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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-12-13 19:15:53 +0200 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-12-13 21:07:05 +0200 |
commit | 5d64e644585798e90362ab0dad0969e25aca5010 (patch) | |
tree | dbc4a0a64601807e74c62aaaa90f35adedd185d0 /indra/llmath | |
parent | 16afa19b90fc11a8e2c7e0b414f4088419d16af4 (diff) |
#3285 Crash at remapIndexBuffer
Diffstat (limited to 'indra/llmath')
-rw-r--r-- | indra/llmath/llvolume.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 700e61467b..44b6e7923b 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -5159,7 +5159,10 @@ bool LLVolumeFace::VertexMapData::ComparePosition::operator()(const LLVector3& a void LLVolumeFace::remap() { // Generate a remap buffer - std::vector<unsigned int> remap(mNumVertices); + // Documentation for meshopt_generateVertexRemapMulti claims that remap should use vertice count + // but all examples use indice count. There are out of bounds crashes when using vertice count. + // To be on the safe side use bigger of the two. + std::vector<unsigned int> remap(llmax(mNumIndices, mNumVertices)); S32 remap_vertices_count = static_cast<S32>(LLMeshOptimizer::generateRemapMultiU16(&remap[0], mIndices, mNumIndices, |