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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
commitb06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch)
tree58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/llinventory
parentbf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff)
Post-merge spaces fix
Diffstat (limited to 'indra/llinventory')
-rw-r--r--indra/llinventory/llsettingssky.cpp146
1 files changed, 73 insertions, 73 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index 6688dadd3a..1e332e0154 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -51,9 +51,9 @@ namespace {
F32 cosPhi = cos(altitude);
LLVector3 dir;
- // +x right, +z up, +y at...
+ // +x right, +z up, +y at...
dir.mV[0] = cosTheta * cosPhi;
- dir.mV[1] = sinTheta * cosPhi;
+ dir.mV[1] = sinTheta * cosPhi;
dir.mV[2] = sinPhi;
LLVector3 axis = LLVector3::x_axis % dir;
@@ -156,23 +156,23 @@ LLSettingsSky::validation_list_t legacyHazeValidationList()
static LLSettingsBase::validation_list_t legacyHazeValidation;
if (legacyHazeValidation.empty())
{
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_AMBIENT, false, LLSD::TypeArray,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_AMBIENT, false, LLSD::TypeArray,
boost::bind(&LLSettingsBase::Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(3.0f, 3.0f, 3.0f, "*"))));
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_BLUE_DENSITY, false, LLSD::TypeArray,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_BLUE_DENSITY, false, LLSD::TypeArray,
boost::bind(&LLSettingsBase::Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(3.0f, 3.0f, 3.0f, "*"))));
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_BLUE_HORIZON, false, LLSD::TypeArray,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_BLUE_HORIZON, false, LLSD::TypeArray,
boost::bind(&LLSettingsBase::Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(3.0f, 3.0f, 3.0f, "*"))));
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_DENSITY, false, LLSD::TypeReal,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_DENSITY, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 5.0f))));
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_HORIZON, false, LLSD::TypeReal,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_HAZE_HORIZON, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 5.0f))));
- legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_MULTIPLIER, false, LLSD::TypeReal,
+ legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_MULTIPLIER, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0001f, 2.0f))));
legacyHazeValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DISTANCE_MULTIPLIER, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0001f, 1000.0f))));
@@ -185,19 +185,19 @@ LLSettingsSky::validation_list_t rayleighValidationList()
static LLSettingsBase::validation_list_t rayleighValidation;
if (rayleighValidation.empty())
{
- rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
+ rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 32768.0f))));
- rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
+ rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
-
- rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
+
+ rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(-1.0f, 1.0f))));
- rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
+ rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
- rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
+ rayleighValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
}
return rayleighValidation;
@@ -208,19 +208,19 @@ LLSettingsSky::validation_list_t absorptionValidationList()
static LLSettingsBase::validation_list_t absorptionValidation;
if (absorptionValidation.empty())
{
- absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
+ absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 32768.0f))));
- absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
+ absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
-
- absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
+
+ absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(-1.0f, 1.0f))));
- absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
+ absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
- absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
+ absorptionValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
}
return absorptionValidation;
@@ -231,22 +231,22 @@ LLSettingsSky::validation_list_t mieValidationList()
static LLSettingsBase::validation_list_t mieValidation;
if (mieValidation.empty())
{
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 32768.0f))));
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
-
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
+
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(-1.0f, 1.0f))));
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 2.0f))));
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
- mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_MIE_ANISOTROPY_FACTOR, false, LLSD::TypeReal,
+ mieValidation.push_back(LLSettingsBase::Validator(LLSettingsSky::SETTING_MIE_ANISOTROPY_FACTOR, false, LLSD::TypeReal,
boost::bind(&LLSettingsBase::Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
}
return mieValidation;
@@ -296,7 +296,7 @@ bool validateRayleighLayers(LLSD &value, U32 flags)
}
}
return allGood;
- }
+ }
llassert(value.type() == LLSD::TypeMap);
LLSD result = LLSettingsBase::settingValidation(value, rayleighValidations, flags);
if (result["errors"].size() > 0)
@@ -317,7 +317,7 @@ bool validateAbsorptionLayers(LLSD &value, U32 flags)
LLSettingsBase::validation_list_t absorptionValidations = absorptionValidationList();
if (value.isArray())
{
- bool allGood = true;
+ bool allGood = true;
for (LLSD::array_iterator itf = value.beginArray(); itf != value.endArray(); ++itf)
{
LLSD& layerConfig = (*itf);
@@ -443,7 +443,7 @@ void LLSettingsSky::replaceWithSky(LLSettingsSky::ptr_t pother)
mNextHaloTextureId = pother->mNextHaloTextureId;
}
-void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
+void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_ENVIRONMENT;
llassert(getSettingsType() == end->getSettingsType());
@@ -529,8 +529,8 @@ LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const
return skipSet;
}
-LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const
-{
+LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const
+{
static stringset_t slepSet;
if (slepSet.empty())
@@ -557,53 +557,53 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList()
validation.push_back(Validator(SETTING_RAINBOW_TEXTUREID, false, LLSD::TypeUUID));
validation.push_back(Validator(SETTING_HALO_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_CLOUD_COLOR, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_CLOUD_COLOR, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(1.0f, 1.0f, 1.0f, "*"))));
- validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY1, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY1, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(1.0f, 1.0f, 3.0f, "*"))));
- validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY2, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY2, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(1.0f, 1.0f, 1.0f, "*"))));
- validation.push_back(Validator(SETTING_CLOUD_SCALE, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_CLOUD_SCALE, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.001f, 3.0f))));
- validation.push_back(Validator(SETTING_CLOUD_SCROLL_RATE, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_CLOUD_SCROLL_RATE, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(-50.0f, -50.0f),
llsd::array(50.0f, 50.0f))));
- validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
validation.push_back(Validator(SETTING_CLOUD_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_CLOUD_VARIANCE, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_CLOUD_VARIANCE, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
- validation.push_back(Validator(SETTING_DOME_OFFSET, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_DOME_OFFSET, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
- validation.push_back(Validator(SETTING_DOME_RADIUS, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_DOME_RADIUS, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(1000.0f, 2000.0f))));
- validation.push_back(Validator(SETTING_GAMMA, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_GAMMA, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 20.0f))));
- validation.push_back(Validator(SETTING_GLOW, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_GLOW, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.2f, "*", -10.0f, "*"),
llsd::array(40.0f, "*", 10.0f, "*"))));
-
- validation.push_back(Validator(SETTING_MAX_Y, true, LLSD::TypeReal,
+
+ validation.push_back(Validator(SETTING_MAX_Y, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 10000.0f))));
validation.push_back(Validator(SETTING_MOON_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal));
validation.push_back(Validator(SETTING_MOON_SCALE, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.25f, 20.0f)), LLSD::Real(1.0)));
validation.push_back(Validator(SETTING_MOON_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_MOON_BRIGHTNESS, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_MOON_BRIGHTNESS, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
- validation.push_back(Validator(SETTING_STAR_BRIGHTNESS, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_STAR_BRIGHTNESS, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 500.0f))));
- validation.push_back(Validator(SETTING_SUNLIGHT_COLOR, true, LLSD::TypeArray,
+ validation.push_back(Validator(SETTING_SUNLIGHT_COLOR, true, LLSD::TypeArray,
boost::bind(&Validator::verifyVectorMinMax, _1, _2,
llsd::array(0.0f, 0.0f, 0.0f, "*"),
llsd::array(3.0f, 3.0f, 3.0f, "*"))));
@@ -612,25 +612,25 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList()
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.25f, 20.0f)), LLSD::Real(1.0)));
validation.push_back(Validator(SETTING_SUN_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_PLANET_RADIUS, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_PLANET_RADIUS, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(1000.0f, 32768.0f))));
- validation.push_back(Validator(SETTING_SKY_BOTTOM_RADIUS, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SKY_BOTTOM_RADIUS, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(1000.0f, 32768.0f))));
- validation.push_back(Validator(SETTING_SKY_TOP_RADIUS, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SKY_TOP_RADIUS, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(1000.0f, 32768.0f))));
- validation.push_back(Validator(SETTING_SUN_ARC_RADIANS, true, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SUN_ARC_RADIANS, true, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 0.1f))));
- validation.push_back(Validator(SETTING_SKY_MOISTURE_LEVEL, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SKY_MOISTURE_LEVEL, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
- validation.push_back(Validator(SETTING_SKY_DROPLET_RADIUS, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SKY_DROPLET_RADIUS, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(5.0f, 1000.0f))));
- validation.push_back(Validator(SETTING_SKY_ICE_LEVEL, false, LLSD::TypeReal,
+ validation.push_back(Validator(SETTING_SKY_ICE_LEVEL, false, LLSD::TypeReal,
boost::bind(&Validator::verifyFloatRange, _1, _2, llsd::array(0.0f, 1.0f))));
validation.push_back(Validator(SETTING_REFLECTION_PROBE_AMBIANCE, false, LLSD::TypeReal,
@@ -720,7 +720,7 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position)
sunquat = convert_azimuth_and_altitude_to_quat(altitude, azimuth);
moonquat = convert_azimuth_and_altitude_to_quat(altitude + (F_PI * 0.125f), azimuth + (F_PI * 0.125f));
- // Magic constants copied form dfltsetting.xml
+ // Magic constants copied form dfltsetting.xml
dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
@@ -733,7 +733,7 @@ LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position)
dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f);
dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0);
dfltsetting[SETTING_GLOW] = LLColor4(5.000, 0.0010, -0.4799, 1.0).getValue();
-
+
dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605);
dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue();
dfltsetting[SETTING_MOON_BRIGHTNESS] = LLSD::Real(0.5f);
@@ -777,7 +777,7 @@ LLSD LLSettingsSky::translateLegacyHazeSettings(const LLSD& legacy)
// AdvancedAtmospherics TODO
// These need to be translated into density profile info in the new settings format...
