->mIndex[0];
+ U32 idx1 = tri->mIndex[1];
+ U32 idx2 = tri->mIndex[2];
+
+ if (mTexCoord != NULL)
+ {
+ LLVector2* tc = (LLVector2*) mFace->mTexCoords;
+ *mTexCoord = ((1.f - a - b) * tc[idx0] +
+ a * tc[idx1] +
+ b * tc[idx2]);
+
+ }
+
+ if (mNormal != NULL)
+ {
+ LLVector4a* norm = mFace->mNormals;
+
+ LLVector4a n1,n2,n3;
+ n1 = norm[idx0];
+ n1.mul(1.f-a-b);
+
+ n2 = norm[idx1];
+ n2.mul(a);
+
+ n3 = norm[idx2];
+ n3.mul(b);
+
+ n1.add(n2);
+ n1.add(n3);
+
+ *mNormal = n1;
+ }
+
+ if (mTangent != NULL)
+ {
+ LLVector4a* tangents = mFace->mTangents;
+
+ LLVector4a t1,t2,t3;
+ t1 = tangents[idx0];
+ t1.mul(1.f-a-b);
+
+ t2 = tangents[idx1];
+ t2.mul(a);
+
+ t3 = tangents[idx2];
+ t3.mul(b);
+
+ t1.add(t2);
+ t1.add(t3);
+
+ *mTangent = t1;
+ }
+ }
+ }
+ }
}
const LLVector4a& LLVolumeTriangle::getPositionGroup() const
{
- return mPositionGroup;
+ return mPositionGroup;
}
const F32& LLVolumeTriangle::getBinRadius() const
{
- return mRadius;
+ return mRadius;
}
@@ -220,55 +220,55 @@ const F32& LLVolumeTriangle::getBinRadius() const
void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* branch)
{
- LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
+ LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
- //make sure bounds matches extents
- LLVector4a& min = node->mExtents[0];
- LLVector4a& max = node->mExtents[1];
+ //make sure bounds matches extents
+ LLVector4a& min = node->mExtents[0];
+ LLVector4a& max = node->mExtents[1];
- LLVector4a& center = node->mBounds[0];
- LLVector4a& size = node->mBounds[1];
+ LLVector4a& center = node->mBounds[0];
+ LLVector4a& size = node->mBounds[1];
- LLVector4a test_min, test_max;
- test_min.setSub(center, size);
- test_max.setAdd(center, size);
+ LLVector4a test_min, test_max;
+ test_min.setSub(center, size);
+ test_max.setAdd(center, size);
- if (!test_min.equals3(min, 0.001f) ||
- !test_max.equals3(max, 0.001f))
- {
- LL_ERRS() << "Bad bounding box data found." << LL_ENDL;
- }
+ if (!test_min.equals3(min, 0.001f) ||
+ !test_max.equals3(max, 0.001f))
+ {
+ LL_ERRS() << "Bad bounding box data found." << LL_ENDL;
+ }
- test_min.sub(LLVector4a(0.001f));
- test_max.add(LLVector4a(0.001f));
+ test_min.sub(LLVector4a(0.001f));
+ test_max.add(LLVector4a(0.001f));
- for (U32 i = 0; i < branch->getChildCount(); ++i)
- {
- LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
+ for (U32 i = 0; i < branch->getChildCount(); ++i)
+ {
+ LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
- //make sure all children fit inside this node
- if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) ||
- child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ))
- {
- LL_ERRS() << "Child protrudes from bounding box." << LL_ENDL;
- }
- }
+ //make sure all children fit inside this node
+ if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) ||
+ child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ))
+ {
+ LL_ERRS() << "Child protrudes from bounding box." << LL_ENDL;
+ }
+ }
- //children fit, check data
+ //children fit, check data
for (typename LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>::const_element_iter iter = branch->getDataBegin();
- iter != branch->getDataEnd(); ++iter)
- {
- const LLVolumeTriangle* tri = *iter;
-
- //validate triangle
- for (U32 i = 0; i < 3; i++)
- {
- if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) ||
- tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ))
- {
- LL_ERRS() << "Triangle protrudes from node." << LL_ENDL;
- }
- }
- }
+ iter != branch->getDataEnd(); ++iter)
+ {
+ const LLVolumeTriangle* tri = *iter;
+
+ //validate triangle
+ for (U32 i = 0; i < 3; i++)
+ {
+ if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) ||
+ tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ))
+ {
+ LL_ERRS() << "Triangle protrudes from node." << LL_ENDL;
+ }
+ }
+ }
}
diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h
index 0bbb793896..cf176b5afe 100644
--- a/indra/llmath/llvolumeoctree.h
+++ b/indra/llmath/llvolumeoctree.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvolumeoctree.h
* @brief LLVolume octree classes.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,41 +38,41 @@ class alignas(16) LLVolumeTriangle : public LLRefCount
{
LL_ALIGN_NEW
public:
- LLVolumeTriangle()
