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authorDave Parks <davep@lindenlab.com>2022-02-14 18:07:24 +0000
committerDave Parks <davep@lindenlab.com>2022-02-14 18:07:24 +0000
commitf47730b92c309092d0a5a95e2d49d7ad53230a97 (patch)
tree320468cf59e56c634aa35e515b1ff2b9744a620e /indra/llmath/llvolume.cpp
parentfe16567f508218211204691831c50c001a111590 (diff)
SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rw-r--r--indra/llmath/llvolume.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index e9ccde5fae..d91a973153 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -88,7 +88,7 @@ const F32 SKEW_MAX = 0.95f;
const F32 SCULPT_MIN_AREA = 0.002f;
const S32 SCULPT_MIN_AREA_DETAIL = 1;
-BOOL gDebugGL = FALSE;
+BOOL gDebugGL = FALSE; // See settings.xml "RenderDebugGL"
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{