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authorJonathan "Geenz" Goodman <geenz@geenzo.com>2026-08-11 21:39:19 -0400
committerJonathan "Geenz" Goodman <geenz@geenzo.com>2026-08-11 21:39:19 -0400
commit8cabc33e960ca93fdc1a32c77cf611269d95d51b (patch)
tree931fcecac10bf73214efa07cc3d704ba2bd01272 /indra/llmath
parent9b7ab49575b54523128952af6686d17eb6696725 (diff)
parentd045f9aa32789a35628aced166145c182751acbf (diff)
Merge remote-tracking branch 'origin/develop-linux' into geenz/linux-to-develop
Diffstat (limited to 'indra/llmath')
-rw-r--r--indra/llmath/CMakeLists.txt12
-rw-r--r--indra/llmath/camera.h27
-rw-r--r--indra/llmath/coordframe.h27
-rw-r--r--indra/llmath/llcalc.cpp11
-rw-r--r--indra/llmath/llcalc.h7
-rw-r--r--indra/llmath/llcalcparser.h18
-rw-r--r--indra/llmath/llcamera.h12
-rw-r--r--indra/llmath/llmatrix3a.cpp2
-rw-r--r--indra/llmath/llmatrix3a.h5
-rw-r--r--indra/llmath/llmatrix4a.h5
-rw-r--r--indra/llmath/llplane.h7
-rw-r--r--indra/llmath/llquantize.h8
-rw-r--r--indra/llmath/llquaternion2.h3
-rw-r--r--indra/llmath/llquaternion2.inl2
-rw-r--r--indra/llmath/llsimdtypes.inl4
-rw-r--r--indra/llmath/llsphere.cpp370
-rw-r--r--indra/llmath/llsphere.h77
-rw-r--r--indra/llmath/llvector4a.cpp4
-rw-r--r--indra/llmath/llvector4a.inl10
-rw-r--r--indra/llmath/llvector4logical.h4
-rw-r--r--indra/llmath/llvolume.cpp2
-rw-r--r--indra/llmath/llvolumeoctree.h6
-rw-r--r--indra/llmath/tests/alignment_test.cpp5
-rw-r--r--indra/llmath/tests/mathmisc_test.cpp161
24 files changed, 63 insertions, 726 deletions
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index bd860adc31..f97e4a5bb6 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -24,7 +24,6 @@ set(llmath_SOURCE_FILES
llquaternion.cpp
llrigginginfo.cpp
llrect.cpp
- llsphere.cpp
llvector4a.cpp
llvolume.cpp
llvolumemgr.cpp
@@ -46,8 +45,6 @@ set(llmath_SOURCE_FILES
set(llmath_HEADER_FILES
CMakeLists.txt
- camera.h
- coordframe.h
llbbox.h
llbboxlocal.h
llcalc.h
@@ -74,7 +71,6 @@ set(llmath_HEADER_FILES
llsimdmath.h
llsimdtypes.h
llsimdtypes.inl
- llsphere.h
lltreenode.h
llvector4a.h
llvector4a.inl
@@ -99,10 +95,14 @@ set(llmath_HEADER_FILES
list(APPEND llmath_SOURCE_FILES ${llmath_HEADER_FILES})
-add_library (llmath ${llmath_SOURCE_FILES})
+add_library(llmath ${llmath_SOURCE_FILES})
target_link_libraries(llmath llcommon llmeshoptimizer ll::sse2neon)
-target_include_directories( llmath INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
+target_include_directories(llmath INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
+
+if (USE_PRECOMPILED_HEADERS)
+ target_precompile_headers(llmath REUSE_FROM llprecompiled)
+endif ()
# Add tests
if (LL_TESTS)
diff --git a/indra/llmath/camera.h b/indra/llmath/camera.h
deleted file mode 100644
index 14a08c5985..0000000000
--- a/indra/llmath/camera.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/**
- * @file camera.h
- * @brief Legacy wrapper header.
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llcamera.h"
diff --git a/indra/llmath/coordframe.h b/indra/llmath/coordframe.h
deleted file mode 100644
index e7395b1212..0000000000
--- a/indra/llmath/coordframe.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/**
- * @file coordframe.h
- * @brief Legacy wrapper header.
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llcoordframe.h"
diff --git a/indra/llmath/llcalc.cpp b/indra/llmath/llcalc.cpp
index e060b5df58..311e1e7059 100644
--- a/indra/llmath/llcalc.cpp
+++ b/indra/llmath/llcalc.cpp
@@ -116,17 +116,6 @@ void LLCalc::clearAllVariables()
mVariables.clear();
}
-/*
-void LLCalc::updateVariables(LLSD& vars)
-{
- LLSD::map_iterator cIt = vars.beginMap();
- for(; cIt != vars.endMap(); cIt++)
- {
- setVar(cIt->first, (F32)(LLSD::Real)cIt->second);
- }
-}
-*/
-
bool LLCalc::evalString(const std::string& expression, F32& result)
{
std::string expr_upper = expression;
diff --git a/indra/llmath/llcalc.h b/indra/llmath/llcalc.h
index 09672eb13b..14797de996 100644
--- a/indra/llmath/llcalc.h
+++ b/indra/llmath/llcalc.h
@@ -73,10 +73,9 @@ public:
void setVar(const std::string& name, const F32& value);
void clearVar(const std::string& name);
void clearAllVariables();
-// void updateVariables(LLSD& vars);
bool evalString(const std::string& expression, F32& result);
- std::string::size_type getLastErrorPos() { return mLastErrorPos; }
+ std::string::size_type getLastErrorPos() const { return mLastErrorPos; }
static LLCalc* getInstance();
static void cleanUp();
@@ -89,10 +88,6 @@ private:
calc_map_t mConstants;
calc_map_t mVariables;
- // *TODO: Add support for storing user defined variables, and stored functions.
