diff options
author | Graham Linden <graham@lindenlab.com> | 2019-05-13 15:33:48 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-05-13 15:33:48 -0700 |
commit | b143aa96fcd6d16558464c98bcfd9984f7d29750 (patch) | |
tree | 72645408a6a4f8f179a1c668f530d3844d6558dd /indra/llinventory | |
parent | 4e9111bbd49e9c5f84be5dc82949dd0ec1f6a03b (diff) |
SL-10856
Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range.
Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting.
Diffstat (limited to 'indra/llinventory')
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index cfca2d0d78..211af6a7ae 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -32,6 +32,10 @@ #include "llfasttimer.h" #include "v3colorutil.h" +#if LL_WINDOWS +#pragma optimize("", off) +#endif + //========================================================================= namespace { @@ -1276,8 +1280,10 @@ void LLSettingsSky::calculateLightSettings() const LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow; //brightness of surface both sunlight and ambient - mSunDiffuse = gammaCorrect(componentMult(sunlight, light_transmittance)); - mSunAmbient = gammaCorrect(componentMult(tmpAmbient, light_transmittance)); + // reduce range to 0 - 1 before gamma correct to prevent clipping + // then restore to full 0 - 3 range before storage + mSunDiffuse = gammaCorrect(componentMult(sunlight * 0.33333f, light_transmittance)) * 3.0f; + mSunAmbient = gammaCorrect(componentMult(tmpAmbient * 0.33333f, light_transmittance)) * 3.0f; F32 moon_brightness = getIsMoonUp() ? getMoonBrightness() : 0.001f; |