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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-11-30 17:47:58 +0100
committerAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2023-12-05 03:37:06 +0100
commitc9cd5631e4b149f83c5a49c8fbf869cf2fb5b6a7 (patch)
treed09566a4132530ea65574a886540e0f258103017 /indra/llinventory
parent54db4206e9302e7510bc4f103ff59714c1be942d (diff)
parent683bf84bb38adc88d4a4b7fedaed89b41fcac45e (diff)
Merge branch 'main' into DRTVWR-489
Diffstat (limited to 'indra/llinventory')
-rw-r--r--indra/llinventory/llfoldertype.cpp1
-rw-r--r--indra/llinventory/llfoldertype.h4
-rw-r--r--indra/llinventory/llinventory.cpp300
-rw-r--r--indra/llinventory/llinventorytype.cpp4
-rw-r--r--indra/llinventory/llinventorytype.h5
-rw-r--r--indra/llinventory/llsettingsbase.cpp2
-rw-r--r--indra/llinventory/llsettingsbase.h1
-rw-r--r--indra/llinventory/llsettingssky.cpp51
-rw-r--r--indra/llinventory/llsettingssky.h21
-rw-r--r--indra/llinventory/llsettingswater.cpp3
10 files changed, 247 insertions, 145 deletions
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp
index 818a8b5cc3..4856fe4619 100644
--- a/indra/llinventory/llfoldertype.cpp
+++ b/indra/llinventory/llfoldertype.cpp
@@ -122,6 +122,7 @@ LLFolderDictionary::LLFolderDictionary()
addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", FALSE, FALSE, FALSE));
addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_MATERIAL, new FolderEntry("material", TRUE, FALSE, TRUE));
addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE, FALSE, FALSE));
};
diff --git a/indra/llinventory/llfoldertype.h b/indra/llinventory/llfoldertype.h
index 1f174520da..19f4d61b5b 100644
--- a/indra/llinventory/llfoldertype.h
+++ b/indra/llinventory/llfoldertype.h
@@ -93,9 +93,13 @@ public:
FT_SETTINGS = 56,
+ FT_MATERIAL = 57,
+
FT_COUNT,
FT_NONE = -1
+
+ // When adding, see note at bottom of LLAssetType::Etype
};
static EType lookup(const std::string& type_name);
diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp
index 5adf1fa0e6..55bcc7c5b2 100644
--- a/indra/llinventory/llinventory.cpp
+++ b/indra/llinventory/llinventory.cpp
@@ -904,152 +904,173 @@ bool LLInventoryItem::fromLLSD(const LLSD& sd, bool is_new)
mInventoryType = LLInventoryType::IT_NONE;
mAssetUUID.setNull();
}
- std::string w;
- w = INV_ITEM_ID_LABEL;
- if (sd.has(w))
- {
- mUUID = sd[w];
- }
- w = INV_PARENT_ID_LABEL;
- if (sd.has(w))
- {
- mParentUUID = sd[w];
- }
+ // TODO - figure out if this should be moved into the noclobber fields above
mThumbnailUUID.setNull();
- w = INV_THUMBNAIL_LABEL;
- if (sd.has(w))
+
+ // iterate as map to avoid making unnecessary temp copies of everything
+ LLSD::map_const_iterator i, end;
+ end = sd.endMap();
+ for (i = sd.beginMap(); i != end; ++i)
{
- const LLSD &thumbnail_map = sd[w];
- w = INV_ASSET_ID_LABEL;
- if (thumbnail_map.has(w))
+ if (i->first == INV_ITEM_ID_LABEL)
{
- mThumbnailUUID = thumbnail_map[w];
+ mUUID = i->second;
+ continue;
}
- /* Example:
- <key> asset_id </key>
- <uuid> acc0ec86 - 17f2 - 4b92 - ab41 - 6718b1f755f7 </uuid>
- <key> perms </key>
- <integer> 8 </integer>
- <key>service</key>
- <integer> 3 </integer>
- <key>version</key>
- <integer> 1 </key>
- */
- }
- else
- {
- w = INV_THUMBNAIL_ID_LABEL;
- if (sd.has(w))
+
+ if (i->first == INV_PARENT_ID_LABEL)
+ {
+ mParentUUID = i->second;
+ continue;
+ }
+
+ if (i->first == INV_THUMBNAIL_LABEL)
+ {
