diff options
author | Roxie Linden <roxie@lindenlab.com> | 2024-06-13 14:59:28 -0700 |
---|---|---|
committer | Roxie Linden <roxie@lindenlab.com> | 2024-06-13 14:59:28 -0700 |
commit | 5e60392c273f0c9c5efa765a05414c618381780a (patch) | |
tree | d1eedbb1dfa86e66532a6d8746b7a81e5a444d3a /indra/llmath/tests | |
parent | 0f3c3563b0861e8ea82b201aab8343d99f993bbc (diff) | |
parent | 100ebbab2437de7f5d124a0d7b8279a7a7b57656 (diff) |
Merge branch 'develop' of github.com:secondlife/viewer into roxie/webrtc-voice
Diffstat (limited to 'indra/llmath/tests')
-rw-r--r-- | indra/llmath/tests/llbbox_test.cpp | 20 | ||||
-rw-r--r-- | indra/llmath/tests/llrect_test.cpp | 28 | ||||
-rw-r--r-- | indra/llmath/tests/mathmisc_test.cpp | 2 | ||||
-rw-r--r-- | indra/llmath/tests/v2math_test.cpp | 14 | ||||
-rw-r--r-- | indra/llmath/tests/v3color_test.cpp | 2 | ||||
-rw-r--r-- | indra/llmath/tests/v3dmath_test.cpp | 20 | ||||
-rw-r--r-- | indra/llmath/tests/v3math_test.cpp | 24 | ||||
-rw-r--r-- | indra/llmath/tests/v4color_test.cpp | 60 | ||||
-rw-r--r-- | indra/llmath/tests/v4coloru_test.cpp | 74 | ||||
-rw-r--r-- | indra/llmath/tests/v4math_test.cpp | 8 | ||||
-rw-r--r-- | indra/llmath/tests/xform_test.cpp | 6 |
11 files changed, 129 insertions, 129 deletions
diff --git a/indra/llmath/tests/llbbox_test.cpp b/indra/llmath/tests/llbbox_test.cpp index 1f2cd96ab2..bd6bd9e4b0 100644 --- a/indra/llmath/tests/llbbox_test.cpp +++ b/indra/llmath/tests/llbbox_test.cpp @@ -340,11 +340,11 @@ namespace tut LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f)); - ensure("containsPointLocal(0,0,0)", bbox1.containsPointLocal(LLVector3(0.0f, 0.0f, 0.0f)) == FALSE); - ensure("containsPointLocal(1,2,3)", bbox1.containsPointLocal(LLVector3(1.0f, 2.0f, 3.0f)) == TRUE); - ensure("containsPointLocal(0.999,2,3)", bbox1.containsPointLocal(LLVector3(0.999f, 2.0f, 3.0f)) == FALSE); - ensure("containsPointLocal(3,4,5)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.0f)) == TRUE); - ensure("containsPointLocal(3,4,5.001)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.001f)) == FALSE); + ensure("containsPointLocal(0,0,0)", bbox1.containsPointLocal(LLVector3(0.0f, 0.0f, 0.0f)) == false); + ensure("containsPointLocal(1,2,3)", bbox1.containsPointLocal(LLVector3(1.0f, 2.0f, 3.0f)) == true); + ensure("containsPointLocal(0.999,2,3)", bbox1.containsPointLocal(LLVector3(0.999f, 2.0f, 3.0f)) == false); + ensure("containsPointLocal(3,4,5)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.0f)) == true); + ensure("containsPointLocal(3,4,5.001)", bbox1.containsPointLocal(LLVector3(3.0f, 4.0f, 5.001f)) == false); } template<> template<> @@ -357,11 +357,11 @@ namespace tut LLBBox bbox1(LLVector3(1.0f, 1.0f, 1.0f), LLQuaternion(), LLVector3(1.0f, 2.0f, 3.0f), LLVector3(3.0f, 4.0f, 5.0f)); - ensure("containsPointAgent(0,0,0)", bbox1.containsPointAgent(LLVector3(0.0f, 0.0f, 0.0f)) == FALSE); - ensure("containsPointAgent(2,3,4)", bbox1.containsPointAgent(LLVector3(2.0f, 3.0f, 4.0f)) == TRUE); - ensure("containsPointAgent(2,2.999,4)", bbox1.containsPointAgent(LLVector3(2.0f, 2.999f, 4.0f)) == FALSE); - ensure("containsPointAgent(4,5,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.0f, 6.0f)) == TRUE); - ensure("containsPointAgent(4,5.001,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.001f, 6.0f)) == FALSE); + ensure("containsPointAgent(0,0,0)", bbox1.containsPointAgent(LLVector3(0.0f, 0.0f, 0.0f)) == false); + ensure("containsPointAgent(2,3,4)", bbox1.containsPointAgent(LLVector3(2.0f, 3.0f, 4.0f)) == true); + ensure("containsPointAgent(2,2.999,4)", bbox1.containsPointAgent(LLVector3(2.0f, 2.999f, 4.0f)) == false); + ensure("containsPointAgent(4,5,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.0f, 6.0f)) == true); + ensure("containsPointAgent(4,5.001,6)", bbox1.containsPointAgent(LLVector3(4.0f, 5.001f, 6.0f)) == false); } } diff --git a/indra/llmath/tests/llrect_test.cpp b/indra/llmath/tests/llrect_test.cpp index ca042a60d7..0fd5602d4a 100644 --- a/indra/llmath/tests/llrect_test.cpp +++ b/indra/llmath/tests/llrect_test.cpp @@ -471,13 +471,13 @@ namespace tut LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f); - ensure("(0,0) not in rect", rect.pointInRect(0.0f, 0.0f) == FALSE); - ensure("(2,2) in rect", rect.pointInRect(2.0f, 2.0f) == TRUE); - ensure("(1,1) in rect", rect.pointInRect(1.0f, 1.0f) == TRUE); - ensure("(3,3) not in rect", rect.pointInRect(3.0f, 3.0f) == FALSE); - ensure("(2.999,2.999) in rect", rect.pointInRect(2.999f, 2.999f) == TRUE); - ensure("(2.999,3.0) not in rect", rect.pointInRect(2.999f, 3.0f) == FALSE); - ensure("(3.0,2.999) not in rect", rect.pointInRect(3.0f, 2.999f) == FALSE); + ensure("(0,0) not in rect", rect.pointInRect(0.0f, 0.0f) == false); + ensure("(2,2) in rect", rect.pointInRect(2.0f, 2.0f) == true); + ensure("(1,1) in rect", rect.pointInRect(1.0f, 1.0f) == true); + ensure("(3,3) not in rect", rect.pointInRect(3.0f, 3.0f) == false); + ensure("(2.999,2.999) in rect", rect.pointInRect(2.999f, 2.999f) == true); + ensure("(2.999,3.0) not in rect", rect.pointInRect(2.999f, 3.0f) == false); + ensure("(3.0,2.999) not in