diff options
author | Merov Linden <merov@lindenlab.com> | 2014-01-14 21:01:51 -0800 |
---|---|---|
committer | Merov Linden <merov@lindenlab.com> | 2014-01-14 21:01:51 -0800 |
commit | 7cc64a09a3ca9211354427206f04d157c9ac30a2 (patch) | |
tree | 5d6164d4158d577cfc2e3afa0070a431935e1343 /indra/llimage/llimagefilter.cpp | |
parent | d972efa64c5877c611f9ca583483978dca3c6768 (diff) |
ACME-1236 : Refactor filters and vignette into llimagefilter, add example filters to llimage_libtest
Diffstat (limited to 'indra/llimage/llimagefilter.cpp')
-rwxr-xr-x | indra/llimage/llimagefilter.cpp | 641 |
1 files changed, 547 insertions, 94 deletions
diff --git a/indra/llimage/llimagefilter.cpp b/indra/llimage/llimagefilter.cpp index e2d281e48d..ed97d9ae17 100755 --- a/indra/llimage/llimagefilter.cpp +++ b/indra/llimage/llimagefilter.cpp @@ -40,16 +40,28 @@ //--------------------------------------------------------------------------- LLImageFilter::LLImageFilter() : - mFilterData(LLSD::emptyArray()) + mFilterData(LLSD::emptyArray()), + mImage(NULL), + mHistoRed(NULL), + mHistoGreen(NULL), + mHistoBlue(NULL), + mHistoBrightness(NULL), + mVignetteMode(VIGNETTE_MODE_NONE), + mVignetteGamma(1.0), + mVignetteMin(0.0) { } LLImageFilter::~LLImageFilter() { + mImage = NULL; + ll_aligned_free_16(mHistoRed); + ll_aligned_free_16(mHistoGreen); + ll_aligned_free_16(mHistoBlue); + ll_aligned_free_16(mHistoBrightness); } /* - " -f, --filter <name> [<param>]\n" " Apply the filter <name> to the input images using the optional <param> value. Admissible names:\n" " - 'grayscale' converts to grayscale (no param).\n" " - 'sepia' converts to sepia (no param).\n" @@ -67,86 +79,10 @@ LLImageFilter::~LLImageFilter() " - 'verticalscreen' applies a vertical screening to the red channel and output to black and white.\n" " - 'slantedscreen' applies a 45 degrees slanted screening to the red channel and output to black and white.\n" " - Any other value will be interpreted as a file name describing a sequence of filters and parameters to be applied to the input images.\n" - " -v, --vignette <name> [<feather> <min>]\n" + " Apply a circular central vignette <name> to the filter using the optional <feather> and <min> values. Admissible names:\n" " - 'blend' : the filter is applied with full intensity in the center and blends with the image to the periphery.\n" " - 'fade' : the filter is applied with full intensity in the center and fades to black to the periphery.\n" - - // Set the vignette if any - if (vignette_name == "blend") - { - raw_image->setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_CENTER,(float)(vignette_param_1),(float)(vignette_param_2)); - } - else if (vignette_name == "fade") - { - raw_image->setVignette(VIGNETTE_MODE_FADE,VIGNETTE_TYPE_CENTER,(float)(vignette_param_1),(float)(vignette_param_2)); - } - - // Apply filter if any - if (filter_name == "sepia") - { - raw_image->filterSepia(); - } - else if (filter_name == "grayscale") - { - raw_image->filterGrayScale(); - } - else if (filter_name == "saturate") - { - raw_image->filterSaturate((float)(filter_param)); - } - else if (filter_name == "rotate") - { - raw_image->filterRotate((float)(filter_param)); - } - else if (filter_name == "gamma") - { - raw_image->filterGamma((float)(filter_param),LLColor3::white); - } - else if (filter_name == "colorize") - { - // For