- // Will need UI work, and a means to save them between sessions.
-// calc_map_t mUserVariables;
-
// "There shall be only one"
static LLCalc* sInstance;
};
diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h
index ea71752ebc..fe4e6bb1a4 100644
--- a/indra/llmath/llcalcparser.h
+++ b/indra/llmath/llcalcparser.h
@@ -27,6 +27,13 @@
#ifndef LL_CALCPARSER_H
#define LL_CALCPARSER_H
+#include "llpreprocessor.h"
+
+#if defined(LL_GNUC) && GCC_VERSION >= 130000
+# pragma GCC diagnostic push
+# pragma GCC diagnostic ignored "-Wdangling-pointer"
+#endif
+
#include <boost/spirit/include/classic_attribute.hpp>
#include <boost/spirit/include/classic_core.hpp>
#include <boost/spirit/include/classic_error_handling.hpp>
@@ -35,6 +42,10 @@
#include <boost/spirit/include/classic_symbols.hpp>
using namespace boost::spirit::classic;
+#if defined(LL_GNUC) && GCC_VERSION >= 130000
+# pragma GCC diagnostic pop
+#endif
+
#include "llcalc.h"
#include "llmath.h"
@@ -131,14 +142,14 @@ struct LLCalcParser : grammar<LLCalcParser>
power =
unary_expr[power.value = arg1] >>
- *('^' >> assert_syntax(unary_expr[power.value = phoenix::bind(&powf)(power.value, arg1)]))
+ *('^' >> assert_syntax(unary_expr[power.value = phoenix::bind(&LLCalcParser::_pow)(self, power.value, arg1)]))
;
term =
power[term.value = arg1] >>
*(('*' >> assert_syntax(power[term.value *= arg1])) |
('/' >> assert_syntax(power[term.value /= arg1])) |
- ('%' >> assert_syntax(power[term.value = phoenix::bind(&fmodf)(term.value, arg1)]))
+ ('%' >> assert_syntax(power[term.value = phoenix::bind(&LLCalcParser::_fmod)(self, term.value, arg1)]))
)
;
@@ -177,10 +188,11 @@ private:
F32 _floor(const F32& a) const { return (F32)llfloor(a); }
F32 _ceil(const F32& a) const { return (F32)llceil(a); }
F32 _atan2(const F32& a,const F32& b) const { return atan2(a,b); }
+ F32 _pow(const F32& a, const F32& b) const { return powf(a, b); }
+ F32 _fmod(const F32&a, const F32& b) const { return fmodf(a, b); }
LLCalc::calc_map_t* mConstants;
LLCalc::calc_map_t* mVariables;
-// LLCalc::calc_map_t* mUserVariables;
F32& mResult;
};
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index 6201761c46..3863588407 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -60,10 +60,10 @@ constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// roll(), pitch(), yaw()
// etc...
-LL_ALIGN_PREFIX(16)
-class LLCamera
+class alignas(16) LLCamera
: public LLCoordFrame
{
+ LL_ALIGN_NEW
public:
LLCamera(const LLCamera& rhs)
{
@@ -120,9 +120,9 @@ public:
};
private:
- LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
- LL_ALIGN_16(LLPlane mRegionPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in a local region space, derived from mAgentPlanes
- LL_ALIGN_16(LLPlane mLastAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]);
+ LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ LLPlane mRegionPlanes[AGENT_PLANE_USER_CLIP_NUM]; //frustum planes in a local region space, derived from mAgentPlanes
+ LLPlane mLastAgentPlanes[AGENT_PLANE_USER_CLIP_NUM];
U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
@@ -218,7 +218,7 @@ protected:
void calculateFrustumPlanes();
void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
-} LL_ALIGN_POSTFIX(16);
+};
#endif
diff --git a/indra/llmath/llmatrix3a.cpp b/indra/llmath/llmatrix3a.cpp
index c0b00201cf..904c9de2a1 100644
--- a/indra/llmath/llmatrix3a.cpp
+++ b/indra/llmath/llmatrix3a.cpp
@@ -28,7 +28,7 @@
#include "llmath.h"
-static LL_ALIGN_16(const F32 M_IDENT_3A[12]) =
+alignas(16) static const F32 M_IDENT_3A[12] =
{ 1.f, 0.f, 0.f, 0.f, // Column 1
0.f, 1.f, 0.f, 0.f, // Column 2
0.f, 0.f, 1.f, 0.f }; // Column 3
diff --git a/indra/llmath/llmatrix3a.h b/indra/llmath/llmatrix3a.h
index 9b173c22ed..742a2488fd 100644
--- a/indra/llmath/llmatrix3a.h
+++ b/indra/llmath/llmatrix3a.h
@@ -40,8 +40,9 @@
// LLMatrix3a is the base class for LLRotation, which should be used instead any time you're dealing with a
// rotation matrix.