+ const LLSD &thumbnail_map = i->second;
+ const std::string w = INV_ASSET_ID_LABEL;
+ if (thumbnail_map.has(w))
+ {
+ mThumbnailUUID = thumbnail_map[w];
+ }
+ /* Example:
+ <key> asset_id </key>
+ <uuid> acc0ec86 - 17f2 - 4b92 - ab41 - 6718b1f755f7 </uuid>
+ <key> perms </key>
+ <integer> 8 </integer>
+ <key>service</key>
+ <integer> 3 </integer>
+ <key>version</key>
+ <integer> 1 </key>
+ */
+ continue;
+ }
+
+ if (i->first == INV_THUMBNAIL_ID_LABEL)
+ {
+ mThumbnailUUID = i->second.asUUID();
+ continue;
+ }
+
+ if (i->first == INV_PERMISSIONS_LABEL)
+ {
+ mPermissions = ll_permissions_from_sd(i->second);
+ continue;
+ }
+
+ if (i->first == INV_SALE_INFO_LABEL)
+ {
+ // Sale info used to contain next owner perm. It is now in
+ // the permissions. Thus, we read that out, and fix legacy
+ // objects. It's possible this op would fail, but it
+ // should pick up the vast majority of the tasks.
+ BOOL has_perm_mask = FALSE;
+ U32 perm_mask = 0;
+ if (!mSaleInfo.fromLLSD(i->second, has_perm_mask, perm_mask))
+ {
+ return false;
+ }
+ if (has_perm_mask)
+ {
+ if (perm_mask == PERM_NONE)
+ {
+ perm_mask = mPermissions.getMaskOwner();
+ }
+ // fair use fix.
+ if (!(perm_mask & PERM_COPY))
+ {
+ perm_mask |= PERM_TRANSFER;
+ }
+ mPermissions.setMaskNext(perm_mask);
+ }
+ continue;
+ }
+
+ if (i->first == INV_SHADOW_ID_LABEL)
+ {
+ mAssetUUID = i->second;
+ LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
+ cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
+ continue;
+ }
+
+ if (i->first == INV_ASSET_ID_LABEL)
+ {
+ mAssetUUID = i->second;
+ continue;
+ }
+
+ if (i->first == INV_LINKED_ID_LABEL)
+ {
+ mAssetUUID = i->second;
+ continue;
+ }
+
+ if (i->first == INV_ASSET_TYPE_LABEL)
{
- mThumbnailUUID = sd[w].asUUID();
+ LLSD const &label = i->second;
+ if (label.isString())
+ {
+ mType = LLAssetType::lookup(label.asString().c_str());
+ }
+ else if (label.isInteger())
+ {
+ S8 type = (U8) label.asInteger();
+ mType = static_cast<LLAssetType::EType>(type);
+ }
+ continue;
+ }
+
+ if (i->first == INV_INVENTORY_TYPE_LABEL)
+ {
+ LLSD const &label = i->second;
+ if (label.isString())
+ {
+ mInventoryType = LLInventoryType::lookup(label.asString().c_str());
+ }
+ else if (label.isInteger())
+ {
+ S8 type = (U8) label.asInteger();
+ mInventoryType = static_cast<LLInventoryType::EType>(type);
+ }
+ continue;
+ }
+
+ if (i->first == INV_FLAGS_LABEL)
+ {
+ LLSD const &label = i->second;
+ if (label.isBinary())
+ {
+ mFlags = ll_U32_from_sd(label);
+ }
+ else if (label.isInteger())
+ {
+ mFlags = label.asInteger();
+ }
+ continue;
+ }
+
+ if (i->first == INV_NAME_LABEL)
+ {
+ mName = i->second.asString();
+ LLStringUtil::replaceNonstandardASCII(mName, ' ');
+ LLStringUtil::replaceChar(mName, '|', ' ');
+ continue;
+ }
+
+ if (i->first == INV_DESC_LABEL)
+ {
+ mDescription = i->second.asString();
+ LLStringUtil::replaceNonstandardASCII(mDescription, ' ');
+ continue;
+ }
+
+ if (i->first == INV_CREATION_DATE_LABEL)
+ {
+ mCreationDate = i->second.asInteger();
+ continue;
}
}
- w = INV_PERMISSIONS_LABEL;
- if (sd.has(w))
- {
- mPermissions = ll_permissions_from_sd(sd[w]);
- }
- w = INV_SALE_INFO_LABEL;
- if (sd.has(w))
- {
- // Sale info used to contain next owner perm. It is now in
- // the permissions. Thus, we read that out, and fix legacy
- // objects. It's possible this op would fail, but it
- // should pick up the vast majority of the tasks.