testing, we just colorize in the red channel, modulate by the alpha passed as a parameter - LLColor3 color(1.0,0.0,0.0); - LLColor3 alpha((F32)(filter_param),0.0,0.0); - raw_image->filterColorize(color,alpha); - } - else if (filter_name == "contrast") - { - raw_image->filterContrast((float)(filter_param),LLColor3::white); - } - else if (filter_name == "brighten") - { - raw_image->filterBrightness((S32)(filter_param),LLColor3::white); - } - else if (filter_name == "darken") - { - raw_image->filterBrightness((S32)(-filter_param),LLColor3::white); - } - else if (filter_name == "linearize") - { - raw_image->filterLinearize((float)(filter_param),LLColor3::white); - } - else if (filter_name == "posterize") - { - raw_image->filterEqualize((S32)(filter_param),LLColor3::white); - } - else if (filter_name == "newsscreen") - { - raw_image->filterScreen(SCREEN_MODE_2DSINE,(S32)(filter_param),0.0); - } - else if (filter_name == "horizontalscreen") - { - raw_image->filterScreen(SCREEN_MODE_LINE,(S32)(filter_param),0.0); - } - else if (filter_name == "verticalscreen") - { - raw_image->filterScreen(SCREEN_MODE_LINE,(S32)(filter_param),90.0); - } - else if (filter_name == "slantedscreen") - { - raw_image->filterScreen(SCREEN_MODE_LINE,(S32)(filter_param),45.0); - } - */ // Load filter from file @@ -171,6 +107,8 @@ void LLImageFilter::loadFromFile(const std::string& file_path) // Apply the filter data to the image passed as parameter void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image) { + mImage = raw_image; + //std::cout << "Filter : size = " << mFilterData.size() << std::endl; for (S32 i = 0; i < mFilterData.size(); ++i) { @@ -186,67 +124,67 @@ void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image) // Execute the filter described on this line if (filter_name == "blend") { - raw_image->setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); + setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); } else if (filter_name == "fade") { - raw_image->setVignette(VIGNETTE_MODE_FADE,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); + setVignette(VIGNETTE_MODE_FADE,VIGNETTE_TYPE_CENTER,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); } else if (filter_name == "lines") { - raw_image->setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_LINES,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); + setVignette(VIGNETTE_MODE_BLEND,VIGNETTE_TYPE_LINES,(float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal())); } else if (filter_name == "sepia") { - raw_image->filterSepia(); + filterSepia(); } else if (filter_name == "grayscale") { - raw_image->filterGrayScale(); + filterGrayScale(); } else if (filter_name == "saturate") { - raw_image->filterSaturate((float)(mFilterData[i][1].asReal())); + filterSaturate((float)(mFilterData[i][1].asReal())); } else if (filter_name == "rotate") { - raw_image->filterRotate((float)(mFilterData[i][1].asReal())); + filterRotate((float)(mFilterData[i][1].asReal())); } else if (filter_name == "gamma") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterGamma((float)(mFilterData[i][1].asReal()),color); + filterGamma((float)(mFilterData[i][1].asReal()),color); } else if (filter_name == "colorize") { LLColor3 color((float)(mFilterData[i][1].asReal()),(float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal())); LLColor3 