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authorMerov Linden <merov@lindenlab.com>2011-05-04 22:43:51 -0700
committerMerov Linden <merov@lindenlab.com>2011-05-04 22:43:51 -0700
commitc6c1419faa6e4acef19b3ddfc6c89b4a10bca15f (patch)
treef604895d955bf2816eb93513448e1a312fc22ad0 /indra/llimage/llimage.h
parent1ef083244ad8cc603b50c1d737d8efb4ed14bb17 (diff)
EXP-664 : Make encoding parameters more resilient to bad entries, add levels as encoding parameters, update test applet to support this
Diffstat (limited to 'indra/llimage/llimage.h')
-rw-r--r--indra/llimage/llimage.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 18444f3934..c464c3b2b6 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -35,8 +35,21 @@
const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2
const S32 MAX_IMAGE_MIP = 11; // 2048x2048
+
+// *TODO : Use MAX_IMAGE_MIP as max discard level and modify j2c management so that the number
+// of levels is read from the header's file, not inferred from its size.
const S32 MAX_DISCARD_LEVEL = 5;
+// JPEG2000 size constraints
+// Those are declared here as they are germane to other image constraints used in the viewer
+// and declared right here. Some come from the JPEG2000 spec, some conventions specific to SL.
+const S32 MAX_DECOMPOSITION_LEVELS = 32; // Number of decomposition levels cannot exceed 32 according to jpeg2000 spec
+const S32 MIN_DECOMPOSITION_LEVELS = 5; // the SL viewer will *crash* trying to decode images with fewer than 5 decomposition levels (unless image is small that is)
+const S32 MAX_PRECINCT_SIZE = 2048; // No reason to be bigger than MAX_IMAGE_SIZE
+const S32 MIN_PRECINCT_SIZE = 4; // Can't be smaller than MIN_BLOCK_SIZE
+const S32 MAX_BLOCK_SIZE = 64; // Max total block size is 4096, hence 64x64 when using square blocks
+const S32 MIN_BLOCK_SIZE = 4; // Min block dim is 4 according to jpeg2000 spec
+
const S32 MIN_IMAGE_SIZE = (1<<MIN_IMAGE_MIP); // 4, only used for expand/contract power of 2
const S32 MAX_IMAGE_SIZE = (1<<MAX_IMAGE_MIP); // 2048
const S32 MIN_IMAGE_AREA = MIN_IMAGE_SIZE * MIN_IMAGE_SIZE;