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authorOz Linden <oz@lindenlab.com>2011-05-17 18:47:51 -0400
committerOz Linden <oz@lindenlab.com>2011-05-17 18:47:51 -0400
commitcb936d097fd40c743895cb35fce6b292c66e5210 (patch)
treec554c33c7576aa567ca2b32ad06ee9af83977059 /indra/llmath/m4math.cpp
parent32313dd3c6396324ea8f13285a69c01f38fe1cfc (diff)
parentbd37b14e9217935b9d70faf04c835c9d4aeda9c7 (diff)
pull back fix for STORM-1260 from beta branch
Diffstat (limited to 'indra/llmath/m4math.cpp')
-rw-r--r--indra/llmath/m4math.cpp138
1 files changed, 105 insertions, 33 deletions
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index 946b1553fe..bad4deb4de 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -215,8 +215,33 @@ const LLMatrix4& LLMatrix4::transpose()
F32 LLMatrix4::determinant() const
{
- llerrs << "Not implemented!" << llendl;
- return 0.f;
+ F32 value =
+ mMatrix[0][3] * mMatrix[1][2] * mMatrix[2][1] * mMatrix[3][0] -
+ mMatrix[0][2] * mMatrix[1][3] * mMatrix[2][1] * mMatrix[3][0] -
+ mMatrix[0][3] * mMatrix[1][1] * mMatrix[2][2] * mMatrix[3][0] +
+ mMatrix[0][1] * mMatrix[1][3] * mMatrix[2][2] * mMatrix[3][0] +
+ mMatrix[0][2] * mMatrix[1][1] * mMatrix[2][3] * mMatrix[3][0] -
+ mMatrix[0][1] * mMatrix[1][2] * mMatrix[2][3] * mMatrix[3][0] -
+ mMatrix[0][3] * mMatrix[1][2] * mMatrix[2][0] * mMatrix[3][1] +
+ mMatrix[0][2] * mMatrix[1][3] * mMatrix[2][0] * mMatrix[3][1] +
+ mMatrix[0][3] * mMatrix[1][0] * mMatrix[2][2] * mMatrix[3][1] -
+ mMatrix[0][0] * mMatrix[1][3] * mMatrix[2][2] * mMatrix[3][1] -
+ mMatrix[0][2] * mMatrix[1][0] * mMatrix[2][3] * mMatrix[3][1] +
+ mMatrix[0][0] * mMatrix[1][2] * mMatrix[2][3] * mMatrix[3][1] +
+ mMatrix[0][3] * mMatrix[1][1] * mMatrix[2][0] * mMatrix[3][2] -
+ mMatrix[0][1] * mMatrix[1][3] * mMatrix[2][0] * mMatrix[3][2] -
+ mMatrix[0][3] * mMatrix[1][0] * mMatrix[2][1] * mMatrix[3][2] +
+ mMatrix[0][0] * mMatrix[1][3] * mMatrix[2][1] * mMatrix[3][2] +
+ mMatrix[0][1] * mMatrix[1][0] * mMatrix[2][3] * mMatrix[3][2] -
+ mMatrix[0][0] * mMatrix[1][1] * mMatrix[2][3] * mMatrix[3][2] -
+ mMatrix[0][2] * mMatrix[1][1] * mMatrix[2][0] * mMatrix[3][3] +
+ mMatrix[0][1] * mMatrix[1][2] * mMatrix[2][0] * mMatrix[3][3] +
+ mMatrix[0][2] * mMatrix[1][0] * mMatrix[2][1] * mMatrix[3][3] -
+ mMatrix[0][0] * mMatrix[1][2] * mMatrix[2][1] * mMatrix[3][3] -
+ mMatrix[0][1] * mMatrix[1][0] * mMatrix[2][2] * mMatrix[3][3] +
+ mMatrix[0][0] * mMatrix[1][1] * mMatrix[2][2] * mMatrix[3][3];
+
+ return value;
}
// Only works for pure orthonormal, homogeneous transform matrices.
@@ -422,6 +447,17 @@ const LLMatrix4& LLMatrix4::initRotTrans(const LLQuaternion &q, const LLVector
return (*this);
}
+const LLMatrix4& LLMatrix4::initScale(const LLVector3 &scale)
+{
+ setIdentity();
+
+ mMatrix[VX][VX] = scale.mV[VX];
+ mMatrix[VY][VY] = scale.mV[VY];
+ mMatrix[VZ][VZ] = scale.mV[VZ];
+
+ return (*this);
+}
+
const LLMatrix4& LLMatrix4::initAll(const LLVector3 &scale, const LLQuaternion &q, const LLVector3 &pos)
{
F32 sx, sy, sz;
@@ -642,37 +678,6 @@ const LLMatrix4& LLMatrix4::initMatrix(const LLMatrix3 &mat, const LLVector4 &
// LLMatrix4 Operators
-
-/* Not implemented to help enforce code consistency with the syntax of
- row-major notation. This is a Good Thing.
