diff options
author | Steven Bennetts <steve@lindenlab.com> | 2008-08-13 19:37:05 +0000 |
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committer | Steven Bennetts <steve@lindenlab.com> | 2008-08-13 19:37:05 +0000 |
commit | b9b4a4d9347053a3834ca2928063136948f09d1d (patch) | |
tree | c2affaf017c2967989ff0b4a2b125d348736a04a /indra/llmath/llvolume.cpp | |
parent | 0a3b9e8e141a6f38ecbdf6020312e7a89b153bc4 (diff) |
QAR-782 Merge featurettes batch #2
merge featurettes-6-merge-2 -> release
dataserver-is-deprecated
Diffstat (limited to 'indra/llmath/llvolume.cpp')
-rw-r--r-- | indra/llmath/llvolume.cpp | 165 |
1 files changed, 113 insertions, 52 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 7418be46cc..1ea1fc519d 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -82,11 +82,6 @@ const F32 TAPER_MAX = 1.f; const F32 SKEW_MIN = -0.95f; const F32 SKEW_MAX = 0.95f; -const S32 SCULPT_REZ_1 = 6; // changed from 4 to 6 - 6 looks round whereas 4 looks square -const S32 SCULPT_REZ_2 = 8; -const S32 SCULPT_REZ_3 = 16; -const S32 SCULPT_REZ_4 = 32; - const F32 SCULPT_MIN_AREA = 0.002f; BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) @@ -523,31 +518,9 @@ LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F3 } -S32 sculpt_sides(F32 detail) -{ - // detail is usually one of: 1, 1.5, 2.5, 4.0. - - if (detail <= 1.0) - { - return SCULPT_REZ_1; - } - if (detail <= 2.0) - { - return SCULPT_REZ_2; - } - if (detail <= 3.0) - { - return SCULPT_REZ_3; - } - else - { - return SCULPT_REZ_4; - } -} - - -BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, BOOL is_sculpted) +BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, + BOOL is_sculpted, S32 sculpt_size) { LLMemType m1(LLMemType::MTYPE_VOLUME); @@ -691,7 +664,7 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai S32 sides = (S32)circle_detail; if (is_sculpted) - sides = sculpt_sides(detail); + sides = sculpt_size; genNGon(params, sides); @@ -1182,7 +1155,8 @@ const LLVector2 LLPathParams::getEndScale() const return end_scale; } -BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted) +BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, + BOOL is_sculpted, S32 sculpt_size) { LLMemType m1(LLMemType::MTYPE_VOLUME); @@ -1245,7 +1219,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions()); if (is_sculpted) - sides = sculpt_sides(detail); + sides = sculpt_size; genNGon(params, sides); } @@ -1310,7 +1284,8 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is return TRUE; } -BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted) +BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split, + BOOL is_sculpted, S32 sculpt_size) { LLMemType m1(LLMemType::MTYPE_VOLUME); @@ -2030,6 +2005,12 @@ void LLVolume::sculptGeneratePlaceholder() // create the vertices from the map void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type) { + U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK; + BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT; + BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR; + BOOL reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR + + LLMemType m1(LLMemType::MTYPE_VOLUME); S32 sizeS = mPathp->mPath.size(); @@ -2044,13 +2025,21 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 S32 i = t + line; Point& pt = mMesh[i]; - U32 x = (U32) ((F32)t/(sizeT-1) * (F32) sculpt_width); + S32 reversed_t = t; + + if (reverse_horizontal) + { + reversed_t = sizeT - t - 1; + } + + U32 x = (U32) ((F32)reversed_t/(sizeT-1) * (F32) sculpt_width); U32 y = (U32) ((F32)s/(sizeS-1) * (F32) sculpt_height); + if (y == 0) // top row stitching { // pinch? - if (sculpt_type == LL_SCULPT_TYPE_SPHERE) + if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE) { x = sculpt_width / 2; } @@ -2059,7 +2048,7 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 if (y == sculpt_height) // bottom row stitching { // wrap? - if (sculpt_type == LL_SCULPT_TYPE_TORUS) + if (sculpt_stitching == LL_SCULPT_TYPE_TORUS) { y = 0; } @@ -2069,7 +2058,7 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 } // pinch? - if (sculpt_type == LL_SCULPT_TYPE_SPHERE) + if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE) { x = sculpt_width / 2; } @@ -2078,9 +2067,9 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 if (x == sculpt_width) // side stitching { // wrap? - if ((sculpt_type == LL_SCULPT_TYPE_SPHERE) || - (sculpt_type == LL_SCULPT_TYPE_TORUS) || - (sculpt_type == LL_SCULPT_TYPE_CYLINDER)) + if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) || + (sculpt_stitching == LL_SCULPT_TYPE_TORUS) || + (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER)) { x = 0; } @@ -2092,12 +2081,69 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 } pt.mPos = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data); + + if (sculpt_mirror) + { + pt.mPos.mV[VX] *= -1.f; + } } + line += sizeT; } } +const S32 SCULPT_REZ_1 = 6; // changed from 4 to 6 - 6 looks round whereas 4 looks square +const S32 SCULPT_REZ_2 = 8; +const S32 SCULPT_REZ_3 = 16; +const S32 SCULPT_REZ_4 = 32; + +S32 sculpt_sides(F32 detail) +{ + + // detail is usually one of: 1, 1.5, 2.5, 4.0. + + if (detail <= 1.0) + { + return SCULPT_REZ_1; + } + if (detail <= 2.0) + { + return SCULPT_REZ_2; + } + if (detail <= 3.0) + { + return SCULPT_REZ_3; + } + else + { + return SCULPT_REZ_4; + } +} + + + +// determine the number of vertices in both s and t direction for this sculpt +void sculpt_calc_mesh_resolution(U16 width, U16 height, U8 type, F32 detail, S32& s, S32& t) +{ + S32 vertices = sculpt_sides(detail); + + F32 ratio; + if ((width == 0) || (height == 0)) + ratio = 1.f; + else + ratio = (F32) width / (F32) height; + + + s = (S32)(vertices / fsqrtf(ratio)); + + s = llmax(s, 3); // no degenerate sizes, please + t = vertices * vertices / s; + + t = llmax(t, 3); // no degenerate sizes, please + s = vertices * vertices / t; +} + // sculpt replaces generate() for sculpted surfaces void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level) { @@ -2112,11 +2158,16 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, data_is_empty = TRUE; } - mPathp->generate(mParams.getPathParams(), mDetail, 0, TRUE); - mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), mDetail, 0, TRUE); + S32 requested_sizeS = 0; + S32 requested_sizeT = 0; - S32 sizeS = mPathp->mPath.size(); - S32 sizeT = mProfilep->mProfile.size(); + sculpt_calc_mesh_resolution(sculpt_width, sculpt_height, sculpt_type, mDetail, requested_sizeS, requested_sizeT); + + mPathp->generate(mParams.getPathParams(), mDetail, 0, TRUE, requested_sizeS); + mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), mDetail, 0, TRUE, requested_sizeT); + + S32 sizeS = mPathp->mPath.size(); // we requested a specific size, now see what we really got + S32 sizeT = mProfilep->mProfile.size(); // we requested a specific size, now see what we really got // weird crash bug - DEV-11158 - trying to collect more data: if ((sizeS == 0) || (sizeT == 0)) @@ -4871,6 +4922,13 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) LLMemType m1(LLMemType::MTYPE_VOLUME); BOOL flat = mTypeMask & FLAT_MASK; + + U8 sculpt_type = volume->getParams().getSculptType(); + U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK; + BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT; + BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR; + BOOL sculpt_reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR + S32 num_vertices, num_indices; const std::vector<LLVolume::Point>& mesh = volume->getMesh(); @@ -4937,6 +4995,11 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } } + if (sculpt_reverse_horizontal) + { + ss = 1.f - ss; + } + // Check to see if this triangle wraps around the array. if (mBeginS + s >= max_s) { @@ -5098,9 +5161,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) BOOL s_bottom_converges = ((mVertices[0].mPosition - mVertices[mNumS*(mNumT-2)].mPosition).magVecSquared() < 0.000001f); BOOL s_top_converges = ((mVertices[mNumS-1].mPosition - mVertices[mNumS*(mNumT-2)+mNumS-1].mPosition).magVecSquared() < 0.000001f); - U8 sculpt_type = volume->getParams().getSculptType(); - - if (sculpt_type == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes + if (sculpt_stitching == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes { if (volume->getPath().isOpen() == FALSE) { //wrap normals on T @@ -5149,15 +5210,15 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) BOOL wrap_s = FALSE; BOOL wrap_t = FALSE; - if (sculpt_type == LL_SCULPT_TYPE_SPHERE) + if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE) average_poles = TRUE; - if ((sculpt_type == LL_SCULPT_TYPE_SPHERE) || - (sculpt_type == LL_SCULPT_TYPE_TORUS) || - (sculpt_type == LL_SCULPT_TYPE_CYLINDER)) + if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) || + (sculpt_stitching == LL_SCULPT_TYPE_TORUS) || + (sculpt_stitching == LL_SCULPT_TYPE_CYLINDER)) wrap_s = TRUE; - if (sculpt_type == LL_SCULPT_TYPE_TORUS) + if (sculpt_stitching == LL_SCULPT_TYPE_TORUS) wrap_t = TRUE; |