rect", rect.pointInRect(3.0f, 2.999f) == false); } template<> template<> @@ -489,13 +489,13 @@ namespace tut LLRectf rect(1.0f, 3.0f, 3.0f, 1.0f); - ensure("(0,0) in local rect", rect.localPointInRect(0.0f, 0.0f) == TRUE); - ensure("(-0.0001,-0.0001) not in local rect", rect.localPointInRect(-0.0001f, -0.001f) == FALSE); - ensure("(1,1) in local rect", rect.localPointInRect(1.0f, 1.0f) == TRUE); - ensure("(2,2) not in local rect", rect.localPointInRect(2.0f, 2.0f) == FALSE); - ensure("(1.999,1.999) in local rect", rect.localPointInRect(1.999f, 1.999f) == TRUE); - ensure("(1.999,2.0) not in local rect", rect.localPointInRect(1.999f, 2.0f) == FALSE); - ensure("(2.0,1.999) not in local rect", rect.localPointInRect(2.0f, 1.999f) == FALSE); + ensure("(0,0) in local rect", rect.localPointInRect(0.0f, 0.0f) == true); + ensure("(-0.0001,-0.0001) not in local rect", rect.localPointInRect(-0.0001f, -0.001f) == false); + ensure("(1,1) in local rect", rect.localPointInRect(1.0f, 1.0f) == true); + ensure("(2,2) not in local rect", rect.localPointInRect(2.0f, 2.0f) == false); + ensure("(1.999,1.999) in local rect", rect.localPointInRect(1.999f, 1.999f) == true); + ensure("(1.999,2.0) not in local rect", rect.localPointInRect(1.999f, 2.0f) == false); + ensure("(2.0,1.999) not in local rect", rect.localPointInRect(2.0f, 1.999f) == false); } template<> template<> diff --git a/indra/llmath/tests/mathmisc_test.cpp b/indra/llmath/tests/mathmisc_test.cpp index 163cf02350..ff0899e975 100644 --- a/indra/llmath/tests/mathmisc_test.cpp +++ b/indra/llmath/tests/mathmisc_test.cpp @@ -454,7 +454,7 @@ namespace tut template<> template<> void line_object::test<1>() { - // this is a test for LLLine::intersects(point) which returns TRUE + // this is a test for LLLine::intersects(point) which returns true // if the line passes within some tolerance of point // these tests will have some floating point error, diff --git a/indra/llmath/tests/v2math_test.cpp b/indra/llmath/tests/v2math_test.cpp index f66142c6a7..860e3ef672 100644 --- a/indra/llmath/tests/v2math_test.cpp +++ b/indra/llmath/tests/v2math_test.cpp @@ -93,15 +93,15 @@ namespace tut { F32 x =-2.0f, y = -3.0f ; LLVector2 vec2(x,y); - ensure_equals("abs():Fail", vec2.abs(), TRUE); + ensure_equals("abs():Fail", vec2.abs(), true); ensure("abs() x", is_approx_equal(vec2.mV[VX], 2.f)); ensure("abs() y", is_approx_equal(vec2.mV[VY], 3.f)); - ensure("isNull():Fail ", FALSE == vec2.isNull()); //Returns TRUE if vector has a _very_small_ length + ensure("isNull():Fail ", false == vec2.isNull()); //Returns true if vector has a _very_small_ length x =.00000001f, y = .000001001f; vec2.setVec(x, y); - ensure("isNull(): Fail ", TRUE == vec2.isNull()); + ensure("isNull(): Fail ", true == vec2.isNull()); } template<> template<> @@ -111,12 +111,12 @@ namespace tut LLVector2 vec2(x, y), vec3; vec3 = vec3.scaleVec(vec2); ensure("scaleVec: Fail ", vec3.mV[VX] == 0. && vec3.mV[VY] == 0.); - ensure("isExactlyZero(): Fail", TRUE == vec3.isExactlyZero()); + ensure("isExactlyZero(): Fail", true == vec3.isExactlyZero()); vec3.setVec(2.f, 1.f); vec3 = vec3.scaleVec(vec2); ensure("scaleVec: Fail ", (2.f == vec3.mV[VX]) && (2.f == vec3.mV[VY])); - ensure("isExactlyZero():Fail", FALSE == vec3.isExactlyZero()); + ensure("isExactlyZero():Fail", false == vec3.isExactlyZero()); } template<> template<> @@ -254,7 +254,7 @@ namespace tut vec3.clearVec(); vec2.setVec(x1, y1); vec3.setVec(vec2); - ensure("2:operator!= failed", (FALSE == (vec2 != vec3))); + ensure("2:operator!= failed", (false == (vec2 != vec3))); } template<> template<> void v2math_object::test<13>() @@ -373,7 +373,7 @@ namespace tut x1 = 1.0f, y1 = 2.0f, x2 = 1.0f, y2 = 3.2234f; vec2.setVec(x1, y1); vec3.setVec(x2, y2); - ensure("2:operator < failed", (FALSE == (vec3 < vec2))); + ensure("2:operator < failed", (false == (vec3 < vec2))); } template<> template<> diff --git a/indra/llmath/tests/v3color_test.cpp b/indra/llmath/tests/v3color_test.cpp index d1baa53a9b..8897d48365 100644 --- a/indra/llmath/tests/v3color_test.cpp +++ b/indra/llmath/tests/v3color_test.cpp @@ -209,7 +209,7 @@ namespace tut ensure("1:operator!= failed",(llcolor3 != llcolor3a)); llcolor3.setToBlack(); llcolor3a.setVec(llcolor3); - ensure("2:operator!= failed", ( FALSE == (llcolor3a != llcolor3))); + ensure("2:operator!= failed", ( false == (llcolor3a != llcolor3))); } template<> template<> diff --git a/indra/llmath/tests/v3dmath_test.cpp b/indra/llmath/tests/v3dmath_test.cpp index 6b58cbd007..db08419012 100644 --- a/indra/llmath/tests/v3dmath_test.cpp +++ b/indra/llmath/tests/v3dmath_test.cpp @@ -128,15 +128,15 @@ namespace tut LLVector3d vec3D(x,y,z); vec3D.abs(); ensure("1:abs:Fail ", ((-x == vec3D.mdV[VX]) && (y == vec3D.mdV[VY]) && (-z == vec3D.mdV[VZ]))); - ensure("2:isNull():Fail ", (FALSE == vec3D.isNull())); + ensure("2:isNull():Fail ", (false == vec3D.isNull())); vec3D.clearVec(); x =.00000001, y = .000001001, z = .000001001; vec3D.setVec(x,y,z); - ensure("3:isNull():Fail ", (TRUE == vec3D.isNull())); - ensure("4:isExactlyZero():Fail ", (FALSE == vec3D.isExactlyZero())); + ensure("3:isNull():Fail ", (true == vec3D.isNull())); + ensure("4:isExactlyZero():Fail ", (false == vec3D.isExactlyZero())); x =.0000000, y = .00000000, z = .00000000; vec3D.setVec(x,y,z); - ensure("5:isExactlyZero():Fail ", (TRUE == vec3D.isExactlyZero())); + ensure("5:isExactlyZero():Fail ", (true == vec3D.isExactlyZero())); } template<> template<> @@ -353,7 +353,7 @@ namespace tut { F64 x1 = 1., y1 = 2., z1 = -1.1; LLVector3d vec3D(x1,y1,z1), vec3Da; - ensure("1:operator!