-class LLMatrix3a
+class alignas(16) LLMatrix3a
{
+ LL_ALIGN_NEW
public:
// Utility function for quickly transforming an array of LLVector4a's
@@ -111,7 +112,7 @@ public:
protected:
- LL_ALIGN_16(LLVector4a mColumns[3]);
+ LLVector4a mColumns[3];
};
diff --git a/indra/llmath/llmatrix4a.h b/indra/llmath/llmatrix4a.h
index 377203098e..2967949993 100644
--- a/indra/llmath/llmatrix4a.h
+++ b/indra/llmath/llmatrix4a.h
@@ -31,10 +31,11 @@
#include "m4math.h"
#include "m3math.h"
-class LLMatrix4a
+class alignas(16) LLMatrix4a
{
+ LL_ALIGN_NEW
public:
- LL_ALIGN_16(LLVector4a mMatrix[4]);
+ LLVector4a mMatrix[4];
LLMatrix4a() = default;
diff --git a/indra/llmath/llplane.h b/indra/llmath/llplane.h
index 832004bb64..822e6a7b6f 100644
--- a/indra/llmath/llplane.h
+++ b/indra/llmath/llplane.h
@@ -36,10 +36,9 @@
// The plane normal = [A, B, C]
// The closest approach = D / sqrt(A*A + B*B + C*C)
-
-LL_ALIGN_PREFIX(16)
-class LLPlane
+class alignas(16) LLPlane
{
+ LL_ALIGN_NEW
public:
// Constructors
@@ -102,7 +101,7 @@ public:
private:
LLVector4a mV;
-} LL_ALIGN_POSTFIX(16);
+};
static_assert(std::is_trivial<LLPlane>::value, "LLPlane must be a trivial type");
diff --git a/indra/llmath/llquantize.h b/indra/llmath/llquantize.h
index e8d880122e..2a53fdbf84 100644
--- a/indra/llmath/llquantize.h
+++ b/indra/llmath/llquantize.h
@@ -29,16 +29,16 @@
#define LL_LLQUANTIZE_H
const U16 U16MAX = 65535;
-LL_ALIGN_16( const F32 F_U16MAX_4A[4] ) = { 65535.f, 65535.f, 65535.f, 65535.f };
+alignas(16) const F32 F_U16MAX_4A[4] = { 65535.f, 65535.f, 65535.f, 65535.f };
const F32 OOU16MAX = 1.f/(F32)(U16MAX);
-LL_ALIGN_16( const F32 F_OOU16MAX_4A[4] ) = { OOU16MAX, OOU16MAX, OOU16MAX, OOU16MAX };
+alignas(16) const F32 F_OOU16MAX_4A[4] = { OOU16MAX, OOU16MAX, OOU16MAX, OOU16MAX };
const U8 U8MAX = 255;
-LL_ALIGN_16( const F32 F_U8MAX_4A[4] ) = { 255.f, 255.f, 255.f, 255.f };
+alignas(16) const F32 F_U8MAX_4A[4] = { 255.f, 255.f, 255.f, 255.f };
const F32 OOU8MAX = 1.f/(F32)(U8MAX);
-LL_ALIGN_16( const F32 F_OOU8MAX_4A[4] ) = { OOU8MAX, OOU8MAX, OOU8MAX, OOU8MAX };
+alignas(16) const F32 F_OOU8MAX_4A[4] = { OOU8MAX, OOU8MAX, OOU8MAX, OOU8MAX };
const U8 FIRSTVALIDCHAR = 54;
const U8 MAXSTRINGVAL = U8MAX - FIRSTVALIDCHAR; //we don't allow newline or null
diff --git a/indra/llmath/llquaternion2.h b/indra/llmath/llquaternion2.h
index c9dcc4573f..d73e1a0ca2 100644
--- a/indra/llmath/llquaternion2.h
+++ b/indra/llmath/llquaternion2.h
@@ -40,8 +40,9 @@
/////////////////////////////
#include "llquaternion.h"
-class LLQuaternion2
+class alignas(16) LLQuaternion2
{
+ LL_ALIGN_NEW
public:
//////////////////////////
diff --git a/indra/llmath/llquaternion2.inl b/indra/llmath/llquaternion2.inl
index ce5ed73926..2ebc8e0bfb 100644
--- a/indra/llmath/llquaternion2.inl
+++ b/indra/llmath/llquaternion2.inl
@@ -57,7 +57,7 @@ inline LLVector4a& LLQuaternion2::getVector4aRw()
// Set this quaternion to the conjugate of src
inline void LLQuaternion2::setConjugate(const LLQuaternion2& src)
{
- static LL_ALIGN_16( const U32 F_QUAT_INV_MASK_4A[4] ) = { 0x80000000, 0x80000000, 0x80000000, 0x00000000 };
+ alignas(16) static const U32 F_QUAT_INV_MASK_4A[4] = { 0x80000000, 0x80000000, 0x80000000, 0x00000000 };
mQ = _mm_xor_ps(src.mQ, *reinterpret_cast<const LLQuad*>(&F_QUAT_INV_MASK_4A));
}
diff --git a/indra/llmath/llsimdtypes.inl b/indra/llmath/llsimdtypes.inl
index 125f4b9df5..20ea7640b6 100644
--- a/indra/llmath/llsimdtypes.inl
+++ b/indra/llmath/llsimdtypes.inl
@@ -61,7 +61,7 @@ inline LLSimdScalar operator/(const LLSimdScalar& a, const LLSimdScalar& b)
inline LLSimdScalar operator-(const LLSimdScalar& a)
{
- static LL_ALIGN_16(const U32 signMask[4]) = {0x80000000, 0x80000000, 0x80000000, 0x80000000 };
+ alignas(16) static const U32 signMask[4] = {0x80000000, 0x80000000, 0x80000000, 0x80000000 };
ll_assert_aligned(signMask,16);
return _mm_xor_ps(*reinterpret_cast<const LLQuad*>(signMask), a);
}
@@ -146,7 +146,7 @@ inline LLSimdScalar& LLSimdScalar::operator/=(const LLSimdScalar& rhs)
inline LLSimdScalar LLSimdScalar::getAbs() const
{
- static const LL_ALIGN_16(U32 F_ABS_MASK_4A[4]) = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
+ alignas(16) static const U32 F_ABS_MASK_4A[4] = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
ll_assert_aligned(F_ABS_MASK_4A,16);
return _mm_and_ps( mQ, *reinterpret_cast<const LLQuad*>(F_ABS_MASK_4A));
}
diff --git a/indra/llmath/llsphere.cpp b/indra/llmath/llsphere.cpp
deleted file mode 100644
index 5f48764455..0000000000
--- a/indra/llmath/llsphere.cpp
+++ /dev/null
@@ -1,370 +0,0 @@
-/**
- * @file llsphere.cpp
- * @author Andrew Meadows
- * @brief Simple line class that can compute nearest approach between two lines
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llsphere.h"
-
-LLSphere::LLSphere()
-: mCenter(0.f, 0.f, 0.f),
- mRadius(0.f)
-{ }
-
-LLSphere::LLSphere( const LLVector3& center, F32 radius)
-{
- set(center, radius);
