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authorNat Goodspeed <nat@lindenlab.com>2024-10-04 12:53:38 -0400
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-10-08 19:15:30 +0300
commit1fde269ac6e98ff23fd896cb2fbf8a570cbee398 (patch)
tree70d31dda6c7cb13d3d5a215835b31caafdeadcc6 /indra/llmath
parent62c43a13ee843a0bbae862035fd77b1f26816277 (diff)
Use approximate equality for failing v3dmath test.
Modernize lltut.h. Allow both F32 and F64 for ensure_approximately_equals() etc. Use std::string_view instead of const char* for message string to allow passing std::string as well. Use stringize() instead of explicit std::stringstream idiom.
Diffstat (limited to 'indra/llmath')
-rw-r--r--indra/llmath/tests/v3dmath_test.cpp13
1 files changed, 2 insertions, 11 deletions
diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp
index db08419012..36ad1067a2 100644
--- a/indra/llmath/tests/v3dmath_test.cpp
+++ b/indra/llmath/tests/v3dmath_test.cpp
@@ -504,14 +504,11 @@ namespace tut
template<> template<>
void v3dmath_object::test<24>()
{
-#if LL_WINDOWS && _MSC_VER < 1400
- skip("This fails on VS2003!");
-#else
F64 x = 10., y = 20., z = -15.;
F64 angle1, angle2;
LLVector3d vec3Da(x,y,z), vec3Db(x,y,z);
angle1 = angle_between(vec3Da, vec3Db);
- ensure("1:angle_between: Fail ", (0 == angle1));
+ ensure_approximately_equals_range("1:angle_between: Fail ", angle1, 0., 1.5e-8);
F64 x1 = -1., y1 = -20., z1 = -1.;
vec3Da.clearVec();
vec3Da.setVec(x1,y1,z1);
@@ -520,12 +517,6 @@ namespace tut
vec3Da.normVec();
F64 angle = vec3Db*vec3Da;
angle = acos(angle);
-#if LL_WINDOWS && _MSC_VER > 1900
- skip("This fails on VS2017!");
-#else
- ensure("2:angle_between: Fail ", (angle == angle2));
-#endif
-
-#endif
+ ensure_equals("2:angle_between: Fail ", angle, angle2);
}
}