diff options
author | Rider Linden <rider@lindenlab.com> | 2017-11-30 11:32:22 -0800 |
---|---|---|
committer | Rider Linden <rider@lindenlab.com> | 2017-11-30 11:32:22 -0800 |
commit | d7dd10b88bc3fda88f6528ecc5936e4889f019f3 (patch) | |
tree | 50ace17809cc3af599bc991f3ac969ca8748c5ca /indra/llinventory | |
parent | e947481d30b51e731947d85de45065d5b0c02e45 (diff) |
Split for viewer/simhost sync LLSD with simhost.
Diffstat (limited to 'indra/llinventory')
-rw-r--r-- | indra/llinventory/CMakeLists.txt | 8 | ||||
-rw-r--r-- | indra/llinventory/llsettingsbase.cpp | 581 | ||||
-rw-r--r-- | indra/llinventory/llsettingsbase.h | 306 | ||||
-rw-r--r-- | indra/llinventory/llsettingsdaycycle.cpp | 545 | ||||
-rw-r--r-- | indra/llinventory/llsettingsdaycycle.h | 156 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 561 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.h | 455 | ||||
-rw-r--r-- | indra/llinventory/llsettingswater.cpp | 215 | ||||
-rw-r--r-- | indra/llinventory/llsettingswater.h | 227 |
9 files changed, 3054 insertions, 0 deletions
diff --git a/indra/llinventory/CMakeLists.txt b/indra/llinventory/CMakeLists.txt index 68dd00d880..3eba746614 100644 --- a/indra/llinventory/CMakeLists.txt +++ b/indra/llinventory/CMakeLists.txt @@ -29,6 +29,10 @@ set(llinventory_SOURCE_FILES llparcel.cpp llpermissions.cpp llsaleinfo.cpp + llsettingsbase.cpp + llsettingsdaycycle.cpp + llsettingssky.cpp + llsettingswater.cpp lltransactionflags.cpp lluserrelations.cpp ) @@ -49,6 +53,10 @@ set(llinventory_HEADER_FILES llpermissions.h llpermissionsflags.h llsaleinfo.h + llsettingsbase.h + llsettingsdaycycle.h + llsettingssky.h + llsettingswater.h lltransactionflags.h lltransactiontypes.h lluserrelations.h diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp new file mode 100644 index 0000000000..e4291d8080 --- /dev/null +++ b/indra/llinventory/llsettingsbase.cpp @@ -0,0 +1,581 @@ +/** +* @file llsettingsbase.cpp +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llsettingsbase.h" + +#include "llmath.h" +#include <algorithm> + +#include "llsdserialize.h" + +//========================================================================= +namespace +{ + const F32 BREAK_POINT = 0.5; +} + +//========================================================================= +const std::string LLSettingsBase::SETTING_ID("id"); +const std::string LLSettingsBase::SETTING_NAME("name"); +const std::string LLSettingsBase::SETTING_HASH("hash"); +const std::string LLSettingsBase::SETTING_TYPE("type"); + +const F32Seconds LLSettingsBlender::DEFAULT_THRESHOLD(0.01); + +//========================================================================= +LLSettingsBase::LLSettingsBase(): + mSettings(LLSD::emptyMap()), + mDirty(true) +{ +} + +LLSettingsBase::LLSettingsBase(const LLSD setting) : + mSettings(setting), + mDirty(true) +{ +} + +//========================================================================= +void LLSettingsBase::lerpSettings(const LLSettingsBase &other, F32 mix) +{ + mSettings = interpolateSDMap(mSettings, other.mSettings, mix); + setDirtyFlag(true); +} + +LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other) const +{ + LLSD newSettings; + + for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it) + { + std::string key_name = (*it).first; + LLSD value = (*it).second; + + LLSD::Type setting_type = value.type(); + switch (setting_type) + { + case LLSD::TypeMap: + newSettings[key_name] = combineSDMaps(value, LLSD()); + break; + case LLSD::TypeArray: + newSettings[key_name] = LLSD::emptyArray(); + for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita) + { + newSettings[key_name].append(*ita); + } + break; + //case LLSD::TypeInteger: + //case LLSD::TypeReal: + //case LLSD::TypeBoolean: + //case LLSD::TypeString: + //case LLSD::TypeUUID: + //case LLSD::TypeURI: + //case LLSD::TypeDate: + //case LLSD::TypeBinary: + default: + newSettings[key_name] = value; + break; + } + } + + if (!other.isUndefined()) + { + for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it) + { + std::string key_name = (*it).first; + LLSD value = (*it).second; + + LLSD::Type setting_type = value.type(); + switch (setting_type) + { + case LLSD::TypeMap: + newSettings[key_name] = combineSDMaps(value, LLSD()); + break; + case LLSD::TypeArray: + newSettings[key_name] = LLSD::emptyArray(); + for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita) + { + newSettings[key_name].append(*ita); + } + break; + //case LLSD::TypeInteger: + //case LLSD::TypeReal: + //case LLSD::TypeBoolean: + //case LLSD::TypeString: + //case LLSD::TypeUUID: + //case LLSD::TypeURI: + //case LLSD::TypeDate: + //case LLSD::TypeBinary: + default: + newSettings[key_name] = value; + break; + } + } + } + + return newSettings; +} + +LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, F32 mix) const +{ + LLSD newSettings; + + stringset_t skip = getSkipInterpolateKeys(); + stringset_t slerps = getSlerpKeys(); + + for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it) + { + std::string key_name = (*it).first; + LLSD value = (*it).second; + + if (skip.find(key_name) != skip.end()) + continue; + + if (!other.has(key_name)) + { // The other does not contain this setting, keep the original value + // TODO: Should I blend this out instead? + newSettings[key_name] = value; + continue; + } + LLSD::Type setting_type = value.type(); + LLSD other_value = other[key_name]; + + if (other_value.type() != setting_type) + { + // The data type mismatched between this and other. Hard switch when we pass the break point + // but issue a warning. + LL_WARNS("SETTINGS") << "Setting lerp between mismatched types for '" << key_name << "'." << LL_ENDL; + newSettings[key_name] = (mix > BREAK_POINT) ? other_value : value; + continue; + } + + switch (setting_type) + { + case LLSD::TypeInteger: + // lerp between the two values rounding the result to the nearest integer. + newSettings[key_name] = LLSD::Integer(llroundf(lerp(value.asReal(), other_value.asReal(), mix))); + break; + case LLSD::TypeReal: + // lerp between the two values. + newSettings[key_name] = LLSD::Real(lerp(value.asReal(), other_value.asReal(), mix)); + break; + case LLSD::TypeMap: + // deep copy. + newSettings[key_name] = interpolateSDMap(value, other_value, mix); + break; + + case LLSD::TypeArray: + { + LLSD newvalue(LLSD::emptyArray()); + + if (slerps.find(key_name) != slerps.end()) + { + LLQuaternion q = slerp(mix, LLQuaternion(value), LLQuaternion(other_value)); + newvalue = q.getValue(); + } + else + { // TODO: We could expand this to inspect the type and do a deep lerp based on type. + // for now assume a heterogeneous array of reals. + size_t len = std::max(value.size(), other_value.size()); + + for (size_t i = 0; i < len; ++i) + { + + newvalue[i] = lerp(value[i].asReal(), other_value[i].asReal(), mix); + } + } + + newSettings[key_name] = newvalue; + } + + break; + +// case LLSD::TypeBoolean: +// case LLSD::TypeString: +// case LLSD::TypeUUID: +// case LLSD::TypeURI: +// case LLSD::TypeBinary: +// case LLSD::TypeDate: + default: + /* TODO: If the UUID points to an image ID, blend the images. */ + // atomic or unknown data types. Lerping between them does not make sense so switch at the break. + newSettings[key_name] = (mix > BREAK_POINT) ? other_value : value; + break; + } + } + + // Now add anything that is in other but not in the settings + for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it) + { + // TODO: Should I blend this in instead? + if (skip.find((*it).first) == skip.end()) + continue; + + if (!settings.has((*it).first)) + continue; + + newSettings[(*it).first] = (*it).second; + } + + return newSettings; +} + +LLSD LLSettingsBase::getSettings() const +{ + return mSettings; +} + +LLSD LLSettingsBase::cloneSettings() const +{ + return combineSDMaps(mSettings, LLSD()); +} + +size_t LLSettingsBase::getHash() const +{ // get a shallow copy of the LLSD filtering out values to not include in the hash + LLSD hash_settings = llsd_shallow(getSettings(), + LLSDMap(SETTING_NAME, false)(SETTING_ID, false)(SETTING_HASH, false)("*", true)); + + return boost::hash<LLSD>{}(hash_settings); +} + +#ifdef VALIDATION_DEBUG +namespace +{ + bool compare_llsd(LLSD valA, LLSD valB) + { + if (valA.type() != valB.type()) + return false; + + switch (valA.type()) + { + // case LLSD::TypeMap: + // newSettings[key_name] = combineSDMaps(value, LLSD()); + // break; + case LLSD::TypeArray: + if (valA.size() != valB.size()) + return false; + + for (S32 idx = 0; idx < valA.size(); ++idx) + { + if (!compare_llsd(valA[idx], valB[idx])) + return false; + } + return true; + + case LLSD::TypeInteger: + return valA.asInteger() == valB.asInteger(); + + case LLSD::TypeReal: + return is_approx_equal(valA.asReal(), valB.asReal()); + + case LLSD::TypeBoolean: + return valA.asBoolean() == valB.asBoolean(); + + case LLSD::TypeString: + return valA.asString() == valB.asString(); + + case LLSD::TypeUUID: + return valA.asUUID() == valB.asUUID(); + + case LLSD::TypeURI: + return valA.asString() == valB.asString(); + + case LLSD::TypeDate: + return valA.asDate() == valB.asDate(); + } + + return true; + } +} +#endif + +bool LLSettingsBase::validate() +{ + static Validator validateName(SETTING_NAME, false, LLSD::TypeString); + static Validator validateId(SETTING_ID, false, LLSD::TypeUUID); + static Validator validateHash(SETTING_HASH, false, LLSD::TypeInteger); + static Validator validateType(SETTING_TYPE, false, LLSD::TypeString); + validation_list_t validations = getValidationList(); + stringset_t validated; + stringset_t strip; + + if (!mSettings.has(SETTING_TYPE)) + { + mSettings[SETTING_TYPE] = getSettingType(); + } + + // Fields common to all settings. + if (!validateName.verify(mSettings)) + { + LL_WARNS("SETTINGS") << "Unable to validate Name." << LL_ENDL; + mIsValid = false; + return false; + } + validated.insert(validateName.getName()); + + if (!validateId.verify(mSettings)) + { + LL_WARNS("SETTINGS") << "Unable to validate Id." << LL_ENDL; + mIsValid = false; + return false; + } + validated.insert(validateId.getName()); + + if (!validateHash.verify(mSettings)) + { + LL_WARNS("SETTINGS") << "Unable to validate Hash." << LL_ENDL; + mIsValid = false; + return false; + } + validated.insert(validateHash.getName()); + + if (!validateType.verify(mSettings)) + { + LL_WARNS("SETTINGS") << "Unable to validate Type." << LL_ENDL; + mIsValid = false; + return false; + } + validated.insert(validateType.getName()); + + // Fields for specific settings. + for (validation_list_t::iterator itv = validations.begin(); itv != validations.end(); ++itv) + { +#ifdef VALIDATION_DEBUG + LLSD oldvalue; + if (mSettings.has((*itv).getName())) + { + oldvalue = llsd_clone(mSettings[(*itv).getName()]); + } +#endif + + if (!