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authorXiaohong Bao <bao@lindenlab.com>2010-03-25 17:14:27 -0600
committerXiaohong Bao <bao@lindenlab.com>2010-03-25 17:14:27 -0600
commit09d488e20bed2f8c8397ca483e83bc59687fff87 (patch)
treefde1230c07cce9a8fde7fac50fb39b621129f7f4 /indra/llcommon
parent7de49ce1d1fec00988a382a57fd8ccd3dcddd19b (diff)
more fix for EXT-5711: Some textures loading from cache seems jammed.
and possible fix for EXT-5704: FPS drop, and this could be cause freez and crash.
Diffstat (limited to 'indra/llcommon')
-rw-r--r--indra/llcommon/llqueuedthread.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 06ceeb2bc3..809a626c93 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -133,8 +133,11 @@ S32 LLQueuedThread::updateQueue(U32 max_time_ms)
if (mThreaded)
{
pending = getPending();
+ if(pending > 0)
+ {
unpause();
}
+ }
else
{
while (pending > 0)
@@ -459,7 +462,7 @@ S32 LLQueuedThread::processNextRequest()
req->setStatus(STATUS_QUEUED);
mRequestQueue.insert(req);
unlockData();
- if (mThreaded && start_priority <= PRIORITY_LOW)
+ if (mThreaded && start_priority < PRIORITY_NORMAL)
{
ms_sleep(1); // sleep the thread a little
}