diff options
author | Matthew Breindel (Falcon) <falcon@lindenlab.com> | 2010-09-22 13:04:53 -0700 |
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committer | Matthew Breindel (Falcon) <falcon@lindenlab.com> | 2010-09-22 13:04:53 -0700 |
commit | 569f3f4b06fc2f5a0fa658a49d519428983403f9 (patch) | |
tree | 3fdafee487d0b922793ff864970ce73f223cd861 /indra/llmath | |
parent | 05c2f451dcbb7fdfb6d45d8b65ec71ba6b799af4 (diff) | |
parent | 6d8e9cd8bde57bd033beeb9610f7094c19655ed1 (diff) |
Merge
Diffstat (limited to 'indra/llmath')
-rw-r--r-- | indra/llmath/lloctree.h | 127 | ||||
-rw-r--r-- | indra/llmath/llvolume.cpp | 263 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 12 | ||||
-rw-r--r-- | indra/llmath/llvolumeoctree.cpp | 61 | ||||
-rw-r--r-- | indra/llmath/llvolumeoctree.h | 6 |
5 files changed, 266 insertions, 203 deletions
diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h index 73910ef98d..63adfa85b2 100644 --- a/indra/llmath/lloctree.h +++ b/indra/llmath/lloctree.h @@ -95,22 +95,30 @@ public: typedef LLOctreeNode<T> oct_node; typedef LLOctreeListener<T> oct_listener; + /*void* operator new(size_t size) + { + return ll_aligned_malloc_16(size); + } + + void operator delete(void* ptr) + { + ll_aligned_free_16(ptr); + }*/ + LLOctreeNode( const LLVector4a& center, const LLVector4a& size, BaseType* parent, - S32 octant = -1) + U8 octant = 255) : mParent((oct_node*)parent), mOctant(octant) { - mD = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*4); - - mD[CENTER] = center; - mD[SIZE] = size; + mCenter = center; + mSize = size; updateMinMax(); - if ((mOctant == -1) && mParent) + if ((mOctant == 255) && mParent) { - mOctant = ((oct_node*) mParent)->getOctant(mD[CENTER]); + mOctant = ((oct_node*) mParent)->getOctant(mCenter); } clearChildren(); @@ -124,30 +132,27 @@ public: { delete getChild(i); } - - ll_aligned_free_16(mD); } inline const BaseType* getParent() const { return mParent; } inline void setParent(BaseType* parent) { mParent = (oct_node*) parent; } - inline const LLVector4a& getCenter() const { return mD[CENTER]; } - inline const LLVector4a& getSize() const { return mD[SIZE]; } - inline void setCenter(const LLVector4a& center) { mD[CENTER] = center; } - inline void setSize(const LLVector4a& size) { mD[SIZE] = size; } + inline const LLVector4a& getCenter() const { return mCenter; } + inline const LLVector4a& getSize() const { return mSize; } + inline void setCenter(const LLVector4a& center) { mCenter = center; } + inline void setSize(const LLVector4a& size) { mSize = size; } inline oct_node* getNodeAt(T* data) { return getNodeAt(data->getPositionGroup(), data->getBinRadius()); } - inline S32 getOctant() const { return mOctant; } - inline void setOctant(S32 octant) { mOctant = octant; } + inline U8 getOctant() const { return mOctant; } inline const oct_node* getOctParent() const { return (const oct_node*) getParent(); } inline oct_node* getOctParent() { return (oct_node*) getParent(); } - S32 getOctant(const LLVector4a& pos) const //get the octant pos is in + U8 getOctant(const LLVector4a& pos) const //get the octant pos is in { - return pos.greaterThan(mD[CENTER]).getGatheredBits() & 0x7; + return (U8) (pos.greaterThan(mCenter).getGatheredBits() & 0x7); } inline bool isInside(const LLVector4a& pos, const F32& rad) const { - return rad <= mD[SIZE][0]*2.f && isInside(pos); + return rad <= mSize[0]*2.f && isInside(pos); } inline bool isInside(T* data) const @@ -157,13 +162,13 @@ public: bool isInside(const LLVector4a& pos) const { - S32 gt = pos.greaterThan(mD[MAX]).getGatheredBits() & 0x7; + S32 gt = pos.greaterThan(mMax).getGatheredBits() & 0x7; if (gt) { return false; } - S32 lt = pos.lessEqual(mD[MIN]).getGatheredBits() & 0x7; + S32 lt = pos.lessEqual(mMin).getGatheredBits() & 0x7; if (lt) { return false; @@ -174,8 +179,8 @@ public: void updateMinMax() { - mD[MAX].setAdd(mD[CENTER], mD[SIZE]); - mD[MIN].setSub(mD[CENTER], mD[SIZE]); + mMax.setAdd(mCenter, mSize); + mMin.setSub(mCenter, mSize); } inline oct_listener* getOctListener(U32 index) @@ -195,7 +200,7 @@ public: return false; } - F32 size = mD[SIZE][0]; + F32 size = mSize[0]; F32 p_size = size * 2.f; return (radius <= 0.001f && size <= 0.001f) || @@ -234,6 +239,29 @@ public: void accept(tree_traveler* visitor) const { visitor->visit(this); } void accept(oct_traveler* visitor) const { visitor->visit(this); } + void validateChildMap() + { + for (U32 i = 0; i < 8; i++) + { + U8 idx = mChildMap[i]; + if (idx != 255) + { + LLOctreeNode<T>* child = mChild[idx]; + + if (child->getOctant() != i) + { + llerrs << "Invalid child map, bad octant data." << llendl; + } + + if (getOctant(child->getCenter()) != child->getOctant()) + { + llerrs << "Invalid child octant compared to position data." << llendl; + } + } + } + } + + oct_node* getNodeAt(const LLVector4a& pos, const F32& rad) { LLOctreeNode<T>* node = this; @@ -241,25 +269,19 @@ public: if (node->isInside(pos, rad)) { //do a quick search by octant - S32 octant = node->getOctant(pos); - BOOL keep_going = TRUE; - + U8 octant = node->getOctant(pos); + //traverse the tree until we find a node that has no node //at the appropriate octant or is smaller than the object. //by definition, that node is the smallest node that contains // the data - while (keep_going && node->getSize()[0] >= rad) + U8 next_node = node->mChildMap[octant]; + + while (next_node != 255 && node->getSize()[0] >= rad) { - keep_going = FALSE; - for (U32 i = 0; i < node->getChildCount() && !keep_going; i++) - { - if (node->getChild(i)->getOctant() == octant) - { - node = node->getChild(i); - octant = node->getOctant(pos); - keep_going = TRUE; - } - } + node = node->getChild(next_node); + octant = node->getOctant(pos); + next_node = node->mChildMap[octant]; } } else if (!node->contains(rad) && node->getParent()) @@ -439,6 +461,9 @@ public: void clearChildren() { mChild.clear(); + + U32* foo = (U32*) mChildMap; + foo[0] = foo[1] = 0xFFFFFFFF; } void validate() @@ -496,6 +521,8 @@ public: } #endif + mChildMap[child->getOctant()] = (U8) mChild.size(); + mChild.push_back(child); child->setParent(this); @@ -517,6 +544,8 @@ public: listener->handleChildRemoval(this, getChild(index)); } + + if (destroy) { mChild[index]->destroy(); @@ -524,6 +553,15 @@ public: } mChild.erase(mChild.begin() + index); + //rebuild child map + U32* foo = (U32*) mChildMap; + foo[0] = foo[1] = 0xFFFFFFFF; + + for (U32 i = 0; i < mChild.size(); ++i) + { + mChildMap[mChild[i]->getOctant()] = i; + } + checkAlive(); } @@ -562,15 +600,20 @@ protected: MIN = 3 } eDName; - LLVector4a* mD; + LLVector4a mCenter; + LLVector4a mSize; + LLVector4a mMax; + LLVector4a mMin; oct_node* mParent; - S32 mOctant; + U8 mOctant; child_list mChild; + U8 mChildMap[8]; + element_list mData; -}; +}; //just like a regular node, except it might expand on insert and compress on balance template <class T> @@ -613,6 +656,8 @@ public: //destroy child child->clearChildren(); delete child; + + return false; } return true; @@ -639,7 +684,7 @@ public: const LLVector4a& v = data->getPositionGroup(); LLVector4a val; - val.setSub(v, BaseType::mD[BaseType::CENTER]); + val.setSub(v, BaseType::mCenter); val.setAbs(val); S32 lt = val.lessThan(MAX_MAG).getGatheredBits() & 0x7; diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index ab9f8c4c24..1f15d5465c 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -94,6 +94,17 @@ const F32 SKEW_MAX = 0.95f; const F32 SCULPT_MIN_AREA = 0.002f; const S32 SCULPT_MIN_AREA_DETAIL = 1; +extern BOOL gDebugGL; + +void assert_aligned(void* ptr, U32 alignment) +{ + U32 t = (U32) ptr; + if (t%alignment != 0) + { + llerrs << "WTF?" << llendl; + } +} + BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -308,22 +319,26 @@ public: } virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch) - { + { //this is a depth first traversal, so it's safe to assum all children have complete + //bounding data + LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); LLVector4a& min = node->mExtents[0]; LLVector4a& max = node->mExtents[1]; - if (branch->getElementCount() != 0) - { + if (!branch->getData().empty()) + { //node has data, find AABB that binds data set const LLVolumeTriangle* tri = *(branch->getData().begin()); - + + //initialize min/max to first available vertex min = *(tri->mV[0]); max = *(tri->mV[0]); for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin(); iter != branch->getData().end(); ++iter) - { + { //for each triangle in node + //stretch by triangles in node tri = *iter; @@ -335,33 +350,27 @@ public: max.setMax(max, *tri->mV[1]); max.setMax(max, *tri->mV[2]); } - - for (S32 i = 0; i < branch->getChildCount(); ++i) - { //stretch by child extents - LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); - min.setMin(min, child->mExtents[0]); - max.setMax(min, child->mExtents[1]); - } } - else if (branch->getChildCount() != 0) - { + else if (!branch->getChildren().empty()) + { //no data, but child nodes exist LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0); + //initialize min/max to extents of first child min = child->mExtents[0]; max = child->mExtents[1]; - - for (S32 i = 1; i < branch->getChildCount(); ++i) - { //stretch by child extents - child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); - min.setMin(min, child->mExtents[0]); - max.setMax(max, child->mExtents[1]); - } } else { llerrs << "WTF? Empty leaf" << llendl; } - + + for (S32 i = 0; i < branch->getChildCount(); ++i) + { //stretch by child extents + LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); + min.setMin(min, child->mExtents[0]); + max.setMax(max, child->mExtents[1]); + } + node->mBounds[0].setAdd(min, max); node->mBounds[0].mul(0.5f); @@ -370,7 +379,6 @@ public: } }; - //------------------------------------------------------------------- // statics //------------------------------------------------------------------- @@ -1991,7 +1999,7 @@ void LLVolumeFace::VertexData::init() { if (!mData) { - mData = (LLVector4a*) ll_aligned_malloc_16(32); + mData = (LLVector4a*) malloc(sizeof(LLVector4a)*2); } } @@ -2012,7 +2020,7 @@ const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolu if (this != &rhs) { init(); - LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 8*sizeof(F32)); + LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a)); mTexCoord = rhs.mTexCoord; } return *this; @@ -2020,7 +2028,8 @@ const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolu LLVolumeFace::VertexData::~VertexData() { - ll_aligned_free_16(mData); + free(mData); + mData = NULL; } LLVector4a& LLVolumeFace::VertexData::getPosition() @@ -2258,12 +2267,12 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) U32 cur_influence = 0; LLVector4 wght(0,0,0,0); - while (joint != END_INFLUENCES) + while (joint != END_INFLUENCES && idx < weights.size()) { U16 influence = weights[idx++]; influence |= ((U16) weights[idx++] << 8); - F32 w = llmin((F32) influence / 65535.f, 0.99999f); + F32 w = llclamp((F32) influence / 65535.f, 0.f, 0.99999f); wght.mV[cur_influence++] = (F32) joint + w; if (cur_influence >= 4) @@ -2570,24 +2579,21 @@ void LLVolume::makeTetrahedron() mIsTetrahedron = TRUE; } -void LLVolume::copyVolumeFaces(LLVolume* volume) +void LLVolume::copyVolumeFaces(const LLVolume* volume) { mVolumeFaces = volume->mVolumeFaces; mSculptLevel = 0; mIsTetrahedron = FALSE; } - S32 LLVolume::getNumFaces() const { -#if LL_MESH_ENABLED U8 sculpt_type = (mParams.getSculptType() & LL_SCULPT_TYPE_MASK); if (sculpt_type == LL_SCULPT_TYPE_MESH) { return LL_SCULPT_MESH_MAX_FACES; } -#endif return (S32)mProfilep->mFaces.size(); } @@ -4168,12 +4174,10 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices, normals.clear(); segments.clear(); -#if LL_MESH_ENABLED if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) { return; } -#endif S32 cur_index = 0; //for each face @@ -5232,7 +5236,7 @@ LLVolumeFace::LLVolumeFace() : mWeights(NULL), mOctree(NULL) { - mExtents = (LLVector4a*) ll_aligned_malloc_16(48); + mExtents = (LLVector4a*) malloc(sizeof(LLVector4a)*3); mCenter = mExtents+2; } @@ -5253,7 +5257,7 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src) mWeights(NULL), mOctree(NULL) { - mExtents = (LLVector4a*) ll_aligned_malloc_16(48); + mExtents = (LLVector4a*) malloc(sizeof(LLVector4a)*3); mCenter = mExtents+2; *this = src; } @@ -5281,15 +5285,15 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) freeData(); - LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 12*sizeof(F32)); + LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 3*sizeof(LLVector4a)); resizeVertices(src.mNumVertices); resizeIndices(src.mNumIndices); if (mNumVertices) { - S32 vert_size = mNumVertices*4*sizeof(F32); - S32 tc_size = (mNumVertices*8+0xF) & ~0xF; + S32 vert_size = mNumVertices*sizeof(LLVector4a); + S32 tc_size = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF; LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) src.mPositions, vert_size); LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size); @@ -5303,7 +5307,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) } else { - ll_aligned_free_16(mBinormals); + free(mBinormals); mBinormals = NULL; } @@ -5314,14 +5318,14 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) } else { - ll_aligned_free_16(mWeights); + free(mWeights); mWeights = NULL; } } if (mNumIndices) { - S32 idx_size = (mNumIndices*2+0xF) & ~0xF; + S32 idx_size = (mNumIndices*sizeof(U16)+0xF) & ~0xF; LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size); } @@ -5332,7 +5336,7 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) LLVolumeFace::~LLVolumeFace() { - ll_aligned_free_16(mExtents); + free(mExtents); mExtents = NULL; freeData(); @@ -5340,17 +5344,17 @@ LLVolumeFace::~LLVolumeFace() void LLVolumeFace::freeData() { - ll_aligned_free_16(mPositions); + free(mPositions); mPositions = NULL; - ll_aligned_free_16(mNormals); + free( mNormals); mNormals = NULL; - ll_aligned_free_16(mTexCoords); + free(mTexCoords); mTexCoords = NULL; - ll_aligned_free_16(mIndices); + free(mIndices); mIndices = NULL; - ll_aligned_free_16(mBinormals); + free(mBinormals); mBinormals = NULL; - ll_aligned_free_16(mWeights); + free(mWeights); mWeights = NULL; delete mOctree; @@ -5404,13 +5408,14 @@ bool LLVolumeFace::VertexMapData::ComparePosition::operator()(const LLVector3& a return a.mV[1] < b.mV[1]; } - return a.mV[2] < b.mV[2]; + return a.mV[2] < b.mV[2]; } void LLVolumeFace::optimize(F32 angle_cutoff) { LLVolumeFace new_face; + //map of points to vector of vertices at that point VertexMapData::PointMap point_map; //remove redundant vertices @@ -5463,56 +5468,73 @@ void LLVolumeFace::optimize(F32 angle_cutoff) } -void LLVolumeFace::createOctree() +void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size) { - LLVector4a center; - LLVector4a size; - center.splat(0.f); - size.splat(1.f); + if (mOctree) + { + return; + } mOctree = new LLOctreeRoot<LLVolumeTriangle>(center, size, NULL); new LLVolumeOctreeListener(mOctree); for (U32 i = 0; i < mNumIndices; i+= 3) - { + { //for each triangle LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle(); const LLVector4a& v0 = mPositions[mIndices[i]]; const LLVector4a& v1 = mPositions[mIndices[i+1]]; const LLVector4a& v2 = mPositions[mIndices[i+2]]; + //store