- BOOL has_perm_mask = FALSE;
- U32 perm_mask = 0;
- if (!mSaleInfo.fromLLSD(sd[w], has_perm_mask, perm_mask))
- {
- goto fail;
- }
- if (has_perm_mask)
- {
- if(perm_mask == PERM_NONE)
- {
- perm_mask = mPermissions.getMaskOwner();
- }
- // fair use fix.
- if(!(perm_mask & PERM_COPY))
- {
- perm_mask |= PERM_TRANSFER;
- }
- mPermissions.setMaskNext(perm_mask);
- }
- }
- w = INV_SHADOW_ID_LABEL;
- if (sd.has(w))
- {
- mAssetUUID = sd[w];
- LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
- cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
- }
- w = INV_ASSET_ID_LABEL;
- if (sd.has(w))
- {
- mAssetUUID = sd[w];
- }
- w = INV_LINKED_ID_LABEL;
- if (sd.has(w))
- {
- mAssetUUID = sd[w];
- }
- w = INV_ASSET_TYPE_LABEL;
- if (sd.has(w))
- {
- if (sd[w].isString())
- {
- mType = LLAssetType::lookup(sd[w].asString().c_str());
- }
- else if (sd[w].isInteger())
- {
- S8 type = (U8)sd[w].asInteger();
- mType = static_cast<LLAssetType::EType>(type);
- }
- }
- w = INV_INVENTORY_TYPE_LABEL;
- if (sd.has(w))
- {
- if (sd[w].isString())
- {
- mInventoryType = LLInventoryType::lookup(sd[w].asString().c_str());
- }
- else if (sd[w].isInteger())
- {
- S8 type = (U8)sd[w].asInteger();
- mInventoryType = static_cast<LLInventoryType::EType>(type);
- }
- }
- w = INV_FLAGS_LABEL;
- if (sd.has(w))
- {
- if (sd[w].isBinary())
- {
- mFlags = ll_U32_from_sd(sd[w]);
- }
- else if(sd[w].isInteger())
- {
- mFlags = sd[w].asInteger();
- }
- }
- w = INV_NAME_LABEL;
- if (sd.has(w))
- {
- mName = sd[w].asString();
- LLStringUtil::replaceNonstandardASCII(mName, ' ');
- LLStringUtil::replaceChar(mName, '|', ' ');
- }
- w = INV_DESC_LABEL;
- if (sd.has(w))
- {
- mDescription = sd[w].asString();
- LLStringUtil::replaceNonstandardASCII(mDescription, ' ');
- }
- w = INV_CREATION_DATE_LABEL;
- if (sd.has(w))
- {
- mCreationDate = sd[w].asInteger();
- }
// Need to convert 1.0 simstate files to a useful inventory type
// and potentially deal with bad inventory tyes eg, a landmark
@@ -1064,9 +1085,6 @@ bool LLInventoryItem::fromLLSD(const LLSD& sd, bool is_new)
mPermissions.initMasks(mInventoryType);
return true;
-fail:
- return false;
-
}
///----------------------------------------------------------------------------
diff --git a/indra/llinventory/llinventorytype.cpp b/indra/llinventory/llinventorytype.cpp
index 853ed655f5..ceda2f3caf 100644
--- a/indra/llinventory/llinventorytype.cpp
+++ b/indra/llinventory/llinventorytype.cpp
@@ -86,6 +86,7 @@ LLInventoryDictionary::LLInventoryDictionary()
addEntry(LLInventoryType::IT_WIDGET, new InventoryEntry("widget", "widget", 1, LLAssetType::AT_WIDGET));
addEntry(LLInventoryType::IT_PERSON, new InventoryEntry("person", "person", 1, LLAssetType::AT_PERSON));
addEntry(LLInventoryType::IT_SETTINGS, new InventoryEntry("settings", "settings", 1, LLAssetType::AT_SETTINGS));
+ addEntry(LLInventoryType::IT_MATERIAL, new InventoryEntry("material", "render material", 1, LLAssetType::AT_MATERIAL));
}
@@ -153,7 +154,8 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] =
LLInventoryType::IT_NONE, // 53 AT_RESERVED_4
LLInventoryType::IT_NONE, // 54 AT_RESERVED_5
- LLInventoryType::IT_SETTINGS, // 55 AT_SETTINGS