= failed",(TRUE == (vec3D !=vec3Da))); + ensure("1:operator!= failed",(true == (vec3D !=vec3Da))); vec3Da = vec3D; ensure("2:operator== failed",(vec3D ==vec3Da)); vec3D.clearVec(); @@ -362,7 +362,7 @@ namespace tut vec3D.setVec(x1,y1,z1); vec3Da.setVec(x1,y1,z1); ensure("3:operator== failed",(vec3D ==vec3Da)); - ensure("4:operator!= failed",(FALSE == (vec3D !=vec3Da))); + ensure("4:operator!= failed",(false == (vec3D !=vec3Da))); } template<> template<> @@ -482,10 +482,10 @@ namespace tut F64 x = 2.32, y = 1.212, z = -.12; F64 min = 0.0001, max = 3.0; LLVector3d vec3d(x,y,z); - ensure("1:clamp:Fail ", (TRUE == (vec3d.clamp(min, max)))); + ensure("1:clamp:Fail ", (true == (vec3d.clamp(min, max)))); x = 0.000001f, z = 5.3f; vec3d.setVec(x,y,z); - ensure("2:clamp:Fail ", (TRUE == (vec3d.clamp(min, max)))); + ensure("2:clamp:Fail ", (true == (vec3d.clamp(min, max)))); } template<> template<> @@ -494,11 +494,11 @@ namespace tut F64 x = 10., y = 20., z = -15.; F64 epsilon = .23425; LLVector3d vec3Da(x,y,z), vec3Db(x,y,z); - ensure("1:are_parallel: Fail ", (TRUE == are_parallel(vec3Da,vec3Db,epsilon))); + ensure("1:are_parallel: Fail ", (true == are_parallel(vec3Da,vec3Db,epsilon))); F64 x1 = -12., y1 = -20., z1 = -100.; vec3Db.clearVec(); vec3Db.setVec(x1,y1,z1); - ensure("2:are_parallel: Fail ", (FALSE == are_parallel(vec3Da,vec3Db,epsilon))); + ensure("2:are_parallel: Fail ", (false == are_parallel(vec3Da,vec3Db,epsilon))); } template<> template<> diff --git a/indra/llmath/tests/v3math_test.cpp b/indra/llmath/tests/v3math_test.cpp index 7f93aba354..6d95a9e5b7 100644 --- a/indra/llmath/tests/v3math_test.cpp +++ b/indra/llmath/tests/v3math_test.cpp @@ -99,7 +99,7 @@ namespace tut { F32 x = 2.32f, y = 1.212f, z = -.12f; LLVector3 vec3(x,y,z); - ensure("1:isFinite= Fail to initialize ", (TRUE == vec3.isFinite()));//need more test cases: + ensure("1:isFinite= Fail to initialize ", (true == vec3.isFinite()));//need more test cases: vec3.clearVec(); ensure("2:clearVec:Fail to set values ", ((0.f == vec3.mV[VX]) && (0.f == vec3.mV[VY]) && (0.f == vec3.mV[VZ]))); vec3.setVec(x,y,z); @@ -137,10 +137,10 @@ namespace tut F32 x = 2.32f, y = 3.212f, z = -.12f; F32 min = 0.0001f, max = 3.0f; LLVector3 vec3(x,y,z); - ensure("1:clamp:Fail ", TRUE == vec3.clamp(min, max) && x == vec3.mV[VX] && max == vec3.mV[VY] && min == vec3.mV[VZ]); + ensure("1:clamp:Fail ", true == vec3.clamp(min, max) && x == vec3.mV[VX] && max == vec3.mV[VY] && min == vec3.mV[VZ]); x = 1.f, y = 2.2f, z = 2.8f; vec3.setVec(x,y,z); - ensure("2:clamp:Fail ", FALSE == vec3.clamp(min, max)); + ensure("2:clamp:Fail ", false == vec3.clamp(min, max)); } template<> template<> @@ -157,11 +157,11 @@ namespace tut { F32 x =-2.0f, y = -3.0f, z = 1.23f ; LLVector3 vec3(x,y,z); - ensure("1:abs():Fail ", (TRUE == vec3.abs())); - ensure("2:isNull():Fail", (FALSE == vec3.isNull())); //Returns TRUE if vector has a _very_small_ length + ensure("1:abs():Fail ", (true == vec3.abs())); + ensure("2:isNull():Fail", (false == vec3.isNull())); //Returns true if vector has a _very_small_ length x =.00000001f, y = .000001001f, z = .000001001f; vec3.setVec(x,y,z); - ensure("3:isNull(): Fail ", (TRUE == vec3.isNull())); + ensure("3:isNull(): Fail ", (true == vec3.isNull())); } template<> template<> @@ -169,13 +169,13 @@ namespace tut { F32 x =-2.0f, y = -3.0f, z = 1.f ; LLVector3 vec3(x,y,z),vec3a; - ensure("1:isExactlyZero():Fail ", (TRUE == vec3a.isExactlyZero())); + ensure("1:isExactlyZero():Fail ", (true == vec3a.isExactlyZero())); vec3a = vec3a.scaleVec(vec3); ensure("2:scaleVec: Fail ", vec3a.mV[VX] == 0.f && vec3a.mV[VY] == 0.f && vec3a.mV[VZ] == 0.f); vec3a.setVec(x,y,z); vec3a = vec3a.scaleVec(vec3); ensure("3:scaleVec: Fail ", ((4 == vec3a.mV[VX]) && (9 == vec3a.mV[VY]) &&(1 == vec3a.mV[VZ]))); - ensure("4:isExactlyZero():Fail ", (FALSE == vec3.isExactlyZero())); + ensure("4:isExactlyZero():Fail ", (false == vec3.isExactlyZero())); } template<> template<> @@ -356,7 +356,7 @@ namespace tut vec3.clearVec(); vec3.clearVec(); vec3a.setVec(vec3); - ensure("2:operator!= failed", ( FALSE == (vec3a != vec3))); + ensure("2:operator!