diff options
author | Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | 2023-11-30 17:47:58 +0100 |
---|---|---|
committer | Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | 2023-12-05 03:37:06 +0100 |
commit | c9cd5631e4b149f83c5a49c8fbf869cf2fb5b6a7 (patch) | |
tree | d09566a4132530ea65574a886540e0f258103017 /indra/llinventory | |
parent | 54db4206e9302e7510bc4f103ff59714c1be942d (diff) | |
parent | 683bf84bb38adc88d4a4b7fedaed89b41fcac45e (diff) |
Merge branch 'main' into DRTVWR-489
Diffstat (limited to 'indra/llinventory')
-rw-r--r-- | indra/llinventory/llfoldertype.cpp | 1 | ||||
-rw-r--r-- | indra/llinventory/llfoldertype.h | 4 | ||||
-rw-r--r-- | indra/llinventory/llinventory.cpp | 300 | ||||
-rw-r--r-- | indra/llinventory/llinventorytype.cpp | 4 | ||||
-rw-r--r-- | indra/llinventory/llinventorytype.h | 5 | ||||
-rw-r--r-- | indra/llinventory/llsettingsbase.cpp | 2 | ||||
-rw-r--r-- | indra/llinventory/llsettingsbase.h | 1 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 51 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.h | 21 | ||||
-rw-r--r-- | indra/llinventory/llsettingswater.cpp | 3 |
10 files changed, 247 insertions, 145 deletions
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp index 818a8b5cc3..4856fe4619 100644 --- a/indra/llinventory/llfoldertype.cpp +++ b/indra/llinventory/llfoldertype.cpp @@ -122,6 +122,7 @@ LLFolderDictionary::LLFolderDictionary() addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", FALSE, FALSE, FALSE)); addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", TRUE, FALSE, TRUE)); + addEntry(LLFolderType::FT_MATERIAL, new FolderEntry("material", TRUE, FALSE, TRUE)); addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE, FALSE, FALSE)); }; diff --git a/indra/llinventory/llfoldertype.h b/indra/llinventory/llfoldertype.h index 1f174520da..19f4d61b5b 100644 --- a/indra/llinventory/llfoldertype.h +++ b/indra/llinventory/llfoldertype.h @@ -93,9 +93,13 @@ public: FT_SETTINGS = 56, + FT_MATERIAL = 57, + FT_COUNT, FT_NONE = -1 + + // When adding, see note at bottom of LLAssetType::Etype }; static EType lookup(const std::string& type_name); diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp index 5adf1fa0e6..55bcc7c5b2 100644 --- a/indra/llinventory/llinventory.cpp +++ b/indra/llinventory/llinventory.cpp @@ -904,152 +904,173 @@ bool LLInventoryItem::fromLLSD(const LLSD& sd, bool is_new) mInventoryType = LLInventoryType::IT_NONE; mAssetUUID.setNull(); } - std::string w; - w = INV_ITEM_ID_LABEL; - if (sd.has(w)) - { - mUUID = sd[w]; - } - w = INV_PARENT_ID_LABEL; - if (sd.has(w)) - { - mParentUUID = sd[w]; - } + // TODO - figure out if this should be moved into the noclobber fields above mThumbnailUUID.setNull(); - w = INV_THUMBNAIL_LABEL; - if (sd.has(w)) + + // iterate as map to avoid making unnecessary temp copies of everything + LLSD::map_const_iterator i, end; + end = sd.endMap(); + for (i = sd.beginMap(); i != end; ++i) { - const LLSD &thumbnail_map = sd[w]; - w = INV_ASSET_ID_LABEL; - if (thumbnail_map.has(w)) + if (i->first == INV_ITEM_ID_LABEL) { - mThumbnailUUID = thumbnail_map[w]; + mUUID = i->second; + continue; } - /* Example: - <key> asset_id </key> - <uuid> acc0ec86 - 17f2 - 4b92 - ab41 - 6718b1f755f7 </uuid> - <key> perms </key> - <integer> 