(*itv).verify(mSettings)) + { + LL_WARNS("SETTINGS") << "Settings LLSD fails validation and could not be corrected for '" << (*itv).getName() << "'!" << LL_ENDL; + mIsValid = false; + return false; + } + validated.insert((*itv).getName()); + +#ifdef VALIDATION_DEBUG + if (!oldvalue.isUndefined()) + { + if (!compare_llsd(mSettings[(*itv).getName()], oldvalue)) + { + LL_WARNS("SETTINGS") << "Setting '" << (*itv).getName() << "' was changed: " << oldvalue << " -> " << mSettings[(*itv).getName()] << LL_ENDL; + } + } +#endif + } + + // strip extra entries + for (LLSD::map_iterator itm = mSettings.beginMap(); itm != mSettings.endMap(); ++itm) + { + if (validated.find((*itm).first) == validated.end()) + { + LL_WARNS("SETTINGS") << "Stripping setting '" << (*itm).first << "'" << LL_ENDL; + strip.insert((*itm).first); + } + } + + for (stringset_t::iterator its = strip.begin(); its != strip.end(); ++its) + { + mSettings.erase(*its); + } + + return true; +} + +//========================================================================= +bool LLSettingsBase::Validator::verify(LLSD &data) +{ + if (!data.has(mName) || (data.has(mName) && data[mName].isUndefined())) + { + if (mRequired) + LL_WARNS("SETTINGS") << "Missing required setting '" << mName << "'" << LL_ENDL; + return !mRequired; + } + + if (data[mName].type() != mType) + { + LL_WARNS("SETTINGS") << "Setting '" << mName << "' is incorrect type." << LL_ENDL; + return false; + } + + if (!mVerify.empty() && !mVerify(data[mName])) + { + LL_WARNS("SETTINGS") << "Setting '" << mName << "' fails validation." << LL_ENDL; + return false; + } + + return true; +} + +bool LLSettingsBase::Validator::verifyColor(LLSD &value) +{ + return (value.size() == 3 || value.size() == 4); +} + +bool LLSettingsBase::Validator::verifyVector(LLSD &value, S32 length) +{ + return (value.size() == length); +} + +bool LLSettingsBase::Validator::verifyVectorNormalized(LLSD &value, S32 length) +{ + if (value.size() != length) + return false; + + LLSD newvector; + + switch (length) + { + case 2: + { + LLVector2 vect(value); + + if (is_approx_equal(vect.normalize(), 1.0f)) + return true; + newvector = vect.getValue(); + break; + } + case 3: + { + LLVector3 vect(value); + + if (is_approx_equal(vect.normalize(), 1.0f)) + return true; + newvector = vect.getValue(); + break; + } + case 4: + { + LLVector4 vect(value); + + if (is_approx_equal(vect.normalize(), 1.0f)) + return true; + newvector = vect.getValue(); + break; + } + default: + return false; + } + + return true; +} + +bool LLSettingsBase::Validator::verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals) +{ + for (S32 index = 0; index < value.size(); ++index) + { + if (minvals[index].asString() != "*") + { + if (minvals[index].asReal() > value[index].asReal()) + { + value[index] = minvals[index].asReal(); + } + } + if (maxvals[index].asString() != "*") + { + if (maxvals[index].asReal() < value[index].asReal()) + { + value[index] = maxvals[index].asReal(); + } + } + } + + return true; +} + +bool LLSettingsBase::Validator::verifyQuaternion(LLSD &value) +{ + return (value.size() == 4); +} + +bool LLSettingsBase::Validator::verifyQuaternionNormal(LLSD &value) +{ + if (value.size() != 4) + return false; + + LLQuaternion quat(value); + + if (is_approx_equal(quat.normalize(), 1.0f)) + return true; + + LLSD newquat = quat.getValue(); + for (S32 index = 0; index < 4; ++index) + { + value[index] = newquat[index]; + } + return true; +} + +bool LLSettingsBase::Validator::verifyFloatRange(LLSD &value, LLSD range) +{ + F32 real = value.asReal(); + + F32 clampedval = llclamp(LLSD::Real(real), range[0].asReal(), range[1].asReal()); + + if (is_approx_equal(clampedval, real)) + return true; + + value = LLSD::Real(clampedval); + return true; +} + +bool LLSettingsBase::Validator::verifyIntegerRange(LLSD &value, LLSD range) +{ + S32 ival = value.asInteger(); + + S32 clampedval = llclamp(LLSD::Integer(ival), range[0].asInteger(), range[1].asInteger()); + + if (clampedval == ival) + return true; + + value = LLSD::Integer(clampedval); + return true; +} + +//========================================================================= + +void LLSettingsBlender::update(F32Seconds timedelta) +{ + mTimeSpent += timedelta; + + if (mTimeSpent >= mSeconds) + { + LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon + mOnFinished(shared_from_this()); + mOnFinished.disconnect_all_slots(); // prevent from firing more than once. + return; + } + + F32 blendf = fmod(mTimeSpent.value(), mSeconds.value()) / mSeconds.value(); + + mTarget->replaceSettings(mInitial->getSettings()); + mTarget->blend(mFinal, blendf); +} + diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h new file mode 100644 index 0000000000..2b59a103ad --- /dev/null +++ b/indra/llinventory/llsettingsbase.h @@ -0,0 +1,306 @@ +/** +* @file llsettingsbase.h +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#ifndef LL_SETTINGS_BASE_H +#define LL_SETTINGS_BASE_H + +#include <string> +#include <map> +#include <vector> +#include <boost/enable_shared_from_this.hpp> +#include <boost/signals2.hpp> + +#include "llsd.h" +#include "llsdutil.h" +#include "v2math.h" +#include "v3math.h" +#include "v4math.h" +#include "llquaternion.h" +#include "v4color.h" +#include "v3color.h" + +class LLSettingsBase : + public boost::enable_shared_from_this<LLSettingsBase>, + private boost::noncopyable +{ + friend class LLEnvironment; + friend class LLSettingsDay; + +public: + static const std::string SETTING_ID; + static const std::string SETTING_NAME; + static const std::string SETTING_HASH; + static const std::string SETTING_TYPE; + + typedef std::map<std::string, S32> parammapping_t; + + typedef boost::shared_ptr<LLSettingsBase> ptr_t; + + virtual ~LLSettingsBase() { }; + + //--------------------------------------------------------------------- + virtual std::string getSettingType() const = 0; + + //--------------------------------------------------------------------- + // Settings status + inline bool hasSetting(const std::string ¶m) const { return mSettings.has(param); } + inline bool isDirty() const { return mDirty; } + inline void setDirtyFlag(bool dirty) { mDirty = dirty; } + + size_t getHash() const; // Hash will not include Name, ID or a previously stored Hash + + inline LLUUID getId() const + { + return getValue(SETTING_ID).asUUID(); + } + + inline std::string getName() const + { + return getValue(SETTING_NAME).asString(); + } + + inline void setName(std::string val) + { + setValue(SETTING_NAME, val); + } + + inline void replaceSettings(LLSD settings) + { + mSettings = settings; + setDirtyFlag(true); + } + + virtual LLSD getSettings() const; + + //--------------------------------------------------------------------- + // + inline void setValue(const std::string &name, const LLSD &value) + { + mSettings[name] = value; + mDirty = true; + } + + inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const + { + if (!mSettings.has(name)) + return deflt; + return mSettings[name]; + } + + inline void setValue(const std::string &name, const LLVector2 &value) + { + setValue(name, value.getValue()); + } + + inline void setValue(const std::string &name, const LLVector3 &value) + { + setValue(name, value.getValue()); + } + + inline void setValue(const std::string &name, const LLVector4 &value) + { + setValue(name, value.getValue()); + } + + inline void setValue(const std::string &name, const LLQuaternion &value) + { + setValue(name, value.getValue()); + } + + inline void setValue(const std::string &name, const LLColor3 &value) + { + setValue(name, value.getValue()); + } + + inline void setValue(const std::string &name, const LLColor4 &value) + { + setValue(name, value.getValue()); + } + + // Note this method is marked const but may modify the settings object. + // (note the internal const cast). This is so that it may be called without + // special consideration from getters. + inline void update() const + { + if (!mDirty) + return; + (const_cast<LLSettingsBase *>(this))->updateSettings(); + } + + virtual void blend(const ptr_t &end, F32 blendf) = 0; + + virtual bool validate(); + +protected: + class Validator + { + public: + typedef boost::function<bool(LLSD &)> verify_pr; + + Validator(std::string name, bool required, LLSD::Type type, verify_pr verify = verify_pr()) : + mName(name), + mRequired(required), + mType(type), + mVerify(verify) + { } + + std::string getName() const { return mName; } + bool isRequired() const { return mRequired; } + LLSD::Type getType() const { return mType; } + + bool verify(LLSD &data); + + // Some basic verifications + static bool verifyColor(LLSD &value); + static bool verifyVector(LLSD &value, S32 length); + static bool verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals); + static bool verifyVectorNormalized(LLSD &value, S32 length); + static bool verifyQuaternion(LLSD &value); + static bool verifyQuaternionNormal(LLSD &value); + static bool verifyFloatRange(LLSD &value, LLSD range); + static bool verifyIntegerRange(LLSD &value, LLSD range); + + private: + std::string mName; + bool mRequired; + LLSD::Type mType; + verify_pr mVerify; + }; + typedef std::vector<Validator> validation_list_t; + + LLSettingsBase(); + LLSettingsBase(const LLSD setting); + + typedef std::set<std::string> stringset_t; + + // combining settings objects. Customize for specific setting types + virtual void lerpSettings(const LLSettingsBase &other, F32 mix); + LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, F32 mix) const; + + /// when lerping between settings, some may require special handling. + /// Get a list of these key to be skipped by the default settings lerp. + /// (handling should be performed in the override of lerpSettings. + virtual stringset_t getSkipInterpolateKeys() const { return stringset_t(); } + + // A list of settings that represent quaternions and should be slerped + // rather than lerped. + virtual stringset_t getSlerpKeys() const { return stringset_t(); } + + // Calculate any custom settings that may need to be cached. + virtual void updateSettings() { mDirty = false; }; + + virtual validation_list_t getValidationList() const = 0; + + // Apply any settings that need special handling. + virtual void applySpecial(void *) { }; + + virtual parammapping_t getParameterMap() const { return parammapping_t(); } + + LLSD mSettings; + bool mIsValid; + + LLSD cloneSettings() const; + +private: + bool mDirty; + + LLSD