= failed", ( false == (vec3a != vec3))); } template<> template<> @@ -454,15 +454,15 @@ namespace tut { F32 x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 1.11f, z2 = 1234.234f; LLVector3 vec3(x1,y1,z1), vec3a(x2,y2,z2); - ensure("1:operator< failed", (TRUE == (vec3 < vec3a))); + ensure("1:operator< failed", (true == (vec3 < vec3a))); x1 =-2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, y2 = 2.f, z2 = 1234.234f; vec3.setVec(x1,y1,z1); vec3a.setVec(x2,y2,z2); - ensure("2:operator< failed ", (TRUE == (vec3 < vec3a))); + ensure("2:operator< failed ", (true == (vec3 < vec3a))); x1 =2.3f, y1 = 2.f,z1 = 1.2f, x2 = 1.3f, vec3.setVec(x1,y1,z1); vec3a.setVec(x2,y2,z2); - ensure("3:operator< failed ", (FALSE == (vec3 < vec3a))); + ensure("3:operator< failed ", (false == (vec3 < vec3a))); } template<> template<> diff --git a/indra/llmath/tests/v4color_test.cpp b/indra/llmath/tests/v4color_test.cpp index 3b3adbda0d..e5d914a065 100644 --- a/indra/llmath/tests/v4color_test.cpp +++ b/indra/llmath/tests/v4color_test.cpp @@ -49,23 +49,23 @@ namespace tut void v4color_object::test<1>() { LLColor4 llcolor4; - ensure("1:LLColor4:Fail to initialize ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW]))); + ensure("1:LLColor4:Fail to initialize ", ((0 == llcolor4.mV[VRED]) && (0 == llcolor4.mV[VGREEN]) && (0 == llcolor4.mV[VBLUE])&& (1.0f == llcolor4.mV[VALPHA]))); F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF; LLColor4 llcolor4a(r,g,b); - ensure("2:LLColor4:Fail to initialize ", ((r == llcolor4a.mV[VX]) && (g == llcolor4a.mV[VY]) && (b == llcolor4a.mV[VZ])&& (1.0f == llcolor4a.mV[VW]))); + ensure("2:LLColor4:Fail to initialize ", ((r == llcolor4a.mV[VRED]) && (g == llcolor4a.mV[VGREEN]) && (b == llcolor4a.mV[VBLUE])&& (1.0f == llcolor4a.mV[VALPHA]))); LLColor4 llcolor4b(r,g,b,a); - ensure("3:LLColor4:Fail to initialize ", ((r == llcolor4b.mV[VX]) && (g == llcolor4b.mV[VY]) && (b == llcolor4b.mV[VZ])&& (a == llcolor4b.mV[VW]))); + ensure("3:LLColor4:Fail to initialize ", ((r == llcolor4b.mV[VRED]) && (g == llcolor4b.mV[VGREEN]) && (b == llcolor4b.mV[VBLUE])&& (a == llcolor4b.mV[VALPHA]))); const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f}; LLColor4 llcolor4c(vec); - ensure("4:LLColor4:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW]))); + ensure("4:LLColor4:Fail to initialize ", ((vec[0] == llcolor4c.mV[VRED]) && (vec[1] == llcolor4c.mV[VGREEN]) && (vec[2] == llcolor4c.mV[VBLUE])&& (vec[3] == llcolor4c.mV[VALPHA]))); LLColor3 llcolor3(-2.23f,1.01f,42.3f); F32 val = -.1f; LLColor4 llcolor4d(llcolor3,val); - ensure("5:LLColor4:Fail to initialize ", ((llcolor3.mV[VX] == llcolor4d.mV[VX]) && (llcolor3.mV[VY] == llcolor4d.mV[VY]) && (llcolor3.mV[VZ] == llcolor4d.mV[VZ])&& (val == llcolor4d.mV[VW]))); + ensure("5:LLColor4:Fail to initialize ", ((llcolor3.mV[VRED] == llcolor4d.mV[VRED]) && (llcolor3.mV[VGREEN] == llcolor4d.mV[VGREEN]) && (llcolor3.mV[VBLUE] == llcolor4d.mV[VBLUE])&& (val == llcolor4d.mV[VALPHA]))); LLSD sd = llcolor4d.getValue(); LLColor4 llcolor4e(sd); @@ -76,7 +76,7 @@ namespace tut LLColor4 llcolor4g(color4u); const F32 SCALE = 1.f/255.f; F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE; - ensure("7:LLColor4:Fail to initialize ", ((r2 == llcolor4g.mV[VX]) && (g2 == llcolor4g.mV[VY]) && (b2 == llcolor4g.mV[VZ]))); + ensure("7:LLColor4:Fail to initialize ", ((r2 == llcolor4g.mV[VRED]) && (g2 == llcolor4g.mV[VGREEN]) && (b2 == llcolor4g.mV[VBLUE]))); } template<> template<> @@ -98,10 +98,10 @@ namespace tut F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0xAF; LLColor4 llcolor4(r,g,b,a); llcolor4.setToBlack(); - ensure("setToBlack:Fail to set the black ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW]))); + ensure("setToBlack:Fail to set the black ", ((0 == llcolor4.mV[VRED]) && (0 == llcolor4.mV[VGREEN]) && (0 == llcolor4.mV[VBLUE])&& (1.0f == llcolor4.mV[VALPHA]))); llcolor4.setToWhite(); - ensure("setToWhite:Fail to set the white ", ((1.f == llcolor4.mV[VX]) && (1.f == llcolor4.mV[VY]) && (1.f == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW]))); + ensure("setToWhite:Fail to set the white ", ((1.f == llcolor4.mV[VRED]) && (1.f == llcolor4.mV[VGREEN]) && (1.f == llcolor4.mV[VBLUE])&& (1.0f == llcolor4.mV[VALPHA]))); } template<> template<> @@ -110,10 +110,10 @@ namespace tut F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF; LLColor4 llcolor4; llcolor4.setVec(r,g,b); - ensure("1:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (1.f == llcolor4.mV[VW]))); + ensure("1:setVec:Fail to set the values ", ((r == llcolor4.mV[VRED]) && (g == llcolor4.mV[VGREEN]) && (b == llcolor4.mV[VBLUE])&& (1.f == llcolor4.mV[VALPHA]))); llcolor4.setVec(r,g,b,a); - ensure("2:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (a == llcolor4.mV[VW]))); + ensure("2:setVec:Fail to set the values ", ((r == llcolor4.mV[VRED]) && (g == llcolor4.mV[VGREEN]) && (b == llcolor4.mV[VBLUE])&& (a == llcolor4.mV[VALPHA]))); LLColor4 llcolor4a; llcolor4a.setVec(llcolor4); @@ -121,23 +121,23 @@ namespace tut LLColor3 llcolor3(-2.23f,1.01f,42.3f); llcolor4a.setVec(llcolor3); - ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ]))); + ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VRED] == llcolor4a.mV[VRED]) && (llcolor3.mV[VGREEN] == llcolor4a.mV[VGREEN]) && (llcolor3.mV[VBLUE] == llcolor4a.mV[VBLUE]))); F32 val = -.33f; llcolor4a.setVec(llcolor3,val); - ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ]) && (val == llcolor4a.mV[VW]))); + ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VRED] == llcolor4a.mV[VRED]) && (llcolor3.mV[VGREEN] == llcolor4a.mV[VGREEN]) && (llcolor3.mV[VBLUE] == llcolor4a.mV[VBLUE]) && (val == llcolor4a.mV[VALPHA]))); const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f}; LLColor4 llcolor4c; llcolor4c.setVec(vec); - ensure("5:setVec:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW]))); + ensure("5:setVec:Fail to initialize ", ((vec[0] == llcolor4c.mV[VRED]) && (vec[1] == llcolor4c.mV[VGREEN]) && (vec[2] == llcolor4c.mV[VBLUE])&& (vec[3] == llcolor4c.mV[VALPHA]))); U8 r1 = 0xF2, g1 = 0xFA, b1= 0xBF; LLColor4U color4u(r1,g1,b1); llcolor4.setVec(color4u); const F32 SCALE = 1.f/255.f; F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE; - ensure("6:setVec:Fail to initialize ", ((r2 == llcolor4.mV[VX]) && (g2 == llcolor4.mV[VY]) && (b2 == llcolor4.mV[VZ]))); + ensure("6:setVec:Fail to initialize ", ((r2 == llcolor4.mV[VRED]) && (g2 == llcolor4.mV[VGREEN]) && (b2 == llcolor4.mV[VBLUE]))); } template<> template<> @@ -146,7 +146,7 @@ namespace tut F32 alpha = 0xAF; LLColor4 llcolor4; llcolor4.setAlpha(alpha); - ensure("setAlpha:Fail to initialize ", (alpha == llcolor4.mV[VW])); + ensure("setAlpha:Fail to initialize ", (alpha == llcolor4.mV[VALPHA])); } template<> template<> @@ -209,7 +209,7 @@ namespace tut LLColor3 llcolor3(r,g,b); LLColor4 llcolor4a,llcolor4b; llcolor4a = llcolor3; - ensure("Operator=:Fail to initialize ", ((llcolor3.mV[0] == llcolor4a.mV[VX]) && (llcolor3.mV[1] == llcolor4a.mV[VY]) && (llcolor3.mV[2] == llcolor4a.mV[VZ]))); + ensure("Operator=:Fail to initialize ", ((llcolor3.mV[0] == llcolor4a.mV[VRED]) && (llcolor3.mV[1] == llcolor4a.mV[VGREEN]) && (llcolor3.mV[2] == llcolor4a.mV[VBLUE]))); LLSD sd = llcolor4a.getValue(); llcolor4b = LLColor4(sd); ensure_equals("Operator= LLSD:Fail ", llcolor4a, llcolor4b); @@ -234,10 +234,10 @@ namespace tut F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF; LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c; llcolor4c = llcolor4b + llcolor4a; - ensure("operator+:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4c.mV[VX]) && is_approx_equal(g1+g2,llcolor4c.mV[VY]) && is_approx_equal(b1+b2,llcolor4c.mV[VZ]))); + ensure("operator+:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4c.mV[VRED]) && is_approx_equal(g1+g2,llcolor4c.mV[VGREEN]) && is_approx_equal(b1+b2,llcolor4c.mV[VBLUE]))); llcolor4b += llcolor4a; - ensure("operator+=:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4b.mV[VX]) && is_approx_equal(g1+g2,llcolor4b.mV[VY]) && is_approx_equal(b1+b2,llcolor4b.mV[VZ]))); + ensure("operator+=:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4b.mV[VRED]) && is_approx_equal(g1+g2,llcolor4b.mV[VGREEN]) && is_approx_equal(b1+b2,llcolor4b.mV[VBLUE]))); } template<> template<> @@ -247,10 +247,10 @@ namespace tut F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF; LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c; llcolor4c = llcolor4a - llcolor4b; - ensure("operator-:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4c.mV[VX]) && is_approx_equal(g1-g2,llcolor4c.mV[VY]) && is_approx_equal(b1-b2,llcolor4c.mV[VZ]))); + ensure("operator-:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4c.mV[VRED]) && is_approx_equal(g1-g2,llcolor4c.mV[VGREEN]) && is_approx_equal(b1-b2,llcolor4c.mV[VBLUE]))); llcolor4a -= llcolor4b; - ensure("operator-=:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4a.mV[VX]) && is_approx_equal(g1-g2,llcolor4a.mV[VY]) && is_approx_equal(b1-b2,llcolor4a.mV[VZ]))); + ensure("operator-=:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4a.mV[VRED]) && is_approx_equal(g1-g2,llcolor4a.mV[VGREEN]) && is_approx_equal(b1-b2,llcolor4a.mV[VBLUE]))); } template<> template<> @@ -260,20 +260,20 @@ namespace tut F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF; LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c; llcolor4c = llcolor4a * llcolor4b; - ensure("1:operator*:Fail to multiply the values", (is_approx_equal(r1*r2,llcolor4c.mV[VX]) && is_approx_equal(g1*g2,llcolor4c.mV[VY]) && is_approx_equal(b1*b2,llcolor4c.mV[VZ]))); + ensure("1:operator*:Fail to multiply the values", (is_approx_equal(r1*r2,llcolor4c.mV[VRED]) && is_approx_equal(g1*g2,llcolor4c.mV[VGREEN]) && is_approx_equal(b1*b2,llcolor4c.mV[VBLUE]))); F32 mulVal = 3.33f; llcolor4c = llcolor4a * mulVal; - ensure("2:operator*:Fail ", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ]))); + ensure("2:operator*:Fail ", (is_approx_equal(r1*mulVal,llcolor4c.mV[VRED]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VGREEN]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VBLUE]))); llcolor4c = mulVal * llcolor4a; - ensure("3:operator*:Fail to multiply the values", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ]))); + ensure("3:operator*:Fail to multiply the values", (is_approx_equal(r1*mulVal,llcolor4c.mV[VRED]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VGREEN]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VBLUE]))); llcolor4a *= mulVal; - ensure("4:operator*=:Fail to multiply the values ", (is_approx_equal(r1*mulVal,llcolor4a.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4a.