8 </integer> - <key>service</key> - <integer> 3 </integer> - <key>version</key> - <integer> 1 </key> - */ - } - else - { - w = INV_THUMBNAIL_ID_LABEL; - if (sd.has(w)) + + if (i->first == INV_PARENT_ID_LABEL) + { + mParentUUID = i->second; + continue; + } + + if (i->first == INV_THUMBNAIL_LABEL) + { + const LLSD &thumbnail_map = i->second; + const std::string w = INV_ASSET_ID_LABEL; + if (thumbnail_map.has(w)) + { + mThumbnailUUID = thumbnail_map[w]; + } + /* Example: + <key> asset_id </key> + <uuid> acc0ec86 - 17f2 - 4b92 - ab41 - 6718b1f755f7 </uuid> + <key> perms </key> + <integer> 8 </integer> + <key>service</key> + <integer> 3 </integer> + <key>version</key> + <integer> 1 </key> + */ + continue; + } + + if (i->first == INV_THUMBNAIL_ID_LABEL) + { + mThumbnailUUID = i->second.asUUID(); + continue; + } + + if (i->first == INV_PERMISSIONS_LABEL) + { + mPermissions = ll_permissions_from_sd(i->second); + continue; + } + + if (i->first == INV_SALE_INFO_LABEL) + { + // Sale info used to contain next owner perm. It is now in + // the permissions. Thus, we read that out, and fix legacy + // objects. It's possible this op would fail, but it + // should pick up the vast majority of the tasks. + BOOL has_perm_mask = FALSE; + U32 perm_mask = 0; + if (!mSaleInfo.fromLLSD(i->second, has_perm_mask, perm_mask)) + { + return false; + } + if (has_perm_mask) + { + if (perm_mask == PERM_NONE) + { + perm_mask = mPermissions.getMaskOwner(); + } + // fair use fix. + if (!(perm_mask & PERM_COPY)) + { + perm_mask |= PERM_TRANSFER; + } + mPermissions.setMaskNext(perm_mask); + } + continue; + } + + if (i->first == INV_SHADOW_ID_LABEL) + { + mAssetUUID = i->second; + LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); + cipher.decrypt(mAssetUUID.mData, UUID_BYTES); + continue; + } + + if (i->first == INV_ASSET_ID_LABEL) + { + mAssetUUID = i->second; + continue; + } + + if (i->first == INV_LINKED_ID_LABEL) + { + mAssetUUID = i->second; + continue; + } + + if (i->first == INV_ASSET_TYPE_LABEL) { - mThumbnailUUID = sd[w].asUUID(); + LLSD const &label = i->second; + if (label.isString()) + { + mType = LLAssetType::lookup(label.asString().c_str()); + } + else if (label.isInteger()) + { + S8 type = (U8) label.asInteger(); + mType = static_cast<LLAssetType::EType>(type); + } + continue; + } + + if (i->first == INV_INVENTORY_TYPE_LABEL) + { + LLSD const &label = i->second; + if (label.isString()) + { + mInventoryType = LLInventoryType::lookup(label.asString().c_str()); + } + else if (label.isInteger()) + { + S8 type = (U8) label.asInteger(); + mInventoryType = static_cast<LLInventoryType::EType>(type); + } + continue; + } + + if (i->first == INV_FLAGS_LABEL) + { + LLSD const &label = i->second; + if (label.isBinary()) + { + mFlags = ll_U32_from_sd(label); + } + else if (label.isInteger()) + { + mFlags = label.asInteger(); + } + continue; + } + + if (i->first == INV_NAME_LABEL) + { + mName = i->second.asString(); + LLStringUtil::replaceNonstandardASCII(mName, ' '); + LLStringUtil::replaceChar(mName, '|', ' '); + continue; + } + + if (i->first == INV_DESC_LABEL) + { + mDescription = i->second.asString(); + LLStringUtil::replaceNonstandardASCII(mDescription, ' '); + continue; + } + + if (i->first == INV_CREATION_DATE_LABEL) + { + mCreationDate = i->second.asInteger(); + continue; } } - w = INV_PERMISSIONS_LABEL; - if (sd.has(w)) - { - mPermissions = ll_permissions_from_sd(sd[w]); - } - w = INV_SALE_INFO_LABEL; - if (sd.has(w)) - { - // Sale info used to contain next owner perm. It is now in - // the permissions. Thus, we read that out, and fix legacy - // objects. It's possible this op would fail, but it - // should pick up the vast majority of the tasks. - BOOL has_perm_mask = FALSE; - U32 perm_mask = 0; - if (!mSaleInfo.fromLLSD(sd[w], has_perm_mask, perm_mask)) - { - goto fail; - } - if (has_perm_mask) - { - if(perm_mask == PERM_NONE) - { - perm_mask = mPermissions.getMaskOwner(); - } - // fair use fix. - if(!(perm_mask & PERM_COPY)) - { - perm_mask |= PERM_TRANSFER; - } - mPermissions.setMaskNext(perm_mask); - } - } - w = INV_SHADOW_ID_LABEL; - if (sd.has(w)) - { - mAssetUUID = sd[w]; - LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES); - cipher.decrypt(mAssetUUID.mData, UUID_BYTES); - } - w = INV_ASSET_ID_LABEL; - if (sd.has(w)) - { - mAssetUUID = sd[w]; - } - w = INV_LINKED_ID_LABEL; - if (sd.has(w)) - { - mAssetUUID = sd[w]; - } - w = INV_ASSET_TYPE_LABEL; - if (sd.has(w)) - { - if (sd[w].isString()) - { - mType = LLAssetType::lookup(sd[w].asString().c_str()); - } - else if (sd[w].isInteger()) - { - S8 type = (U8)sd[w].asInteger(); - mType = static_cast<LLAssetType::EType>(type); - } - } - w = INV_INVENTORY_TYPE_LABEL; - if (sd.has(w)) - { - if (sd[w].isString()) - { - mInventoryType = LLInventoryType::lookup(sd[w].asString().c_str()); - } - else if (sd[w].isInteger()) - { - S8 type = (U8)sd[w].asInteger(); - mInventoryType = static_cast<LLInventoryType::EType>(type); - } - } - w = INV_FLAGS_LABEL; - if (sd.has(w)) - { - if (sd[w].isBinary()) - { - mFlags = ll_U32_from_sd(sd[w]); - } - else if(sd[w].isInteger()) - { - mFlags = sd[w].asInteger(); - } - } - w = INV_NAME_LABEL; - if (sd.has(w)) - { - mName = sd[w].asString(); - LLStringUtil::replaceNonstandardASCII(mName, ' '); - LLStringUtil::replaceChar(mName, '|', ' '); - } - w = INV_DESC_LABEL; - if (sd.has(w)) - { - mDescription = sd[w].asString(); - LLStringUtil::replaceNonstandardASCII(mDescription, ' '); - } - w = INV_CREATION_DATE_LABEL; - if (sd.has(w)) - { - mCreationDate = sd[w].asInteger(); - } // Need to convert 1.0 simstate files to a useful inventory type // and potentially deal with bad inventory tyes eg, a landmark @@ -1064,9 +1085,6 @@ bool LLInventoryItem::fromLLSD(const LLSD& sd, bool is_new) mPermissions.initMasks(mInventoryType); return true; -fail: - return false; - } ///---------------------------------------------------------------------------- diff --git a/indra/llinventory/llinventorytype.cpp b/indra/llinventory/llinventorytype.cpp index 853ed655f5..ceda2f3caf 100644 --- a/indra/llinventory/llinventorytype.cpp +++ b/indra/llinventory/llinventorytype.cpp @@ -86,6 +86,7 @@ LLInventoryDictionary::LLInventoryDictionary() addEntry(LLInventoryType::IT_WIDGET, new InventoryEntry("widget", "widget", 1, LLAssetType::AT_WIDGET)); addEntry(LLInventoryType::IT_PERSON, new InventoryEntry("person", "person", 1, LLAssetType::AT_PERSON)); addEntry(LLInventoryType::IT_SETTINGS, new InventoryEntry("settings", "settings", 1, LLAssetType::AT_SETTINGS)); + addEntry(LLInventoryType::IT_MATERIAL, new