diff options
author | Simon Linden <simon@lindenlab.com> | 2014-07-18 22:28:33 +0000 |
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committer | Simon Linden <simon@lindenlab.com> | 2014-07-18 22:28:33 +0000 |
commit | 7714c7679da7c6c28c3f3f09af6b586a680dc26c (patch) | |
tree | f14c766b090f50cbb866123305f676e831ef483b /indra/llimage/llimagefilter.h | |
parent | 1655887f30e40ea390b6dca9f64ac5e84309be05 (diff) | |
parent | ff3827f278d2d53f565bc585edc4db5bc5e5dc38 (diff) |
Merge in downstream viewer-tiger
Diffstat (limited to 'indra/llimage/llimagefilter.h')
-rwxr-xr-x | indra/llimage/llimagefilter.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/indra/llimage/llimagefilter.h b/indra/llimage/llimagefilter.h new file mode 100755 index 0000000000..16ec395f76 --- /dev/null +++ b/indra/llimage/llimagefilter.h @@ -0,0 +1,137 @@ +/** + * @file llimagefilter.h + * @brief Simple Image Filtering. See https://wiki.lindenlab.com/wiki/SL_Viewer_Image_Filters for complete documentation. + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2014, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLIMAGEFILTER_H +#define LL_LLIMAGEFILTER_H + +#include "llsd.h" +#include "llimage.h" + +class LLImageRaw; +class LLColor4U; +class LLColor3; +class LLMatrix3; + +typedef enum e_stencil_blend_mode +{ + STENCIL_BLEND_MODE_BLEND = 0, + STENCIL_BLEND_MODE_ADD = 1, + STENCIL_BLEND_MODE_ABACK = 2, + STENCIL_BLEND_MODE_FADE = 3 +} EStencilBlendMode; + +typedef enum e_stencil_shape +{ + STENCIL_SHAPE_UNIFORM = 0, + STENCIL_SHAPE_GRADIENT = 1, + STENCIL_SHAPE_VIGNETTE = 2, + STENCIL_SHAPE_SCAN_LINES = 3 +} EStencilShape; + +typedef enum e_screen_mode +{ + SCREEN_MODE_2DSINE = 0, + SCREEN_MODE_LINE = 1 +} EScreenMode; + +//============================================================================ +// LLImageFilter +//============================================================================ + +class LLImageFilter +{ +public: + LLImageFilter(const std::string& file_path); + ~LLImageFilter(); + + void executeFilter(LLPointer<LLImageRaw> raw_image); + +private: + // Filter Operations : Transforms + void filterGrayScale(); // Convert to grayscale + void filterSepia(); // Convert to sepia + void filterSaturate(F32 saturation); // < 1.0 desaturates, > 1.0 saturates + void filterRotate(F32 angle); // Rotates hue according to angle, angle in degrees + + // Filter Operations : Color Corrections + // When specified, the LLColor3 alpha parameter indicates the intensity of the effect for each color channel + // acting in effect as an alpha blending factor different for each channel. For instance (1.0,0.0,0.0) will apply + // the effect only to the Red channel. Intermediate values blends the effect with the source color. + void filterGamma(F32 gamma, const LLColor3& alpha); // Apply gamma to each channel + void filterLinearize(F32 tail, const LLColor3& alpha); // Use histogram to linearize constrast between min and max values minus tail + void filterEqualize(S32 nb_classes, const LLColor3& alpha); // Use histogram to equalize constrast between nb_classes throughout the image + void filterColorize(const LLColor3& color, const LLColor3& alpha); // Colorize with color and alpha per channel + void filterContrast(F32 slope, const LLColor3& alpha); // Change contrast according to slope: > 1.0 more contrast, < 1.0 less contrast + void filterBrightness(F32 add, const LLColor3& alpha); // Change brightness according to add: > 0 brighter, < 0 darker + + // Filter Primitives + void colorTransform(const LLMatrix3 &transform); + void colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue); + void filterScreen(EScreenMode mode, const F32 wave_length, const F32 angle); + void blendStencil(F32 alpha, U8* pixel, U8 red, U8 green, U8 blue); + void convolve(const LLMatrix3 &kernel, bool normalize, bool abs_value); + + // Procedural Stencils + void setStencil(EStencilShape shape, EStencilBlendMode mode, F32 min, F32 max, F32* params); + F32 getStencilAlpha(S32 i, S32 j); + + // Histograms + U32* getBrightnessHistogram(); + void computeHistograms(); + + LLSD mFilterData; + LLPointer<LLImageRaw> mImage; + + // Histograms (if we ever happen to need them) + U32 *mHistoRed; + U32 *mHistoGreen; + U32 *mHistoBlue; + U32 *mHistoBrightness; + + // Current Stencil Settings + EStencilBlendMode mStencilBlendMode; + EStencilShape mStencilShape; + F32 mStencilMin; + F32 mStencilMax; + + S32 mStencilCenterX; + S32 mStencilCenterY; + S32 mStencilWidth; + F32 mStencilGamma; + + F32 mStencilWavelength; + F32 mStencilSine; + F32 mStencilCosine; + + F32 mStencilStartX; + F32 mStencilStartY; + F32 mStencilGradX; + F32 mStencilGradY; + F32 mStencilGradN; +}; + + +#endif |