- {
- mBinIndex = -1;
- }
+ LLVolumeTriangle()
+ {
+ mBinIndex = -1;
+ }
- LLVolumeTriangle(const LLVolumeTriangle& rhs)
- {
- *this = rhs;
- }
+ LLVolumeTriangle(const LLVolumeTriangle& rhs)
+ {
+ *this = rhs;
+ }
- const LLVolumeTriangle& operator=(const LLVolumeTriangle& rhs)
- {
- LL_ERRS() << "Illegal operation!" << LL_ENDL;
- return *this;
- }
+ const LLVolumeTriangle& operator=(const LLVolumeTriangle& rhs)
+ {
+ LL_ERRS() << "Illegal operation!" << LL_ENDL;
+ return *this;
+ }
- ~LLVolumeTriangle()
- {
-
- }
+ ~LLVolumeTriangle()
+ {
- LL_ALIGN_16(LLVector4a mPositionGroup);
+ }
- const LLVector4a* mV[3];
- U32 mIndex[3];
+ LL_ALIGN_16(LLVector4a mPositionGroup);
- F32 mRadius;
- mutable S32 mBinIndex;
+ const LLVector4a* mV[3];
+ U32 mIndex[3];
+ F32 mRadius;
+ mutable S32 mBinIndex;
- virtual const LLVector4a& getPositionGroup() const;
- virtual const F32& getBinRadius() const;
-
- S32 getBinIndex() const { return mBinIndex; }
- void setBinIndex(S32 idx) const { mBinIndex = idx; }
+
+ virtual const LLVector4a& getPositionGroup() const;
+ virtual const F32& getBinRadius() const;
+
+ S32 getBinIndex() const { return mBinIndex; }
+ void setBinIndex(S32 idx) const { mBinIndex = idx; }
};
@@ -82,52 +82,52 @@ class alignas(16) LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTrian
LL_ALIGN_NEW
public:
LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node);
- ~LLVolumeOctreeListener();
-
- LLVolumeOctreeListener(const LLVolumeOctreeListener& rhs)
- {
- *this = rhs;
- }
-
- const LLVolumeOctreeListener& operator=(const LLVolumeOctreeListener& rhs)
- {
- LL_ERRS() << "Illegal operation!" << LL_ENDL;
- return *this;
- }
-
- //LISTENER FUNCTIONS
+ ~LLVolumeOctreeListener();
+
+ LLVolumeOctreeListener(const LLVolumeOctreeListener& rhs)
+ {
+ *this = rhs;
+ }
+
+ const LLVolumeOctreeListener& operator=(const LLVolumeOctreeListener& rhs)
+ {
+ LL_ERRS() << "Illegal operation!" << LL_ENDL;
+ return *this;
+ }
+
+ //LISTENER FUNCTIONS
virtual void handleChildAddition(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child);
- virtual void handleStateChange(const LLTreeNode<LLVolumeTriangle>* node) { }
+ virtual void handleStateChange(const LLTreeNode<LLVolumeTriangle>* node) { }
virtual void handleChildRemoval(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* parent, const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* child) { }
- virtual void handleInsertion(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
- virtual void handleRemoval(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
- virtual void handleDestruction(const LLTreeNode<LLVolumeTriangle>* node) { }
-
+ virtual void handleInsertion(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
+ virtual void handleRemoval(const LLTreeNode<LLVolumeTriangle>* node, LLVolumeTriangle* tri) { }
+ virtual void handleDestruction(const LLTreeNode<LLVolumeTriangle>* node) { }
+
public:
- LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
- LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
+ LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
+ LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
};
class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*>
{
public:
- LLVector4a mStart;
- LLVector4a mDir;
- LLVector4a mEnd;
- LLVector4a* mIntersection;
- LLVector2* mTexCoord;
- LLVector4a* mNormal;
- LLVector4a* mTangent;
- F32* mClosestT;
+ LLVector4a mStart;
+ LLVector4a mDir;
+ LLVector4a mEnd;
+ LLVector4a* mIntersection;
+ LLVector2* mTexCoord;
+ LLVector4a* mNormal;
+ LLVector4a* mTangent;
+ F32* mClosestT;
LLVolumeFace* mFace;
- bool mHitFace;
+ bool mHitFace;
const LLVolumeTriangle* mHitTriangle = nullptr;
- LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
+ LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir,
LLVolumeFace* face,
- F32* closest_t,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent);
+ F32* closest_t,
+ LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent);
void traverse(const LLOctreeNode<LLVolumeTriangle, LLVolumeTriangle*>* node);
@@ -217,7 +217,7 @@ public:
{
new LLVolumeOctreeListener(this);
}
-
+
LLVolumeOctree()
: LLOctreeRoot<LLVolumeTriangle, LLVolumeTriangle*>(LLVector4a::getZero(), LLVector4a(1.f,1.f,1.f), nullptr),
LLRefCount()