+ LLInventoryType::IT_SETTINGS, // 55 AT_SETTINGS <- why doesnt this match the value in llassettype.h? -brad
+ LLInventoryType::IT_MATERIAL, // 57 AT_MATERIAL
};
// static
diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h
index b6e7fb047f..a5543814d8 100644
--- a/indra/llinventory/llinventorytype.h
+++ b/indra/llinventory/llinventorytype.h
@@ -65,7 +65,8 @@ public:
IT_WIDGET = 23,
IT_PERSON = 24,
IT_SETTINGS = 25,
- IT_COUNT = 26,
+ IT_MATERIAL = 26,
+ IT_COUNT = 27,
IT_UNKNOWN = 255,
IT_NONE = -1
@@ -118,6 +119,8 @@ public:
ICONNAME_SETTINGS_WATER,
ICONNAME_SETTINGS_DAY,
+ ICONNAME_MATERIAL,
+
ICONNAME_INVALID,
ICONNAME_UNKNOWN,
ICONNAME_COUNT,
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp
index 936b166409..86340558be 100644
--- a/indra/llinventory/llsettingsbase.cpp
+++ b/indra/llinventory/llsettingsbase.cpp
@@ -31,6 +31,7 @@
#include <algorithm>
#include "llsdserialize.h"
+#include <boost/bind.hpp>
//=========================================================================
namespace
@@ -693,6 +694,7 @@ void LLSettingsBlender::update(const LLSettingsBase::BlendFactor& blendf)
F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_in)
{
LLSettingsBase::TrackPosition blendf = blendf_in;
+ llassert(!isnan(blendf));
if (blendf >= 1.0)
{
triggerComplete();
diff --git a/indra/llinventory/llsettingsbase.h b/indra/llinventory/llsettingsbase.h
index 1f0589f571..50276b801a 100644
--- a/indra/llinventory/llsettingsbase.h
+++ b/indra/llinventory/llsettingsbase.h
@@ -467,6 +467,7 @@ protected:
class LLSettingsBlenderTimeDelta : public LLSettingsBlender
{
+protected:
LOG_CLASS(LLSettingsBlenderTimeDelta);
public:
static const LLSettingsBase::BlendFactor MIN_BLEND_DELTA;
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index a129f0a6f0..c3cd7262fb 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -31,6 +31,8 @@
#include "lltrace.h"
#include "llfasttimer.h"
#include "v3colorutil.h"
+#include <boost/bind.hpp>
+
//=========================================================================
namespace
@@ -131,7 +133,11 @@ const std::string LLSettingsSky::SETTING_SKY_MOISTURE_LEVEL("moisture_level");
const std::string LLSettingsSky::SETTING_SKY_DROPLET_RADIUS("droplet_radius");
const std::string LLSettingsSky::SETTING_SKY_ICE_LEVEL("ice_level");
-const LLUUID LLSettingsSky::DEFAULT_ASSET_ID("3ae23978-ac82-bcf3-a9cb-ba6e52dcb9ad");
+const std::string LLSettingsSky::SETTING_REFLECTION_PROBE_AMBIANCE("reflection_probe_ambiance");
+
+const LLUUID LLSettingsSky::DEFAULT_ASSET_ID("651510b8-5f4d-8991-1592-e7eeab2a5a06");
+
+F32 LLSettingsSky::sAutoAdjustProbeAmbiance = 1.f;
static const LLUUID DEFAULT_SUN_ID("32bfbcea-24b1-fb9d-1ef9-48a28a63730f"); // dataserver
static const LLUUID DEFAULT_MOON_ID("d07f6eed-b96a-47cd-b51d-400ad4a1c428"); // dataserver
@@ -401,6 +407,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :
mNextRainbowTextureId(),
mNextHaloTextureId()
{
+ mCanAutoAdjust = !data.has(SETTING_REFLECTION_PROBE_AMBIANCE);
}
LLSettingsSky::LLSettingsSky():
@@ -423,6 +430,8 @@ void LLSettingsSky::replaceSettings(LLSD settings)
mNextBloomTextureId.setNull();
mNextRainbowTextureId.setNull();
mNextHaloTextureId.setNull();