-}
-
-void LLSphere::set( const LLVector3& center, F32 radius )
-{
- mCenter = center;
- setRadius(radius);
-}
-
-void LLSphere::setCenter( const LLVector3& center)
-{
- mCenter = center;
-}
-
-void LLSphere::setRadius( F32 radius)
-{
- if (radius < 0.f)
- {
- radius = -radius;
- }
- mRadius = radius;
-}
-
-const LLVector3& LLSphere::getCenter() const
-{
- return mCenter;
-}
-
-F32 LLSphere::getRadius() const
-{
- return mRadius;
-}
-
-// returns 'true' if this sphere completely contains other_sphere
-bool LLSphere::contains(const LLSphere& other_sphere) const
-{
- F32 separation = (mCenter - other_sphere.mCenter).length();
- return mRadius >= separation + other_sphere.mRadius;
-}
-
-// returns 'true' if this sphere completely contains other_sphere
-bool LLSphere::overlaps(const LLSphere& other_sphere) const
-{
- F32 separation = (mCenter - other_sphere.mCenter).length();
- return mRadius >= separation - other_sphere.mRadius;
-}
-
-// returns overlap
-// negative overlap is closest approach
-F32 LLSphere::getOverlap(const LLSphere& other_sphere) const
-{
- // separation is distance from other_sphere's edge and this center
- return (mCenter - other_sphere.mCenter).length() - mRadius - other_sphere.mRadius;
-}
-
-bool LLSphere::operator==(const LLSphere& rhs) const
-{
- return fabs(mRadius - rhs.mRadius) <= FLT_EPSILON &&
- (mCenter - rhs.mCenter).length() <= FLT_EPSILON;
-}
-
-std::ostream& operator<<( std::ostream& output_stream, const LLSphere& sphere)
-{
- output_stream << "{center=" << sphere.mCenter << "," << "radius=" << sphere.mRadius << "}";
- return output_stream;
-}
-
-// static
-// removes any spheres that are contained in others
-void LLSphere::collapse(std::vector<LLSphere>& sphere_list)
-{
- std::vector<LLSphere>::iterator first_itr = sphere_list.begin();
- while (first_itr != sphere_list.end())
- {
- bool delete_from_front = false;
-
- std::vector<LLSphere>::iterator second_itr = first_itr;
- ++second_itr;
- while (second_itr != sphere_list.end())
- {
- if (second_itr->contains(*first_itr))
- {
- delete_from_front = true;
- break;
- }
- else if (first_itr->contains(*second_itr))
- {
- sphere_list.erase(second_itr++);
- }
- else
- {
- ++second_itr;
- }
- }
-
- if (delete_from_front)
- {
- sphere_list.erase(first_itr++);
- }
- else
- {
- ++first_itr;
- }
- }
-}
-
-// static
-// returns the bounding sphere that contains both spheres
-LLSphere LLSphere::getBoundingSphere(const LLSphere& first_sphere, const LLSphere& second_sphere)
-{
- LLVector3 direction = second_sphere.mCenter - first_sphere.mCenter;
-
- // HACK -- it is possible to get enough floating point error in the
- // other getBoundingSphere() method that we have to add some slop
- // at the end. Unfortunately, this breaks the link-order invarience
- // for the linkability tests... unless we also apply the same slop
- // here.
- F32 half_milimeter = 0.0005f;
-
- F32 distance = direction.length();
- if (0.f == distance)
- {
- direction.setVec(1.f, 0.f, 0.f);
- }
- else
- {
- direction.normVec();
- }
- // the 'edge' is measured from the first_sphere's center
- F32 max_edge = 0.f;
- F32 min_edge = 0.f;
-
- max_edge = llmax(max_edge + first_sphere.getRadius(), max_edge + distance + second_sphere.getRadius() + half_milimeter);
- min_edge = llmin(min_edge - first_sphere.getRadius(), min_edge + distance - second_sphere.getRadius() - half_milimeter);
- F32 radius = 0.5f * (max_edge - min_edge);
- LLVector3 center = first_sphere.mCenter + (0.5f * (max_edge + min_edge)) * direction;
- return LLSphere(center, radius);
-}
-
-// static
-// returns the bounding sphere that contains an arbitrary set of spheres
-LLSphere LLSphere::getBoundingSphere(const std::vector<LLSphere>& sphere_list)
-{
- // this algorithm can get relatively inaccurate when the sphere
- // collection is 'small' (contained within a bounding sphere of about
- // 2 meters or less)
- // TODO -- improve the accuracy for small collections of spheres
-
- LLSphere bounding_sphere( LLVector3(0.f, 0.f, 0.f), 0.f );
- auto sphere_count = sphere_list.size();
- if (1 == sphere_count)
- {
- // trivial case -- single sphere
- std::vector<LLSphere>::const_iterator sphere_itr = sphere_list.begin();
- bounding_sphere = *sphere_itr;
- }
- else if (2 == sphere_count)
- {
- // trivial case -- two spheres
- std::vector<LLSphere>::const_iterator first_sphere = sphere_list.begin();
- std::vector<LLSphere>::const_iterator second_sphere = first_sphere;
- ++second_sphere;
- bounding_sphere = LLSphere::getBoundingSphere(*first_sphere, *second_sphere);
- }
- else if (sphere_count > 0)
- {
- // non-trivial case -- we will approximate the solution
- //
- // NOTE -- there is a fancy/fast way to do this for large
- // numbers of arbirary N-dimensional spheres -- you can look it
- // up on the net. We're dealing with 3D spheres at collection
- // sizes of 256 spheres or smaller, so we just use this
- // brute force method.
