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author | cosmic-linden <111533034+cosmic-linden@users.noreply.github.com> | 2023-08-15 12:32:25 -0700 |
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committer | GitHub <noreply@github.com> | 2023-08-15 12:32:25 -0700 |
commit | c527356f8a94df0dd280d683b26cf9e2938424b6 (patch) | |
tree | 1ff690377748d0ca9681230f941f9bf6ff4b8e78 /indra/llinventory | |
parent | 50e2973cd2360dedd6baf1c0772d9d009e2628d4 (diff) | |
parent | 465632214aad5e9979d12247149aa716a23d6899 (diff) |
Merge pull request #324 from secondlife/SL-20024
SL-20024: Double-check object inventory is not pending when save button pressed
Diffstat (limited to 'indra/llinventory')
-rw-r--r-- | indra/llinventory/llpermissions.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/llinventory/llpermissions.h b/indra/llinventory/llpermissions.h index 32fae844fb..27252f7b97 100644 --- a/indra/llinventory/llpermissions.h +++ b/indra/llinventory/llpermissions.h @@ -251,9 +251,7 @@ public: BOOL setNextOwnerBits(const LLUUID& agent, const LLUUID& group, BOOL set, PermissionMask bits); // This is currently only used in the Viewer to handle calling cards - // where the creator is actually used to store the target. - // It is also used for saving a GLTF material on a prim. - // Use with care. + // where the creator is actually used to store the target. Use with care. void setCreator(const LLUUID& creator) { mCreator = creator; } // |