alpha((F32)(mFilterData[i][4].asReal()),(float)(mFilterData[i][5].asReal()),(float)(mFilterData[i][6].asReal())); - raw_image->filterColorize(color,alpha); + filterColorize(color,alpha); } else if (filter_name == "contrast") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterContrast((float)(mFilterData[i][1].asReal()),color); + filterContrast((float)(mFilterData[i][1].asReal()),color); } else if (filter_name == "brighten") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterBrightness((S32)(mFilterData[i][1].asReal()),color); + filterBrightness((S32)(mFilterData[i][1].asReal()),color); } else if (filter_name == "darken") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterBrightness((S32)(-mFilterData[i][1].asReal()),color); + filterBrightness((S32)(-mFilterData[i][1].asReal()),color); } else if (filter_name == "linearize") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterLinearize((float)(mFilterData[i][1].asReal()),color); + filterLinearize((float)(mFilterData[i][1].asReal()),color); } else if (filter_name == "posterize") { LLColor3 color((float)(mFilterData[i][2].asReal()),(float)(mFilterData[i][3].asReal()),(float)(mFilterData[i][4].asReal())); - raw_image->filterEqualize((S32)(mFilterData[i][1].asReal()),color); + filterEqualize((S32)(mFilterData[i][1].asReal()),color); } else if (filter_name == "screen") { @@ -260,10 +198,525 @@ void LLImageFilter::executeFilter(LLPointer<LLImageRaw> raw_image) { mode = SCREEN_MODE_LINE; } - raw_image->filterScreen(mode,(S32)(mFilterData[i][2].asReal()),(F32)(mFilterData[i][3].asReal())); + filterScreen(mode,(S32)(mFilterData[i][2].asReal()),(F32)(mFilterData[i][3].asReal())); } } } +// Filter Primitives +void LLImageFilter::colorCorrect(const U8* lut_red, const U8* lut_green, const U8* lut_blue) +{ + const S32 components = mImage->getComponents(); + llassert( components >= 1 && components <= 4 ); + + S32 width = mImage->getWidth(); + S32 height = mImage->getHeight(); + + U8* dst_data = mImage->getData(); + for (S32 j = 0; j < height; j++) + { + for (S32 i = 0; i < width; i++) + { + if (mVignetteMode == VIGNETTE_MODE_NONE) + { + dst_data[VRED] = lut_red[dst_data[VRED]]; + dst_data[VGREEN] = lut_green[dst_data[VGREEN]]; + dst_data[VBLUE] = lut_blue[dst_data[VBLUE]]; + } + else + { + F32 alpha = getVignetteAlpha(i,j); + if (mVignetteMode == VIGNETTE_MODE_BLEND) + { + // Blends with the source image on the edges + F32 inv_alpha = 1.0 - alpha; + dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * lut_red[dst_data[VRED]]; + dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * lut_green[dst_data[VGREEN]]; + dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * lut_blue[dst_data[VBLUE]]; + } + else // VIGNETTE_MODE_FADE + { + // Fade to black on the edges + dst_data[VRED] = alpha * lut_red[dst_data[VRED]]; + dst_data[VGREEN] = alpha * lut_green[dst_data[VGREEN]]; + dst_data[VBLUE] = alpha * lut_blue[dst_data[VBLUE]]; + } + } + dst_data += components; + } + } +} + +void LLImageFilter::colorTransform(const LLMatrix3 &transform) +{ + const S32 components = mImage->getComponents(); + llassert( components >= 1 && components <= 4 ); + + S32 width = mImage->getWidth(); + S32 height = mImage->getHeight(); + + U8* dst_data = mImage->getData(); + for (S32 j = 0; j < height; j++) + { + for (S32 i = 0; i < width; i++) + { + LLVector3 