-
- // TODO -- perhaps would be worthwile to test for the solution where
- // the largest spanning radius just happens to work. That is, where
- // there are really two spheres that determine the bounding sphere,
- // and all others are contained therein.
-
- // compute the AABB
- std::vector<LLSphere>::const_iterator first_itr = sphere_list.begin();
- LLVector3 max_corner = first_itr->getCenter() + first_itr->getRadius() * LLVector3(1.f, 1.f, 1.f);
- LLVector3 min_corner = first_itr->getCenter() - first_itr->getRadius() * LLVector3(1.f, 1.f, 1.f);
- {
- std::vector<LLSphere>::const_iterator sphere_itr = sphere_list.begin();
- for (++sphere_itr; sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- LLVector3 center = sphere_itr->getCenter();
- F32 radius = sphere_itr->getRadius();
- for (S32 i=0; i<3; ++i)
- {
- if (center.mV[i] + radius > max_corner.mV[i])
- {
- max_corner.mV[i] = center.mV[i] + radius;
- }
- if (center.mV[i] - radius < min_corner.mV[i])
- {
- min_corner.mV[i] = center.mV[i] - radius;
- }
- }
- }
- }
-
- // get the starting center and radius from the AABB
- LLVector3 diagonal = max_corner - min_corner;
- F32 bounding_radius = 0.5f * diagonal.length();
- LLVector3 bounding_center = 0.5f * (max_corner + min_corner);
-
- // compute the starting step-size
- F32 minimum_radius = 0.5f * llmin(diagonal.mV[VX], llmin(diagonal.mV[VY], diagonal.mV[VZ]));
- F32 step_length = bounding_radius - minimum_radius;
- //S32 step_count = 0;
- //S32 max_step_count = 12;
- F32 half_milimeter = 0.0005f;
-
- // wander the center around in search of tighter solutions
- S32 last_dx = 2; // 2 is out of bounds --> no match
- S32 last_dy = 2;
- S32 last_dz = 2;
-
- while (step_length > half_milimeter
- /*&& step_count < max_step_count*/)
- {
- // the algorithm for testing the maximum radius could be expensive enough
- // that it makes sense to NOT duplicate testing when possible, so we keep
- // track of where we last tested, and only test the new points
-
- S32 best_dx = 0;
- S32 best_dy = 0;
- S32 best_dz = 0;
-
- // sample near the center of the box
- bool found_better_center = false;
- for (S32 dx = -1; dx < 2; ++dx)
- {
- for (S32 dy = -1; dy < 2; ++dy)
- {
- for (S32 dz = -1; dz < 2; ++dz)
- {
- if (dx == 0 && dy == 0 && dz == 0)
- {
- continue;
- }
-
- // count the number of indecies that match the last_*'s
- S32 match_count = 0;
- if (last_dx == dx) ++match_count;
- if (last_dy == dy) ++match_count;
- if (last_dz == dz) ++match_count;
- if (match_count == 2)
- {
- // we've already tested this point
- continue;
- }
-
- LLVector3 center = bounding_center;
- center.mV[VX] += (F32) dx * step_length;
- center.mV[VY] += (F32) dy * step_length;
- center.mV[VZ] += (F32) dz * step_length;
-
- // compute the radius of the bounding sphere
- F32 max_radius = 0.f;
- std::vector<LLSphere>::const_iterator sphere_itr;
- for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- F32 radius = (sphere_itr->getCenter() - center).length() + sphere_itr->getRadius();
- if (radius > max_radius)
- {
- max_radius = radius;
- }
- }
- if (max_radius < bounding_radius)
- {
- best_dx = dx;
- best_dy = dy;
- best_dz = dz;
- bounding_center = center;
- bounding_radius = max_radius;
- found_better_center = true;
- }
- }
- }
- }
- if (found_better_center)
- {
- // remember where we came from so we can avoid retesting
- last_dx = -best_dx;
- last_dy = -best_dy;
- last_dz = -best_dz;
- }
- else
- {
- // reduce the step size
- step_length *= 0.5f;
- //++step_count;
- // reset the last_*'s
- last_dx = 2; // 2 is out of bounds --> no match
- last_dy = 2;
- last_dz = 2;
- }
- }
-
- // HACK -- it is possible to get enough floating point error for the
- // bounding sphere to too small on the order of 10e-6, but we only need
- // it to be accurate to within about half a millimeter
- bounding_radius += half_milimeter;
-
- // this algorithm can get relatively inaccurate when the sphere
- // collection is 'small' (contained within a bounding sphere of about
- // 2 meters or less)
- // TODO -- fix this
- /* debug code
- {
- std::vector<LLSphere>::const_iterator sphere_itr;
- for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- F32 radius = (sphere_itr->getCenter() - bounding_center).length() + sphere_itr->getRadius();
- if (radius + 0.1f > bounding_radius)
- {
