diff options
| author | Graham Linden <graham@lindenlab.com> | 2019-03-13 13:21:48 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-03-13 13:21:48 -0700 | 
| commit | 898c9f44218353b3bf71b78ffce02662b4927625 (patch) | |
| tree | 2793682ba7d69d34730a4aeced04100312a479a2 /indra/llcommon | |
| parent | 868cd32e5e229e503f1b5b1d5ec543fd6f76cb7f (diff) | |
Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR.
Diffstat (limited to 'indra/llcommon')
| -rw-r--r-- | indra/llcommon/llassettype.cpp | 53 | ||||
| -rw-r--r-- | indra/llcommon/lllivefile.cpp | 1 | 
2 files changed, 26 insertions, 28 deletions
| diff --git a/indra/llcommon/llassettype.cpp b/indra/llcommon/llassettype.cpp index 13c08694f0..e6cc06e8d0 100644 --- a/indra/llcommon/llassettype.cpp +++ b/indra/llcommon/llassettype.cpp @@ -70,33 +70,32 @@ LLAssetDictionary::LLAssetDictionary()  {  	//       												   DESCRIPTION			TYPE NAME	HUMAN NAME			CAN LINK?   CAN FETCH?  CAN KNOW?	  	//      												  |--------------------|-----------|-------------------|-----------|-----------|---------| -    addEntry(LLAssetType::AT_TEXTURE,           new AssetEntry("TEXTURE",           "texture",  "texture",			true,		false,		true)); -    addEntry(LLAssetType::AT_SOUND,             new AssetEntry("SOUND",             "sound",    "sound",			true,		true,		true)); -    addEntry(LLAssetType::AT_CALLINGCARD,       new AssetEntry("CALLINGCARD",       "callcard", "calling card",		true,		false,		false)); -    addEntry(LLAssetType::AT_LANDMARK,          new AssetEntry("LANDMARK",          "landmark", "landmark",			true,		true,		true)); -    addEntry(LLAssetType::AT_SCRIPT,            new AssetEntry("SCRIPT",            "script",   "legacy script",	true,		false,		false)); -    addEntry(LLAssetType::AT_CLOTHING,          new AssetEntry("CLOTHING",          "clothing", "clothing",			true,		true,		true)); -    addEntry(LLAssetType::AT_OBJECT,            new AssetEntry("OBJECT",            "object",   "object",			true,		false,		false)); -    addEntry(LLAssetType::AT_NOTECARD,          new AssetEntry("NOTECARD",          "notecard", "note card",		true,		false,		true)); -    addEntry(LLAssetType::AT_CATEGORY,          new AssetEntry("CATEGORY",          "category", "folder",			true,		false,		false)); -    addEntry(LLAssetType::AT_LSL_TEXT,          new AssetEntry("LSL_TEXT",          "lsltext",  "lsl2 script",		true,		false,		false)); -    addEntry(LLAssetType::AT_LSL_BYTECODE,      new AssetEntry("LSL_BYTECODE",      "lslbyte",  "lsl bytecode",		true,		false,		false)); -    addEntry(LLAssetType::AT_TEXTURE_TGA,       new AssetEntry("TEXTURE_TGA",       "txtr_tga", "tga texture",		true,		false,		false)); -    addEntry(LLAssetType::AT_BODYPART,          new AssetEntry("BODYPART",          "bodypart", "body part",		true,		true,		true)); -    addEntry(LLAssetType::AT_SOUND_WAV,         new AssetEntry("SOUND_WAV",         "snd_wav",  "sound",			true,		false,		false)); -    addEntry(LLAssetType::AT_IMAGE_TGA,         new AssetEntry("IMAGE_TGA",         "img_tga",  "targa image",		true,		false,		false)); -    addEntry(LLAssetType::AT_IMAGE_JPEG,        new AssetEntry("IMAGE_JPEG",        "jpeg",     "jpeg image",		true,		false,		false)); -    addEntry(LLAssetType::AT_ANIMATION,         new AssetEntry("ANIMATION",         "animatn",  "animation",		true,		true,		true)); -    addEntry(LLAssetType::AT_GESTURE,           new AssetEntry("GESTURE",			"gesture",  "gesture",			true,		true,		true)); -    addEntry(LLAssetType::AT_SIMSTATE, 		    new AssetEntry("SIMSTATE",			"simstate", "simstate",			false,		false,		false)); - -    addEntry(LLAssetType::AT_LINK, 			    new AssetEntry("LINK",              "link",     "sym link",			false,		false,		true)); -    addEntry(LLAssetType::AT_LINK_FOLDER, 		new AssetEntry("FOLDER_LINK",       "link_f",   "sym folder link",	false,		false,		true)); -    addEntry(LLAssetType::AT_MESH,              new AssetEntry("MESH",              "mesh",     "mesh",             false,      false,      false)); -    addEntry(LLAssetType::AT_WIDGET,            new