InventoryEntry("material", "render material", 1, LLAssetType::AT_MATERIAL)); } @@ -153,7 +154,8 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] = LLInventoryType::IT_NONE, // 53 AT_RESERVED_4 LLInventoryType::IT_NONE, // 54 AT_RESERVED_5 - LLInventoryType::IT_SETTINGS, // 55 AT_SETTINGS + LLInventoryType::IT_SETTINGS, // 55 AT_SETTINGS <- why doesnt this match the value in llassettype.h? -brad + LLInventoryType::IT_MATERIAL, // 57 AT_MATERIAL }; // static diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h index b6e7fb047f..a5543814d8 100644 --- a/indra/llinventory/llinventorytype.h +++ b/indra/llinventory/llinventorytype.h @@ -65,7 +65,8 @@ public: IT_WIDGET = 23, IT_PERSON = 24, IT_SETTINGS = 25, - IT_COUNT = 26, + IT_MATERIAL = 26, + IT_COUNT = 27, IT_UNKNOWN = 255, IT_NONE = -1 @@ -118,6 +119,8 @@ public: ICONNAME_SETTINGS_WATER, ICONNAME_SETTINGS_DAY, + ICONNAME_MATERIAL, + ICONNAME_INVALID, ICONNAME_UNKNOWN, ICONNAME_COUNT, diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp index 936b166409..86340558be 100644 --- a/indra/llinventory/llsettingsbase.cpp +++ b/indra/llinventory/llsettingsbase.cpp @@ -31,6 +31,7 @@ #include <algorithm> #include "llsdserialize.h" +#include <boost/bind.hpp> //========================================================================= namespace @@ -693,6 +694,7 @@ void LLSettingsBlender::update(const LLSettingsBase::BlendFactor& blendf) F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_in) { LLSettingsBase::TrackPosition blendf = blendf_in; + llassert(!isnan(blendf)); if (blendf >= 1.0) { triggerComplete(); diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h index 1f0589f571..50276b801a 100644 --- a/indra/llinventory/llsettingsbase.h +++ b/indra/llinventory/llsettingsbase.h @@ -467,6 +467,7 @@ protected: class LLSettingsBlenderTimeDelta : public LLSettingsBlender { +protected: LOG_CLASS(LLSettingsBlenderTimeDelta); public: static const LLSettingsBase::BlendFactor MIN_BLEND_DELTA; diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index a129f0a6f0..c3cd7262fb 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -31,6 +31,8 @@ #include "lltrace.h" #include "llfasttimer.h" #include "v3colorutil.h" +#include <boost/bind.hpp> + //========================================================================= namespace @@ -131,7 +133,11 @@ const std::string LLSettingsSky::SETTING_SKY_MOISTURE_LEVEL("moisture_level"); const std::string LLSettingsSky::SETTING_SKY_DROPLET_RADIUS("droplet_radius"); const std::string LLSettingsSky::SETTING_SKY_ICE_LEVEL("ice_level"); -const LLUUID LLSettingsSky::DEFAULT_ASSET_ID("3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad"); +const std::string LLSettingsSky::SETTING_REFLECTION_PROBE_AMBIANCE("reflection_probe_ambiance"); + +const LLUUID LLSettingsSky::DEFAULT_ASSET_ID("651510b8-5f4d-8991-1592-e7eeab2a5a06"); + +F32 LLSettingsSky::sAutoAdjustProbeAmbiance = 1.f; static const LLUUID DEFAULT_SUN_ID("32bfbcea-24b1-fb9d-1ef9-48a28a63730f"); // dataserver static const LLUUID DEFAULT_MOON_ID("d07f6eed-b96a-47cd-b51d-400ad4a1c428"); // dataserver @@ -401,6 +407,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) : mNextRainbowTextureId(), mNextHaloTextureId() { + mCanAutoAdjust = !data.has(SETTING_REFLECTION_PROBE_AMBIANCE); } LLSettingsSky::LLSettingsSky(): @@ -423,6 +430,8 @@ void LLSettingsSky::replaceSettings(LLSD settings) mNextBloomTextureId.setNull(); mNextRainbowTextureId.setNull(); mNextHaloTextureId.setNull(); + + mCanAutoAdjust = !settings.has(SETTING_REFLECTION_PROBE_AMBIANCE); } void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother) @@ -435,6 +444,7 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother) mNextBloomTextureId = pother->mNextBloomTextureId; mNextRainbowTextureId = pother->mNextRainbowTextureId; mNextHaloTextureId = pother->mNextHaloTextureId; + mCanAutoAdjust = pother->mCanAutoAdjust; } void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf) @@ -627,6 +637,9 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList() validation.push_back(Validator(SETTING_SKY_ICE_LEVEL, false, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f)))); + validation.push_back(Validator(SETTING_REFLECTION_PROBE_AMBIANCE, false, LLSD::TypeReal, + boost::bind(&Validator::verifyFloatRange, _1, _2, LLSD(llsd::array(0.0f, 10.0f))))); + validation.push_back(Validator(SETTING_RAYLEIGH_CONFIG, true, LLSD::TypeArray, &validateRayleighLayers)); validation.push_back(Validator(SETTING_ABSORPTION_CONFIG, true, LLSD::TypeArray, &validateAbsorptionLayers)); validation.push_back(Validator(SETTING_MIE_CONFIG, true, LLSD::TypeArray, &validateMieLayers)); @@ -752,6 +765,8 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position) dfltsetting[SETTING_SKY_DROPLET_RADIUS] = 800.0f; dfltsetting[SETTING_SKY_ICE_LEVEL] = 0.0f; + dfltsetting[SETTING_REFLECTION_PROBE_AMBIANCE] = 0.0f; + dfltsetting[SETTING_RAYLEIGH_CONFIG] = rayleighConfigDefault(); dfltsetting[SETTING_MIE_CONFIG] = mieConfigDefault(); dfltsetting[SETTING_ABSORPTION_CONFIG] = absorptionConfigDefault(); @@ -1129,6 +1144,12 @@ void LLSettingsSky::setSkyIceLevel(F32 ice_level) setValue(SETTING_SKY_ICE_LEVEL, ice_level); } +void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance) +{ + mCanAutoAdjust = false; // we've now touched this sky in a "new" way, it can no longer auto adjust + setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance); +} + void LLSettingsSky::setAmbientColor(const LLColor3 &val) { mSettings[SETTING_LEGACY_HAZE][SETTING_AMBIENT] = val.getValue(); @@ -1417,6 +1438,34 @@ F32 LLSettingsSky::getSkyIceLevel() const return mSettings[SETTING_SKY_ICE_LEVEL].asReal(); } +F32 LLSettingsSky::getReflectionProbeAmbiance(bool auto_adjust) const +{ + if (auto_adjust && canAutoAdjust()) + { + return sAutoAdjustProbeAmbiance; + } + + return mSettings[SETTING_REFLECTION_PROBE_AMBIANCE].asReal(); +} + +F32 LLSettingsSky::getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust) const +{ +#if 0 + // feed cloud shadow back into reflection probe ambiance to mimic pre-reflection-probe behavior + // without brightening dark/interior spaces + F32 probe_ambiance = getReflectionProbeAmbiance(auto_adjust); + + if (probe_ambiance > 0.f && probe_ambiance < 1.f) + { + probe_ambiance += (1.f - probe_ambiance) * getCloudShadow() * cloud_shadow_scale; + } + + return probe_ambiance; +#else + return getReflectionProbeAmbiance(auto_adjust); +#endif +} + F32 LLSettingsSky::getSkyBottomRadius() const { return mSettings[SETTING_SKY_BOTTOM_RADIUS].asReal(); diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h