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| author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2021-12-20 15:35:59 +0200 | 
|---|---|---|
| committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2021-12-20 15:36:23 +0200 | 
| commit | d91606b354e1b8dc570a6dd42c4c8d0b3566088f (patch) | |
| tree | 63d2efe2731af4478ca81e89ddd5839a998e9622 /indra/llfilesystem/lldir_win32.h | |
| parent | 2112abac1bed6155aa8e2b1dcb768db009639d74 (diff) | |
| parent | 0a873cd95547f003878c6d00d0883ff792f4a865 (diff) | |
Merge branch 'master' into DRTVWR-544-maint
Diffstat (limited to 'indra/llfilesystem/lldir_win32.h')
| -rw-r--r-- | indra/llfilesystem/lldir_win32.h | 59 | 
1 files changed, 59 insertions, 0 deletions
| diff --git a/indra/llfilesystem/lldir_win32.h b/indra/llfilesystem/lldir_win32.h new file mode 100644 index 0000000000..450efaf9da --- /dev/null +++ b/indra/llfilesystem/lldir_win32.h @@ -0,0 +1,59 @@ +/**  + * @file lldir_win32.h + * @brief Definition of directory utilities class for windows + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + *  + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + *  + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU + * Lesser General Public License for more details. + *  + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA + *  + * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA + * $/LicenseInfo$ + */ + +#if !LL_WINDOWS +#error This header must not be included when compiling for any target other than Windows. Consider including lldir.h instead. +#endif // !LL_WINDOWS + +#ifndef LL_LLDIR_WIN32_H +#define LL_LLDIR_WIN32_H + +#include "lldir.h" + +class LLDir_Win32 : public LLDir +{ +public: +	LLDir_Win32(); +	virtual ~LLDir_Win32(); + +	/*virtual*/ void initAppDirs(const std::string &app_name, +		const std::string& app_read_only_data_dir); + +	/*virtual*/ std::string getCurPath(); +	/*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask); +	/*virtual*/ bool fileExists(const std::string &filename) const; + +	/*virtual*/ std::string getLLPluginLauncher(); +	/*virtual*/ std::string getLLPluginFilename(std::string base_name); + +private: +	void* mDirSearch_h; +	llutf16string mCurrentDir; +}; + +#endif // LL_LLDIR_WIN32_H + + | 
