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authorCosmic Linden <cosmic@lindenlab.com>2023-07-25 14:52:56 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-08-11 16:31:00 -0700
commit7bf6103ad95c281c2ed680c9eb9b07cc584ddc91 (patch)
tree58511786208b21d572478b5ae8280927cc8ec01b /indra/llinventory
parentca6f465088be904fa5b85297396227f905792a3b (diff)
SL-20024: (WIP) (not tested) Improved behavior for saving material to inventory. Check perms, keep perms.
Diffstat (limited to 'indra/llinventory')
-rw-r--r--indra/llinventory/llpermissions.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llinventory/llpermissions.h b/indra/llinventory/llpermissions.h
index 27252f7b97..32fae844fb 100644
--- a/indra/llinventory/llpermissions.h
+++ b/indra/llinventory/llpermissions.h
@@ -251,7 +251,9 @@ public:
BOOL setNextOwnerBits(const LLUUID& agent, const LLUUID& group, BOOL set, PermissionMask bits);
// This is currently only used in the Viewer to handle calling cards
- // where the creator is actually used to store the target. Use with care.
+ // where the creator is actually used to store the target.
+ // It is also used for saving a GLTF material on a prim.
+ // Use with care.
void setCreator(const LLUUID& creator) { mCreator = creator; }
//