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authorNicky <nicky.dasmijn@gmail.com>2022-02-28 22:04:05 +0100
committerNicky <nicky.dasmijn@gmail.com>2022-02-28 22:04:05 +0100
commit43031968a653899f62755b6d7b7e28b7fedc24d9 (patch)
treec610012c5d4e568d94dea4208a80fe1be53ff2bf /indra/llinventory
parent07d7dcc0be9b793b1bcef63f526b441a58a9b764 (diff)
parent6ca09a94554ec01f5c94ec60fffd01d7e33f3546 (diff)
Merge remote-tracking branch 'll/master'
Diffstat (limited to 'indra/llinventory')
-rw-r--r--indra/llinventory/llfoldertype.cpp117
-rw-r--r--indra/llinventory/llfoldertype.h2
2 files changed, 84 insertions, 35 deletions
diff --git a/indra/llinventory/llfoldertype.cpp b/indra/llinventory/llfoldertype.cpp
index 7241b3c0c2..675da65af2 100644
--- a/indra/llinventory/llfoldertype.cpp
+++ b/indra/llinventory/llfoldertype.cpp
@@ -37,15 +37,22 @@
struct FolderEntry : public LLDictionaryEntry
{
FolderEntry(const std::string &type_name, // 8 character limit!
- bool is_protected) // can the viewer change categories of this type?
+ bool is_protected, // can the viewer change categories of this type?
+ bool is_automatic, // always made before first login?
+ bool is_singleton // should exist as a unique copy under root
+ )
:
LLDictionaryEntry(type_name),
- mIsProtected(is_protected)
+ mIsProtected(is_protected),
+ mIsAutomatic(is_automatic),
+ mIsSingleton(is_singleton)
{
llassert(type_name.length() <= 8);
}
const bool mIsProtected;
+ const bool mIsAutomatic;
+ const bool mIsSingleton;
};
class LLFolderDictionary : public LLSingleton<LLFolderDictionary>,
@@ -59,50 +66,64 @@ protected:
}
};
+// Folder types
+//
+// PROTECTED means that folders of this type can't be moved, deleted
+// or otherwise modified by the viewer.
+//
+// SINGLETON means that there should always be exactly one folder of
+// this type, and it should be the root or a child of the root. This
+// is true for most types of folders.
+//
+// AUTOMATIC means that a copy of this folder should be created under
+// the root before the user ever logs in, and should never be created
+// from the viewer. A missing AUTOMATIC folder should be treated as a
+// fatal error by the viewer, since it indicates either corrupted
+// inventory or a failure in the inventory services.
+//
LLFolderDictionary::LLFolderDictionary()
{
- // TYPE NAME PROTECTED
- // |-----------|---------|
- addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", TRUE));
- addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", TRUE));
- addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", TRUE));
- addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", TRUE));
- addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", TRUE));
- addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", TRUE));
- addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", TRUE));
- addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", TRUE));
- addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", TRUE));
- addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", TRUE));
- addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", TRUE));
- addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", TRUE));
- addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", TRUE));
- addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", TRUE));
- addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", TRUE));
- addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", TRUE));
+ // TYPE NAME, PROTECTED, AUTOMATIC, SINGLETON
+ addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", TRUE, TRUE, FALSE));
+ addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", TRUE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_ROOT_INVENTORY, new FolderEntry("root_inv", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", TRUE, TRUE, TRUE));
+ addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", TRUE, FALSE, TRUE));
for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
{
- addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", FALSE));
+ addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", FALSE, FALSE, FALSE)); // Not used
}
- addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", TRUE));
- addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", FALSE));
- addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", TRUE));
+ addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", FALSE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", TRUE));
+ addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", TRUE, FALSE, FALSE)); // Not used?
- addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE));
- addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", TRUE));
+ addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE, FALSE, TRUE));
+ addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", TRUE, FALSE, FALSE));
- addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", TRUE));
+ addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", TRUE, FALSE, FALSE));
- addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", FALSE));
- addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", FALSE));
- addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", FALSE));
+ addEntry(LLFolderType::FT_MARKETPLACE_LISTINGS, new FolderEntry("merchant", FALSE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_MARKETPLACE_STOCK, new FolderEntry("stock", FALSE, FALSE, FALSE));
+ addEntry(LLFolderType::FT_MARKETPLACE_VERSION, new FolderEntry("version", FALSE, FALSE, FALSE));
- addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", TRUE));
+ addEntry(LLFolderType::FT_SETTINGS, new FolderEntry("settings", TRUE, FALSE, TRUE));
- addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE));
+ addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE, FALSE, FALSE));
};
// static
@@ -126,8 +147,8 @@ const std::string &LLFolderType::lookup(LLFolderType::EType folder_type)
}
// static
-// Only ensembles and plain folders aren't protected. "Protected" means
-// you can't change certain properties such as their type.
+// Only plain folders and a few other types aren't protected. "Protected" means
+// you can't move, deleted, or change certain properties such as their type.
bool LLFolderType::lookupIsProtectedType(EType folder_type)
{
const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
@@ -138,6 +159,32 @@ bool LLFolderType::lookupIsProtectedType(EType folder_type)
}
return true;
}
+
+// static
+// Is this folder type automatically created outside the viewer?
+bool LLFolderType::lookupIsAutomaticType(EType folder_type)
+{
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ const FolderEntry *entry = dict->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mIsAutomatic;
+ }
+ return true;
+}
+
+// static
+// Should this folder always exist as a single copy under (or as) the root?
+bool LLFolderType::lookupIsSingletonType(EType folder_type)
+{
+ const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
+ const FolderEntry *entry = dict->lookup(folder_type);
+ if (entry)
+ {
+ return entry->mIsSingleton;
+ }
+ return true;
+}
// static
bool LLFolderType::lookupIsEnsembleType(EType folder_type)
diff --git a/indra/llinventory/llfoldertype.h b/indra/llinventory/llfoldertype.h
index 85b86f9ce5..1f174520da 100644
--- a/indra/llinventory/llfoldertype.h
+++ b/indra/llinventory/llfoldertype.h
@@ -102,6 +102,8 @@ public:
static const std::string& lookup(EType folder_type);
static bool lookupIsProtectedType(EType folder_type);
+ static bool lookupIsAutomaticType(EType folder_type);
+ static bool lookupIsSingletonType(EType folder_type);
static bool lookupIsEnsembleType(EType folder_type);
static LLAssetType::EType folderTypeToAssetType(LLFolderType::EType folder_type);