src((F32)(dst_data[VRED]),(F32)(dst_data[VGREEN]),(F32)(dst_data[VBLUE])); + LLVector3 dst = src * transform; + dst.clamp(0.0f,255.0f); + if (mVignetteMode == VIGNETTE_MODE_NONE) + { + dst_data[VRED] = dst.mV[VRED]; + dst_data[VGREEN] = dst.mV[VGREEN]; + dst_data[VBLUE] = dst.mV[VBLUE]; + } + else + { + F32 alpha = getVignetteAlpha(i,j); + if (mVignetteMode == VIGNETTE_MODE_BLEND) + { + // Blends with the source image on the edges + F32 inv_alpha = 1.0 - alpha; + dst_data[VRED] = inv_alpha * src.mV[VRED] + alpha * dst.mV[VRED]; + dst_data[VGREEN] = inv_alpha * src.mV[VGREEN] + alpha * dst.mV[VGREEN]; + dst_data[VBLUE] = inv_alpha * src.mV[VBLUE] + alpha * dst.mV[VBLUE]; + } + else // VIGNETTE_MODE_FADE + { + // Fade to black on the edges + dst_data[VRED] = alpha * dst.mV[VRED]; + dst_data[VGREEN] = alpha * dst.mV[VGREEN]; + dst_data[VBLUE] = alpha * dst.mV[VBLUE]; + } + } + dst_data += components; + } + } +} + +void LLImageFilter::filterScreen(EScreenMode mode, const S32 wave_length, const F32 angle) +{ + const S32 components = mImage->getComponents(); + llassert( components >= 1 && components <= 4 ); + + S32 width = mImage->getWidth(); + S32 height = mImage->getHeight(); + + F32 sin = sinf(angle*DEG_TO_RAD); + F32 cos = cosf(angle*DEG_TO_RAD); + + U8* dst_data = mImage->getData(); + for (S32 j = 0; j < height; j++) + { + for (S32 i = 0; i < width; i++) + { + F32 value = 0.0; + F32 d = 0.0; + switch (mode) + { + case SCREEN_MODE_2DSINE: + value = (sinf(2*F_PI*i/wave_length)*sinf(2*F_PI*j/wave_length)+1.0)*255.0/2.0; + break; + case SCREEN_MODE_LINE: + d = sin*i - cos*j; + value = (sinf(2*F_PI*d/wave_length)+1.0)*255.0/2.0; + break; + } + U8 dst_value = (dst_data[VRED] >= (U8)(value) ? 255 : 0); + + if (mVignetteMode == VIGNETTE_MODE_NONE) + { + dst_data[VRED] = dst_value; + dst_data[VGREEN] = dst_value; + dst_data[VBLUE] = dst_value; + } + else + { + F32 alpha = getVignetteAlpha(i,j); + if (mVignetteMode == VIGNETTE_MODE_BLEND) + { + // Blends with the source image on the edges + F32 inv_alpha = 1.0 - alpha; + dst_data[VRED] = inv_alpha * dst_data[VRED] + alpha * dst_value; + dst_data[VGREEN] = inv_alpha * dst_data[VGREEN] + alpha * dst_value; + dst_data[VBLUE] = inv_alpha * dst_data[VBLUE] + alpha * dst_value; + } + else // VIGNETTE_MODE_FADE + { + // Fade to black on the edges + dst_data[VRED] = alpha * dst_value; + dst_data[VGREEN] = alpha * dst_value; + dst_data[VBLUE] = alpha * dst_value; + } + } + dst_data += components; + } + } +} + +// Procedural Stencils +void LLImageFilter::setVignette(EVignetteMode mode, EVignetteType type, F32 gamma, F32 min) +{ + mVignetteMode = mode; + mVignetteType = type; + mVignetteGamma = gamma; + mVignetteMin = llclampf(min); + // We always center the vignette on the image and fits it in the image smallest dimension + mVignetteCenterX = mImage->getWidth()/2; + mVignetteCenterY = mImage->getHeight()/2; + mVignetteWidth = llmin(mImage->getWidth()/2,mImage->getHeight()/2); +} + +F32 LLImageFilter::getVignetteAlpha(S32 i, S32 j) +{ + F32 alpha = 1.0; + if (mVignetteType == VIGNETTE_TYPE_CENTER) + { + // alpha is a modified gaussian value, with a center and fading in a circular pattern toward the edges + // The gamma parameter controls the intensity of the drop down from alpha 1.0 (center) to 0.0 + F32 d_center_square = (i - mVignetteCenterX)*(i - mVignetteCenterX) + (j - mVignetteCenterY)*(j - mVignetteCenterY); + alpha = powf(F_E, -(powf((d_center_square/(mVignetteWidth*mVignetteWidth)),mVignetteGamma)/2.0f)); + } + else if (mVignetteType == VIGNETTE_TYPE_LINES) + { + // alpha varies according to a squared sine function vertically. + // gamma is interpreted as the wavelength (in pixels) of the sine in that case. + alpha = (sinf(2*F_PI*j/mVignetteGamma) > 0.0 ? 