- std::cout << " rad = " << radius << " bounding - rad = " << (bounding_radius - radius) << std::endl;
- }
- }
- std::cout << "\n" << std::endl;
- }
- */
-
- bounding_sphere.set(bounding_center, bounding_radius);
- }
- return bounding_sphere;
-}
-
-
diff --git a/indra/llmath/llsphere.h b/indra/llmath/llsphere.h
deleted file mode 100644
index cb923dcd3c..0000000000
--- a/indra/llmath/llsphere.h
+++ /dev/null
@@ -1,77 +0,0 @@
-// llsphere.h
-/**
- * @file llsphere.cpp
- * @author Andrew Meadows
- * @brief Simple sphere implementation for basic geometric operations
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_SPHERE_H
-#define LL_SPHERE_H
-
-#include "stdtypes.h"
-#include "v3math.h"
-#include <iostream>
-#include <vector>
-
-class LLSphere
-{
-public:
- LLSphere();
- LLSphere( const LLVector3& center, F32 radius );
-
- void set( const LLVector3& center, F32 radius );
- void setCenter( const LLVector3& center );
- void setRadius( F32 radius );
-
- const LLVector3& getCenter() const;
- F32 getRadius() const;
-
- // returns true if this sphere completely contains other_sphere
- bool contains(const LLSphere& other_sphere) const;
-
- // returns true if this sphere overlaps other_sphere
- bool overlaps(const LLSphere& other_sphere) const;
-
- // returns overlap distance
- // negative overlap is closest approach
- F32 getOverlap(const LLSphere& other_sphere) const;
-
- // removes any spheres that are contained in others
- static void collapse(std::vector<LLSphere>& sphere_list);
-
- // returns minimum sphere bounding sphere for a set of spheres
- static LLSphere getBoundingSphere(const LLSphere& first_sphere, const LLSphere& second_sphere);
- static LLSphere getBoundingSphere(const std::vector<LLSphere>& sphere_list);
-
- bool operator==(const LLSphere& rhs) const;
-
- friend std::ostream& operator<<( std::ostream& output_stream, const LLSphere& line );
-
-protected:
- LLVector3 mCenter;
- F32 mRadius;
-};
-
-
-#endif
diff --git a/indra/llmath/llvector4a.cpp b/indra/llmath/llvector4a.cpp
index b81d50f0f9..6bdc97e420 100644
--- a/indra/llmath/llvector4a.cpp
+++ b/indra/llmath/llvector4a.cpp
@@ -101,7 +101,7 @@ void LLVector4a::quantize8( const LLVector4a& low, const LLVector4a& high )
// 8-bit quantization means we can do with just 12 bits of reciprocal accuracy
const LLVector4a oneOverDelta = _mm_rcp_ps(delta.mQ);
// {
-// static LL_ALIGN_16( const F32 F_TWO_4A[4] ) = { 2.f, 2.f, 2.f, 2.f };
+// alignas(16) static const F32 F_TWO_4A[4] = { 2.f, 2.f, 2.f, 2.f };
// LLVector4a two; two.load4a( F_TWO_4A );
//
// // Here we use _mm_rcp_ps plus one round of newton-raphson
@@ -146,7 +146,7 @@ void LLVector4a::quantize16( const LLVector4a& low, const LLVector4a& high )
// 16-bit quantization means we need a round of Newton-Raphson
LLVector4a oneOverDelta;
{
- static LL_ALIGN_16( const F32 F_TWO_4A[4] ) = { 2.f, 2.f, 2.f, 2.f };
+ alignas(16) static const F32 F_TWO_4A[4] = { 2.f, 2.f, 2.f, 2.f };
ll_assert_aligned(F_TWO_4A,16);
LLVector4a two; two.load4a( F_TWO_4A );
diff --git a/indra/llmath/llvector4a.inl b/indra/llmath/llvector4a.inl
index 443a46c317..b6e2a4fce5 100644
--- a/indra/llmath/llvector4a.inl
+++ b/indra/llmath/llvector4a.inl
@@ -196,7 +196,7 @@ inline void LLVector4a::setDiv(const LLVector4a& a, const LLVector4a& b)
// Set this to the element-wise absolute value of src
inline void LLVector4a::setAbs(const LLVector4a& src)
{
- static const LL_ALIGN_16(U32 F_ABS_MASK_4A[4]) = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
+ alignas(16) static const U32 F_ABS_MASK_4A[4] = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
mQ = _mm_and_ps(src.mQ, *reinterpret_cast<const LLQuad*>(F_ABS_MASK_4A));
}
@@ -448,7 +448,7 @@ inline void LLVector4a::normalize3fast_checked(LLVector4a* d)
// Return true if this vector is normalized with respect to x,y,z up to tolerance
inline LLBool32 LLVector4a::isNormalized3( F32 tolerance ) const
{
- static LL_ALIGN_16(const U32 ones[4]) = { 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000 };
+ alignas(16) static const U32 ones[4] = { 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000 };
LLSimdScalar tol = _mm_load_ss( &tolerance );
tol = _mm_mul_ss( tol, tol );
LLVector4a lenSquared; lenSquared.setAllDot3( *this, *this );
@@ -460,7 +460,7 @@ inline LLBool32 LLVector4a::isNormalized3( F32 tolerance ) const
// Return true if this vector is normalized with respect to all components up to tolerance