combineSDMaps(const LLSD &first, const LLSD &other) const; + +}; + + +class LLSettingsBlender : public boost::enable_shared_from_this<LLSettingsBlender> +{ +public: + typedef boost::shared_ptr<LLSettingsBlender> ptr_t; + typedef boost::signals2::signal<void(const ptr_t &)> finish_signal_t; + typedef boost::signals2::connection connection_t; + + static const F32Seconds DEFAULT_THRESHOLD; + + LLSettingsBlender(const LLSettingsBase::ptr_t &target, + const LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F32Seconds seconds) : + mTarget(target), + mInitial(initsetting), + mFinal(endsetting), + mSeconds(seconds), + mOnFinished(), + mBlendThreshold(DEFAULT_THRESHOLD), + mLastUpdate(0.0f), + mTimeSpent(0.0f) + { + mTarget->replaceSettings(mInitial->getSettings()); + mTimeStart = F32Seconds(LLDate::now().secondsSinceEpoch()); + mLastUpdate = mTimeStart; + } + + ~LLSettingsBlender() {} + + connection_t setOnFinished(const finish_signal_t::slot_type &onfinished) + { + return mOnFinished.connect(onfinished); + } + + void setUpdateThreshold(F32Seconds threshold) + { + mBlendThreshold = threshold; + } + + F32Seconds getUpdateThreshold() const + { + return mBlendThreshold; + } + + LLSettingsBase::ptr_t getTarget() const + { + return mTarget; + } + + LLSettingsBase::ptr_t getInitial() const + { + return mInitial; + } + + LLSettingsBase::ptr_t getFinal() const + { + return mFinal; + } + + void update(F32Seconds time); +private: + LLSettingsBase::ptr_t mTarget; + LLSettingsBase::ptr_t mInitial; + LLSettingsBase::ptr_t mFinal; + F32Seconds mSeconds; + finish_signal_t mOnFinished; + F32Seconds mBlendThreshold; + F32Seconds mLastUpdate; + F32Seconds mTimeSpent; + F32Seconds mTimeStart; +}; + +#endif diff --git a/indra/llinventory/llsettingsdaycycle.cpp b/indra/llinventory/llsettingsdaycycle.cpp new file mode 100644 index 0000000000..687210e127 --- /dev/null +++ b/indra/llinventory/llsettingsdaycycle.cpp @@ -0,0 +1,545 @@ +/** +* @file llsettingsdaycycle.cpp +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llsettingsdaycycle.h" +#include <algorithm> +#include <boost/make_shared.hpp> +#include "lltrace.h" +#include "llfasttimer.h" +#include "v3colorutil.h" + +#include "llsettingssky.h" +#include "llsettingswater.h" + +#include "llframetimer.h" +//========================================================================= +namespace +{ + LLTrace::BlockTimerStatHandle FTM_BLEND_WATERVALUES("Blending Water Environment"); + LLTrace::BlockTimerStatHandle FTM_UPDATE_WATERVALUES("Update Water Environment"); + + inline F32 get_wrapping_distance(F32 begin, F32 end) + { + if (begin < end) + { + return end - begin; + } + else if (begin > end) + { + return 1.0 - (begin - end); + } + + return 0; + } + + LLSettingsDay::CycleTrack_t::iterator get_wrapping_atafter(LLSettingsDay::CycleTrack_t &collection, F32 key) + { + if (collection.empty()) + return collection.end(); + + LLSettingsDay::CycleTrack_t::iterator it = collection.upper_bound(key); + + if (it == collection.end()) + { // wrap around + it = collection.begin(); + } + + return it; + } + + LLSettingsDay::CycleTrack_t::iterator get_wrapping_atbefore(LLSettingsDay::CycleTrack_t &collection, F32 key) + { + if (collection.empty()) + return collection.end(); + + LLSettingsDay::CycleTrack_t::iterator it = collection.lower_bound(key); + + if (it == collection.end()) + { // all keyframes are lower, take the last one. + --it; // we know the range is not empty + } + else if ((*it).first > key) + { // the keyframe we are interested in is smaller than the found. + if (it == collection.begin()) + it = collection.end(); + --it; + } + + return it; + } + + +} + +//========================================================================= +const std::string LLSettingsDay::SETTING_DAYLENGTH("day_length"); +const std::string LLSettingsDay::SETTING_KEYID("key_id"); +const std::string LLSettingsDay::SETTING_KEYNAME("key_name"); +const std::string LLSettingsDay::SETTING_KEYKFRAME("key_keyframe"); +const std::string LLSettingsDay::SETTING_KEYHASH("key_hash"); +const std::string LLSettingsDay::SETTING_TRACKS("tracks"); +const std::string LLSettingsDay::SETTING_FRAMES("frames"); + +const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 300); // 5 mins + +//const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 14400); // 4 hours +const S64 LLSettingsDay::MAXIMUM_DAYLENGTH(604800); // 7 days + +const S32 LLSettingsDay::TRACK_WATER(0); // water track is 0 +const S32 LLSettingsDay::TRACK_MAX(5); // 5 tracks, 4 skys, 1 water +const S32 LLSettingsDay::FRAME_MAX(56); + +//========================================================================= +LLSettingsDay::LLSettingsDay(const LLSD &data) : + LLSettingsBase(data), + mInitialized(false) +{ + mDayTracks.resize(TRACK_MAX); +} + +LLSettingsDay::LLSettingsDay() : + LLSettingsBase(), + mInitialized(false) +{ + mDayTracks.resize(TRACK_MAX); +} + +//========================================================================= +LLSD LLSettingsDay::getSettings() const +{ + LLSD settings(LLSD::emptyMap()); + + if (mSettings.has(SETTING_NAME)) + settings[SETTING_NAME] = mSettings[SETTING_NAME]; + + if (mSettings.has(SETTING_ID)) + settings[SETTING_ID] = mSettings[SETTING_ID]; + + std::map<std::string, LLSettingsBase::ptr_t> in_use; + + LLSD tracks(LLSD::emptyArray()); + + for (CycleList_t::const_iterator itTrack = mDayTracks.begin(); itTrack != mDayTracks.end(); ++itTrack) + { + LLSD trackout(LLSD::emptyArray()); + + for (CycleTrack_t::const_iterator itFrame = (*itTrack).begin(); itFrame != (*itTrack).end(); ++itFrame) + { + F32 frame = (*itFrame).first; + LLSettingsBase::ptr_t data = (*itFrame).second; + size_t datahash = data->getHash(); + + std::stringstream keyname; + keyname << datahash; + + trackout.append(LLSD(LLSDMap(SETTING_KEYKFRAME, LLSD::Real(frame))(SETTING_KEYNAME, keyname.str()))); + in_use[keyname.str()] = data; + } + tracks.append(trackout); + } + settings[SETTING_TRACKS] = tracks; + + LLSD frames(LLSD::emptyMap()); + for (std::map<std::string, LLSettingsBase::ptr_t>::iterator itFrame = in_use.begin(); itFrame != in_use.end(); ++itFrame) + { + LLSD framesettings = llsd_clone((*itFrame).second->getSettings(), + LLSDMap("*", true)(SETTING_NAME, false)(SETTING_ID, false)(SETTING_HASH, false)); + + frames[(*itFrame).first] = framesettings; + } + settings[SETTING_FRAMES] = frames; + + return settings; +} + +void LLSettingsDay::initialize() +{ + LLSD tracks = mSettings[SETTING_TRACKS]; + LLSD frames = mSettings[SETTING_FRAMES]; + + std::map<std::string, LLSettingsBase::ptr_t> used; + + for (LLSD::map_const_iterator itFrame = frames.beginMap(); itFrame != frames.endMap(); ++itFrame) + { + std::string name = (*itFrame).first; + LLSD data = (*itFrame).second; + + if (data[SETTING_TYPE].asString() == "sky") + { + used[name] = buildSky(data); + } + else if (data[SETTING_TYPE].asString() == "water") + { + used[name] = buildWater(data); + } + else + { + LL_WARNS("DAYCYCLE") << "Unknown child setting type '" << data[SETTING_TYPE].asString() << "' named '" << name << "'" << LL_ENDL; + } + } + + for (S32 i = 0; (i < tracks.size()) && (i < TRACK_MAX); ++i) + { + mDayTracks[i].clear(); + LLSD curtrack = tracks[i]; + for (LLSD::array_const_iterator it = curtrack.beginArray(); it != curtrack.endArray(); ++it) + { + F32 keyframe = (*it)[SETTING_KEYKFRAME].asReal(); + keyframe = llclamp(keyframe, 0.0f, 1.0f); + LLSettingsBase::ptr_t setting; + + if ((*it).has(SETTING_KEYNAME)) + { + if (i == TRACK_WATER) + { + setting = used[(*it)[SETTING_KEYNAME]]; + if (!setting) + setting = getNamedWater((*it)[SETTING_KEYNAME]); + if (setting && setting->getSettingType() != "water") + { + LL_WARNS("DAYCYCLE") << "Water track referencing " << setting->getSettingType() << " frame at " << keyframe << "." << LL_ENDL; + setting.reset(); + } + } + else + { + setting = used[(*it)[SETTING_KEYNAME]]; + if (!setting) + setting = getNamedSky((*it)[SETTING_KEYNAME]); + if (setting && setting->getSettingType() != "sky") + { + LL_WARNS("DAYCYCLE") << "Sky track #" << i << " referencing " << setting->getSettingType() << " frame at " << keyframe << "." << LL_ENDL; + setting.reset(); + } + } + } + + if (setting) + mDayTracks[i][keyframe] = setting; + } + } + + // these are no longer needed and just take up space now. + mSettings.erase(SETTING_TRACKS); + mSettings.erase(SETTING_FRAMES); + + mInitialized = true; +} + + +//========================================================================= +LLSD LLSettingsDay::defaults() +{ + LLSD dfltsetting; + + dfltsetting[SETTING_NAME] = "_default_"; + dfltsetting[SETTING_DAYLENGTH] = static_cast<S32>(MINIMUM_DAYLENGTH); + dfltsetting[SETTING_TRACKS] = LLSDArray( + LLSDArray(LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))(SETTING_KEYNAME, "_default_")) + (LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))(SETTING_KEYNAME, "_default_"))); + dfltsetting[SETTING_FRAMES] = LLSD::emptyMap(); + + return dfltsetting; +} + +void LLSettingsDay::blend(const LLSettingsBase::ptr_t &other, F32 mix) +{ + LL_ERRS("DAYCYCLE") << "Day cycles are not blendable!" << LL_ENDL; +} + +namespace +{ + bool validateDayCycleTrack(LLSD &value) + { + // Trim extra tracks. + while (value.size() > LLSettingsDay::TRACK_MAX) + { + value.erase(value.size() - 1); + } + + for (LLSD::array_iterator track = value.beginArray(); track != value.endArray(); ++track) + { + S32 index = 0; + while (index < (*track).size()) + { + if (index >= LLSettingsDay::FRAME_MAX) + { + (*track).erase(index); + continue; + } + + if (!(*track)[index].has(LLSettingsDay::SETTING_KEYKFRAME) || + !(*track)[index][LLSettingsDay::SETTING_KEYKFRAME].isReal()) + { + (*track).erase(index); + continue; + } + + if (!(*track)[index].has(LLSettingsDay::SETTING_KEYNAME) && + !