1.0 : 0.0); + } + // We rescale alpha between min and 1.0 so to avoid complete fading if so desired. + return (mVignetteMin + alpha * (1.0 - mVignetteMin)); +} + +// Histograms +U32* LLImageFilter::getBrightnessHistogram() +{ + if (!mHistoBrightness) + { + computeHistograms(); + } + return mHistoBrightness; +} + +void LLImageFilter::computeHistograms() +{ + const S32 components = mImage->getComponents(); + llassert( components >= 1 && components <= 4 ); + + // Allocate memory for the histograms + if (!mHistoRed) + { + mHistoRed = (U32*) ll_aligned_malloc_16(256*sizeof(U32)); + } + if (!mHistoGreen) + { + mHistoGreen = (U32*) ll_aligned_malloc_16(256*sizeof(U32)); + } + if (!mHistoBlue) + { + mHistoBlue = (U32*) ll_aligned_malloc_16(256*sizeof(U32)); + } + if (!mHistoBrightness) + { + mHistoBrightness = (U32*) ll_aligned_malloc_16(256*sizeof(U32)); + } + + // Initialize them + for (S32 i = 0; i < 256; i++) + { + mHistoRed[i] = 0; + mHistoGreen[i] = 0; + mHistoBlue[i] = 0; + mHistoBrightness[i] = 0; + } + + // Compute them + S32 pixels = mImage->getWidth() * mImage->getHeight(); + U8* dst_data = mImage->getData(); + for (S32 i = 0; i < pixels; i++) + { + mHistoRed[dst_data[VRED]]++; + mHistoGreen[dst_data[VGREEN]]++; + mHistoBlue[dst_data[VBLUE]]++; + // Note: this is a very simple shorthand for brightness but it's OK for our use + S32 brightness = ((S32)(dst_data[VRED]) + (S32)(dst_data[VGREEN]) + (S32)(dst_data[VBLUE])) / 3; + mHistoBrightness[brightness]++; + // next pixel... + dst_data += components; + } +} + +// Secondary Filters +void LLImageFilter::filterGrayScale() +{ + LLMatrix3 gray_scale; + LLVector3 luminosity(0.2125, 0.7154, 0.0721); + gray_scale.setRows(luminosity, luminosity, luminosity); + gray_scale.transpose(); + colorTransform(gray_scale); +} + +void LLImageFilter::filterSepia() +{ + LLMatrix3 sepia; + sepia.setRows(LLVector3(0.3588, 0.7044, 0.1368), + LLVector3(0.2990, 0.5870, 0.1140), + LLVector3(0.2392, 0.4696, 0.0912)); + sepia.transpose(); + colorTransform(sepia); +} + +void LLImageFilter::filterSaturate(F32 saturation) +{ + // Matrix to Lij + LLMatrix3 r_a; + LLMatrix3 r_b; + + // 45 degre rotation around z + r_a.setRows(LLVector3( OO_SQRT2, OO_SQRT2, 0.0), + LLVector3(-OO_SQRT2, OO_SQRT2, 0.0), + LLVector3( 0.0, 0.0, 1.0)); + // 54.73 degre rotation around y + float oo_sqrt3 = 1.0f / F_SQRT3; + float sin_54 = F_SQRT2 * oo_sqrt3; + r_b.setRows(LLVector3(oo_sqrt3, 0.0, -sin_54), + LLVector3(0.0, 1.0, 0.0), + LLVector3(sin_54, 0.0, oo_sqrt3)); + + // Coordinate conversion + LLMatrix3 Lij = r_b * r_a; + LLMatrix3 Lij_inv = Lij; + Lij_inv.transpose(); + + // Local saturation transform + LLMatrix3 s; + s.setRows(LLVector3(saturation, 0.0, 0.0), + LLVector3(0.0, saturation, 0.0), + LLVector3(0.0, 0.0, 1.0)); + + // Global saturation transform + LLMatrix3 transfo = Lij_inv * s * Lij; + colorTransform(transfo); +} + +void