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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-03 00:53:39 +0000
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-03 00:53:39 +0000
commit98862a53a77cd1ce9a2cae596a743669cc32a2af (patch)
tree09838f73b2b7ecaabb88a9839b343ac0f6b68aa7 /indra/llinventory
parentacdead96cd194040f586c5a6e976beca7bb999c4 (diff)
Fix 16F enum for compat w/ SL gl headers on Mac.
Make density profile/layer parsing handle when LLSD heard you liked arrays so it put an array in your array.
Diffstat (limited to 'indra/llinventory')
-rw-r--r--indra/llinventory/llsettingssky.cpp51
1 files changed, 43 insertions, 8 deletions
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index b8a45a8d89..91357a6e49 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -32,6 +32,8 @@
#include "llfasttimer.h"
#include "v3colorutil.h"
+#pragma optimize("", off)
+
//=========================================================================
namespace
{
@@ -190,9 +192,20 @@ bool validateRayleighLayers(LLSD &value)
for (LLSD::array_iterator itf = value.beginArray(); itf != value.endArray(); ++itf)
{
LLSD& layerConfig = (*itf);
- if (!validateRayleighLayers(layerConfig))
+ if (layerConfig.type() == LLSD::Type::TypeMap)
+ {
+ if (!validateRayleighLayers(layerConfig))
+ {
+ allGood = false;
+ }
+ }
+ else if (layerConfig.type() == LLSD::Type::TypeArray)
{
- allGood = false;
+ return validateRayleighLayers(layerConfig);
+ }
+ else
+ {
+ return LLSettingsBase::settingValidation(value, rayleighValidations);
}
}
return allGood;
@@ -221,9 +234,20 @@ bool validateAbsorptionLayers(LLSD &value)
for (LLSD::array_iterator itf = value.beginArray(); itf != value.endArray(); ++itf)
{
LLSD& layerConfig = (*itf);
- if (!validateAbsorptionLayers(layerConfig))
+ if (layerConfig.type() == LLSD::Type::TypeMap)
+ {
+ if (!validateAbsorptionLayers(layerConfig))
+ {
+ allGood = false;
+ }
+ }
+ else if (layerConfig.type() == LLSD::Type::TypeArray)
{
- allGood = false;
+ return validateAbsorptionLayers(layerConfig);
+ }
+ else
+ {
+ return LLSettingsBase::settingValidation(value, absorptionValidations);
}
}
return allGood;
@@ -252,9 +276,20 @@ bool validateMieLayers(LLSD &value)
for (LLSD::array_iterator itf = value.beginArray(); itf != value.endArray(); ++itf)
{
LLSD& layerConfig = (*itf);
- if (!validateMieLayers(layerConfig))
+ if (layerConfig.type() == LLSD::Type::TypeMap)
+ {
+ if (!validateMieLayers(layerConfig))
+ {
+ allGood = false;
+ }
+ }
+ else if (layerConfig.type() == LLSD::Type::TypeArray)
{
- allGood = false;
+ return validateMieLayers(layerConfig);
+ }
+ else
+ {
+ return LLSettingsBase::settingValidation(value, mieValidations);
}
}
return allGood;
@@ -779,6 +814,7 @@ void LLSettingsSky::calculateLightSettings()
LLColor3 blue_horizon = getBlueHorizon();
F32 haze_density = getHazeDensity();
F32 haze_horizon = getHazeHorizon();
+
F32 density_multiplier = getDensityMultiplier();
F32 max_y = getMaxY();
F32 cloud_shadow = getCloudShadow();
@@ -786,8 +822,7 @@ void LLSettingsSky::calculateLightSettings()
// Sunlight attenuation effect (hue and brightness) due to atmosphere
// this is used later for sunlight modulation at various altitudes
- LLColor3 light_atten =
- (blue_density * 1.0 + smear(haze_density * 0.25f)) * (density_multiplier * max_y);
+ LLColor3 light_atten = (blue_density * 1.0 + smear(haze_density * 0.25f)) * (density_multiplier * max_y);
// Calculate relative weights
LLColor3 temp2(0.f, 0.f, 0.f);