(*track)[index].has(LLSettingsDay::SETTING_KEYID)) + { + (*track).erase(index); + continue; + } + + F32 frame = (*track)[index][LLSettingsDay::SETTING_KEYKFRAME].asReal(); + if ((frame < 0.0) || (frame > 1.0)) + { + frame = llclamp(frame, 0.0f, 1.0f); + (*track)[index][LLSettingsDay::SETTING_KEYKFRAME] = frame; + } + ++index; + } + + } + return true; + } +} + +LLSettingsDay::validation_list_t LLSettingsDay::getValidationList() const +{ + static validation_list_t validation; + + if (validation.empty()) + { + validation.push_back(Validator(SETTING_TRACKS, false, LLSD::TypeArray, + &validateDayCycleTrack)); + validation.push_back(Validator(SETTING_FRAMES, false, LLSD::TypeMap)); + validation.push_back(Validator(SETTING_DAYLENGTH, false, LLSD::TypeInteger, + boost::bind(&Validator::verifyIntegerRange, _1, + LLSD(LLSDArray(LLSD::Integer(MINIMUM_DAYLENGTH))(LLSD::Integer(MAXIMUM_DAYLENGTH)))))); + } + + return validation; +} + +//========================================================================= +F32 LLSettingsDay::secondsToKeyframe(S64Seconds seconds) +{ + S64Seconds daylength = getDayLength(); + + return llclamp(static_cast<F32>(seconds.value() % daylength.value()) / static_cast<F32>(daylength.value()), 0.0f, 1.0f); +} + +F64Seconds LLSettingsDay::keyframeToSeconds(F32 keyframe) +{ + S64Seconds daylength = getDayLength(); + + return F64Seconds(static_cast<S32>(keyframe * static_cast<F32>(daylength.value()))); +} + +//========================================================================= +void LLSettingsDay::startDayCycle() +{ + F64Seconds now(LLDate::now().secondsSinceEpoch()); + + if (!mInitialized) + { + LL_WARNS("DAYCYCLE") << "Attempt to start day cycle on uninitialized object." << LL_ENDL; + return; + } + + // water + if (mDayTracks[0].empty()) + { + mBlendedWater.reset(); + mWaterBlender.reset(); + } + else if (mDayTracks[0].size() == 1) + { + mBlendedWater = boost::static_pointer_cast<LLSettingsWater>((*(mDayTracks[0].begin())).second); + mWaterBlender.reset(); + } + else + { + TrackBound_t bounds = getBoundingEntries(mDayTracks[0], now); + + F64Seconds timespan = F64Seconds( getDayLength() * get_wrapping_distance((*bounds.first).first, (*bounds.second).first)); + + mBlendedWater = getDefaultWater(); + mWaterBlender = boost::make_shared<LLSettingsBlender>(mBlendedWater, + (*bounds.first).second, (*bounds.second).second, timespan); + mWaterBlender->setOnFinished(boost::bind(&LLSettingsDay::onWaterTransitionDone, this, _1)); + } + + // sky + if (mDayTracks[1].empty()) + { + mBlendedSky.reset(); + mSkyBlender.reset(); + } + else if (mDayTracks[1].size() == 1) + { + mBlendedSky = boost::static_pointer_cast<LLSettingsSky>( (*(mDayTracks[1].begin())).second); + mSkyBlender.reset(); + } + else + { + TrackBound_t bounds = getBoundingEntries(mDayTracks[1], now); + F64Seconds timespan = F64Seconds(getDayLength() * get_wrapping_distance((*bounds.first).first, (*bounds.second).first)); + + mBlendedSky = getDefaultSky(); + mSkyBlender = boost::make_shared<LLSettingsBlender>(mBlendedSky, + (*bounds.first).second, (*bounds.second).second, timespan); + mSkyBlender->setOnFinished(boost::bind(&LLSettingsDay::onSkyTransitionDone, this, 1, _1)); + } +} + + +void LLSettingsDay::updateSettings() +{ + static LLFrameTimer timer; + + + F64Seconds delta(timer.getElapsedTimeAndResetF32()); + + if (mSkyBlender) + mSkyBlender->update(delta); + if (mWaterBlender) + mWaterBlender->update(delta); +} + +//========================================================================= +void LLSettingsDay::setDayLength(S64Seconds seconds) +{ + S32 val = llclamp(seconds.value(), MINIMUM_DAYLENGTH, MAXIMUM_DAYLENGTH); + + setValue(SETTING_DAYLENGTH, val); +} + +LLSettingsDay::KeyframeList_t LLSettingsDay::getTrackKeyframes(S32 trackno) +{ + if ((trackno < 1) || (trackno >= TRACK_MAX)) + { + LL_WARNS("DAYCYCLE") << "Attempt get track (#" << trackno << ") out of range!" << LL_ENDL; + return KeyframeList_t(); + } + + KeyframeList_t keyframes; + CycleTrack_t &track = mDayTracks[trackno]; + + keyframes.reserve(track.size()); + + for (CycleTrack_t::iterator it = track.begin(); it != track.end(); ++it) + { + keyframes.push_back((*it).first); + } + + return keyframes; +} + +LLSettingsDay::TimeList_t LLSettingsDay::getTrackTimes(S32 trackno) +{ + KeyframeList_t keyframes = getTrackKeyframes(trackno); + + if (keyframes.empty()) + return TimeList_t(); + + TimeList_t times; + + times.reserve(keyframes.size()); + for (KeyframeList_t::iterator it = keyframes.begin(); it != keyframes.end(); ++it) + { + times.push_back(keyframeToSeconds(*it)); + } + + return times; +} + +void LLSettingsDay::setWaterAtTime(const LLSettingsWaterPtr_t &water, S64Seconds seconds) +{ + F32 keyframe = secondsToKeyframe(seconds); + setWaterAtKeyframe(water, keyframe); +} + +void LLSettingsDay::setWaterAtKeyframe(const LLSettingsWaterPtr_t &water, F32 keyframe) +{ + mDayTracks[TRACK_WATER][llclamp(keyframe, 0.0f, 1.0f)] = water; + setDirtyFlag(true); +} + + +void LLSettingsDay::setSkyAtTime(const LLSettingsSkyPtr_t &sky, S64Seconds seconds, S32 track) +{ + F32 keyframe = secondsToKeyframe(seconds); + setSkyAtKeyframe(sky, keyframe, track); +} + +void LLSettingsDay::setSkyAtKeyframe(const LLSettingsSkyPtr_t &sky, F32 keyframe, S32 track) +{ + if ((track < 1) || (track >= TRACK_MAX)) + { + LL_WARNS("DAYCYCLE") << "Attempt to set sky track (#" << track << ") out of range!" << LL_ENDL; + return; + } + + mDayTracks[track][llclamp(keyframe, 0.0f, 1.0f)] = sky; + setDirtyFlag(true); +} + +LLSettingsDay::TrackBound_t LLSettingsDay::getBoundingEntries(LLSettingsDay::CycleTrack_t &track, F32 keyframe) +{ + return TrackBound_t(get_wrapping_atbefore(track, keyframe), get_wrapping_atafter(track, keyframe)); +} + +LLSettingsDay::TrackBound_t LLSettingsDay::getBoundingEntries(LLSettingsDay::CycleTrack_t &track, F64Seconds time) +{ + F32 frame = secondsToKeyframe(time); + + return getBoundingEntries(track, frame); +} + +//========================================================================= +void LLSettingsDay::onSkyTransitionDone(S32 track, const LLSettingsBlender::ptr_t &blender) +{ + F64Seconds now(LLDate::now().secondsSinceEpoch()); + TrackBound_t bounds = getBoundingEntries(mDayTracks[track], now); + + F32 distance = get_wrapping_distance((*bounds.first).first, (*bounds.second).first); + F64Seconds timespan = F64Seconds(distance * getDayLength()); + + LL_DEBUGS("DAYCYCLE") << "New sky blender. now=" << now << + " start=" << (*bounds.first).first << " end=" << (*bounds.second).first << + " span=" << timespan << LL_ENDL; + + mSkyBlender = boost::make_shared<LLSettingsBlender>(mBlendedSky, + (*bounds.first).second, (*bounds.second).second, timespan); + mSkyBlender->setOnFinished(boost::bind(&LLSettingsDay::onSkyTransitionDone, this, track, _1)); +} + +void LLSettingsDay::onWaterTransitionDone(const LLSettingsBlender::ptr_t &blender) +{ + F64Seconds now(LLDate::now().secondsSinceEpoch()); + TrackBound_t bounds = getBoundingEntries(mDayTracks[0], now); + + F32 distance = get_wrapping_distance((*bounds.first).first, (*bounds.second).first); + F64Seconds timespan = F64Seconds(distance * getDayLength()); + + mWaterBlender = boost::make_shared<LLSettingsBlender>(mBlendedWater, + (*bounds.first).second, (*bounds.second).second, timespan); + mWaterBlender->setOnFinished(boost::bind(&LLSettingsDay::onWaterTransitionDone, this, _1)); +} diff --git a/indra/llinventory/llsettingsdaycycle.h b/indra/llinventory/llsettingsdaycycle.h new file mode 100644 index 0000000000..3b24ce9f97 --- /dev/null +++ b/indra/llinventory/llsettingsdaycycle.h @@ -0,0 +1,156 @@ +/** +* @file llsettingsdaycycle.h +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#ifndef LL_SETTINGS_DAYCYCLE_H +#define LL_SETTINGS_DAYCYCLE_H + +#include "llsettingsbase.h" + +class LLSettingsWater; +class LLSettingsSky; + +typedef boost::shared_ptr<LLSettingsWater> LLSettingsWaterPtr_t; +typedef boost::shared_ptr<LLSettingsSky> LLSettingsSkyPtr_t; + +class LLSettingsDay : public LLSettingsBase +{ +public: + static const std::string SETTING_DAYLENGTH; + static const std::string SETTING_KEYID; + static const std::string SETTING_KEYNAME; + static const std::string SETTING_KEYKFRAME; + static const std::string SETTING_KEYHASH; + static const std::string SETTING_TRACKS; + static const std::string SETTING_FRAMES; + + static const S64 MINIMUM_DAYLENGTH; + static const S64 MAXIMUM_DAYLENGTH; + + static const S32 TRACK_WATER; + static const S32 TRACK_MAX; + static const S32 FRAME_MAX; + + typedef std::map<F32, LLSettingsBase::ptr_t> CycleTrack_t; + typedef std::vector<CycleTrack_t> CycleList_t; + typedef boost::shared_ptr<LLSettingsDay> ptr_t; + typedef std::vector<S64Seconds> TimeList_t; + typedef std::vector<F32> KeyframeList_t; + typedef std::pair<CycleTrack_t::iterator, CycleTrack_t::iterator> TrackBound_t; + + //--------------------------------------------------------------------- + LLSettingsDay(const LLSD &data); + virtual ~LLSettingsDay() { }; + + void initialize(); + + virtual ptr_t buildClone() = 0; + virtual LLSD getSettings() const; + + //--------------------------------------------------------------------- + virtual std::string getSettingType() const { return std::string("daycycle"); } + + // Settings status + virtual void blend(const LLSettingsBase::ptr_t &other, F32 mix); + + static LLSD defaults(); + + //--------------------------------------------------------------------- + S64Seconds getDayLength() const + { + return S64Seconds(mSettings[SETTING_DAYLENGTH].asInteger()); + } + + void setDayLength(S64Seconds seconds); + + KeyframeList_t getTrackKeyframes(S32 track); + TimeList_t getTrackTimes(S32 track); + + void setWaterAtTime(const LLSettingsWaterPtr_t &water, S64Seconds seconds); + void setWaterAtKeyframe(const LLSettingsWaterPtr_t &water, F32 keyframe); + + void setSkyAtTime(const LLSettingsSkyPtr_t &sky, S64Seconds seconds, S32 track); + void setSkyAtKeyframe(const LLSettingsSkyPtr_t &sky, F32 keyframe, S32 track); + //--------------------------------------------------------------------- + void startDayCycle(); + + LLSettingsSkyPtr_t getCurrentSky() const + { + return mBlendedSky; + } + + LLSettingsWaterPtr_t getCurrentWater() const + { + return mBlendedWater; + } + + virtual LLSettingsSkyPtr_t getDefaultSky() const = 0; + virtual LLSettingsWaterPtr_t getDefaultWater() const = 0; + + virtual LLSettingsSkyPtr_t buildSky(LLSD) const = 0; + virtual LLSettingsWaterPtr_t buildWater(LLSD) const = 0; + + virtual LLSettingsSkyPtr_t getNamedSky(const std::string &) const = 0; + virtual LLSettingsWaterPtr_t getNamedWater(const std::string &) const = 0; + + void setInitialized(bool value = true) { mInitialized = value; } +protected: + LLSettingsDay(); + + virtual void updateSettings(); + + virtual validation_list_t getValidationList() const; + + bool mInitialized; + +private: + LLSettingsBlender::ptr_t mSkyBlender; // convert to [] for altitudes + LLSettingsBlender::ptr_t mWaterBlender; + + LLSettingsSkyPtr_t mBlendedSky; + LLSettingsWaterPtr_t mBlendedWater; + + CycleList_t mDayTracks; + + F64Seconds mLastUpdateTime; + + F32 secondsToKeyframe(S64Seconds seconds); + F64Seconds keyframeToSeconds(F32 keyframe); + + void parseFromLLSD(LLSD &data); + + static CycleTrack_t::iterator getEntryAtOrBefore(CycleTrack_t &track, F32 keyframe); + static CycleTrack_t::iterator getEntryAtOrAfter(CycleTrack_t &track, F32 keyframe); + + TrackBound_t