AssetEntry("WIDGET",            "widget",   "widget",           false,      false,      false)); -    addEntry(LLAssetType::AT_PERSON,            new AssetEntry("PERSON",            "person",   "person",           false,      false,      false)); -    addEntry(LLAssetType::AT_SETTINGS,          new AssetEntry("SETTINGS",          "settings", "settings blob",    true,       true,       true));  -	 +	addEntry(LLAssetType::AT_TEXTURE, 			new AssetEntry("TEXTURE",			"texture",	"texture",			true,		false,		true)); +	addEntry(LLAssetType::AT_SOUND, 			new AssetEntry("SOUND",				"sound",	"sound",			true,		true,		true)); +	addEntry(LLAssetType::AT_CALLINGCARD, 		new AssetEntry("CALLINGCARD",		"callcard",	"calling card",		true,		false,		false)); +	addEntry(LLAssetType::AT_LANDMARK, 			new AssetEntry("LANDMARK",			"landmark",	"landmark",			true,		true,		true)); +	addEntry(LLAssetType::AT_SCRIPT, 			new AssetEntry("SCRIPT",			"script",	"legacy script",	true,		false,		false)); +	addEntry(LLAssetType::AT_CLOTHING, 			new AssetEntry("CLOTHING",			"clothing",	"clothing",			true,		true,		true)); +	addEntry(LLAssetType::AT_OBJECT, 			new AssetEntry("OBJECT",			"object",	"object",			true,		false,		false)); +	addEntry(LLAssetType::AT_NOTECARD, 			new AssetEntry("NOTECARD",			"notecard",	"note card",		true,		false,		true)); +	addEntry(LLAssetType::AT_CATEGORY, 			new AssetEntry("CATEGORY",			"category",	"folder",			true,		false,		false)); +	addEntry(LLAssetType::AT_LSL_TEXT, 			new AssetEntry("LSL_TEXT",			"lsltext",	"lsl2 script",		true,		false,		false)); +	addEntry(LLAssetType::AT_LSL_BYTECODE, 		new AssetEntry("LSL_BYTECODE",		"lslbyte",	"lsl bytecode",		true,		false,		false)); +	addEntry(LLAssetType::AT_TEXTURE_TGA, 		new AssetEntry("TEXTURE_TGA",		"txtr_tga",	"tga texture",		true,		false,		false)); +	addEntry(LLAssetType::AT_BODYPART, 			new AssetEntry("BODYPART",			"bodypart",	"body part",		true,		true,		true)); +	addEntry(LLAssetType::AT_SOUND_WAV, 		new AssetEntry("SOUND_WAV",			"snd_wav",	"sound",			true,		false,		false)); +	addEntry(LLAssetType::AT_IMAGE_TGA, 		new AssetEntry("IMAGE_TGA",			"img_tga",	"targa image",		true,		false,		false)); +	addEntry(LLAssetType::AT_IMAGE_JPEG, 		new AssetEntry("IMAGE_JPEG",		"jpeg",		"jpeg image",		true,		false,		false)); +	addEntry(LLAssetType::AT_ANIMATION, 		new AssetEntry("ANIMATION",			"animatn",	"animation",		true,		true,		true)); +	addEntry(LLAssetType::AT_GESTURE, 			new AssetEntry("GESTURE",			"gesture",	"gesture",			true,		true,		true)); +	addEntry(LLAssetType::AT_SIMSTATE, 			new AssetEntry("SIMSTATE",			"simstate",	"simstate",			false,		false,		false)); + +	addEntry(LLAssetType::AT_LINK, 				new AssetEntry("LINK",				"link",		"sym link",			false,		false,		true)); +	addEntry(LLAssetType::AT_LINK_FOLDER, 		new AssetEntry("FOLDER_LINK",		"link_f", 	"sym folder link",	false,		false,		true)); +	addEntry(LLAssetType::AT_MESH,              new AssetEntry("MESH",              "mesh",     "mesh",             false,      false,      false)); +	addEntry(LLAssetType::AT_WIDGET,            new AssetEntry("WIDGET",            "widget",   "widget",           false,      false,      false)); +	addEntry(LLAssetType::AT_PERSON,            new AssetEntry("PERSON",            "person",   "person",           false,      false,      false)); +	addEntry(LLAssetType::AT_SETTINGS,          new AssetEntry("SETTINGS",          "settings", "settings blob",    true,       true,       true));  	addEntry(LLAssetType::AT_UNKNOWN,           new AssetEntry("UNKNOWN",           "invalid",  NULL,               false,      false,      false));      addEntry(LLAssetType::AT_NONE,              new AssetEntry("NONE",              "-1",		NULL,		  		FALSE,		FALSE,		FALSE)); diff --git a/indra/llcommon/lllivefile.cpp b/indra/llcommon/lllivefile.cpp index 4b73ff691a..ea485c2d86 100644 --- a/indra/llcommon/lllivefile.cpp +++ b/indra/llcommon/lllivefile.cpp @@ -150,7 +150,6 @@ bool LLLiveFile::checkAndReload()  		}  		else  		{ -            LL_WARNS() << "Failed to load live file " << filename() << LL_ENDL;  			changed = false;  		}  	} | 