LLImageFilter::filterRotate(F32 angle) +{ + // Matrix to Lij + LLMatrix3 r_a; + LLMatrix3 r_b; + + // 45 degre rotation around z + r_a.setRows(LLVector3( OO_SQRT2, OO_SQRT2, 0.0), + LLVector3(-OO_SQRT2, OO_SQRT2, 0.0), + LLVector3( 0.0, 0.0, 1.0)); + // 54.73 degre rotation around y + float oo_sqrt3 = 1.0f / F_SQRT3; + float sin_54 = F_SQRT2 * oo_sqrt3; + r_b.setRows(LLVector3(oo_sqrt3, 0.0, -sin_54), + LLVector3(0.0, 1.0, 0.0), + LLVector3(sin_54, 0.0, oo_sqrt3)); + + // Coordinate conversion + LLMatrix3 Lij = r_b * r_a; + LLMatrix3 Lij_inv = Lij; + Lij_inv.transpose(); + + // Local color rotation transform + LLMatrix3 r; + angle *= DEG_TO_RAD; + r.setRows(LLVector3( cosf(angle), sinf(angle), 0.0), + LLVector3(-sinf(angle), cosf(angle), 0.0), + LLVector3( 0.0, 0.0, 1.0)); + + // Global color rotation transform + LLMatrix3 transfo = Lij_inv * r * Lij; + colorTransform(transfo); +} + +void LLImageFilter::filterGamma(F32 gamma, const LLColor3& alpha) +{ + U8 gamma_red_lut[256]; + U8 gamma_green_lut[256]; + U8 gamma_blue_lut[256]; + + for (S32 i = 0; i < 256; i++) + { + F32 gamma_i = llclampf((float)(powf((float)(i)/255.0,gamma))); + // Blend in with alpha values + gamma_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * 255.0 * gamma_i); + gamma_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * 255.0 * gamma_i); + gamma_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * 255.0 * gamma_i); + } + + colorCorrect(gamma_red_lut,gamma_green_lut,gamma_blue_lut); +} + +void LLImageFilter::filterLinearize(F32 tail, const LLColor3& alpha) +{ + // Get the histogram + U32* histo = getBrightnessHistogram(); + + // Compute cumulated histogram + U32 cumulated_histo[256]; + cumulated_histo[0] = histo[0]; + for (S32 i = 1; i < 256; i++) + { + cumulated_histo[i] = cumulated_histo[i-1] + histo[i]; + } + + // Compute min and max counts minus tail + tail = llclampf(tail); + S32 total = cumulated_histo[255]; + S32 min_c = (S32)((F32)(total) * tail); + S32 max_c = (S32)((F32)(total) * (1.0 - tail)); + + // Find min and max values + S32 min_v = 0; + while (cumulated_histo[min_v] < min_c) + { + min_v++; + } + S32 max_v = 255; + while (cumulated_histo[max_v] > max_c) + { + max_v--; + } + + // Compute linear lookup table + U8 linear_red_lut[256]; + U8 linear_green_lut[256]; + U8 linear_blue_lut[256]; + if (max_v == min_v) + { + // Degenerated binary split case + for (S32 i = 0; i < 256; i++) + { + U8 value_i = (i < min_v ? 0 : 255); + // Blend in with alpha values + linear_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i); + linear_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i); + linear_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i); + } + } + else + { + // Linearize between min and max + F32 slope = 255.0 / (F32)(max_v - min_v); + F32 translate = -min_v * slope; + for (S32 i = 0; i < 256; i++) + { + U8 value_i = (U8)(llclampb((S32)(slope*i + translate))); + // Blend in with alpha values + linear_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i); + linear_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i); + linear_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i); + } + } + + // Apply lookup table + colorCorrect(linear_red_lut,linear_green_lut,linear_blue_lut); +} + +void LLImageFilter::filterEqualize(S32 nb_classes, const LLColor3& alpha) +{ + // Regularize