getBoundingEntries(CycleTrack_t &track, F32 keyframe); + TrackBound_t getBoundingEntries(CycleTrack_t &track, F64Seconds time); + + void onSkyTransitionDone(S32 track, const LLSettingsBlender::ptr_t &blender); + void onWaterTransitionDone(const LLSettingsBlender::ptr_t &blender); + +}; + +#endif diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp new file mode 100644 index 0000000000..ecc89165e8 --- /dev/null +++ b/indra/llinventory/llsettingssky.cpp @@ -0,0 +1,561 @@ +/** +* @file llsettingssky.cpp +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llsettingssky.h" +#include "indra_constants.h" +#include <algorithm> +#include "lltrace.h" +#include "llfasttimer.h" +#include "v3colorutil.h" + +//========================================================================= +namespace +{ + const LLVector3 DUE_EAST(0.0f, 0.0f, 1.0); + const LLVector3 VECT_ZENITH(0.f, 1.f, 0.f); + const LLVector3 VECT_NORTHSOUTH(1.f, 0.f, 0.f); + + LLTrace::BlockTimerStatHandle FTM_BLEND_SKYVALUES("Blending Sky Environment"); + LLTrace::BlockTimerStatHandle FTM_UPDATE_SKYVALUES("Update Sky Environment"); + + LLQuaternion body_position_from_angles(F32 azimuth, F32 altitude); + void angles_from_rotation(LLQuaternion quat, F32 &azimuth, F32 &altitude); +} + +const F32 LLSettingsSky::DOME_OFFSET(0.96f); +const F32 LLSettingsSky::DOME_RADIUS(15000.f); + +const F32 LLSettingsSky::NIGHTTIME_ELEVATION(-8.0f); // degrees +const F32 LLSettingsSky::NIGHTTIME_ELEVATION_COS((F32)sin(NIGHTTIME_ELEVATION*DEG_TO_RAD)); + +//========================================================================= +const std::string LLSettingsSky::SETTING_AMBIENT("ambient"); +const std::string LLSettingsSky::SETTING_BLOOM_TEXTUREID("bloom_id"); +const std::string LLSettingsSky::SETTING_BLUE_DENSITY("blue_density"); +const std::string LLSettingsSky::SETTING_BLUE_HORIZON("blue_horizon"); +const std::string LLSettingsSky::SETTING_CLOUD_COLOR("cloud_color"); +const std::string LLSettingsSky::SETTING_CLOUD_POS_DENSITY1("cloud_pos_density1"); +const std::string LLSettingsSky::SETTING_CLOUD_POS_DENSITY2("cloud_pos_density2"); +const std::string LLSettingsSky::SETTING_CLOUD_SCALE("cloud_scale"); +const std::string LLSettingsSky::SETTING_CLOUD_SCROLL_RATE("cloud_scroll_rate"); +const std::string LLSettingsSky::SETTING_CLOUD_SHADOW("cloud_shadow"); +const std::string LLSettingsSky::SETTING_CLOUD_TEXTUREID("cloud_id"); +const std::string LLSettingsSky::SETTING_DENSITY_MULTIPLIER("density_multiplier"); +const std::string LLSettingsSky::SETTING_DISTANCE_MULTIPLIER("distance_multiplier"); +const std::string LLSettingsSky::SETTING_DOME_OFFSET("dome_offset"); +const std::string LLSettingsSky::SETTING_DOME_RADIUS("dome_radius"); +const std::string LLSettingsSky::SETTING_GAMMA("gamma"); +const std::string LLSettingsSky::SETTING_GLOW("glow"); +const std::string LLSettingsSky::SETTING_HAZE_DENSITY("haze_density"); +const std::string LLSettingsSky::SETTING_HAZE_HORIZON("haze_horizon"); +const std::string LLSettingsSky::SETTING_LIGHT_NORMAL("lightnorm"); +const std::string LLSettingsSky::SETTING_MAX_Y("max_y"); +const std::string LLSettingsSky::SETTING_MOON_ROTATION("moon_rotation"); +const std::string LLSettingsSky::SETTING_MOON_TEXTUREID("moon_id"); +const std::string LLSettingsSky::SETTING_STAR_BRIGHTNESS("star_brightness"); +const std::string LLSettingsSky::SETTING_SUNLIGHT_COLOR("sunlight_color"); +const std::string LLSettingsSky::SETTING_SUN_ROTATION("sun_rotation"); +const std::string LLSettingsSky::SETTING_SUN_TEXUTUREID("sun_id"); + +const std::string LLSettingsSky::SETTING_LEGACY_EAST_ANGLE("east_angle"); +const std::string LLSettingsSky::SETTING_LEGACY_ENABLE_CLOUD_SCROLL("enable_cloud_scroll"); +const std::string LLSettingsSky::SETTING_LEGACY_SUN_ANGLE("sun_angle"); + +//========================================================================= +LLSettingsSky::LLSettingsSky(const LLSD &data) : + LLSettingsBase(data) +{ +} + +LLSettingsSky::LLSettingsSky(): + LLSettingsBase() +{ +} + +void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F32 blendf) +{ + LLSettingsSky::ptr_t other = boost::static_pointer_cast<LLSettingsSky>(end); + LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf); + + replaceSettings(blenddata); +} + + +void LLSettingsSky::setMoonRotation(F32 azimuth, F32 altitude) +{ + setValue(SETTING_MOON_ROTATION, ::body_position_from_angles(azimuth, altitude)); +} + +LLSettingsSky::azimalt_t LLSettingsSky::getMoonRotationAzAl() const +{ + azimalt_t res; + ::angles_from_rotation(getMoonRotation(), res.first, res.second); + + return res; +} + +void LLSettingsSky::setSunRotation(F32 azimuth, F32 altitude) +{ + setValue(SETTING_SUN_ROTATION, ::body_position_from_angles(azimuth, altitude)); +} + +LLSettingsSky::azimalt_t LLSettingsSky::getSunRotationAzAl() const +{ + azimalt_t res; + ::angles_from_rotation(getSunRotation(), res.first, res.second); + + return res; +} + +LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const +{ + static stringset_t slepSet; + + if (slepSet.empty()) + { + slepSet.insert(SETTING_SUN_ROTATION); + slepSet.insert(SETTING_MOON_ROTATION); + } + + return slepSet; +} + +LLSettingsSky::validation_list_t LLSettingsSky::getValidationList() const +{ + static validation_list_t validation; + + if (validation.empty()) + { // Note the use of LLSD(LLSDArray()()()...) This is due to an issue with the + // copy constructor for LLSDArray. Directly binding the LLSDArray as + // a parameter without first wrapping it in a pure LLSD object will result + // in deeply nested arrays like this [[[[[[[[[[v1,v2,v3]]]]]]]]]] + + validation.push_back(Validator(SETTING_AMBIENT, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*"))))); + validation.push_back(Validator(SETTING_BLOOM_TEXTUREID, true, LLSD::TypeUUID)); + validation.push_back(Validator(SETTING_BLUE_DENSITY, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(2.0f)(2.0f)(2.0f)("*"))))); + validation.push_back(Validator(SETTING_BLUE_HORIZON, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(2.0f)(2.0f)(2.0f)("*"))))); + validation.push_back(Validator(SETTING_CLOUD_COLOR, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(1.0f)(1.0f)(1.0f)("*"))))); + validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY1, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*"))))); + validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY2, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*"))))); + validation.push_back(Validator(SETTING_CLOUD_SCALE, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.001f)(0.999f))))); + validation.push_back(Validator(SETTING_CLOUD_SCROLL_RATE, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)), + LLSD(LLSDArray(20.0f)(20.0f))))); + validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_CLOUD_TEXTUREID, false, LLSD::TypeUUID)); + validation.push_back(Validator(SETTING_DENSITY_MULTIPLIER, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.0009f))))); + validation.push_back(Validator(SETTING_DISTANCE_MULTIPLIER, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(100.0f))))); + validation.push_back(Validator(SETTING_DOME_OFFSET, false, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_DOME_RADIUS, false, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(2000.0f))))); + validation.push_back(Validator(SETTING_GAMMA, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(10.0f))))); + validation.push_back(Validator(SETTING_GLOW, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.2f)("*")(-2.5f)("*")), + LLSD(LLSDArray(20.0f)("*")(0.0f)("*"))))); + validation.push_back(Validator(SETTING_HAZE_DENSITY, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4.0f))))); + validation.push_back(Validator(SETTING_HAZE_HORIZON, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_LIGHT_NORMAL, false, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorNormalized, _1, 3))); + validation.push_back(Validator(SETTING_MAX_Y, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4000.0f))))); + validation.push_back(Validator(SETTING_MOON_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal)); + validation.push_back(Validator(SETTING_MOON_TEXTUREID, false, LLSD::TypeUUID)); + validation.push_back(Validator(SETTING_STAR_BRIGHTNESS, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f))))); + validation.push_back(Validator(SETTING_SUNLIGHT_COLOR, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")), + LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*"))))); + validation.push_back(Validator(SETTING_SUN_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal)); + validation.push_back(Validator(SETTING_SUN_TEXUTUREID, false, LLSD::TypeUUID)); + } + + return validation; +} + + +LLSD LLSettingsSky::defaults() +{ + LLSD dfltsetting; + + + LLQuaternion sunquat; + sunquat.setEulerAngles(1.39626, 0.0, 0.0); // 80deg Azumith/0deg East + LLQuaternion moonquat = ~sunquat; + + // Magic constants copied form dfltsetting.xml + dfltsetting[SETTING_AMBIENT] = LLColor4::white.getValue(); + dfltsetting[SETTING_BLUE_DENSITY] = LLColor4(0.2447, 0.4487, 0.7599, 0.0).getValue(); + dfltsetting[SETTING_BLUE_HORIZON] = LLColor4(0.4954, 0.4954, 0.6399, 0.0).getValue(); + dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue(); + dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue(); + dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue(); + dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199); + dfltsetting[SETTING_CLOUD_SCROLL_RATE] = LLSDArray(10.1999)(10.0109); + dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699); + dfltsetting[SETTING_DENSITY_MULTIPLIER] = LLSD::Real(0.0001); + dfltsetting[SETTING_DISTANCE_MULTIPLIER] = LLSD::Real(0.8000); + dfltsetting[SETTING_DOME_OFFSET] = LLSD::Real(0.96f); + dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f); + dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0); + dfltsetting[SETTING_GLOW] = LLColor4(5.000, 0.0010, -0.4799, 1.0).getValue(); + dfltsetting[SETTING_HAZE_DENSITY] = LLSD::Real(0.6999); + dfltsetting[SETTING_HAZE_HORIZON] = LLSD::Real(0.1899); + dfltsetting[SETTING_LIGHT_NORMAL] = LLVector3(0.0000, 0.9126, -0.4086).getValue(); + dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605); + dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue(); + dfltsetting[SETTING_STAR_BRIGHTNESS] = LLSD::Real(0.0000); + dfltsetting[SETTING_SUNLIGHT_COLOR] = LLColor4(0.7342, 0.7815, 0.8999, 0.0).getValue(); + dfltsetting[SETTING_SUN_ROTATION] = sunquat.getValue(); + + dfltsetting[SETTING_BLOOM_TEXTUREID] = LLUUID::null; + dfltsetting[SETTING_CLOUD_TEXTUREID] = LLUUID::null; + dfltsetting[SETTING_MOON_TEXTUREID] = IMG_MOON; // gMoonTextureID; // These