inline LLBool32 LLVector4a::isNormalized4( F32 tolerance ) const
{
- static LL_ALIGN_16(const U32 ones[4]) = { 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000 };
+ alignas(16) static const U32 ones[4] = { 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000 };
LLSimdScalar tol = _mm_load_ss( &tolerance );
tol = _mm_mul_ss( tol, tol );
LLVector4a lenSquared; lenSquared.setAllDot4( *this, *this );
@@ -507,7 +507,7 @@ inline void LLVector4a::setLerp(const LLVector4a& lhs, const LLVector4a& rhs, F3
inline LLBool32 LLVector4a::isFinite3() const
{
- static LL_ALIGN_16(const U32 nanOrInfMask[4]) = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
+ alignas(16) static const U32 nanOrInfMask[4] = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
ll_assert_aligned(nanOrInfMask,16);
const __m128i nanOrInfMaskV = *reinterpret_cast<const __m128i*> (nanOrInfMask);
const __m128i maskResult = _mm_and_si128( _mm_castps_si128(mQ), nanOrInfMaskV );
@@ -517,7 +517,7 @@ inline LLBool32 LLVector4a::isFinite3() const
inline LLBool32 LLVector4a::isFinite4() const
{
- static LL_ALIGN_16(const U32 nanOrInfMask[4]) = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
+ alignas(16) static const U32 nanOrInfMask[4] = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
const __m128i nanOrInfMaskV = *reinterpret_cast<const __m128i*> (nanOrInfMask);
const __m128i maskResult = _mm_and_si128( _mm_castps_si128(mQ), nanOrInfMaskV );
const LLVector4Logical equalityCheck = _mm_castsi128_ps(_mm_cmpeq_epi32( maskResult, nanOrInfMaskV ));
diff --git a/indra/llmath/llvector4logical.h b/indra/llmath/llvector4logical.h
index 77cb5862e5..411971c42d 100644
--- a/indra/llmath/llvector4logical.h
+++ b/indra/llmath/llvector4logical.h
@@ -39,7 +39,7 @@
// contact someone with SSE experience (Falcon, Richard, Davep, e.g.)
////////////////////////////
-static LL_ALIGN_16(const U32 S_V4LOGICAL_MASK_TABLE[4*4]) =
+alignas(16) static const U32 S_V4LOGICAL_MASK_TABLE[4*4] =
{
0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000000,
@@ -77,7 +77,7 @@ public:
// Invert this mask
inline LLVector4Logical& invert()
{
- static const LL_ALIGN_16(U32 allOnes[4]) = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
+ alignas(16) static const U32 allOnes[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
ll_assert_aligned(allOnes,16);
mQ = _mm_andnot_ps( mQ, *(LLQuad*)(allOnes) );
return *this;
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 1bbc559763..ece52db1b1 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -2477,7 +2477,9 @@ bool LLVolume::unpackVolumeFacesInternal(const LLSD& mdl)
const LLSD::Binary& pos = mdl[i]["Position"].asBinary();
const LLSD::Binary& norm = mdl[i]["Normal"].asBinary();
+#if 0 // keep this code for now in case we decide to add support for on-the-wire tangents
const LLSD::Binary& tangent = mdl[i]["Tangent"].asBinary();
+#endif
const LLSD::Binary& tc = mdl[i]["TexCoord0"].asBinary();
const LLSD::Binary& idx = mdl[i]["TriangleList"].asBinary();
diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h
index b6b7e22517..0250bf8bfb 100644
--- a/indra/llmath/llvolumeoctree.h
+++ b/indra/llmath/llvolumeoctree.h
@@ -53,7 +53,7 @@ public:
}
- LL_ALIGN_16(LLVector4a mPositionGroup);
+ LLVector4a mPositionGroup;
const LLVector4a* mV[3];
U32 mIndex[3];
@@ -91,8 +91,8 @@ public:
public:
- LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
- LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
+ LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
+ LLVector4a mExtents[2]; // extents (min, max) of this node and all its children
};
class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle, LLVolumeTriangle*>
diff --git a/indra/llmath/tests/alignment_test.cpp b/indra/llmath/tests/alignment_test.cpp
index eb6fa4a3b8..f41ebe82aa 100644
--- a/indra/llmath/tests/alignment_test.cpp
+++ b/indra/llmath/tests/alignment_test.cpp
@@ -46,8 +46,7 @@ typedef test_group<alignment_test> alignment_test_t;
typedef alignment_test_t::object alignment_test_object_t;
tut::alignment_test_t tut_alignment_test("LLAlignment");
-LL_ALIGN_PREFIX(16)
-class MyVector4a
+class alignas(16) MyVector4a
{
public:
void* operator new(size_t size)
@@ -71,7 +70,7 @@ public:
}
LLQuad mQ;
-} LL_ALIGN_POSTFIX(16);
+};
// Verify that aligned allocators perform as advertised.
