diff options
author | Dave Parks <davep@lindenlab.com> | 2013-06-07 16:18:37 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-06-07 16:18:37 -0500 |
commit | ddf15867e4dd1e3506f0cfd975d9e7aa8f7aab66 (patch) | |
tree | 7f6b48483598551d9760d6cabec4d2baf7e98ca3 /indra/llmath/llvolume.cpp | |
parent | 9bcae4a4e6182583e30756b2ae4955d33265399f (diff) |
NORSPEC-242 Fix for infinity and NaN showing up in tangents and texture coordinates sometimes.
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rwxr-xr-x | indra/llmath/llvolume.cpp | 135 |
1 files changed, 58 insertions, 77 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index bf03c971cd..c3528349eb 100755 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -1392,7 +1392,7 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t); pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t); pt->mTexT = t; - + // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02 twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1); // Rotate the point around the circle's center. @@ -1446,7 +1446,7 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t); pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t); pt->mTexT = t; - + // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02 twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1); // Rotate the point around the circle's center. @@ -1594,7 +1594,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions()); if (is_sculpted) - sides = sculpt_size; + sides = llmax(sculpt_size, 1); genNGon(params, sides); } @@ -1644,6 +1644,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, mPath[i].mScale.mV[0] = lerp(1,params.getScale().mV[0],t); mPath[i].mScale.mV[1] = lerp(1,params.getScale().mV[1],t); mPath[i].mTexT = t; + mPath[i].mRot.setQuat(F_PI * params.getTwist() * t,1,0,0); } @@ -2442,6 +2443,7 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) LLVector4a pos_range; pos_range.setSub(max_pos, min_pos); LLVector2 tc_range2 = max_tc - min_tc; + LLVector4a tc_range; tc_range.set(tc_range2[0], tc_range2[1], tc_range2[0], tc_range2[1]); LLVector4a min_tc4(min_tc[0], min_tc[1], min_tc[0], min_tc[1]); @@ -6304,24 +6306,6 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) cuv = (min_uv + max_uv)*0.5f; - LLVector4a normal; - LLVector4a d0, d1; - - - d0.setSub(*mCenter, pos[0]); - d1.setSub(*mCenter, pos[1]); - - if (mTypeMask & TOP_MASK) - { - normal.setCross3(d0, d1); - } - else - { - normal.setCross3(d1, d0); - } - - normal.normalize3fast(); - VertexData vd; vd.setPosition(*mCenter); vd.mTexCoord = cuv; @@ -6330,14 +6314,10 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) { pos[num_vertices] = *mCenter; tc[num_vertices] = cuv; + num_vertices++; } - for (S32 i = 0; i < num_vertices; i++) - { - norm[i].load4a(normal.getF32ptr()); - } - if (partial_build) { return TRUE; @@ -6572,7 +6552,22 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) } - + + LLVector4a d0,d1; + + d0.setSub(mPositions[mIndices[1]], mPositions[mIndices[0]]); + d1.setSub(mPositions[mIndices[2]], mPositions[mIndices[0]]); + + LLVector4a normal; + normal.setCross3(d0,d1); + + normal.normalize3fast(); + + for (S32 i = 0; i < num_vertices; i++) + { + norm[i].load4a(normal.getF32ptr()); + } + return TRUE; } @@ -6600,37 +6595,6 @@ void LLVolumeFace::createTangents() CalculateTangentArray(mNumVertices, mPositions, mNormals, mTexCoords, mNumIndices/3, mIndices, mTangents); - /*for (U32 i = 0; i < mNumIndices/3; i++) - { //for each triangle - const U16& i0 = mIndices[i*3+0]; - const U16& i1 = mIndices[i*3+1]; - const U16& i2 = mIndices[i*3+2]; - - //calculate tangent - LLVector4a tangent; - calc_tangent_from_triangle(tangent, - pos[i0], tc[i0], - pos[i1], tc[i1], - pos[i2], tc[i2]); - - - //add triangle normal to vertices - binorm[i0].add(tangent); - binorm[i1].add(tangent); - binorm[i2].add(tangent); - - //even out quad contributions - if (i % 2 == 0) - { - binorm[i2].add(tangent); - } - else - { - binorm[i1].add(tangent); - } - }*/ - - //normalize tangents for (U32 i = 0; i < mNumVertices; i++) { @@ -6949,7 +6913,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2 && s > 0) { - pos[cur_vertex].load3(mesh[i].mPos.mV); tc[cur_vertex] = LLVector2(ss,tt); @@ -6980,7 +6943,6 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } } - //get bounding box for this side LLVector4a& face_min = mExtents[0]; LLVector4a& face_max = mExtents[1]; @@ -7265,26 +7227,36 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe float t1 = w2.mV[1] - w1.mV[1]; float t2 = w3.mV[1] - w1.mV[1]; - float r = 1.0F / (s1 * t2 - s2 * t1); - LLVector4a sdir((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, - (t2 * z1 - t1 * z2) * r); - LLVector4a tdir((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, - (s1 * z2 - s2 * z1) * r); + F32 rd = s1*t2-s2*t1; + + float r = rd*rd > 0.f ? 1.0F / rd : 1024.f; //some made up large ratio for division by zero + + llassert(llfinite(r)); + llassert(!llisnan(r)); + + LLVector4a sdir((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r, + (t2 * z1 - t1 * z2) * r); + LLVector4a tdir((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r, + (s1 * z2 - s2 * z1) * r); - tan1[i1].add(sdir); - tan1[i2].add(sdir); - tan1[i3].add(sdir); + tan1[i1].add(sdir); + tan1[i2].add(sdir); + tan1[i3].add(sdir); - tan2[i1].add(tdir); - tan2[i2].add(tdir); - tan2[i3].add(tdir); + tan2[i1].add(tdir); + tan2[i2].add(tdir); + tan2[i3].add(tdir); } for (U32 a = 0; a < vertexCount; a++) { LLVector4a n = normal[a]; - const LLVector4a& t = tan1[a]; + + const LLVector4a& t = tan1[a]; + llassert(tan1[a].getLength3().getF32() >= 0.f); + llassert(tan2[a].getLength3().getF32() >= 0.f); + LLVector4a ncrosst; ncrosst.setCross3(n,t); @@ -7294,14 +7266,23 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe LLVector4a tsubn; tsubn.setSub(t,n); - tsubn.normalize3fast(); + if (tsubn.dot3(tsubn).getF32() > F_APPROXIMATELY_ZERO) + { + tsubn.normalize3fast(); - // Calculate handedness - F32 handedness = ncrosst.dot3(tan2[a]).getF32() < 0.f ? -1.f : 1.f; + // Calculate handedness + F32 handedness = ncrosst.dot3(tan2[a]).getF32() < 0.f ? -1.f : 1.f; - tsubn.getF32ptr()[3] = handedness; + tsubn.getF32ptr()[3] = handedness; + + tangent[a] = tsubn; - tangent[a] = tsubn; + llassert(tangent[a].getLength3().getF32() > 0.f); + } + else + { //degenerate, make up a value + tangent[a].set(0,0,1,1); + } } ll_aligned_free_16(tan1); |