two are returned by the login... wow! + dfltsetting[SETTING_SUN_TEXUTUREID] = IMG_SUN; // gSunTextureID; + + return dfltsetting; +} + +LLSD LLSettingsSky::translateLegacySettings(LLSD legacy) +{ + LLSD newsettings(defaults()); + + if (legacy.has(SETTING_AMBIENT)) + { + newsettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue(); + } + if (legacy.has(SETTING_BLUE_DENSITY)) + { + newsettings[SETTING_BLUE_DENSITY] = LLColor3(legacy[SETTING_BLUE_DENSITY]).getValue(); + } + if (legacy.has(SETTING_BLUE_HORIZON)) + { + newsettings[SETTING_BLUE_HORIZON] = LLColor3(legacy[SETTING_BLUE_HORIZON]).getValue(); + } + if (legacy.has(SETTING_CLOUD_COLOR)) + { + newsettings[SETTING_CLOUD_COLOR] = LLColor3(legacy[SETTING_CLOUD_COLOR]).getValue(); + } + if (legacy.has(SETTING_CLOUD_POS_DENSITY1)) + { + newsettings[SETTING_CLOUD_POS_DENSITY1] = LLColor3(legacy[SETTING_CLOUD_POS_DENSITY1]).getValue(); + } + if (legacy.has(SETTING_CLOUD_POS_DENSITY2)) + { + newsettings[SETTING_CLOUD_POS_DENSITY2] = LLColor3(legacy[SETTING_CLOUD_POS_DENSITY2]).getValue(); + } + if (legacy.has(SETTING_CLOUD_SCALE)) + { + newsettings[SETTING_CLOUD_SCALE] = LLSD::Real(legacy[SETTING_CLOUD_SCALE][0].asReal()); + } + if (legacy.has(SETTING_CLOUD_SCROLL_RATE)) + { + LLVector2 cloud_scroll(legacy[SETTING_CLOUD_SCROLL_RATE]); + + if (legacy.has(SETTING_LEGACY_ENABLE_CLOUD_SCROLL)) + { + LLSD enabled = legacy[SETTING_LEGACY_ENABLE_CLOUD_SCROLL]; + if (!enabled[0].asBoolean()) + cloud_scroll.mV[0] = 0.0f; + if (!enabled[1].asBoolean()) + cloud_scroll.mV[1] = 0.0f; + } + + newsettings[SETTING_CLOUD_SCROLL_RATE] = cloud_scroll.getValue(); + } + if (legacy.has(SETTING_CLOUD_SHADOW)) + { + newsettings[SETTING_CLOUD_SHADOW] = LLSD::Real(legacy[SETTING_CLOUD_SHADOW][0].asReal()); + } + if (legacy.has(SETTING_DENSITY_MULTIPLIER)) + { + newsettings[SETTING_DENSITY_MULTIPLIER] = LLSD::Real(legacy[SETTING_DENSITY_MULTIPLIER][0].asReal()); + } + if (legacy.has(SETTING_DISTANCE_MULTIPLIER)) + { + newsettings[SETTING_DISTANCE_MULTIPLIER] = LLSD::Real(legacy[SETTING_DISTANCE_MULTIPLIER][0].asReal()); + } + if (legacy.has(SETTING_GAMMA)) + { + newsettings[SETTING_GAMMA] = legacy[SETTING_GAMMA][0].asReal(); + } + if (legacy.has(SETTING_GLOW)) + { + newsettings[SETTING_GLOW] = LLColor3(legacy[SETTING_GLOW]).getValue(); + } + if (legacy.has(SETTING_HAZE_DENSITY)) + { + newsettings[SETTING_HAZE_DENSITY] = LLSD::Real(legacy[SETTING_HAZE_DENSITY][0].asReal()); + } + if (legacy.has(SETTING_HAZE_HORIZON)) + { + newsettings[SETTING_HAZE_HORIZON] = LLSD::Real(legacy[SETTING_HAZE_HORIZON][0].asReal()); + } + if (legacy.has(SETTING_LIGHT_NORMAL)) + { + newsettings[SETTING_LIGHT_NORMAL] = LLVector3(legacy[SETTING_LIGHT_NORMAL]).getValue(); + } + if (legacy.has(SETTING_MAX_Y)) + { + newsettings[SETTING_MAX_Y] = LLSD::Real(legacy[SETTING_MAX_Y][0].asReal()); + } + if (legacy.has(SETTING_STAR_BRIGHTNESS)) + { + newsettings[SETTING_STAR_BRIGHTNESS] = LLSD::Real(legacy[SETTING_STAR_BRIGHTNESS].asReal()); + } + if (legacy.has(SETTING_SUNLIGHT_COLOR)) + { + newsettings[SETTING_SUNLIGHT_COLOR] = LLColor4(legacy[SETTING_SUNLIGHT_COLOR]).getValue(); + } + + if (legacy.has(SETTING_LEGACY_EAST_ANGLE) && legacy.has(SETTING_LEGACY_SUN_ANGLE)) + { // convert the east and sun angles into a quaternion. + F32 azimuth = legacy[SETTING_LEGACY_EAST_ANGLE].asReal(); + F32 altitude = legacy[SETTING_LEGACY_SUN_ANGLE].asReal(); + + LLQuaternion sunquat = ::body_position_from_angles(azimuth, altitude); + LLQuaternion moonquat = ::body_position_from_angles(azimuth + F_PI, -altitude); + + F32 az(0), al(0); + ::angles_from_rotation(sunquat, az, al); + + newsettings[SETTING_SUN_ROTATION] = sunquat.getValue(); + newsettings[SETTING_MOON_ROTATION] = moonquat.getValue(); + } + + return newsettings; +} + +void LLSettingsSky::updateSettings() +{ + LL_RECORD_BLOCK_TIME(FTM_UPDATE_SKYVALUES); + //LL_INFOS("WINDLIGHT", "SKY", "EEP") << "WL Parameters are dirty. Reticulating Splines..." << LL_ENDL; + + // base class clears dirty flag so as to not trigger recursive update + LLSettingsBase::updateSettings(); + + calculateHeavnlyBodyPositions(); + calculateLightSettings(); +} + +void LLSettingsSky::calculateHeavnlyBodyPositions() +{ + mSunDirection = DUE_EAST * getSunRotation(); + mSunDirection.normalize(); + mMoonDirection = DUE_EAST * getMoonRotation(); + mMoonDirection.normalize(); + + // is the normal from the sun or the moon + if (mSunDirection.mV[1] >= 0.0) + { + mLightDirection = mSunDirection; + } + else if (mSunDirection.mV[1] < 0.0 && mSunDirection.mV[1] > NIGHTTIME_ELEVATION_COS) + { + // clamp v1 to 0 so sun never points up and causes weirdness on some machines + LLVector3 vec(mSunDirection); + vec.mV[1] = 0.0; + vec.normalize(); + mLightDirection = vec; + } + else + { + mLightDirection = mMoonDirection; + } + + // calculate the clamp lightnorm for sky (to prevent ugly banding in sky + // when haze goes below the horizon + mClampedLightDirection = mLightDirection; + + if (mClampedLightDirection.mV[1] < -0.1f) + { + mClampedLightDirection.mV[1] = -0.1f; + mClampedLightDirection.normalize(); + } +} + +void LLSettingsSky::calculateLightSettings() +{ + LLColor3 vary_HazeColor; + LLColor3 vary_SunlightColor; + LLColor3 vary_AmbientColor; + { + // Initialize temp variables + LLColor3 sunlight = getSunlightColor(); + LLColor3 ambient = getAmbientColor(); + F32 gamma = getGamma(); + LLColor3 blue_density = getBlueDensity(); + LLColor3 blue_horizon = getBlueHorizon(); + F32 haze_density = getHazeDensity(); + F32 haze_horizon = getHazeHorizon(); + F32 density_multiplier = getDensityMultiplier(); + F32 max_y = getMaxY(); + F32 cloud_shadow = getCloudShadow(); + LLVector3 lightnorm = getLightDirection(); + + // Sunlight attenuation effect (hue and brightness) due to atmosphere + // this is used later for sunlight modulation at various altitudes + LLColor3 light_atten = + (blue_density * 1.0 + smear(haze_density * 0.25f)) * (density_multiplier * max_y); + + // Calculate relative weights + LLColor3 temp2(0.f, 0.f, 0.f); + LLColor3 temp1 = blue_density + smear(haze_density); + LLColor3 blue_weight = componentDiv(blue_density, temp1); + LLColor3 haze_weight = componentDiv(smear(haze_density), temp1); + + // Compute sunlight from P & lightnorm (for long rays like sky) + /// USE only lightnorm. + // temp2[1] = llmax(0.f, llmax(0.f, Pn[1]) * 1.0f + lightnorm[1] ); + + // and vary_sunlight will work properly with moon light + F32 lighty = lightnorm[1]; + if (lighty < NIGHTTIME_ELEVATION_COS) + { + lighty = -lighty; + } + + temp2.mV[1] = llmax(0.f, lighty); + if(temp2.mV[1] > 0.f) + { + temp2.mV[1] = 1.f / temp2.mV[1]; + } + componentMultBy(sunlight, componentExp((light_atten * -1.f) * temp2.mV[1])); + + // Distance + temp2.mV[2] = density_multiplier; + + // Transparency (-> temp1) + temp1 = componentExp((temp1 * -1.f) * temp2.mV[2]); + + // vary_AtmosAttenuation = temp1; + + //increase ambient when there are more clouds + LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow * 0.5f; + + //haze color + vary_HazeColor = + (blue_horizon * blue_weight * (sunlight*(1.f - cloud_shadow) + tmpAmbient) + + componentMult(haze_horizon * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient) + ); + + //brightness of surface both sunlight and ambient + vary_SunlightColor = componentMult(sunlight, temp1) * 1.f; + vary_SunlightColor.clamp(); + vary_SunlightColor = smear(1.0f) - vary_SunlightColor; + vary_SunlightColor = componentPow(vary_SunlightColor, gamma); + vary_SunlightColor = smear(1.0f) - vary_SunlightColor; + vary_AmbientColor = componentMult(tmpAmbient, temp1) * 0.5; + vary_AmbientColor.clamp(); + vary_AmbientColor = smear(1.0f) - vary_AmbientColor; + vary_AmbientColor = componentPow(vary_AmbientColor, gamma); + vary_AmbientColor = smear(1.0f) - vary_AmbientColor; + + componentMultBy(vary_HazeColor, LLColor3(1.f, 1.f, 1.f) - temp1); + + } + + mSunDiffuse = vary_SunlightColor; + mSunAmbient = vary_AmbientColor; + mMoonDiffuse = vary_SunlightColor; + mMoonAmbient = vary_AmbientColor; + + mTotalAmbient = LLColor4(vary_AmbientColor, 1.0f); + + mFadeColor = mTotalAmbient + (mSunDiffuse + mMoonDiffuse) * 0.5f; + mFadeColor.setAlpha(0); +} + + +//========================================================================= +namespace +{ + LLQuaternion body_position_from_angles(F32 azimuth, F32 altitude) + { + // Azimuth is traditionally calculated from North, we are going from East. + LLQuaternion rot_azi; + LLQuaternion rot_alt; + + rot_azi.setAngleAxis(azimuth, VECT_ZENITH); + rot_alt.setAngleAxis(-altitude, VECT_NORTHSOUTH); + + LLQuaternion body_quat = rot_alt * rot_azi; + body_quat.normalize(); + + //LLVector3 sun_vector = (DUE_EAST * body_quat); + //_WARNS("RIDER") << "Azimuth=" << azimuth << " Altitude=" << altitude << " Body Vector=" << sun_vector.getValue() << LL_ENDL; + return body_quat; + } + + void angles_from_rotation(LLQuaternion quat, F32 &azimuth, F32 &altitude) + { + LLVector3 body_vector = (DUE_EAST * quat); + + LLVector3 body_az(body_vector[0], 0.f, body_vector[2]); + LLVector3 body_al(0.f, body_vector[1], body_vector[2]); + + if (fabs(body_az.normalize()) > 0.001) + azimuth = angle_between(DUE_EAST, body_az); + else + azimuth = 0.0f; + + if (fabs(body_al.normalize()) > 0.001) + altitude = angle_between(DUE_EAST, body_al); + else + altitude = 0.0f; + } +} + + diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h new file mode 100644 index 0000000000..ff4b62f86e --- /dev/null +++ b/indra/llinventory/llsettingssky.h @@ -0,0 +1,455 @@ +/** +* @file llsettingssky.h +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#ifndef LL_SETTINGS_SKY_H +#define LL_SETTINGS_SKY_H + +#include "llsettingsbase.h" +#include "v4coloru.h" + +class LLSettingsSky: public LLSettingsBase +{ +public: + static const std::string SETTING_AMBIENT; + static const std::string SETTING_BLOOM_TEXTUREID; + static const std::string SETTING_BLUE_DENSITY; + static const std::string SETTING_BLUE_HORIZON; + static const std::string SETTING_CLOUD_COLOR; + static const std::string SETTING_CLOUD_POS_DENSITY1; + static const std::string SETTING_CLOUD_POS_DENSITY2; + static const std::string SETTING_CLOUD_SCALE; + static const std::string SETTING_CLOUD_SCROLL_RATE; + static const std::string SETTING_CLOUD_SHADOW; + static const std::string SETTING_CLOUD_TEXTUREID; + static const std::string SETTING_DENSITY_MULTIPLIER; + static const std::string SETTING_DISTANCE_MULTIPLIER; + static const std::string SETTING_DOME_OFFSET; + static const std::string