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author | Erik Kundiman <erik@megapahit.org> | 2024-11-02 20:55:56 +0800 |
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committer | Erik Kundiman <erik@megapahit.org> | 2024-11-03 19:33:18 +0800 |
commit | 3f72f9a202bed628f838cc24fe58a0511ca0d161 (patch) | |
tree | 0684cfff91551d9b6aabdb825981b46a5cb53fe8 /indra/llmath/m3math.h | |
parent | d302bf3c96666cfd46d7585cb3d8b6ec27bb83bf (diff) | |
parent | 9c0a6d1b0e5e9d6da6a63ff367f40ab08c064bbe (diff) |
Merge remote-tracking branch 'secondlife/release/maint-c' into maint-c
Diffstat (limited to 'indra/llmath/m3math.h')
-rw-r--r-- | indra/llmath/m3math.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/llmath/m3math.h b/indra/llmath/m3math.h index cd14290246..22b11d13b1 100644 --- a/indra/llmath/m3math.h +++ b/indra/llmath/m3math.h @@ -119,7 +119,6 @@ class LLMatrix3 // foo.rotate(bar) // foo = foo * bar // That is, foo.rotate(bar) multiplies foo by bar FROM THE RIGHT - const LLMatrix3& rotate(const F32 angle, const F32 x, const F32 y, const F32 z); // Rotate matrix by rotating angle radians about (x, y, z) const LLMatrix3& rotate(const F32 angle, const LLVector3 &vec); // Rotate matrix by rotating angle radians about vec const LLMatrix3& rotate(const F32 roll, const F32 pitch, const F32 yaw); // Rotate matrix by roll (about x), pitch (about y), and yaw (about z) const LLMatrix3& rotate(const LLQuaternion &q); // Transform matrix by Euler angles and translating by pos |