index fa9326f006..7ba7a9ba06 100644 --- a/indra/llinventory/llsettingssky.h +++ b/indra/llinventory/llsettingssky.h @@ -97,10 +97,14 @@ public: static const std::string SETTING_SKY_DROPLET_RADIUS; static const std::string SETTING_SKY_ICE_LEVEL; + static const std::string SETTING_REFLECTION_PROBE_AMBIANCE; + static const std::string SETTING_LEGACY_HAZE; static const LLUUID DEFAULT_ASSET_ID; + static F32 sAutoAdjustProbeAmbiance; + typedef PTR_NAMESPACE::shared_ptr<LLSettingsSky> ptr_t; //--------------------------------------------------------------------- @@ -131,6 +135,14 @@ public: F32 getSkyDropletRadius() const; F32 getSkyIceLevel() const; + // get the probe ambiance setting as stored in the sky settings asset + // auto_adjust - if true and canAutoAdjust() is true, return 1.0 + F32 getReflectionProbeAmbiance(bool auto_adjust = false) const; + + // get the probe ambiance setting to use for rendering (adjusted by cloud shadow, aka cloud coverage) + // auto_adjust - if true and canAutoAdjust() is true, return 1.0 + F32 getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust = false) const; + // Return first (only) profile layer represented in LLSD LLSD getRayleighConfig() const; LLSD getMieConfig() const; @@ -159,6 +171,8 @@ public: void setSkyDropletRadius(F32 radius); void setSkyIceLevel(F32 ice_level); + void setReflectionProbeAmbiance(F32 ambiance); + //--------------------------------------------------------------------- LLColor3 getAmbientColor() const; void setAmbientColor(const LLColor3 &val); @@ -324,6 +338,10 @@ public: F32 aniso_factor = 0.0f); virtual void updateSettings() SETTINGS_OVERRIDE; + + // if true, this sky is a candidate for auto-adjustment + bool canAutoAdjust() const { return mCanAutoAdjust; } + protected: static const std::string SETTING_LEGACY_EAST_ANGLE; static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL; @@ -367,6 +385,9 @@ private: mutable LLColor4 mTotalAmbient; mutable LLColor4 mHazeColor; + // if true, this sky is a candidate for auto adjustment + bool mCanAutoAdjust = true; + typedef std::map<std::string, S32> mapNameToUniformId_t; static mapNameToUniformId_t sNameToUniformMapping; diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp index d732032a6c..f5d4538c10 100644 --- a/indra/llinventory/llsettingswater.cpp +++ b/indra/llinventory/llsettingswater.cpp @@ -32,6 +32,7 @@ #include "llfasttimer.h" #include "v3colorutil.h" #include "indra_constants.h" +#include <boost/bind.hpp> const std::string LLSettingsWater::SETTING_BLUR_MULTIPLIER("blur_multiplier"); const std::string LLSettingsWater::SETTING_FOG_COLOR("water_fog_color"); @@ -230,7 +231,7 @@ LLSettingsWater::validation_list_t LLSettingsWater::validationList() llsd::array(0.0f, 0.0f, 0.0f, 1.0f), llsd::array(1.0f, 1.0f, 1.0f, 1.0f)))); validation.push_back(Validator(SETTING_FOG_DENSITY, true, LLSD::TypeReal, - boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(-10.0f, 10.0f)))); + boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.001f, 100.0f)))); validation.push_back(Validator(SETTING_FOG_MOD, true, LLSD::TypeReal, boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 20.0f)))); validation.push_back(Validator(SETTING_FRESNEL_OFFSET, true, LLSD::TypeReal, |