SETTING_DOME_RADIUS; + static const std::string SETTING_GAMMA; + static const std::string SETTING_GLOW; + static const std::string SETTING_HAZE_DENSITY; + static const std::string SETTING_HAZE_HORIZON; + static const std::string SETTING_LIGHT_NORMAL; + static const std::string SETTING_MAX_Y; + static const std::string SETTING_MOON_ROTATION; + static const std::string SETTING_MOON_TEXTUREID; + static const std::string SETTING_STAR_BRIGHTNESS; + static const std::string SETTING_SUNLIGHT_COLOR; + static const std::string SETTING_SUN_ROTATION; + static const std::string SETTING_SUN_TEXUTUREID; + + typedef boost::shared_ptr<LLSettingsSky> ptr_t; + typedef std::pair<F32, F32> azimalt_t; + + //--------------------------------------------------------------------- + LLSettingsSky(const LLSD &data); + virtual ~LLSettingsSky() { }; + + virtual ptr_t buildClone() = 0; + + //--------------------------------------------------------------------- + virtual std::string getSettingType() const { return std::string("sky"); } + + // Settings status + virtual void blend(const LLSettingsBase::ptr_t &end, F32 blendf); + + static LLSD defaults(); + + //--------------------------------------------------------------------- + LLColor3 getAmbientColor() const + { + return LLColor3(mSettings[SETTING_AMBIENT]); + } + + void setAmbientColor(const LLColor3 &val) + { + setValue(SETTING_AMBIENT, val); + } + + LLUUID getBloomTextureId() const + { + return mSettings[SETTING_BLOOM_TEXTUREID].asUUID(); + } + + LLColor3 getBlueDensity() const + { + return LLColor3(mSettings[SETTING_BLUE_DENSITY]); + } + + void setBlueDensity(const LLColor3 &val) + { + setValue(SETTING_BLUE_DENSITY, val); + } + + LLColor3 getBlueHorizon() const + { + return LLColor3(mSettings[SETTING_BLUE_HORIZON]); + } + + void setBlueHorizon(const LLColor3 &val) + { + setValue(SETTING_BLUE_HORIZON, val); + } + + LLColor3 getCloudColor() const + { + return LLColor3(mSettings[SETTING_CLOUD_COLOR]); + } + + void setCloudColor(const LLColor3 &val) + { + setValue(SETTING_CLOUD_COLOR, val); + } + + LLUUID getCloudNoiseTextureId() const + { + return mSettings[SETTING_CLOUD_TEXTUREID].asUUID(); + } + + LLColor3 getCloudPosDensity1() const + { + return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY1]); + } + + void setCloudPosDensity1(const LLColor3 &val) + { + setValue(SETTING_CLOUD_POS_DENSITY1, val); + } + + LLColor3 getCloudPosDensity2() const + { + return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY2]); + } + + void setCloudPosDensity2(const LLColor3 &val) + { + setValue(SETTING_CLOUD_POS_DENSITY2, val); + } + + F32 getCloudScale() const + { + return mSettings[SETTING_CLOUD_SCALE].asReal(); + } + + void setCloudScale(F32 val) + { + setValue(SETTING_CLOUD_SCALE, val); + } + + LLVector2 getCloudScrollRate() const + { + return LLVector2(mSettings[SETTING_CLOUD_SCROLL_RATE]); + } + + void setCloudScrollRate(const LLVector2 &val) + { + setValue(SETTING_CLOUD_SCROLL_RATE, val); + } + + void setCloudScrollRateX(F32 val) + { + mSettings[SETTING_CLOUD_SCROLL_RATE][0] = val; + setDirtyFlag(true); + } + + void setCloudScrollRateY(F32 val) + { + mSettings[SETTING_CLOUD_SCROLL_RATE][1] = val; + setDirtyFlag(true); + } + + F32 getCloudShadow() const + { + return mSettings[SETTING_CLOUD_SHADOW].asReal(); + } + + void setCloudShadow(F32 val) + { + setValue(SETTING_CLOUD_SHADOW, val); + } + + F32 getDensityMultiplier() const + { + return mSettings[SETTING_DENSITY_MULTIPLIER].asReal(); + } + + void setDensityMultiplier(F32 val) + { + setValue(SETTING_DENSITY_MULTIPLIER, val); + } + + F32 getDistanceMultiplier() const + { + return mSettings[SETTING_DISTANCE_MULTIPLIER].asReal(); + } + + void setDistanceMultiplier(F32 val) + { + setValue(SETTING_DISTANCE_MULTIPLIER, val); + } + + F32 getDomeOffset() const + { + return DOME_OFFSET; + //return mSettings[SETTING_DOME_OFFSET].asReal(); + } + + F32 getDomeRadius() const + { + return DOME_RADIUS; + //return mSettings[SETTING_DOME_RADIUS].asReal(); + } + + F32 getGamma() const + { + return mSettings[SETTING_GAMMA].asReal(); + } + + void setGamma(F32 val) + { + mSettings[SETTING_GAMMA] = LLSD::Real(val); + setDirtyFlag(true); + } + + LLColor3 getGlow() const + { + return LLColor3(mSettings[SETTING_GLOW]); + } + + void setGlow(const LLColor3 &val) + { + setValue(SETTING_GLOW, val); + } + + F32 getHazeDensity() const + { + return mSettings[SETTING_HAZE_DENSITY].asReal(); + } + + void setHazeDensity(F32 val) + { + setValue(SETTING_HAZE_DENSITY, val); + } + + F32 getHazeHorizon() const + { + return mSettings[SETTING_HAZE_HORIZON].asReal(); + } + + void setHazeHorizon(F32 val) + { + setValue(SETTING_HAZE_HORIZON, val); + } + + LLVector3 getLightNormal() const + { + return LLVector3(mSettings[SETTING_LIGHT_NORMAL]); + } + + void setLightNormal(const LLVector3 &val) + { + setValue(SETTING_LIGHT_NORMAL, val); + } + + F32 getMaxY() const + { + return mSettings[SETTING_MAX_Y].asReal(); + } + + LLQuaternion getMoonRotation() const + { + return LLQuaternion(mSettings[SETTING_MOON_ROTATION]); + } + + void setMoonRotation(const LLQuaternion &val) + { + setValue(SETTING_MOON_ROTATION, val); + } + + azimalt_t getMoonRotationAzAl() const; + + void setMoonRotation(F32 azimuth, F32 altitude); + + void setMoonRotation(const azimalt_t &azialt) + { + setMoonRotation(azialt.first, azialt.second); + } + + LLUUID getMoonTextureId() const + { + return mSettings[SETTING_MOON_TEXTUREID].asUUID(); + } + + F32 getStarBrightness() const + { + return mSettings[SETTING_STAR_BRIGHTNESS].asReal(); + } + + void setStarBrightness(F32 val) + { + setValue(SETTING_STAR_BRIGHTNESS, val); + } + + LLColor3 getSunlightColor() const + { + return LLColor3(mSettings[SETTING_SUNLIGHT_COLOR]); + } + + void setSunlightColor(const LLColor3 &val) + { + setValue(SETTING_SUNLIGHT_COLOR, val); + } + + LLQuaternion getSunRotation() const + { + return LLQuaternion(mSettings[SETTING_SUN_ROTATION]); + } + + azimalt_t getSunRotationAzAl() const; + + void setSunRotation(const LLQuaternion &val) + { + setValue(SETTING_SUN_ROTATION, val); + } + + void setSunRotation(F32 azimuth, F32 altitude); + + void setSunRotation(const azimalt_t & azimalt) + { + setSunRotation(azimalt.first, azimalt.second); + } + + LLUUID getSunTextureId() const + { + return mSettings[SETTING_SUN_TEXUTUREID].asUUID(); + } + + // Internal/calculated settings + LLVector3 getLightDirection() const + { + update(); + return mLightDirection; + }; + + LLVector3 getClampedLightDirection() const + { + update(); + return mClampedLightDirection; + }; + + LLVector3 getSunDirection() const + { + update(); + return mSunDirection; + } + + LLVector3 getMoonDirection() const + { + update(); + return mMoonDirection; + } + + LLColor4U getFadeColor() const + { + update(); + return mFadeColor; + } + + LLColor4 getMoonAmbient() const + { + update(); + return mMoonAmbient; + } + + LLColor3 getMoonDiffuse() const + { + update(); + return mMoonDiffuse; + } + + LLColor4 getSunAmbient() const + { + update(); + return mSunAmbient; + } + + LLColor3 getSunDiffuse() const + { + update(); + return mSunDiffuse; + } + + LLColor4 getTotalAmbient() const + { + update(); + return mTotalAmbient; + } + +protected: + LLSettingsSky(); + + virtual stringset_t getSlerpKeys() const; + + virtual validation_list_t getValidationList() const; + + virtual void updateSettings(); + + static LLSD translateLegacySettings(LLSD legacy); + +private: + static const std::string SETTING_LEGACY_EAST_ANGLE; + static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL; + static const std::string SETTING_LEGACY_SUN_ANGLE; + + static const F32 NIGHTTIME_ELEVATION; + static const F32 NIGHTTIME_ELEVATION_COS; + + void calculateHeavnlyBodyPositions(); + void calculateLightSettings(); + + LLVector3 mSunDirection; + LLVector3 mMoonDirection; + LLVector3 mLightDirection; + LLVector3 mClampedLightDirection; + + static const F32 DOME_RADIUS; + static const F32 DOME_OFFSET; + + LLColor4U mFadeColor; + LLColor4 mMoonAmbient; + LLColor3 mMoonDiffuse; + LLColor4 mSunAmbient; + LLColor3 mSunDiffuse; + + LLColor4 mTotalAmbient; + + typedef std::map<std::string, S32> mapNameToUniformId_t; + + static mapNameToUniformId_t sNameToUniformMapping; +}; + +#endif diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp new file mode 100644 index 0000000000..1b960746d5 --- /dev/null +++ b/indra/llinventory/llsettingswater.cpp @@ -0,0 +1,215 @@ +/** +* @file llsettingswater.h +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llsettingswater.h" +#include <algorithm> +#include <boost/make_shared.hpp> +#include "lltrace.h" +#include "llfasttimer.h" +#include "v3colorutil.h" +#include "indra_constants.h" + +//========================================================================= +namespace +{ + LLTrace::BlockTimerStatHandle FTM_BLEND_WATERVALUES("Blending Water Environment"); + LLTrace::BlockTimerStatHandle FTM_UPDATE_WATERVALUES("Update Water Environment"); +} + +//========================================================================= +const std::string LLSettingsWater::SETTING_BLUR_MULTIPILER("blur_multiplier"); +const std::string LLSettingsWater::SETTING_FOG_COLOR("water_fog_color"); +const std::string LLSettingsWater::SETTING_FOG_DENSITY("water_fog_density"); +const std::string LLSettingsWater::SETTING_FOG_MOD("underwater_fog_mod"); +const std::string LLSettingsWater::SETTING_FRESNEL_OFFSET("fresnel_offset"); +const std::string LLSettingsWater::SETTING_FRESNEL_SCALE("fresnel_scale"); +const std::string LLSettingsWater::SETTING_NORMAL_MAP("normal_map"); +const std::string LLSettingsWater::SETTING_NORMAL_SCALE("normal_scale"); +const std::string LLSettingsWater::SETTING_SCALE_ABOVE("scale_above"); +const std::string LLSettingsWater::SETTING_SCALE_BELOW("scale_below"); +const std::string LLSettingsWater::SETTING_WAVE1_DIR("wave1_direction"); +const std::string LLSettingsWater::SETTING_WAVE2_DIR("wave2_direction"); + +const std::string LLSettingsWater::SETTING_LEGACY_BLUR_MULTIPILER("blurMultiplier"); +const std::string LLSettingsWater::SETTING_LEGACY_FOG_COLOR("waterFogColor"); +const std::string LLSettingsWater::SETTING_LEGACY_FOG_DENSITY("waterFogDensity"); +const std::string LLSettingsWater::SETTING_LEGACY_FOG_MOD("underWaterFogMod"); +const std::string LLSettingsWater::SETTING_LEGACY_FRESNEL_OFFSET("fresnelOffset"); +const std::string LLSettingsWater::SETTING_LEGACY_FRESNEL_SCALE("fresnelScale"); +const std::string LLSettingsWater::SETTING_LEGACY_NORMAL_MAP("normalMap"); +const std::string LLSettingsWater::SETTING_LEGACY_NORMAL_SCALE("normScale"); +const std::string