-// LEGACY_ATMOSPHERICS
+// LEGACY_ATMOSPHERICS
if (legacy.has(SETTING_AMBIENT))
{
legacyhazesettings[SETTING_AMBIENT] = LLColor3(legacy[SETTING_AMBIENT]).getValue();
@@ -867,7 +867,7 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy)
newsettings[SETTING_CLOUD_SHADOW] = LLSD::Real(legacy[SETTING_CLOUD_SHADOW][0].asReal());
converted_something |= true;
}
-
+
if (legacy.has(SETTING_GAMMA))
{
@@ -925,7 +925,7 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy)
// get counter-clockwise radian angle from clockwise legacy WL east angle...
F32 azimuth = -legacy[SETTING_LEGACY_EAST_ANGLE].asReal();
F32 altitude = legacy[SETTING_LEGACY_SUN_ANGLE].asReal();
-
+
LLQuaternion sunquat = convert_azimuth_and_altitude_to_quat(azimuth, altitude);
// original WL moon dir was diametrically opposed to the sun dir
LLQuaternion moonquat = convert_azimuth_and_altitude_to_quat(azimuth + F_PI, -altitude);
@@ -1240,9 +1240,9 @@ LLColor3 LLSettingsSky::gammaCorrect(const LLColor3& in,const F32 &gamma) const
}
LLColor3 color = in * 2.0f;
- color = smear(1.f) - componentSaturate(color); // clamping after mul seems wrong, but prevents negative colors...
- componentPow(color, gamma);
- color = smear(1.f) - color;
+ color = smear(1.f) - componentSaturate(color); // clamping after mul seems wrong, but prevents negative colors...
+ componentPow(color, gamma);
+ color = smear(1.f) - color;
return color;
}
@@ -1352,7 +1352,7 @@ void LLSettingsSky::calculateLightSettings() const
mSunAmbient = tmpAmbient;
F32 haze_horizon = getHazeHorizon();
-
+
sunlight *= 1.0 - cloud_shadow;
sunlight += tmpAmbient;
@@ -1462,7 +1462,7 @@ F32 LLSettingsSky::getMieAnisotropy() const
{
return getMieConfig()[SETTING_MIE_ANISOTROPY_FACTOR].asReal();
}
-
+
LLSD LLSettingsSky::getRayleighConfig() const
{
LLSD copy = *(mSettings[SETTING_RAYLEIGH_CONFIG].beginArray());
@@ -1480,7 +1480,7 @@ LLSD LLSettingsSky::getAbsorptionConfig() const
LLSD copy = *(mSettings[SETTING_ABSORPTION_CONFIG].beginArray());
return copy;
}
-
+
LLSD LLSettingsSky::getRayleighConfigs() const
{
return mSettings[SETTING_RAYLEIGH_CONFIG];
@@ -1622,13 +1622,13 @@ void LLSettingsSky::setCloudVariance(F32 val)
F32 LLSettingsSky::getDomeOffset() const
{
//return mSettings[SETTING_DOME_OFFSET].asReal();
- return DOME_OFFSET;
+ return DOME_OFFSET;
}
F32 LLSettingsSky::getDomeRadius() const
{
//return mSettings[SETTING_DOME_RADIUS].asReal();
- return DOME_RADIUS;
+ return DOME_RADIUS;
}
F32 LLSettingsSky::getGamma() const
@@ -1657,7 +1657,7 @@ F32 LLSettingsSky::getMaxY() const
return mSettings[SETTING_MAX_Y].asReal();
}
-void LLSettingsSky::setMaxY(F32 val)
+void LLSettingsSky::setMaxY(F32 val)
{
setValue(SETTING_MAX_Y, val);
}
@@ -1741,7 +1741,7 @@ LLQuaternion LLSettingsSky::getSunRotation() const
return LLQuaternion(mSettings[SETTING_SUN_ROTATION]);
}
-void LLSettingsSky::setSunRotation(const LLQuaternion &val)
+void LLSettingsSky::setSunRotation(const LLQuaternion &val)
{
setValue(SETTING_SUN_ROTATION, val);
}
@@ -1762,7 +1762,7 @@ LLUUID LLSettingsSky::getSunTextureId() const
return mSettings[SETTING_SUN_TEXTUREID].asUUID();
}
-void LLSettingsSky::setSunTextureId(LLUUID id)
+void LLSettingsSky::setSunTextureId(LLUUID id)
{
setValue(SETTING_SUN_TEXTUREID, id);
}
@@ -1788,7 +1788,7 @@ LLUUID LLSettingsSky::getNextBloomTextureId() const
}
// if true, this sky is a candidate for auto-adjustment
-bool LLSettingsSky::canAutoAdjust() const
-{
+bool LLSettingsSky::canAutoAdjust() const
+{
return !mSettings.has(SETTING_REFLECTION_PROBE_AMBIANCE);
}