diff --git a/indra/llmath/tests/mathmisc_test.cpp b/indra/llmath/tests/mathmisc_test.cpp
index ff0899e975..810b0d80da 100644
--- a/indra/llmath/tests/mathmisc_test.cpp
+++ b/indra/llmath/tests/mathmisc_test.cpp
@@ -35,7 +35,6 @@
#include "../llline.h"
#include "../llmath.h"
-#include "../llsphere.h"
#include "../v3math.h"
namespace tut
@@ -280,166 +279,6 @@ namespace tut
namespace tut
{
- struct sphere_data
- {
- };
- typedef test_group<sphere_data> sphere_test;
- typedef sphere_test::object sphere_object;
- tut::sphere_test tsphere("LLSphere");
-
- template<> template<>
- void sphere_object::test<1>()
- {
- // test LLSphere::contains() and ::overlaps()
- S32 number_of_tests = 10;
- for (S32 test = 0; test < number_of_tests; ++test)
- {
- LLVector3 first_center(1.f, 1.f, 1.f);
- F32 first_radius = 3.f;
- LLSphere first_sphere( first_center, first_radius );
-
- F32 half_millimeter = 0.0005f;
- LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f);
- direction.normalize();
-
- F32 distance = ll_frand(first_radius - 2.f * half_millimeter);
- LLVector3 second_center = first_center + distance * direction;
- F32 second_radius = first_radius - distance - half_millimeter;
- LLSphere second_sphere( second_center, second_radius );
- ensure("first sphere should contain the second", first_sphere.contains(second_sphere));
- ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere));
-
- distance = first_radius + ll_frand(first_radius);
- second_center = first_center + distance * direction;
- second_radius = distance - first_radius + half_millimeter;
- second_sphere.set( second_center, second_radius );
- ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere));
- ensure("first sphere should overlap the second", first_sphere.overlaps(second_sphere));
-
- distance = first_radius + ll_frand(first_radius) + half_millimeter;
- second_center = first_center + distance * direction;
- second_radius = distance - first_radius - half_millimeter;
- second_sphere.set( second_center, second_radius );
- ensure("first sphere should NOT contain the second", !first_sphere.contains(second_sphere));
- ensure("first sphere should NOT overlap the second", !first_sphere.overlaps(second_sphere));
- }
- }
-
- template<> template<>
- void sphere_object::test<2>()
- {
- skip("See SNOW-620. Neither the test nor the code being tested seem good. Also sim-only.");
-
- // test LLSphere::getBoundingSphere()
- S32 number_of_tests = 100;
- S32 number_of_spheres = 10;
- F32 sphere_center_range = 32.f;
- F32 sphere_radius_range = 5.f;
-
- for (S32 test = 0; test < number_of_tests; ++test)
- {
- // gegnerate a bunch of random sphere
- std::vector< LLSphere > sphere_list;
- for (S32 sphere_count=0; sphere_count < number_of_spheres; ++sphere_count)
- {
- LLVector3 direction( ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f, ll_frand(2.f) - 1.f);
- direction.normalize();
- F32 distance = ll_frand(sphere_center_range);
- LLVector3 center = distance * direction;
- F32 radius = ll_frand(sphere_radius_range);
- LLSphere sphere( center, radius );
- sphere_list.push_back(sphere);
- }
-
- // compute the bounding sphere
- LLSphere bounding_sphere = LLSphere::getBoundingSphere(sphere_list);
-
- // make sure all spheres are inside the bounding sphere
- {
- std::vector< LLSphere >::const_iterator sphere_itr;
- for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- ensure("sphere should be contained by the bounding sphere", bounding_sphere.contains(*sphere_itr));
- }
- }
-
- // TODO -- improve LLSphere::getBoundingSphere() to the point where
- // we can reduce the 'expansion' in the two tests below to about
- // 2 mm or less
-
- F32 expansion = 0.005f;
- // move all spheres out a little bit
- // and count how many are NOT contained
- {
- std::vector< LLVector3 > uncontained_directions;
- std::vector< LLSphere >::iterator sphere_itr;
- for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter();
- direction.normalize();
-
- sphere_itr->setCenter( sphere_itr->getCenter() + expansion * direction );
- if (! bounding_sphere.contains( *sphere_itr ) )
- {
- uncontained_directions.push_back(direction);
- }
- }
- ensure("when moving spheres out there should be at least two uncontained spheres",
- uncontained_directions.size() > 1);
-
- /* TODO -- when the bounding sphere algorithm is improved we can open up this test
- * at the moment it occasionally fails when the sphere collection is tight and small
- * (2 meters or less)
- if (2 == uncontained_directions.size() )
- {
- // if there were only two uncontained spheres then
- // the two directions should be nearly opposite
- F32 dir_dot = uncontained_directions[0] * uncontained_directions[1];
- ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f);
- }
- */
- }
-
- // compute the new bounding sphere
- bounding_sphere = LLSphere::getBoundingSphere(sphere_list);
-
- // increase the size of all spheres a little bit
- // and count how many are NOT contained
- {
- std::vector< LLVector3 > uncontained_directions;
- std::vector< LLSphere >::iterator sphere_itr;
- for (sphere_itr = sphere_list.begin(); sphere_itr != sphere_list.end(); ++sphere_itr)
- {
- LLVector3 direction = sphere_itr->getCenter() - bounding_sphere.getCenter();
- direction.normalize();
-
- sphere_itr->setRadius( sphere_itr->getRadius() + expansion );
- if (! bounding_sphere.contains( *sphere_itr ) )
- {
- uncontained_directions.push_back(direction);
- }
- }
- ensure("when boosting sphere radii there should be at least two uncontained spheres",
- uncontained_directions.size() > 1);
-
- /* TODO -- when the bounding sphere algorithm is improved we can open up this test
- * at the moment it occasionally fails when the sphere collection is tight and small
- * (2 meters or less)
- if (2 == uncontained_directions.size() )
- {
- // if there were only two uncontained spheres then
- // the two directions should be nearly opposite
- F32 dir_dot = uncontained_directions[0] * uncontained_directions[1];
- ensure("two uncontained spheres should lie opposite the bounding center", dir_dot < -0.95f);
- }
- */
- }
- }
- }
-}
-
-namespace tut
-{
F32 SMALL_RADIUS = 1.0f;
F32 MEDIUM_RADIUS = 5.0f;
F32 LARGE_RADIUS = 10.0f;