LLSettingsWater::SETTING_LEGACY_SCALE_ABOVE("scaleAbove"); +const std::string LLSettingsWater::SETTING_LEGACY_SCALE_BELOW("scaleBelow"); +const std::string LLSettingsWater::SETTING_LEGACY_WAVE1_DIR("wave1Dir"); +const std::string LLSettingsWater::SETTING_LEGACY_WAVE2_DIR("wave2Dir"); + +const LLUUID LLSettingsWater::DEFAULT_WATER_NORMAL_ID(DEFAULT_WATER_NORMAL); + + +//========================================================================= +LLSettingsWater::LLSettingsWater(const LLSD &data) : + LLSettingsBase(data) +{ +} + +LLSettingsWater::LLSettingsWater() : + LLSettingsBase() +{ +} + +//========================================================================= +LLSD LLSettingsWater::defaults() +{ + LLSD dfltsetting; + + // Magic constants copied form defaults.xml + dfltsetting[SETTING_BLUR_MULTIPILER] = LLSD::Real(0.04000f); + dfltsetting[SETTING_FOG_COLOR] = LLColor3(0.0156f, 0.1490f, 0.2509f).getValue(); + dfltsetting[SETTING_FOG_DENSITY] = LLSD::Real(2.0f); + dfltsetting[SETTING_FOG_MOD] = LLSD::Real(0.25f); + dfltsetting[SETTING_FRESNEL_OFFSET] = LLSD::Real(0.5f); + dfltsetting[SETTING_FRESNEL_SCALE] = LLSD::Real(0.3999); + dfltsetting[SETTING_NORMAL_MAP] = LLSD::UUID(DEFAULT_WATER_NORMAL_ID); + dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f, 2.0f, 2.0f).getValue(); + dfltsetting[SETTING_SCALE_ABOVE] = LLSD::Real(0.0299f); + dfltsetting[SETTING_SCALE_BELOW] = LLSD::Real(0.2000f); + dfltsetting[SETTING_WAVE1_DIR] = LLVector2(1.04999f, -0.42000f).getValue(); + dfltsetting[SETTING_WAVE2_DIR] = LLVector2(1.10999f, -1.16000f).getValue(); + + return dfltsetting; +} + +LLSD LLSettingsWater::translateLegacySettings(LLSD legacy) +{ + LLSD newsettings(defaults()); + + if (legacy.has(SETTING_LEGACY_BLUR_MULTIPILER)) + { + newsettings[SETTING_BLUR_MULTIPILER] = LLSD::Real(legacy[SETTING_LEGACY_BLUR_MULTIPILER].asReal()); + } + if (legacy.has(SETTING_LEGACY_FOG_COLOR)) + { + newsettings[SETTING_FOG_COLOR] = LLColor3(legacy[SETTING_LEGACY_FOG_COLOR]).getValue(); + } + if (legacy.has(SETTING_LEGACY_FOG_DENSITY)) + { + newsettings[SETTING_FOG_DENSITY] = LLSD::Real(legacy[SETTING_LEGACY_FOG_DENSITY]); + } + if (legacy.has(SETTING_LEGACY_FOG_MOD)) + { + newsettings[SETTING_FOG_MOD] = LLSD::Real(legacy[SETTING_LEGACY_FOG_MOD].asReal()); + } + if (legacy.has(SETTING_LEGACY_FRESNEL_OFFSET)) + { + newsettings[SETTING_FRESNEL_OFFSET] = LLSD::Real(legacy[SETTING_LEGACY_FRESNEL_OFFSET].asReal()); + } + if (legacy.has(SETTING_LEGACY_FRESNEL_SCALE)) + { + newsettings[SETTING_FRESNEL_SCALE] = LLSD::Real(legacy[SETTING_LEGACY_FRESNEL_SCALE].asReal()); + } + if (legacy.has(SETTING_LEGACY_NORMAL_MAP)) + { + newsettings[SETTING_NORMAL_MAP] = LLSD::UUID(legacy[SETTING_LEGACY_NORMAL_MAP].asUUID()); + } + if (legacy.has(SETTING_LEGACY_NORMAL_SCALE)) + { + newsettings[SETTING_NORMAL_SCALE] = LLVector3(legacy[SETTING_LEGACY_NORMAL_SCALE]).getValue(); + } + if (legacy.has(SETTING_LEGACY_SCALE_ABOVE)) + { + newsettings[SETTING_SCALE_ABOVE] = LLSD::Real(legacy[SETTING_LEGACY_SCALE_ABOVE].asReal()); + } + if (legacy.has(SETTING_LEGACY_SCALE_BELOW)) + { + newsettings[SETTING_SCALE_BELOW] = LLSD::Real(legacy[SETTING_LEGACY_SCALE_BELOW].asReal()); + } + if (legacy.has(SETTING_LEGACY_WAVE1_DIR)) + { + newsettings[SETTING_WAVE1_DIR] = LLVector2(legacy[SETTING_LEGACY_WAVE1_DIR]).getValue(); + } + if (legacy.has(SETTING_LEGACY_WAVE2_DIR)) + { + newsettings[SETTING_WAVE2_DIR] = LLVector2(legacy[SETTING_LEGACY_WAVE2_DIR]).getValue(); + } + + return newsettings; +} + +void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F32 blendf) +{ + LLSettingsWater::ptr_t other = boost::static_pointer_cast<LLSettingsWater>(end); + LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf); + + replaceSettings(blenddata); +} + +LLSettingsWater::validation_list_t LLSettingsWater::getValidationList() const +{ + static validation_list_t validation; + + if (validation.empty()) + { // Note the use of LLSD(LLSDArray()()()...) This is due to an issue with the + // copy constructor for LLSDArray. Directly binding the LLSDArray as + // a parameter without first wrapping it in a pure LLSD object will result + // in deeply nested arrays like this [[[[[[[[[[v1,v2,v3]]]]]]]]]] + + validation.push_back(Validator(SETTING_BLUR_MULTIPILER, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.16f))))); + validation.push_back(Validator(SETTING_FOG_COLOR, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)(1.0f)), + LLSD(LLSDArray(1.0f)(1.0f)(1.0f)(1.0f))))); + validation.push_back(Validator(SETTING_FOG_DENSITY, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1.0f)(1024.0f))))); + validation.push_back(Validator(SETTING_FOG_MOD, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1.0f)(1024.0f))))); + validation.push_back(Validator(SETTING_FRESNEL_OFFSET, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_FRESNEL_SCALE, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_NORMAL_MAP, true, LLSD::TypeUUID)); + validation.push_back(Validator(SETTING_NORMAL_SCALE, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(0.0f)(0.0f)(0.0f)), + LLSD(LLSDArray(10.0f)(10.0f)(10.0f))))); + validation.push_back(Validator(SETTING_SCALE_ABOVE, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_SCALE_BELOW, true, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f))))); + validation.push_back(Validator(SETTING_WAVE1_DIR, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(-4.0f)(-4.0f)), + LLSD(LLSDArray(4.0f)(4.0f))))); + validation.push_back(Validator(SETTING_WAVE2_DIR, true, LLSD::TypeArray, + boost::bind(&Validator::verifyVectorMinMax, _1, + LLSD(LLSDArray(-4.0f)(-4.0f)), + LLSD(LLSDArray(4.0f)(4.0f))))); + } + + return validation; +} + diff --git a/indra/llinventory/llsettingswater.h b/indra/llinventory/llsettingswater.h new file mode 100644 index 0000000000..5d6a482d56 --- /dev/null +++ b/indra/llinventory/llsettingswater.h @@ -0,0 +1,227 @@ +/** +* @file llsettingssky.h +* @author optional +* @brief A base class for asset based settings groups. +* +* $LicenseInfo:2011&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2017, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#ifndef LL_SETTINGS_WATER_H +#define LL_SETTINGS_WATER_H + +#include "llsettingsbase.h" + +class LLSettingsWater : public LLSettingsBase +{ +public: + static const std::string SETTING_BLUR_MULTIPILER; + static const std::string SETTING_FOG_COLOR; + static const std::string SETTING_FOG_DENSITY; + static const std::string SETTING_FOG_MOD; + static const std::string SETTING_FRESNEL_OFFSET; + static const std::string SETTING_FRESNEL_SCALE; + static const std::string SETTING_NORMAL_MAP; + static const std::string SETTING_NORMAL_SCALE; + static const std::string SETTING_SCALE_ABOVE; + static const std::string SETTING_SCALE_BELOW; + static const std::string SETTING_WAVE1_DIR; + static const std::string SETTING_WAVE2_DIR; + + static const LLUUID DEFAULT_WATER_NORMAL_ID; + + typedef boost::shared_ptr<LLSettingsWater> ptr_t; + + //--------------------------------------------------------------------- + LLSettingsWater(const LLSD &data); + virtual ~LLSettingsWater() { }; + + virtual ptr_t buildClone() = 0; + + //--------------------------------------------------------------------- + virtual std::string getSettingType() const { return std::string("water"); } + + // Settings status + virtual void blend(const LLSettingsBase::ptr_t &end, F32 blendf); + + static LLSD defaults(); + + //--------------------------------------------------------------------- + F32 getBlurMultiplier() const + { + return mSettings[SETTING_BLUR_MULTIPILER].asReal(); + } + + void setBlurMultiplier(F32 val) + { + setValue(SETTING_BLUR_MULTIPILER, val); + } + + LLColor3 getFogColor() const + { + return LLColor3(mSettings[SETTING_FOG_COLOR]); + } + + void setFogColor(LLColor3 val) + { + setValue(SETTING_FOG_COLOR, val); + } + + F32 getFogDensity() const + { + return mSettings[SETTING_FOG_DENSITY].asReal(); + } + + void setFogDensity(F32 val) + { + setValue(SETTING_FOG_DENSITY, val); + } + + F32 getFogMod() const + { + return mSettings[SETTING_FOG_MOD].asReal(); + } + + void setFogMod(F32 val) + { + setValue(SETTING_FOG_MOD, val); + } + + F32 getFresnelOffset() const + { + return mSettings[SETTING_FRESNEL_OFFSET].asReal(); + } + + void setFresnelOffset(F32 val) + { + setValue(SETTING_FRESNEL_OFFSET, val); + } + + F32 getFresnelScale() const + { + return mSettings[SETTING_FRESNEL_SCALE].asReal(); + } + + void setFresnelScale(F32 val) + { + setValue(SETTING_FRESNEL_SCALE, val); + } + + LLUUID getNormalMapID() const + { + return mSettings[SETTING_NORMAL_MAP].asUUID(); + } + + void setNormalMapID(LLUUID val) + { + setValue(SETTING_NORMAL_MAP, val); + } + + LLVector3 getNormalScale() const + { + return LLVector3(mSettings[SETTING_NORMAL_SCALE]); + } + + void setNormalScale(LLVector3 val) + { + setValue(SETTING_NORMAL_SCALE, val); + } + + F32 getScaleAbove() const + { + return mSettings[SETTING_SCALE_ABOVE].asReal(); + } + + void setScaleAbove(F32 val) + { + setValue(SETTING_SCALE_ABOVE, val); + } + + F32 getScaleBelow() const + { + return mSettings[SETTING_SCALE_BELOW].asReal(); + } + + void setScaleBelow(F32 val) + { + setValue(SETTING_SCALE_BELOW, val); + } + + LLVector2 getWave1Dir() const + { + return LLVector2(mSettings[SETTING_WAVE1_DIR]); + } + + void setWave1Dir(LLVector2 val) + { + setValue(SETTING_WAVE1_DIR, val); + } + + LLVector2 getWave2Dir() const + { + return LLVector2(mSettings[SETTING_WAVE2_DIR]); + } + + void setWave2Dir(LLVector2 val) + { + setValue(SETTING_WAVE2_DIR, val); + } + + //------------------------------------------- + LLVector4 getWaterPlane() const + { + update(); + return mWaterPlane; + } + + F32 getWaterFogKS() const + { + update(); + return mWaterFogKS; + } + +protected: + LLSettingsWater(); + + virtual validation_list_t getValidationList() const; + + static LLSD translateLegacySettings(LLSD legacy); + + LLVector4 mWaterPlane; + F32 mWaterFogKS; + +private: + static const std::string SETTING_LEGACY_BLUR_MULTIPILER; + static const std::string SETTING_LEGACY_FOG_COLOR; + static const std::string SETTING_LEGACY_FOG_DENSITY; + static const std::string SETTING_LEGACY_FOG_MOD; + static const std::string SETTING_LEGACY_FRESNEL_OFFSET; + static const std::string SETTING_LEGACY_FRESNEL_SCALE; + static const std::string SETTING_LEGACY_NORMAL_MAP; + static const std::string SETTING_LEGACY_NORMAL_SCALE; + static const std::string SETTING_LEGACY_SCALE_ABOVE; + static const std::string SETTING_LEGACY_SCALE_BELOW; + static const std::string SETTING_LEGACY_WAVE1_DIR; + static const std::string SETTING_LEGACY_WAVE2_DIR; + +}; + +#endif |