-LLVector4 operator*(const LLMatrix4 &a, const LLVector4 &b)
-{
- // Operate "to the right" on column-vector b
- LLVector4 vec;
- vec.mV[VX] = a.mMatrix[VX][VX] * b.mV[VX] +
- a.mMatrix[VY][VX] * b.mV[VY] +
- a.mMatrix[VZ][VX] * b.mV[VZ] +
- a.mMatrix[VW][VX] * b.mV[VW];
-
- vec.mV[VY] = a.mMatrix[VX][VY] * b.mV[VX] +
- a.mMatrix[VY][VY] * b.mV[VY] +
- a.mMatrix[VZ][VY] * b.mV[VZ] +
- a.mMatrix[VW][VY] * b.mV[VW];
-
- vec.mV[VZ] = a.mMatrix[VX][VZ] * b.mV[VX] +
- a.mMatrix[VY][VZ] * b.mV[VY] +
- a.mMatrix[VZ][VZ] * b.mV[VZ] +
- a.mMatrix[VW][VZ] * b.mV[VW];
-
- vec.mV[VW] = a.mMatrix[VX][VW] * b.mV[VX] +
- a.mMatrix[VY][VW] * b.mV[VY] +
- a.mMatrix[VZ][VW] * b.mV[VZ] +
- a.mMatrix[VW][VW] * b.mV[VW];
- return vec;
-}
-*/
-
-
LLVector4 operator*(const LLVector4 &a, const LLMatrix4 &b)
{
// Operate "to the left" on row-vector a
@@ -768,6 +773,23 @@ bool operator!=(const LLMatrix4 &a, const LLMatrix4 &b)
return FALSE;
}
+bool operator<(const LLMatrix4& a, const LLMatrix4 &b)
+{
+ U32 i, j;
+ for (i = 0; i < NUM_VALUES_IN_MAT4; i++)
+ {
+ for (j = 0; j < NUM_VALUES_IN_MAT4; j++)
+ {
+ if (a.mMatrix[i][j] != b.mMatrix[i][j])
+ {
+ return a.mMatrix[i][j] < b.mMatrix[i][j];
+ }
+ }
+ }
+
+ return false;
+}
+
const LLMatrix4& operator*=(LLMatrix4 &a, F32 k)
{
U32 i, j;
@@ -807,4 +829,54 @@ std::ostream& operator<<(std::ostream& s, const LLMatrix4 &a)
return s;
}
+LLSD LLMatrix4::getValue() const
+{
+ LLSD ret;
+
+ ret[0] = mMatrix[0][0];
+ ret[1] = mMatrix[0][1];
+ ret[2] = mMatrix[0][2];
+ ret[3] = mMatrix[0][3];
+
+ ret[4] = mMatrix[1][0];
+ ret[5] = mMatrix[1][1];
+ ret[6] = mMatrix[1][2];
+ ret[7] = mMatrix[1][3];
+
+ ret[8] = mMatrix[2][0];
+ ret[9] = mMatrix[2][1];
+ ret[10] = mMatrix[2][2];
+ ret[11] = mMatrix[2][3];
+
+ ret[12] = mMatrix[3][0];
+ ret[13] = mMatrix[3][1];
+ ret[14] = mMatrix[3][2];
+ ret[15] = mMatrix[3][3];
+
+ return ret;
+}
+
+void LLMatrix4::setValue(const LLSD& data)
+{
+ mMatrix[0][0] = data[0].asReal();
+ mMatrix[0][1] = data[1].asReal();
+ mMatrix[0][2] = data[2].asReal();
+ mMatrix[0][3] = data[3].asReal();
+
+ mMatrix[1][0] = data[4].asReal();
+ mMatrix[1][1] = data[5].asReal();
+ mMatrix[1][2] = data[6].asReal();
+ mMatrix[1][3] = data[7].asReal();
+
+ mMatrix[2][0] = data[8].asReal();
+ mMatrix[2][1] = data[9].asReal();
+ mMatrix[2][2] = data[10].asReal();
+ mMatrix[2][3] = data[11].asReal();
+
+ mMatrix[3][0] = data[12].asReal();
+ mMatrix[3][1] = data[13].asReal();
+ mMatrix[3][2] = data[14].asReal();
+ mMatrix[3][3] = data[15].asReal();
+}
+