+
+ mCanAutoAdjust = !settings.has(SETTING_REFLECTION_PROBE_AMBIANCE);
}
void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
@@ -435,6 +444,7 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
mNextBloomTextureId = pother->mNextBloomTextureId;
mNextRainbowTextureId = pother->mNextRainbowTextureId;
mNextHaloTextureId = pother->mNextHaloTextureId;
+ mCanAutoAdjust = pother->mCanAutoAdjust;
}
void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
@@ -627,6 +637,9 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList()
validation.push_back(Validator(SETTING_SKY_ICE_LEVEL, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
+ validation.push_back(Validator(SETTING_REFLECTION_PROBE_AMBIANCE, false, LLSD::TypeReal,
+ boost::bind(&Validator::verifyFloatRange, _1, _2, LLSD(llsd::array(0.0f, 10.0f)))));
+
validation.push_back(Validator(SETTING_RAYLEIGH_CONFIG, true, LLSD::TypeArray, &validateRayleighLayers));
validation.push_back(Validator(SETTING_ABSORPTION_CONFIG, true, LLSD::TypeArray, &validateAbsorptionLayers));
validation.push_back(Validator(SETTING_MIE_CONFIG, true, LLSD::TypeArray, &validateMieLayers));
@@ -752,6 +765,8 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position)
dfltsetting[SETTING_SKY_DROPLET_RADIUS] = 800.0f;
dfltsetting[SETTING_SKY_ICE_LEVEL] = 0.0f;
+ dfltsetting[SETTING_REFLECTION_PROBE_AMBIANCE] = 0.0f;
+
dfltsetting[SETTING_RAYLEIGH_CONFIG] = rayleighConfigDefault();
dfltsetting[SETTING_MIE_CONFIG] = mieConfigDefault();
dfltsetting[SETTING_ABSORPTION_CONFIG] = absorptionConfigDefault();
@@ -1129,6 +1144,12 @@ void LLSettingsSky::setSkyIceLevel(F32 ice_level)
setValue(SETTING_SKY_ICE_LEVEL, ice_level);
}
+void LLSettingsSky::setReflectionProbeAmbiance(F32 ambiance)
+{
+ mCanAutoAdjust = false; // we've now touched this sky in a "new" way, it can no longer auto adjust
+ setValue(SETTING_REFLECTION_PROBE_AMBIANCE, ambiance);
+}
+
void LLSettingsSky::setAmbientColor(const LLColor3 &val)
{
mSettings[SETTING_LEGACY_HAZE][SETTING_AMBIENT] = val.getValue();
@@ -1417,6 +1438,34 @@ F32 LLSettingsSky::getSkyIceLevel() const
return mSettings[SETTING_SKY_ICE_LEVEL].asReal();
}
+F32 LLSettingsSky::getReflectionProbeAmbiance(bool auto_adjust) const
+{
+ if (auto_adjust && canAutoAdjust())
+ {
+ return sAutoAdjustProbeAmbiance;
+ }
+
+ return mSettings[SETTING_REFLECTION_PROBE_AMBIANCE].asReal();
+}
+
+F32 LLSettingsSky::getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust) const
+{
+#if 0
+ // feed cloud shadow back into reflection probe ambiance to mimic pre-reflection-probe behavior
+ // without brightening dark/interior spaces
+ F32 probe_ambiance = getReflectionProbeAmbiance(auto_adjust);
+
+ if (probe_ambiance > 0.f && probe_ambiance < 1.f)
+ {
+ probe_ambiance += (1.f - probe_ambiance) * getCloudShadow() * cloud_shadow_scale;
+ }
+
+ return probe_ambiance;
+#else
+ return getReflectionProbeAmbiance(auto_adjust);
+#endif
+}
+
F32 LLSettingsSky::getSkyBottomRadius() const
{
return mSettings[SETTING_SKY_BOTTOM_RADIUS].asReal();
diff --git a/indra/llinventory/llsettingssky.h b/indra/llinventory/llsettingssky.h
index fa9326f006..7ba7a9ba06 100644