the parameter: must be between 2 and 255 + nb_classes = llmax(nb_classes,2); + nb_classes = llclampb(nb_classes); + + // Get the histogram + U32* histo = getBrightnessHistogram(); + + // Compute cumulated histogram + U32 cumulated_histo[256]; + cumulated_histo[0] = histo[0]; + for (S32 i = 1; i < 256; i++) + { + cumulated_histo[i] = cumulated_histo[i-1] + histo[i]; + } + + // Compute deltas + S32 total = cumulated_histo[255]; + S32 delta_count = total / nb_classes; + S32 current_count = delta_count; + S32 delta_value = 256 / (nb_classes - 1); + S32 current_value = 0; + + // Compute equalized lookup table + U8 equalize_red_lut[256]; + U8 equalize_green_lut[256]; + U8 equalize_blue_lut[256]; + for (S32 i = 0; i < 256; i++) + { + // Blend in current_value with alpha values + equalize_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * current_value); + equalize_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * current_value); + equalize_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * current_value); + if (cumulated_histo[i] >= current_count) + { + current_count += delta_count; + current_value += delta_value; + current_value = llclampb(current_value); + } + } + + // Apply lookup table + colorCorrect(equalize_red_lut,equalize_green_lut,equalize_blue_lut); +} + +void LLImageFilter::filterColorize(const LLColor3& color, const LLColor3& alpha) +{ + U8 red_lut[256]; + U8 green_lut[256]; + U8 blue_lut[256]; + + F32 red_composite = 255.0 * alpha.mV[0] * color.mV[0]; + F32 green_composite = 255.0 * alpha.mV[1] * color.mV[1]; + F32 blue_composite = 255.0 * alpha.mV[2] * color.mV[2]; + + for (S32 i = 0; i < 256; i++) + { + red_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[0]) * (F32)(i) + red_composite))); + green_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[1]) * (F32)(i) + green_composite))); + blue_lut[i] = (U8)(llclampb((S32)((1.0 - alpha.mV[2]) * (F32)(i) + blue_composite))); + } + + colorCorrect(red_lut,green_lut,blue_lut); +} + +void LLImageFilter::filterContrast(F32 slope, const LLColor3& alpha) +{ + U8 contrast_red_lut[256]; + U8 contrast_green_lut[256]; + U8 contrast_blue_lut[256]; + + F32 translate = 128.0 * (1.0 - slope); + + for (S32 i = 0; i < 256; i++) + { + U8 value_i = (U8)(llclampb((S32)(slope*i + translate))); + // Blend in with alpha values + contrast_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i); + contrast_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i); + contrast_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i); + } + + colorCorrect(contrast_red_lut,contrast_green_lut,contrast_blue_lut); +} + +void LLImageFilter::filterBrightness(S32 add, const LLColor3& alpha) +{ + U8 brightness_red_lut[256]; + U8 brightness_green_lut[256]; + U8 brightness_blue_lut[256]; + + for (S32 i = 0; i < 256; i++) + { + U8 value_i = (U8)(llclampb((S32)((S32)(i) + add))); + // Blend in with alpha values + brightness_red_lut[i] = (U8)((1.0 - alpha.mV[0]) * (float)(i) + alpha.mV[0] * value_i); + brightness_green_lut[i] = (U8)((1.0 - alpha.mV[1]) * (float)(i) + alpha.mV[1] * value_i); + brightness_blue_lut[i] = (U8)((1.0 - alpha.mV[2]) * (float)(i) + alpha.mV[2] * value_i); + } + + colorCorrect(brightness_red_lut,brightness_green_lut,brightness_blue_lut); +} //============================================================================ |