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4a.mV[VZ]))); + ensure("4:operator*=:Fail to multiply the values ", (is_approx_equal(r1*mulVal,llcolor4a.mV[VRED]) && is_approx_equal(g1*mulVal,llcolor4a.mV[VGREEN]) && is_approx_equal(b1*mulVal,llcolor4a.mV[VBLUE]))); LLColor4 llcolor4d(r1,g1,b1),llcolor4e(r2,g2,b2); llcolor4e *= llcolor4d; - ensure("5:operator*=:Fail to multiply the values ", (is_approx_equal(r1*r2,llcolor4e.mV[VX]) && is_approx_equal(g1*g2,llcolor4e.mV[VY]) && is_approx_equal(b1*b2,llcolor4e.mV[VZ]))); + ensure("5:operator*=:Fail to multiply the values ", (is_approx_equal(r1*r2,llcolor4e.mV[VRED]) && is_approx_equal(g1*g2,llcolor4e.mV[VGREEN]) && is_approx_equal(b1*b2,llcolor4e.mV[VBLUE]))); } template<> template<> @@ -283,13 +283,13 @@ namespace tut F32 div = 12.345f; LLColor4 llcolor4a(r,g,b,a),llcolor4b; llcolor4b = llcolor4a % div;//chnage only alpha value nor r,g,b; - ensure("1operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW]))); + ensure("1operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VRED]) && is_approx_equal(g,llcolor4b.mV[VGREEN]) && is_approx_equal(b,llcolor4b.mV[VBLUE])&& is_approx_equal(div*a,llcolor4b.mV[VALPHA]))); llcolor4b = div % llcolor4a; - ensure("2operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW]))); + ensure("2operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VRED]) && is_approx_equal(g,llcolor4b.mV[VGREEN]) && is_approx_equal(b,llcolor4b.mV[VBLUE])&& is_approx_equal(div*a,llcolor4b.mV[VALPHA]))); llcolor4a %= div; - ensure("operator%=:Fail ", (is_approx_equal(a*div,llcolor4a.mV[VW]))); + ensure("operator%=:Fail ", (is_approx_equal(a*div,llcolor4a.mV[VALPHA]))); } template<> template<> @@ -312,7 +312,7 @@ namespace tut F32 r = 0x20, g = 0xFFFF, b = 0xFF; LLColor4 llcolor4a(r,g,b),llcolor4b; LLColor3 llcolor3 = vec4to3(llcolor4a); - ensure("vec4to3:Fail to convert vec4 to vec3 ", (is_approx_equal(llcolor3.mV[VX],llcolor4a.mV[VX]) && is_approx_equal(llcolor3.mV[VY],llcolor4a.mV[VY]) && is_approx_equal(llcolor3.mV[VZ],llcolor4a.mV[VZ]))); + ensure("vec4to3:Fail to convert vec4 to vec3 ", (is_approx_equal(llcolor3.mV[VRED],llcolor4a.mV[VRED]) && is_approx_equal(llcolor3.mV[VGREEN],llcolor4a.mV[VGREEN]) && is_approx_equal(llcolor3.mV[VBLUE],llcolor4a.mV[VBLUE]))); llcolor4b = vec3to4(llcolor3); ensure_equals("vec3to4:Fail to convert vec3 to vec4 ", llcolor4b, llcolor4a); } @@ -324,7 +324,7 @@ namespace tut F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF; LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c; llcolor4c = lerp(llcolor4a,llcolor4b,val); - ensure("lerp:Fail ", (is_approx_equal(r1 + (r2 - r1)* val,llcolor4c.mV[VX]) && is_approx_equal(g1 + (g2 - g1)* val,llcolor4c.mV[VY]) && is_approx_equal(b1 + (b2 - b1)* val,llcolor4c.mV[VZ]))); + ensure("lerp:Fail ", (is_approx_equal(r1 + (r2 - r1)* val,llcolor4c.mV[VRED]) && is_approx_equal(g1 + (g2 - g1)* val,llcolor4c.mV[VGREEN]) && is_approx_equal(b1 + (b2 - b1)* val,llcolor4c.mV[VBLUE]))); } template<> template<> diff --git a/indra/llmath/tests/v4coloru_test.cpp b/indra/llmath/tests/v4coloru_test.cpp index 2b6ee952a3..9d707d18c5 100644 --- a/indra/llmath/tests/v4coloru_test.cpp +++ b/indra/llmath/tests/v4coloru_test.cpp @@ -48,18 +48,18 @@ namespace tut void v4coloru_object::test<1>() { LLColor4U llcolor4u; - ensure("1:LLColor4u:Fail to initialize ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); + ensure("1:LLColor4u:Fail to initialize ", ((0 == llcolor4u.mV[VRED]) && (0 == llcolor4u.mV[VGREEN]) && (0 == llcolor4u.mV[VBLUE])&& (255 == llcolor4u.mV[VALPHA]))); U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; LLColor4U llcolor4u1(r,g,b); - ensure("2:LLColor4u:Fail to initialize ", ((r == llcolor4u1.mV[VX]) && (g == llcolor4u1.mV[VY]) && (b == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW]))); + ensure("2:LLColor4u:Fail to initialize ", ((r == llcolor4u1.mV[VRED]) && (g == llcolor4u1.mV[VGREEN]) && (b == llcolor4u1.mV[VBLUE])&& (255 == llcolor4u1.mV[VALPHA]))); LLColor4U llcolor4u2(r,g,b,a); - ensure("3:LLColor4u:Fail to initialize ", ((r == llcolor4u2.mV[VX]) && (g == llcolor4u2.mV[VY]) && (b == llcolor4u2.mV[VZ])&& (a == llcolor4u2.mV[VW]))); + ensure("3:LLColor4u:Fail to initialize ", ((r == llcolor4u2.mV[VRED]) && (g == llcolor4u2.mV[VGREEN]) && (b == llcolor4u2.mV[VBLUE])&& (a == llcolor4u2.mV[VALPHA]))); const U8 vec[4] = {0x12,0xFF,0xAF,0x23}; LLColor4U llcolor4u3(vec); - ensure("4:LLColor4u:Fail to initialize ", ((vec[0] == llcolor4u3.mV[VX]) && (vec[1] == llcolor4u3.mV[VY]) && (vec[2] == llcolor4u3.mV[VZ])&& (vec[3] == llcolor4u3.mV[VW]))); + ensure("4:LLColor4u:Fail to initialize ", ((vec[0] == llcolor4u3.mV[VRED]) && (vec[1] == llcolor4u3.mV[VGREEN]) && (vec[2] == llcolor4u3.mV[VBLUE])&& (vec[3] == llcolor4u3.mV[VALPHA]))); LLSD sd = llcolor4u3.getValue(); LLColor4U llcolor4u4(sd); @@ -82,10 +82,10 @@ namespace tut U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; LLColor4U llcolor4u(r,g,b,a); llcolor4u.setToBlack(); - ensure("setToBlack:Fail to set black ", ((0 == llcolor4u.mV[VX]) && (0 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); + ensure("setToBlack:Fail to set black ", ((0 == llcolor4u.mV[VRED]) && (0 == llcolor4u.mV[VGREEN]) && (0 == llcolor4u.mV[VBLUE])&& (255 == llcolor4u.mV[VALPHA]))); llcolor4u.setToWhite(); - ensure("setToWhite:Fail to white ", ((255 == llcolor4u.mV[VX]) && (255 == llcolor4u.mV[VY]) && (255 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); + ensure("setToWhite:Fail to white ", ((255 == llcolor4u.mV[VRED]) && (255 == llcolor4u.mV[VGREEN]) && (255 == llcolor4u.mV[VBLUE])&& (255 == llcolor4u.mV[VALPHA]))); } template<> template<> @@ -104,11 +104,11 @@ namespace tut U8 r = 0x12, g = 0xFF, b = 0xAF, a = 0x23; LLColor4U llcolor4u; llcolor4u.setVec(r,g,b,a); - ensure("1:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (a == llcolor4u.mV[VW]))); + ensure("1:setVec:Fail to set the values ", ((r == llcolor4u.mV[VRED]) && (g == llcolor4u.mV[VGREEN]) && (b == llcolor4u.mV[VBLUE])&& (a == llcolor4u.mV[VALPHA]))); llcolor4u.setToBlack(); llcolor4u.setVec(r,g,b); - ensure("2:setVec:Fail to set the values ", ((r == llcolor4u.mV[VX]) && (g == llcolor4u.mV[VY]) && (b == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); + ensure("2:setVec:Fail to set the values ", ((r == llcolor4u.mV[VRED]) && (g == llcolor4u.mV[VGREEN]) && (b == llcolor4u.mV[VBLUE])&& (255 == llcolor4u.mV[VALPHA]))); LLColor4U llcolor4u1; llcolor4u1.setVec(llcolor4u); @@ -117,7 +117,7 @@ namespace tut const U8 vec[4] = {0x12,0xFF,0xAF,0x23}; LLColor4U llcolor4u2; llcolor4u2.setVec(vec); - ensure("4:setVec:Fail to set the values ", ((vec[0] == llcolor4u2.mV[VX]) && (vec[1] == llcolor4u2.mV[VY]) && (vec[2] == llcolor4u2.mV[VZ])&& (vec[3] == llcolor4u2.mV[VW]))); + ensure("4:setVec:Fail to set the values ", ((vec[0] == llcolor4u2.mV[VRED]) && (vec[1] == llcolor4u2.mV[VGREEN]) && (vec[2] == llcolor4u2.mV[VBLUE])&& (vec[3] == llcolor4u2.mV[VALPHA]))); } template<> template<> @@ -126,7 +126,7 @@ namespace tut U8 alpha = 0x12; LLColor4U llcolor4u; llcolor4u.setAlpha(alpha); - ensure("setAlpha:Fail to set alpha value ", (alpha == llcolor4u.mV[VW])); + ensure("setAlpha:Fail to set alpha value ", (alpha == llcolor4u.mV[VALPHA])); } template<> template<> @@ -159,29 +159,29 @@ namespace tut llcolor4u3 = llcolor4u1 + llcolor4u2; ensure_equals( "1a.operator+:Fail to Add the values ", - llcolor4u3.mV[VX], + llcolor4u3.mV[VRED], (U8)(r1+r2)); ensure_equals( "1b.operator+:Fail to Add the values ", - llcolor4u3.mV[VY], + llcolor4u3.mV[VGREEN], (U8)(g1+g2)); ensure_equals( "1c.operator+:Fail to Add the values ", - llcolor4u3.mV[VZ], + llcolor4u3.mV[VBLUE], (U8)(b1+b2)); llcolor4u2 += llcolor4u1; ensure_equals( "2a.operator+=:Fail to Add the values ", - llcolor4u2.mV[VX], + llcolor4u2.mV[VRED], (U8)(r1+r2)); ensure_equals( "2b.operator+=:Fail to Add the values ", - llcolor4u2.mV[VY], + llcolor4u2.mV[VGREEN], (U8)(g1+g2)); ensure_equals( "2c.operator+=:Fail to Add the values ", - llcolor4u2.mV[VZ], + llcolor4u2.mV[VBLUE], (U8)(b1+b2)); } @@ -194,29 +194,29 @@ namespace tut llcolor4u3 = llcolor4u1 - llcolor4u2; ensure_equals( "1a. operator-:Fail to Add the values ", - llcolor4u3.mV[VX], + llcolor4u3.mV[VRED], (U8)(r1-r2)); ensure_equals( "1b. operator-:Fail to Add the values ", - llcolor4u3.mV[VY], + llcolor4u3.mV[VGREEN], (U8)(g1-g2)); ensure_equals( "1c. operator-:Fail to Add the values ", - llcolor4u3.mV[VZ], + llcolor4u3.mV[VBLUE], (U8)(b1-b2)); llcolor4u1 -= llcolor4u2; ensure_equals( "2a. operator-=:Fail to Add the values ", - llcolor4u1.mV[VX], + llcolor4u1.mV[VRED], (U8)(r1-r2)); ensure_equals( "2b. operator-=:Fail to Add the values ", - llcolor4u1.mV[VY], + llcolor4u1.mV[VGREEN], (U8)(g1-g2)); ensure_equals( "2c. operator-=:Fail to Add the values ", - llcolor4u1.mV[VZ], + llcolor4u1.mV[VBLUE], (U8)(b1-b2)); } @@ -229,30 +229,30 @@ namespace tut llcolor4u3 = llcolor4u1 * llcolor4u2; ensure_equals( "1a. operator*:Fail to multiply the values", - llcolor4u3.mV[VX], + llcolor4u3.mV[VRED], (U8)(r1*r2)); ensure_equals( "1b. operator*:Fail to multiply the values", - llcolor4u3.mV[VY], + llcolor4u3.mV[VGREEN], (U8)(g1*g2)); ensure_equals( "1c. operator*:Fail to multiply the values", - llcolor4u3.mV[VZ], + llcolor4u3.mV[VBLUE], (U8)(b1*b2)); U8 mulVal = 123; llcolor4u1 *= mulVal; ensure_equals( "2a. operator*=:Fail to multiply the values", - llcolor4u1.mV[VX], + llcolor4u1.mV[VRED], (U8)(r1*mulVal)); ensure_equals( "2b. operator*=:Fail to multiply the values", - llcolor4u1.mV[VY], + llcolor4u1.mV[VGREEN], (U8)(g1*mulVal)); ensure_equals( "2c. operator*=:Fail to multiply the values", - llcolor4u1.mV[VZ], + llcolor4u1.mV[VBLUE], (U8)(b1*mulVal)); } @@ -274,7 +274,7 @@ namespace tut LLColor4U llcolor4u(r,g,b,a); U8 modVal = 45; llcolor4u %= modVal; - ensure_equals("operator%=:Fail ", llcolor4u.mV[VW], (U8)(a * modVal)); + ensure_equals("operator%=:Fail ", llcolor4u.mV[VALPHA], (U8)(a * modVal)); } template<> template<> @@ -284,13 +284,13 @@ namespace tut LLColor4U llcolor4u1(r,g,b,a); std::string color("12, 23, 132, 50"); LLColor4U::parseColor4U(color, &llcolor4u1); - ensure("parseColor4U() failed to parse the color value ", ((12 == llcolor4u1.mV[VX]) && (23 == llcolor4u1.mV[VY]) && (132 == llcolor4u1.mV[VZ])&& (50 == llcolor4u1.mV[VW]))); + ensure("parseColor4U() failed to parse the color value ", ((12 == llcolor4u1.mV[VRED]) && (23 == llcolor4u1.mV[VGREEN]) && (132 == llcolor4u1.mV[VBLUE])&& (50 == llcolor4u1.mV[VALPHA]))); color = "12, 23, 132"; - ensure("2:parseColor4U() failed to parse the color value ", (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1))); + ensure("2:parseColor4U() failed to parse the color value ", (false == LLColor4U::parseColor4U(color, &llcolor4u1))); color = "12"; - ensure("2:parseColor4U() failed to parse the color value ", (FALSE == LLColor4U::parseColor4U(color, &llcolor4u1))); + ensure("2:parseColor4U() failed to parse the color value ", (false == LLColor4U::parseColor4U(color, &llcolor4u1))); } template<> template<> @@ -300,8 +300,8 @@ namespace tut LLColor4U llcolor4u(r,g,b,a),llcolor4u1; const F32 fVal = 3.f; llcolor4u1 = llcolor4u.multAll(fVal); - ensure("multAll:Fail to multiply ", (((U8)ll_round(r * fVal) == llcolor4u1.mV[VX]) && (U8)ll_round(g * fVal) == llcolor4u1.mV[VY] - && ((U8)ll_round(b * fVal) == llcolor4u1.mV[VZ])&& ((U8)ll_round(a * fVal) == llcolor4u1.mV[VW]))); + ensure("multAll:Fail to multiply ", (((U8)ll_round(r * fVal) == llcolor4u1.mV[VRED]) && (U8)ll_round(g * fVal) == llcolor4u1.mV[VGREEN] + && ((U8)ll_round(b * fVal) == llcolor4u1.mV[VBLUE])&& ((U8)ll_round(a * fVal) == llcolor4u1.mV[VALPHA]))); } template<> template<> @@ -311,13 +311,13 @@ namespace tut U8 r2 = 23, g2 = 230, b2 = 124, a2 = 255; LLColor4U llcolor4u(r1,g1,b1,a1),llcolor4u1(r2,g2,b2,a2); llcolor4u1 = llcolor4u1.addClampMax(llcolor4u); - ensure("1:addClampMax():Fail to add the value ", ((r1+r2 == llcolor4u1.mV[VX]) && (255 == llcolor4u1.mV[VY]) && (b1+b2 == llcolor4u1.mV[VZ])&& (255 == llcolor4u1.mV[VW]))); + ensure("1:addClampMax():Fail to add the value ", ((r1+r2 == llcolor4u1.mV[VRED]) && (255 == llcolor4u1.mV[VGREEN]) && (b1+b2 == llcolor4u1.mV[VBLUE])&& (255 == llcolor4u1.mV[VALPHA]))); r1 = 132, g1 = 3, b1 = 3, a1 = 2; r2 = 123, g2 = 230, b2 = 154, a2 = 25; LLColor4U llcolor4u2(r1,g1,b1,a1),llcolor4u3(r2,g2,b2,a2); llcolor4u3 = llcolor4u3.addClampMax(llcolor4u2); - ensure("2:addClampMax():Fail to add the value ", ((255 == llcolor4u3.mV[VX]) && (g1+g2 == llcolor4u3.mV[VY]) && (b1+b2 == llcolor4u3.mV[VZ])&& (a1+a2 == llcolor4u3.mV[VW]))); + ensure("2:addClampMax():Fail to add the value ", ((255 == llcolor4u3.mV[VRED]) && (g1+g2 == llcolor4u3.mV[VGREEN]) && (b1+b2 == llcolor4u3.mV[VBLUE])&& (a1+a2 == llcolor4u3.mV[VALPHA]))); } template<> template<> @@ -331,6 +331,6 @@ namespace tut F32 color_scale_factor = MAX_COLOR/r; S32 r2 = ll_round(r * color_scale_factor); S32 g2 = ll_round(g * color_scale_factor); - ensure("setVecScaleClamp():Fail to add the value ", ((r2 == llcolor4u.mV[VX]) && (g2 == llcolor4u.mV[VY]) && (0 == llcolor4u.mV[VZ])&& (255 == llcolor4u.mV[VW]))); + ensure("setVecScaleClamp():Fail to add the value ", ((r2 == llcolor4u.mV[VRED]) && (g2 == llcolor4u.mV[VGREEN]) && (0 == llcolor4u.mV[VBLUE])&& (255 == llcolor4u.mV[VALPHA]))); } } diff --git a/indra/llmath/tests/v4math_test.cpp b/indra/llmath/tests/v4math_test.cpp index 07099cd417..236585f13b 100644 --- a/indra/llmath/tests/v4math_test.cpp +++ b/indra/llmath/tests/v4math_test.cpp @@ -123,9 +123,9 @@ namespace tut vec4.abs(); ensure("abs:Fail " ,((x == vec4.mV[VX]) && (-y == vec4.mV[VY]) && (-z == vec4.mV[VZ])&& (-w == vec4.mV[VW]))); vec4.clearVec(); - ensure("isExactlyClear:Fail " ,(TRUE == vec4.isExactlyClear())); + ensure("isExactlyClear:Fail " ,(true == vec4.isExactlyClear())); vec4.zeroVec(); - ensure("isExactlyZero:Fail " ,(TRUE == vec4.isExactlyZero())); + ensure("isExactlyZero:Fail " ,(true == vec4.isExactlyZero())); } template<> template<> @@ -303,11 +303,11 @@ namespace tut { F32 x = 1.f, y = 2.f, z = -1.1f,epsilon = .23425f; LLVector4 vec4(x,y,z), vec4a(x,y,z); - ensure("1:are_parallel: Fail " ,(TRUE == are_parallel(vec4a,vec4,epsilon))); + ensure("1:are_parallel: Fail " ,(true == are_parallel(vec4a,vec4,epsilon))); x = 21.f, y = 12.f, z = -123.1f; vec4a.clearVec(); vec4a.setVec(x,y,z); - ensure("2:are_parallel: Fail " ,(FALSE == are_parallel(vec4a,vec4,epsilon))); + ensure("2:are_parallel: Fail " ,(false == are_parallel(vec4a,vec4,epsilon))); } template<> template<> diff --git a/indra/llmath/tests/xform_test.cpp b/indra/llmath/tests/xform_test.cpp index ad56cdb15c..6d6a64ec4c 100644 --- a/indra/llmath/tests/xform_test.cpp +++ b/indra/llmath/tests/xform_test.cpp @@ -91,7 +91,7 @@ namespace tut xform_obj.setPositionZ(z); ensure("setPositionX/Y/Z failed: ", xform_obj.getPosition() == vec); - xform_obj.setScaleChildOffset(TRUE); + xform_obj.setScaleChildOffset(true); ensure("setScaleChildOffset failed: ", xform_obj.getScaleChildOffset()); vec.setVec(x, y, z); @@ -121,7 +121,7 @@ namespace tut // Is that the expected behavior? } - // test cases for inline BOOL setParent(LLXform *parent) and getParent() fn. + // test cases for inline bool setParent(LLXform *parent) and getParent() fn. template<> template<> void xform_test_object_t::test<3>() { @@ -216,7 +216,7 @@ namespace tut parent.setPosition(llvecpospar); LLVector3 llvecparentscale(1.0, 2.0, 0); - parent.setScaleChildOffset(TRUE); + parent.setScaleChildOffset(true); parent.setScale(llvecparentscale); LLQuaternion quat(1, 2, 3, 4); |