pointers to vertex data tri->mV[0] = &v0; tri->mV[1] = &v1; tri->mV[2] = &v2; + //store indices tri->mIndex[0] = mIndices[i]; tri->mIndex[1] = mIndices[i+1]; tri->mIndex[2] = mIndices[i+2]; + //get minimum point LLVector4a min = v0; min.setMin(min, v1); min.setMin(min, v2); + //get maximum point LLVector4a max = v0; max.setMax(max, v1); max.setMax(max, v2); + //compute center LLVector4a center; center.setAdd(min, max); center.mul(0.5f); *tri->mPositionGroup = center; + //compute "radius" LLVector4a size; size.setSub(max,min); - tri->mRadius = size.getLength3().getF32() * 0.5f; + tri->mRadius = size.getLength3().getF32() * scaler; + //insert mOctree->insert(tri); } + //remove unneeded octree layers + while (!mOctree->balance()) { } + + //calculate AABB for each node LLVolumeOctreeRebound rebound(this); rebound.traverse(mOctree); + + if (gDebugGL) + { + LLVolumeOctreeValidate validate; + validate.traverse(mOctree); + } } @@ -6146,21 +6168,24 @@ void LLVolumeFace::createBinormals() void LLVolumeFace::resizeVertices(S32 num_verts) { - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); - ll_aligned_free_16(mBinormals); - ll_aligned_free_16(mTexCoords); + free(mPositions); + free(mNormals); + free(mBinormals); + free(mTexCoords); mBinormals = NULL; if (num_verts) { - mPositions = (LLVector4a*) ll_aligned_malloc_16(num_verts*16); - mNormals = (LLVector4a*) ll_aligned_malloc_16(num_verts*16); + mPositions = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + assert_aligned(mPositions, 16); + mNormals = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); + assert_aligned(mNormals, 16); //pad texture coordinate block end to allow for QWORD reads - S32 size = ((num_verts*8) + 0xF) & ~0xF; - mTexCoords = (LLVector2*) ll_aligned_malloc_16(size); + S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; + mTexCoords = (LLVector2*) malloc(size); + assert_aligned(mTexCoords, 16); } else { @@ -6181,43 +6206,21 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con { S32 new_verts = mNumVertices+1; S32 new_size = new_verts*16; - S32 old_size = mNumVertices*16; +// S32 old_size = mNumVertices*16; //positions - LLVector4a* dst = (LLVector4a*) ll_aligned_malloc_16(new_size); - if (mPositions) - { - LLVector4a::memcpyNonAliased16((F32*) dst, (F32*) mPositions, old_size); - ll_aligned_free_16(mPositions); - } - mPositions = dst; - + mPositions = (LLVector4a*) realloc(mPositions, new_size); + //normals - dst = (LLVector4a*) ll_aligned_malloc_16(new_size); - if (mNormals) - { - LLVector4a::memcpyNonAliased16((F32*) dst, (F32*) mNormals, old_size); - ll_aligned_free_16(mNormals); - } - mNormals = dst; - + mNormals = (LLVector4a*) realloc(mNormals, new_size); + //tex coords new_size = ((new_verts*8)+0xF) & ~0xF; - old_size = ((mNumVertices*8)+0xF) & ~0xF; - - dst = (LLVector4a*) ll_aligned_malloc_16(new_size); - { - LLVector2* dst = (LLVector2*) ll_aligned_malloc_16(new_size); - if (mTexCoords) - { - LLVector4a::memcpyNonAliased16((F32*) dst, (F32*) mTexCoords, old_size); - ll_aligned_free_16(mTexCoords); - } - } - mTexCoords = (LLVector2*) dst; + mTexCoords = (LLVector2*) realloc(mTexCoords, new_size); + //just clear binormals - ll_aligned_free_16(mBinormals); + free(mBinormals); mBinormals = NULL; mPositions[mNumVertices] = pos; @@ -6229,26 +6232,26 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con void LLVolumeFace::allocateBinormals(S32 num_verts) { - ll_aligned_free_16(mBinormals); - mBinormals = (LLVector4a*) ll_aligned_malloc_16(num_verts*16); + free(mBinormals); + mBinormals = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); } void LLVolumeFace::allocateWeights(S32 num_verts) { - ll_aligned_free_16(mWeights); - mWeights = (LLVector4a*) ll_aligned_malloc_16(num_verts*16); + free(mWeights); + mWeights = (LLVector4a*) malloc(sizeof(LLVector4a)*num_verts); } void