--- a/indra/llinventory/llsettingssky.h
+++ b/indra/llinventory/llsettingssky.h
@@ -97,10 +97,14 @@ public:
static const std::string SETTING_SKY_DROPLET_RADIUS;
static const std::string SETTING_SKY_ICE_LEVEL;
+ static const std::string SETTING_REFLECTION_PROBE_AMBIANCE;
+
static const std::string SETTING_LEGACY_HAZE;
static const LLUUID DEFAULT_ASSET_ID;
+ static F32 sAutoAdjustProbeAmbiance;
+
typedef PTR_NAMESPACE::shared_ptr<LLSettingsSky> ptr_t;
//---------------------------------------------------------------------
@@ -131,6 +135,14 @@ public:
F32 getSkyDropletRadius() const;
F32 getSkyIceLevel() const;
+ // get the probe ambiance setting as stored in the sky settings asset
+ // auto_adjust - if true and canAutoAdjust() is true, return 1.0
+ F32 getReflectionProbeAmbiance(bool auto_adjust = false) const;
+
+ // get the probe ambiance setting to use for rendering (adjusted by cloud shadow, aka cloud coverage)
+ // auto_adjust - if true and canAutoAdjust() is true, return 1.0
+ F32 getTotalReflectionProbeAmbiance(F32 cloud_shadow_scale, bool auto_adjust = false) const;
+
// Return first (only) profile layer represented in LLSD
LLSD getRayleighConfig() const;
LLSD getMieConfig() const;
@@ -159,6 +171,8 @@ public:
void setSkyDropletRadius(F32 radius);
void setSkyIceLevel(F32 ice_level);
+ void setReflectionProbeAmbiance(F32 ambiance);
+
//---------------------------------------------------------------------
LLColor3 getAmbientColor() const;
void setAmbientColor(const LLColor3 &val);
@@ -324,6 +338,10 @@ public:
F32 aniso_factor = 0.0f);
virtual void updateSettings() SETTINGS_OVERRIDE;
+
+ // if true, this sky is a candidate for auto-adjustment
+ bool canAutoAdjust() const { return mCanAutoAdjust; }
+
protected:
static const std::string SETTING_LEGACY_EAST_ANGLE;
static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
@@ -367,6 +385,9 @@ private:
mutable LLColor4 mTotalAmbient;
mutable LLColor4 mHazeColor;
+ // if true, this sky is a candidate for auto adjustment
+ bool mCanAutoAdjust = true;
+
typedef std::map<std::string, S32> mapNameToUniformId_t;
static mapNameToUniformId_t sNameToUniformMapping;
diff --git a/indra/llinventory/llsettingswater.cpp b/indra/llinventory/llsettingswater.cpp
index d732032a6c..f5d4538c10 100644
--- a/indra/llinventory/llsettingswater.cpp
+++ b/indra/llinventory/llsettingswater.cpp
@@ -32,6 +32,7 @@
#include "llfasttimer.h"
#include "v3colorutil.h"
#include "indra_constants.h"
+#include <boost/bind.hpp>
const std::string LLSettingsWater::SETTING_BLUR_MULTIPLIER("blur_multiplier");
const std::string LLSettingsWater::SETTING_FOG_COLOR("water_fog_color");
@@ -230,7 +231,7 @@ LLSettingsWater::validation_list_t LLSettingsWater::validationList()
llsd::array(0.0f, 0.0f, 0.0f, 1.0f),
llsd::array(1.0f, 1.0f, 1.0f, 1.0f))));
validation.push_back(Validator(SETTING_FOG_DENSITY, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(-10.0f, 10.0f))));
+ boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.001f, 100.0f))));
validation.push_back(Validator(SETTING_FOG_MOD, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 20.0f))));
validation.push_back(Validator(SETTING_FRESNEL_OFFSET, true, LLSD::TypeReal,