LLVolumeFace::resizeIndices(S32 num_indices) { - ll_aligned_free_16(mIndices); - + free(mIndices); + if (num_indices) { //pad index block end to allow for QWORD reads - S32 size = ((num_indices*2) + 0xF) & ~0xF; + S32 size = ((num_indices*sizeof(U16)) + 0xF) & ~0xF; - mIndices = (U16*) ll_aligned_malloc_16(size); + mIndices = (U16*) malloc(size); } else { @@ -6266,13 +6269,7 @@ void LLVolumeFace::pushIndex(const U16& idx) S32 old_size = ((mNumIndices*2)+0xF) & ~0xF; if (new_size != old_size) { - U16* dst = (U16*) ll_aligned_malloc_16(new_size); - if (mIndices) - { - LLVector4a::memcpyNonAliased16((F32*) dst, (F32*) mIndices, old_size); - ll_aligned_free_16(mIndices); - } - mIndices = dst; + mIndices = (U16*) realloc(mIndices, new_size); } mIndices[mNumIndices++] = idx; @@ -6313,28 +6310,13 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat } //allocate new buffer space - LLVector4a* new_pos = (LLVector4a*) ll_aligned_malloc_16(new_count*16); - LLVector4a* new_norm = (LLVector4a*) ll_aligned_malloc_16(new_count*16); - LLVector2* new_tc = (LLVector2*) ll_aligned_malloc_16((new_count*8+0xF) & ~0xF); + mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a)); + assert_aligned(mPositions, 16); + mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a)); + assert_aligned(mNormals, 16); + mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF); + assert_aligned(mTexCoords, 16); - - if (mNumVertices > 0) - { //copy old buffers - LLVector4a::memcpyNonAliased16((F32*) new_pos, (F32*) mPositions, mNumVertices*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) new_norm, (F32*) mNormals, mNumVertices*4*sizeof(F32)); - LLVector4a::memcpyNonAliased16((F32*) new_tc, (F32*) mTexCoords, mNumVertices*2*sizeof(F32)); - } - - //free old buffer space - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); - ll_aligned_free_16(mTexCoords); - - //point to new buffers - mPositions = new_pos; - mNormals = new_norm; - mTexCoords = new_tc; - mNumVertices = new_count; //get destination address of appended face @@ -6379,19 +6361,8 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat new_count = mNumIndices + face.mNumIndices; //allocate new index buffer - U16* new_indices = (U16*) ll_aligned_malloc_16((new_count*2+0xF) & ~0xF); - if (mNumIndices > 0) - { //copy old index buffer - S32 old_size = (mNumIndices*2+0xF) & ~0xF; - LLVector4a::memcpyNonAliased16((F32*) new_indices, (F32*) mIndices, old_size); - } - - //free old index buffer - ll_aligned_free_16(mIndices); - - //point to new index buffer - mIndices = new_indices; - + mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF); + //get destination address into new index buffer U16* dst_idx = mIndices+mNumIndices; mNumIndices = new_count; @@ -6433,14 +6404,10 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) resizeVertices(num_vertices); resizeIndices(num_indices); -#if LL_MESH_ENABLED if ((volume->getParams().getSculptType() & LL_SCULPT_TYPE_MASK) != LL_SCULPT_TYPE_MESH) { mEdge.resize(num_indices); } -#else - mEdge.resize(num_indices); -#endif } LLVector4a* pos = (LLVector4a*) mPositions; diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index af28337f57..b4b59fd402 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -41,8 +41,6 @@ class LLVolumeParams; class LLProfile; class LLPath; -#define LL_MESH_ENABLED 1 - template <class T> class LLOctreeNode; class LLVector4a; @@ -192,15 +190,9 @@ const U8 LL_SCULPT_TYPE_SPHERE = 1; const U8 LL_SCULPT_TYPE_TORUS = 2; const U8 LL_SCULPT_TYPE_PLANE = 3; const U8 LL_SCULPT_TYPE_CYLINDER = 4; -#if LL_MESH_ENABLED const U8 LL_SCULPT_TYPE_MESH = 5; - const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE | LL_SCULPT_TYPE_CYLINDER | LL_SCULPT_TYPE_MESH; -#else -const U8 LL_SCULPT_TYPE_MASK = LL_SCULPT_TYPE_SPHERE | LL_SCULPT_TYPE_TORUS | LL_SCULPT_TYPE_PLANE | - LL_SCULPT_TYPE_CYLINDER; -#endif const U8 LL_SCULPT_FLAG_INVERT = 64; const U8 LL_SCULPT_FLAG_MIRROR = 128; @@ -882,7 +874,7 @@ public: }; void optimize(F32 angle_cutoff = 2.f); - void createOctree(); + void createOctree(F32 scaler = 0.25f, const LLVector4a& center = LLVector4a(0,0,0), const LLVector4a& size = LLVector4a(0.5f,0.5f,0.5f)); enum { @@ -1044,7 +1036,7 @@ public: LLVector3 mLODScaleBias; // vector for biasing LOD based on scale void sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level); - void copyVolumeFaces(LLVolume* volume); + void copyVolumeFaces(const LLVolume* volume); private: void sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type); diff --git a/indra/llmath/llvolumeoctree.cpp b/indra/llmath/llvolumeoctree.cpp index 194b1faf81..cb6211f63c 100644 --- a/indra/llmath/llvolumeoctree.cpp +++ b/indra/llmath/llvolumeoctree.cpp @@ -126,8 +126,8 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle> const F32* center = vl->mBounds[0].getF32(); const F32* size = vl->mBounds[1].getF32();*/ - //if (LLLineSegmentBoxIntersect(mStart.getF32(), mEnd.getF32(), vl->mBounds[0].getF32(), vl->mBounds[1].getF32())) - if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1])) + //if (LLLineSegmentBoxIntersect(mStart, mEnd, vl->mBounds[0], vl->mBounds[1])) + if (LLLineSegmentBoxIntersect(mStart.getF32ptr(), mEnd.getF32ptr(), vl->mBounds[0].getF32ptr(), vl->mBounds[1].getF32ptr())) { node->accept(this); for (S32 i = 0; i < node->getChildCount(); ++i) @@ -206,3 +206,60 @@ const F32& LLVolumeTriangle::getBinRadius() const } +//TEST CODE + +void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch) +{ + LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0); + + //make sure bounds matches extents + LLVector4a& min = node->mExtents[0]; + LLVector4a& max = node->mExtents[1]; + + LLVector4a& center = node->mBounds[0]; + LLVector4a& size = node->mBounds[1]; + + LLVector4a test_min, test_max; + test_min.setSub(center, size); + test_max.setAdd(center, size); + + if (!test_min.equals3(min, 0.001f) || + !test_max.equals3(max, 0.001f)) + { + llerrs << "Bad bounding box data found." << llendl; + } + + test_min.sub(LLVector4a(0.001f)); + test_max.add(LLVector4a(0.001f)); + + for (U32 i = 0; i < branch->getChildCount(); ++i) + { + LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0); + + //make sure all children fit inside this node + if (child->mExtents[0].lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ) || + child->mExtents[1].greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ)) + { + llerrs << "Child protrudes from bounding box." << llendl; + } + } + + //children fit, check data + for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin(); + iter != branch->getData().end(); ++iter) + { + const LLVolumeTriangle* tri = *iter; + + //validate triangle + for (U32 i = 0; i < 3; i++) + { + if (tri->mV[i]->greaterThan(test_max).areAnySet(LLVector4Logical::MASK_XYZ) || + tri->mV[i]->lessThan(test_min).areAnySet(LLVector4Logical::MASK_XYZ)) + { + llerrs << "Triangle protrudes from node." << llendl; + } + } + } +} + + diff --git a/indra/llmath/llvolumeoctree.h b/indra/llmath/llvolumeoctree.h index 0031626498..0a02a2c597 100644 --- a/indra/llmath/llvolumeoctree.h +++ b/indra/llmath/llvolumeoctree.h @@ -88,8 +88,6 @@ public: F32* mClosestT; bool mHitFace; - LLOctreeTriangleRayIntersect() { }; - LLOctreeTriangleRayIntersect(const LLVector4a& start, const LLVector4a& dir, const LLVolumeFace* face, F32* closest_t, LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal); @@ -134,5 +132,9 @@ public: virtual const F32& getBinRadius() const; }; +class LLVolumeOctreeValidate : public LLOctreeTraveler<LLVolumeTriangle> +{ + virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch); +}; #endif |